Video Game Spotlight: Ryse: Son of Rome

On the 22nd of November 2013 – a decade ago today – Ryse: Son of Rome was released. And on that very day, I bought a copy! Ryse: Son of Rome was one of the launch titles for the Xbox One, a console I also picked up on release day. With it being the game’s tenth anniversary, I thought it could be a bit of fun to shine a spotlight on this underappreciated title.

Ryse: Son of Rome was a good game to get started with as a new console generation was landing. For all of its flaws (especially with the original version of the machine), the Xbox One was a beefy system by 2013 standards; a powerhouse built for high-definition screens and great-looking games. Ryse: Son of Rome took full advantage of the Xbox One’s hardware to create characters and environments that still hold up ten years later.

Box art for Ryse: Son of Rome.

I still remember the excitement I felt as I headed into the city on the day the Xbox One launched. I didn’t know what game or games I might be able to afford, but the launch of a new console generation felt like a really exciting moment. At that time I was still working in the games industry so I’d been following the new consoles as their launches approached. The Xbox One had already stumbled, with controversies surrounding its always-online nature, sharing games between accounts, and the mandatory Kinect accessory that bumped the price up to $100 more than a PlayStation 4. But I’d been an Xbox player for more than a decade at that point and had played on both earlier consoles – and I’d even tried out the original Kinect – so I thought I’d stick with what I knew!

The only Xbox One bundles that were available to me included FIFA 14, so I ended up with that game and enough spare cash for one other. After checking out little more than the box art, I settled on Ryse: Son of Rome. It was one of only a handful of Xbox One-exclusive titles in November 2013, along with the likes of Forza Motorsport 5 and a rail-shooter called Crimson Dragon. There were a few other multiplatform titles, but one of the drawbacks to the Xbox One across really its entire lifespan was a lack of solid exclusive titles. Looking back, Ryse: Son of Rome was one of the better offerings.

Ryse: Son of Rome was an Xbox One launch title.

I’m a history buff, having studied the subject at university, and I have a soft spot for historical settings as a result. Even now, a full decade on from Ryse: Son of Rome’s release, there aren’t that many games that visit Ancient Rome. In fact, aside from strategy titles like Civilization VI or Age of Empires, I can’t think of many other games that even mention the Romans – let alone action/adventure titles that take place in that time period. In that sense, Ryse: Son of Rome still represents something a little bit different.

What I remember most about Ryse: Son of Rome was how darn good it looked! There was so much more detail in the faces of characters, in the weapons they wielded, and in the environments they battled through when compared to games I’d been playing on the Xbox 360 and PlayStation 3, and it felt like a new chapter for gaming as a hobby. Though titles like Mass Effect 2 or Grand Theft Auto V had looked decent on those machines, I could definitely feel the Xbox One and Ryse: Son of Rome kicking things into a higher gear.

Ryse: Son of Rome is a good-looking game!

The story of Ryse: Son of Rome was fairly formulaic and nothing exceptional, but it was still entertaining and well worth following to its conclusion. It’s a swashbuckling tale of revenge told through a frame narrative – with echoes of the likes of Gladiator, perhaps. I won’t say too much lest I spoil it for you, but while I’d never rank Ryse: Son of Rome as one of the all-time great gaming narratives, it was solid and enjoyable for what it was.

I was surprised, when I revisited the game earlier this month, at just how well it performs and how new it still manages to feel. If I picked up Ryse: Son of Rome today, on its tenth anniversary, I think I could be led to believe that it was a brand-new game. That says a lot about its art style and graphical fidelity – but also, perhaps, a little about how technology hasn’t advanced as much in the past decade as it had in the previous ten years.

Concept art for Ryse: Son of Rome.

I was a little surprised to see that Ryse: Son of Rome isn’t available on PC Game Pass – though it seems to be available on the console version of Microsoft’s subscription service. If you have an Xbox One or Xbox Series S/X and a Game Pass subscription, it’s an incredibly easy title to recommend to any fan of action/adventure games and single-player narrative experiences. Without the subscription, Ryse: Son of Rome is often on sale, and I think it was one of the titles in a recent Steam sale on PC that was less than £5. For that money, it’s once again an incredibly easy recommendation!

For full-price on launch day in 2013, I was satisfied – and if Trekking with Dennis had existed back then, you’d have seen a positive review. I would’ve mentioned the game’s relatively short length as a caveat (Ryse: Son of Rome clocks in around the six-hour mark), but with relatively few other exclusive titles, it was worth it at the time.

Ryse: Son of Rome was my gateway into the Xbox One generation!

So that was my experience with Ryse: Son of Rome! I think it’s an underappreciated title from the early days of the Xbox One; a hidden gem that a lot of folks aren’t aware of. With holiday sales coming up next month, it’s worth putting it on your wishlist or keeping an eye on it, because it really is a fun, somewhat different, and visually impressive adventure.

I promised I’d do more of these “spotlight” pieces, taking a retrospective look at some older titles that I enjoyed. So far, the only other game to have gotten the spotlight treatment is Banished, a PC town-building game that, again, I thoroughly recommend! You can check out my thoughts on that title by clicking or tapping here, and I hope you’ll stay tuned for more spotlights like this one in the future.

All that remains is to say this: happy tenth anniversary, Ryse: Son of Rome!

Ryse: Son of Rome is out now for Xbox One and PC and is also playable on Xbox Series S/X. Ryse: Son of Rome is the copyright of Crytek and/or Xbox Game Studios. Some screenshots and promotional artwork used above courtesy of IGDB. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.