2026 Predictions…

A Star Trek-themed spoiler warning

Spoiler Warning: Beware of minor spoilers for some of the franchises discussed below.

I thought it could be a bit of fun to mark the start of the year by making a few predictions! This isn’t something that I usually do here on the website, but if it proves to be enjoyable, maybe I’ll make it an annual thing… who knows? For now, though, I wanted to look ahead to 2026 and share some of my predictions for what may happen in the wide world of geeky entertainment.

I’ll give a couple of important caveats, and then I’ll explain the format I’m going to use.

Firstly, I have no “insider information,” and I’m not trying to claim that anything discussed below can, will, or must happen in 2026. These are my own predictions based on… I dunno. Vibes, I guess? And, as always, all of this is the *subjective, not objective* opinion of just one person. If I miss something that you think is obvious, or I predict something you think sounds utterly ridiculous… that’s okay! This is just for fun, and I share my predictions with you in that spirit.

Still frame from a 1995 National Lottery broadcast showing Mystic Meg.
Do you remember Mystic Meg?

Okay, let’s talk format! I’ve got four categories into which my predictions will fall: Films, Games, Television, and the Star Trek Franchise. And within each category, I’m going to make three predictions using the 90/50/10 format: that’s one thing I’m 90% sure will happen, one that I’m 50/50 on, and an outlier that I think has a remote 10% chance of happening – but probably won’t!

So… have we got all that? Four categories, three predictions in each! I’ll briefly explain my prediction, discuss why I think it may or may not happen, and just generally share my thoughts on why I think it’s likely or plausible.

With all of that out of the way, let’s get started and try to predict what 2026 will look like!

Film – 90% Prediction:
A KPop Demon Hunters sequel will be announced.

Still frame from KPop Demon Hunters showing Zoey, Rumi, and Mira at the climax of the film.
Huntr/x.

KPop Demon Hunters was one of the most successful films of 2025 – and I don’t just say that because it won the highly-coveted End-of-Year Award here at Trekking with Dennis! The film topped the charts for weeks on end, becoming Netflix’s most popular original animated film ever, earned itself a sell-out theatrical release, and even saw its soundtrack reach the top of the charts, dethroning the likes of Taylor Swift in the process.

So it’s a shoo-in, then, surely, that Netflix and Sony Pictures Animation will announce a sequel within the next twelve months.

I’m not someone who believes that every successful film should – or even *can* – be turned into an ongoing franchise, and I think there’s merit in the idea of one-off, complete stories that don’t need to be revisited. But I also recognise that, in the modern entertainment landscape, big corporations don’t behave like that! Any successful film is bound to see a sequel; to Netflix and Sony, it would be like leaving guaranteed money on the table. Rumours of a KPop Demon Hunters sequel are already beginning to swirl, and I’d expect the companies involved to want to get a formal announcement out while the film is still popular to capitalise on that momentum to the highest possible degree.

Film – 50% Prediction:
The Mandalorian and Grogu will be a box office bomb.

Promo image (cropped) for The Mandalorian and Grogu showing the title characters on a sand dune.
The title characters.

Star Wars is in a weird place right now. The brand is oversaturated, with Disney having produced so much content just since 2019 that it’s hard for even big fans of the franchise to keep up. The Mandalorian and Grogu is supposed to be the final chapter of the Disney+ series The Mandalorian, but the show’s third season received mixed reviews, as did The Book of Boba Fett spin-off. I’m not sure that the fanbase is there for The Mandalorian in 2026 in the way it was in 2019, and given how Star Wars as a whole has been mishandled, I could easily see this one flopping hard at the box office.

However, this is Star Wars’ first trip to the cinema since 2019, and it’s possible that a more casual audience – folks who haven’t been trying to keep up with everything Star Wars on Disney+ – will show up for that. I don’t think it’s a guaranteed failure, hence its position on this list. But if I were an executive at Disney, I’d be concerned.

Film – 10% Prediction:
The first film with a digitally-recreated dead actor in a leading role will be announced.

Still frame from Rogue One: A Star Wars Story showing Tarkin (a digital model based on actor Peter Cushing).
A digital recreation of Peter Cushing in Rogue One: A Star Wars Story.

I’ve believed for a long time now – even since before “generative A.I.” was a big deal – that we weren’t far off a snooty director deciding that the leading role in their magnum opus could *only* be played by someone like James Dean or Marilyn Monroe. And with today’s technology – motion capture, voice cloning, facial animations, etc. – it’s technologically feasible to bring back long-dead actors in films. As far back as 2016, we saw this, when the Star Wars franchise digitally recreated both Peter Cushing and a young Carrie Fisher in Rogue One. And the technology has only improved over the last decade.

What we still haven’t seen, though, is a film where the *lead* role is “played” by a long-dead performer. That’s different from using a lookalike or recreating an actor for just a couple of scenes, and I think it would be incredibly controversial. There’d be arguments over who owns the rights to the performer’s likeness and image… but that’s something a project could clear. Whether a film like this would be any good, and whether a digital performance (perhaps assisted by A.I.) would actually be worth watching… the jury’s out, I guess. But as I’ve said before: people care more about the finished product than the process that went into it, so if a film that was created using this method was good, and the result was basically indistinguishable… it could start a whole new trend!

Video Games – 90% Prediction:
Prices will rise even further.

Promo/concept art of Wario for the Nintendo game Wario Ware.
Gaming is already too expensive…

Sorry, everyone. I’m not happy about it, but after several years of price hikes across the games industry, I don’t see this unfortunate trend stopping. Grand Theft Auto VI could legitimately launch with a base price of $100, which would almost certainly see other publishers raise their prices to match. And with component shortages thanks to A.I. datacentres buying up large volumes of stock – as well as major manufacturers “pivoting” to an A.I.-first strategy – hardware prices may very well rise, too.

2025 saw the Switch 2 launch at an inflated price, as well as the first $80 game. It also saw price hikes from Sony and Microsoft, as well as a rise in the price of the Game Pass subscription service. Much of this isn’t actually a reaction to events – it’s plain and simple greed. These things are a cause of, not a consequence of, inflation. But, regrettably, I don’t see it stopping anytime soon, especially if sales remain weak. Games companies will try to wring more money out of existing players to compensate for a lack of new ones.

Video Games – 50% Prediction:
Microsoft and Xbox will announce a new Fallout game… which is not being developed by Bethesda.

Promo screenshot for Fallout 76 featuring a playable ghoul character wearing headphones.
Is a new Fallout game close to being announced?

With The Elder Scrolls VI still years away, and the Fallout TV series riding high on Amazon Prime Video, it’s not exactly a secret that Microsoft and Xbox want a new Fallout game for fans to sink their teeth into. But because of Bethesda’s absolutely idiotic and outdated approach to making video games, their hypothetical version of Fallout 5 may not even *begin* development until 2029, and likely won’t see the light of day until, say, 2034 or beyond.

So could Microsoft hit the nuclear button (pun very much intended) and take Fallout away from Bethesda? If it were to happen, there’d surely be a ton of PR-speak about how this new game is a spin-off, the license is still Bethesda’s, Microsoft still has full confidence in Bethesda… blah, blah, blah. But it would also speak volumes about how far Bethesda has fallen since their 2000s heyday, and how their approach to creating games needs to change if they still want to tell stories in multiple franchises.

Video Games – 10% Prediction:
Grand Theft Auto VI fails to meet its sales targets and is considered an expensive failure.

Still frame from the second GTA 6 trailer showing the protagonists riding on a jet ski.
Protagonists Jason and Lucia on a jet ski.

No video game is a “guaranteed” hit. Not even the sequel to the most successful video game of all-time. So I consider it an outside possibility that, for any one of a number of reasons, Grand Theft Auto VI fails to convince fans of GTA 5 that they need to switch to the new game, with its online mode in particular struggling to gain traction. Players who do buy the game and try out the online mode could even drift back to GTA 5 if it isn’t what they’re hoping for. The result? GTA 6 could go down in history as one of the most expensive video game flops.

To be clear, while I can conceive of a world in which something like this happens, it feels very unlikely – hence its place on this list! But there are reasons to be concerned if you’re a Take-Two executive. Slow hardware sales for the PS5 and Xbox Series, combined with GTA 6 not getting a PC release, mean there’s a smaller potential audience for the game. Price rises for the game itself and the hardware it plays on in a difficult economy could price people out. And if GTA 5 is still fun and enjoyable for its online players, convincing them to switch to a new game – especially if it means an investment of £650-700 to buy the game and a new console to play it on – won’t be a walk in the park.

Television – 90% Prediction:
Either 3 Body Problem or Strange New Worlds will be my “TV Series of the Year” in December.

Cropped promo posters for 3 Body Problem S1 (left) and Star Trek: Strange New Worlds S1 (right).
3 Body Problem (left) and Strange New Worlds.

I dish out my annual “End-of-Year Awards” every December – in fact, I just did the awards for 2025 a couple of days ago; click or tap here to check them out! But when I look ahead to 2026, there are really only a couple of shows that I think (at this early stage) could be in contention for the top award. Those are 3 Body Problem and Star Trek: Strange New Worlds. I’d be very surprised if something else comes along this year and eclipses *both* of these productions; the only one I could see even possibly doing so would be Silo.

Strange New Worlds is far and away the best modern Star Trek series, and even one of the best parts of the franchise as a whole. I was very disappointed to learn it would be cancelled after a cut-down fifth season. And 3 Body Problem’s first season was one of the best, most grown-up sci-fi shows I’ve seen in a long time. I’m genuinely looking forward to both shows’ continuations – and unless, for some reason, neither debuts in 2026, I’m almost positive they’ll be competing for my “TV Series of the Year” award in eleven-and-a-bit months from now!

Television – 50% Prediction:
A big, long-running series will finally be cancelled.

Still frame from The Simpsons depicting a "ratings graph" showing a steep decline.
It might be some kind of visual metaphor…

There are quite a few shows floating around that have been running for fifteen years or more. Grey’s Anatomy, Family Guy, Law and Order, Doctor Who, SpongeBob SquarePants, Criminal Minds, The Simpsons… the list goes on. But some of these shows are almost unrecognisable from their original incarnations, or worse, feel like they’re just going through the motions and coasting on past success. I tried for years to keep up with The Simpsons, for example, even though I could feel the quality declining. But I haven’t watched any new episodes for several seasons at this point, and it just feels like the show has well and truly run its course.

The Simpsons has been renewed for several more seasons and – inexplicably – another movie. But could we learn in 2026 that the show will eventually end? Or could another long-running programme, like Doctor Who’s revival, SpongeBob SquarePants, or Grey’s Anatomy, finally find themselves on the chopping block? I’d always rather a show end too soon, leaving me wanting more and lamenting that we didn’t get “just one more episode,” instead of running too long and becoming a joke. Maybe 2026 will finally be the year that one or more of these long-running television institutions kicks the bucket.

Television – 10% Prediction:
The Lord of the Rings: The Rings of Power will be cancelled after Season 3.

Promo still for The Lord of the Rings: The Rings of Power showing Elrond on horseback.
It’s Elrond!

The Rings of Power hasn’t been everyone’s favourite show, to put it mildly. And with long breaks in between seasons – Season 3 is not guaranteed to land in 2026, despite Season 2 wrapping up in the autumn of 2024 – even the folks who did tune in have begun to find other things to watch. Although Amazon and the Tolkien Estate had an agreement to make five seasons of The Rings of Power… are we sure the series will hit that mark?

According to some reports, The Rings of Power shed boatloads of viewers across its first season, with barely one-third of the people who watched the premiere making it to the finale. And Season 2 didn’t bring them back. No TV show is going to be worth making if no one’s turning up to watch it, let alone the most expensive TV series ever made. And with middling reviews from audiences, and a baked-in hate campaign from some folks online… The Rings of Power could, hypothetically, be more vulnerable than we thought. Amazon has done this before with another high fantasy show: The Wheel of Time was cancelled before its story could be wrapped up.

Star Trek – 90% Prediction:
Starfleet Academy will be confirmed to run for just two seasons.

Cropped promo poster for Star Trek: Starfleet Academy showing the main characters.
Will there be more Starfleet Academy after Season 2?

Unless Starfleet Academy can do something extraordinary that no other Star Trek show of the current streaming era has done, I think we’ll learn that there won’t be a third season. The series would, in my view, need to go viral and become a phenomenon – particularly with its younger target audience. If Starfleet Academy can genuinely compete with the likes of Stranger Things and Wednesday in terms of review scores and audience numbers, and also drive a massive, unprecedented number of new subscribers to Paramount+, then – and only then – would Skydance consider renewing the show.

But… do we really think that’s gonna happen?

I’ve said a few times now that I’m not particularly hyped for Starfleet Academy. The show, with its serialised story and teen focus, just doesn’t seem like it’ll be my thing. But that’s not why it’s part of this discussion. I’d love nothing more than to see Starfleet Academy succeed at bringing in legions of new fans to the franchise. I just struggle to see how it’ll manage to do so. And given Skydance’s obvious preference for films over TV, and the cancellations of all other Star Trek shows, I just get the sense that the two seasons which have already entered production will be all the series will get.

Star Trek – 50% Prediction:
Paramount-Skydance will do very little to celebrate the franchise’s 60th anniversary.

The "Star Trek 60" logo on a Starfleet Academy set photo.
Star Trek turns 60 years old in 2026.

With the exception of soap operas, how many TV shows reach their 60th anniversary with new episodes still being created and aired? Star Trek is practically unique amongst big sci-fi properties – heck, amongst entertainment franchises in general. Yet I don’t think that this new incarnation of Paramount really intends to do anything major to acknowledge the milestone. We’ve heard talk of a float at some parade in the United States. And Star Trek’s god-awful online shop will probably release some crappy A.I.-generated merch, like tote bags and beanies, featuring the new “Star Trek 60” logo. But will there be a crossover episode? Some kind of unannounced project that really leans into what Star Trek means and goes all-in?

I would *love* to see Paramount/Skydance do something big. A live broadcast, maybe, reuiniting the stars of past shows to talk all things Trek. Or a documentary about the creation of those early episodes. I’d really love to see a crossover – like we got in 1996 for the 30th anniversary. Maybe we could see Starfleet Academy characters visiting Pike’s Enterprise, or even using the Strange New World sets and bringing back some of the performers to re-tell a classic TOS story. Because Star Trek had gone off the air, we couldn’t get anything like that for the 40th or the 50th. But there’s a window of opportunity right now, in 2026, that may not come again, to really celebrate Star Trek with some kind of big on-screen event. I really hope Skydance has already given it the green light.

Star Trek – 10% Prediction:
A brand-new series will be announced.

Concept art of the USS Enterprise created for Phase II/The Motion Picture.
Will there be more Star Trek to come?

This one… I mean, it’s not gonna happen, is it? Don’t get me wrong: I’d love nothing more than for Skydance to make the genuinely shocking announcement that they’re commissioning a brand-new, episodic, exploration-focused Star Trek series! But I think it’s a remote possibility right now, given the new corporation’s clear choice to prioritise the cinema over television and streaming. A new Star Trek film has been announced and is potentially targeting a 2028 release, so will we see a new show announced before then?

My view remains that Star Trek as a whole – save for the occasional film project – will be shutting down for the foreseeable future after 2027 or 2028, whenever the final episodes of Starfleet Academy and Strange New Worlds air. But there’s still so much potential in this franchise, and it’s downright depressing to go into the big sixtieth anniversary year predicting cancellation and failure. So I’m crossing my fingers that we’ll get just one new series being announced.

So that’s it.

A render of the number 2026 in green.
2026 is just beginning.

I’ve made a few predictions for 2026, so let’s revisit this piece together in late December to see how much I got wrong! This is my first year making predictions like these, but I really like the 90/50/10 format, so I might try to make it an annual thing… if I remember. And if, next year, I actually have more predictions to make!

In any case, I hope this has been interesting, or just a bit of fun. I’m hopeful for some enjoyable entertainment experiences this year, and I’ll be doing my best to keep up with some of the films, games, and TV shows that I’ve been looking forward to – so stay tuned for some reviews and commentary here on the website!


All titles discussed above are the copyright of their respective developer, publisher, broadcaster, studio, distributor, etc. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

The Future of A.I. Entertainment?

I have a longer piece in the pipeline about a document titled A.I. 2027, which you may have seen doing the rounds. I’ll save most of my thoughts on A.I. and its future disruptive potential for that, so be sure to check back. But today, I wanted to tackle a more specific use for artificial intelligence, and how we could see a change in the way we engage with and consume entertainment in the not-so-distant future.

This was prompted, in part, by a conversation I was having with a friend about A.I. 2027. Spoiler alert for my longer piece, but I compared the possibility of a “do-everything” general A.I. system to things like 3D televisions, Google Glass, and the Concorde supersonic jet. All three are examples of technologies that seemed to be on the cusp of revolutionising various aspects of our lives… but didn’t. I can’t help but feel that future predictions of general or super-intelligent A.I. – either as a horseman of the apocalypse or as a revolutionary technology about to deliver some kind of utopia – are, at best, far-fetched! But generative A.I. models, which are more limited in scope, do have the potential to play a huge role in the future of entertainment.

And that’s what I want to address today.

ChatGPT's text box with the words "Ask anything" prominently displayed.
Is A.I. about to revolutionise entertainment?

If you’d asked me in 2005 what the future of entertainment would look like, I would not have been able to predict user-generated content on platforms like YouTube and TikTok becoming massive, popular, and hugely profitable. But in 2025, barely 24 hours go by for me without watching at least one video on YouTube or spending a little time scrolling TikTok. The widespread adoption of broadband internet, social media, and smartphones with built-in connectivity and cameras facilitated this transformation in the way literally billions of people engage with entertainment.

It’s not a stretch to say that there are people today – adults as well as kids – who don’t care much for television, films, or even video games. Their primary sources of entertainment come from social media – and from user-generated content specifically. It turns out that a lot of people enjoy watching things no media executive could’ve ever dreamed of: vlogs, workout routines, makeup tutorials, video game “let’s plays,” and even ASMR. If you’d told me in 2005 what some of the most popular YouTube and TikTok pages would look like twenty years later, I’d have struggled to believe it!

Four YouTube thumbnails from different genres of video.
These kinds of videos didn’t seem like they’d be the future of entertainment just a few short years ago!

All of this is to say that a revolution in how we engage with media is nothing new. It’s already happened over the past fifteen to twenty years – and that came after a century of changes as we went from live music and theatre productions to the cinema, television, video recording, video games, and so on. Nothing in the entertainment sector stays still for very long, so there are definitely changes coming. Whether my prediction is right… well, if I’m still here in a decade or two, we can revisit this piece and see!

So what is my prediction, exactly? What is this big, revolutionary, A.I.-driven change that I foresee?

In short: user-controlled movies, TV shows, and perhaps even video games. All monetised by big corporations, all licensed and based on subscription models, and all generated by A.I.

Artwork of a traditional cinema film reel on a gold-coloured background.
Are A.I.-generated films and TV shows going to be part of the future of entertainment?

Imagine Star Trek’s holodeck, where you can tell the computer what you want to see, but on a flat screen. The biggest names in entertainment at the time will have either developed or bought out A.I. systems to power this content, and you’ll see celebrities, actors, and anyone famous copyrighting or trademarking their likeness and voice, ready to be licensed out. Some performers will be contracted solely to one big entertainment powerhouse, others might be “jobbing it” wherever they can make a buck. “Traditional” – i.e. human-created – films, TV shows, and games will still be made, and social media likely won’t go away, either. But A.I.-generated, customisable, tailored entertainment is going to be a big deal very soon.

You can already see the beginnings of this. Google’s Veo software is just one example of text-to-video A.I., and people are already using it to make their own videos of all kinds of things. The real revolution in the implementation of this technology won’t actually be its development, but its monetisation; how big companies can extract the most money possible for their service will determine how it’s used going forward. Right now, if I ask one of these programmes to generate me a video of Darth Vader in a hot tub, it’ll do it without question – but LucasFilm and Disney won’t be happy about that. As soon as there’s a viable method for monetising these things, we’ll see A.I. models go the way of film and TV streamers – walling off their own intellectual property, and licensing it out for a fee.

Screenshot of Google's Veo 2 software generating a video from a text prompt.
Google’s Veo video generator is one of several that already exist.

Maybe one of the big names in entertainment today – Netflix, for example – will buy out one of the big A.I. companies, using their software exclusively on their platform. Or conversely, maybe one of the big A.I. companies will buy out someone like Disney or Netflix, in a not dissimilar way to how Amazon was able to purchase the venerable MGM Studios a few years ago. Both of those seem possible – but the end result will be the same: content and IP locked behind a paywall, available only to those willing and able to pay.

But for those lucky folks, a world of possibilities opens up.

You’ll sign into your new A.I.-Netflix hybrid, and along with the pre-made programmes and perhaps other user-generated content, there’ll be a simple prompt: “What would you like to watch today?”

A mock-up of Netflix's logo with the subtitle "Powered by ChatGPT" in the same font.
Big entertainment corporations – like Netflix – surely see the potential in A.I.-generated content already.

From there, your only limit will be your imagination. “I want to see a film that’s about two hours long, starring John Wayne as a mercenary in outer space, with Kate Mara as his love interest, and a pink robot voiced by Brent Spiner as the villain. They should pilot a spaceship called the R.M.S. Wombat, there should be a soundtrack by Bon Jovi, and the entire story should be a metaphor for the dangers of secondhand smoking.” A split-second later… and bang! You’re watching your fantasy film with whatever parameters you’ve given the A.I. It’ll be capable of pulling off shocking twists, bringing long-dead actors back to life, and even generating brand-new stories in established fictional universes.

Imagine being able to fire up Paramount’s A.I. (or, let’s be realistic, the A.I. company that owns whatever remains of Paramount by that point) and generate brand-new Star Trek stories. Maybe you’ve always wanted to know what would’ve happened if Captain Picard died after his assimilation by the Borg, or what might’ve happened if the USS Voyager was destroyed, with a handful of survivors being taken in by Chakotay and his Maquis crew. Or perhaps you want to see an expanded look at an existing story, potentially filling in some of the blanks in between established events. You could even look at a story from the other side, like seeing the Dominion War from the Cardassian perspective. All of those things feel plausible with A.I. integration.

Still frame from Star Trek VI: The Undiscovered Country showing the USS Enterprise-A.
We might be able to make our own Star Trek stories one day…

As A.I. technology gets better, its ability to retain information will improve. This means that, the more you use an A.I. programme, the more it gets to “know” you – or at least it gets better at predicting your reactions, your likes, and your dislikes. This means that our hypothetical A.I.-Netflix hybrid will very quickly get to know what kinds of stories you like, what generates the best responses from you, and will be able to use that information to fine-tune and personalise the content it generates for you.

It’ll be kind of like having your own personal film studio. As the A.I. retains all of the information and storylines it’s generated, it’ll be able to make sequels, prequels, and expand on certain story points. If you really liked a character in an A.I.-generated film, it’ll be able to make a spin-off, just for you, tailored to what you liked about the character and the kinds of stories it knows you responded well to elsewhere. Heck, it could even generate a casual vlog-style series based on your favourite celebrity or character, kind of like how we see A.I. chat bots based on fictional characters today.

Photo of a Hollywood film studio.
Imagine having your own film studio in your TV or phone, ready to turn your ideas and thoughts into real, ready-to-watch content.

By now, you’ve heard the criticisms of A.I. Its supercomputers use more energy than entire countries. It’s stealing people’s art, writing, and more. It’s capable of “lying” or “hallucinating” falsehoods, spreading misinformation. It’s going to put millions of people out of work. And I don’t dispute any of those things, nor am I “championing” the use of A.I. in the entertainment space. This prediction is based on what I’ve seen from my limited engagement with the world of A.I. so far. I don’t actively use A.I. myself; I don’t really have a place in my life for an A.I. chat bot, and I’ve never needed to use A.I. to generate anything. But I see people using it more and more, and to me, the scenario outlined above feels like a plausible next step for the technology as it currently exists.

The big things from the corporate side are how to lock down their A.I. models and monetise them, as well as how to prevent competing A.I. systems from “trawling” their content and using intellectual property that they claim ownership of. After all, it’d be no good to offer your service for sale if a free competitor could do the exact same thing without the price tag! But if there’s one thing I can say with certainty after more than forty years of existing in this capitalist economy, it’s that you should never underestimate the ability of corporations to find a way to monetise… everything.

Photo of a briefcase overflowing with $100 bills.
Whichever corporation figures this out first is gonna make a lot of money…

Twenty years ago, I wouldn’t have been able to predict the rise of social media, user-generated content, and subscription services. All of those things seemed to come out of nowhere, catching me off-guard. The idea that people would spend hours each day watching what are basically other people’s home videos… that would’ve seemed positively ludicrous, even in 2005. But some people did see that potential, and more importantly, were able to get in early and monetise the heck out of it.

With generative A.I. being the current trend, it’s easy to write it off as a flash in the pan; another 3D television or MiniDisc. And maybe that’s still going to be the case; I haven’t watched a 3D movie in years, and my MiniDisc player has been gathering dust in the attic since the mid-2000s. But right now, with the amount of money being thrown at generative A.I. software, it feels at least plausible to me that, a few years from now, we could all be generating our own high-quality films, TV programmes, and perhaps even video games from simple prompts, with the only limitations being our imagination… and our wallets.

Stock photo of a Sony MiniDisc.
Remember MiniDisc?

I don’t know if that’s the kind of future I want… but I gotta be honest: part of me feels intrigued by the possibilities A.I. could offer. Being able to get tailor-made, fully customisable movies… there’s genuine appeal there, and whoever gets it right first stands to make a ton of money. I don’t think such a marketplace means that films, TV shows, and video games created by human beings will disappear; there will still be a place for creativity, imagination, and innovation. But there could be far, far fewer of those types of films, TV shows, and games being created if the big corporations go all-in on generative A.I. in the way I’ve outlined above. As with all things A.I., that basically means a ton of people are gonna be out of work. That undeniably taints the finished product; A.I. will come with an obvious, and pretty devastating, cost.

But for a lot of people… well, we already know that the cost to human lives doesn’t matter if they enjoy the finished product. Video games are still frequently created under “crunch” conditions, an exploitative practice I saw firsthand when I worked in the video games industry. Batteries rely on cobalt and lithium, mined by underpaid or even enslaved workers in horrible conditions. People pay for cheap clothes and shoes made in sweatshops. The list goes on… and my point is simple: don’t expect some kind of moral crusade against A.I. to change a lot of minds if it hasn’t in the cases we just mentioned.

Whether A.I. is here to stay, and whether I’m even close to being right about its potential future role in entertainment remains to be seen. I don’t know how much time I’ve got left, but if I’m still here in a decade or two, let’s revisit this piece together. Perhaps we’ll share a chuckle about how wrong I was, and how I exaggerated a flash in the pan technological fad way beyond its capabilities. Or not.


All brands and properties mentioned above are the copyright or trademark of their respective studio, distributor, broadcaster, etc. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.