Forza Motorsport’s Biggest Problem…

This piece was going to be my first impressions of Forza Motorsport – the latest big racing simulation game developed by Turn 10 Studios for Xbox. But the longer I’ve sat with Forza Motorsport, the more the game feels overshadowed by one single problem, and this is getting in the way of what should be an exciting racing experience.

Forza Motorsport is a good game with a single glaring flaw. It has a great selection of cars, it’s visually stunning, it runs well on my PC, and it landed on Game Pass on launch day. Even though I’m not any kind of motoring enthusiast and I don’t know the first thing about how or what to tune to get two extra brake horsepower or more torque (what even is torque, by the way?) Forza’s cars feel like a ton of fun to drive. I’ll leave most of the tinkering to folks who know what they’re doing – but the fact that there’s such a huge array of tuning options is fantastic.

Forza has a problem…

But Forza Motorsport is lacking in one key department – and it’s one that feels like it should be an incredibly obvious thing for any racing game to get right. Forza Motorsport just doesn’t have enough racetracks.

At time of writing in October 2023, shortly after the game’s launch, there are a mere twenty racetracks. That’s compared with 32 racetracks in its (confusingly-named) predecessor, Forza Motorsport 7 from 2017. I can’t think of another recent racing game that launched with so few racetracks – not a serious racer, at any rate. Gran Turismo 7, which is Xbox and Forza’s big PlayStation 5 competitor, launched with almost twice as many tracks for players to race on.

There are plenty of cars, but not enough tracks to race them around.

When I owned a SNES console in the early 1990s, I had a game called Nigel Mansell’s World Championship. That game, which is now more than thirty years old, had sixteen racetracks – only four fewer than Forza Motorsport. Is that okay? Are players in 2023 willing to accept that the latest edition of one of the racing genre’s big beasts has only four more racetracks than a thirty-one-year-old SNES/Amiga game that hardly anyone remembers?

Let’s get the obvious out of the way: Turn 10 and Xbox Game Studios clearly plan to add more racetracks as paid-for DLC. The fact that the game launched on day one with purchasable car packs as add-ons says a lot about the state of monetisation in Forza Motorsport. But at least the base game came with a solid lineup of cars to choose from. The amount of racetracks, in comparison, feels incredibly lacklustre and downright stingy.

Nigel Mansell’s World Championship offered players a choice of sixteen racetracks in 1992.

For me, this lack of diversity in racing environments has crippled Forza Motorsport, cutting the game off at the knees and utterly annihilating any potential longevity it might’ve had. And I’m sure I won’t be the only one in that position. The game, in its current form, feels almost akin to a demo or beta version; an incomplete experience with promises of additional development to come at some nebulous future date. In a game that’s priced at £65/$70 – for the base version – I don’t consider that to be acceptable.

If Turn 10 wanted to add more racetracks but didn’t have time, why not delay the launch of Forza Motorsport? From Xbox’s point of view, the game isn’t essential at the present moment – sure, it’s great to get it out in time for Christmas, but with titles like Starfield doing big numbers and a relatively successful 2023 already under its belt, it’s not like the success or failure of Game Pass or the Series X was somehow riding on an early launch of Forza Motorsport. There was time to push things back if some racetracks weren’t ready.

Couldn’t Forza Motorsport have been delayed?

But I really don’t believe that’s the issue. It seems obvious to me that Turn 10 and Xbox are planning to release racetracks either as standalone pieces or in bundles – and charge players extra for them. That’s a pretty big disappointment considering how few tracks there are in the “standard edition” of the game. There are promises of free updates… but watch this space. I’d bet on at least some of these racetracks only being available to people willing to fork over some extra cash.

More and more games are going down this “live-service” route, and it’s disappointing. While Forza Motorsport runs well and seems to be free of major bugs and performance issues, it still feels like a game that doesn’t have enough content to justify its price tag… or, frankly, its early release. There’s a lot here that could be great… but when there aren’t many racetracks to sink your teeth into, the game feels like it gets old pretty fast.

A lack of racetracks is disappointing in a racing game!

I’d rather have seen 300 cars and 30 tracks instead of 500 cars and 20 tracks. Maybe that’s just me, but that would’ve been my preference if there were limited development resources. Or, alternatively, I’d have delayed Forza Motorsport until more racetracks were fully-developed and ready to be included as part of the base game.

I will caveat all of this by saying that I’m not a “car guy” or really any kind of racing sim expert. And if the general consensus from players is that they’d rather have more cars to toy with and that the number of racetracks and the diversity of racing environments don’t matter so much… then fair enough! This is all just one player’s subjective take, after all.

But I confess that I feel disappointed in Forza Motorsport as things stand. The game just doesn’t have as much to offer as I feel it should – and that seriously cuts into the enjoyment for me. I’ve put down the control pad for now… and I’m honestly not sure if I’ll bother to pick it back up.

Forza Motorsport is out now for PC and Xbox Series S/X. The game is also available as part of a Game Pass subscription. Forza Motorsport is the copyright of Turn 10 Studios, Xbox Game Studios, and Microsoft. Some promotional images courtesy of IGDB. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Forza Horizon 5 – video game review

Forza Horizon 5 was released in November for Xbox One, Xbox Series S/X, and PC. It took a little while, but after spending quite a bit of time with the game over the past few weeks I’m finally ready to put pen to paper and share my thoughts!

Forza Horizon 5 is a big game. There are different kinds of races and events to participate in, ranging from multi-race championships all the way to smaller challenges and mini-events. The game’s open world is huge and offers varied terrains and scenery. And perhaps most importantly for a racing game, Forza Horizon 5 offers a veritable smorgasbord of cars to choose from.

What Forza Horizon 5 is not, though, is massively different from its predecessor. If you’ve played Forza Horizon 4 at all, you know the formula. This time around there’s more: the game world is bigger, there are more roads to drive on, more races and events to take part in, and so on. But it isn’t a fundamentally different experience – aside from the scenery changing from the quaint English countryside to the deserts, jungles, and beaches of Mexico, it’s basically an iterative instalment of the series. I don’t think that’s necessarily a problem for Forza Horizon 5; it’s a riff on the same concept, expanding it in some significant areas but without really breaking new ground. However, when the formula works, why shake it up too much? As the saying goes: “if it ain’t broke, don’t fix it.”

The Horizon spin-off series has always taken a more casual approach than mainline games in the Forza Motorsport series, and that trend continues here. There’s a party atmosphere that runs through the entire game, with a handful of named characters who all take a very laid-back approach to running the titular Horizon festival. That feeling extends to gameplay, too. Races are organised seemingly haphazardly, and there’s a lot of fun to be had simply by exploring the open world, making your own fun, and driving some fancy cars at high speed!

Forza Horizon 5 is perhaps the most accessible racing game I’ve played – except, maybe, for Mario Kart 8. The game is geared up for fans of arcade racing, with a “pick-up-and-play” attitude that feels perfectly aligned with the aforementioned casual, laid-back approach taken by characters within the game itself. That isn’t to say that Forza Horizon 5 presents no challenge – not at all. But this is a game that allows players to tailor the kind of challenge or fun that they want to the way that they like to play. There are options to tweak practically every aspect of single-player gameplay, meaning Forza Horizon 5 would be a great introduction to racing games for a complete newbie – but a game that experienced racing fans can enjoy as well.

As a gamer with disabilities, I always appreciate games that go out of their way to be accommodating. In Forza Horizon 5, it’s possible to slow down single-player gameplay to give players more time to react or make moves. It’s possible to see a guide line on the ground or along racetracks pointing players in the right direction. And there are different levels of assistance; cars can be set up to brake automatically, for example, as well as change gears. Forza Horizon 5 also recommends specific cars for specific races, ensuring that players who aren’t familiar with cars or racing games won’t find themselves in an unwinnable situation.

None of these things have to be used, and they can all be turned off for players who want a more realistic or challenging racing experience. The game has pre-set difficulty options, but within those pre-sets it’s possible to tweak many different individual characteristics so players can get the kind of experience that they want. This really does open up the game to many different skill levels, and Forza Horizon 5 would be a great game for someone brand-new, a kid seeking a more realistic racer than the likes of Mario Kart, and everyone else all the way up to racing simulation fanatics.

Forza Horizon 5 also brings a lot of customisation options to the table. Every car (at least, every car that I’ve unlocked so far) can be customised. Cars can be repainted in every colour of the rainbow, and can have custom liveries applied – including advertising logos for famous brands. There’s already a bustling customisation scene, with players from all over the world sharing their custom creations for others to download and use in-game. I love a game with strong customisation elements, and Forza Horizon 5 absolutely delivers in that regard!

As I was getting started with Forza Horizon 5, I actually found myself getting a little emotional. As you may know, I’m non-binary – meaning that my gender identity falls in between male and female, and I prefer to use they/them pronouns. When setting up my Forza Horizon 5 character, the option to use they/them was present alongside male and female pronouns – something that was amazing for me, and for other non-binary players as well I hope. It’s still quite rare to see games offer this option, so it was an incredibly welcome surprise.

I’m not the world’s biggest car enthusiast. My knowledge of cars mostly comes courtesy of Jeremy Clarkson and the rest of the crew of Top Gear! But for people who know more about cars than I do, I reckon Forza Horizon 5 has a lot to offer. Although the game goes out of its way to be accessible and to have cars ready-to-race from the moment of being unlocked or purchased, there are still plenty of tuning options to fiddle about with. At the game’s uppermost echelons, where elite players are duking it out and races are won or lost by the millisecond, perhaps some of these things will make a difference. I’m not at that level – but some folks are, and there are tuning and customisation guides already for many of the game’s vehicles.

Although Forza Horizon 5 includes a lot of ultra-expensive supercars from manufacturers like Bugatti, Koenigsegg, and Lamborghini, I think it’s great that the game offers classic cars, “normal” street cars, and even some novelty vehicles or cult favourites as well. For example, the game includes a classic Land Rover (a personal favourite of mine), as well as every nerd’s favourite car: the DeLorean! There’s a VW Camper available, a classic Mini, a Morris Minor, as well as a Hummer, and even a car taken straight from Hot Wheels! In short, there’s fun to be had with some of these vehicles, and while some may not be suitable for winning every race or clocking the fastest time, for having fun driving around the game’s open world I think some of these additions are absolutely fantastic!

Some racing games offer light-hearted fun, and for me, Forza Horizon 5 is absolutely that kind of game. I can pick it up for even just a few minutes at a time, hop into a race or two, and then put it down knowing I can do the same thing again later on. It absolutely can be more than that; players with the inclination can take it more seriously, spend more time on their vehicles, and really push hard to get the best lap times and reach the top of the various leaderboards. That’s not the way I personally play – but the fact that Forza Horizon 5 has plenty to offer to all kinds of players is a huge mark in its favour in my book!

I’m a subscriber to the PC version of Xbox Game Pass, so for me Forza Horizon 5 was available on release day to download and play at no extra cost. On that basis, I’m thrilled with the game. That being said, for folks who don’t like the idea of a subscription or who like owning games outright, I can absolutely recommend Forza Horizon 5 as a purchase. Game Pass is a great service, but I recognise that it isn’t for everyone. When I looked at Halo Infinite a few weeks ago I said that paying £55 for just the campaign felt a bit much, so getting the game on Game Pass made a lot of sense. But there’s a heck of a lot of value in Forza Horizon 5 for players of varying skill levels and with varying levels of interest in cars – so it feels like a solid buy.

I think that’s all I have to say about this one! I’m thoroughly enjoying my time with Forza Horizon 5 and I’m looking forward to jumping back in and getting into my next race. See you on the track!

Forza Horizon 5 is out now for Xbox One, Xbox Series S/X, and PC. Forza Horizon 5 is the copyright of Playground Games, Turn 10 Studios, Xbox Game Studios, and/or Microsoft. Promotional images and artwork courtesy of Xbox and Microsoft. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.