More Star Trek Narrative Clichés: Which Ones Should Stick Around?

A Christmassy spoiler warning.

Spoiler Warning: Beware spoilers for the following Star Trek productions: The Original Series, The Next Generation, Deep Space Nine, Voyager, Enterprise, the Kelvin films, Discovery, Picard, and Strange New Worlds.

A few days ago, I wrote a piece about more than a dozen narrative clichés in the Star Trek franchise. That article was inspired by a post on Tumblr (which had been re-posted by a Star Trek fan page on Facebook, where I saw it) and it really got me thinking! Star Trek has its own tropes and little sub-genres; many episodes and storylines can be characterised as “another Borg episode,” “a holodeck story,” and so on. In addition to the eleven clichés presented by the original poll, I added a few of my own – but it turns out that I barely scratched the surface!

So, just like last time, we’re going to take a look at a few more potential “clichés,” and ask a simple question: is it time for them to be retired? Or, to put it another way, has Star Trek taken these story concepts as far as they can reasonably be stretched? Should any of these stick around if more Star Trek is produced in the years ahead?

Thanks to Tumblr user “quasi-normalcy” for coming up with the original poll (which I’ve linked to below). And thanks to the Star Trek fan page on Facebook for dropping it onto my timeline! This idea has been a lot of fun, and a great way to spend a bit more time thinking about the franchise.

Early concept art of the USS Discovery from Star Trek: Discovery.
Early concept art of the USS Discovery.

I always like to give the same caveat whenever we’re about to jump into some potentially controversial Star Trek opinions: everything we’re talking about here today is subjective, not objective! If you hate all of my ideas, think I’ve totally got the wrong end of the stick, or just vehemently disagree with me about what makes for a good or bad Star Trek cliché, that’s okay! The Star Trek franchise is massive, and fans can and will disagree about what the best and worst episodes are. That’s the way it should be – we can still enjoy Star Trek, and remain friends, even if we don’t always agree about everything. I share this piece with the fan community in that spirit.

I’ll go through each cliché (or potential cliché) one by one, then give my verdict on whether it should stick around as part of the Star Trek franchise.

If you want to see my first piece on this topic, which contains the original eleven clichés from the Tumblr poll (and a few of my own), you can find it by clicking or tapping here. And this is your final chance to nope out if you don’t wanna read some potentially controversial Star Trek opinions!

Cliché #1:
Vulcans (or Androids) Are Invulnerable to the Problem-of-the-Week

Still frame from Star Trek: The Next Generation showing Data on the bridge.
Data, alone on the bridge.

Everyone aboard the Enterprise catches a disease – except for Spock, whose Vulcan physiology makes him immune. The crew is being targeted by a salt-siphoning “vampire” – except for Spock, who, as a Vulcan, doesn’t have enough salt in his system for the creature to feed. Aboard the Enterprise-D, the crew’s DNA is changing – except for Data, who has no DNA. Everyone is rendered unconscious by aliens who want to remain hidden – except for Data, who, as an artificial life-form, can’t be knocked out by their technology. And on it goes!

Especially in The Original Series and The Next Generation, writers would find ways for Spock and Data to be invulnerable to whatever was going on. Additionally, they were depicted as being physically stronger, smarter, and with quicker reflexes than the rest of the crew – making them pretty overpowered from a storytelling point of view. This could work exceptionally well, but sometimes it could feel like the writers were pulling yet another technobabble excuse out of nowhere or lazily throwing together a deus ex machina ending to a story. When Spock or Data (and later Tuvok and T’Pol, too) would suddenly have a never-before-referenced magical ability that made them invulnerable to whatever was happening aboard the ship, it could start to feel stale. *Especially* if that trait or ability was never mentioned again.

My Verdict: Vaporise It With A Disruptor!

Cliché #2:
Vasquez Rocks (and the Toronto Quarry)

Still frame from Star Trek: The Original Series showing Kirk and the Gorn.
Vasquez Rocks was where Arena was filmed.

I think I’m right in saying that Vasquez Rocks – a national park in California, relatively close to Los Angeles – has appeared in five Star Trek TV shows and three films. Perhaps its most iconic appearance is still Arena, but it’s also stood in for the planet Vulcan, including in the Kelvin timeline, and as Raffi’s home in Picard’s first season. Since production moved to Canada when Discovery was commissioned, there’s a quarry somewhere in the Toronto area which has likewise appeared multiple times in that series and Strange New Worlds. And… after a while, it becomes kinda obvious, doesn’t it?

I said this a lot during Picard’s first season, but there’s nothing wrong at all with using a sound stage – or Paramount’s new AR wall – to create alien landscapes. Outdoor filming shoots can be great, and can convey a sense of scale that indoor sound stages lack. But if you go back to the same location over and over again, pretending it’s a different place or a different planet each time, viewers can and do pick up on that. Kirk’s fight against the Gorn captain is iconic – but the only time Star Trek should return there is if we’re getting another episode set on that same planet. The same applies to the Toronto quarry: decide what planet it represents and stick with that. Then, either use sound stages or different outdoor locations to depict other settings.

My Verdict: Vaporise It With A Disruptor!

Cliché #3:
The “Badmiral”

Still frame from Star Trek: Insurrection showing the admiral.
A “badmiral.”

The “badmiral” – a portmanteau of the words “bad” and “admiral” – has become a stock villain in the Star Trek franchise. The typical badmiral is a high-ranking Starfleet flag officer who has an ulterior motive, is selfish, or simply doesn’t reveal everything they know, coming across as a roadblock for our heroes. There are some more nuanced badmirals – look at Layton in DS9, for instance – but others can fall into the trap of being pretty flat and one-note.

At this point, you’d be forgiven for thinking that *every* Starfleet admiral has fallen to the dark side, since it seems to happen so often! In fact, “good” admirals – like DS9′s Ross or Discovery’s Vance – are less commonly seen in the franchise than the bad ones! Because badmirals (and bad captains and commodores) can effectively pull rank and force our heroes to comply, there’s something a bit different about them when contrasted with a non-Federation enemy like the Klingons. In a lot of stories, this works exceptionally well. While I wouldn’t want Star Trek to lose the “badmiral” stock character, with today’s shows running to four or five relatively short seasons at the most, I think this kind of character has to be handled carefully and not over-used.

My Verdict: Keep It!

Cliché #4:
“We’re the Only Ship in Range!”

Still frame from Star Trek: Generations showing the Enterprise-B.
The Enterprise-B encounters the Nexus.

How many times has some variant of this line been used? For a state as massive as the Federation… they sure don’t seem to have very many ships! Perhaps the most egregious example of this is Generations (depicted above), where the brand-new Enterprise-B – which doesn’t even have weapons systems or a tractor beam – is literally the *only* starship within several light-years of Earth. How does something like that even happen? Imagine if the only military unit within a hundred miles of Washington DC was a single tank without its gun barrel.

Again, I get it: this line can set up a tense and exciting story with heroism, desperate last stands, rescue missions, and so on. There are some really fun stories that being “the only ship in range” has set up over the years. But it’s also true that it’s become a trope of the franchise. As with any cliché, over-use is the problem, and reducing the number of times it gets used in the future wouldn’t be a bad thing. I don’t think it’s strictly necessary to say it should be outright banned from all future episodes, but I could stand to see less of it!

My Verdict: Keep It!

Cliché #5:
Sole Survivors

Still frame from Star Trek: The Original Series showing Kirk discovering Decker.
Commodore Decker.

A starship has been destroyed by a planet-killing superweapon. Another ship has been swarmed by the Gorn and crashed. An unknown assailant is destroying space stations one by one. A research vessel flies into a gravitational wave. What do all of these (and more) have in common? Afterwards, there was one single survivor to tell the story. This one leans on tropes way older than the Star Trek franchise – the marooned or shipwrecked sailor has been a part of fiction for centuries. But it is undeniably a cliché, and when you’re talking about starships, space stations, and entire planets, sometimes, having one sole survivor of a cataclysm can feel like it’s stretching my suspension of disbelief.

That being said, I can’t really pick out any examples where a “sole survivor” story has been out-and-out *bad* in the Star Trek franchise. Conversely, quite a lot of these are handled really well, with the survivor conveying what happened to our heroes in an interesting way. And who could forget the incredible Commodore Decker – one of The Original Series’ best one-off characters? He was a sole survivor, and yet I’d rank The Doomsday Machine as one of the best episodes of the entire show. So there’s room for sole survivors… sometimes.

My Verdict: Keep It!

Cliché #6:
Artificial Gravity Never Fails

Still frame from Star Trek: Strange New Worlds showing the badly-damaged USS Farragut.
The badly-damaged USS Farragut.

No matter how badly damaged a starship or space station gets, artificial gravity always seems to be the last system standing. Ships will lose life support – literally breathable air and a survivable temperature – before they lose artificial gravity! There are only two or three times I can call to mind where a damaged ship saw its artificial gravity fail, and pretty much the only time it was plot-relevant was in The Undiscovered Country. So… how come artificial gravity is the most robust system on a ship, surpassing even life support?

I know there’s a production-side reason for this one: it would be prohibitively expensive to wire up everyone on the cast and all of their props and have them floating around. Especially in The Original Series, when budgets were tight, that kind of thing was off the table. But it’s pretty silly, if you think about it, when you see ships take a real battering, losing key systems, with their hulls buckling and broken… but everyone can still walk and run around like nothing had happened. Given the advances in technology, and modern Trek’s higher budgets, maybe we could see a few more stories where a ship loses its gravity, and where that becomes a story point.

My Verdict: Vaporise It With A Disruptor!

Cliché #7:
God-like Aliens Who Become Obsessed with One Random Human

Still frame from Star Trek: The Next Generation showing Q.
Q.

Q has literally all of time and space to explore and play around in. Yet he becomes fixated on Jean-Luc Picard – a random 24th Century human. The Borg Queen has trillions of drones under her sway, controls thousands of star systems, and can assimilate whole populations at the drop of a hat. Yet she’s weirdly obsessed with Seven of Nine – another random human from the 24th Century – as well as Picard. When someone like Trelane came along, it was clear that Kirk and the crew were just his latest playthings. But Q, the Borg Queen, the Douwd known as “Kevin,” and others either fall in love with or become obsessed over one of our heroes. Which doesn’t really make a lot of sense, if you think about it.

Imagine having a favourite ant in your back garden. There are thousands of them living in an anthill, but you decide that *one* is special. That’s not a million miles away from what it’s like for the Borg Queen or Q when they decide to fangirl over their favourite humans. Star Trek can, from time to time, tell interesting stories this way, and the idea of Q in particular setting puzzles and “testing” Picard was used well most of the time. But it’s definitely become a cliché at this point, and I think it’s probably been taken as far as it can be.

My Verdict: Vaporise It With A Disruptor!

Cliché #8:
Everyone Breaks the Temporal Prime Directive

Still frame from Star Trek: Picard showing Picard and Agent Wells.
Picard breaking the Temporal Prime Directive.

In practically *every* story involving time travel, someone breaks the Temporal Prime Directive! The general order from Starfleet says that no one should interfere with any historical events, and must maintain the integrity of the timeline. But even those who claim to be dedicated to this cause – like Enterprise’s Crewman Daniels – routinely violate the Temporal Prime Directive, and often without good reason.

Time travel stories aren’t usually my favourites in Star Trek (especially if they involve visiting modern-day Earth), but even in the episodes I happen to really enjoy, there are countless violations of what is supposed to be one of the guiding principles of the Federation. Often, our heroes are on the side of preserving the timeline as much as possible – and that’s good. But even when that’s their stated aim, they don’t go about it in a stealthy way! How many times have characters befriended (or even fallen in love with) people from a different time period? And how often have they exposed themselves, telling people about the future? Giving characters an “unbreakable” rule, then forcing them to work around it, can make for a tense and engaging story. But when the same so-called rule is broken time and again (pun intended), it can lose some of its impact.

My Verdict: Keep It!

Cliché #9:
Conveniently-Situated M-class Planets

Still frame from Star Trek: Discovery showing a first-person view of Burnham crash-landing.
Impact imminent!

Michael Burnham arrives in the 32nd Century, but loses control of her suit and crash-lands. Where? Not on a barren rock, an asteroid, or into the corona of a star. But on one of Star Trek’s abundant conveniently-situated M-class planets! Almost any time a ship malfunctions, a shuttle crashes, or a transporter beam goes awry, our heroes find themselves on such a world. Just travelled through a wormhole to a mysterious location? Convenient M-class planet. Warp drive failing? Convenient M-class planet. Shuttle is spiralling out of control and about to crash? Convenient M-class planet!

Space is pretty big, actually. And if you think about it, most of the time our heroes spend on their ships won’t be in star systems – let alone in the habitable zone, where M-class planets can form. Most of the time they’ll be in deep space, and if they happen to be in a solar system, there are going to be way more uninhabitable rocks and gas giants than planets with breathable atmospheres and liquid water. I know M-class planets (and similar inhabitable words) are and always will be a core part of Star Trek. But once in a while it would be genuinely interesting to see a shuttle crash onto a lifeless moon, a ship caught in the gravity well of a gas giant, or something like that.

My Verdict: Keep It!

Cliché #10:
Caves and Caverns

Still frame from Star Trek: Voyager showing an away mission to a cave.
Oh look, they’re in a cavern.

During The Next Generation era, Paramount must’ve used and re-used the same “cavern” set dozens of times! So many different alien locales were depicted using this same set, from the Romulan homeworld to the nameless planetoid AR-558. In The Original Series, too, there were many different cave or cavern locations visited. Thankfully, since Enterprise, the cavern set has been retired, and modern Star Trek stories don’t visit caves anywhere near as often.

Perhaps it’s because modern Star Trek doesn’t spend much time in caverns, but this could be a rare cliché that I’d actually be happy to see *more* of going forwards! There’s something just a little nostalgic, perhaps, about an away mission set in a cave, bringing up fond memories of older Star Trek shows. Even with that caveat, though, I think they have to be used sparingly – and if we were only talking about Star Trek shows from before the turn of the millennium, I’d absolutely say that caves and caverns have to go!

My Verdict: Keep It!

Cliché #11:
“It Was Only Trying to Communicate!!1!”

Still frame from Star Trek: Voyager showing a spacial distortion.
Twisted from Voyager’s second season.

A strange life-form (or alien monster) attacks the ship, hurts or threatens our heroes, drains the power, and then… in a shocking turn of events, it’s revealed that they weren’t *really* being aggressive, nor are they actually dangerous! Say it with me, folks: “They were only trying to communicate!” Perhaps they wanted to warn Starfleet of some imminent threat, or maybe our heroes had accidentally encroached on their territory. In any case, once everyone understands what’s going on, the threat dissolves, and we can all go on our merry way. How many Star Trek episodes play out exactly like that?

One thing Star Trek has been justifiably criticised for is that too many alien races fall into the “nose or forehead brigade,” and the franchise isn’t always great at creating alien races that feel truly otherworldly. This cliché – and it *is* a cliché – often comes up in episodes where writers and designers have genuinely tried to create a totally different, non-humanoid type of alien. It can work well, though the “big reveal” that the supposed aggressor or monster just wanted to have a chat or share some useful information has been seen often enough as to be predictable. As with a few entries above, it’s something that future Star Trek projects don’t need to totally abandon, but should use sparingly from this point on.

My Verdict: Keep It!

Cliché #12:
Ancient Aliens Visiting Earth

Still frame from Star Trek: The Animated Series showing Kukulkan.
Kukulkan.

Chakotay’s “Sky Spirits.” Kukulkan from The Animated Series. Q. The Skagarans. The El-Aurians. The Borg. The whale probe. The Briori. The Vulcans (multiple times). The Devidians. The aliens who pretended to be the gods of Ancient Greece. What do all of these – and many more – have in common? They visited Earth in the past, prior to the establishment of the Federation. At this point, there’s hardly a single period in Earth’s history where aliens *weren’t* visiting us! Perhaps I should look out of the window… maybe there’ll be a Cardassian, or something.

I think the problem here is that Star Trek has been running for such a long time that this “ancient aliens” trope has kind of gone beyond what’s plausible. Each of the individual cases above made for an interesting one-off episode or story, but if we’re to take Star Trek as a coherent, lived-in world… it begins to stretch my suspension of disbelief when there are just *so many* of these extraterrestrial visitors in humanity’s past. As individual stories, these kinds of things can work well, and some have been genuinely interesting explorations of the line between religion or mythology and real history, for example, or showing how far humanity has come in Star Trek’s optimistic vision of the future. But I can’t help but feel this trope has been taken as far as it can go, and adding yet more ancient alien visitors would be too much.

My Verdict: Vaporise It With A Disruptor!

Cliché #13:
The Infalibility of the Universal Translator

Still frame from Star Trek: The Next Generation showing two bridge consoles and a Sheliak on the viewscreen.
Communicating with an alien.

Wherever Starfleet goes – the Alpha, Beta, Gamma, or Delta Quadrants, or even beyond the galaxy – everyone can understand each other. The universal translator is presented as basically akin to magic, able to instantly translate brand-new languages it’s never been exposed to before. And that’s great… if you don’t think about it too much! But the universal translator is almost too good to be believable, sometimes, and it could be fun if – just for once, or on rare occasions – it *didn’t* work. Perhaps the universal translator just straight-up can’t interpret an alien language, leaving the crew to try to translate it the old-fashioned way. Or, as a more interesting idea, perhaps the universal translator is damaged or stops working, leaving the crew to realise they all speak different native languages and have to find ways to communicate and work together. Either of those could make for wonderful stories.

The universal translator is one of those “don’t think about it too hard” pieces of magical tech that facilitates other Star Trek stories. It wouldn’t be very interesting, for instance, if every episode started with the crew having to piece together an alien language before the rest of the story could get going! But there were some genuinely interesting moments in Enterprise with Hoshi as the ship’s communications officer/linguist, and I think we could get occasional episodes or plot points where the universal translator doesn’t work as intended.

My Verdict: Keep It!

Cliché #14:
Breaking Out of the Brig

Still frame from Star Trek V showing Scotty breaking into the brig.
“Do you not know a jail break when you see one?!”

Whether it’s a main character wrongly imprisoned or a villainous rascal who’s been caught in the act, one thing is all but guaranteed: if they’re in a Starfleet brig, they’re gonna break out! In a recent Strange New Worlds episode, we saw Gamble/the Vezda escaping from the brig with ease. In The Final Frontier, Scotty famously helped Kirk, Spock, and Dr McCoy escape the Enterprise-A’s brig. Thanks to the Battle at the Binary Stars, Burnham was able to break out of the Shenzhou’s brig. And the list goes on!

A “prison break” story, or a story about hunting down an escaped villain, can be fun – and Star Trek has used this concept pretty well over the years. Because “escaping from the brig” can go in a lot of different directions depending on what kind of story we’re talking about, I don’t think I’d say it should *never* be re-used in Star Trek again. But it is undeniably a bit of a trope at this point, to such an extent that whenever a character is confined to the brig… you’re never sure if they’ll still be there a few minutes later!

My Verdict: Keep It!

Cliché #15:
Hitting the Self-Destruct Button

Still frame from Star Trek III showing Scotty, Chekov, and Kirk activating the self-destruct sequence.
Activating the Enterprise’s auto-destruct sequence.

Starfleet captains sure do order their ships to self-destruct a lot, huh? To be fair, *most* of the self-destructs that we see captains ordering in Star Trek don’t actually take place, and the order can sometimes be given as a feint or ruse to catch an enemy off-guard. But ever since it was first used in The Search for Spock, we’ve seen captains setting the auto-destruct sequence on quite a few occasions.

As a mechanism of last resort, automated self-destruction makes a lot of sense in-universe. Starfleet wouldn’t want their advanced vessels falling into enemy hands, and there are some instances where setting a ship to destroy itself can be used as a weapon or to make a last stand. These have usually happened at tense moments in dramatic stories – Kirk’s destruction of the Enterprise, for instance, or Picard ordering the Enterprise-E or Stargazer to self-destruct when faced with what seemed to be imminent assimilation by the Borg. All of these, in their individual stories, make sense and work well. As above, this is something Star Trek mustn’t over-use, though!

My Verdict: Keep It!

Cliché #16:
Aliens Being Indistinguishable from Humans

Still frame from Star Trek: Discovery showing Cleveland Booker.
Booker, a Kwejian.

Betazoids, El-Aurians, Kwejian, Betans, Iotians, Onlies, Kelvans, and many more. What do they all have in common? Despite supposedly being “aliens,” they’re physically indistinguishable from humans. Even the Klingons in The Original Series were like that, before they finally got prosthetic makeup beginning in The Motion Picture. As a limitation of 1960s budgets and prosthetics, it wasn’t really noticeable at first. But as time goes by, it becomes more and more obvious that the galaxy is populated with these identical species.

I have a pet theory which says that many of these supposed “aliens” – the Betans, Onlies, Iotians, and so on – are actually lost human colonies from the early days of pre-Federation human spaceflight. But that’s not how most of these planets and their inhabitants are presented on screen, and we’re meant to take at face value that they are, in fact, alien races. I don’t buy it! And frankly, given advances in technology, in terms of physical makeup, puppets, and now CGI, there’s no excuse for modern Star Trek creating a race like the Kwejian any more. We really ought to see more “alien-looking” aliens from this point on.

My Verdict: Vaporise It With A Disruptor!

Cliché #17:
Tiny Fleets

Still frame from Star Trek: Picard showing a fleet.
A Federation fleet in Picard Season 2.

I know I’m not the first person to point this out, but almost every time we see a fleet of ships in Star Trek… it’s too small. Think about it: there are around ten billion people just on Earth in Star Trek’s 24th Century, and the Federation spans hundreds of planets and colonies. Yet, when threatened by the Borg, the most Starfleet can muster is 40 starships, some of which were old and no longer in service. Even during the Dominion War, which saw some of the franchise’s best fleet battles, the scale of the Federation Alliance and Dominion/Cardassian fleets felt way too small compared to the interstellar empires they’re drawn from.

There are good explanations for this, of course. At first it was a budget thing – making physical models of hundreds of ships, then filming them in motion, was prohibitively expensive. And then there’s the complexity that massive fleets would add to a story for the audience; just keeping track of a spaceship battle involving thousands of vessels would be confusing. But I still feel that Star Trek could do more with larger fleets, and that some of the fleets we’ve seen on screen don’t line up with what we know of the Federation and other interstellar empires. To be blunt, they need more ships!

My Verdict: Vaporise It With A Disruptor!

Cliché #18:
Easily-Hacked Alien Computers/Tech

Still frame from Star Trek: Strange New Worlds showing La'an using a Gorn computer.
La’an hacking a Gorn computer.

I know that Starfleet officers are well-trained. But if you’ve never been aboard an alien vessel before, don’t know their language/writing system, and have limited or no experience using their computer interfaces… you shouldn’t be able to just tap a couple of buttons and seize control of their ship! Maybe someone like Data can get away with this, because of his inhuman abilities, but we often see human characters performing these seemingly miraculous feats. As I’ve said before, even if they just took an extra few seconds, sometimes, to acknowledge the difficulty of interfacing with a brand-new type of technology… that would at least be *something*.

Because deciphering an alien computer system isn’t usually the focus of the story, these moments tend to be raced through to allow other narrative beats to play out. And that can be okay… if you don’t stop to think about it for too long, I guess. Perhaps this is a bit of a nitpick, and you could certainly make the case that Starfleet trains its officers well, and that perhaps the basic way computers function is consistent across most alien races in the 23rd/24th Centuries. But even so… sometimes, I’d like to see someone struggling with this!

My Verdict: Vaporise It With A Disruptor!

Cliché #19:
Transported to the Other Side of the Universe (but Back Home in Time for Tea)

Still frame from Star Trek: The Next Generation showing the viewscreen and galaxies.
Flying past galaxies…

In many different stories, our heroes find themselves accelerated far beyond warp 10, teleported to a far-flung star system, or even in a whole different galaxy. But then, forty-five minutes later, they’re back home again! The only real exception to this is Voyager, which took this trope of the franchise and asked the obvious question: “what if there wasn’t a fast way home?” I really liked that idea!

Because some of these stories play out quite differently from each other (The Final Frontier is radically different from Where No One Has Gone Before, for example), I guess it doesn’t feel like a particularly egregious or overdone cliché in the way that some of the other entries above do. But it is still a bit of a trope of the Star Trek franchise to see our heroes transported to a faraway place… only to make it home before the credits roll.

My Verdict: Keep It!

Cliché #20:
The “Friendly” Visitor with a Dark Secret…

Still frame from Star Trek: DS9 showing Arissa.
Who could this be?

How many seemingly friendly characters show up, only for it to be revealed that they’re harbouring some kind of dark secret? I know that this one isn’t just a Star Trek thing; we see countless examples of this kind of stock character throughout all of fiction, really, and especially on episodic television. But just because it isn’t unique to Star Trek, that doesn’t make it any less of a cliché!

Because these kinds of stories can feel very different, depending on which show we’re talking about and even which individual characters are involved in the story, I’m inclined to give it a pass. There’s a big difference between, say, The Next Generation’s Man of the People and Voyager’s Ex Post Facto, which both feature apparently friendly characters who have some kind of secret. So there are ways to keep this kind of story feeling fresh and engaging, even while using the same basic character archetype.

My Verdict: Keep It!

So that’s it!

Still frame from Star Trek: The Next Generation showing the warp core.
The Enterprise-D’s warp core.

We’ve taken a look at some more of Star Trek’s narrative clichés, and decided whether or not they should be allowed to stick around in the future!

I hope this has been a bit of fun, or at least interesting. The original Tumblr poll (linked below) really hit me and gave me a ton of ideas. There may be more “clichés” to talk about in the future, too, but I think two long pieces on the topic is sufficient for now! But watch this space, because I might revisit this in the future, either with more potential clichés or to dive deeply into some of the ones we’ve already discussed. There are a few that could definitely be the subject of a longer article or essay one day!

Thanks for checking out my thoughts on all of these… and Live Long and Prosper!


You can find the original Tumblr poll (which has since closed) by clicking or tapping here, and my first piece on this subject by clicking or tapping here.

Most of the Star Trek franchise – including films and television series discussed above – is available to stream on Paramount+ in countries and territories where the platform is available, and is also available on DVD and/or Blu-ray. The Star Trek franchise – including all properties discussed above – is the copyright of Skydance/Paramount. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Which Narrative Clichés Would I Remove From Star Trek?

A Star Trek-themed spoiler warning.

Spoiler Warning: Beware spoilers for the following Star Trek productions: The Wrath of Khan, The Next Generation, Deep Space Nine, Voyager, Into Darkness, Discovery, Picard, Prodigy, Strange New Worlds, and Section 31.

I hope you all had a lovely Halloween! October was a busy month for me, but I did manage to put out a few Halloween-y posts, so I hope you’ll scroll back and check out some of those; they were a lot of fun to write!

Onward to the subject of today’s piece, then.

I was scrolling Facebook when I noticed a Star Trek fan page had posted a screenshot of a Tumblr poll (because that’s all social media is these days: screenshots of the same handful of pages being endlessly recycled!) But the original post, first shared on Tumblr by user “quasi-normalcy,” was one that I thought could be very interesting to address. In short, it asked the question “which clichés do you most wish you could remove from Star Trek?” followed by eleven options that form the basis of a number of Star Trek episodes.

Screenshot of Tumblr showing a poll.
The original Tumblr poll upon which this piece is based…
Screenshot of Tumblr showing the results of a poll.
…and the eventual results.

The original Tumblr poll has now concluded, but I’ll drop a link to the post below in case you want to see it or check out the original poster’s page – this is not a unique idea and I am not claiming to have come up with it! But I am going to do something a little different than just clicking or tapping on a poll! I’m going to address all eleven of “quasi-normalcy’s” Star Trek narrative clichés, explain what I like or dislike about them, and perhaps add one or two of my own, too!

So thank you “quasi-normalcy” on Tumblr, and random Star Trek fan page on Facebook, for introducing me to this idea. I think it’ll be interesting to talk about some of the narrative frameworks that Star Trek has used, in some form, on multiple occasions – and maybe a little controversial, too! My usual caveat applies: everything we’re going to discuss is the subjective, not objective, opinion of just one Trekkie. If you hate everything I have to say about these episodes, think I’ve totally misunderstood something, or if we just disagree on what makes for a fun episode of Star Trek… that’s okay! Star Trek is a big tent, and there’s room for all kinds of opinions. I share mine with the Star Trek fan community in that spirit.

That being said, if you don’t want to read some potentially controversial Star Trek thoughts, this is your opportunity to beam out! I’ll address each potential cliché in the order they were listed in the original poll, then give my verdict on whether it should be “removed from Star Trek” going forward!

Cliché #1:
Transporter Malfunction Episodes

Still frame from Star Trek: Picard showing a transporter energising.
Transporting.

This feels like too broad of a category to want to see removed, in my opinion. A “transporter malfunction” can be handled in so many different ways, with so many different outcomes. We can bring Scotty forwards in time by eighty years in Relics, then cross over to a parallel universe in Mirror, Mirror – with completely different results. The transporter is a key part of Star Trek, and when it goes wrong, it can lead to all kinds of stories which vary in tone, structure, and genre. With that in mind, I really don’t see this one as a problem. It can feel like a cliché sometimes, sure… I will concede that point. But because transporter malfunctions vary so much in terms of outcome, I don’t see them as an issue and I’m happy to have more “the transporter done goofed” stories going forward.

That being said, there are some places where more common transporter problems could be shaken up – or the frequency of these instances lessened. For example, the way transporters work or don’t work floats around at the behest of the plot, and it’s a pretty common trope for the transporter to break or not be able to work just at the moment when it’s needed. Think about it: how many episodes would’ve been completely different if the transporter didn’t stop working just when a character needed to be rescued? Generally, these episodes work well enough. But I’m certainly open to the “broken transporter” or “the transporter won’t work because of technobabble” kinds of story beat being reduced in frequency.

My Verdict: Keep It!

Cliché #2:
Holodeck Episodes

Still frame from Star Trek: Strange New Worlds showing La'an, in costume, on the holodeck.
La’an on the holodeck.

As above, there are so many different ways to take holodeck stories, and the ones we’ve seen have varied so much, that I don’t really consider this to be a “cliché” as such – they’re just one more type of Star Trek episode. As with any sub-genre, there are some holodeck stories that I enjoy more than others, and some I’m happy not to see repeated. But as a concept? I think holodeck stories can open things up, give the cast a chance to step out of their usual roles, and it can be a lot of fun to see them interacting in more of a social setting.

That being said, *modern* Star Trek shows, which tend to have fewer seasons as well as fewer episodes per season, don’t need nearly as many opportunities to do something like this. I noted in one of my Strange New Worlds Season 3 episode reviews that, out of fewer than thirty episodes at that point in the show’s run, characters like Pike and Spock had appeared out-of-character on at least four or five occasions apiece. Not all of those were holodeck stories, but the basic point remains. However, I think there’s still a place for stories set on the holodeck on occasion, as they can be fun ways to explore new characters, new locales, and just different themes than would be possible in a more straightforward episode set aboard a starship or planet.

My Verdict: Keep It!

Cliché #3:
Time Travel (Especially to Present-Day Earth)

Still frame from Star Trek IV: The Voyage Home showing HMS Bounty approaching the sun.
Kirk and the crew prepare to travel back in time.

Can I break this one into two pieces?

Pretty please?!

Cliché #3-A:
General Time Travel

Still frame from Star Trek: Deep Space Nine showing Kirk and Sisko meeting.
Two Captains!

Okay, thank you for allowing me to split this one up! Time travel within Star Trek’s timeline – backwards and forwards – can be a blast. Viewers rank The City on the Edge of Forever as *the* best of The Original Series, and I adore episodes like Trials and Tribble-Ations, All Good Things, and Shattered. Time travel has been a key plot point in episodes like Time Squared, Twilight, Tapestry, Eye of the Needle, and many more. All of these are fantastic, and show what the franchise can do with time travel within the confines of its universe.

Discovery shooting forwards in time at the end of Season 2 arguably improved that series, with many interesting episodes coming after the leap to the 32nd Century. Strange New Worlds’ fantastic first-season finale leaned on time travel in a unique way, too. Face the Strange was especially creative, probably one of the highlights of Discovery’s fifth season. So modern Star Trek has utilised time travel phenomenally well. I wouldn’t want to see these kinds of stories erased from Star Trek.

My Verdict: Keep It!

Cliché #3-B:
Time Travel to Modern-Day Earth.

Still frame from Star Trek: Picard showing Los Angeles from above.
Contemporary Los Angeles in Picard.

This is why we had to split time travel into two separate pieces! Time travel within Star Trek’s fictional timeline can be a blast – even to Earth. But time travel to the modern day? Those stories tend to feel out-of-date pretty quickly. Look at The Voyage Home and Future’s End – not to mention Picard’s entire second season. Sometimes, stories like this work well, and use a modern-day setting in creative ways. But too often they lose too much of what makes Star Trek… feel like Star Trek.

Star Trek is about the future. And sometimes, figuring out how that future came to be can be interesting. But in a lot of cases, time travel episodes that visit contemporary Earth don’t have enough to say – or what they try to say is pedestrian and bland, like “climate change is bad.” Again, if we assume modern Star Trek shows will continue to have ten-episode seasons and four or five seasons max, I think the less time spent on modern-day Earth the better. As I said once: I can barely re-watch Picard’s second season – a full one-third of that show – because of how unenjoyable it is, a significant part of which is due to its modern Earth setting. So… yeah. Let’s give modern Earth a break, eh?

My Verdict: Vaporise It With A Disruptor!

Cliché #4:
Section 31

Promo photo for Star Trek: Section 31 showing Georgiou and two other operatives.
Three Section 31 operatives.

I believe the original Tumblr poll was written before this year’s Section 31 movie, so the author couldn’t have known what the reaction to that would be. Given the apparent disappointment of Section 31 to Paramount (and new owner Skydance), I have to assume that any more Michelle Yeoh-led Section 31 sequels or spin-offs won’t be going ahead. So in that sense, we already have part of an answer to this point!

Section 31 was incredibly controversial when Deep Space Nine introduced it. I remember furious debates on Star Trek message boards around the turn of the millennium about “Gene’s vision” and how Section 31 shouldn’t exist in the Star Trek universe. I gotta admit that I found the original idea and the original presentation of Section 31 to be interesting – and it seemed logical, to me, that an organisation as massive as the Federation would run this kind of off-the-books organisation. However, Section 31 as it was depicted in Discovery and the Section 31 film strayed a long way from that, and arguably trod all over the toes of canon by showing the organisation as being so out in the open more than a century before DS9. It would’ve been possible, perhaps, to show how Section 31 disappeared and went underground in the intervening years, but that idea was never picked up. I still think there’s potential in the idea of a “black ops” Federation organisation, but it has to be handled a lot better.

My Verdict: Keep It!

Cliché #5:
All References to the Kobayashi Maru, Khan, and The Wrath of Khan.

Still frame from Star Trek II: The Wrath of Khan showing Khan and his crew.
Khan and the augments on the Reliant’s bridge.

I think saying *all* references to The Wrath of Khan might be a bridge too far, but I get where this is coming from. I noted in one of my Strange New Worlds Season 3 episode reviews that making La’an a direct descendant of Khan has been a complete waste, and that basically nothing would’ve changed for her character if she’d been given a different last name. So in that sense, that kind of direct reference to Khan himself – particularly as SNW is a prequel – is something I’d happily live without. I’m not caught up on the Khan audio drama yet, but my initial reaction to a Khan-focused series wasn’t especially positive, either, as I felt we’ve already seen everything we need to see of Khan.

However, I think some things from The Wrath of Khan – like the Kobayashi Maru – can and have been used well elsewhere. Prodigy’s first season episode Kobayashi is a case in point: a great episode that built on those foundations. So while I think references to Khan himself can definitely be scaled back, if not dropped entirely for a while, this entry’s “all or nothing” attitude gives me pause. The Wrath of Khan is a great film, and some of the elements it introduced have gone on to be widely celebrated parts of Star Trek. There are new ways to approach things like the Kobayashi Maru scenario and human augments, and I wouldn’t want to rob future Star Trek writers of those.

My Verdict: Keep It!

Cliché #6:
The Mirror Universe

Still frame from Star Trek: The Original Series showing Spock from the Mirror Universe.
Mirror Spock.

If the Mirror Universe had been a one-off, I’d probably say it was worth re-visiting. But even as far back as Deep Space Nine, the Mirror Universe was played out. This is a setting where violence, murder, and torture are the norm, and it’s so boring and one-dimensional that it tricks even the best Star Trek actors into putting out hammy, over-the-top, ridiculous performances that are, in some cases, genuinely so bad that they’re unwatchable for me. The Mirror Universe *can* be interesting to visit for a single episode, on rare occasions, but where it’s failed has been repeat visits, recurring or main Terran characters, and just its general over-use.

Discovery did not benefit from any of its Mirror Universe storylines, and I don’t think Georgiou’s Terran Empire origin did wonders for Section 31, either. I don’t really understand why modern Star Trek writers have developed an obsession with the Mirror Universe (or Mirror Universe-inspired settings, like Picard’s Confederation of Earth), but I think we’ve seen more than enough of this parallel universe. The *only* Mirror Universe story I’d have even potentially been interested in was one involving the rescue of the Prime Timeline version of Captain Lorca – but I suspect that ship has sailed. The Mirror Universe can sail into the sunset with it!

My Verdict: Vaporise It With A Disruptor!

Cliché #7:
Godlike Aliens/Supercomputers

Still frame from Star Trek: The Original Series showing the M-5 computer.
The M-5 Multitronic Unit.

Not only does this one feel way too broad, but I think Star Trek has demonstrated that there’s huge value in exploring how we might interact with an alien or entity possessing “god-like” powers. There’s also the current trajectory of artificial intelligence here in the real world, and how some people feel we’re only a few years away from superintelligent A.I. systems. Star Trek has been an early pioneer of showing the dangers of A.I., as well as potential benefits.

I suppose, though, too many of these stories could feel samey. As with any sub-genre, it needs to be handled well, not over-exposed, and kept to a reasonable level. But I definitely think the positives outweigh the negatives, and in the near future, there could be a ton of value in exploring supercomputers and “god-like” A.I. systems in particular.

My Verdict: Keep It!

Cliché #8:
New Soong Relatives

Still frame from Star Trek: Picard showing Adam Soong wielding a pistol.
One of the Soongs.

Noonien Soong, Arik Soong, Altan Soong, Adam Soong, and a couple of illusory Noonien Soongs. Then we have Lore, B-4, and the new Data android. Not to mention Kore Soong, and other Soong-type androids. Yeah… I think this is getting pretty silly now! I really didn’t like what Picard did with Data in Season 3: resurrecting him after he’d been so beautifully and fittingly laid to rest in Season 1 just felt wrong. And the inclusion of *two* new Soongs in Picard was definitely a bit too much. Brent Spiner is great, don’t get me wrong, and he can play villains and devious characters exceptionally well. But I think we’ve taken the family of Data’s creator as far as it can reasonably stretch – too far already, some might say!

With Legacy seemingly not going ahead, I don’t know what the future holds for the renewed Data. But with Altan Soong dead, that could be the last descendant of the Soong family – at least as of the dawn of the 25th Century. I don’t think we need to go back in time to see Adam Soong’s work on the augments, nor revisit Noonien Soong’s creation of Lore and Data. Some storylines just have a natural end point. Adding more Brent Spiners to the Soong family wouldn’t really add anything new to Star Trek at this point, either.

My Verdict: Vaporise It With A Disruptor!

Cliché #9:
Ferengi Episodes

Still frame from Star Trek: Deep Space Nine showing a crew of Ferengi.
The Magnificent Ferengi!

Though we spent a lot of time with the Ferengi in Deep Space Nine, the faction hasn’t been seen very much this side of the millennium. With that in mind, I’m definitely down for more Ferengi stories! I’d love to see, for instance, how the Ferengi are coping in the 32nd Century. Did they ever join the Federation? Are they still obsessed with latinum and profit? And in the Picard era, too, were a new series ever to be commissioned, it would be lovely to catch up with Grand Nagus Rom in live-action.

In DS9, Ferengi episodes often took on a comedic tone, and I think I’d happily entertain less of that; a more straight-laced and serious Ferengi story could be an interesting change of pace. Though we know a lot about the Ferengi thanks to Quark, Rom, and Nog in particular, there’s still a lot that can be done with the Ferengi, and there are certainly more stories to tell where Ferengi characters are in focus.

My Verdict: Keep It!

Cliché #10:
Borg Episodes

Still frame from Star Trek: The Next Generation showing a Borg drone being phasered.
Is it time to kill off the Borg?

This one… I’m torn, to be honest with you. Picard over-used the Borg, and that came after Voyager had already done a lot to lessen the Borg’s fear factor and imposing nature. There are also issues with the timeline thanks to Voyager and Enterprise, and I still think that the introduction of a Borg Queen in First Contact was a mistake! However, I still like the idea of a Star Trek series I’ve provisionally dubbed the “Borg Invasion” show, in which a war against the Borg is the main focus of the series.

This show would take on a much darker tone, with themes of horror and war being prevalent. If done well, with a clear three- or four-season plan from the get-go and a sufficiently high budget, I really believe it could work exceptionally well. However, I won’t deny that the Borg have been over-exposed, not only in modern Star Trek, but really going as far back as Voyager. And I wouldn’t blame any Trekkie who wants to give the faction a break, especially after Picard brought them back three seasons in a row.

My Verdict: Keep It!

Cliché #11:
Fun-With-DNA Episodes (i.e. Genesis, Threshold, etc)

Still frame from Star Trek: Voyager showing hyper-evolved human salamanders.
Hmm…

As I’ve said several times now, this feels like quite a broad concept that could go in many different directions. As such, I don’t think I’d be willing to say there should “never” be another episode in which the DNA of some of our heroes gets muddled up! That being said, episodes like Threshold, Extinction, Favorite Son, Unnatural Selection, and Four-and-a-Half Vulcans aren’t necessarily shining examples of the best of Star Trek. So this one, I suppose, can feel a bit hit-and-miss.

I still think I come down on the side of saying “do more with this idea,” though. Shuttle to Kenfori, with its “zombies,” and Discovery’s Tyler-Voq storyline, both did interesting things with DNA, and I think there’s potential to take the basic idea in different directions. So while it’s true that not every “fun with DNA” idea has stuck the landing, I’m up for trying it again if the script is right!

My Verdict: Keep It!

So that’s all from the poll… but there’s more!

Still frame from Star Trek: Deep Space Nine showing the titular space station.
DS9.

The original poll also contained one final option: Something Else!

So… I thought we could go through a handful of my own “Star Trek clichés” and talk about them before we wrap this up.

Cliché #12:
Redshirts

Cropped Star Trek: Redshirts comic book cover.
A redshirt!

I’m surprised the original poll didn’t include what is arguably one of Star Trek’s biggest clichés: the redshirt! These characters, named for the red uniform shirts they wore in The Original Series, were junior officers who usually made one appearance – only to be killed off pretty early in the story. After The Original Series, we saw fewer redshirts, but the trope has stuck around, even into Star Trek’s modern era.

Sometimes you need to kill off a character to communicate the dangers of a situation or the stakes to our heroes. Redshirts – these “disposable” one-off characters – arguably serve that purpose pretty well, and I wouldn’t want to see Star Trek limited by removing them. I also think that redshirts have become, in some ways, an inseparable part of Star Trek itself, and while we’ve seen fewer bona fide redshirts really since The Next Generation premiered, I wouldn’t want the franchise to lose them entirely.

My Verdict: Keep It!

Cliché #13:
The “Half-Arsed Mental Health Storyline”

Still frame from Star Trek: Discovery showing Culber and Stamets.
Dr Culber and Stamets.

Discovery was, in my opinion, absolutely atrocious in most of its attempted mental health storylines, but this problem has also plagued other Star Trek productions – notably Picard. And in the bygone days of episodic TV, characters would suffer a traumatic event that would have a massive impact on them… for all of a single episode, before the show moved on to new adventures a week later. There are some absolutely fantastic explorations of mental health on television… but Star Trek, even in the modern era, has slipped up way too often.

I’ve said this before multiple times here on the website, especially when discussing Discovery, but here we go: if there isn’t time to do justice to a complex mental health storyline, skip it. Don’t half-arse it, don’t give ten minutes to a complicated topic that needs way longer, and just… pick something else. Literally *anything* else. Star Trek has been bold in approaching some of these topics, and that’s great, but the execution has left a lot to be desired in too many cases. If Star Trek’s writers want to keep returning to mental health as a topic for storylines, then we need to see significantly better results.

My Verdict: Vaporise It With A Disruptor!

Cliché #14:
Klingon Episodes

Still frame from Star Trek: Strange New Worlds showing Pike and a Klingon captain.
Pike with a Klingon in Strange New Worlds.

When discussing the Ferengi above, I said that there are surely ways to tell new stories featuring them, especially after such a long absence. That’s gotta be true of the Klingons, too… right? The more I think about it, the less sure I am, to be honest. Thanks to Worf and B’Elanna, and Discovery’s focus on the Klingons in Seasons 1 and 2 with the war and characters like Tyler and L’Rell, we’ve seen *a lot* of the Klingons over the years. And when many Klingon characters can feel a bit flat and lacking in depth, maybe it actually is time to give the faction a rest.

Klingons are inseparable from Star Trek, that’s true. But after almost six decades of exploring the Klingons, their Empire, and many individual Klingon characters… do we need more? Recent attempts to reimagine the Klingons – both in the Kelvin films and Discovery – proved controversial or just outright unpopular with Trekkies, and recent productions seem to have “reset” the Klingons to their TNG-era visual style, at least. Given that changes seem to be off the table, do we really need more of the same from the Klingons, after they’ve featured in a big way in literally hundreds of stories already?

My Verdict: Vaporise It With A Disruptor!

Cliché #15:
“Glorified Redshirts” (i.e. minor characters who get one or two scenes’ worth of “development” before being killed off)

Promo photo for Star Trek: Discovery Season 2 showing Airiam holding a padd.
Airiam in Discovery’s second season.

In TOS, if Captain Kirk picked Spock, Scotty, and Ensign Timmy for an away mission, you’d know right away who wasn’t coming back! Recent Star Trek projects have tried, at least, to make some minor character deaths a bit more impactful… but the way this has been handled has, all too often, not worked. Giving a minor character a scene or two of attempted development, in order to foster more of an emotional connection with us as the audience, is not a bad idea in theory. But modern Star Trek writers haven’t been great at this, leaving these moments feeling as nakedly obvious as when the doomed Ensign Timmy stepped onto the transporter pad.

Airiam, in Discovery, and Gamble, in Strange New Worlds, stand out as examples of this trend. Gamble was handled at least somewhat better, but even so, as I noted in my review, his death seemed immediately obvious when he was given the “glorified redshirt” treatment shortly before being killed off on an away mission. Is this approach better than the original treatment of redshirts? You could make that argument. But I still think it needs to be handled more carefully – and in a show with shorter, better-planned seasons, why not sprinkle that development across multiple episodes instead of cramming it all in in a couple of sequences before the minor character is killed off? Same amount of screen time, but a significantly better result.

My Verdict: Vaporise It With A Disruptor!

Cliché #16:
Bringing Back Legacy Characters In Main Roles

Promo poster for Star Trek: Picard Season 3 showing the main cast.
The main characters of Picard Season 3.

Spock in Discovery’s second season. Voyager’s Doctor in Starfleet Academy. Worf in Deep Space Nine. And Picard’s entire new cast – sans one character – being dumped to make way for the return of the whole TNG crew in Season 3. Does Star Trek need to do this so often? Or can we give new shows, new crews, and new characters the space to stand on their own two feet? Look at Star Wars, which has failed, for almost half a century, to break away from the same handful of original characters and one single story. Is that what fans want? Is that kind of approach the one Star Trek should take?

I get it: nostalgia is a big deal, fans want to see more from some of their favourite characters, and – at least in some cases – there are new stories to be told, or epilogues to add to existing stories. I’d be thrilled, for instance, to see a DS9 sequel involving Captain Sisko’s return from the realm of the Prophets. But to me, this over-emphasis on legacy characters makes Star Trek feel… small. And if Star Trek had behaved this way in the ’80s and ’90s, we’d never have gotten to meet wonderful new characters who carried the franchise forward. There’s room to balance things out more, with new *and* legacy characters sharing the limelight. But, as we’ve started to see in Strange New Worlds, and as we definitely saw in Picard’s third season, legacy characters can easily overwhelm a project as writers and fans want to see more from them and less from the newbies. That risks leaving Star Trek with nowhere to go creatively in the future.

My Verdict: Vaporise It With A Disruptor!

So that’s it!

Still frame from Star Trek II: The Wrath of Khan showing the Enterprise firing phasers.
The Enterprise firing phasers.

This poll was really interesting to dissect, and not every point went the way I’d have necessarily expected if I’d just seen the poll, clicked on it, and moved on. Actually taking the time to think about these answers yielded some results that were – as Mr Spock might say – fascinating!

The results of the original poll make for interesting reading, too, after more than 2,000 people voted. The top clichés Trekkies want to get rid of are, in reverse order: the Mirror Universe with 8.2% of the vote, time travel (especially to modern-day Earth) with 11%, new Soong relatives at 22.2%, and finally, Section 31 with 24.7% – almost a quarter of those who responded to the poll.

I think I could’ve predicted some of those, but new Soong relatives being so thoroughly despised is one that caught me off-guard, I must admit!

Still frame from Star Trek: Section 31 showing the final shot of the movie.
Apparently, Section 31 is the cliché most Trekkies would like to see removed.

I hope my own additions of some Star Trek “clichés” fit the tone of the poll, too. I spent a little while thinking about some of the tropes and arguably overdone story concepts that Star Trek could do with fewer of! Though truth be told, very few of these are really all that problematic for me, as I think Star Trek – even after recycling some of these ideas time and again – can still churn out some great storylines.

So I hope this has been a bit of fun, and an interesting way to dissect this poll. My thanks to Tumblr user “quasi-normalcy” for the original idea – and if you want to see the poll and its results, as well as their Tumblr page, you can find it by clicking or tapping here. And thanks to the Star Trek fan page on Facebook for bringing it into my feed!

Behind-the-scenes photo from Star Trek: Picard S3 showing the centre console and tactical station of the Enterprise-D.
The view from Worf’s console.

Now that Halloween is out of the way (and I’m closer to getting back to normal at home), there’s more Star Trek content to come here on the website. I’d like to get caught up with the Khan audio drama before too long, there may be more previews for Starfleet Academy coming up now that we know the series will debut in January, and I still have a couple of episode re-watches that I want to write up involving actors I met at a recent Star Trek convention.

I hope you’ll join me in the days and weeks ahead for some of those pieces. Until then… Live Long and Prosper, friends!


Most of the Star Trek franchise – including films and television series discussed above – is available to stream on Paramount+ in countries and territories where the platform is available, and is also available on DVD and/or Blu-ray. The Star Trek franchise – including all properties discussed above – is the copyright of Skydance/Paramount. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.