The Fallout… Fallout

A TLOU-themed spoiler warning graphic

Spoiler Warning: Beware minor spoilers for Fallout 4, Fallout 76, and the Fallout TV adaptation.

One story to come out of the latest mess at Xbox is one that I predicted back in January: the next Fallout video game is being taken away from Bethesda. I thought it would be interesting to talk about that today, as well as consider what a new title in the storied – but arguably sullied – post-apocalyptic franchise could have to offer.

As always, everything we’re discussing today is the *subjective, not objective* opinion of just one person. If I highlight a part of the Fallout franchise you despise, or criticise something you adore… that’s okay. There ought to be enough room in the fan community for differences of opinion and respectful conversations that don’t descend into toxicity. I will also say, for the record, that I haven’t played every game in the Fallout series (I didn’t play Fallout 1 or 2 back in the ’90s, and I still haven’t played New Vegas), and that I’m not the world’s biggest fan of the Fallout TV adaptaion. I don’t hate the show, but the best thing I can say about it is that it’s “solid, but not spectacular.” If you think any or all of that renders my take on the next Fallout video game invalid… well, here’s your chance to click off and read something else, I guess!

Concept art for Fallout 4 showing a Pip-Boy
A Pip-Boy.

It’s also worth noting that what we’re going to get into today has not been officially confirmed by Bethesda, Xbox, or Microsoft at time of writing. Rumours abound in the games industry, and while what I’ve heard about Fallout seems credible to me based on the sources that have stated it, until it’s official it should be taken with a healthy pinch of salt. It isn’t my intention to stir the pot (too much), or add to unsubstantiated rumours, but this topic is of interest, and I think the sources are reliable enough to warrant an article like this.

I think the first and most important thing to say is this: Bethesda losing the right to make the next Fallout video game is *entirely* the fault of Todd Howard and the other executives at the studio. I have precisely zero sympathy for any of them, and frankly, this situation should be neither a shock nor a disappointment to the senior folks at Bethesda. Their own actions and policies directly caused this, and the only surprising thing, for me, is that it’s taken this long for Xbox and Microsoft to act.

Photo of Todd Howard at the Fallout S2 premiere.
Todd Howard, head of Bethesda, at the premiere of Fallout Season 2.

In the ’90s and into the 2000s, when Bethesda was a smaller outfit and when games didn’t take quite so long to make, it was totally okay to only work on one game at a time. But the gaming landscape has shifted – both for Bethesda itself and the industry at large – and for years, I’ve been struck by the absolute bone-headed, stubborn idiocy of Bethesda Game Studios to continue to insist on only developing one project at a time.

Backed up by the almost limitless resources of Xbox and Microsoft, and with several subsidiaries under its own umbrella, Bethesda has had years to build up or adapt a second team capable of developing one of its big open-world role-playing titles. And… the execs chose not to do so. The result of that is that it’s going to be near enough two decades in between The Elder Scrolls V and The Elder Scrolls VI – and, left to their own devices, Bethesda would’ve allowed a similar span of time to elapse in between Fallout titles, too. Fallout 4 launched in 2015, and with The Elder Scrolls VI (Bethesda’s next project) not launching until 2028 at the earliest, it would be 2033 or beyond before another Fallout game could be ready. And that’s under the best circumstances, assuming that game development cycles don’t lengthen any further in the years ahead.

Photo of Xbox CEO Asha Sharma
Asha Sharma, the new CEO of Xbox, has wasted no time in pushing for a new Fallout game.
Photo: Microsoft/Xbox

For obvious reasons – or, at least, reasons that *should* be obvious – two-decade-long waits in between entries in a series are beyond unacceptable. Fans want games sooner than that, of course, but from a business perspective, I mean… it’s just idiotic. Given the resources available to Bethesda, and the amount of time they’ve been working with Microsoft and Xbox, there’s been more than enough time to create a second development team. That would’ve allowed Bethesda to keep their IP in-house while also getting more games ready more quickly. But Bethesda was unwilling to do that – for some reason – so it’s now fallen to Xbox’s new leadership to step in.

Good.

There’s a happy medium somewhere in between the annual releases of something like Call of Duty or EA Sports titles and the insane waits for new entries in series like Fallout and Grand Theft Auto. Too many titles in the same series coming along too quickly often means releases are lower quality (something Bethesda *definitely* can’t afford!) or that franchise fatigue will eventually set in. Look at the likes of Assassin’s Creed for an example of that. But there’s got to be a balance – twenty-year waits for new titles absolutely takes the piss, and worse, it risks making new entries in dormant franchises less interesting to audiences.

Fallout 4 Anniversary Edition banner
It’s been over a decade since the last single-player Fallout game.

Since Fallout 4 was launched more than a decade ago, gamers have been treated to open-world adventures like Red Dead Redemption II and Ghost of Tsushima, and role-playing epics like Baldur’s Gate 3 and Cyberpunk 2077. Not only are those games giving players new and fun experiences, but in many ways, they surpass what Bethesda has shown itself to be capable of so far. Fallout 76 may have appealed to fans of multiplayer experiences, but for a lot of fans of the series, that title hasn’t filled the void left behind by a new single-player title. And with other games coming along and doing many of the same things as Bethesda did – only better – well, there’s a case to be made that Bethesda has been waiting too long, leaving too much time in between releases, and prioritising the wrong things.

All of which is to say that I totally understand Xbox and Microsoft’s decision here. If Bethesda isn’t capable of making a new Fallout game anytime soon, because their sole development team is currently dedicated to The Elder Scrolls VI… well, why should the parent company wait another three or four years (at minimum) before development can even *start?* This was not only self-inflicted by Todd Howard and other senior figures, but it was so predictable you could’ve seen it from space.

Still frame from The Elder Scrolls VI announcement trailer
Bethesda’s only development team is currently hard at work on The Elder Scrolls VI. Hopefully.

However, as is often the case… that isn’t all there is to say.

The studio that Microsoft and Xbox seem to be tapping to lead this new Fallout project is Obsidian. That name should be familiar to Fallout fans; Obsidian developed Fallout: New Vegas in 2010, and that title is widely hailed as the best modern Fallout game, eclipsing both Fallout 3 and Fallout 4 in terms of narrative, characters, setting, and world-building. Obsidian also developed one of my favourite-ever games: Star Wars: Knights of the Old Republic II. So… good, right?

Well, not so fast. Obsidian’s recent titles haven’t been quite so hot, to be blunt about it. I tried out Avowed last year, but bounced off it after a few hours, feeling that its world, characters, and core narrative hadn’t really gripped me the way I’d hoped. And The Outer Worlds 2, while arguably overshadowed by conversations around its price, underperformed. Obsidian is also a different studio in 2026 than it had been in 2010, with many of the New Vegas development team no longer working there.

Promo screen for Avowed
I didn’t stick with Avowed when I tried it.

Then we come to a pretty disturbing rumour. This part of the story, more so than anything else we’ve been discussing, should be treated as unconfirmed – I will give that caveat straight away. But it’s been suggested that Obsidian had already been working on its own post-apocalyptic title prior to being tapped by Xbox and Microsoft to develop a Fallout game, and that this game – which was never meant to have anything to do with Fallout – will be adapted and revised to work in the Fallout universe. In short, a non-Fallout game may be “reskinned” to have more of a Fallout flavour.

That’s a double-edged sword – at best. On the one hand, I can see there being an advantage to converting an already-in-progress project like this; it would mean the new game could be ready for release more quickly. However, it could also be *painfully* obvious that the new game was never meant to be set in the Fallout universe if this transformation isn’t handled perfectly, and there could be all kinds of issues that arise. The game’s world and characters could feel inconsistent with what’s come before, or there could be questlines or factions that just don’t seem to fit. If Obsidian takes its time – and, crucially, Xbox and Microsoft are willing to allow sufficient time to be taken – I think a lot of that can be mitigated. But if, as I suspect is the case, the entire reason for handing Obsidian the Fallout license is because Xbox’s new leaders are panicking, there’s going to be a rush to get this game out as soon as possible. And if, as has been suggested, it’s going to be built atop an existing game that wasn’t originally set in that world? I think fans are gonna pick up on that.

Screenshot of Fallout 3 showing a first-person view
Fallout 3.

A proper Fallout game, in the current gaming landscape, is gonna take four-plus years to make. And even if Microsoft and Xbox throw everything they have at the project, we’re realistically looking at a game that won’t launch before 2030, and will almost certainly be a next-generation title for Xbox’s new hardware. So even this move, panicky and rushed as it seems, still won’t result in a new Fallout game immediately. However, four years is better than fourteen, so fans should be able to look forward to a return to the post-apocalyptic wasteland far sooner than they might’ve been expecting.

With the third season of the TV adaptation already in production, it’s still unclear to me whether a new Fallout game will be ready before the series concludes its run. It would obviously be very useful for both projects if the game could be released before the show’s finale, but I’m not convinced, yet, that that’ll be possible. Games this size take time to develop, and even if Obsidian throws all of its people onto this one project, it’s still not going to be a rapid process. And if it is… well, the game’s gonna be shit, isn’t it? As I said above, there’s a balance to be struck when it comes to game development; take things too slow and you end up with an irrelevant brand that fewer people are interested in, but rushing and crunching almost always result in an inferior, broken title. Microsoft and Xbox clearly want this game ready ASAP, but my advice would be not to set an arbitrary deadline and don’t try to rush it.

Three Fallout S2 promo posters.
A third season of Fallout is currently filming.

From my point of view, I don’t have any particular expectations or wishes for a new Fallout game – but there are a few basic things that I think Obsidian needs to keep in mind. A new Fallout title would need to be true to the formula of Fallout 3 and 4, so it will have to be fully open-world – which isn’t something Obsidian has done with The Outer Worlds 2 or Avowed. The game will also, realistically, need to be bigger than both of those games, even if it’s technically a spin-off rather than the official “Fallout 5.” In fact, I doubt very much whether this game would be titled “Fallout 5!” And I think, in terms of setting, the game would need to be based in the remains of the United States; as popular as some fan mods have been, Fallout is a distinctively American thing with its aesthetic, its alt-history, and its Americana.

I would imagine that a new game would connect, in some way, to stories, themes, characters, or settings from the Fallout TV show. That would be the best way to get “brand synergy” going, after all – something a corporation like Microsoft adores! So that probably means the new game would be set sometime after the events of the TV show, and any characters who survive to the end of the show could, in theory, make a cameo in the new game. We’ve already seen the Ghoul appear in Fallout 76, and that’s the kind of thing I’m talking about. As much fun as it could be to set the new game in a different era – perhaps in between the events of Fallout 76 and Fallout 3 – I suspect that won’t happen.

Promo screen for Fallout 76 showing the Ghoul
The Ghoul (from the Fallout TV series) appeared in Fallout 76.

Location-wise, aside from Vegas, Washington, and Boston… the game could really be set anywhere. If rumoured remasters of Fallout 3 and New Vegas are true, then I highly doubt a new, original game would want to re-use the same setting, but I could see a New Vegas 2 potentially being greenlit, given the studio involved. I still don’t think it’s necessarily the most likely, but you never know! Some fans have suggested that a new game developed by someone other than Bethesda might be set away from the East Coast; Bethesda’s games have all been set in that region, with earlier titles and New Vegas, which weren’t developed by Bethesda, being set in the western U.S. That may just be coincidence, though, and I wouldn’t read too much into it!

I think pretty much any major American city that hasn’t already been explored is fair game for an adaptation. So you could see New York City, perhaps, Chicago (though that might draw unfavourable comparisons with Cyberpunk 2077′s sequel), or somewhere like Seattle or Detroit. Having said all that, I got it completely wrong when I said that Grand Theft Auto VI would (and should) be set in a new city that the series hadn’t explored before… so I could be wrong here, too!

Concept art for Fallout 4 showing Sanctuary Hills
Where (and when) will the new game be set?

That’s all for today. I wanted to share my thoughts on the news that the next Fallout game is to be stripped away from Bethesda. If a company sits on a license and does effectively nothing with it for a decade, and has no plans to for at least the next four years… I mean, what did we expect? The reason I predicted that this would happen is because it seemed so obvious, and I really don’t feel bad for Todd Howard or any of the Bethesda higher-ups whose intransigence and refusal to move with the times caused this.

Despite not being the world’s biggest Fallout fan, I’m pretty sure I’ll check out the new game when it’s ready (assuming I’m able to do so, anyway). Obsidian is about as good a studio as Microsoft and Xbox could’ve picked for a project like this, in spite of recent titles not being quite at the same level as New Vegas or KotOR II. There are reasons to be optimistic… unless you’re Todd Howard, I guess.


The Fallout franchise is the copyright of Bethesda, Xbox, and Microsoft. A new Fallout game has not been officially announced, but may be in early pre-production. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

2026 Predictions…

A Star Trek-themed spoiler warning

Spoiler Warning: Beware of minor spoilers for some of the franchises discussed below.

I thought it could be a bit of fun to mark the start of the year by making a few predictions! This isn’t something that I usually do here on the website, but if it proves to be enjoyable, maybe I’ll make it an annual thing… who knows? For now, though, I wanted to look ahead to 2026 and share some of my predictions for what may happen in the wide world of geeky entertainment.

I’ll give a couple of important caveats, and then I’ll explain the format I’m going to use.

Firstly, I have no “insider information,” and I’m not trying to claim that anything discussed below can, will, or must happen in 2026. These are my own predictions based on… I dunno. Vibes, I guess? And, as always, all of this is the *subjective, not objective* opinion of just one person. If I miss something that you think is obvious, or I predict something you think sounds utterly ridiculous… that’s okay! This is just for fun, and I share my predictions with you in that spirit.

Still frame from a 1995 National Lottery broadcast showing Mystic Meg.
Do you remember Mystic Meg?

Okay, let’s talk format! I’ve got four categories into which my predictions will fall: Films, Games, Television, and the Star Trek Franchise. And within each category, I’m going to make three predictions using the 90/50/10 format: that’s one thing I’m 90% sure will happen, one that I’m 50/50 on, and an outlier that I think has a remote 10% chance of happening – but probably won’t!

So… have we got all that? Four categories, three predictions in each! I’ll briefly explain my prediction, discuss why I think it may or may not happen, and just generally share my thoughts on why I think it’s likely or plausible.

With all of that out of the way, let’s get started and try to predict what 2026 will look like!

Film – 90% Prediction:
A KPop Demon Hunters sequel will be announced.

Still frame from KPop Demon Hunters showing Zoey, Rumi, and Mira at the climax of the film.
Huntr/x.

KPop Demon Hunters was one of the most successful films of 2025 – and I don’t just say that because it won the highly-coveted End-of-Year Award here at Trekking with Dennis! The film topped the charts for weeks on end, becoming Netflix’s most popular original animated film ever, earned itself a sell-out theatrical release, and even saw its soundtrack reach the top of the charts, dethroning the likes of Taylor Swift in the process.

So it’s a shoo-in, then, surely, that Netflix and Sony Pictures Animation will announce a sequel within the next twelve months.

I’m not someone who believes that every successful film should – or even *can* – be turned into an ongoing franchise, and I think there’s merit in the idea of one-off, complete stories that don’t need to be revisited. But I also recognise that, in the modern entertainment landscape, big corporations don’t behave like that! Any successful film is bound to see a sequel; to Netflix and Sony, it would be like leaving guaranteed money on the table. Rumours of a KPop Demon Hunters sequel are already beginning to swirl, and I’d expect the companies involved to want to get a formal announcement out while the film is still popular to capitalise on that momentum to the highest possible degree.

Film – 50% Prediction:
The Mandalorian and Grogu will be a box office bomb.

Promo image (cropped) for The Mandalorian and Grogu showing the title characters on a sand dune.
The title characters.

Star Wars is in a weird place right now. The brand is oversaturated, with Disney having produced so much content just since 2019 that it’s hard for even big fans of the franchise to keep up. The Mandalorian and Grogu is supposed to be the final chapter of the Disney+ series The Mandalorian, but the show’s third season received mixed reviews, as did The Book of Boba Fett spin-off. I’m not sure that the fanbase is there for The Mandalorian in 2026 in the way it was in 2019, and given how Star Wars as a whole has been mishandled, I could easily see this one flopping hard at the box office.

However, this is Star Wars’ first trip to the cinema since 2019, and it’s possible that a more casual audience – folks who haven’t been trying to keep up with everything Star Wars on Disney+ – will show up for that. I don’t think it’s a guaranteed failure, hence its position on this list. But if I were an executive at Disney, I’d be concerned.

Film – 10% Prediction:
The first film with a digitally-recreated dead actor in a leading role will be announced.

Still frame from Rogue One: A Star Wars Story showing Tarkin (a digital model based on actor Peter Cushing).
A digital recreation of Peter Cushing in Rogue One: A Star Wars Story.

I’ve believed for a long time now – even since before “generative A.I.” was a big deal – that we weren’t far off a snooty director deciding that the leading role in their magnum opus could *only* be played by someone like James Dean or Marilyn Monroe. And with today’s technology – motion capture, voice cloning, facial animations, etc. – it’s technologically feasible to bring back long-dead actors in films. As far back as 2016, we saw this, when the Star Wars franchise digitally recreated both Peter Cushing and a young Carrie Fisher in Rogue One. And the technology has only improved over the last decade.

What we still haven’t seen, though, is a film where the *lead* role is “played” by a long-dead performer. That’s different from using a lookalike or recreating an actor for just a couple of scenes, and I think it would be incredibly controversial. There’d be arguments over who owns the rights to the performer’s likeness and image… but that’s something a project could clear. Whether a film like this would be any good, and whether a digital performance (perhaps assisted by A.I.) would actually be worth watching… the jury’s out, I guess. But as I’ve said before: people care more about the finished product than the process that went into it, so if a film that was created using this method was good, and the result was basically indistinguishable… it could start a whole new trend!

Video Games – 90% Prediction:
Prices will rise even further.

Promo/concept art of Wario for the Nintendo game Wario Ware.
Gaming is already too expensive…

Sorry, everyone. I’m not happy about it, but after several years of price hikes across the games industry, I don’t see this unfortunate trend stopping. Grand Theft Auto VI could legitimately launch with a base price of $100, which would almost certainly see other publishers raise their prices to match. And with component shortages thanks to A.I. datacentres buying up large volumes of stock – as well as major manufacturers “pivoting” to an A.I.-first strategy – hardware prices may very well rise, too.

2025 saw the Switch 2 launch at an inflated price, as well as the first $80 game. It also saw price hikes from Sony and Microsoft, as well as a rise in the price of the Game Pass subscription service. Much of this isn’t actually a reaction to events – it’s plain and simple greed. These things are a cause of, not a consequence of, inflation. But, regrettably, I don’t see it stopping anytime soon, especially if sales remain weak. Games companies will try to wring more money out of existing players to compensate for a lack of new ones.

Video Games – 50% Prediction:
Microsoft and Xbox will announce a new Fallout game… which is not being developed by Bethesda.

Promo screenshot for Fallout 76 featuring a playable ghoul character wearing headphones.
Is a new Fallout game close to being announced?

With The Elder Scrolls VI still years away, and the Fallout TV series riding high on Amazon Prime Video, it’s not exactly a secret that Microsoft and Xbox want a new Fallout game for fans to sink their teeth into. But because of Bethesda’s absolutely idiotic and outdated approach to making video games, their hypothetical version of Fallout 5 may not even *begin* development until 2029, and likely won’t see the light of day until, say, 2034 or beyond.

So could Microsoft hit the nuclear button (pun very much intended) and take Fallout away from Bethesda? If it were to happen, there’d surely be a ton of PR-speak about how this new game is a spin-off, the license is still Bethesda’s, Microsoft still has full confidence in Bethesda… blah, blah, blah. But it would also speak volumes about how far Bethesda has fallen since their 2000s heyday, and how their approach to creating games needs to change if they still want to tell stories in multiple franchises.

Video Games – 10% Prediction:
Grand Theft Auto VI fails to meet its sales targets and is considered an expensive failure.

Still frame from the second GTA 6 trailer showing the protagonists riding on a jet ski.
Protagonists Jason and Lucia on a jet ski.

No video game is a “guaranteed” hit. Not even the sequel to the most successful video game of all-time. So I consider it an outside possibility that, for any one of a number of reasons, Grand Theft Auto VI fails to convince fans of GTA 5 that they need to switch to the new game, with its online mode in particular struggling to gain traction. Players who do buy the game and try out the online mode could even drift back to GTA 5 if it isn’t what they’re hoping for. The result? GTA 6 could go down in history as one of the most expensive video game flops.

To be clear, while I can conceive of a world in which something like this happens, it feels very unlikely – hence its place on this list! But there are reasons to be concerned if you’re a Take-Two executive. Slow hardware sales for the PS5 and Xbox Series, combined with GTA 6 not getting a PC release, mean there’s a smaller potential audience for the game. Price rises for the game itself and the hardware it plays on in a difficult economy could price people out. And if GTA 5 is still fun and enjoyable for its online players, convincing them to switch to a new game – especially if it means an investment of £650-700 to buy the game and a new console to play it on – won’t be a walk in the park.

Television – 90% Prediction:
Either 3 Body Problem or Strange New Worlds will be my “TV Series of the Year” in December.

Cropped promo posters for 3 Body Problem S1 (left) and Star Trek: Strange New Worlds S1 (right).
3 Body Problem (left) and Strange New Worlds.

I dish out my annual “End-of-Year Awards” every December – in fact, I just did the awards for 2025 a couple of days ago; click or tap here to check them out! But when I look ahead to 2026, there are really only a couple of shows that I think (at this early stage) could be in contention for the top award. Those are 3 Body Problem and Star Trek: Strange New Worlds. I’d be very surprised if something else comes along this year and eclipses *both* of these productions; the only one I could see even possibly doing so would be Silo.

Strange New Worlds is far and away the best modern Star Trek series, and even one of the best parts of the franchise as a whole. I was very disappointed to learn it would be cancelled after a cut-down fifth season. And 3 Body Problem’s first season was one of the best, most grown-up sci-fi shows I’ve seen in a long time. I’m genuinely looking forward to both shows’ continuations – and unless, for some reason, neither debuts in 2026, I’m almost positive they’ll be competing for my “TV Series of the Year” award in eleven-and-a-bit months from now!

Television – 50% Prediction:
A big, long-running series will finally be cancelled.

Still frame from The Simpsons depicting a "ratings graph" showing a steep decline.
It might be some kind of visual metaphor…

There are quite a few shows floating around that have been running for fifteen years or more. Grey’s Anatomy, Family Guy, Law and Order, Doctor Who, SpongeBob SquarePants, Criminal Minds, The Simpsons… the list goes on. But some of these shows are almost unrecognisable from their original incarnations, or worse, feel like they’re just going through the motions and coasting on past success. I tried for years to keep up with The Simpsons, for example, even though I could feel the quality declining. But I haven’t watched any new episodes for several seasons at this point, and it just feels like the show has well and truly run its course.

The Simpsons has been renewed for several more seasons and – inexplicably – another movie. But could we learn in 2026 that the show will eventually end? Or could another long-running programme, like Doctor Who’s revival, SpongeBob SquarePants, or Grey’s Anatomy, finally find themselves on the chopping block? I’d always rather a show end too soon, leaving me wanting more and lamenting that we didn’t get “just one more episode,” instead of running too long and becoming a joke. Maybe 2026 will finally be the year that one or more of these long-running television institutions kicks the bucket.

Television – 10% Prediction:
The Lord of the Rings: The Rings of Power will be cancelled after Season 3.

Promo still for The Lord of the Rings: The Rings of Power showing Elrond on horseback.
It’s Elrond!

The Rings of Power hasn’t been everyone’s favourite show, to put it mildly. And with long breaks in between seasons – Season 3 is not guaranteed to land in 2026, despite Season 2 wrapping up in the autumn of 2024 – even the folks who did tune in have begun to find other things to watch. Although Amazon and the Tolkien Estate had an agreement to make five seasons of The Rings of Power… are we sure the series will hit that mark?

According to some reports, The Rings of Power shed boatloads of viewers across its first season, with barely one-third of the people who watched the premiere making it to the finale. And Season 2 didn’t bring them back. No TV show is going to be worth making if no one’s turning up to watch it, let alone the most expensive TV series ever made. And with middling reviews from audiences, and a baked-in hate campaign from some folks online… The Rings of Power could, hypothetically, be more vulnerable than we thought. Amazon has done this before with another high fantasy show: The Wheel of Time was cancelled before its story could be wrapped up.

Star Trek – 90% Prediction:
Starfleet Academy will be confirmed to run for just two seasons.

Cropped promo poster for Star Trek: Starfleet Academy showing the main characters.
Will there be more Starfleet Academy after Season 2?

Unless Starfleet Academy can do something extraordinary that no other Star Trek show of the current streaming era has done, I think we’ll learn that there won’t be a third season. The series would, in my view, need to go viral and become a phenomenon – particularly with its younger target audience. If Starfleet Academy can genuinely compete with the likes of Stranger Things and Wednesday in terms of review scores and audience numbers, and also drive a massive, unprecedented number of new subscribers to Paramount+, then – and only then – would Skydance consider renewing the show.

But… do we really think that’s gonna happen?

I’ve said a few times now that I’m not particularly hyped for Starfleet Academy. The show, with its serialised story and teen focus, just doesn’t seem like it’ll be my thing. But that’s not why it’s part of this discussion. I’d love nothing more than to see Starfleet Academy succeed at bringing in legions of new fans to the franchise. I just struggle to see how it’ll manage to do so. And given Skydance’s obvious preference for films over TV, and the cancellations of all other Star Trek shows, I just get the sense that the two seasons which have already entered production will be all the series will get.

Star Trek – 50% Prediction:
Paramount-Skydance will do very little to celebrate the franchise’s 60th anniversary.

The "Star Trek 60" logo on a Starfleet Academy set photo.
Star Trek turns 60 years old in 2026.

With the exception of soap operas, how many TV shows reach their 60th anniversary with new episodes still being created and aired? Star Trek is practically unique amongst big sci-fi properties – heck, amongst entertainment franchises in general. Yet I don’t think that this new incarnation of Paramount really intends to do anything major to acknowledge the milestone. We’ve heard talk of a float at some parade in the United States. And Star Trek’s god-awful online shop will probably release some crappy A.I.-generated merch, like tote bags and beanies, featuring the new “Star Trek 60” logo. But will there be a crossover episode? Some kind of unannounced project that really leans into what Star Trek means and goes all-in?

I would *love* to see Paramount/Skydance do something big. A live broadcast, maybe, reuiniting the stars of past shows to talk all things Trek. Or a documentary about the creation of those early episodes. I’d really love to see a crossover – like we got in 1996 for the 30th anniversary. Maybe we could see Starfleet Academy characters visiting Pike’s Enterprise, or even using the Strange New World sets and bringing back some of the performers to re-tell a classic TOS story. Because Star Trek had gone off the air, we couldn’t get anything like that for the 40th or the 50th. But there’s a window of opportunity right now, in 2026, that may not come again, to really celebrate Star Trek with some kind of big on-screen event. I really hope Skydance has already given it the green light.

Star Trek – 10% Prediction:
A brand-new series will be announced.

Concept art of the USS Enterprise created for Phase II/The Motion Picture.
Will there be more Star Trek to come?

This one… I mean, it’s not gonna happen, is it? Don’t get me wrong: I’d love nothing more than for Skydance to make the genuinely shocking announcement that they’re commissioning a brand-new, episodic, exploration-focused Star Trek series! But I think it’s a remote possibility right now, given the new corporation’s clear choice to prioritise the cinema over television and streaming. A new Star Trek film has been announced and is potentially targeting a 2028 release, so will we see a new show announced before then?

My view remains that Star Trek as a whole – save for the occasional film project – will be shutting down for the foreseeable future after 2027 or 2028, whenever the final episodes of Starfleet Academy and Strange New Worlds air. But there’s still so much potential in this franchise, and it’s downright depressing to go into the big sixtieth anniversary year predicting cancellation and failure. So I’m crossing my fingers that we’ll get just one new series being announced.

So that’s it.

A render of the number 2026 in green.
2026 is just beginning.

I’ve made a few predictions for 2026, so let’s revisit this piece together in late December to see how much I got wrong! This is my first year making predictions like these, but I really like the 90/50/10 format, so I might try to make it an annual thing… if I remember. And if, next year, I actually have more predictions to make!

In any case, I hope this has been interesting, or just a bit of fun. I’m hopeful for some enjoyable entertainment experiences this year, and I’ll be doing my best to keep up with some of the films, games, and TV shows that I’ve been looking forward to – so stay tuned for some reviews and commentary here on the website!


All titles discussed above are the copyright of their respective developer, publisher, broadcaster, studio, distributor, etc. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Why is everybody so surprised that future Bethesda titles will be Xbox/PC exclusive?

A few months ago I briefly touched on the Microsoft buyout of ZeniMax – parent company to Skyrim developer Bethesda. The deal, which was announced back in September last year, has finally gone through after months of behind-the-scenes legal wrangling, meaning that Microsoft now officially owns Bethesda Softworks, its subsidiaries, and all of the games they’ve developed and produced. This is a significant acquisition for Microsoft, and looks sure to shake up the games market – at least the single-player games market! It will also certainly provide a big boost for Xbox Game Pass, which has already been touting the arrival of Bethesda’s back catalogue to the service.

Almost all Bethesda titles for at least a decade have been multiplatform, with releases on Sony’s PlayStation consoles and some select releases on Nintendo hardware too, and those games aren’t going to be taken away. Microsoft has also pledged to honour existing contracts for upcoming titles, meaning that both Deathloop and Ghostwire: Tokyo will still have timed exclusivity on PlayStation 5. After that, however, we can expect to see future titles arrive exclusively on Xbox Series S/X and PC.

Ghostwire: Tokyo will still be a timed PlayStation 5 exclusive.

Some games industry commentators seem taken aback at this notion, asking with mouths agape if Microsoft will seriously make upcoming Bethesda projects like Starfield and The Elder Scrolls VI Xbox/PC exclusive. To those folks I ask a simple question: really? This seems like a surprise to you?

Microsoft paid $7.5 billion for Bethesda, and for that huge investment they’re going to want a lot more than a few new titles in the Game Pass library. Exclusive games sell systems, and in 2021 exclusive games drive subscriptions too. Microsoft fell way behind in the last generation as the Xbox One was massively outsold by the PlayStation 4, and a lack of decent exclusive games was a huge factor in explaining why that was the case. Microsoft has tried to rectify the situation by acquiring Obsidian Entertainment, Compulsion Games, Playground Games, Ninja Theory, and other studios, and guess what? Those studios now make games for PC and Xbox only. Some of these investments will take time to pay off, but as the new console generation rolls into its second and third years, I think we’ll see a big push from Microsoft with some of these new exclusive games.

Expect to see future Bethesda titles be Xbox/PC exclusive.

Titles from Microsoft-owned franchises like Halo, Gears of War, State of Decay, and standalone games like Sea of Thieves aren’t going to be released on PlayStation (or Nintendo) so I’m afraid that people are getting their hopes up if they expect to see future Bethesda titles on any other platform. Microsoft wouldn’t have spent such a huge sum of money not to capitalise on their acquisition, and while in the immediate term nothing is going to change, give it a couple of years when Starfield is ready, The Elder Scrolls VI is preparing for launch, and Bethesda are working on new entries in the Fallout or Doom series and you can guarantee they will be Xbox/PC exclusive.

Sometimes I sit down to read through opinion and commentary by other games industry writers – including some pretty big names – and I’m surprised how they can get it so wrong. It seems naïve in the extreme to be banking on any future Bethesda title – including huge ones like The Elder Scrolls VI and a potential future Fallout title – to be anything other than exclusive to Microsoft’s platforms. That’s how these things work, and it’s why Microsoft was willing to get out their wallet in the first place.

I wouldn’t bet on being able to play Starfield on your PlayStation 5.

Though it may seem “unfair” to lock games to a single platform (or pair of platforms, in this case) it’s how the industry has operated since day one. Nobody got upset about Marvel’s Spider-Man being a PlayStation 4 exclusive, even though that game wasn’t made by Sony, but rather one of their subsidiaries. It was just expected – Insomniac Games make PlayStation titles, just like 343 Industries make Xbox titles. Bethesda’s acquisition means they join Team Xbox. It may not be great fun for PlayStation gamers who had been looking forward to a future Bethesda title, but that’s the reality of the industry.

Be very careful if you hear an analyst or commentator saying that they believe Bethesda titles will still come to PlayStation. Rather than getting your hopes up or setting up false expectations, it may be better to plan ahead. If Starfield or The Elder Scrolls VI are games you’re dead set on playing, consider investing in Xbox. The Xbox Series S is a relatively affordable machine at £249/$299, and if you only need it for a couple of exclusives that you can’t get elsewhere it could be a solid investment – certainly a lot cheaper than a gaming PC.

The Xbox Series S might be worth picking up.

Despite all of this, I still feel Sony has the upper hand in the exclusives department, at least for now. It will be a couple of years or more before Microsoft can fully take advantage of their new acquisition, and other titles from developers like Obsidian – who are working on a game that looks superficially similar to The Elder Scrolls series – are also several years away. Sony, on the other hand, has games out now like Spider-Man: Miles Morales and the Demon’s Souls remake, as well as upcoming titles like God of War: Ragnarok and Returnal to draw players in. Microsoft is still pursuing a frankly bizarre policy of making all Xbox Series S/X games available on Xbox One for the next year or so, so for exclusive next-gen gaming in the short term, Sony is still the way to go.

I remember when Microsoft entered the home console market for the first time in 2001. A lot of commentators at the time were suggesting that Microsoft were buying their way in, that they would throw their wallet around and other companies would find it hard to compete. It never really happened, though, at least not to the extent some folks feared. The acquisition of Bethesda is a big deal, but Bethesda and all its subsidiaries have published only around 20 games in the whole of the last decade, so in terms of the wider gaming market, and considering how many games there will be on PC, Xbox Series S/X, and PlayStation 5 in the next few years, it’s a drop in the ocean.

That doesn’t mean it won’t sting for PlayStation fans who want to play Starfield or The Elder Scrolls VI, though. Better start saving up for an Xbox!

All titles listed above are the copyright of their respective studio, developer, and/or publisher. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.