Answering Ten of the Biggest Geeky Questions!

A spoiler warning graphic.

Spoiler Warning: Spoilers may be present for some of the franchises/properties discussed below.

There are a handful of “big questions” that define one’s place in geekdom – and today it’s my turn to answer some of them!

I thought it could be a bit of fun to consider some of the biggest questions that geeks like us have to wrangle with. Which fictional character is stronger? Which gaming platform is the best? These questions are contentious, especially here on the interweb – but I hope you’ll engage with this piece in the spirit of light-hearted fun! That’s how I’m choosing to present my answers, in any case.

As I always like to say, nothing we’re going to talk about today is in any way “objective!” These are my wholly subjective takes on questions that are intended to evoke strong reactions, so I hope you’ll keep that in mind! Although I’ve said that these are ten of the “biggest” geeky questions, I’m sure you can think of others – so this is by no means a definitive list.

A stock photo of a contemplative man surrounded by question marks.
Let’s contemplate some big questions together!

I’ve considered myself a geek – and been considered a geek by others – for basically my whole life. As a kid and a teenager, I moved in nerdy circles and friend groups where the likes of fantasy, sci-fi, horror, and video games were frequent topics of conversation. And in the ’80s and ’90s, those things were far less “mainstream” than they are nowadays! It’s actually been really cool to see the likes of The Lord of the Rings, Star Wars, and Marvel become some of the biggest entertainment properties on the planet – as well as the explosion in popularity of video games. When I was at school, and even into my young adulthood, admitting to being interested in those kinds of things could lead to mockery and even bullying!

For these questions today, I’ve set myself the rule of providing an actual answer – no cop-out, fence-sitting, “I like both equally” answers here! As I’ve already said, all of this is just one person’s opinion – and at the end of the day, this is supposed to just be for fun. So please try not to take it too seriously; none of this is worth getting into an argument over!

With the introduction out of the way, let’s answer some tough geeky questions!

Question #1:
Who’s the best Doctor?
Doctor Who

A promo image for Doctor Who showing all of the various incarnations of the titular character.
All of the Doctors – so far!

I don’t really remember watching much Doctor Who as a kid. The original incarnation of the long-running BBC sci-fi series was coming to an end when I was younger, and by the time I was getting interested in the genre, it was Star Trek: The Next Generation that really captured my imagination. As a result, I’m going to exclude all of the pre-2005 Doctors from consideration; I simply haven’t seen enough of any of them to really have a favourite.

Of the Doctors that have been part of the revived series, the Twelfth – played by Peter Capaldi – is my favourite… but with a big caveat! Capaldi gave the best individual performance as the Doctor in the role – hands down. No disrespect meant to any of the others… but I don’t think it’s even close. He’s a performer with exactly the right style, look, and gravitas – and in my view, he played the role absolutely perfectly. That’s why I didn’t hesitate when it came to naming him as my favourite!

Still frame from Doctor Who (2005) showing Pearl Mackie and Peter Capaldi.
Peter Capaldi’s Twelfth Doctor is my personal favourite.

But there’s a catch, as I said. Capaldi’s seasons as the Doctor – Seasons 8 through 10 of the post-2005 series – were almost universally terrible. There was one decent companion (Bill, played by Pearl Mackie) but her character was treated almost as an afterthought and she met a stupid and unsatisfying end. There were hardly any decent villains or antagonists, no truly standout episodes, and really very few memorable moments at all. In fact, Capaldi’s tenure as the Doctor marked a significant decline in Doctor Who’s quality… and the series doesn’t seem to have recovered.

In terms of the best seasons of the revived Doctor Who, I’d have to give the award – somewhat begrudgingly – to Seasons 2 through 4, which starred David Tennant in the title role. The quality of the stories produced at that time was so much higher, with some truly outstanding adventures in the mix. If only there was some way to go back in time and combine Capaldi’s performance with Tennant’s storylines. Where’s a Tardis when you need one, eh?

Question #2:
Who would win in a fight: Batman or Superman?
DC Comics

Cropped poster for Batman vs Superman (2016) featuring the title characters.
Wasn’t there a mediocre film dedicated to answering this question?

Uh, this one should be obvious. It’s Superman, right? It has to be – if you gave any other answer then I don’t think you’ve been paying attention! Who would win in a fight between an overpowered demigod and a billionaire with some expensive gadgets? Yeah… the demigod is gonna win this one. He could launch Batman into the sun, punch him so hard that every bone in his body would shatter, use his heat-vision on him from half a mile away… the list of ways in which Superman could not just defeat but murder and utterly annihilate Batman is nearly endless!

Superman is, I would argue, increasingly difficult to depict in film because of how blatantly overpowered he is. If you read my review of Zack Snyder’s Justice League a couple of years ago, you might remember me saying that the film flopped around, desperately trying to find a way to include the rest of its cast of superheroes… but to no avail. There was no getting away from the simple fact that Superman could do it all single-handedly without even breaking a sweat.

Cropped cover of Action Comics #19 showing Superman.
Superman on the cover of Action Comics #19 in 1939.

At the time the character of Superman was first created, all the way back in 1938, it wasn’t a problem. In fact, creating an “all-round, all-American hero” for comic books aimed at children was exactly the point. Superman is textbook escapism – he’s the perfect hero archetype that can do it all. In context, Superman works, and when all you want is a “good guy” to save the day and stop the evil villains, he’s perfect for the part.

But any story that puts Superman in genuine danger has to come up with a reason why. The man’s basically invincible, save for the mysterious crystal known as kryptonite, and I think at least some of Superman’s big-screen and small-screen adventures suffer as a result of that. But to get back on topic: Superman would win in a fight, and he’d win incredibly quickly and incredibly easily!

Question #3:
Console or PC?

A Super Nintendo console on a red background.
A Super Nintendo – or SNES.

In the early ’90s, the first home console I ever owned was a Super Nintendo. From then on, all the way through to the middle of the last decade, console was my preference. I liked the pick-up-and-play nature of consoles, with no need to check system requirements or fiddle with settings to just get a game running. The underpowered PCs that I had in the ’90s weren’t much good for gaming, so I think that’s part of it, too. But you have to also remember that, for a long time, consoles were just better in terms of performance – and especially in terms of value – than PC.

But nowadays I’m firmly on Team PC! I built my own PC for the first time a couple of years ago, and prior to that I had a moderately-priced “gaming” PC. Since about the middle of the 2010s, PC has been my platform of choice for practically everything. I will consider picking up Nintendo’s next machine when it’s ready, but my Nintendo Switch has been gathering dust since I stopped playing Animal Crossing and Mario Kart 8… so I’m not sure how great of an investment that’ll really be!

Stock photo of a gaming PC.
A very pretty gaming PC setup.

PC offers the best of both worlds. Wanna play an in-depth strategy game or city-builder with loads of options and menus that really need a mouse and keyboard to navigate? PC can do that. Wanna plug in a modern control pad to play a third-person adventure title? PC can do that too. Wanna install a virtual machine and play games from the Windows 95 era? PC can do that! Wanna emulate every console from the Atari 2600 to the Dreamcast and play games that are out-of-print everywhere? PC can do that too!

With Game Pass bringing a lot of new titles to PC on launch day, and with Sony even porting over some of its previously-exclusive titles too, PC really feels like the place to be. It’s a lot more expensive to get started with – and that’s still a massive point in favour of consoles for players on a budget. But once that initial expense is out of the way, the abundance of sales on platforms like Steam means that a lot of titles – even newer ones – can be picked up at a discount. I’m really happy with my PC as my main gaming platform, and I doubt I’ll be picking up an Xbox or PlayStation this generation.

Question #4:
What would be the best fictional world to live in?

There are plenty of fictional worlds to choose from!

There are loads of absolutely awful answers that people give to this question! Who’d want to live in Star Wars’ fascist-corporate dystopia, for example, which seems absolutely terrible for anyone not blessed with space magic? Or any fantasy setting with a medieval level of technology? Sure, you might have a magic elf as your buddy… but if there’s no central heating, antibiotics, or flushing toilets… you’re gonna have a bad time!

My pick is simple: Star Trek’s 24th Century. There are things to worry about, sure: the Borg, the Cardassians, and the Klingons to name but a few threats! But there are so many wonderful inventions and technologies that would make life so much better. For me, as someone with disabilities, the idea of some or all of my health issues being cured is perhaps the biggest – but there are plenty of others, too.

The USS Enterprise orbiting Earth.

Star Trek does not depict, as some have tried to claim, a “communist utopia.” As we see on multiple occasions throughout the franchise, private property still exists, and people have a great deal of freedom and autonomy. Star Trek’s future could be more accurately described as a post-scarcity society – one in which technological improvements have brought unlimited power generation, food, and other resources to the people.

There are some dark spots in Star Trek’s future – but these tend to be places outside of or separate from the Federation. Assuming I could live somewhere in the Federation, and have access to replicators, warp drive, weather-controlling satellites, and Starfleet for defence… I think it would be bliss! And so much better than anywhere else I can think of.

Question #5:
Martin or Tolkien?

Who’s the superior author?

I don’t need to think too long about this one! JRR Tolkien is, for me, one of the greatest authors of all-time. George RR Martin, in contrast, can’t even finish his own story, and seems far too easily distracted by other projects – including writing TV episodes and working on video games. And c’mon… he literally copied the “RR” part of Tolkien’s name for his own pen name!

Jokes aside, I think both writers are pretty great. Tolkien could be, in places, a little too black-and-white with his protagonists and antagonists, with the goodies being pure and virtuous and the villains being corrupt and evil. Martin’s work deliberately upends many of those notions, and he places imperfect and even selfish characters at the heart of his stories. Some of George RR Martin’s characters feel more nuanced – and dare I say more human – than Tolkien’s.

The Fellowship of the Ring at Rivendell from the 2001 film adaptation.

But Tolkien was a pioneer, writing the first modern fantasy epic. Martin, and countless other writers, are simply following in his footsteps. While Martin’s work is hardly derivative, some of the choices he makes in his writing are a reaction to the way Tolkien’s worlds and characters were set up. It’s impossible to critique A Song of Ice and Fire without making multiple references to Tolkien – whereas Tolkien’s work has always stood on its own two feet.

I would love it if George RR Martin would finish his magnum opus, but as time passes I feel less and less sure that he’s even interested in doing so. Now that Game of Thrones has finished its run on television, and Martin has seen the overwhelmingly negative reaction to its ending – which will have contained at least some elements that he planned to include in the remaining books – I just don’t get the impression that his heart is in it in the same way it was a few years ago. Tolkien’s work, in contrast, is complete and has been for decades – and people are still interested in new adaptations.

Question #6:
Who’s the best Star Trek captain?

Promo banner for Star Trek Day showing multiple characters.
Multiple captains on a promo banner for “Star Trek Day.”

I’ve always struggled with this question. But I’ve gone on record several times here on the website as saying that if you put a gun to my head and forced me to choose – as this question is metaphorically doing – I’d pick Deep Space Nine’s Captain Benjamin Sisko. So that’s gonna be my answer!

There’s a lot to be said for Captain Kirk – Star Trek’s first captain. He paved the way for all of the others, and without him, Star Trek would not be the same today – if it even existed at all. And Captain Picard was my personal first captain; it was through The Next Generation that I became a Trekkie in the early ’90s. Without him and the crew he led, there’s a chance I would never have fallen in love with Star Trek in the way that I did. And all of the other captains from Janeway and Burnham to Archer and Pike all have wonderful qualities that make Star Trek into the franchise it is today.

Still frame from the documentary What We Left Behind showing Avery Brooks as Captain Sisko in a remastered clip.
Captain Benjamin Sisko.

But Captain Sisko has always stuck out to me. In the first few seasons of Deep Space Nine he only held the rank of Commander, so we got to see his rise to the rank of captain as the story of that show unfolded. He was also a man with a deeply traumatic past, having to come to terms with the death of his wife while raising his son alone. He was a fantastic leader – not just of a crew, but of a community. Sisko could reach out across the cultural divide to Ferengi, Klingons, changelings, Bajorans, and more. He turned DS9 from a military outpost into a friendly place to visit and a bustling port.

Although words like “scientist” and “explorer” might not be the first ones that spring to mind when we think of Captain Sisko, he had those traditional Starfleet qualities, too. We’d see him as a pioneer of exploring the Gamma Quadrant and the wormhole, as well as interacting with the non-corporeal Prophets – the very definition of seeking out new life! Sisko could also be a soldier and a diplomat when he needed to be – and to me, he embodies the very best of Starfleet in the 24th Century.

Question #7:
Marvel or DC?

The logos of both Marvel and DC.

I don’t read comic books – and I never did, even as a kid. So my limited knowledge of both of these brands comes from their cinematic outings, not the original source material! I wanted to get that caveat out of the way before we got into the weeds with this one.

If you were to ask 100 people on the street to name a superhero, I think Superman and Batman would probably be the two names you’d hear most often. So DC, at least in my opinion, has produced the two most memorable and noteworthy superheroes. But Marvel, at least on the big screen, has a bigger and stronger ensemble – as we saw when Avengers Endgame briefly became the highest-grossing film of all time.

Still frame from Batman & Robin (1997).
Batman & Robin (1997).

Although I want to say that I’ve gotten roughly equal enjoyment from DC and Marvel over the years, I promised you no fence-sitting and no cop-outs! Based on the strength of characters like Batman, who have starred in some really great films over the years, I think I have to give the win to DC. Marvel’s output is becoming increasingly convoluted, and just keeping up with the franchise to know who’s who and what happened last time can feel like a full-time job! At least DC still produces some standalone or semi-standalone films and TV shows that I can dip in and out of.

Aside from Batman and Superman, though, DC hasn’t really been able to successfully capitalise on its other superheroes – let alone turn them into household names. Wonder Woman, Aquaman, the Flash, and Green Arrow have all had limited success in a single film or TV series, but others have struggled. Batman may drag DC over the finish line this time… but there’s still room for improvement!

Question #8:
Star Wars or Star Trek?

Still frame from Star Wars (1977) showing the Death Star.
The Death Star at Yavin IV in Star Wars.

If you’ve read the name of this website, I’m sure you can guess which way this one’s going to go! Thankfully the whole “Star Wars versus Star Trek” rivalry that was a big deal a few years ago has more or less died out, and fans no longer feel quite so tribal about which is the best. There’s been a lot more crossover in recent years, with Trekkies and Star Wars fans happy to enjoy both franchises.

I consider myself a Trekkie first and foremost – so I’ll answer this question by saying that I prefer Star Trek over Star Wars. But that doesn’t mean I hate or dislike Star Wars by any stretch. In fact, some of my favourite entertainment experiences of all-time have come courtesy of the Star Wars franchise: games like Knights of the Old Republic and films like Rogue One are genuinely fantastic.

Promo photo of the main cast of Star Trek: The Next Generation Season 2 (1988).
The cast of Star Trek: The Next Generation Season 2.

What I like about Star Trek is that many of its stories aren’t about fighting a villain or defeating an adversary – but about exploration, science, engineering, and just what it might be like to live in space in the future. Star Wars, by its very nature, is more violent, with more of a focus on conflict. That’s fine when I’m in more of an action mood – but there are times when a story about seeking out new life or learning to communicate is what I’m looking for.

It’s also worth pointing out that there’s a heck of a lot more Star Trek than Star Wars! At the time I first encountered the franchises, it wouldn’t be totally unfair to say that there were two good Star Wars films and one okay-ish one – at least in the opinion of a lot of folks! Star Trek already had more than 100 episodes of TV and five films under its belt, so there was plenty to get stuck into as a viewer in the early ’90s! Quantity over quality is never a good argument, of course… but if I’m enjoying something I’m always going to be happy to get more of it! Star Wars is slowly catching up to Star Trek now that Disney has commissioned several made-for-streaming series, but there’s still a long way to go to reach Star Trek’s 900+ episodes!

Question #9:
Sci-Fi or Fantasy?

The NeverEnding Story (1984) was one of my favourite films as a kid.

This may come as a surprise, but fantasy was my first love long before I got interested in sci-fi, space, and the “final frontier!” Among my earliest memories is reading The Hobbit – a book that was originally intended for children, lest we forget. I can even remember pointing out to my parents that there was a typo on one page; the word “wolves” had been misprinted as “wolevs.” Aside from Tolkien’s legendary novel, I read other children’s stories including Enid Blyton’s The Faraway Tree, and watched films like The Neverending Story.

But it’s not unfair to say that sci-fi became a much bigger deal for me by the time I was reaching adolescence. Inspired by Star Trek: The Next Generation I immersed myself in science fiction, reading as many books about space and the future as I could get my hands on, and watching films like Alien and the Star Wars trilogy. TV shows like Quantum Leap, Space Precinct, and Buck Rogers in the 25th Century graced my screens in the ’90s, as did more kid-friendly offerings like Captain Scarlet.

Star Trek: The Next Generation turned me into a sci-fi fan!

So while I can happily say that I enjoy both genres for what they offer, sci-fi has been my preference going back more than thirty years at this point! Star Trek opened my eyes to science fiction and remains one of my biggest fandoms to this day! But there are many other sci-fi films, shows, books, and video games that I’ve enjoyed – everything from Mass Effect and Foundation to Battlestar Galactica and Halo. Sci-fi is great escapism, and I love the feeling of being whisked away to another world or another moment in time.

Though I haven’t forgotten my roots as a fan of fantasy, and still enjoy many fantasy titles across all forms of media, if I had to choose I’d definitely say that I’m a fan of sci-fi first and foremost. Sci-fi feels broader and more varied in some respects – there are radically different presentations of humanity’s future, the kinds of aliens we might engage with, and so on. Modern fantasy tends to stick to a medieval level of technology and use the same kinds of magical spells and the same handful of races – Elves, Dwarves, Orcs, and so on – in different combinations depending on the story.

Question #10:
What’s your favourite anime/cartoon series?

Still frame from Shenmue: The Animation showing Ryo and Fangmei.
There’s an anime adaptation of Shenmue.

I have to confess something at this point: I’ve never seen any anime. I don’t know why exactly – I’ve never really been in friendship groups where anime was a topic of conversation, and when I was a kid, there wasn’t any anime on TV or in the cinema that I can recall. I’ve yet to encounter an anime series that felt like a must-watch – with the only exception being the adaptation of Shenmue that I really ought to get around to watching one of these days! But until I do… no anime for me.

I had to think about this question for a while, though. There are some great adult animation programmes: Lower Decks, Futurama, Rick and Morty, South Park, and The Simpsons all come to mind. The Simpsons in particular was a pioneer of adult animation, and a series I remember with fondness from its ’90s heyday here in the UK! The fact that my parents – and many others of their generation – absolutely loathed The Simpsons was a huge mark in its favour for a renegade adolescent!

Still frame from the Phineas and Ferb Season 3 episode What A Croc showing the kids on jet skis.
Phineas and Ferb.

But on this occasion, I’m giving the award to Phineas and Ferb. Regular readers might remember me talking about this series as one of my “comfort shows;” a programme I often return to when I need a pick-me-up. I recall watching a promo for the series circa 2007-08, and although kids’ cartoons on the Disney Channel should’ve held no appeal… something about Phineas and Ferb called out to me. I tuned in and I was hooked from almost the first moment.

Phineas and Ferb’s two-and-a-half story structure – with the kids making an invention, their sister trying to bust them for it, and special agent Perry the Platypus on a mission to fight evil – felt incredibly fun and innovative, and more often than not the storylines would intersect in creative and unexpected ways. There are also some fantastic moments of characterisation in Phineas and Ferb, particularly with the breakout character of Dr Doofenshmirtz. I was thrilled to learn that the series will be returning for two new seasons and a whopping forty new episodes, and I really hope it will be as good as it was the first time around.

So that’s it!

The famous "that's all folks" card shown at the end of Looney Tunes cartoons.
That’s all for now!

I hope this has been a bit of fun – and maybe bolstered my geeky credentials just a little. As I said at the beginning, I don’t think any of these subjects are worth fighting about or losing friends over, but I’ve had fun sharing my thoughts and nailing my colours to a few different masts!

The great thing about sci-fi, fantasy, gaming, and the wide world of geekdom is just how much of it there is nowadays. There are so many high-budget productions on the big screen, the small screen, and in the gaming realm that we’re really spoilt for choice. As much fun as it is to play favourites and pick one series or franchise over another… more than anything else I’m just glad to be living through a moment where geekdom is having its turn in the spotlight! That may not last forever – a return to action movies, westerns, or whatever else might be on the cards one day. So we should all make the most of it and enjoy it while it lasts!

It’s been interesting to consider some of these questions, and I hope reading my answers has been entertaining for you, too!


All properties discussed above are the copyright of their respective owner, company, distributor, broadcaster, publisher, etc. Some stock photos courtesy of Unsplash. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

3 Body Problem: Netflix Review

The first part of this review is free from major story spoilers. The end of the spoiler-free section is clearly marked.

Right off the bat, I ought to tell you two things. First, I’ve never read The Three-Body Problem by Liu Cixin, nor either of its sequels. I’d seen the barest of outlines of the premise when I looked into it a couple of years ago – after hearing that Netflix had greenlit this adaptation – but I didn’t track down and read a copy. To be honest… it seemed like it might be a bit weighty and dense for my reading tastes! As a result, I’m not going to be comparing 3 Body Problem to its source material – because I’m totally unfamiliar with that source material. I know there have been some alterations, with several characters being merged and ethnicities being changed to take a Chinese story and make it multi-racial and multi-cultural, but that’s really the extent of my knowledge of the changes that Netflix made with its adaptation.

Secondly, regular readers might recall that I didn’t like the final season of Game of Thrones. Why is that relevant? Because the executive producers/showrunners of 3 Body Problem are none other than David Benioff and DB Weiss – who helmed Game of Thrones for its entire eight-season run. I think I’m right in saying that 3 Body Problem is Benioff and Weiss’ second project since Game of Thrones ended, but its the first that I’ve come across – and arguably the first big project since that series ended its run back in 2019.

Cropped promo poster for 3 Body Problem (2024).
Promo poster for 3 Body Problem.

I’ve felt for a long time that Benioff and Weiss did exceptionally well at adapting a complicated series of novels for the small screen – so there was hope for their treatment of 3 Body Problem. Where they went off the rails, I would argue, and where their particular skillset was not as useful, was in writing their own narrative threads and picking up a half-complete story. Nobody could’ve known back in 2008, when Game of Thrones first entered pre-production, that the novels upon which it was based wouldn’t be finished in time and that the TV series would end up “overtaking” the books. But unfortunately, Benioff and Weiss were left to pick up the pieces – and came up short.

But that’s enough about Game of Thrones for now! All of this is to say that, when dealing with a complete novel trilogy, I felt that there was the potential to see Benioff and Weiss shine once more; to put their unique skills to use on an adaptation of a fully-complete story. And, based on the first season of 3 Body Problem, I think I was right about that.

Photograph of David Benioff and DB Weiss at the Emmy Awards.
3 Body Problem is helmed by David Benioff (left) and DB Weiss.
Image Credit: IMDB.

So here’s the headline: I liked 3 Body Problem. It was exceptionally well-paced with some incredible acting performances, even from stars that I wasn’t particularly keen to see included. Its narrative was gripping; truly well-written sci-fi with a complicated yet enthralling underlying premise. Characters behaved in ways that felt genuine and human, something that can sometimes get lost in stories about higher dimensions, aliens, and interstellar communication.

Visual effects weren’t perfect, and I felt there were a few moments of the dreaded “uncanny valley” creeping into 3 Body Problem. However, when the action focused on characters up close, set designs, costumes, and props all looked great, and many smaller CGI/animated moments looked solid. When compared to other flagship series in the sci-fi/thriller spaces, 3 Body Problem was probably about on par in terms of animation – and perhaps a cut above when it came to physical sets and props.

Still frame of 3 Body Problem (2024) showing a helicopter approaching a ship at sea.
Some CGI/animated moments fell into the “uncanny valley.”

3 Body Problem dipped its toes in narrative arcs that looked at religious communities and cults, conspiracy theories, alien races, cross-species communication, and much more. The core group of characters felt well-rounded, and the way in which they interacted with these often strange and confusing storylines went a long way to making the whole thing work and feel relatable. Although much of the action focused on scientists who are far more intelligent than I am, I still found myself relating to them and seeing this twisted version of our own world through their eyes. More than once I caught myself wondering how I would’ve reacted, or how I would’ve chosen to act if I were in their shoes – and to me, that’s great storytelling!

There were a few lines of dialogue that were either clunkily overladen with exposition or that made me roll my eyes, but for the most part the series did exceptionally well in that regard. Taking several complicated concepts from the realm of theoretical physics and making them understandable for the layperson is no mean feat – but I came away from every episode feeling like I understood what was going on, where the sources of tension and drama were, and how it was impacting our characters and the world around them. Obviously 3 Body Problem isn’t a physics class, and I don’t want to pat myself on the back and pretend that I somehow comprehend something that other viewers wouldn’t! But I want to draw attention to the very real successes that the series had in making its dense topics work in this fictional setting.

Cropped promo poster for 3 Body Problem (2024).
Most of the main cast members on a promo poster.

The only real concern I have about 3 Body Problem is this: at time of writing, it hasn’t been renewed for a second season. The first season didn’t complete the story, so it needs at least one or realistically two or three more seasons to adapt the remaining books in the series and bring everything to a satisfying conclusion. I’m sure that the production team and actors will be happy to make the rest of the story – but right now, the spectre of cancellation is hanging over the series. Netflix has a disappointing track record in this area, with a number of popular and high-profile series being cancelled after a single season. I truly hope that 3 Body Problem won’t join them in the growing Netflix graveyard.

I’ve also made the point before about long breaks in between short seasons. 3 Body Problem ran to eight episodes – which is increasingly typical for a flagship made-for-streaming series these days. With Netflix still uncommitted to a second season, it will take time to re-start production, and that could easily lead to a two-year wait for Season 2. That’s not great, in my opinion, and while I obviously want to see the series continue and finish telling the compelling story it set up, there are issues that arise when any story disappears for years at a time.

The old Netflix logo.
Do we need to start a campaign to ensure that Netflix renews 3 Body Problem?

So I think I’ve covered as much as I can without digging into specific story threads and character moments. I don’t put numbers out of ten or star ratings out of five on my reviews, but if you want to know whether or not I recommend 3 Body Problem, the answer is a resounding “yes.” Definitely give it a watch if you have access to Netflix, and it’s probably even worth picking up a month’s worth of Netflix to give it a watch if, like me, you’re being a bit more careful with subscriptions in the current economic climate. That’s what I did, at any rate!

What I’ll do now is talk in a bit more detail about characters and storylines – right up to the end of the season. So if you haven’t seen 3 Body Problem yet and you don’t want to have it spoiled, this is your opportunity to jump ship! But I hope you’ll come back to see what I have to say after you’re done watching all eight episodes.

A Star Wars-themed "spoiler warning" graphic.

This is the end of the spoiler-free section of this review. There will be spoilers for 3 Body Problem from this point forwards – including twists, character arcs, and the way the season ended.

There are some producers and writers who love to collaborate with the same actors over and over again. Tim Burton and Johnny Depp, John Ford and John Wayne, and JJ Abrams and Simon Pegg all come to mind as well-known partners across multiple productions. But I confess that I was a little surprised (and disappointed) to see Benioff and Weiss pick three prolific former Game of Thrones cast members to star in 3 Body Problem. Going into the series, I was especially cautious about John Bradley taking on a main role – but also worried about the potential for Liam Cunningham and Johnathan Pryce to overshadow or get in the way of the scenes they were in.

None of these three had any on-screen interaction, which I think is actually a good thing. Pryce is an actor who’s played many different roles over the years, and while his “religious nut” character in 3 Body Problem had echoes of his starring role in Game of Thrones, it wasn’t enough to overshadow it as I’d feared. Cunningham took on a very different role as the leader of the shadowy MI5/CIA-inspired organisation, and thoroughly excelled.

Still frame from 3 Body Problem (2024) showing John Bradley as the character Jack Rooney.
John Bradley in 3 Body Problem.

John Bradley was the actor I had the most concerns about going into 3 Body Problem, and while I wouldn’t say that he was “miscast” in that role… I think there’s a degree of favouritism from the producers there. Bradley’s performance was solid enough, but Rooney was arguably the least-convincing of the main characters – meaning his relatively early demise was probably to the series’ overall benefit.

Ever since she first appeared as Keiko O’Brien in Star Trek: The Next Generation, I felt that Rosalind Chao had the ability to play a starring role. We saw a bit of that in Deep Space Nine, with episodes like In The Hands of the Prophets that gave Keiko a central role in the plot. Chao did not disappoint in 3 Body Problem, taking on the challenging role of an elder Ye Wenjie. Ye was the one who contacted the San-Ti, and who “invited” them to come to Earth, and later had to come to terms with what that might mean for herself and for humanity. The younger version of the character seemed to be steadfast and resolute in her decision, but as time passed – and especially after the San-Ti had abandoned her and her followers to their gruesome fates – Ye was left alone with the weight of what she had done.

Still frame from 3 Body Problem (2024) showing Rosalind Chao as the character Ye Wenjie.
Ye Wenjie is confronted with the reality of the San-Ti’s impending arrival.

It’s hard to imagine an actor better-placed to play that role, and Rosalind Chao excelled. The scene in which Ye Wenjie was revealed as the true leader of the San-Ti worshippers was genuinely breathtaking, and her scenes in a holding cell as she at first resisted sharing what she knew, then came to terms with the San-Ti abandoning her and her fellow cultists, was riveting. Ye’s final realisation that she had single-handedly inflicted this catastrophe on all of humankind was shattering for her – and Rosalind Chao brought every bit of that process to life in gut-wrenching fashion.

One thing that modern sci-fi does exceptionally well is emphasising just how different an alien race could be from humanity. We’re used to seeing prosthetic foreheads on aliens in Star Trek, or the human-sized, bipedal aliens present in the Star Wars galaxy, but the reality of alien life – assuming it exists out there in the cosmos somewhere – is likely going to be very different! The Expanse showed us the “protomolecule,” and that was a really clever and fun idea. And in 3 Body Problem we’re introduced to the San-Ti.

Still frame from 3 Body Problem (2024) showing the San-Ti Sophon on a television screen.
The San-Ti presented themselves as humanoid.

I would love to know what the San-Ti really look like. Are they giant space bears? Insectoid? Perhaps some kind of multi-legged amphibian? The fact that they went unseen for the entirety of 3 Body Problem – being represented only by deliberately humanoid virtual avatars – was a hugely positive thing as it keeps the mystery going! I’m not sure whether their true form gets revealed in one of the subsequent novels, but I kind of hope that they remain a mystery. Keeping only a single humanoid avatar (and human cultists) worked exceptionally well. And I think the series might lose something significant if the San-Ti’s true form were revealed too soon!

The titular “three-body problem” is something that, I have to confess, my neanderthal brain is struggling with. A planet orbiting three stars is affected by the gravity of all three – but predicting its path becomes impossible beyond a certain point. That’s my ridiculously oversimplified understanding… but here’s what I don’t get. If the planet’s position can be predicted at all, what’s to stop someone clever from making prediction atop prediction, until they’ve plotted the planet’s course over centuries or millennia? It’s something to do with “chaos theory,” isn’t it? This stuff is way above my intellectual level! But it’s to the credit of 3 Body Problem that I came away with even that basic of an understanding of such a complex topic.

Still frame from 3 Body Problem (2024) showing three suns in the sky.
I’m no physicist… but there are three suns!

Having two timelines on the go at once – a “present day” and “flashback” – seems to be in vogue in made-for-streaming TV at the moment, but it’s one element of 3 Body Problem that worked well. We started with young Ye Wenjie in the 1960s, and then jumped ahead to see the main plot of the series beginning to unfold. But there were mysteries left in the past that the story would dip back into at key moments, and these two timelines came together to tell a single, cohesive story.

There were some brutal moments in the flashback timeline, right from 3 Body Problem’s premiere episode. I’m not especially familiar with the history of China and its cultural revolution, but from what I can tell, these kinds of “struggle sessions” were commonplace during the Mao regime. Seeing one unfold in such brutal fashion was pretty hard-hitting, and while the series didn’t spend a lot of time on this, the themes of authoritarianism and later environmentalism as driving forces motivating Ye, Evans, and other characters were an important part of the way the story was constructed.

Still frame of 3 Body Problem (2024) showing young Ye Wenjie in a flashback scene.
Ye Wenjie in a flashback sequence.

Despite great performances by Jonathan Pryce and Ben Schnetzer (as older and younger versions of the character respectively), Mike Evans is perhaps a character who needed a bit more screen time. I found the devotion to the “Lord” to be suitably creepy – and reminiscent of more than one real-world cult – but Evans’ transformation from wide-eyed environmental activist to oil company executive seemed pretty abrupt. And there wasn’t a lot in the flashback sequences that I felt really informed his steadfast devotion; why had he taken to worshipping the San-Ti so fervently?

And while we’re nitpicking: how had the San-Ti been communicating for (presumably) years or decades with Evans and his followers, placed spies on Earth… but didn’t understand the difference between fiction and truth, nor understand how humans are capable of lying? It seems like something they should’ve figured out a long time ago, but they didn’t until just the right moment for other narrative beats to play out. It’s not the worst contrivance in the world… and we could certainly make the case that it’s just another example of how truly different and “alien” the San-Ti are in their way of thinking. But as a story beat… it was perhaps the biggest point at which I felt the series could’ve benefitted from another couple of episodes.

Still frame of 3 Body Problem (2024) showing Jonathan Pryce as the character Mike Evans, sitting at a desk.
Mike Evans and the San-Ti had been communicating for years.

One thing I wasn’t expecting in a sci-fi series like 3 Body Problem was a realistic depiction of someone grappling with a terminal illness – but through the character of Will, the show delivered precisely that. Will’s storyline was incredibly emotional as he came to terms with the ending of his life, his regrets, and the things he’d left unsaid. I could’ve happily spent eight episodes just with Will and his friends – without any of the sci-fi shenanigans going on in the background. That’s how powerful I found those sequences to be. I’m not terminally ill, but I have health issues that I have to live with every day – and I found Will a truly relatable character as he saw his health decline.

There was, of course, a narrative pay-off to Will’s cancer diagnosis, and I liked the way in which 3 Body Problem tied all of its characters and story arcs together. Will seemed to be disconnected from the main storyline of the series much of the time, talking to the other main characters but not really involved with the plan to defend against the San-Ti. Not until the last moment! Will’s sacrifice and the revelation that the mission was a failure was genuinely heartbreaking, especially when all seemed to be going to plan.

Still frame of 3 Body Problem (2024) showing the character of Will in a hospital bed.
Will in his hospital bed.

Along with Will was the character of Saul, played by Jovan Adepo. I really enjoyed Adepo’s performance, as he brought the character to life and made him feel relatable and real. Starting as a junior researcher, Saul’s story took him through the San-Ti plot to become appointed as one of the “Wallfacers” – a unique kind of defender of Earth. The fact that he didn’t want the role was also a really relatable moment; he felt he’d been plucked from obscurity and given an impossible task. There’s a kind of wish-fulfilment fantasy in this kind of storyline; who among us hasn’t wanted, even just for a moment in the back of our minds, for someone to come along and whisk us away on an adventure, or to be told that we’re being appointed as one of the saviours of all humanity?

Rounding out the main characters were Auggie, Jin, and Raj. I liked how the story began with Auggie’s nano-fibre start-up and then, after seeming to move away from that, brought it back in spectacular fashion. That was one of the moments where I felt every piece of this story had been carefully planned, with characters and storylines being built up with purpose. Jin was perhaps the most emotional of the main characters – though there’s competition for that title! She served as our point-of-view character at several key moments, and seeing some of these events unfold from her perspective elevated them.

Still frame of 3 Body Problem (2024) showing the character of Jin in an animated environment.
Jin in the San-Ti’s virtual world.

Raj was arguably the least-developed of the main characters; he served a narrative function but didn’t really get enough screen time to really shine – nor did he get any independent storylines. He was tied to either Jin’s story or the show’s main storyline, and in those capacities he helped move things along without really breaking out on his own. Any story has characters like this, I suppose, and it’s not really a criticism as much as an observation.

The depiction of Wade’s organisation – a three-letter acronym that I honestly couldn’t remember off the top of my head – as being almost everywhere, knowing almost everything felt like a bit of a stretch. As a commentary on government agencies that spy on or observe their citizens I think it could’ve been interesting, perhaps even making a comparison with the “secret police” of Maoist China as seen in the flashbacks. But 3 Body Problem didn’t really do that, and the seemingly limitless resources of the PDC/PIA were not really given a satisfactory explanation in-universe. Nor was it readily apparent why Wade was chosen to be in charge of Earth’s defence against the San-Ti. Minor points, perhaps, in the context of the story. But you know me: I can’t help nitpicking sometimes!

Still frame of 3 Body Problem (2024) showing the character of Wade on a private jet.
Wade and his organisation felt overpowered, somehow.

So that was 3 Body Problem. I had a fantastic time with the series; it’s undoubtedly the best show I’ve seen in 2024 so far, and probably the best new sci-fi property that I’ve seen going back several years. My biggest fear right now is that it gets cancelled by Netflix before it can conclude its story, because that would be a real tragedy. 3 Body Problem is reportedly an expensive production, and Netflix has been very quick to swing the proverbial axe with shows and films that don’t meet its sky-high expectations. So I admit that I’m worried about that.

With that significant caveat out of the way, however, I genuinely fell in love with this mysterious, grounded, and fascinating tale of humanity’s first contact with a strange extraterrestrial race. I could’ve happily entertained another eight or ten episodes this season, digging even more deeply into this rich and complex story. Basing major plot points on real-world science, without resorting to fantastical technologies that are basically “space magic” kept 3 Body Problem feeling realistic and mature; grown-up sci-fi of the best kind.

I will be keeping my fingers crossed for that second-season renewal, and if Season 2 does get produced I hope you’ll come back in 2025 or 2026 for my review! 3 Body Problem was great, and I highly recommend it.


3 Body Problem is available to stream now on Netflix. 3 Body Problem is the copyright of Netflix, The Three Body Universe, T-Street, and/or Plan B Entertainment. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Oops, I forgot that Avatar 2 existed…

So, uh… yeah. Avatar 2. Or to give it its proper title Avatar: The Way of Water. It’s a film. It was released almost a year ago. I was planning to write a review of it. And I completely forgot that it existed until a couple of days ago.

The growing Avatar series – which will soon include a big-budget video game adaptation along with two films – has all of the elements of what should be a successful multimedia franchise. The original film was a Best Picture nominee at the Academy Awards, director James Cameron has incredible pedigree as a filmmaker, the world of Avatar is visually gorgeous, a lot of effort has gone into constructing things like a full-blown Na’vi language, and it’s backed up by the almost limitless budget of the Walt Disney Company. So… why is Avatar still so incredibly forgettable?

A promotional poster for Avatar: The Way of Water showing the film's main characters.
I forgot all about Avatar until now…

I didn’t hate or even dislike The Way of Water. For the three-plus hours that it lasted, I had a decent time with the film. It was a swashbuckling sci-fi adventure; a blockbuster worthy of the title that transported me to a faraway planet and a sci-fi future that was entertaining to see. But as the credits rolled I just… switched off. The Way of Water, like its predecessor before it, didn’t leave a lasting impression.

And for a series backed up by Disney’s money, turning a massive profit at the box office, with a new video game adaptation and an expensive theme park attraction… I just don’t get it. Why is Avatar – to use some Gen Z lingo – so “mid?” Why do I find myself caring so little about The Way of Water that I literally forgot it existed? And why isn’t the series making an impact on our collective cultural conversation?

A section of the themed Avatar land at Walt Disney World.
A section of the themed Avatar land at Walt Disney World.
Image Credit: Avatar/Walt Disney World

Although I’m not the most active person online or on social media, I follow a bunch of websites, blogs, and channels that talk about the same kind of things I enjoy discussing here on my website: sci-fi, pop culture, cinema, and geeky entertainment topics. But since The Way of Water was in cinemas, none of them have so much as mentioned the series. If anyone had been talking about it, perhaps I wouldn’t have completely forgotten about Avatar this year.

For a film that made so much money – The Way of Water is currently the third-highest-grossing film of all time, behind only the first Avatar and Avengers Endgame – it’s so strange to be talking about it in this way. A huge audience clearly turned up for The Way of Water… but within weeks it was all but forgotten. I don’t expect to see it winning any of the big awards, which isn’t a slight against it; there’s a lot of competition. But for a film that aims to really kick-start a wider connected universe, I’m just not sure how successful The Way of Water can have been when it’s dropped off the face of the earth so readily.

Director James Cameron with the stars of Avatar: The Way of Water at the film's premiere.
Director James Cameron with the stars of Avatar: The Way of Water at the film’s premiere.

There is absolutely room for a new sci-fi franchise, especially under the Disney umbrella. Marvel and Star Wars are both seeming to stumble and falter, and the MCU is perhaps coming to the end of its life in its current iteration. There’s definitely space for another multimedia “shared universe” to come along. Avatar should be in prime position to occupy that kind of slot… but if it can’t offer something memorable, something for fans and audiences to retain and keep in mind after the credits have rolled, then it won’t even come close. Realistically, Avatar should be challenging Star Wars, Star Trek, DC Comics, and even Marvel in the upper tiers of sci-fi cinema. But right now, it doesn’t feel anywhere close.

Although we can lay part of the blame for this, in theory, on the long gap between the original Avatar and this new sequel – twelve years is a long time to wait, after all – I don’t think that’s a fair explanation. The original Avatar, as I’ve noted in the past, was not an especially memorable film either, and the universe that it attempted to create felt limited to the characters and story that unfolded on screen. I’ve never really gotten the sense from Avatar that there was more to the world of Pandora or to this futuristic depiction of Earth and humanity that I needed to see explored. In fact, I could’ve lived a happy life without ever seeing a single sequel to Avatar – let alone four.

A Na'vi and human character sharing a boat in a still frame from Avatar: The Way of Water.
Boating across Pandora…

So is The Way of Water “unnecessary,” then? That seems a bit harsh! The ending of the first film left the door open to a sequel or spin-off, and it’s worth acknowledging that. But the story was also one that we could’ve considered complete; I never felt that Avatar was crying out for either a direct sequel or for more stories set in this world. “Unnecessary” might be overstating it… but I’d certainly say that I wasn’t champing at the bit for The Way of Water.

All of that could’ve been irrelevant if The Way of Water had been more memorable. I may not have been desperate to see a sequel, but I’m always up for watching a good film, so the “necessity” or otherwise of The Way of Water wouldn’t have mattered if the film itself had something to say. For all of the money invested in it, though, and for all of the technical achievements that James Cameron and his team brought to the table in terms of the way it was created, The Way of Water just didn’t leave a lasting impression. In fact, I don’t feel that the Avatar series or franchise has really made much progress with this instalment – at least in terms of cultural relevance and its potential place in the upper echelons of sci-fi.

A futuristic "rotorwing" helicopter as seen in Avatar: The Way of Water.
A rotorwing aircraft.

And because of that, The Way of Water can feel… forced. If there was no organic groundswell of public opinion craving a sequel – no letter-writing campaign like there had been for Star Trek, no “expanded universe” of comics and novels like Star Wars created, and no real Avatar fan community in general – why was it even made? The very existence of the film – and the upcoming video game adaptation, too – feels very “corporate,” as if a group of executives have decreed that “Avatar is to be the next big thing,” without really understanding what makes a series popular and beloved to begin with – let alone failing to acknowledge that such things can never be manufactured.

For me, The Way of Water sits somewhere alongside films like the original Pirates of the Caribbean or the Indiana Jones trilogy. It was perfectly entertaining popcorn blockbuster fare… but nothing more than that. Unlike with Star Trek, Star Wars, or other top-tier franchises, I don’t have a desire to see more, to explore the universe that the film created, or to really spend much more time in its world. And if that was the ambition behind the Avatar series – to create a succession of one-and-done popcorn action flicks – then I’d say it was doing just fine. But when there’s clearly a corporate aim to push Avatar to something greater… I can’t help but feel that it isn’t meeting its goals, at least not in its current form.

Promotional artwork for Avatar: The Way of Water showing three Na'vi flying over the ocean.
Promo art for The Way of Water.
Image Credit: Avatar on Facebook

Part of the problem is originality. The world of Avatar doesn’t really have anything unique to help it stand out. The blue-skinned Na’vi are the closest it gets, but even then, the CGI-heavy aliens easily blend into a lineup of other humanoid races from other sci-fi properties. The rest of the aesthetic of Avatar is pretty generic, with spaceships, weapons, costumes, and technology that doesn’t really stand out when compared to more successful sci-fi properties.

A lot of Avatar just gets lost in the sci-fi milieu, leaving the franchise unable to differentiate itself from films, TV shows, and even video games in an expanding genre. The time should be right for a new sci-fi series to make a serious push to break into the upper echelons of the genre, thanks to a combination of a renewed interest from big corporations and the fact that some of the biggest names in sci-fi seem to be foundering – if not stalling outright. But the bland, forgettable Avatar isn’t able to make that leap.

A Na'vi character from Avatar: The Way of Water.
The blue-skinned Na’vi are the Avatar series’ most unique creation.

The original Avatar was criticised in 2009 for telling a story that was unoriginal at best, and the sequel falls into the same narrative traps. Themes of environmentalism and colonialism are presented – but these have been examined before, and examined better, in other pictures and other series that have had more to say. Unoriginality doesn’t have to mean “bad,” not by any means. But if the aesthetic, setting, and narrative premise are all things that audiences have seen before, there’s got to be something more to help it stand out or communicate a message. The Way of Water just doesn’t succeed on that front.

When I first sat down to watch The Way of Water, I expected the film to really make the case for Avatar as a series. I expected a strong narrative, compelling characters, and plenty of adventure… but more than that, I needed to see the film take the world-building from its predecessor and expand upon it, creating something that I’d want to lose myself in. With three more Avatar films and a big-budget video game in production, I needed The Way of Water to not only give me a reason to keep them on my list, but to want to get my hands on them. This film was an opportunity not only to remind me that Avatar exists, but to do what the original wasn’t able to and set the stage for something greater.

Kate Winslet and Sigourney Weaver in a pool during filming on Avatar: The Way of Water.
The Way of Water pioneered underwater motion capture.

Star Wars still has fans turning up for its films and streaming shows even though – let’s be realistic – it hasn’t done anything truly outstanding since 1980. But because Star Wars had that strong beginning, and created an alternate reality that fans wanted to experience more of, audiences still show up forty-five years later. They still go to conventions, dress up like Darth Vader, and pay their subs to Disney+ to watch the latest offerings. For all the money that’s being pumped into it, Avatar still doesn’t feel like a series or a franchise that can attract anything like that kind of support.

So that’s it, I guess. I didn’t dislike The Way of Water; it was a competent film with some clever behind-the-scenes technologies and filmmaking techniques that ended up being a perfectly watchable popcorn adventure flick. But I just can’t reconcile the fact that this franchise has now produced two of the three highest-grossing films of all-time… yet it’s still so utterly forgettable that I literally forgot it even existed for months. And even after returning to The Way of Water to take notes and grab some still frames… nothing about it jumps out at me, nothing about it sticks in my mind, and I genuinely don’t see how Avatar as a series will ever break into the top tier of sci-fi franchises if it keeps this up.

Avatar: The Way of Water is available to stream now on Disney+ and is also available on DVD/Blu-ray. The Avatar series is the copyright of 20th Century Studios and/or the Walt Disney Company. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Gene Roddenberry at 100

Today marks what would’ve been Gene Roddenberry’s 100th birthday, so it’s a good opportunity to pause and look back at the life and legacy of the man who created Star Trek – and changed science fiction forever.

Of course it’s true that we wouldn’t have Star Trek without Gene Roddenberry. But it’s very likely that Star Wars wouldn’t exist either, at least not in any form we’d recognise, and without either of those pioneers, countless other sci-fi and fantasy films and television shows would likely have never made it to the screen. Gene Roddenberry’s legacy extends far beyond the USS Enterprise, Captain Kirk, and the franchise he created that’s still going strong in its fifty-fifth year; he quite literally transformed science fiction and started the process of making it mainstream.

I never had the opportunity to meet Gene Roddenberry. In fact, by the time I settled in to regularly watch Star Trek: The Next Generation in the early 1990s, he’d already passed away. But his creation had a huge influence on my early life and adolescence, even though I only knew the man himself as merely one name among many in the end credits. Many people have spoken about the inspirational side of Star Trek, how the franchise depicts an idealistic future free from many of the problems and challenges our society has to deal with today. For me, that was – and remains – the appeal of Star Trek.

Gene Roddenberry (seated) with other members of the production and creative team behind The Next Generation.

Whole generations of people have grown up watching and loving Star Trek since Gene Roddenberry passed away. The fact that the franchise he created is still inspiring people to look to the stars – and to look to make changes for the better in the world today – a hundred years after he was born, and almost three decades since his death, is a phenomenal legacy for any one person to have. Untold numbers of people have been inspired by Star Trek to become scientists, doctors, engineers, astronauts, and even politicians, taking Gene Roddenberry’s philosophy and idealism for the future to every corner of our society. Star Trek may still be on the air, but Gene Roddenberry’s legacy has long since moved beyond the screen and into the real world.

As someone who never met Gene Roddenberry and only started watching Star Trek after he was already gone, I can’t comment on the man himself. I didn’t know him on a personal level, and I regret never having the opportunity to talk with him about the future and how our society and civilisation might evolve. But I can speak to how I perceive his legacy and how he affected the world, and though it might sound like a cliché, there are very few people who have had such a positive impact – both on my own life and in the wider world.

Gene Roddenberry with William Shatner, Leonard Nimoy, and DeForest Kelley on the set of The Motion Picture.

Star Trek was always double-layered for Gene Roddenberry. There was the cool sci-fi stuff; the spaceships, phasers, transporters, and the like. He brought those to life using the best available television technologies and special effects, some of which would be adopted by other productions and become mainstays of the sci-fi genre. But there was also social commentary and a desire to show audiences that the way the world is today isn’t the way it always has to be.

At a time when racial segregation was still ongoing in the United States, and when the battle for civil rights and racial equality was still being fought, Gene Roddenberry put black and white characters together on an equal footing. At a time when the United States and the Soviet Union were engaged in the Cold War, Gene Roddenberry put a Russian on the bridge of the Enterprise. And at a time when neurodivergent people were looked down on and mistreated, Gene Roddenberry created characters like Spock and Data, who present very differently to their peers but were nevertheless welcomed and accepted.

Gene Roddenberry created many wonderful and diverse characters.

Gene Roddenberry’s vision of Starfleet and the Federation was a space where everyone could feel welcome. Discrimination and hate didn’t exist in the 23rd or 24th Centuries as he saw it, and the way Star Trek depicted this vision of the future has been a force for good in the world.

On the practical side of things too, Gene Roddenberry’s legacy lives on. George Lucas has said on many occasions that Star Wars – arguably the biggest space-based entertainment property in the world – would not have come to exist without Star Trek and the trail it blazed. Countless other sci-fi and space-fantasy films, television shows, and even video games all owe a great deal to Gene Roddenberry and Star Trek. Though he didn’t invent the genre, Roddenberry expanded it in a big way. By creating one of the first connected fandoms, complete with meet-ups and conventions in which he and the show’s stars would happily participate, Roddenberry pioneered the concept of a fan community decades before the internet came along.

Jeffrey Hunter and Gene Roddenberry holding a model of the USS Enterprise during production of The Cage.

Later today, on what would’ve been Gene Roddenberry’s 100th birthday, a new episode of Star Trek will premiere. What would he have made of Lower Decks, the franchise’s first foray into comedy? Some folks who haven’t liked the direction that the franchise has taken in recent years might say he’d have disliked the concept, but actually Roddenberry had plans for a Star Trek comedy himself. Perhaps the most famous concept would’ve focused on Lwaxana Troi as a spin-off from The Next Generation, but he had many other ideas for Star Trek projects – including comedies – going all the way back to the 1970s.

A number of people involved in the production of Star Trek have noted how Gene Roddenberry was acutely aware of how audience expectations changed over time. One of the main reasons why his television project Star Trek: Phase II was reworked into The Motion Picture was because he’d seen the success of Star Wars in 1977 and how well audiences had responded to it. Though he may not have liked every single creative decision taken by the franchise over the years, he would at the very least understand that audiences have changed and that Star Trek has to change too. Whether he’d approve of every joke and character in Lower Decks or Discovery is thus a moot point; I think Gene Roddenberry would have understood and been supportive of the concept and of taking Star Trek to new places.

So that’s about all I have to say today, really. Though I never met him, Gene Roddenberry has had an ongoing influence on my life. As a Trekkie, I revel in the world that he created, the characters he brought to life, and the wonderfully optimistic vision of a future free from the kind of social ills that plague the world today. I believe, as he did, that the human race is capable of getting to that point. He encouraged all of us to reach for the stars – and to strive to build a better world. That legacy continues to this day – and I hope it will always be there.

The Star Trek franchise – including all properties mentioned above – is the copyright of ViacomCBS. Some behind-the-scenes photos courtesy of TrekCore. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.