E3 Roundup

Spoiler Alert: There are minor spoilers ahead for several of the games shown off at this year’s E3.

E3 2021 is over, and it was an interesting long weekend of games and gaming! I’m sure some people will come away disappointed – a lot of the games that were shown off aren’t being released imminently, with many of the bigger, most-anticipated titles not being launched until 2022. But overall, I had a good time. Because E3 was all-digital this year, the presentations were slicker and smoother, and while there were a couple of cringeworthy moments as presenters and CEOs were clearly talking to an empty room instead of a crowded auditorium, on the whole I think E3 benefits when the public stays away!

I mentioned this last year when Electronic Arts had their big annual presentation, but digital events really feel like the future. Live events have the potential to go wrong – very wrong, in some cases – and also drag on a lot longer. E3 this year was more concise, and several of the big presentations packed a lot of games into their hour or two. Though this is still a pandemic-riddled world, and that’s why E3 has gone digital this time around, I won’t be shocked to learn that future years will keep this kind of format.

With Sony skipping E3, Microsoft dominated proceedings. A number of big Xbox exclusives were shown off, and with the eyes of the world on the games industry in a way that seldom happens, I wonder if Sony will come to see the decision to stand alone as a mistake. There will be a Sony event later in the year – perhaps even this summer – but having missed the party at E3, Microsoft will come away dominating the gaming headlines in the days and weeks ahead.

Pandemic-related delays continue to afflict the industry, and some of the bigger titles shown off won’t hit shelves until next year at the earliest. Despite that, however, there are still big games coming out in the next few months – hopefully enough to tide us over until 2022! Though I didn’t subject myself to every minute of the presentations and chatter, I had fun with this year’s E3. It was generally well done, with plenty of exciting upcoming games to talk about – which is the point, after all.

Let’s take a look at my E3 roundup. I’ve picked out twenty games that I considered to be the most interesting (or the biggest) from this year’s E3. Here they are – in no particular order!

Number 1: Forza Horizon 5

Forza Horizon 4 was the game that tempted me to sign up for Xbox Game Pass last year, so I’m definitely going to take a look at the next game in this fun racing series when it’s ready. Forza Horizon 5 will see the action jump to Mexico, using a similar semi-open world to the previous game, with different types of races, a multitude of cars to choose from, and a focus on a more arcade style of racing over the simulation of the mainline Forza Motorsport titles.

Forza has grown from humble beginnings to become Microsoft’s answer to Gran Turismo, and a fine addition to the Xbox and PC lineup. Mexico is an interesting idea for a setting, and it seems like there will be plenty of dusty deserts and paradise-like tropical beaches to race around. Racing games always manage to look fantastic, and Forza Horizon 5 was definitely one of the prettiest games on show at this year’s E3.

Number 2: Avatar – Frontiers of Pandora

This one was a surprise; I don’t think anyone had it on their radar! Avatar – Frontiers of Pandora was shown off during Ubisoft’s presentation, and was really the highlight of what was otherwise a dull hour populated by updates, expansions, and sequels. The game is due for release next year, which is also when the first of four sequels to 2009’s Avatar is scheduled to hit cinemas. It doesn’t seem like the first-person action game will be a direct adaptation of the film – at least, that’s the impression I got – but the timing can’t be coincidental!

Despite Avatar becoming the highest-grossing film of all time when it was released, more than a decade later it’s not unfair to say that it hasn’t made a huge impact in the cultural landscape, even within the sci-fi genre. Indeed, I’d go so far as to say Avatar has been largely eclipsed by titles released in the decade since, and is almost forgotten at this point. Commissioning what looks to be a big-budget video game of this kind is a bit of a risk under those circumstances, but it seems like it has potential – and the Avatar sequels may succeed at establishing the basis for an ongoing franchise of which this game could be a big part. We’ll have to wait and see! So we can add this one to the pile of games I’m tentatively excited about.

Number 3: Starfield

I was rather surprised to see so little of Starfield – even though its “in engine” trailer was well put-together, and it was certainly our biggest look so far at a game Bethesda chief executive Todd Howard described as both “a new universe” and something set in the future, I had expected to see more actual gameplay. Considering Starfield is still a year and a half away, perhaps the game just wasn’t ready for a more in-depth look.

What we saw was interesting, though. Starfield seems to be doing something superficially similar to television series like The Expanse in the way it handles its spacecraft – a combination of modern military, industrial, and astronaut aesthetics seemed present in the design and layout of the ship we saw in the trailer. I quite like that style, it arguably gives stories a semi-realistic feel when compared to the likes of Star Trek or Star Wars, which both rely on technobabble and fictional technologies. Spaceships in Starfield are said to be fuelled by helium-3 – a real-world substance that can be used for spacecraft fuel.

But, of course, this is the studio that brought us The Elder Scrolls and the modern Fallout games, so it won’t just be a realistic spaceflight simulator! It seems as though there will be exploration involved, as well as encountering alien races!

As I predicted, Starfield will be exclusive to Xbox and PC following Bethesda’s acquisition by Microsoft. This seemed patently obvious to me, but doubtless some PlayStation fans will still be disappointed.

Number 4: Elden Ring

Upcoming hack-and-slash title Elden Ring was one of the first games shown off this year, debuting on Thursday as part of the “Summer Games Fest” presentation. I stated in my preview of E3 that Elden Ring might not be the kind of game I’m interested in, personally speaking… and having seen more of it I can now say that with certainty!

If you’re looking forward to Elden Ring, that’s fantastic. I have no doubt that for fans of certain genres it will be a fun time – but as someone who doesn’t much care for the “extreme difficulty” hack-and-slash gameplay of other FromSoftware titles, this is one I’m going to skip. Nothing in the trailer – from its dark, bland colour palette to its monsters that looked like they’ve been copied and pasted straight from one of the Dark Souls games – appealed to me, and you could’ve told me this was Dark Souls 4 and I’d have believed it.

The involvement of author George R. R. Martin did admittedly pique my curiosity when the game was first announced, and I have no doubt his input will help craft a fantasy setting that is, at the very least, interesting. But that’s about the nicest thing I can say about Elden Ring. It might have an interesting setting with enjoyable lore. Everything else about it makes it look like a game I’ll happily skip.

Number 5: Sea of Thieves crossover with Pirates of the Caribbean

What?! What on Earth did I just see? This crossover between Rare’s multiplayer pirate game Sea of Thieves and Captain Jack Sparrow from Disney’s Pirates of the Caribbean looks utterly bonkers, and was a total surprise. Multiplayer generally isn’t my thing, as you may know, so I haven’t played much of Sea of Thieves. But this crossover looks like a blast, and I’m sure fans of the game will have a lot of fun.

Sea of Thieves underwhelmed when it launched in 2018, with criticism for feeling rather barebones. But in the three years since launch, developers Rare have added a lot of new content, and the general consensus seems to be that the game is in a good place in 2021. This crossover with Pirates of the Caribbean will surely bring in a lot of new players, and it looks set to give Sea of Thieves a significant boost.

Number 6: The Outer Worlds 2

The Outer Worlds 2 wins the award for “funniest trailer!” Other than a very early tease at the fact that the game exists, we don’t know much at all about the sequel to Oblivion’s 2019 role-playing game. The Outer Worlds drew positive comparisons to the Fallout franchise; Oblivion having made Fallout: New Vegas a few years earlier. With Fallout 76 floundering, The Outer Worlds was talked up as a kind of spiritual successor. I think that description sells it short – The Outer Worlds is its own thing. And now a sequel is on the way which will hopefully be just as much fun and expand the world that the first game created.

As with a number of big, hyped-up titles this year, The Outer Worlds 2 isn’t coming any time soon. However, knowledge of its existence might be enough to tide fans over until its eventual release.

Number 7: Battlefield 2042

So many games nowadays are ditching their single-player campaigns to focus entirely on multiplayer, and Battlefield 2042 is the latest to do so. Sometimes it feels as though games companies are deliberately making shorter and less interesting campaigns, so that when fewer people play them they can say “see, no one wants a single-player mode! That’s why we didn’t make one!”

Battlefield 2042 was shown off with a very slick cinematic trailer, before showing off proper gameplay during Microsoft’s presentation a couple of days later. The gameplay looks… fine. If you like the Battlefield series, I daresay you’ll find this game familiar and enjoyable when it releases later in the year. Following on from 2006’s Battlefield 2142, as well as the likes of Call of Duty: Infinite Warfare and even Arma III, Battlefield 2042 is taking a near-future setting that will likely allow for a degree of creativity on the part of developers Dice.

In that regard I have to say I like the diversity of settings on offer from modern shooters. Long gone are the days when everything was either sci-fi or World War II, and after the most recent entries in the series looked at World War I and World War II it makes sense to change things up and give fans a different experience. This won’t be one I dive into, but it looks like a solid shooter for folks into that kind of thing.

Number 8: Age of Empires IV

We’ve known for a while that Age of Empires IV has been in the works, but E3 finally gave us a release date: the 28th of October. I’ve had a great time with the remastered Age of Empires games over the last few years, but the initial teaser for Age of Empires IV a few months ago left me distinctly underwhelmed. The game just looked incredibly outdated, and I was genuinely worried for its prospects.

The E3 trailer, however, looked a heck of a lot better. Though Age of Empires IV will be taking a different approach to past games, and will feature fewer factions at launch, it has potential, and I shall certainly give it a try when it arrives on Game Pass this autumn. The original Age of Empires and its Rise of Rome expansion were two of my most-played games of the late 1990s/early 2000s and cemented my love of the real-time strategy genre. After successful remakes of those classic games, it’ll be great to welcome the Age of Empires series to the modern day!

Number 9: Mario Party Superstars

The Nintendo Direct broadcast began with a far-too-long look at a single new Super Smash Bros. Ultimate character that really dragged. After that weak start, however, there were a couple of interesting announcements. Mario Party Superstars is probably the one that seemed most exciting to me, as it will be bringing back boards and mini-games from the Mario Party games of the Nintendo 64 era. I have fond memories of playing the original Mario Party with friends on the N64, so this new game seems like it has the potential to be a wonderful blast of nostalgia.

There is already a Mario Party game on the Nintendo Switch, of course, and at first it seemed as though Superstars was simply going to be an expansion for that title. However, it’s a standalone game instead, and is going to be retailing for full price (£50 in the UK). That seems a bit steep to me, and it might end up putting people off. But the idea is interesting, and I’ll be curious to see how Mario Party Superstars does.

Number 10: Chivalry II

Chivalry II is already out – it launched last week. But E3 provided developers Torn Banner Studios another opportunity to plug the game, and they seized it! The game is a medieval combat multiplayer title, with players jumping into large-scale battles with dozens of others. There are a variety of different game modes, including sieges, pitched battles, and others, and despite the fact that I’m not much of a multiplayer gamer, I have to say that the fast-paced hacking and slashing looks like fun!

In a multiplayer scene dominated by first-person shooters, Chivalry II is something different. Stepping back in time to the medieval era, and arming players with swords, shields, bows, and battle-axes instead of guns and rocket launchers really does feel like a breath of fresh air. It’s likely going to remain a fairly niche game by multiplayer standards, but that’s okay. It looks like fun, and maybe I’ll be convinced to check it out some time soon.

Number 11: Shredders

I like winter time and winter-themed titles – especially when it’s summer and there’s a heatwave going on! Shredders will be an Xbox/PC exclusive snowboarding game, and it’s due for release in time for Christmas. The game looked stunning, with great visuals and a snow effect that looked incredibly realistic. The trailer was very cinematic, though, so I’ll wait to see how good the finished product looks in comparison!

There have been some great snowboarding and winter sports games over the years, and I remember games like 1080° Snowboarding on the Nintendo 64 and SSX Tricky in the Xbox days with fondness. Shredders looks to be cut from the same cloth as those older titles, so perhaps it’ll be just as much fun when it’s released this winter.

Number 12: The Legend of Zelda: Breath of the Wild II

Regular readers may recall that I haven’t played Breath of the Wild – nor indeed any Zelda game. But fans have been clamouring for a sequel to the 2017 Switch launch title ever since it was released, and Nintendo has been hard at work on Breath of the Wild II (real title unknown!) for some time now. We finally got a look at the game at E3.

It looks like… Breath of the Wild. If you liked the first game, what we saw at E3 should be encouraging because it looks very much like more of the same. Link may have new abilities or new weapons, and of course there’ll be new monsters to fight and a new story. But in terms of visuals and the way the game seems to be played, there’s nothing earth-shattering or radically different from the last game.

Number 13: Redfall

I like Redfall’s visual style. The cartoon-inspired art style takes what could’ve been a horror title, featuring a vampire apocalypse, and turns it into something more fun and casual. Billing itself as a team or co-op shooter, Redfall stars a unique cast of characters tasked with fighting off vampires. It’s a game made by Arkane, the studio best-known for the Dishonored duology, as well as a personal favourite of mine from the Xbox era, Arx Fatalis.

Redfall looks to build on the studio’s work with the Dishonored games, but at the same time will take a different approach. It’s definitely one to watch, and I like the idea of using vampires in this way. Vampires in entertainment often follow the Dracula model: one or two very powerful enemies to outsmart and defeat. Television series The Strain stepped away from that and gave us a vampire apocalypse – and it looks like Redfall will try to do something similar in its own unique way.

Number 14: Super Monkey Ball: Banana Mania

Super Monkey Ball has always been a niche product, even by Nintendo’s cartoony standards! But there’s no denying that the original game was a lot of fun, and with the series hitting its 20th anniversary this year, Nintendo evidently felt that the time was right for a remaster. That’s what Banana Mania is, in case the trailer wasn’t clear – a remaster of the first three Super Monkey Ball games.

I don’t really have a lot more to say about this one. If you like Monkey Ball games, you’ll probably like Banana Mania when it launches on Switch.

Number 15: Bear & Breakfast

One of the few indie games to really shine at E3 this year was Bear & Breakfast. In short, you run a bed and breakfast (i.e. a small-scale hotel) in a forest. But you’re a bear. That’s the gimmick. The art style looks cute, the premise sounds like fun, and I liked the trailer that new developer Gummy Cat put together. I got kind of a Stardew Valley vibe from Bear & Breakfast, which is certainly no bad thing.

All I can really say is that I like this kind of management/tycoon game, and the uniqueness of the premise, combined with the neat visual style, makes Bear & Breakfast appealing to me. There’s currently no release date, but the developer hopes to have the game ready before the end of this year.

Number 16: Grounded

Grounded is currently out in early access (or a “game preview” as Microsoft calls it). For that reason I haven’t checked it out; early access games are hit-and-miss, with far more misses than hits in my experience. But developers Obsidian have been working hard on this Honey, I Shrunk The Kids-inspired title, and a new update to the game looks to add a lot more content.

Though I’m probably still going to wait until Grounded is ready for prime-time, I love the premise of being shrunk down and playing in the grass. There used to be a Disney World attraction based on the 1989 film in which you could walk through an area of the park where grass and everyday items were scaled-up to huge sizes. Grounded reminds me of that!

Number 17: Halo Infinite

We already knew Halo Infinite was in development, but after a disappointing trailer left fans upset last year, the game didn’t launch alongside the Xbox Series X in November. We got to see a little more of the game at E3, and Microsoft dropped the big news that the game’s multiplayer mode will be free-to-play. This is definitely an interesting development, but the only thing I could think was that most Xbox Series X players will already be interested in the Halo series… so I’m not sure that making the multiplayer free will see Halo Infinite pick up a lot more players! But free things are always nice.

The game has definitely been polished since last year’s controversy, and the graphics look decent. The Master Chief’s return after a long absence will definitely be attractive to fans of the series, and with a Halo television show also in production, it seems like the Halo brand is about to undergo a renaissance after a decade in which it arguably underperformed.

Though the Halo series has been a flagship for Xbox, the sheer number of other games on offer as Microsoft snaps up studios and pushes Game Pass hard makes it feel a little less relevant in 2021. Halo Infinite is shaping up to be a good game – but Xbox’s success is no longer as closely-tied to the series as it once was.

Number 18: Dying Light 2: Stay Human

Zombies have been overdone in the last few years, with so many open-world zombie horror games that the industry is more or less burned out on the concept. Dying Light 2, which fans of the original game have been anticipating since 2015, has a mountain to climb, then – but there are positive signs.

There will be no guns in Dying Light 2, with players having to make use of crafted melee weapons in the post-apocalyptic city they find themselves in. There will likewise be no vehicles – the in-universe explanation being that there is no fuel any more, since the zombie virus devastated the world. Both of those semi-realistic concepts feel like they add value to a genre that’s otherwise played out, and Dying Light 2, with its interesting parkour-based movement system carried over from the first game, may have found a niche that will bring players back.

Number 19: Rainbow Six Extraction

I enjoyed Rainbow Six in the early 2000s, and I had the first couple of games in the series on Dreamcast. Rainbow Six Siege was never my thing; a multiplayer live service just held no appeal. And though Extraction brings back characters from Siege, it does so in a very different way. With a focus on cooperative play as opposed to competitive, and with an interesting-sounding premise involving an alien parasite, Extraction has all the elements in place for a fun experience.

Some have criticised the decision to take the previously straight-laced action series in a different direction, but I think there’s a lot of potential in a series like Rainbow Six trying something new. Siege was something new itself when it launched in 2015; the series had previously been a story-centric game with a main campaign, not a multiplayer one. So let’s see what Extraction brings to the table when it launches in September.

Number 20: Slime Rancher 2

One of the most colourful and vibrant games shown off at E3, Slime Rancher 2 is the sequel to 2016’s Slime Rancher, a first-person farming/life simulator. Though we didn’t see much in the way of gameplay – nor even get any significant details – I assume at this stage that the game will take the same premise as the original title and build on it.

Expect to see more of the same, but with new varieties of slimes and perhaps some new crafting or character abilities as well. It looks like fun, and will be released in 2022.

Notable absences:

Before we wrap things up I wanted to mention a few games that were notable by their absence at E3. Though there were plenty of titles we did get to see – the list above is nowhere near comprehensive – there were some titles I was hoping or expecting to hear news of that didn’t appear for one reason or another.

Anything from the Star Wars franchise:

There had been rumours earlier in the year of a Knights of the Old Republic sequel. There’s also Jedi: Fallen Order II (though that’s an EA game, and EA didn’t have a presentation at E3 this year) and Lego Star Wars: The Skywalker Saga, which has been delayed multiple times. With so much new content to come from Star Wars, and with the brand ditching its exclusive arrangement with EA, I’m sure there must be more video games in the works. I genuinely expected to hear something about at least one of them!

Grand Theft Auto 6:

Still radio-silence on this from Rockstar, despite Grand Theft Auto publisher Take-Two Interactive having a slot at this year’s E3. We don’t even know for certain that Grand Theft Auto 6 will be Rockstar’s next big game, and with the recent announcement of a port of Grand Theft Auto V to new consoles, it seems like they’re planning to continue to milk that 2013 title for as long as possible. Disappointing.

Mario Kart 9:

As soon as Nintendo said, in the first minute of their broadcast, that they would be focusing on games releasing this year I was sure we wouldn’t see Mario Kart 9! The series’ 30th anniversary is next year, and in my opinion 2022 remains the most likely release date for the next entry in the Mario Kart series. Despite that, however, before E3 I felt there was the potential for the game to be announced in order to begin to get fans hyped up.

So that’s it.

With Sony and PlayStation being absent, Microsoft and Xbox dominated proceedings. Nintendo showed off a collection of smaller games that will be of note to their existing fans, but their biggest releases – like Breath of the Wild II and the next Metroid Prime title – are still a long way off. There were plenty of interesting games, though – far more than I’ll ever be able to play!

E3 worked well in this stripped-down, audience-free format. I hope they decide to stick with it going forward, even when the pandemic settles and in-person events are okay again. I just found the whole thing much simpler and more enjoyable, with less of a focus on presenters and staging and more of a focus on the thing we all care about: games.

The games I found most interesting are listed above, but there were many more shown off as well. Practically all of the trailers are now online on YouTube and similar websites, so take a look. I’m sure there’s something for everyone!

All titles listed above are the copyright of their respective studio, developer, and/or publisher. Some screenshots and promotional art courtesy of Xbox, IGDB and/or E3. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Yesterday’s Nintendo Direct – reaction

Nintendo struck gold with their Nintendo Direct broadcasts a few years ago, advertising their upcoming games straight to their biggest fans. Nintendo Direct broadcasts have become one of the premiere events in games marketing, and the format has been emulated by a number of other companies – especially with the pandemic forcing the cancellation of big events like E3.

Yesterday’s Nintendo Direct was the first major broadcast that the company has done in some time, though. Over the last year or so, Nintendo Directs have focused either on third-party titles being ported to the Switch or on single games like Super Smash Bros. Ultimate or Animal Crossing: New Horizons. This one promised to be different, showing off Nintendo’s plans for the first half of 2021.

The pre-Direct spiel sounded interesting.

2021 is an interesting year for Nintendo. The company has often used the anniversaries of major releases as the springboard for themed events, and this year marks a number of such anniversaries. The Legend of Zelda was released in 1986, making this year the series’ 35th anniversary. Additionally, it marks the 25th anniversary of the launch of the Nintendo 64 – along with the 25th anniversaries of such classics as Super Mario 64, Mario Kart 64, Wave Race 64, and even Star Wars: Shadows of the Empire. As you may recall, I’ve never been all that interested in the Zelda series, but I was very curious to see if there would be any mention of the Nintendo 64’s anniversary.

2021 is also the 20th anniversary of the launch of the GameCube – and with it such titles as Luigi’s Mansion and Super Smash Bros. Melee. The Wii launched in 2006, making this year the console’s 15th anniversary… so you get the picture. There are potentially a lot of anniversary-themed events coming from Nintendo!

It’s Mario Kart 64′s 25th anniversary later this year.

My most recent experience with a Nintendo game was underwhelming. Super Mario 3D All-Stars was fine… but not great. Nintendo’s approach to only release the game for a limited time meant that I rushed to pre-order it, but on reflection I wish I hadn’t. The version of Super Mario 64 contained in that package is actually worse in some ways than either the original or emulated versions – it has a weird aspect ratio meaning that, whether you play in handheld mode or docked, you’re stuck with thick black bars on all four sides of the screen. It’s really offputting.

But we’ve drifted off-topic! I went into yesterday’s Nintendo Direct with cautious interest but no plans to rush into a purchase or pre-order. However, with Nintendo’s predilection for anniversaries and the rumours of news about Mario and/or Zelda, plus the fifty-minute advertised runtime, I was expecting at least something of note.

Senior Nintendo manager Shinya Takahashi presented yesterday’s Nintendo Direct.

There were a few points of interest, but nothing that blew me away. This kind of “event” broadcast can be a double-edged sword for Nintendo, because on the one hand there was a lot of hype and interest over the last couple of days – but that hype can come crashing down if expectations are not met. And while I would say that, from my point of view, what was shown off was perfectly fine, there was nothing spectacular or that felt like an immediate must-buy. Fans expecting to hear about Breath of the Wild 2 or a big Zelda or Mario event will have certainly come away disappointed.

So let’s get into the announcements that were of interest to me. First, Fall Guys is finally making its way to the Switch! I suggested way back in August when I first played the game that it would be an absolutely perfect fit for the Switch, and I’m so glad to see developers Mediatonic agreed. The Switch has an install base of some 60+ million players, many of whom are interested in this kind of fun, pick-up-and-play title. I’ve recently got back into playing Fall Guys just in the last couple of weeks, and I’m seriously considering getting the Switch version too. The only downside is that Fall Guys will require Nintendo’s paid Switch Online service.

Fall Guys is coming to the Switch.

Animal Crossing: New Horizons is getting a number of Super Mario-themed items. This is something that fans of the game had been expecting; a Mario crossover had been teased as early as last year. But from what we saw in the broadcast the items look like fun, and they’re all very much on theme! Earlier Animal Crossing titles had Nintendo- and Mario-themed items included, so this is one more missing feature that has been re-added rather than something altogether new – but that’s been a pattern with New Horizons since it was launched. My first impression was that the items look very similar to those in Super Mario 3D World – the remaster of which has just been released for Switch. Perhaps that is not a coincidence!

I’ve never tried the Splatoon games, though they’ve always looked like fun. Nintendo opted to use Splatoon 3 as the broadcast’s big finale – I’m not sure how well that worked given that the game isn’t coming until 2022, and that it’s very much a second-tier series in the Nintendo library. But it looks like more of the same – another fun game in what is held up as a fun series.

Splatoon 3 was announced… but it isn’t going to be released for a while yet.

Speaking of 2022, there were several titles discussed or shown off that were coming either much later this year or not till next year. Ordinarily I wouldn’t remark on something like that, but the pre-broadcast statement (which you can see above) said explicitly that what would be shown off were games coming in “the first half of 2021.” Why set that expectation only to break it? If they had said “coming soon,” or something like that, there’d be no reason to comment. It just struck me as a little odd.

A notable port was that of battle royale first-person shooter Apex Legends. I’m not convinced Apex Legends will find a huge Switch audience, but if it allows players to sign in using their existing account then perhaps being able to play on the go will prove popular – as it has with other titles already. Hades, one of the best indie titles of last year, was already available digitally on the Switch but is now getting a physical release too. Hades was already a great fit for the Switch, and Nintendo’s console with its cartridge system is the one remaining place in gaming where physical copies of games are still widely popular!

Indie game Hades is getting a physical release.

Mario Golf: Super Rush is the latest in a long line of Mario sports titles, and looks like fun. Its Wii-like motion controls (using the Joy-con controllers) will surely win it some praise, and these arcade-style sports games are usually well-received, especially on Nintendo hardware. That was the only new Mario title announced. As for the Zelda series, after the director sought to reassure fans that Breath of the Wild 2 is coming along nicely, the Zelda series was treated to a remaster of Skyward Sword – which originally released in 2011. Not sure how well its mapping of the Wii’s motion controls to the Switch’s thumbsticks will work – but the option to retain the motion controls using the Joy-con controllers will still be present.

There was a strange re-release announced of 2005 Xbox/PlayStation 2 game Stubbs the Zombie in Rebel Without a Pulse. I vaguely remember that game from the Xbox era – it has a fun premise but, if I recall correctly, was little more than average. So I was surprised to learn it’s being re-released not only for the Switch but also for PlayStation 4 and Xbox One!

The Legend of Zelda: Skyward Sword can be played using motion controls.

And that’s it really. There were some updates and new characters for Super Smash Bros. Ultimate and Hyrule Warriors, as well as updates announced for a couple of other titles. Nothing in yesterday’s Nintendo Direct was bad, but nothing really leapt out at me as being fantastic or a wonderful surprise. It was just… okay.

Therein lies the danger with hyping up an event like this. Nintendo hadn’t done a proper Direct broadcast in a while, so expectations were high for what may be announced. The pandemic has certainly slowed work in Japan – just as it has everywhere else – so it’s no criticism that they haven’t got more to say. That’s something I feel most people will understand. But given that there really wasn’t that much to say – and that some of what was shown off isn’t coming any time soon – perhaps there was a better way to do it than by hyping up a big broadcast like this one. I have no doubt that some Nintendo fans – especially those invested in Zelda and expecting something big – came away at least a little disappointed.

All titles mentioned above are the copyright of their respective developer, publisher, and/or studio. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.


You can watch the full Nintendo Direct broadcast below:

Ten of the best games… that I’ve never played!

After Star Trek, gaming and the games industry is probably the subject I write about most here on the website. I used to work in the games industry as regular readers will recall, and I’ve enjoyed the hobby for decades – though I spend less time playing these days for a number of reasons. However, with decades of gaming under my belt, and time spent on the inside, I like to think I can write about the subject from a unique perspective and perhaps even with some degree of authority. So let’s completely ruin that by looking at some of the biggest games and game franchises that I’ve never even played!

The entries on this list are games (and franchises) that I’ve heard almost universal praise for; these titles are undeniably good. However, for a variety of reasons I simply haven’t got around to playing them, or they seemed like “not my thing” so I never gave them a try. I’ll make an attempt to justify myself… but I’m sure you’ll agree that this seriously harms my “gamer” pedigree! There shouldn’t be any major spoilers because these are games I haven’t played, but we will be discussing some details. If there’s a title you want to avoid even the slightest chance of spoilers for, it may be safer to skip that entry and move on to the next.

Here comes the disclaimer: just because I’m not interested in these titles or haven’t played them doesn’t mean I’m saying that they’re bad. Look at the title of this list! These games are generally held in very high regard, so if one of your favourites is here and I’m being negative about it, please try not to take it personally. Our experiences are all subjective; we all enjoy different things. And that’s great!

So without further ado, let’s look at the list!

Number 1: The Pokémon series (1996-present)

When I was still at school in the late ’90s, Pokémon cards became a short-lived craze among some of the younger kids. I considered myself “too grown-up” for a silly card game like that, which was a pretty typical attitude among my teenage friends at the time! I did, however, receive a pack of the cards as a gift at one point – and promptly gave them away to someone I knew who was collecting them.

I also didn’t own a Game Boy at the time – though in those days they were available to rent! Do you remember going to a rental shop and literally checking out a whole console? But because I didn’t own a Game Boy – and could afford to rent one so infrequently – I never got around to trying out the first entry in the series. Since then, there have been eighteen mainline Pokémon games across eight “generations” that have come out on six systems, and a number of spin-off titles too, including Pokémon Go, which seemed to take the world by storm in 2016.

And I’ve managed to avoid playing any of them! Japanese-style RPGs aren’t my favourite kind of games usually – particularly due to their style of combat – and combined with Pokémon’s youthful style and seemingly ever-growing list of critters, it’s something that’s never seemed like “my thing”. The increasing number of creatures in particular feels a little daunting at this point, and the series has developed a lore over the course of almost a quarter of a century that spans not only the games but a long-running animated series as well. At this point, even if I were interested in the series, I wouldn’t know where to start!

Number 2: Practically every arcade game!

I grew up in a rural community, and none of the small towns in this part of the world had arcades, not even during the height of their popularity in the ’80s. The closest I got was a small “penny arcade” in a seaside town which had a couple of video games alongside claw machines, slot machines, and pool tables. On the odd occasion that I’d get to go to bigger cities in my youth, visiting a video arcade was never a high priority.

As such, I’ve only ever played a handful of arcade games, and even then not many times and not for very long. The one I can remember playing most is 1994’s Sega Rally Championship, which I was fortunate enough to play a few times when I lived overseas. But I missed out on the arcade experience that many gamers of my generation had, and I’ve never played the arcade version of titles like Pac-Man, Space Invaders, Donkey Kong, Out Run, the Star Wars arcade titles, or Space Harrier. The closest I got to playing Space Harrier in an arcade was in Shenmue on the Dreamcast! Though this entry might seem like kind of a cheat for this list since I have technically played many of these games when they were ported to consoles or via emulators, the experience isn’t the same.

Because of my health, I’m no longer in a position where I can travel very far, nor would I be able to really use an arcade machine for any length of time (unless I could do so from a seated position). So unfortunately it looks like I’ll never really be able to have that arcade experience.

Number 3: Red Dead Redemption 2 (2018)

So far we’ve looked at games I wasn’t interested in and games that were generally unavailable to me. Red Dead Redemption 2 is in neither of these categories. I could have played it upon its 2018 release on PlayStation 4, or after its 2019 PC release on my computer, yet despite being interested in its historical setting, I simply haven’t got around to doing so – at least, not yet.

As a history buff, a game like Red Dead Redemption 2 should be exactly the kind of thing I’m looking for. It ticks almost all of the boxes for things I’d enjoy – a single-player game with a detailed story, an open world with lots to do, and a fun historical setting. American history is one of my favourite fields of study (despite not being American), so there’s really no excuse for not playing this game, right? The only real drawback is that it’s a sequel (technically a prequel, despite the somewhat confusing numbering) and I’m not usually someone who likes to jump into a series that’s already in progress.

I’ve been interested in Red Dead Redemption 2 since it was released, for all of the reasons listed above, yet I just haven’t got around to picking up a copy yet. I think if I’d seen it discounted I might’ve, but on Steam during the recent summer sale event it was only 20% off, which still left it priced at over £40. I don’t have a huge budget for games, so that’s definitely one reason why I haven’t picked it up yet. Unlike some of the other entries on this list, Red Dead Redemption 2 is a game I absolutely plan to get around to playing… one of these days!

Number 4: The Dark Souls series (2011-2016)

This entry could really be expanded to encompass a number of other titles besides the three main Dark Souls games which fall into that new pseudo-genre inspired by the series. “Souls-like” games are notorious for their high difficulty, and the three Dark Souls games pioneered and epitomise that. I respect people who play games for the challenge, and I’m sure it must be very rewarding to finally overcome a difficult level or boss after numerous attempts. However, I’m not that kind of gamer!

If you read my playthrough of Star Wars Jedi: Fallen Order, you’ll recall I played on the easiest difficulty setting. I usually do this where possible, because in single-player titles I’m more interested in an engaging story than a challenge. The Dark Souls series deliberately doesn’t offer lower difficulty options, which is an artistic decision that I respect; I’m not going to argue that the game should go out of its way to accommodate players like myself. However, it means that it’s a series I have no interest in playing.

I’m not the world’s best gamer. Completing Jedi: Fallen Order and The Last of Us Part II on their lowest difficulty settings have been two of my big gaming accomplishments of 2020, and perhaps the most challenging games I’ve played have been rounds of Fall Guys! But I’m not really someone who seeks out a challenge. I don’t have the skill to be a top-tier gamer, nor the patience to play one game over and over and over again to “git gud”. If Dark Souls seemed like it had a genuinely interesting story underneath the difficulty, perhaps I’d be willing to try. But everything I’ve seen from the series looks like an incredibly generic fantasy world with hack-and-slash gameplay, so I don’t think I’ll be convinced to give it a try any time soon.

Number 5: PlayerUnknown’s Battlegrounds (2016) and Fortnite Battle Royale (2017)

I’m not really into competitive online gaming, at least not unless a title offers something genuinely different. Fall Guys, which I mentioned above, does fall into that category, but PlayerUnknown’s Battlegrounds and Fortnite really don’t. Both titles are in the action/shooter genre, and if I wanted to play a game like that I could choose from myriad single-player offline titles.

However, in both cases I have a great respect for what the games bring to the table. PlayerUnknown’s Battlegrounds didn’t exactly create the battle royale genre, but it certainly elevated and refined it, and Fortnite is a phenomenon that the gaming world hadn’t seen since Minecraft. Both titles brought millions of new people into gaming as a hobby and helped the medium grow to the point where it’s wholly mainstream. I’ve touched on this topic before, but when I was younger, gaming wasn’t exactly a niche but it was certainly a nerdy, geeky hobby to be associated with, shunned by adults and self-proclaimed cool kids. The rise of titles like PlayerUnknown’s Battlegrounds and Fortnite – and their ubiquity on practically every platform from consoles to phones – has meant the video gaming hobby has expanded far more than I would have ever thought possible a few years ago.

That doesn’t mean, however, that I’ll be tempted to try either of these games any time soon.

Number 6: World of Warcraft (2004)

Earlier, I criticised the Dark Souls series for feeling very generic and uninteresting in its fantasy setting. The same simply cannot be said of World of Warcraft, the title which arguably defined the massively multiplayer online roleplaying game (MMORPG) genre. It has a rich lore and a deeply detailed, painstakingly crafted world, all of which has been built up over more than fifteen years with updates, patches, and expansions massively improving the game in that time.

From my perspective, World of Warcraft falls down simply because of its online nature. I just don’t enjoy playing with other people in this kind of always-online environment, and I find that interacting with other people is immersion-breaking. In a fantasy world, I need that sense of immersion to enjoy myself and have a good time, and as I said in the previous entry on this list, there are many single-player titles which offer something similar.

The longest I’ve ever stuck with an MMORPG was Star Trek Online, which attracted me for obvious reasons! However, even being set in my favourite fictional galaxy and having some enjoyable story missions couldn’t overcome the issues I have with this kind of game, and after struggling on with it for a while, I eventually stopped playing.

Number 7: The Final Fantasy series (1987-present)

As I mentioned when talking about Pokémon, I’ve never been the biggest fan of Japanese-style roleplaying games. The combat in particular is something I find offputting, not because it’s bad but there’s something about its slower, turn-based nature that I tend to feel doesn’t gel with an action-oriented title. The Final Fantasy games have always had this style of gameplay, which is one reason I’ve never been all that interested.

The second major reason why I’ve never jumped in is that the Final Fantasy series is complicated. There are sixteen “main” games (counting Final Fantasy XIV twice as it has an online and offline version), as well as dozens of other titles (perhaps as many as fifty if you consider mobile games and spin-offs). There are also films and other associated media, making the series quite daunting to get started with. While I gather many of the games are semi-standalone titles, there is a lot of background and lore that connects them and keeps the series intact. Maybe that’s a bad reason not to jump in, but coupled with the style of gameplay being something I generally don’t enjoy, it’s enough to be offputting.

Though I have owned several of the consoles that Final Fantasy titles released on – like the SNES – many of the most well-received entries in the series are or were PlayStation exclusives. As someone who didn’t own a PlayStation until the dying days of the PlayStation 3 (which I bought so I could play The Last of Us) I didn’t have access to most of the games released between the mid-90s and the mid-2000s.

Number 8: The Legend of Zelda: Breath of the Wild (2017)

The SNES was the first home console that I owned, but for many of the same reasons given above regarding my general dislike for Japanese-style RPGs, I didn’t play the only Zelda title released on that system: A Link to the Past. Nor did I play the Zelda titles on the Nintendo 64, Wii, DS, 3DS, or any other Nintendo console I’ve owned in the years since. I wouldn’t say I’ve deliberately shunned the Zelda series; it’s more a case of having other priorities and putting my money elsewhere.

I must be practically the only Nintendo Switch owner to have not played Breath of the Wild, as the game has been one of the system’s best-selling titles since it launched in 2017. Though I have been tempted to pick up a copy, especially if I could find it pre-owned or at a discount, I simply haven’t got around to it yet, as I’ve had other games I’m more interested in playing.

Number 9: Super Mario Galaxy (2007) and Super Mario Galaxy 2 (2010)

Ever since I received Super Mario 64 for Christmas in 1997, I’ve been a huge fan of Mario’s 3D adventures. I was even lucky enough to play through Super Mario Sunshine on a friend’s GameCube as I didn’t own the console for myself. Yet I skipped the two 3D Mario titles that were released on the Wii.

The Wii had one of the best Mario titles ever in New Super Mario Bros. Wii, and I had great fun playing that game. But the two Mario Galaxy titles didn’t hold much appeal, mostly due to the level design, which consists of a number of spherical planets and asteroids to navigate. I found those environments looked incredibly confusing, and the Wii’s motion controls seemed like they would make that worse. With so many other titles to play on the Wii, which was a fantastic console that had a great library of games, I kept putting off playing Super Mario Galaxy. When a sequel came out I put that to the back of the queue as well, and I’ve just not got around to picking up either game.

I think I still have my Wii in the attic, so perhaps one day I need to get it out, dust it off, and finally pick up one or both of these games. In 2018 I had a great time with Super Mario Odyssey, so it’s clear that my enjoyment of 3D Mario titles hasn’t waned at all!

Number 10: The Witcher 3: Wild Hunt (2015)

A couple of years ago I set out to play the famed Witcher series. Not wanting to begin with the third entry, I started with the first game – but I had a hard time getting into it and haven’t picked it up since. It wasn’t the world, the lore, or the story that I found offputting, but rather the mouse-and-keyboard controls. I’m so used to playing most action/adventure titles with a control pad these days that it was a bit of a jolt, and I’m surprised that a game from as recently as 2007 didn’t have any controller support on PC!

As a result, I didn’t get into the series and haven’t got to its incredibly popular and critically-acclaimed third entry yet. The Witcher 3 is many people’s pick for game of the decade or game of the generation, and I’m very interested to try it for myself. I own the game and both its expansions, so I will one day get around to playing it – once I’ve completed the first two titles!

The Witcher and The Witcher 2: Assassins of Kings are supposed to take around 40 hours each to complete, so it may be a while before I finally get to this acclaimed game, but unlike some of the other entries on this list, it’s one I hope to play one day.

So that’s it. Ten great games and franchises that, for a variety of reasons, I’ve never played. Sorry if your favourite made the list, but remember that this is all one person’s opinion, and I’m in no way trying to argue that these games are bad. Some of them just aren’t my thing. If you love them or are passionate about them, great! Diversity takes many forms, including the titles we enjoy in the entertainment space. It would be a very dull world indeed if we all enjoyed the same things!

Hopefully this list has been a little bit of fun. If you’re new to the website, I write lists and articles on gaming and related topics often, so I hope you’ll check back for more in future. Until next time!

All titles listed above are the copyright of their respective studio, developer, and/or publisher. Screenshots and promo artwork courtesy of press kits on IGDB. Arcade machine photo courtesy of Unsplash. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.