The Mandalorian and Grogu: Film Review

The first section of this review is free from major narrative spoilers for The Mandalorian and Grogu and The Mandalorian Seasons 1-3. The end of the spoiler-free section is clearly marked.

It doesn’t feel like too long ago that I sat down to watch The Rise of Skywalker for the first time – the last Star Wars film I had the displeasure of sitting through. Since then, the franchise has focused on streaming, with shows airing on Disney+ that have been – in my subjective opinion, of course – more miss than hit. The Mandalorian and Grogu is Star Wars’ first trip to the movies in almost seven years… and having not really vibed with the show it serves as the final chapter of, I didn’t exactly have sky-high expectations.

At about the ninety-minute mark, I paused The Mandalorian and Grogu to go to the bathroom. And that trip was probably the most fun I had while watching the film. After The Rise of Skywalker, I’d have said that the bar for the worst Star Wars movie was so low it had melted through the floor, Chernobyl-style, deep into the basement. The best and kindest thing I can say about The Mandalorian and Grogu is that it wasn’t quite *that* bad; for all the flaws this film has, it has not eclipsed The Rise of Skywalker for the title of “worst in the franchise.” But that is hardly an achievement.

Three promo posters for The Mandalorian and Grogu (2026)
Three promotional posters.

The Rise of Skywalker failed for myriad reasons, but none more so than its writer and director had absolutely no idea where to take the story or how to end it. The result was two films’ worth of plot haphazardly crammed into a single picture – one of which was desperately trying to overwrite character backstories and whole chunks of plot from The Last Jedi. This isn’t the same failing that The Mandalorian and Grogu has.

At its core, The Mandalorian and Grogu is meaningless and uninspired, desperately trying to lean into the aesthetic of Star Wars, but without seeming to really understand what made any of it work in the first place. It’s a boring, trope-laden, aggressively bland film; the cinematic equivalent of jangling keys in front of a baby. Hardcore Star Wars fans might be interested in some of the minute details and additions to the franchise’s wider lore, but the main narrative of the film just feels like fluff. The Mandalorian (the character) still feels like one of those silent protagonists from a 1980s or 1990s video game; the kind of guy who runs through a bunch of samey levels, shooting whatever moves, for the very flimsiest of reasons (that you probably had to read about in the manual).

Promo still for The Mandalorian and Grogu (2026)
The title characters in a promotional still.

This was the same criticism, by the way, that I had of The Mandalorian’s first few episodes; all the way back in 2019, I described Mandy as “an emotionless helmet-wearing slab of nothing” who seemed to act not because of any discernable character trait or motivation, but at the behest of a room full of TV writers who were desperate to move the plot along. And even the word “plot” is being generous – most of The Mandalorian, as well as practically the entirety of this new cinematic adventure, feels like a series of barely-connected individual action sequences. To continue our video game analogy: these are side-quests to keep the player character busy in a title that doesn’t have enough actual narrative content to stretch for even just a couple of hours.

I don’t sit down to watch a film *hoping* to have a bad time. I paid good money to watch The Mandalorian and Grogu, and I wouldn’t have done so if I was absolutely convinced that it was going to be another stinker. I genuinely hoped that Star Wars’ latest trip to the cinema would be an improvement; that the writers had been able to come up with an ending to these characters’ stories that might’ve even made the preceding three seasons of the show feel better in hindsight. And, to be honest… I kinda feel like Star Wars is overdue for a win! The divisiveness of The Last Jedi, The Rise of Skywalker, and several of the streaming shows has done perhaps irreparable harm to the fan community and the brand, but a new film had the potential, at least, to get everyone on the same page once again.

Behind-the-scenes photo from The Mandalorian and Grogu (2026) showing director Favreau
Director Jon Favreau during production.

The version of the film I watched was advertised as “IMAX” resolution. But… it wasn’t. The film uses a variable aspect ratio, where some sequences are basically in 16:9 widescreen and others are in 2.39:1 theatrical/anamorphic – i.e. the standard you’d get for most films. This was *incredibly* jarring, especially because some scenes are incredibly short, so the film jumps from one aspect ratio to another and then back again in quick succession. If you choose to watch The Mandalorian and Grogu, I think you have the choice to disable this, effectively “cropping” those non-IMAX “IMAX” scenes and putting the entire film in a standard theatrical letterbox. I highly recommend you do that, because the not-even-properly-IMAX ratio adds absolutely nothing of consequence to any single frame.

The Mandalorian and Grogu makes use of some pretty neat physical props and puppets – something I will continue to praise the modern Star Wars franchise for, especially when compared to the janky CGI of the prequel trilogy! But for a big-budget film coming from Disney, the first Star Wars cinematic adventure in almost a decade… there were some pretty poor CGI moments in The Mandalorian and Grogu, too. If you stick with me to the spoiler-y part of the review, I’ll point out a couple of my least-favourite CGI misfires.

Promo still for The Mandalorian and Grogu (2026)
At least Baby Yoda is an actual puppet…

The Mandalorian and Grogu is not a good film. But it isn’t a total failure of storytelling or filmmaking, either. It’s just forgettable, bland fluff. No characters are memorable, no events are interesting, it relies on contrivances and tropes to move its very bare-bones story along, and it’s a film that takes basically no risks with its narrative, its characters, or its world.

With that being said, I can absolutely see The Mandalorian and Grogu being the “best film of 2026” for a very specific subset of viewers. If you absolutely *adored* The Mandalorian, its spin-offs, and its characters, the film is basically more of the same. If this slice of Star Wars has been your jam since it debuted in 2019, there’s a reasonably high chance you’ll enjoy its cinematic adaptation, too. And, hey, I hope you do! Just because the film wasn’t my speed, that doesn’t mean it won’t find support from folks who were bigger fans of the series than I ever was.

Up next, we’re going to get into spoiler territory and talk about The Mandalorian and Grogu’s story in a bit more detail. If you haven’t seen the film yet, and still want to head into it un-spoiled, I hope you’ll consider bookmarking this review and coming back later! My official recommendation, such as it is, would be to wait a few weeks until the film inevitably hits Disney+ and you can watch it less expensively. At £16 here in the UK (at time of writing), it’s a pretty tough sell, at least in my opinion.


A Star Wars-themed spoiler warning.

Spoiler Warning: This is the end of the spoiler-free section. There will be spoilers for The Mandalorian and Grogu – including the film’s ending – from here on out. Spoilers are also present for Jedi: Fallen Order, The Mandalorian, The Book of Boba Fett, and Obi-Wan Kenobi.

Narratively, I felt that The Mandalorian and Grogu suffered a very similar problem to parts of the show it’s based on, as well as The Book of Boba Fett and Obi-Wan Kenobi – that being that the “main story,” such as it is, isn’t really a single cohesive thing. In The Mandalorian, Mandy would get sidetracked, starting a job, then having to go somewhere else to fix his spaceship or track down a contact who’s supposed to lead him to another contact… and so on. Obi-Wan Kenobi – probably the worst piece of Star Wars media to exist, eclipsing even The Rise of Skywalker – was likewise a series of lightly-connected action set-pieces, as “Young Old Ben” left Tatooine to track down the missing Leia.

The Mandalorian and Grogu sees Mandy working for the New Republic, helping them track down some of the Empire’s remaining leaders in the aftermath of Return of the Jedi. He’s given an assignment by his nameless handler (or maybe she had a name, but she was just so bland and forgettable that I’ve forgotten it already?) to track down a faceless Imperial commander. But first, before he can do that, he has to do a favour for the Hutts, because they’ve promised information! And we’re only a few minutes into the film and we’re already starting out with this side-quest story idea.

Still frame from The Mandalorian and Grogu (2026) showing the New Republic colonel
Captain Whatshername.

I genuinely feel that The Mandalorian and its cinematic sequel would’ve worked better – and perhaps even worked *well* – as a video game. These kinds of storylines can feel a lot more engaging in interactive media, where you, as a player, are in control of the protagonist. Look at one of my favourite recent Star Wars stories as an example of this: Jedi: Fallen Order. That game unfolds similarly to The Mandalorian and Grogu – you go to a planet, meet a character, start a side-mission that takes you partway to your goal, then go somewhere else and do something else, and eventually make it to the end of the story.

But what works for a video game doesn’t always work for a film. Getting sidetracked or doing barely-connected, action-packed levels is fun… *when you’re in control of the character* and when you’re part of the action. But a film doesn’t have that interactivity, so you’re stuck watching a character go through this series of loosely-connected events that just… aren’t as much fun to watch as they might’ve been to play. Perhaps writer and director Jon Favreau missed his calling; the kinds of stories he seems able to tell would just work way better if they had that interactive element.

Still frame from The Mandalorian and Grogu (2026) showing a flamethrower
Mandy the Mandalorian.

In order to advance its plot, The Mandalorian and Grogu relies heavily on cut-down sequences and contrived moments. After figuring out (thanks to Jabba the Hutt’s weirdly buff son) that the crime lord he came face-to-face with a few minutes earlier is the same Imperial officer he’s meant to be arresting, Mandy and his nameless pilot/sidekick (or maybe he had a name, but he’s so bland and uninteresting that I’ve already forgotten it?) decide to launch a full-frontal assault on the man’s heavily-guarded mansion.

Do we get to see this attack being planned? Nope. Do we see the attack itself? Barely. What we get is Mandy storming in, guns ablaze, in another action sequence that’s basically the same as the film’s opening act. It just felt so incredibly rushed; something this important to the story seemed to be planned and executed in a heartbeat. And why? So we could get a car chase scene that reminded me of the one in The Rise of Skywalker? Is… is that *really* the best we can do?

Still frame from The Mandalorian and Grogu (2026) showing Stormtroopers in a speeder
Aww, they’re having a nice day out at the beach. Cute.

I’ve talked about this before, but Star Wars *desperately* needs to move on from the so-called “Skywalker Saga” and the characters that inhabited it. That was one of the things I really hoped for from The Mandalorian back in 2019, when the show premiered. But The Mandalorian very quickly brought the Jedi and the Force back into play, as well as Luke Skywalker, Boba Fett, and other major characters from the past. And this time, rather than finally leaving all of that behind to tell a *unique* story, The Mandalorian and Grogu introduces us to the son of Jabba the Hutt.

To be clear, I think that Rotta the Hutt was one of the film’s more interesting characters, and the one who came perilously close to having a point and a message that went beyond “look at the shiny shiny!” There’s something fascinating, in theory, about a character who feels trapped by the legacy of an infamous parent or illustrious forebear, and wanting to strike out on one’s own is something that can be relatable. When Rotta came to realise that the crowd at the fighting pit was just as happy to jeer and chant for him to be killed as they were to cheer for his wins, that was probably the closest that The Mandalorian and Grogu managed to get to a genuinely heartfelt or emotional moment.

Still frame from The Mandalorian and Grogu (2026) showing Rotta
Ever wanted to see a weirdly buff Hutt?

I also liked the idea of showing a different side to the Hutts. In practically every piece of Star Wars media, we’ve seen Hutts as nothing more than corrupt gangsters; their grotesque slug-like appearance reflecting the depravity within. So to take a member of a reviled and deliberately ugly species and give them a completely different spin and a different kind of characterisation is a good idea. It’s probably the only genuinely good idea in the film’s conception. It wasn’t executed especially well, because The Mandalorian and Grogu prioritised other things – brain-dead action set-pieces, for the most part. But I can appreciate that there was a genuinely interesting idea there, and I might even be tempted to say that I’d have liked to have seen more of Rotta’s story.

But – and here’s where the film’s overreliance on Star Wars’ past trips things up again – did Rotta have to be the son of Jabba the Hutt for this story to work? Jabba’s not a character in the film; he’s long-dead by the time these events take place. We have two Hutt characters in The Mandalorian and Grogu – the twins, who I think were introduced in either The Mandalorian or The Book of Boba Fett. Why not give Rotta a more direct connection to them and forget the name “Jabba?” Oh, that’s right: because modern Star Wars can’t escape the shadow of its original trilogy, even for a second.

Still frame from The Mandalorian and Grogu (2026) showing the twins
The Hutt twins.

Capturing Commander Coin at his mansion was too quick and too easy. But so was Mandy and Rotta’s escape from the fighting pit. After realising they needed to team up, a lucky accident involving a weird electric monster of some kind short-circuited the digital fence penning in the monsters, and they all escaped into the crowd. This was… not great, let’s be honest. It’s a contrivance, but it’s such a basic one that it felt fundamentally weak and unsatisfying. This moment could have seen Mandy and Rotta realising they needed each other; that working together was going to be key to their survival and escape. Instead, the writers realised they’d got stuck in a narrative dead-end and magicked up a solution out of nowhere.

Even the lead-up to the fight was overladen with tired clichés. Mandy wants to track down Rotta, but because this is a video game story, he has to first track down “Lord Janu.” But Lord Janu, despite operating his crime syndicate out of a downtown bar, doesn’t take kindly to people… trying to do business with him? So everyone has to attack Mandy as soon as the name “Janu” is mentioned. It’s the kind of thing that, once again, you might overlook in a video game because it got you a fun boss fight, but it just doesn’t make much sense in-universe and it doesn’t work well for a film.

Still frame from The Mandalorian and Grogu (2026) showing Janu
Lord Coin/Commander Janu/who even cares?

As The Mandalorian unfolded, I felt Grogu – a.k.a. Baby Yoda – was a bit of a contrivance in himself. Grogu seems to swing wildly from “helpless toddler” to “overpowered Force-wielder” depending on the needs of the individual scene or set-piece he’s currently part of, and it makes it really hard to get a read on what kind of character he’s even supposed to be. I like the idea, in theory, of someone like Mandy having a young apprentice that they have to train; that Grogu is new to all of this and still learning the ropes. But the way it’s been handled – both in the show and the film – leads to some just plain weird contradictions.

Grogu can, for instance, heal Mandy’s wounds with the Force, lift Rotta the Hutt with the Force, or use the Force to pacify a rabid dog-like animal. But he can’t handle *basic* instructions like, “no, don’t press the missile button twice.” I’m not a parent, so I don’t know exactly how young childhood development works. But to me, Grogu seems either too overpowered for his developmental stage, or too developmentally delayed given the impressive things he can do. I get that we’re dealing with an alien species that clearly ages at a different rate, but the contradictions are too extreme to make the character feel at all believable. When it was a seemingly instinctual thing – that Grogu was using the Force innately without really *intending* to do so, as in his first couple of appearances – that might’ve just about passed muster. But when he clearly has powerful abilities that he can control, his otherwise weak and helpless presentation, and his inability to do basic tasks or follow simple instructions, doesn’t make much sense.

Still frame from The Mandalorian and Grogu (2026) showing Grogu
Grogu.

I will give credit to The Mandalorian and Grogu for – somehow – avoiding the worst fan theory on the internet: that Grogu is, in fact, a time-travelling Yoda. I genuinely feared that this was gonna be the way this character’s story would end; that somehow, some way, he’d *literally* turn out to be Baby Yoda. Thankfully, that was a bridge too far even for this iteration of Star Wars.

However, you could tell from the very on-the-nose, not-at-all-subtle imagery in Grogu’s sequences on the Hutt planet that the film was leaning into Yoda in a huge way. The mud hut Grogu constructs for Mandy is very similar to Yoda’s Dagobah hut, the stick he uses is reminiscent of Yoda’s own walking stick, and even the boggy, swampy setting reminded me a lot of those scenes in The Empire Strikes Back. Rather than coming across as respectful homage, though… it just felt like a blatant, shameless rip-off, done for no other reason than to say to fans, “hey! Remember how good Star Wars used to be?”

Still frame from The Mandalorian and Grogu (2026) showing Grogu's hut
‘Member how much fun Star Wars used to be?

I almost wrapped up this review without actually talking about Mandy the Mandalorian – y’know, the title character? Mandy is such a non-entity in both his own show and his own film that I literally do not know what to say about him. He wanders around, shooting and punching things for the barest of reasons, stumbling through the plot, reading all of his lines in a bland monotone, never emoting, never explaining, and just… doing nothing at all. When he got injured and poisoned and seemed on the verge of death, I didn’t think “oh no!” and I didn’t even think “good, finally we can get rid of this clown.” I just felt absolutely nothing at all; no reaction. Mandy could’ve died, and I guess the film might’ve been able to claim it had made a point about parents making sacrifices for their kids, or something – even though that isn’t really what Mandy did. But at least it would’ve been *something* – and a definitive ending for the character, given that the film is supposed to bring this chapter of Star Wars to a close.

But The Mandalorian and Grogu couldn’t even do that, of course. Gotta leave that door cracked open for a sequel for when Disney runs out of other characters to strip-mine, eh?

Mandy’s best moment arguably came when he was stripped of his helmet by the Hutt twins, robbing him of some of his honour or standing in the Mandalorian community. Except… we’ve already done this before in the series, where Mandy had a whole storyline of having to “atone” for removing his helmet. And, to cap it all off, the Hutts *gave him his fucking helmet back* all of three minutes later because… plot armour has to be literal, I guess?

Wait, that might be the wrong helmetless Mandalorian…

I mentioned earlier that some of the film’s visual effects weren’t spectacular, so let’s briefly touch on that. There were a few moments when Mandy and Grogu visited “the 90’s New York planet” (whose name I’ve already forgotten) where Disney’s fancy AR wall just wasn’t especially well-integrated into the sets around it. This is also a problem I noted in Obi-Wan Kenobi, though I would say things have slightly improved since then.

While I’ve praised The Mandalorian and Grogu for its use of physical props and puppets, CGI continues to be a weak spot for the Star Wars franchise. Several of the film’s alien monsters, especially in the fight sequence with Rotta and Mandy, didn’t look especially believable, and there were moments with Rotta himself and the other two Hutts that just weren’t at the level I’d have expected from a film with a budget well north of $150 million. There were also a few odd moments where Mandy’s alien pilot/sidekick’s mouth seemed not to move in sync with his voice lines; the same issue plagued the Hutts at several points, too.

Behind-the-scenes photo from The Mandalorian and Grogu (2026) showing a scene being shot
Behind-the-scenes during production.

The Mandalorian and Grogu was a boring, uninspired film that achieved next to nothing. Its world was populated by paper-thin, intensely forgettable characters, it arranged a series of action scenes into something barely resembling a plot, and the only time it even came *close* to having something meaningful to say, it quickly dumped all of that for the next brain-dead fight sequence or lingering shot of an unimpressive CGI creature.

Unlike The Rise of Skywalker or The Phantom Menace, which stick in my memory for all the wrong reasons, The Mandalorian and Grogu is already fading. It’s just pure fluff; the absolute definition of “content for content’s sake.” The film says nothing, delivers nothing, goes nowhere, and doesn’t even introduce anything genuinely new to this long-running fictional world. I would say that The Mandalorian and Grogu will be a contender for my “worst film” award when I hand out some imaginary statuettes in December (something I do every year, so I hope you’ll join me for that!) but honestly… I’m already forgetting about the film *now*, having seen it twice in the span of just a few days. I doubt I’ll even remember it exists in four-plus months from now.

Still frame from The Mandalorian and Grogu (2026) showing X-Wings
It wouldn’t be Star Wars without X-Wings, right?

I continue to hope for better things from Star Wars, but the franchise has really been on a downward trajectory for close to a decade already. Disney spent a ton of cash to buy the rights to this IP, in the full expectation that it would be a license to print money. But The Mandalorian and Grogu has been a box office bomb; the worst-performing film in the franchise to date, eclipsing even Solo: A Star Wars Story from 2018. There are fewer and fewer bright spots in Star Wars, unfortunately, and relatively few things I can say I’m genuinely looking forward to any more.

Perhaps this’ll have to be the subject of a longer essay one day, but… do you think maybe Star Wars needs another break? Novels, comics, and video games could keep the franchise alive for its hardcore fans, but maybe it’s time to take the cinematic franchise and the streaming shows and just put them on the back burner for a while until someone has a genuinely good idea for what to do and where to take things. I know that there are new Star Wars projects in various stages of production… but can you honestly say you’re *excited* for any of them? At best, I’m mildly curious to see whether the next film, the next show, or the one after that might actually bring something new to the table. The Mandalorian didn’t, and nor did its cinematic adaptation.

So that’s all for today. I didn’t enjoy this film, as you can tell! If it’s the final chapter in The Mandalorian saga, as has been promised, well… all I can say is that I hope whatever Star Wars does next will be an improvement. Thanks for checking out my review. Click or tap here to read some of my other reviews and articles about the Star Wars franchise… and may the Force be with you, I guess.


The Mandalorian and Grogu is available to stream now (for a fee) on Amazon Video, Apple TV, and other video-on-demand platforms. The Mandalorian and Grogu will likely be available to stream on Disney+ later in 2026, and will also be available on DVD/Blu-ray later in 2026. The Mandalorian Seasons 1-3 are available to stream now on Disney+. The Star Wars franchise – including The Mandalorian and Grogu and all other titles and properties discussed above – is the copyright of Lucasfilm and The Walt Disney Company. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

2026 Predictions…

A Star Trek-themed spoiler warning

Spoiler Warning: Beware of minor spoilers for some of the franchises discussed below.

I thought it could be a bit of fun to mark the start of the year by making a few predictions! This isn’t something that I usually do here on the website, but if it proves to be enjoyable, maybe I’ll make it an annual thing… who knows? For now, though, I wanted to look ahead to 2026 and share some of my predictions for what may happen in the wide world of geeky entertainment.

I’ll give a couple of important caveats, and then I’ll explain the format I’m going to use.

Firstly, I have no “insider information,” and I’m not trying to claim that anything discussed below can, will, or must happen in 2026. These are my own predictions based on… I dunno. Vibes, I guess? And, as always, all of this is the *subjective, not objective* opinion of just one person. If I miss something that you think is obvious, or I predict something you think sounds utterly ridiculous… that’s okay! This is just for fun, and I share my predictions with you in that spirit.

Still frame from a 1995 National Lottery broadcast showing Mystic Meg.
Do you remember Mystic Meg?

Okay, let’s talk format! I’ve got four categories into which my predictions will fall: Films, Games, Television, and the Star Trek Franchise. And within each category, I’m going to make three predictions using the 90/50/10 format: that’s one thing I’m 90% sure will happen, one that I’m 50/50 on, and an outlier that I think has a remote 10% chance of happening – but probably won’t!

So… have we got all that? Four categories, three predictions in each! I’ll briefly explain my prediction, discuss why I think it may or may not happen, and just generally share my thoughts on why I think it’s likely or plausible.

With all of that out of the way, let’s get started and try to predict what 2026 will look like!

Film – 90% Prediction:
A KPop Demon Hunters sequel will be announced.

Still frame from KPop Demon Hunters showing Zoey, Rumi, and Mira at the climax of the film.
Huntr/x.

KPop Demon Hunters was one of the most successful films of 2025 – and I don’t just say that because it won the highly-coveted End-of-Year Award here at Trekking with Dennis! The film topped the charts for weeks on end, becoming Netflix’s most popular original animated film ever, earned itself a sell-out theatrical release, and even saw its soundtrack reach the top of the charts, dethroning the likes of Taylor Swift in the process.

So it’s a shoo-in, then, surely, that Netflix and Sony Pictures Animation will announce a sequel within the next twelve months.

I’m not someone who believes that every successful film should – or even *can* – be turned into an ongoing franchise, and I think there’s merit in the idea of one-off, complete stories that don’t need to be revisited. But I also recognise that, in the modern entertainment landscape, big corporations don’t behave like that! Any successful film is bound to see a sequel; to Netflix and Sony, it would be like leaving guaranteed money on the table. Rumours of a KPop Demon Hunters sequel are already beginning to swirl, and I’d expect the companies involved to want to get a formal announcement out while the film is still popular to capitalise on that momentum to the highest possible degree.

Film – 50% Prediction:
The Mandalorian and Grogu will be a box office bomb.

Promo image (cropped) for The Mandalorian and Grogu showing the title characters on a sand dune.
The title characters.

Star Wars is in a weird place right now. The brand is oversaturated, with Disney having produced so much content just since 2019 that it’s hard for even big fans of the franchise to keep up. The Mandalorian and Grogu is supposed to be the final chapter of the Disney+ series The Mandalorian, but the show’s third season received mixed reviews, as did The Book of Boba Fett spin-off. I’m not sure that the fanbase is there for The Mandalorian in 2026 in the way it was in 2019, and given how Star Wars as a whole has been mishandled, I could easily see this one flopping hard at the box office.

However, this is Star Wars’ first trip to the cinema since 2019, and it’s possible that a more casual audience – folks who haven’t been trying to keep up with everything Star Wars on Disney+ – will show up for that. I don’t think it’s a guaranteed failure, hence its position on this list. But if I were an executive at Disney, I’d be concerned.

Film – 10% Prediction:
The first film with a digitally-recreated dead actor in a leading role will be announced.

Still frame from Rogue One: A Star Wars Story showing Tarkin (a digital model based on actor Peter Cushing).
A digital recreation of Peter Cushing in Rogue One: A Star Wars Story.

I’ve believed for a long time now – even since before “generative A.I.” was a big deal – that we weren’t far off a snooty director deciding that the leading role in their magnum opus could *only* be played by someone like James Dean or Marilyn Monroe. And with today’s technology – motion capture, voice cloning, facial animations, etc. – it’s technologically feasible to bring back long-dead actors in films. As far back as 2016, we saw this, when the Star Wars franchise digitally recreated both Peter Cushing and a young Carrie Fisher in Rogue One. And the technology has only improved over the last decade.

What we still haven’t seen, though, is a film where the *lead* role is “played” by a long-dead performer. That’s different from using a lookalike or recreating an actor for just a couple of scenes, and I think it would be incredibly controversial. There’d be arguments over who owns the rights to the performer’s likeness and image… but that’s something a project could clear. Whether a film like this would be any good, and whether a digital performance (perhaps assisted by A.I.) would actually be worth watching… the jury’s out, I guess. But as I’ve said before: people care more about the finished product than the process that went into it, so if a film that was created using this method was good, and the result was basically indistinguishable… it could start a whole new trend!

Video Games – 90% Prediction:
Prices will rise even further.

Promo/concept art of Wario for the Nintendo game Wario Ware.
Gaming is already too expensive…

Sorry, everyone. I’m not happy about it, but after several years of price hikes across the games industry, I don’t see this unfortunate trend stopping. Grand Theft Auto VI could legitimately launch with a base price of $100, which would almost certainly see other publishers raise their prices to match. And with component shortages thanks to A.I. datacentres buying up large volumes of stock – as well as major manufacturers “pivoting” to an A.I.-first strategy – hardware prices may very well rise, too.

2025 saw the Switch 2 launch at an inflated price, as well as the first $80 game. It also saw price hikes from Sony and Microsoft, as well as a rise in the price of the Game Pass subscription service. Much of this isn’t actually a reaction to events – it’s plain and simple greed. These things are a cause of, not a consequence of, inflation. But, regrettably, I don’t see it stopping anytime soon, especially if sales remain weak. Games companies will try to wring more money out of existing players to compensate for a lack of new ones.

Video Games – 50% Prediction:
Microsoft and Xbox will announce a new Fallout game… which is not being developed by Bethesda.

Promo screenshot for Fallout 76 featuring a playable ghoul character wearing headphones.
Is a new Fallout game close to being announced?

With The Elder Scrolls VI still years away, and the Fallout TV series riding high on Amazon Prime Video, it’s not exactly a secret that Microsoft and Xbox want a new Fallout game for fans to sink their teeth into. But because of Bethesda’s absolutely idiotic and outdated approach to making video games, their hypothetical version of Fallout 5 may not even *begin* development until 2029, and likely won’t see the light of day until, say, 2034 or beyond.

So could Microsoft hit the nuclear button (pun very much intended) and take Fallout away from Bethesda? If it were to happen, there’d surely be a ton of PR-speak about how this new game is a spin-off, the license is still Bethesda’s, Microsoft still has full confidence in Bethesda… blah, blah, blah. But it would also speak volumes about how far Bethesda has fallen since their 2000s heyday, and how their approach to creating games needs to change if they still want to tell stories in multiple franchises.

Video Games – 10% Prediction:
Grand Theft Auto VI fails to meet its sales targets and is considered an expensive failure.

Still frame from the second GTA 6 trailer showing the protagonists riding on a jet ski.
Protagonists Jason and Lucia on a jet ski.

No video game is a “guaranteed” hit. Not even the sequel to the most successful video game of all-time. So I consider it an outside possibility that, for any one of a number of reasons, Grand Theft Auto VI fails to convince fans of GTA 5 that they need to switch to the new game, with its online mode in particular struggling to gain traction. Players who do buy the game and try out the online mode could even drift back to GTA 5 if it isn’t what they’re hoping for. The result? GTA 6 could go down in history as one of the most expensive video game flops.

To be clear, while I can conceive of a world in which something like this happens, it feels very unlikely – hence its place on this list! But there are reasons to be concerned if you’re a Take-Two executive. Slow hardware sales for the PS5 and Xbox Series, combined with GTA 6 not getting a PC release, mean there’s a smaller potential audience for the game. Price rises for the game itself and the hardware it plays on in a difficult economy could price people out. And if GTA 5 is still fun and enjoyable for its online players, convincing them to switch to a new game – especially if it means an investment of £650-700 to buy the game and a new console to play it on – won’t be a walk in the park.

Television – 90% Prediction:
Either 3 Body Problem or Strange New Worlds will be my “TV Series of the Year” in December.

Cropped promo posters for 3 Body Problem S1 (left) and Star Trek: Strange New Worlds S1 (right).
3 Body Problem (left) and Strange New Worlds.

I dish out my annual “End-of-Year Awards” every December – in fact, I just did the awards for 2025 a couple of days ago; click or tap here to check them out! But when I look ahead to 2026, there are really only a couple of shows that I think (at this early stage) could be in contention for the top award. Those are 3 Body Problem and Star Trek: Strange New Worlds. I’d be very surprised if something else comes along this year and eclipses *both* of these productions; the only one I could see even possibly doing so would be Silo.

Strange New Worlds is far and away the best modern Star Trek series, and even one of the best parts of the franchise as a whole. I was very disappointed to learn it would be cancelled after a cut-down fifth season. And 3 Body Problem’s first season was one of the best, most grown-up sci-fi shows I’ve seen in a long time. I’m genuinely looking forward to both shows’ continuations – and unless, for some reason, neither debuts in 2026, I’m almost positive they’ll be competing for my “TV Series of the Year” award in eleven-and-a-bit months from now!

Television – 50% Prediction:
A big, long-running series will finally be cancelled.

Still frame from The Simpsons depicting a "ratings graph" showing a steep decline.
It might be some kind of visual metaphor…

There are quite a few shows floating around that have been running for fifteen years or more. Grey’s Anatomy, Family Guy, Law and Order, Doctor Who, SpongeBob SquarePants, Criminal Minds, The Simpsons… the list goes on. But some of these shows are almost unrecognisable from their original incarnations, or worse, feel like they’re just going through the motions and coasting on past success. I tried for years to keep up with The Simpsons, for example, even though I could feel the quality declining. But I haven’t watched any new episodes for several seasons at this point, and it just feels like the show has well and truly run its course.

The Simpsons has been renewed for several more seasons and – inexplicably – another movie. But could we learn in 2026 that the show will eventually end? Or could another long-running programme, like Doctor Who’s revival, SpongeBob SquarePants, or Grey’s Anatomy, finally find themselves on the chopping block? I’d always rather a show end too soon, leaving me wanting more and lamenting that we didn’t get “just one more episode,” instead of running too long and becoming a joke. Maybe 2026 will finally be the year that one or more of these long-running television institutions kicks the bucket.

Television – 10% Prediction:
The Lord of the Rings: The Rings of Power will be cancelled after Season 3.

Promo still for The Lord of the Rings: The Rings of Power showing Elrond on horseback.
It’s Elrond!

The Rings of Power hasn’t been everyone’s favourite show, to put it mildly. And with long breaks in between seasons – Season 3 is not guaranteed to land in 2026, despite Season 2 wrapping up in the autumn of 2024 – even the folks who did tune in have begun to find other things to watch. Although Amazon and the Tolkien Estate had an agreement to make five seasons of The Rings of Power… are we sure the series will hit that mark?

According to some reports, The Rings of Power shed boatloads of viewers across its first season, with barely one-third of the people who watched the premiere making it to the finale. And Season 2 didn’t bring them back. No TV show is going to be worth making if no one’s turning up to watch it, let alone the most expensive TV series ever made. And with middling reviews from audiences, and a baked-in hate campaign from some folks online… The Rings of Power could, hypothetically, be more vulnerable than we thought. Amazon has done this before with another high fantasy show: The Wheel of Time was cancelled before its story could be wrapped up.

Star Trek – 90% Prediction:
Starfleet Academy will be confirmed to run for just two seasons.

Cropped promo poster for Star Trek: Starfleet Academy showing the main characters.
Will there be more Starfleet Academy after Season 2?

Unless Starfleet Academy can do something extraordinary that no other Star Trek show of the current streaming era has done, I think we’ll learn that there won’t be a third season. The series would, in my view, need to go viral and become a phenomenon – particularly with its younger target audience. If Starfleet Academy can genuinely compete with the likes of Stranger Things and Wednesday in terms of review scores and audience numbers, and also drive a massive, unprecedented number of new subscribers to Paramount+, then – and only then – would Skydance consider renewing the show.

But… do we really think that’s gonna happen?

I’ve said a few times now that I’m not particularly hyped for Starfleet Academy. The show, with its serialised story and teen focus, just doesn’t seem like it’ll be my thing. But that’s not why it’s part of this discussion. I’d love nothing more than to see Starfleet Academy succeed at bringing in legions of new fans to the franchise. I just struggle to see how it’ll manage to do so. And given Skydance’s obvious preference for films over TV, and the cancellations of all other Star Trek shows, I just get the sense that the two seasons which have already entered production will be all the series will get.

Star Trek – 50% Prediction:
Paramount-Skydance will do very little to celebrate the franchise’s 60th anniversary.

The "Star Trek 60" logo on a Starfleet Academy set photo.
Star Trek turns 60 years old in 2026.

With the exception of soap operas, how many TV shows reach their 60th anniversary with new episodes still being created and aired? Star Trek is practically unique amongst big sci-fi properties – heck, amongst entertainment franchises in general. Yet I don’t think that this new incarnation of Paramount really intends to do anything major to acknowledge the milestone. We’ve heard talk of a float at some parade in the United States. And Star Trek’s god-awful online shop will probably release some crappy A.I.-generated merch, like tote bags and beanies, featuring the new “Star Trek 60” logo. But will there be a crossover episode? Some kind of unannounced project that really leans into what Star Trek means and goes all-in?

I would *love* to see Paramount/Skydance do something big. A live broadcast, maybe, reuiniting the stars of past shows to talk all things Trek. Or a documentary about the creation of those early episodes. I’d really love to see a crossover – like we got in 1996 for the 30th anniversary. Maybe we could see Starfleet Academy characters visiting Pike’s Enterprise, or even using the Strange New World sets and bringing back some of the performers to re-tell a classic TOS story. Because Star Trek had gone off the air, we couldn’t get anything like that for the 40th or the 50th. But there’s a window of opportunity right now, in 2026, that may not come again, to really celebrate Star Trek with some kind of big on-screen event. I really hope Skydance has already given it the green light.

Star Trek – 10% Prediction:
A brand-new series will be announced.

Concept art of the USS Enterprise created for Phase II/The Motion Picture.
Will there be more Star Trek to come?

This one… I mean, it’s not gonna happen, is it? Don’t get me wrong: I’d love nothing more than for Skydance to make the genuinely shocking announcement that they’re commissioning a brand-new, episodic, exploration-focused Star Trek series! But I think it’s a remote possibility right now, given the new corporation’s clear choice to prioritise the cinema over television and streaming. A new Star Trek film has been announced and is potentially targeting a 2028 release, so will we see a new show announced before then?

My view remains that Star Trek as a whole – save for the occasional film project – will be shutting down for the foreseeable future after 2027 or 2028, whenever the final episodes of Starfleet Academy and Strange New Worlds air. But there’s still so much potential in this franchise, and it’s downright depressing to go into the big sixtieth anniversary year predicting cancellation and failure. So I’m crossing my fingers that we’ll get just one new series being announced.

So that’s it.

A render of the number 2026 in green.
2026 is just beginning.

I’ve made a few predictions for 2026, so let’s revisit this piece together in late December to see how much I got wrong! This is my first year making predictions like these, but I really like the 90/50/10 format, so I might try to make it an annual thing… if I remember. And if, next year, I actually have more predictions to make!

In any case, I hope this has been interesting, or just a bit of fun. I’m hopeful for some enjoyable entertainment experiences this year, and I’ll be doing my best to keep up with some of the films, games, and TV shows that I’ve been looking forward to – so stay tuned for some reviews and commentary here on the website!


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