Star Trek: Picard Episode Review – Season 3, Episode 4: No Win Scenario

Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1-3. Spoilers are also present for the following Star Trek productions: The Wrath of Khan, The Next Generation, Deep Space Nine, and Voyager.

The title of this week’s episode annoyed me! A “no-win scenario” should be written thus, with a hyphen, but Paramount opted not to abide by that particular rule of grammar. Still, I suppose I’m not one to talk!

After Seventeen Seconds had been fantastic across the board last week, I felt the quality dip slightly this time as No Win Scenario couldn’t quite reach that same level. There were a couple of moments where the conversations characters had felt like they were taken from a soap-opera, an incredibly rushed rationalisation for what was going on, and a big, explosive moment as the episode reached its climax that, for reasons we’ll get into, didn’t quite have the impact it was going for.

Picard exits the holodeck.

After last week’s episode ended with Picard and Riker experiencing a major falling-out, I was expecting that No Win Scenario would find a way to bring them back together. However, I wasn’t expecting it to happen so quickly, nor for the conflict to just… fizzle out. Don’t get me wrong, I’m always going to be happier to see Picard and Riker on friendly terms and working in common cause, but after such a spectacular blow-up last week that saw Picard banished from the bridge… I expected some kind of apology-come-resolution to settle this argument. No Win Scenario didn’t really deliver that, at least not in a meaningful way, and this aspect of the story – which had been a major part of last week’s episode and its cliffhanger ending – felt unsatisfying.

As happened more than once in Season 2, I felt that No Win Scenario was in a rush to bring this cliffhanger to a resolution so that there’d be enough time left to crack on with the rest of the story. While it’s possible that there will be ramifications for Picard and Riker if things settle down aboard the Titan, and we could re-visit this character conflict in a future episode to get a more conclusive ending, based on what we saw in No Win Scenario I was left feeling a bit empty; something significant was missing from the way this conflict wrapped up.

Picard and Riker’s argument seemed to fizzle out.

That last sentence also applies to my feelings on the conflict with Captain Vadic, and although the fight between the Titan and the Shrike came at the tail end of the episode, we’ll jump ahead to look at that next.

The use of an asteroid as a weapon was visually spectacular and just plain cool, with the animation work used to bring it to life being absolutely outstanding. There was a kind of poetic symmetry to Riker using the tractor-beam as a weapon after Vadic had done the same in Disengage a couple of weeks ago.

The Shrike was heavily damaged by Riker’s asteroid attack.

But here’s the problem that I have with the way this conflict came across: we still don’t know Vadic. We want to see her stopped and we don’t want her to succeed – but that’s only because we don’t want to see Jack Crusher or our other heroes harmed or captured. At this point in the story, Vadic is no-one… we don’t know who she is, what she wants, what her connection is to the rogue changelings and their scheme, or really anything else about her. She’s an over-the-top villain, almost a caricature of someone like Khan… and seeing her defeated just didn’t feel like it had any significance except insofar as it allowed the Titan to escape.

Think about some of the best, nastiest Star Trek villains from the franchise’s past. By the time the Battle of the Mutara Nebula ended in The Wrath of Khan, we didn’t just want Kirk to win – we wanted Khan to lose. Likewise for villains like Sela, Gul Dukat, or the Kelvin timeline’s Admiral Marcus – their stories were written in such a way that we wanted to see them beaten, defeated, and left for dead. I don’t feel any of that toward Vadic right now, and the reason is simple: I don’t know who she is or what she wants. She’s a speedbump; an obstacle for our heroes to overcome. I want to see her stopped, but only by default.

Picard Season 3 hasn’t earned a moment like this yet.

No Win Scenario set up the Shrike’s return and had the ship standing in the Titan’s way as Riker and Picard tried to guide the ship to safety. And this moment felt tense and exciting, with a genuine threat to our heroes. Jack in particular seemed to be in danger; with no shields to speak of, he could have been beamed away by Vadic, perhaps.

But in terms of Vadic herself… her defeat on this occasion felt unimportant and unearned. Sure, the Titan needed to get the Shrike out of the way to make an escape. But beyond that, seeing Vadic and her crew scrambling around on their damaged vessel just didn’t make much of an impression. Earlier in the episode we started the process of unravelling the Vadic mystery… but we haven’t made enough progress on that front for her to feel like a fully-rounded, fleshed-out character just yet. Unless and until that happens, these moments will continue to fall flat.

The Titan launches an asteroid at the Shrike.

A villain created to be as over-the-top as Vadic is supposed to be someone we can “love to hate.” And I’m hopeful that that feeling will come in the episodes ahead; we aren’t yet at the halfway point. But at this point in the story, Vadic isn’t someone I love to hate. In fact, she isn’t someone I “hate” at all, she’s someone who I don’t yet understand.

Had this moment with the Shrike and the asteroid come later, after we’d learned more about Vadic and what this conspiracy is that Picard and the crew will need to stop, then maybe her defeat in the moment would feel more significant and more impactful. At this point in the story, though, it didn’t. We’ll see more of Vadic, of this I’m sure, but there’s also a risk in defeating a villain at an early stage. The Shrike was incredibly intimidating at first… but we’ve already seen that it can be defeated. That could potentially lower the stakes and reduce the tension when we inevitably encounter Vadic further down the road.

We’ve already seen how Vadic can be beaten. Will that make the next encounter feel less tense?

With all that being said, there was a very interesting aspect to Vadic’s story this week. We knew, thanks to the presence of a changeling infiltrator aboard the Titan, that Vadic had some kind of relationship with the rogue changelings that Worf and Raffi uncovered in last week’s episode. I wasn’t alone in having speculated that Vadic might be a changeling herself – but it seems that isn’t the case. Maybe she truly is the bounty hunter she claimed to be – but there’s a close working relationship with at least one changeling that will be fascinating to see unfold.

As a concept, the idea of a changeling forming a body part is something that Star Trek has never really explored before – perhaps it was too gory for television networks in the ’60s or the ’90s to consider! But the idea that Vadic may have a kind of symbiotic relationship with a changeling is an interesting one, and if we learn, perhaps, that Vadic has had a hand amputated due to a wartime injury or a horrible accident, there’s a chance for such a story point to lead to some of that understanding that’s currently absent from her characterisation.

Vadic has a changeling-hand.

Another interesting aspect of the conversation Vadic had with the changeling was how fearful she seemed to be. In her first appearance in Disengage – her most significant thus far – Vadic had a kind of chaotic energy; a bizarre, unsettling, almost carefree approach. She knew that she was in a dominant position thanks to the power of her ship, but she revelled in the chase and in hunting her prey.

Contrast how she spoke to the crew of the Titan a couple of weeks ago with how she spoke to her changeling attaché in No Win Scenario – and particularly how fearful she seemed and how quick she was to acquiesce when pushed. The changeling clearly has some degree of leverage over Vadic here; there’s a power imbalance. But what could it be? For the second time, I find myself saying that “money” will not be anywhere close to a satisfactory explanation!

Vadic’s boss. I vote that we name him “Floaty McFloatface.”

Villains don’t need to be sympathetic. We just talked about examples of wonderful villains in Star Trek who were nasty pieces of work through-and-through. I don’t need to feel that a villain has a good point in order to understand them. But a villain needs motivation, and right now, Vadic’s true motives are obscured through a thick narrative fog. If a suitable ending to her story has been planned, written, and properly executed, then there’s no need to worry. In time we’ll come to understand what Vadic wants and be able to enjoy her comeuppance when she doesn’t get it.

But I’m afraid that Picard’s track record in these areas is once again ringing alarm bells. Season 1 came totally unstuck because it ran out of road and an acceptable ending couldn’t be constructed in the remaining time allotted to the show. Season 2 had a plethora of issues, but the same problem of a rushed, unsatisfying ending that didn’t have time to tie up enough loose ends was repeated. And Season 2 had the same creative team and showrunner as Season 3. So as we approach the midpoint of the season, I look upon Vadic’s story in particular with more than a little concern. There’s no small amount of work to do to give this character a genuine reason for behaving the way she does while also pulling out a creditable ending.

Why do Vadic do what Vadic do?

That’s enough about Vadic for now. Another character who caused me mixed feelings in No Win Scenario was Captain Shaw – and there are several parts to his story. Some worked better than others, and I’ll start by saying that Shaw is a more interesting and nuanced character than I’d been expecting. There’s also an inspired performance from Todd Stashwick, who really seems to be putting his all into the standoffish Starfleet captain.

You know there’s a “but” coming, though.

But unfortunately, Shaw’s story in No Win Scenario was muddled in more ways than one. First of all, we have the problem I could see coming a mile away: there are too many captains aboard the Titan. Shaw’s injury in Seventeen Seconds was a convenient excuse to bump Riker into the captain’s chair – but that was always implied to be a very temporary move. Shaw’s recovery should have seen him reclaim the chair – especially given his obvious dislike of Riker and Picard. A convoluted story beat involving Shaw being literally the only officer on the Titan capable of performing a technobabble engineering task may have gone some way to excusing his absence on the bridge… but by the end of the episode I fully expected him to come bursting out of the turbolift to reclaim his ship.

Captain Shaw.

We’ve seen other Star Trek stories where more than one character holding the rank of captain was present on the same ship, and that doesn’t have to be an issue in and of itself. In The Wrath of Khan, for instance, we had Admiral Kirk and Captain Spock aboard the Enterprise, and by the time of The Undiscovered Country Sulu had also been promoted and was in command of his own ship. But in this particular story, the way Shaw is written and the uncertain nature of both Riker and Picard’s status as Starfleet or ex-Starfleet or semi-retired officers just makes it feel unnecessarily complicated.

If the reason for Shaw sticking around was to have a big blow-up with Picard about the Battle of Wolf-359 and Picard’s assimilation… then I’m afraid it didn’t stick the landing and wasn’t worth the fuss. This was supposed to be one of the emotional punches of No Win Scenario, and a sequence that explained much of Captain Shaw’s hostility since Picard first came aboard the ship. But I didn’t feel there was sufficient buildup to Shaw’s outburst, which left the resulting scene feeling like it came from nowhere – and with character drama that could rival any soap-opera.

Shaw hated Picard for his role in the Battle of Wolf-359.

In principle, this is a clever idea. It forces Picard to confront a part of his past that he’s still uncomfortable with, and he has to do it in front of Jack at a time when the two are just beginning to get to know one another. But the execution here wasn’t great, nor was the shoehorning in of the Guinan’s Bar set that Paramount seems to insist on re-using as often as possible.

A captain who hates Picard because of what happened at Wolf-359? Why does that sound familiar? Oh, right: it’s because this was also the setup for Benjamin Sisko at the beginning of Deep Space Nine more than thirty years ago. In short, we’ve seen this argument before. There are differences between Shaw and Sisko, of course; Sisko’s anger was more of a slow-burning thing, whereas Shaw’s was a rapid explosion – perhaps influenced by the pain medication he claimed to be taking. But while those differences keep the two sequences and two characters feeling distinct, the underlying premise is so similar as to feel incredibly familiar to any long-standing Star Trek fan.

We’ve been here before…

Picard’s third season promised to draw on the legacy of Deep Space Nine in a way that modern Star Trek hasn’t so far – and by introducing a rogue faction of changelings that Odo warned Worf about, the writers have created a truly engaging epilogue to the Deep Space Nine story. But Shaw’s background being nigh-on identical to Sisko’s feels like it crosses the line from homage into plagiarism, and while it gives us a reason to feel more sympathy for Shaw, or at least to understand him better, it also feels like a pretty cheap recycling of such an important story beat.

With no Borg presence readily apparent in the story of the season (though that could admittedly change), I’m also a little confused as to why the story keeps returning to Picard’s Borg past. We had multiple references to The Best of Both Worlds in the season premiere, and now we have this big reveal that Shaw was present at the Battle of Wolf-359 too… but at this point, which again is nearly halfway through the season, these references don’t seem to be going anywhere.

The Enterprise-D flies past wrecked ships after the Battle of Wolf-359.

In Seasons 1 and 2, Picard’s Borg connection – and the trauma it brought him – were big plot points. We had his first visit to a Borg cube in the Season 1 episode The Impossible Box, which contained a truly excellent sequence looking at Picard’s post-traumatic stress and how being back in that environment was a trigger. And in Season 2, we saw how Picard had grown in regard to the Borg, being willing to at least listen to a Borg proposal – something that later set the stage for Seven of Nine’s character arc, learning to accept the Borg side of herself.

In both cases, though, the Borg connection to current events was readily apparent. We had the Artifact in Season 1, which showed up in pre-season marketing before appearing in either the first or second episode of the season (I forget which exactly). And in Season 2, the very first episode re-introduced the Borg in truly spectacular fashion. Both stories set up their Borg elements early on, meaning that their subsequent Borg connections worked and felt meaningful. That sense just isn’t present here.

Picard confronted his Borg demons in Season 1.

Narratively, I don’t see what we gain by Shaw bringing up Picard’s Borg past, either. As mentioned, Picard has basically come to terms with what his assimilation experience means by this point – from The Next Generation episode Family, the Deep Space Nine premiere, the film First Contact, and episodes in Picard Seasons 1 and 2, we’ve seen him process different parts of this experience. I’m struggling to see what – if anything – has been gained or could be gained in future, in a story all about Jean-Luc Picard, by re-hashing this aspect of his life – especially by re-doing a storyline that we’ve already seen play out.

For Captain Shaw, of course, his outburst was almost certainly a cathartic release; the outpouring of emotions bottled up for more than three decades. But – and I don’t mean this unkindly – I don’t really care about Shaw at this stage. He’s a new character, someone who’s only been on screen for a few minutes in total until now, and while this revelation certainly tells us something in a strictly factual sense about his background, I’m just not feeling its necessity… not to this story, at any rate. With Sisko, who was about to take centre-stage in his own series, it made sense to detail this defining incident in his life to set up where he was going to go over the course of Deep Space Nine’s run. For Shaw, who may or may not have much of a role to play over the remaining six episodes of Picard… again, I just don’t see why it was necessary to take this diversion.

Captain Shaw told his story to Picard and Jack.

I said a couple of weeks ago that I understood why Captain Shaw had been basically subbed in for Chris Rios – the character from Seasons 1 and 2 who had been dumped by the series. But if this connection to The Best of Both Worlds and the grumpy, standoffish persona is the only real reason why Captain Shaw exists… then I think I’d rather have had Rios in the captain’s chair this time around. Creating a brand-new character only to essentially re-do part of the plot of Deep Space Nine’s Emissary just doesn’t feel substantial or satisfying. But perhaps I’m biased in the sense that I felt Rios was treated incredibly poorly by the writers for much of last season!

It’s also worth saying that Shaw may yet have more to contribute. I don’t hate him by any means, and I think he has potential in some ways to be an interesting character, and as someone who isn’t a natural friend to Picard, he introduces a bit of drama and conflict into the story that wouldn’t necessarily be present otherwise. What I am saying, though, is that if this is Shaw’s only big moment – his main contribution to the season’s story – then I’m underwhelmed.

Captain Shaw: grease monkey.

One thing that I absolutely adored about No Win Scenario was the alien-nursery anomaly that the Titan found itself trapped inside of. Nothing could feel more “Star Trek” than seeing a spacefaring lifeform give birth, and it harkened back to the events of the very first episode of The Next Generation – as the characters themselves noted in the episode.

The life-forms that were born as the nursery-nebula erupted were beautiful, too, and the CGI artists and animators deserve so much praise for bringing these creatures to life in such spectacular fashion. The whole idea from concept to execution felt like it had been lifted from a classic episode of The Original Series or The Next Generation, with the threat of Vadic fading into the background and a scientific mystery for Picard, Riker, and the Crushers to unravel.

The Titan surrounded by spacefaring life-forms.

However, there was one aspect of this story that didn’t work particularly well, and because of who it involves it feels like quite a disappointment. In The Next Generation, Dr Crusher didn’t always get enough screen time or a lot to do; her scenes were mainly in sickbay, so in episodes with no medical element, she wasn’t always able to make much of a contribution to the story. Her return in Picard – and particularly having been outside of Starfleet for twenty years, operating independently – is an opportunity to right a thirty-five-year-old wrong, and show Dr Crusher in somewhat of a new light. We saw the beginnings of that in the season premiere as she grabbed a phaser rifle to defend her ship… but this week felt like a regression to the way she’d been treated in The Next Generation – and I don’t mean that in any sense as a compliment.

No Win Scenario had its attention on several storylines at once. There was the Picard-Riker spat, the Picard-Shaw confrontation, Picard’s attempt to get to know Jack, and off to one side was Seven of Nine as she hunted a rogue changeling. Even with a fifty-five minute runtime, Dr Crusher once again felt sidelined.

Dr Crusher didn’t get as much screen time as I’d have liked to see.

This mattered not only because, well, I wanted and still want to see more of Dr Crusher, but because her condensed storyline ended up feeling like it skipped a beat… or more like a dozen beats. Dr Crusher seemed to take a completely irrational leap of logic from “these energy pulses are increasing in frequency” to “the nebula must be a womb,” and it happened in a matter of seconds. In The Next Generation era, this kind of storyline would have played out at least slightly slower, and would have been in focus for longer. Dr Crusher would still have arrived at the same end point, but it seemed like one heck of a contrivance for her to figure out exactly what was going on based on a single piece of evidence and a very shaky hypothesis that she concocted in a matter of seconds.

We’re seeing the consequence of a busy season here. Not only were Worf and Raffi entirely absent this week, but there’s still no sign of Geordi or Lore, and of the characters who were present, not all of them got enough time to shine. We had some fantastic moments with Riker, Picard, Jack, and even Seven and Captain Shaw… but Dr Crusher appears to have drawn the short straw. And not for the first time.

Dr Crusher seemed to figure out what was happening unrealistically quickly.

Last week, I said in my review that I was beginning to feel concerned that Geordi and Troi hadn’t shown up yet, and that Worf and Raffi were off to one side in their own little narrative box, unable to interact with the rest of the cast of characters – and this week’s episode has really ramped that up. I’m less worried about Lore, partly I have to say because I’ve never been a huge Lore fan, but also because Brent Spiner has already been a big part of Picard in its first two seasons. But I have been genuinely excited to welcome back Geordi, and to see Worf getting back together with his old crew.

With Dr Crusher having parts of her story cut this week – or, perhaps more likely, not written in the first place – I feel even more concern for this supposed reunion. Even if Geordi, Troi, and Lore join the story next week, and Worf and Raffi’s storyline finally crosses over with the Titan’s, we’ll still have spent basically half the season without them. And based on what we saw with Dr Crusher this week… I’m not convinced that the writers will have given everyone enough to do.

We still haven’t seen Geordi and Lore, nor had more than a cameo from Troi.

In these truncated ten-episode seasons that have become commonplace not only in Star Trek, but in modern streaming series in general, there’s such a thing as too many characters and too many storylines. That’s part of the reason why, despite my objections, the likes of Soji and Elnor were dropped and didn’t come back this time around: there simply wasn’t space for them in an already-crowded series.

But having promised us a reunion, and talked about how characters who didn’t always get enough to do in The Next Generation might finally have an opportunity to contribute… Season 3 hasn’t yet delivered. Those ideas remain incredibly appealing, but it’s at the very least worth noting that we’re 40% of the way through and they haven’t happened yet. Not only that, but at points where characters could have been used and where this feeling could have materialised – as with Dr Crusher this week – it didn’t work as well as it should’ve.

Dr Crusher with Jack and Picard.

After we saw how Captain Shaw was unkind to and even deadnaming Seven of Nine, it was nice to see them working together and developing their very own kind of begrudging rapport. We haven’t really seen in Star Trek this kind of adversarial dynamic between captain and XO, with such unpleasantness and genuine dislike between them, at least not outside of a handful of one-off guest characters like Jellico. So it’s an interesting element to add to the story – and one that did manage to get a cathartic payoff as No Win Scenario reached its climax.

There was also a reason, of a sort, for the deadnaming, which had been an uncomfortable element earlier in the season. I stand by what I said, though: this kind of deadnaming should be socially unacceptable in Star Trek’s optimistic future, and while it served a narrative function in more ways than one, it’s still deeply uncomfortable in terms of what it says about the state of the Federation and the Star Trek galaxy.

The deadnaming of Seven of Nine got a narrative payoff… but still feels uncomfortable.

But the deadnaming of Seven of Nine provided a satisfying end to the changeling infiltration storyline – one which, again, succeeded at recapturing that elusive sense of “Star Trek.” Seven was able to figure out who the changeling was posing as, partly by working with Riker and partly because she’d developed friendships with other members of the crew – in this case, Ensign La Forge.

One contrivance here that I guess we’ll have to overlook is the changeling’s objective. If they wanted to ensure Jack Crusher’s capture – as Vadic’s changeling “boss” seemed to suggest is their main mission – then why on earth would the changeling wish to sabotage the Titan’s escape from certain death in the gravity well of a nebula? I could believe that they would place the success of their mission ahead of their own survival, but in terms of what we know about the changelings’ objective at this stage, if capturing Jack is priority #1, then the infiltrator shouldn’t have been trying to sabotage the Titan’s escape. We learned this week that Vadic only broke off her pursuit last time because she feared for the safety of her ship, not because killing Jack or trapping the Titan were important objectives, so again: the changeling infiltrator’s motives don’t really make a lot of sense here.

Why would the changeling try to prevent the Titan’s escape if doing so meant their own death and the death of Jack Crusher?

I can overlook this point, as in the context of the story it isn’t massive and is basically a glorified nitpick, but I think it’s worth taking note of these things as they arise. One or two contrivances here and there are almost inevitable – but too many risks damaging the overall integrity of the narrative, so keeping it to a minimum is essential in order to maintain suspension of disbelief.

The way in which the story as a whole was set up this week was again something that harkened back to The Next Generation and even The Original Series – the ship being adrift, trapped by an unknown space phenomenon, with time running out. Those are Star Trek tropes as old as the franchise itself! But the way in which No Win Scenario put a twist on them was unique – and very dark.

The Titan “sinking” into the nebula.

Instead of this story immediately leading to the crew springing into action and preparing their escape, there was a defeatist tone from the very first scene of the episode. Riker in particular was very bleak in the first half of the episode, sinking into dejection and depression as he couldn’t figure out a way to save the ship and crew.

This spin on a classic formula was incredibly well handled, and in many ways feels a lot more realistic than any episodes in those earlier Star Trek series. One thing that Star Trek hasn’t always managed to convey is just how deadly and dangerous space can be – and we saw firsthand this week that it’s possible for even an advanced Federation starship to find itself in an impossible situation. Past Star Trek stories succeeded at conveying a sense of danger, but there was always a positive, optimistic approach – never the kind of “lay down and wait to die” mentality that seemed pervasive on the Titan in parts of No Win Scenario. Yet it makes perfect sense that some people would react that way – and it perfectly fits the darker tone that Picard has when compared to The Next Generation.

Riker was one of the defeatists earlier in the episode.

We talked a little about how Picard has arguably already overcome much of his Borg-related trauma, or at least how we’ve seen him engaged in that process in both Picard and earlier Star Trek productions. One thing that we haven’t always seen is Picard asking for help, reaching out to someone else and saying that he needs them – but we got that through his scenes with Jack this week.

When facing what seemed to be imminent death, Picard asked Jack to spend some time with him, and as they talked, it became clear that Picard wasn’t doing it for Jack’s sake – but for his own. To hear him articulate that was deeply emotional, and both Sir Patrick Stewart and Ed Speleers excelled in that moment. This was, from their point of view, perhaps the only opportunity they were going to get to have this conversation – or any conversation, for that matter – and it was important for Picard to at least ask some of those questions of Jack, and to try to reach out to him.

Jack agreed to share a drink with Picard.

Picard had indicated earlier, I think in last week’s episode, that he felt the bridges between himself and Jack had long ago been burned, but it was great to see Riker encouraging him – albeit with the threat of death spurring them on – to give it a try. As his life seemed to be ending, Picard hoped to spend a moment or two with the son he never knew, and there’s something touching about that. Likewise, for Jack to reciprocate that, even if it was only for a moment, was something very sweet.

Male relationships – and the relationships men have with their fathers – can be difficult, and are often defined by a lack of emotion or warmth. Although I now identify as non-binary, I was assigned male at birth, and I can say from my own experience that my relationship with my father has never been warm, emotional, or loving. My father and I can make small-talk, sure, but he would never have a heart-to-heart with me about, well, anything… and the best I can hope for from him has always been a firm handshake.

Daddy issues…

What I’m trying to say is that, for many men, there may be something cathartic about a scene like the one between Picard and Jack. A father and son having a genuine and deeply emotional conversation is something that a lot of folks frankly just don’t get in their personal lives, and even though Picard’s relationship with Jack is new – and pretty complicated – there’s still something about it that brings almost a sense of emotional release.

Jean-Luc Picard is, for many of us, a kind of “space dad;” a character we’ve known for decades and who has often, through his position in the captain’s chair, felt like the patriarch of a family. I often wished I could be a part of that family when I watched The Next Generation in the early ’90s. So to see this conversation between Jack and Picard… I felt a very strong connection with Jack in those moments.

Jack felt very relatable this week.

I won’t lie, though, it still gave me a bit of a giggle to see Picard asking Jack whether he was 23 or 24. I don’t like to keep bringing this up (the show rather forces it upon us) but actor Ed Speleers, who plays Jack, simply does not pass for someone in his early twenties any more. It’s perhaps not quite as bad as some of those “teen” dramedies from the ’70s or ’80s in which actors in their thirties and sometimes even forties were trying – and utterly failing – to play teenagers… but it’s not far off. It’s no slight against the actor – I’m sure I couldn’t pass for thirty any more, let alone twenty… but I know my limitations so I wouldn’t try!

Picard clearly offended Jack several years earlier, as we saw in that flashback scene. One thing about that bugged me a little, and that’s how it seems to conflict with Picard’s status as a “hermit” in that period. Having retired and left Starfleet behind, it just strikes me as odd that he’d go halfway across the world to eat lunch at an establishment that he must’ve known would be frequented by Starfleet cadets and personnel.

Jack in the flashback scene.

But Picard’s sentiment that he considered Starfleet his “real” family obviously stung Jack, who was potentially considering reaching out to his father in that moment. I couldn’t tell, as the episode came to an end, whether Picard was finally realising that he’d seen Jack before… or whether that moment really is just something he doesn’t recall. Either way, I’m sure it’ll come up in a future episode as a sore spot; based on what Jack said in Disengage, he clearly carries some degree of resentment toward Picard – and that moment may be the crux of it.

So that only really leaves us with Riker, who, as mentioned, seemed to fall into a pretty deep depression this week. The story of the last two episodes has wanted to contrast Picard with Riker, first in their differing approaches to battling the Shrike and then this week as they tried to wrangle with the difficult situation the Titan found itself in. Taking the loss of Riker’s son – something we first learned about back in Season 1 – as a starting point, I think No Win Scenario built up a genuinely engaging new chapter for Riker’s story.

Riker’s story felt important and meaningful.

One of the challenges that a series like Picard faces comes from legacy characters. How can someone like Riker get an epilogue that’s both worth exploring in a narrative sense and that takes him to new thematic places without shaking him up so much that he doesn’t feel like the same person any more? The way in which Riker’s story unfolded over the past few weeks has actually mirrored Picard’s – especially from the show’s first season.

Picard faced defeat when Starfleet shut down his Romulan rescue mission, and instead of continuing to fight, he gave up. He went into (relatively) quiet retirement and left the galaxy to fend for itself. This week, we saw the same thing with Riker. He had the additional motive of wanting to preserve the wreck of the Titan so he could send one last message to Troi – but fundamentally, the same idea of falling into depression when confronted with a seemingly unsolvable problem was present.

Picard has been here too…

As I said in Season 1, what makes such stories meaningful isn’t where the characters begin, but where the journey takes them. And so it proved again with Riker – he found a reason to hope, a reason to try again, and through the whole experience of danger and trauma, he emerged out the other side with a newfound sense of purpose, reaching out to Troi to recommit to their relationship and to working on his personal issues and the issues they jointly had been facing. It’s by no means identical to what Picard went through in Season 1 – but it took him from a similarly dark place to find light at the end of the tunnel.

There is real value in showing heroic characters facing moments of self-doubt and depression. I wrote an entire essay a couple of years ago about how well this worked with Luke Skywalker over in the Star Wars franchise, and while Riker’s story was shorter and didn’t go into as much depth as Picard’s did in Season 1, for all of those same reasons I felt it worked well in No Win Scenario. It was understandable that Riker would feel the way he did – but it was also an inspiring story as we got to see him find a spark of hope and use that to regain at least some of his lost confidence.

How a story like this starts isn’t nearly as important as where it takes us…

So let’s start to wrap things up. No Win Scenario wasn’t as good as Seventeen Seconds had been last week. It crammed a lot in – and seems to have brought to a close the first chapter of Season 3’s story – but it skipped one whole storyline entirely, cut down Dr Crusher’s involvement to a mere contrivance, and had a couple of moments of soap-opera-level dialogue that just didn’t fit with the dark tone of the rest of the story.

However, it was a Star Trek episode through-and-through, one that recaptured much of the magic of The Next Generation era – but still found a way to update the formula, giving it a new spin fit for a streaming series in 2023. There were some deeply emotional, cathartic moments with Picard and Jack, an interesting twist in Captain Shaw’s story that led to a reconciliation of sorts with Seven, and some great CGI and visual effects to bring the starships, the nebula, and the spacefaring critters to life. I had fun with No Win Scenario in more ways than one.

A few scattered final thoughts:

  • Could Vadic also be a veteran of Wolf-359? I’ll expand on this idea in my next theory post!
  • Why didn’t the changeling either vaporise or revert to their liquid state when Seven killed them?
  • Too bad there’s already a “Riker manoeuvre,” because that’s what we could’ve called that tractor-beam/asteroid attack!
  • It was interesting to learn that the changeling was already aboard the Titan… makes me wonder how many rogue changelings are out there, and whether there may be more aboard other vessels.
  • Paramount is obviously trying to get its money’s worth out of the Ten-Forward bar set…
  • The actors playing the bridge crew each got a line or two of dialogue this week, which was nice to see.
  • Picard is still ridiculously dark and under-lit, and I wish they’d fix that. I needed to turn up the brightness on several of the still frames used in this review to compensate.

Star Trek: Picard Seasons 1-3 are available to stream now on Paramount+ in the United States and other countries and territories where the service is available, and on Amazon Prime Video in the UK and around the world. The Star Trek franchise – including Picard and all other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Building the “ultimate” Star Trek crew!

Spoiler Warning: There are spoilers ahead for the entire Star Trek franchise, including the most recent seasons of Discovery, Picard, Lower Decks, Prodigy, and Strange New Worlds.

I’ve seen a lot of posts on social media where fans try to construct their “ultimate” Star Trek crews with characters from across the franchise, including one that popped up a few weeks ago. For whatever reason, this latest one – which was put out by the official Star Trek Twitter account – captured my imagination. So today I thought it could be fun to show off the characters that I’d pick to be in my “ultimate” Star Trek crew!

Let’s start by laying down some ground rules…

The social media post which inspired this article.
  • First of all, I don’t want to pick more than a couple of characters from a single series. If you’re just going to pick the entire crew of the Enterprise-D, what’s the point? We might as well just go and watch The Next Generation!
  • Secondly, the fact that characters come from different eras or timelines is entirely irrelevant. This is pure fantasy – though who knows, maybe one day Star Trek will do some kind of massive crossover event featuring characters from all over the place!
  • Third, characters have to occupy a role that we saw them fill on screen; i.e. Captain Picard can’t be a tactical officer, nor could Michael Burnham be assigned as the ship’s Chief Medical Officer!
  • Fourth, I want to include all of the major roles that we’ve seen main characters occupy on Star Trek – something that the Twitter post that inspired this piece didn’t do!
  • Finally (and most importantly), I want this to be taken light-heartedly and in the spirit of fun!

So let’s get started building the USS Trekking with Dennis!

Starship Class:
Excelsior

The USS Excelsior in The Search for Spock.

One thing that a lot of these lists miss is the ship that the crew will be serving aboard. As many Trekkies have pointed out over the years, a starship is akin to a member of the crew; not merely a setting but a living, breathing entity in its own right. Many starship designs have become iconic parts not just of the Star Trek franchise, but of sci-fi and popular culture in general, and many Star Trek starships are instantly recognisable even to folks who aren’t fans.

The Excelsior-class has been one of my favourites ever since I first saw it. It’s a beautiful design that took the classic look of the Constitution-class and updated it, becoming an iconic piece of ’80s sci-fi in the process. It’s clearly a Starfleet ship – the design retains the saucer, neck, body, and nacelles on pylons that continue to define Federation starships, but it mixed things up for a new era. Excelsior-class ships became workhorses for Starfleet, remaining in use for decades. Picard Season 2 recently debuted an updated design, showing that the ships were still being used at the dawn of the 25th Century!

Admiral/Mission Commander:
Jean-Luc Picard

Admiral Picard.

In overall control of our mission at Starfleet Command is Admiral Picard! He’s level-headed, diplomatic, and willing to try to negotiate even with the fiercest adversaries. He’s also a skilled tactician in his own right, and someone who I’d trust to plan operations that involve entire fleets of starships.

Admiral Picard was initially chosen by Starfleet to spearhead the Federation’s efforts to evacuate the Romulan homeworld. While that plan ultimately fell apart due to events beyond his control, the fact that he was the right man to take charge of such a massive assignment shouldn’t be in dispute. Admiral Picard – with support from his team – will be co-ordinating our mission back at headquarters!

Captain:
Benjamin Sisko

Sisko in Deep Space Nine Season 7.

Although the question of “absolute favourite captain” is an incredibly difficult one, if I were placed under duress Benjamin Sisko is probably the individual I’d name! A battle-hardened commander who transformed a minor, obscure posting into one of the most significant strategic locations in the entire Alpha Quadrant, Captain Sisko led the charge against the Dominion during one of the Federation’s darkest hours.

As a commanding officer, Sisko inspired his crew to follow him, but he was also well-versed in dealing with alien cultures and could be both a diplomat and a deal-maker. I also feel that Captain Sisko would work well with Admiral Picard; he would command the ship while Picard was in control of the overall mission, but could also offer advice and input as we saw him do for Admiral Ross during the Dominion War.

First Officer:
Jack Ransom

Commander Jack Ransom.

At the top we have two very serious people – so we need someone like Commander Ransom to balance things out! Although he can be laid-back and make jokes, when the chips are down we’ve seen Commander Ransom absolutely excel, putting the needs of his shipmates first and stepping up to tackle whatever the cosmos throws at him.

The role of a first officer in Star Trek has varied from show to show, with some taking on more away missions and others serving as advisors and confidantes. The best first officers are a mix of both, and Jack Ransom seems like someone his commanding officer can rely on to give honest, sound advice – and then lead a dangerous mission independently.

Helm:
Tom Paris

Promo photo of Tom Paris.

The role of helm officer has been part of Star Trek since The Original Series. But it wasn’t until Tom Paris took over at the helm of the USS Voyager that I felt there was someone in the driving seat who was a bona fide pilot. Paris truly loves piloting Voyager – and any other ship or shuttle that he can get his hands on, too. That’s an impression that I never really got from Sulu, Wesley Crusher, or really anyone else who had sat in the chair before him; they seemed to see the role as a job or duty, where Paris revels in his work.

Not only does Tom Paris enjoy what he does, but he guided the USS Voyager safely home across an impossible distance. Whether it was wormholes, slipstream drives, spatial catapults, the Borg transwarp network, or a warp 10 shuttle that accidentally mutated him into a salamander, Paris navigated them all – and found redemption for his past misdeeds in the process.

Chief Engineer:
Hemmer

It’s Hemmer Time!

As the first Aenar to be a major character, Hemmer had a lot of potential. The no-nonsense attitude he had stands in stark contrast to some other engineers we could think of, but when he was off-duty he was personable and friendly with his shipmates – and a guiding light to young cadets who found themselves under his wing. Hemmer’s love of science was cute, too, and he was able to take in his stride all kinds of different events that befell the USS Enterprise.

As Hemmer once told Uhura, he believed that his purpose was to fix what is broken – and he did that in more ways than one while serving as the Enterprise’s chief engineer. Hemmer helped the Enterprise survive major damage during battles against dangerous enemies, and he’s the person I’d want to rely on to keep my starship flying!

Chief Medical Officer:
Dr T’Ana

Dr T’Ana.

Dr T’Ana is unapologetically my favourite Lower Decks character. Her gruff and grumpy bedside manner conceals genuine medical skill, and we’ve seen her treat patients with all kinds of horrible sci-fi ailments without so much as batting an eyelid. Despite her acerbic attitude, though, Dr T’Ana manages to strike up friendships with her shipmates – and has proven herself to be someone they can rely on.

We’ve also seen how Dr T’Ana is unflappable and doesn’t crack when put under pressure – something that could be important depending on how badly our mission goes! She may not be the politest doctor in the fleet, but no matter what was wrong – disease, injury, or random sci-fi shenanigans – I’d trust Dr T’Ana to patch me up. Plus she’s a Caitian, something that I appreciate as a cat-fanatic!

Nurse/Sickbay Assistant:
Kes

Promo photo of Kes.

While Dr T’Ana can be grumpy and even abrasive, Kes has a wonderful bedside manner that has a way of putting patients at ease. Although she didn’t have much by way of formal medical training when she joined the crew of the USS Voyager, she soon grew into her role as the Doctor’s assistant in sickbay. I still think it’s a shame that Kes had to leave Voyager after the show’s third season, just as she was hitting her stride and learning more about her telepathic abilities.

Kes provides a sharp contrast to Dr T’Ana, and for that reason I think the dynamic in sickbay would be a lot of fun. But Kes has also demonstrated a willingness to learn and a keen medical intuition of her own, so if Dr T’Ana (and the rest of the medical staff) were busy or indisposed, Kes is more than capable of treating patients on her own.

Counsellor:
Dr Hugh Culber

Dr Culber in Discovery Season 4.

Although Dr Culber is the USS Discovery’s chief medical officer, in recent seasons we’ve also seen him take on the role of ship’s counsellor to a greater degree. Not all doctors would make for good counsellors, but Dr Culber has grown into the role, taking on the extra burden of caring for his shipmates’ mental health in addition to his duties in sickbay.

In The Next Generation, Counsellor Troi had a pretty big advantage when it came to reading her patients and understanding them! Dr Culber doesn’t have that same empathic ability, meaning he has to do things the old-fashioned way! But his advice has proven invaluable to Captain Burnham, Saru, and even Book. Dr Culber throws himself into his work, prioritising his patients ahead of himself on occasion.

Tactical:
Tuvok

Tuvok in Voyager’s first season.

Tactical has often overlapped with security on Star Trek, but if you think about it, they’re really two distinct roles that require different approaches. As fun as it might be to see Worf getting angry as the Enterprise races into battle, if my back’s against the wall and I’m facing defeat, I want the cool-headed, logical Tuvok aiming the phasers and firing the photon torpedoes.

Tuvok’s temperament makes him incredibly well-suited to a position at tactical – and not only in the heat of battle, either. As a strategist who has mastered the difficult Vulcan game of kal-toh – a strategy game he’s been playing for well over a century – Tuvok is also someone I’d trust to draw up plans for everything from small away missions to large battles.

Security Chief:
Odo

Constable Odo.

As above, we’re separating the roles of tactical officer and security chief. For the latter, there’s no one I can think of who’s better-suited to the role than Odo! Odo is Star Trek’s first real “policeman;” a dedicated officer of the law who was trusted by the Cardassians, Bajorans, and the Federation to be impartial when it comes to justice.

That impartiality – ensuring that no one is above the law – is exactly what our crew needs. Odo will maintain order, but he’ll do so fairly. He’ll also be able to strike up friendships with the crew while retaining that impartiality. Everyone aboard our ship – Starfleet, non-Starfleet, guests, diplomats, or anyone else we meet along the way – will know that Odo will treat them fairly. And I gotta be honest about this last point: having a changeling on the crew could come in handy in a lot of situations!

Communications:
Hoshi Sato

Ensign Hoshi Sato.

Hoshi Sato had not only mastered forty languages – including some very alien ones – in the days before universal translators existed, but she contributed in a major way to making the universal translator itself work in the way we’ve come to expect in Star Trek. Real-time, instant translation of previously-unheard alien languages wouldn’t have been possible without Hoshi’s work.

Hoshi Sato also showed an incredible aptitude for picking up languages very quickly – notably translating languages like Romulan and both Xindi-Insectoid and Xindi-Aquatic. If there was ever a problem with the universal translator – or our mission encountered an alien race whose language and form of communication was difficult to understand – Hoshi Sato is the linguist I’d want on our crew to handle things!

Science Officer:
Spock

Spock at his post in The Original Series Season 1.

Could it really be anyone else in this role? Although Spock would go on to be a captain, an ambassador, and a diplomat, it’s his role as the Enterprise’s science officer where he’s best-remembered and most iconic. Spock has a genuine interest in uncovering the secrets of space and the universe, and his raised eyebrow and proclamation that something is “fascinating” have become legendary parts of the Star Trek franchise!

Spock’s logical analysis of sensor readings helped out – and saved – the Enterprise on multiple occasions. Taking his time to analyse unknown phenomena, Spock would present his findings based on the available evidence, and was instrumental in missions as diverse as discovering new forms of life and shutting down ancient super-weapons. On a mission of exploration – or any mission that needs good, solid scanning and sensor work, I want Spock manning that post!

Operations:
Data

Data in Tin Man.

Although the role of operations or ops officer isn’t always well-defined in Star Trek, the role can involve things like power management, sensor control, deflector control, and oversight of the internal workings of the ship. We’ve seen senior officers like Data and junior officers like Harry Kim and Nog assigned to operations roles, and I’m choosing to bring Data along on this mission.

Data is an android, and he has super-human abilities and reflexes as a result. When it comes to things like systems maintenance and keeping the ship in good working order, someone like Data is ideally-suited to the role, and he’s also proven himself to be more than capable of overseeing departments and even entire crews. Data can also provide valuable insight into unfolding situations almost entirely free from bias, making him incredibly useful to have on the bridge as an advisor.

Transporter Chief:
Montgomery Scott

Scotty shortly before his first retirement.

Although Scotty is best-remembered as the Enterprise’s chief engineer, I’m assigning him the role of transporter chief this time. One of the most iconic (and misquoted) lines from The Original Series is “beam me up, Scotty,” so I think we’re on safe ground here! Scotty is nothing short of an engineering genius, and when things go wrong – as they often do with Starfleet transporters – he’s the man I’d want to fix things and keep them running smoothly.

Transporter chief is a role that can be overlooked, especially considering that transporting is a fairly quick process when everything runs smoothly. But everything doesn’t always run smoothly, and the right transporter chief with the right technical know-how can mean the difference between beaming up and having your molecules scattered across half a sector of space. Or worse!

Cadet:
Rok-Tahk

Rok-Tahk.

It’s not unusual for a starship to have several cadets assigned as they complete their courses at Starfleet Academy, so I’m picking Prodigy’s Rok-Tahk for that role (even though she isn’t formally a Starfleet cadet!) Across the first ten episodes of Prodigy, I felt we got to see some genuine character growth from Rok-Tahk that I hadn’t really expected, and I think she’ll continue to develop into a truly excellent Starfleet officer one day.

We’ve seen cadets like Uhura in Strange New Worlds and Tilly in Discovery moving between departments to try their hand at basically everything aboard a starship. Perhaps Rok-Tahk will do something similar during the course of our mission, giving her a range of new experiences, and potentially bringing a different point of view to all of the departments aboard our ship.

Bartender:
Guinan

Guinan in Picard Season 2.

Although Quark is a worthy contender to bring along, I think it’s not unfair to say he’s a bit of a troublemaker! Guinan can be relied upon to create a welcoming environment in her bar for when our crew need some time to relax, but she’s also far less likely to cause problems during our mission!

Guinan can draw upon the experiences of her centuries-long life to offer advice and support to all members of the crew, and we’ve seen moments where her words to Captain Picard ended up completely transforming the outcome of a story. As someone who not only tends the bar but also listens and occasionally has something of value to add, Guinan is the perfect complement to any Starfleet crew.

Non-Starfleet Crewmate:
Garak

In The Pale Moonlight was one of Garak’s best episodes.

Since The Next Generation premiered, most Star Trek crews have included at least one non-Starfleet or non-Federation crewmate. When I think back over these characters, few stand out more than Deep Space Nine’s Garak. Garak also brings a lot to the table for our crew! His previous life as a spy saw him develop a completely unique set of skills ranging from technical to combat and beyond – and in a pinch, he could be very useful.

However, Garak will need to be carefully monitored during our mission, as he can be rather slippery and self-serving. Although his service toward the end of the Dominion War saw him firmly allied with the crew of DS9 and the Federation, Garak has gone off-script on a number of occasions. He doesn’t always willingly share everything that he knows, so having someone else on board who knows how to handle him and how to get the best out of him could be important! But when a crisis looms, I think Garak can be counted on to find unconventional – and often un-Starfleet – ways to solve problems.

Villain:
The Borg

The first Borg drone seen in Star Trek.

There have been some wonderfully iconic villains in Star Trek, like Khan or Gul Dukat, and it can be hard to pick an absolute favourite. Purely in terms of the scale of the threat they pose, though, few Star Trek adversaries can compare to the Borg Collective. A vast army of billions or perhaps trillions of assimilated drones, a fleet of thousands of identical cube-shaped ships… the Borg are a faction that could wipe out the Federation in a matter of days without seriously overtaxing themselves.

We’ve seen Starfleet ingenuity and individuality overcome the Borg on a handful of occasions, but I’ve always wondered what it would look like if the Borg ever tried to invade en masse. Would a one-sided rout be inevitable… or will our cobbled-together crew find a way to save the day?

So that’s it!

Star Trek’s first crew.

Those are the characters that I’m choosing for my “ultimate” Star Trek crew.

There are no right answers to the question of which characters make for the “best” crew, and in addition to individual characteristics it’s worth considering how different characters would interact with one another and how well they’d work together. For my two cents, practically every Star Trek show has managed to get a good balance of characters and deployed them successfully. There are a handful of characters who didn’t really get enough time in the spotlight to truly shine, but even so, the franchise as a whole has done a fantastic job – and there are plenty of wonderful characters to choose from when making a list like this one!

I hope this was a bit of fun – and not something to take too seriously or get upset over! I was inspired a few weeks ago by that post from the official Star Trek social media team, and this is my (lengthy) response. It took a while to put this list together and really think about which characters I’d want to include – and which I’d have to exclude. For practically every position on the list above, there was at least one and often two other characters that I strongly considered including. I hope that the final list feels balanced between different shows and different eras, and was, if nothing else, a bit of fun to read!

Until next time!

The Star Trek franchise – including all characters, television series, and films mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Ten 25th Century Star Trek concepts

Spoiler Warning: There are spoilers ahead for the entire Star Trek franchise, including Picard Season 2, Discovery Season 4, Prodigy Season 1, Strange New Worlds Season 1, and more.

With Season 3 of Star Trek: Picard purportedly being the series’ last, I’m not ready to give up the 25th Century! Ever since Nemesis in 2002, I’d been desperately keen to see Star Trek show us what happened next; to move its timeline along. After the briefest of glimpses in 2009’s Star Trek, it was Picard that finally scratched that itch! Although Discovery is still in production with a fifth season being worked on, that show’s 32nd Century is far removed from the characters, factions, and themes of The Next Generation era. That’s why today I wanted to consider ten possibilities or concepts for shows that could pick up the baton from Picard.

For me, The Next Generation era – i.e. the late 24th Century setting that also includes Deep Space Nine and Voyager – is the franchise’s “golden age.” These shows – and the four films made during that time, too – represent the bulk of Star Trek’s 800+ episodes, and while there are definitely points of interest in the 22nd Century and 23rd Century that the franchise could revisit, for me it’s this time period that I’d like to see picked up for more adventures.

Captain Picard.

With Star Trek: Picard having established the dawn of the 25th Century as its setting, I really do feel that there’s scope to build on what’s been created so far. Season 3 may spend more time with Starfleet, but as of the end of Season 2 at least, there’s a lot we haven’t seen of this era. Picking up some of the characters, factions, storylines, and themes from past iterations of Star Trek is a big part of why spending more time in this era is worthwhile, but that doesn’t mean that every potential 25th Century project has to be a straight-up sequel to something that’s come before. I’d be thrilled to see a Strange New Worlds-style semi-episodic exploration-focused series with a brand-new cast, for example, set in this time period.

Although Picard Season 3 is still being worked on and likely won’t hit our screens until next year, I sincerely hope that the creative teams over at Paramount have already considered their next move. Alex Kurtzman (who is in charge of the Star Trek franchise for Paramount) has stated that there are other concepts in early development, and that as the current shows come to the end of their runs, these new shows would begin to be worked on. Whether any of the series concepts that he was referring to are going to be set in the 25th Century is unknown – but there are significant advantages to doing so.

Alex Kurtzman was interviewed by Wil Wheaton for Star Trek Day back in September and commented on the potential Starfleet Academy series.

I would wager that a significant portion of the Star Trek fan community would rank at least one of The Next Generation, Deep Space Nine, or Voyager in their top two favourite shows. And fans under the age of forty literally won’t be able to remember a time before The Next Generation! Most fans of my age will have either come to Star Trek during The Next Generation era or will have encountered it soon after becoming a fan; The Next Generation era was dominant from 1987 to 2002.

Fans who were invested in storylines like the Dominion War, the Maquis, Voyager’s journey home, and many, many more are interested to know what came next for their favourite characters. Picard has shown us a little of this – with a focus on Admiral Picard himself, naturally – and there have also been teases and glimpses in Lower Decks, Prodigy, and potentially in Discovery’s 32nd Century, too. But there’s a heck of a lot of room to do more.

The new USS Stargazer.

With Strange New Worlds flying the flag for the 23rd Century, and Discovery off doing its own thing in the far future, there’s a gap in live-action Star Trek that at least one 25th Century project needs to fill. Having established a few interesting details about what we must now call the Picard era, it would be positively criminal for Paramount to just abandon it. There are so many characters who we could catch up with, so many incomplete storylines to resume, and so many codas and epilogues still to be written.

Time is marching on, too – a sad reality for all of us. It won’t always be possible to bring back original actors and the characters that they portrayed, so it’s really a case of “if not now, when?” Wait too long to greenlight projects set in this time period and it may be too late to bring back certain characters.

So with all of that in mind I’ve put together a list of a few Star Trek projects that I personally think could be interesting and could pick up the baton from Picard. Although I feel confident that conversations are happening about future projects set in this era behind closed doors, my usual caveat applies: I have no “insider information.” I’m not trying to claim that any of these ideas will be picked up and make it to screen. This is a wishlist from a fan, and nothing more! It’s also entirely subjective, so if you hate all of my ideas or I don’t include something that you think should obviously be included, then that’s okay! There’s plenty of room within the Star Trek fan community for respectful disagreement and civil conversations!

Concept #1:
Starfleet Academy

The emblem of Starfleet Academy.

When Lieutenant Tilly departed the USS Discovery early in Season 4, she became an instructor at Starfleet Academy in the 32nd Century. With her departure episode feeling like somewhat of a backdoor pilot thanks to introducing us to a handful of cadets, I’m sure I’m not alone in assuming that the heavily rumoured Starfleet Academy series will be set in the 32nd Century with Tilly as a major character. So that’s a big caveat to this potential project!

But a 25th Century Starfleet Academy series has a lot of potential, too. As a direct spin-off from Picard it could bring back characters like Raffi and Elnor, the latter of whom has already been established as a Starfleet cadet. That could even give meaning to Elnor’s unexpected survival at the end of Season 2.

Cadet Elnor in Picard Season 2.

A 25th Century Starfleet Academy series would be perfect for bringing back all sorts of characters from Star Trek’s past. We could learn, for instance, that Miles O’Brien is still at the Academy teaching engineering – as was established at the end of Deep Space Nine. Even if Chief O’Brien wasn’t a major character he could still make occasional appearances in that role.

One of the big advantages to a Starfleet Academy series right now is how it could serve as a kind of soft landing for new, younger fans who’ve been enjoying Prodigy. A series starring young adult cadets (or featuring cadets in major roles even if they aren’t the exclusive focus) would be a natural next step in so many ways, and could be a gateway into the Star Trek fandom for legions of newcomers. Just as holo-Janeway has been a guide in Prodigy, a returning character could fill a similar role here.

Concept #2:
The Seven and Raffi show

Seven of Nine and Raffi in the Picard Season 2 finale.

When Season 2 of Picard premiered, I really thought that a USS Stargazer spin-off with Captain Rios in command would be a fantastic new series. That can’t happen now (and after Rios’ disappointing regression in Season 2, I don’t think I’d want it anymore anyway), but there is still the possibility to see a direct spin-off. This version would feature Seven of Nine and Raffi.

Although Seven of Nine’s captaincy of the USS Stargazer in Farewell felt very much like a brevet or a temporary thing, I feel there’s potential to see her given a commission in Starfleet. Raffi certainly felt that she would make an excellent captain! So maybe the next Star Trek series could be Star Trek: Stargazer with Captain Seven and XO Raffi taking the USS Stargazer on all kinds of adventures.

Captain Seven.

Seven of Nine is particularly well-suited to feature in stories that focus on the Borg, but there’s more to her character than that. I’m not sure whether a traditional exploration-focused series would be the best fit; maybe Seven and Raffi’s ship would be a rapid-response vessel designed for combat and tactical missions. An overtly action-oriented series would be new to Star Trek, so this could be a fun experiment to see how well it could work.

I’ve thoroughly enjoyed Seven of Nine’s arc across the first two seasons of Picard. It’s been cathartic to see a character I once disliked for her dull and repetitive storylines undergo genuine and lasting growth, and we might just be reaching a point where Seven of Nine is a strong enough character to take on the challenge of headlining a brand-new series of her own… supported by Raffi, of course!

Concept #3:
Captain Sisko’s return

Captain Sisko.

Perhaps better-suited to being a miniseries or limited series, I really love the idea of Captain Sisko finally returning to the galaxy after spending time with the Prophets. At the end of Deep Space Nine, Sisko promised us that he wasn’t really gone and that he would return “one day.” After more than twenty years, could “one day” finally be just around the corner?

It’s worth acknowledging that Avery Brooks has seemed less willing than some other former Star Trek actors to reprise his role, and although there has been speculation as to why that may be, there’s never been any definitive statement from the man himself. I wouldn’t want to see Sisko recast at this moment in time (nor recreated through some kind of CGI process), so if Avery Brooks isn’t interested, the project won’t get off the ground.

In The Pale Moonlight is one of my all-time favourite Star Trek episodes.

One massive advantage to bringing back Captain Sisko is that he’d make a wonderful point-of-view character for us as the audience. As someone who’s spent decades away from the galaxy, Sisko would be just as interested as we are to learn what happened to his friends, to Deep Space Nine, to the Cardassians and Dominion, and so on. A Sisko-focused series could get away with dropping a lot of exposition in a way that feels natural, bringing us up to speed on the events of the past couple of decades without it feeling out-of-place.

More than that, though, I want to spend more time with Captain Sisko. Although picking favourites is hard, Sisko has always been one of the best and most interesting characters of The Next Generation era, and one of the best captains in the Star Trek franchise. Bringing him back would be just as impactful as bringing back Picard has been, and providing an epilogue and closure to Sisko’s story would be absolutely worth doing.

Concept #4:
Section 31

A black Section 31 combadge in the mid-23rd Century.

The untitled Section 31 series was announced in 2019, shortly before Season 2 of Discovery aired. But since then, the supposedly ready-to-go project has been sidelined. Lack of interest from fans was part of the equation, perhaps, but Strange New Worlds certainly stole its thunder too!

The proposed series was to follow ex-Terran Empress Georgiou as she worked with the shadowy organisation that was first introduced in Deep Space Nine, and after Georgiou went through some significant character growth in Discovery’s third season, she finally seemed to get to a place where she could potentially take on the role of a morally ambiguous Section 31 leader without feeling like someone who resorts to violence and literal genocide at the drop of a hat.

Empress Georgiou’s departure.

To briefly recap, Georgiou had to leave the 32nd Century due to suffering from a technobabble illness that appeared to be fatal, and she was permitted to do so by the Guardian of Forever. If a suitable explanation could be found, Georgiou could potentially emerge in the 25th Century, setting the stage for her to play a role in Section 31 in this time period.

Alternatively, a Section 31 show set in this era could drop Georgiou altogether and focus on new characters instead. With Borg, Romulans, super-synths, strange anomalies, and other potential threats to the Federation that we’ve glimpsed in Picard, Section 31 could have a lot of work to do in this era!

Concept #5:
A new exploration-focused series

The original USS Enterprise.

Strange New Worlds is currently flying the flag for semi-episodic “old school Star Trek” with a big focus on exploration. But this is the foundation of Star Trek; the franchise’s roots. Returning to this format in the 25th Century could be absolutely fantastic – and it could be a fun way to include a mix of new and legacy characters.

One of the limitations faced by Strange New Worlds is that it’s set a decade before The Original Series. There’s still a lot of wiggle room in that time period, and we could see Captain Pike make first contact with new and familiar alien races alike. But there are still constraints on which alien races can be included and how, and what stories Captain Pike and the crew could reasonably take part in.

Captain Pike.

In contrast, a new exploration series set in the 25th Century would basically have free rein to hop all across the galaxy, meet brand-new aliens, and bring back classic factions without treading on anyone’s toes. As long as such a series avoided Unknown Species 10-C (basically the only major new faction introduced in Discovery’s far future that Captain Burnham made first contact with), a show like this one could do what The Original Series, The Next Generation, and to an extent Voyager all did: set out on a mission of exploration with a blank canvas.

Seeking out strange, new worlds is where Star Trek began; it’s the core mission of Starfleet and the main goal of the Federation. Strange New Worlds is already proving that fans enjoy a series with that kind of focus, so picking up that concept and reworking it to be set in the Picard era absolutely could work.

Concept #6:
Hospital ship

The USS Pasteur – a Federation medical ship.

In the ’90s, when I was watching and enjoying the shows of The Next Generation era, this was a concept that I thought could be a ton of fun! I imagined “ER in space,” with a hospital ship like the USS Pasteur being the show’s main setting and a chief medical officer as the main protagonist. My original version of this concept would’ve seen characters like Dr Pulaski and Dr Bashir return; a team-up of some of my favourite medical characters from other Star Trek shows.

Although Dr Pulaski is unlikely to be part of such a series now, there’s definitely scope to bring back the likes of Dr Bashir or Voyager’s EMH, as well as secondary medical staff like Nurse Ogawa, as part of a series that also introduces new characters.

Nurse Alyssa Ogawa.

The hospital ship would travel around the Federation and beyond, lending its services to planets, bases, and starships in need. There’d be illnesses and diseases to cure, natural disasters to bring aid to, and the ship could even be part of major military engagements and battles, tending to wounded soldiers and crewmen. Star Trek has shown us all of these basic concepts before, but this time they’d have an overtly medical focus.

There’s a huge audience for shows like House, ER, and Grey’s Anatomy, and a medical Star Trek series could have an appeal that extends far beyond the franchise’s typical sci-fi niche. Without the constraints of the real world, and with numerous aliens as both staff and patients, there’s almost unlimited potential in terms of creativity as well. We could see new deadly diseases created that could be timely reflections of our pandemic-afflicted world, and we could even take a deeper dive into diseases and medical conditions that have been referenced in past iterations of Star Trek.

Concept #7:
Captain Kim

Ensign Harry Kim.

It’s become a bit of a joke in the Star Trek fan community: Harry Kim spent seven years as an ensign without being promoted. Perhaps he could finally get the command he’s always wanted and headline a new Star Trek show in the process!

Harry Kim would be the second major character from Voyager to play a role in this era of Star Trek, and that could lead to crossovers. It could be a lot of fun to see an older and more mature Harry Kim reunite with Seven of Nine – perhaps for the first time in many years. The series could even feature a Voyager reunion of the kind seen in Endgame. And of course, any time we’re talking about Voyager these days there’s the potential to tie in with themes and ideas present in Prodigy.

An older Harry Kim (from an alternate future) in the episode Timeless.

Captain Kim could show us a different side of Starfleet. Perhaps he’s in command of a hospital ship as we were discussing above, or perhaps his vessel is much more scientific in its mission; charting anomalies and stellar phenomena rather than making lots of first contact missions. A series like that would be more personality-driven and serialised rather than episodic with a “monster-of-the-week” to engage with, and I think someone like Harry Kim would excel in that kind of role.

Out of everyone on Voyager, I’d suggest that Harry Kim has perhaps the most potential for growth if he were to return. Considering that we met him on his first mission after graduating – and that he stuck with that “young and eager” characterisation for a long time during Voyager’s run – there’d be something rather cathartic about being reintroduced to an older, more mature Captain Kim.

Concept #8:
A Klingon series

General Martok, a 24th Century Klingon leader.

This one would be quite a radical departure from anything that Star Trek has tried before. Leaving the Federation and Starfleet behind, this show would be set aboard a Klingon vessel. A Starfleet officer could be present as a point-of-view character and a way to help us as the audience find both a way in and a frame of reference, but the rest of the characters would be Klingons.

With Worf returning for Picard Season 3, he could become a recurring character on a Klingon-focused series. A character like Worf bridges the gap between the Klingon Empire and Starfleet, and along with a Starfleet officer aboard the ship he could also help ground the series.

Kol, a 23rd Century Klingon who recently appeared in Discovery.

What I like about this idea is that it would be something genuinely bold and different. We’ve spent a lot of time with the Klingons across various iterations of Star Trek – they’re probably the faction we know the most about after the Federation itself. But there’s still plenty of room to expand our understanding of the Klingons, and to show us the next chapter for their Empire in the aftermath of the Dominion War and their alliance with the Federation.

What kind of mission would a Klingon vessel have? If it’s exploration, how different would their approach be to what we’d expect from Starfleet? A Klingon series could also show off different roles for Klingons beyond that of “warrior.” How does a Klingon crew treat its engineers, scientists, and medical personnel, for example? Far from being one-dimensional “baddies,” there’s plenty of room for nuance and to show us a different side to the Klingons, and different Klingon personalities.

Concept #9:
Captain Worf

Could Michael Dorn finally get his Captain Worf series?

Sticking with the Klingons, Michael Dorn has been talking about his pitch for a Captain Worf series for the better part of a decade at this point! Although I confess that I remain sceptical of the proposal for a number of reasons, with Worf’s imminent return in Picard Season 3, it has to be considered at least a possibility that there’ll be some kind of backdoor pilot or an attempt to test the waters to see if a Captain Worf series could be viable.

As the character who’s made the most Star Trek appearances (280+, not counting upcoming appearances in Picard Season 3), I feel that we’ve seen more than enough of Worf! We’ve seen his inner conflict between his Klingon and Starfleet identities, his struggles with fatherhood, his marriage and the grief he felt at losing Jadzia… and I’m just not sure where else there is to go.

Worf as he appeared in Season 1 of The Next Generation.

But despite my personal reservations, a Captain Worf series could prove me wrong and be the right move for Star Trek once Picard ends. Like Picard itself, a Captain Worf series would be anchored by its familiar face but perhaps rounded out with a fun group of new characters. There would be potential, perhaps, depending on how things go in Season 3, to bring in someone like Raffi as Worf’s first officer, tying the show to Picard in an even greater way.

As with Seven of Nine and Raffi above, a Captain Worf series could go all-in on action, with Worf commanding a tactical vessel and rushing into dangerous situations and combat missions. Or, in an attempt to put a completely different spin on the character, maybe Captain Worf would be in command of a lightly-armed science vessel on a mission of exploration! That could be a fun way to go and a twist on the expected premise of the series.

Concept #10:
Super-synth invasion

The mechanical noodles of the super-synths.

Spoiler alert for a future theory article, but one of my guesses about Picard Season 3 is that the Admiral and his friends will have to face off against the super-synths from Season 1 – and that they’re responsible for the anomaly in Season 2. That would be a neat way to tie all three seasons of the show together!

But assuming that doesn’t happen, I’d love to revisit the super-synths that we only caught a glimpse of in the Season 1 finale. Assuming that their intentions were hostile, and that they planned to attack organic life in the Alpha Quadrant, could a new spin-off revisit that concept and perhaps show the super-synths making their invasion attempt?

Did Soji paint a target on the Alpha Quadrant thanks to her beacon?

This is a reworking of another concept that I’ve had kicking around for some time: a Borg invasion series. But with the Borg having already played a big role in Season 2, perhaps the super-synths could be subbed in to become the antagonists of a series (or miniseries) that sees the Federation involved in a war for its very survival.

This kind of existential threat has been used and re-used in Discovery, and I could understand if some fans wouldn’t want to see it brought back so soon! As I’ve said recently, it’s my hope that Discovery will try something different in Season 5! But it would be fun to bring back the super-synths and to revisit the Federation at war for the first time since Enterprise’s conflict with the Xindi – and it could be a great way to bring in a mix of new and legacy characters.

So that’s it!

Admiral Picard.

Those are ten concepts for Star Trek shows that I think could pick up the baton from Star Trek: Picard in the years ahead, sticking with the early 25th Century and potentially expanding on what Picard has already done.

My “first contact” with Star Trek back in the early 1990s was The Next Generation, and I was a big fan of Deep Space Nine and Voyager during their original broadcast runs as well. With live-action Star Trek series set in the 23rd and 32nd Centuries, it seems to me that Picard’s eventual finale is going to leave a pretty significant hole in the franchise. Even if every major character from The Next Generation returns and gets an amazing goodbye, there are still characters, themes, storylines, and more from Deep Space Nine and Voyager that I’ve been longing to see picked up for more than two decades!

Deep Space Nine.

If it were up to me, the early 25th Century would probably be the main setting that I’d want to use for the majority of new Star Trek projects. There was even scope a couple of years ago to bring Captain Burnham and Discovery into this time period, and I think that could’ve worked exceptionally well too. I don’t think that Picard necessarily needs a direct spin-off, bringing back main characters in a huge way, but I’d dearly love to see the setting and time period re-used in future.

I’m hopeful that Season 3 will be a fun adventure with the crew of The Next Generation, and that it can serve as a launchpad for one or more new Star Trek projects set in this era. Whether any of my own ideas will make it… well, I doubt it. But who knows! More than ever it feels like Paramount is listening to Star Trek fans; without a massive fan campaign we would never have seen Strange New Worlds. So there’s a possibility, perhaps, if Picard Season 3 is well-received that a spin-off or follow-up could indeed make it. Time will tell!

Star Trek: Picard Season 3 will be broadcast on Paramount+ in the United States and on Amazon Prime Video around the world sometime in the next year or so. The Star Trek franchise – including Picard and all other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

What If…? Star Trek edition!

Spoiler Warning: There are spoilers ahead for the following Star Trek productions: The Search for Spock, The Next Generation Season 3, Nemesis, Deep Space Nine, Voyager, and Star Trek 2009.

Over on Disney+, Marvel has recently put out a series of animated short films with a very interesting premise. These shorts asked what might’ve happened in the Marvel universe if circumstances had changed, characters had taken different actions, or things had ended differently.

Alternate history has always been a subject that fascinated me! So with that in mind, we’re going to consider a few “what ifs” from the Star Trek franchise – from an in-universe point of view, naturally! There are more than 800 Star Trek stories at time of writing, meaning that there are literally hundreds of potential scenarios where a different decision or different outcome could have radically changed the Star Trek galaxy.

Inspired by Marvel’s What If…? series, we’re going to put a Star Trek spin on this concept!

As always, please keep in mind that all of this is one person’s subjective opinion! I’m indulging in fan-fiction and pure speculation based on my own thoughts about how some of these scenarios might’ve unfolded. If you hate all of my ideas, or something you like wasn’t included, that’s okay! Within the Star Trek fandom there’s enough room for different opinions.

With that out of the way, let’s consider some Star Trek “what ifs!”

Number 1: What if… Captain Picard couldn’t be saved after being assimilated?

Locutus of Borg.

This isn’t going to go the way you might be expecting! In this scenario, the events of The Best of Both Worlds play out as we saw on screen: Picard is captured, the Borg defeat the Federation at Wolf-359, Riker and the Enterprise race to confront them over Earth, and Captain Picard is able to communicate to Data how to defeat them. The Borg cube explodes, and the Federation lives to fight another day! But unfortunately Captain Picard then dies – severing his connection to the Collective and/or removing his Borg implants was too much for his body and mind to take, and he doesn’t survive beyond the end of The Best of Both Worlds, Part II.

As Starfleet and the crew of the Enterprise-D mourn the loss of Captain Picard, Captain Edward Jellico is assigned to the ship as his replacement, and many of the events later in The Next Generation proceed unaltered. As Q would tell Picard in the episode Tapestry, even without him in command the Enterprise-D and Starfleet would be fine.

Captain Edward Jellico.

The Federation, armed with new knowledge of the Borg, developed new ships like the Defiant-class and Sovereign-class, and were even able to defend against a second Borg incursion a few years later – albeit at great cost. But the loss of Captain Picard would have a huge impact later, in the year 2379. A coup on Romulus brings a human clone to power – Shinzon. Shinzon’s plot to destroy the Federation was only stopped because of his personal connection to Picard, a connection that fascinated him and that he hoped could save his life.

Without that obstacle in the way, Shinzon sees no reason to wait or to play nice with the Federation before implementing his plan. He takes his flagship, the Reman warbird Scimitar, and heads straight for Earth before the Federation even has time to respond diplomatically to the change in government on Romulus. Under cloak, the Scimitar deploys its thalaron radiation weapon – massacring all life on planet Earth and crippling the Federation government and Starfleet command.

Without Captain Picard to pose a distraction, Shinzon was able to launch his attack on Earth.

With war now assured between the Romulans and Federation, Romulan commanders who had been sceptical of Shinzon rally to the cause. All-out war breaks out between the Romulan Empire and the residual Federation, but without a government or command structure to provide a coordinated response, and seriously demoralised from the attack on Earth, things don’t go well for Starfleet. The Scimitar proves to be an unstoppable force all on its own, and its thalaron radiation weapon is able to devastate multiple other planets: Betazed, Andoria, Alpha Centauri, Mars, and others. The Federation is forced to sue for peace on very unfavourable terms.

However, Shinzon wouldn’t live to see the Romulan victory. Without the original Picard, there was no way to save his life from the DNA degradation that he was suffering from, and shortly after the Federation’s defeat Shinzon dies. His Reman viceroy would succeed him as the new leader of the Romulan Empire, an empire which now incorporated large swathes of what had once been Federation space. Whether the Romulans could hold all of this territory, and whether their empire would accept a Reman leader, are now open questions…

Number 2: What if… Spock wasn’t resurrected on the Genesis Planet?

Spock’s empty coffin on the Genesis Planet.

This scenario sees the events of The Wrath of Khan unfold exactly as we saw on screen. Khan stages an attack on the Enterprise, steals the Genesis device, and is defeated at the Battle in the Mutara Nebula. Spock sacrifices his life repairing the Enterprise’s warp drive, allowing the ship to outrun the blast of the Genesis device. But in our alternate world, Captain Kirk doesn’t give Spock a Starfleet funeral. Instead Spock’s remains are returned to Vulcan, in line with his and his family’s wishes. There is no chance for a resurrection because Spock never came into contact with the Genesis Planet.

Spock would indeed prove instrumental in several key events later in his life that now can’t happen. But we’re going to focus on the Kelvin timeline today. Spock’s actions in the Kelvin timeline saved Earth from Nero’s attack – but without his presence there’s no one to stop the crazed Romulan commander.

Nero.

Assuming that Nero arrived in the Kelvin timeline thanks to Red Matter (presumably deployed by someone else from the Federation as part of a plan to save Romulus), he has no reason to wait for Spock before enacting his revenge plan. After destroying the USS Kelvin (killing the infant Kirk in the process), Nero races to Vulcan and destroys the planet in the year 2233 – decades earlier than he would during the events of Star Trek 2009. Before the Federation even has time to realise what’s happening, and with Vulcan still collapsing, Nero heads to Earth and deploys his weapon for the second time – destroying the planet.

Nero then moves on quickly, targeting Tellar Prime and other Federation member worlds and colonies. The devastating losses mean it takes Starfleet a while to reorganise, but eventually the remaining fleet comes together to make a last stand over Andoria – the last remaining Federation member world. The battle against Nero’s powerful flagship is long and incredibly difficult, but Starfleet eventually prevails through sheer numerical advantage – despite suffering huge losses.

The Narada and the USS Kelvin.

Nero’s defeat wouldn’t mark the end of the rump Federation’s problems, though. With many planets and colonies destroyed, more than half the fleet lost, and millions of people turned into refugees, the Federation is an easy target. First the Klingons come, seizing planets and systems near their borders. Then the Gorn, the Tholians, and the Romulans also join in, picking off star systems that the Federation could no longer manage to defend. Federation space shrinks to a small area in the vicinity of Andoria.

The Andorians were not happy with the large numbers of refugees who sought them out, though. Plans were put in place to resettle humans, Vulcans, Tellarites, and others on new colony worlds, even though doing so would leave them vulnerable. After being kicked out by the Andorians, the remaining Federation members maintained their alliance more out of fear and necessity than anything else. How long these small populations can survive in a hostile galaxy is unknown…

Number 3: What if… the USS Voyager went the other way?

The USS Voyager.

The events of Voyager’s premiere episode, Caretaker, play out much the same as they did on screen in this scenario. But after that, things take a very different turn – literally! The Maquis raider Val Jean, under Chakotay’s command, is transported to the Delta Quadrant by an entity known as the Caretaker. The USS Voyager is likewise transported by the Caretaker’s Array, and after the death of the Caretaker and a short battle with the Kazon, Captain Janeway orders the destruction of the Array. Voyager must find a way home.

Instead of taking the most direct route to Earth, Captain Janeway and the crew of Voyager consider an alternative idea – heading for the Gamma Quadrant, and the far side of the Bajoran Wormhole. From there it would only be a short journey back to Earth! The crew debate the ideas for a while, and there isn’t a clear consensus. No starship has ever undertaken such a long journey before, so there really aren’t ground rules for route planning when it comes to long-distance interstellar travel.

A non-canon map of the Star Trek galaxy.
Image Credit: Star Trek Star Charts (2002) via Memory Beta

Using the map above (which is non-canon) as a guide, the crew quickly figure out that both a direct route home via the Delta and Beta Quadrants or an indirect route via the Gamma Quadrant and Bajoran Wormhole are roughly the same length and would take roughly the same amount of time.

The two crews can’t agree at first. Chakotay and the Maquis, keen to avoid going anywhere near Cardassian space and fearing being turned over to Cardassian authorities upon their return, firmly advocate for the Delta Quadrant route. Neelix claims to be familiar with space in both directions and along both routes, but ultimately the decision falls to Captain Janeway.

The choice of route ultimately falls to Captain Janeway under the “my ship, my decision” principle.

Somewhat ironically when considering her actions in Endgame, Janeway chooses the Gamma Quadrant route. Why? She’s fearful of the Borg, naturally. Whatever dangers and obstacles may await Voyager in the Gamma Quadrant, she tells her crew, Starfleet has known for years that the Borg’s home territory is the Delta Quadrant. Taking that path seems positively suicidal in comparison, so Voyager will instead head for the Gamma Quadrant terminus of the Bajoran wormhole.

Voyager’s superior technology makes battling the Kazon sects in the area around the Caretaker’s Array relatively easy, but they have to be careful to avoid space claimed by the Haakonian Order – the conquerors of Neelix’s people, the Talaxians. After they leave their starting region, though, the truth is that we simply don’t know very much at all in canon about this area of space. Would Voyager find a faster way home through some technological means or natural phenomenon? Or would the ship and crew have to undertake a slow, decades-long journey to reach the wormhole? Would they even survive at all, or instead fall victim to some villainous faction or dangerous anomaly present in this unexplored region?

Number 4: What if… the USS Discovery didn’t go into the far future?

Michael Burnham and the USS Discovery at the mouth of the time-wormhole.

I already have a theory discussing in detail why I think the USS Discovery didn’t need to go into the far future based on the outcome of the battle in Such Sweet Sorrow, Part 2 – and you can find that one by clicking or tapping here. For the sake of this scenario, though, all we’re going to say is that somehow Captain Pike, Burnham, and Saru figured out a way to defeat the Control AI without sending the USS Discovery into the 32nd Century.

Obviously some changes wouldn’t appear until the 32nd Century. Without the USS Discovery and Michael Burnham, no one is able to discover the source of the Burn or the huge cache of dilithium in the Verubin nebula. Without the USS Discovery and its Spore Drive to fight over, the Emerald Chain doesn’t stage a bold attack on Starfleet HQ. Su’Kal would almost certainly die alone when the KSF Khi’eth is destroyed – whether that event would trigger a second Burn is unclear.

A second Burn could occur.

But more substantial changes could have taken place in the Star Trek galaxy centuries earlier. With the Spore Drive still in existence in the 23rd Century, it stands to reason that Starfleet would have continued to explore the technology – it works, after all, so if a new way of navigating the mycelial network could be discovered, the Spore Drive would be an absolute game-changer for the Federation.

At some point, Starfleet scientists would hit upon the idea of using empaths to connect to the mycelial network in place of augmenting human DNA. After promising test flights using Betazoid and even Vulcan navigators, in the late 23rd Century Starfleet is able to begin a wider rollout of the Spore Drive. At first a handful of ships are kitted out as rapid-response vessels, able to jump across Federation space at a moment’s notice to assist with emergency situations.

Starfleet is able to kit out a whole fleet of Spore Drive-enabled starships.

The Spore Drive would soon attract the attention of other factions, however. Unwilling to allow the Federation a massive tactical advantage, particularly in the aftermath of the Federation-Klingon war, the Klingon Empire begins development on their own Spore Drive programme. The Romulans follow suit, and by the early part of the 24th Century the Spore Drive has become a mainstay of interstellar travel in the Alpha and Beta Quadrants.

No longer limited by geography or travel time, Starfleet is able to jump to interesting-looking phenomena across the galaxy with ease, initiating dozens of first contacts decades ahead of schedule. On one unfortunate occasion, however, a Spore Drive ship jumps to the Delta Quadrant… right into the heart of Borg space. The Borg quickly assimilate the vessel, taking the Spore Drive technology for themselves and putting a target on the Federation’s back. Due to the distances involved, Starfleet remains unaware of what happened, merely recording the USS Discovery-C as “missing in action…”

Number 5: What if… Benjamin Sisko wasn’t the Emissary of the Prophets?

Commander Benjamin Sisko.

Ignore for a moment the revelation from Image in the Sand about Benjamin Sisko’s Prophet-induced conception! For this scenario, we’re considering that there were two occupants of the Runabout which first discovered the Bajoran Wormhole: Sisko and Jadzia Dax. Though the Prophets would choose Sisko as their Emissary, they could just as easily have chosen Dax instead.

Jadzia Dax returns from the wormhole having been anointed by the Prophets as their Emissary, and receives much respect and adoration from the Bajorans. Meanwhile, Sisko makes good on his threat and quits Starfleet, returning to Earth. Jadzia is promoted to the rank of commander and given “temporary” command of DS9, due in no small part to the way the Bajorans feel about her.

Jadzia Dax assumes command of Deep Space Nine.

First contact with the Dominion occurs, and shortly afterwards the Dominion and Cardassians form an alliance – the work of Dukat, formerly the commander of Bajoran occupying forces on Bajor. The Dominion Cold War begins. Behind the scenes, Dukat is researching the Pah-wraiths, the ancient noncorporeal enemies of the Prophets. In disguise he travels to Deep Space Nine with a lone Pah-wraith, and in the course of unleashing the entity into the wormhole, kills Jadzia.

With no Emissary on the outside to come to their aid, the Prophets are fighting a losing battle against the Pah-wraiths while the Dominion War rages. The loss of Dax, though distressing to the crew of DS9 and her husband Worf, doesn’t appear to matter to the Federation war effort… not at first. In fact, the wormhole’s closure appears to provide the Federation alliance a reprieve, as the threat of Dominion reinforcements is reduced.

Jadzia is killed by the Pah-wraiths.

However, without the Orb of the Emissary re-opening the wormhole and expelling the Pah-wraiths, things go badly for the Prophets. When Dukat is able to implement the next phase of his plan and release the rest of the Pah-wraiths from the Fire Caves, there’s no one to stop him. The Pah-wraiths seize control of the wormhole, and as a thank you to Dukat they destroy the Federation minefield, allowing a massive fleet of Dominion reinforcements through the wormhole. The Dominion conquer DS9 and Bajor with ease.

With no way to stop Dominion reinforcements pouring in through the wormhole, the Federation alliance moves into attrition mode, trying to hold the existing front line for as long as possible against repeated Dominion attacks. Though the Pah-wraiths don’t actively take part in the fighting, their involvement allowed Dukat and the Dominion to swing the balance of the war back in their favour. By controlling Deep Space Nine and the wormhole, the Cardassian-Dominion alliance has the Quadrant’s most significant asset. It seems like only a matter of time until the Federation will have to sue for peace, if the Dominion would even accept…

So that’s it! Five Star Trek “what ifs!”

There are many more “what if” scenarios in the Star Trek universe!

I can already think of more, so watch this space. I might return to this concept in future. I hope this was a bit of fun, and a chance to consider some alternative outcomes to some of the events we’ve seen across Star Trek’s history. I tried to pick a few different ideas from different productions – otherwise this could’ve been “five Captain Picard what ifs!”

As always, this was really just an excuse to spend a little more time in the Star Trek galaxy. It’s totally fine if you disagree with any of the storylines I’ve suggested today, or if you think this whole concept was a silly idea! None of this will ever make it to screen, and it was more of a thought experiment and creative writing project than anything else. I had fun putting this together – and I hope you enjoyed reading it.

What If…? and the logo for the series are the copyright of Marvel and The Walt Disney Company. The Star Trek franchise – including all films and series mentioned above – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Five main characters from Star Trek’s past that I’d bring back

Spoiler Warning: There are spoilers ahead for Star Trek: Picard Season 1, Star Trek: Discovery Season 3, and for other iterations of the franchise.

This is going to be the first part of a short two-part series in which I look at a few significant characters from past iterations of Star Trek that I would love to see return. Rather than tying these characters to a specific series, film, or ongoing project, this list is more general. I’m not advocating, for example, for any of these characters to necessarily appear in Picard or Strange New Worlds, but rather to return to the franchise at some point, when a suitable story could be written.

The Original Series Season 2 cast (without George Takei).

It goes without saying that practically every major character (at least those who weren’t killed off) could be brought back in some capacity, and with the franchise continuing to expand I think it’s increasingly likely that we’ll get some significant moments where characters reappear. For the sake of this list I’m not counting characters who are starring in shows that are currently in production, so I’ll be limited to characters from The Original Series, The Next Generation, Deep Space Nine, Voyager, Enterprise, and the films.

The Next Generation cast in Season 4 – plus Whoopi Goldberg as Guinan.

By my count there are 42 characters across those five series that we could call “major” – i.e. they regularly had their names listed in the main credits, and weren’t considered guest stars or just recurring secondary characters. This time I’m picking on just five, and my usual caveat applies: I don’t have any “insider information!” This is just a short list of characters that I think could be fun to bring back in some capacity, nothing more.

The Deep Space Nine cast in Season 4.

Of the 42 characters that occupied major starring roles in at least one season of the five aforementioned shows, I’m excluding five: James T Kirk from The Original Series, Data and Tasha Yar from The Next Generation, Jadzia Dax from Deep Space Nine, and Trip Tucker from Enterprise. All the exclusions are for the same reason: those characters have died in-universe. While there could be convoluted ways to bring back alternate versions (such as we saw with Sela, for instance) the original character can’t return after death.

The Season 2 cast of Voyager.

Though it may be controversial, I don’t believe that the death of an actor necessarily excludes a character from returning. The Kelvin films recast the entire main cast of The Original Series, and Star Trek: Picard recently recast a couple of legacy characters as well. So characters whose primary actors have passed away are still in contention.

Now that we’ve laid down the ground rules, let’s take a look at my choices.

Number 1: Chakotay

This one is inspired by the return of Seven of Nine in Season 1 of Picard. I’ve written about this before, but Seven’s return to Star Trek was cathartic for me, because the passage of time allowed her to be a very different, more emotional, and much more human character than she ever was in Voyager. Seven was sometimes annoying and difficult to root for, especially toward the end of Voyager’s run, and basically the reason was that she’d always seem to “reset” after learning what should have been a big and important lesson in how to be human. It made her character bland and repetitive. But we’re not here to talk about Seven of Nine!

Chakotay didn’t have a lot to do in Voyager, despite being the first officer. There were a handful of episodes in which he was given a storyline, but a lot of the time he was just a presence, someone there for other characters to bounce ideas off or to tell Captain Janeway he didn’t recommend she do something we all knew she’d end up doing anyway. In short, bringing back Chakotay is something I would see as a chance for his character to get a Seven of Nine-like “redemption,” with some genuine development and a significant storyline.

One thing Voyager touched on briefly but never really explored was the way Chakotay felt about the deaths of the Maquis. The episode Extreme Risk focused on B’Elanna as she struggled to come to terms with what happened to their former colleagues, but Chakotay never really got a similar moment. As part of a larger story looking at the aftermath of the Dominion War, learning what happened to the Maquis’ colonies in the aftermath of that conflict could include Chakotay, as one of those worlds was his home.

We could also learn that Chakotay was allowed to remain in Starfleet following Voyager’s return to the Alpha Quadrant, and may even have been given his own command. Given that Voyager quite quickly dropped the Maquis angle, I’m not sure this is the route I’d go down because it doesn’t seem like it offers a lot of development or growth potential for his character, but it’s a possibility.

The final few episodes of Voyager’s seventh season saw a burgeoning relationship building between Chakotay and Seven of Nine. With Seven now a recurring character in Picard, and with the possibility of her entering into a relationship with main character Raffi, we could potentially explore what happened between Seven and Chakotay. Voyager’s finale certainly suggested that he had strong feelings for her, even after her death in that timeline.

Unfortunately, for reasons that aren’t especially clear, the producers of Voyager lost interest in – or didn’t know what to do with – the “one ship, two crews” concept that had been part of the show’s inception. Chakotay and the rest of the Maquis were absorbed into the crew by midway through Season 1, and while lip service was paid to Chakotay’s Maquis past at numerous points, I think that’s one aspect of his background that would be ripe for exploration. In any 24th or early 25th Century story that looked at Bajor, Cardassia, and the aftermath of the Dominion War, I’d spend at least an episode or two considering the legacy of the Maquis, and Chakotay could play a major role in such a story.

Number 2: T’Pol

I’ve mentioned T’Pol before in relation to Strange New Worlds, and that series is certainly one where we could see her crop up. Because of Enterprise’s place in the timeline, unless Star Trek plans on returning to the 22nd Century for some other story, there aren’t many characters who could realistically still be active and able to play a major role. The 23rd and 24th Centuries (as well as Discovery’s 32nd Century) are where current Star Trek projects are focused – and I have to say I think that’s the right call. Enterprise was an interesting experiment, but I see no pressing need to return to the 22nd Century at this stage.

The story I’d include T’Pol in would go something like this: she’s a senior Federation ambassador by the mid-23rd Century, and accompanies Captain Pike on a diplomatic mission. The mission would make first contact with a race we met in The Next Generation era, such as the Cardassians. We’d thus tie together all three of Star Trek’s eras in one story! I think an episode like that would be incredibly rewarding for longstanding fans of the franchise; a “love letter” to the fans.

But there are many other roles T’Pol could occupy. Having spent so long with humans during those early days of humanity striking out into space, she could prove an invaluable guide or advisor to a young Spock. Whether Spock is “the first Vulcan in Starfleet” is a point of contention without an obvious answer, but even if he wasn’t it’s clear that the Vulcans continued to operate an independent fleet into the 23rd Century, and thus Vulcans serving in Starfleet seem to have been rare. T’Pol is well-placed to be a kind of mentor to Spock for this reason.

However, both of those story concepts take T’Pol out of her usual scientific role, and perhaps a story could be devised which would be better-suited to her career as a scientist. I’m still thinking of a 23rd Century story, but one which perhaps requires high-ranking Federation scientists to work on a mystery or puzzle.

Number 3: Dr Pulaski

I’ve never met a fan of The Next Generation who likes Dr Pulaski as much as I do. I understand why she wasn’t popular with fans, replacing Dr Crusher after one season and especially because of her early run-ins with Data that amounted to anti-android bigotry. But where Dr Crusher could be fairly bland, Dr Pulaski had a really strong personality that shone through.

On another occasion we’ll talk about Dr Pulaski and how her introduction in Season 2 of The Next Generation was an attempt to shake up the new series and bring in a Dr McCoy-type character. But for now I want to consider how she could return, and what sort of role she could have.

Picard Season 1 missed an opportunity to bring back Dr Pulaski – or another medical officer from The Next Generation like Alyssa Ogawa – in the second episode. Picard receives bad news from a doctor he knew while serving aboard the USS Stargazer, Dr Benayoun. This was a new character created for Picard, and if I’d been writing it I might have chosen to bring back Dr Pulaski at this moment instead. I don’t know if that was ever suggested, because it’s well-known that actress Diana Muldaur didn’t have a great time working on The Next Generation. But it would have been neat to see!

One series that has been doing great with references to less well-known parts of canon is Lower Decks, and perhaps that means Dr Pulaski would be a good fit to return there. I don’t know if Diana Muldaur is still working, nor whether she’d be well enough or willing to reprise the role. But it was at least a little sad that Dr Pulaski was dropped in The Next Generation Season 3 with no explanation. There’s scope, I feel, to learn what came next for her – even if the character has to be recast.

Almost any medical story or story involving characters from The Next Generation Season 2 could see Dr Pulaski return, and of course Star Trek: Picard has to be the prime candidate of the shows currently in production. She could, for example, be one of the chief medical officers assigned to help the surviving ex-Borg now that they’re (presumably) under Federation protection. Or how about this: in a storyline that clearly shows how much she’s changed her attitude to synthetic life, she could be the head of a Federation medical team sent to Coppelius to help the synths. This would cement her “redemption” from her earlier interactions with Data, and would perhaps provide a suitable epilogue to her role in The Next Generation Season 2.

Number 4: Benjamin Sisko

Captain Sisko is probably the character whose return I’ve touted the most! Because of the unique nature of his disappearance in the Deep Space Nine finale – vanishing into the realm of the Bajoran Prophets – he could return literally anywhere, in any time period. The Prophets don’t experience time in the same linear manner as humans, so they could send him to a point in his future, his past, or anywhere along the Star Trek timeline.

This is why I’ve proposed Sisko as a character who could appear in Picard, Strange New Worlds, and Discovery – because he could be sent back by the Prophets at any moment in time. I would argue he would have more to do in a story set in the late 24th or early 25th Centuries than he might in the 23rd or 32nd, but in any story that brought back Bajor, Sisko could play a major role.

He could also be part of a story looking at the aftermath of the Dominion War, at Cardassian relations with the Federation, and of course at Deep Space Nine itself. I think Sisko has the potential to be a useful character too. If he joined the story right at the moment of his return to normal spacetime, he could potentially be a point-of-view character, and an excuse for a film or episode to dump a lot of exposition that could otherwise feel clunky and out-of-place. This would be done under the guise of other characters bringing Sisko up to speed on what he’s missed – and we could catch up on galactic affairs right along with him!

Of all the characters on this list, Sisko is the one whose story feels the most unfinished. There was almost a cliffhanger ending to his role in Deep Space Nine, with a tease that one day he’ll be coming back. Whether we’ll ever see that on screen is another matter, of course, and Avery Brooks has seemed less willing to reprise the role than some other Star Trek actors. But you never know!

Number 5: Montgomery Scott

It would be relatively easy for Scotty to crop up in Strange New Worlds as a junior engineer – or in any other 23rd Century series, for that matter. But that’s not really what I’m proposing this time. That idea has merit, and I think I included Scotty in one of my character ideas lists for Strange New Worlds. However, this time what I’m suggesting is Scotty in the 24th Century.

Relics, the Season 6 episode of The Next Generation, established that Scotty had been kept alive in a form of transporter stasis of his own devising for over eighty years, finally rematerializing when the crew of the Enterprise-D encountered his crashed ship. After working briefly with Geordi La Forge, Captain Picard, and others, Scotty was given a shuttle and set out to explore the new century on his own. We would later learn in 2009’s Star Trek that Scotty had gone back to work, developing a method of “transwarp beaming” that became important to the plot of that film.

After that, however, what became of Scotty is a mystery. He had initially intended to retire, so did his stint with Starfleet continue? Or did he resume his planned retirement in the 24th Century, catching up on the eight decades of galactic history that he’d missed? He reunited with Spock, apparently, and it’s at least possible he would have been able to visit the elderly Dr McCoy as well.

Scotty offers a “coming out of retirement” story, perhaps prompted by some horrible event or disaster that requires an engineering solution. We could learn, for example, that he’d worked alongside Geordi La Forge in preparing the Romulan rescue fleet, or even that he was helping to rebuild the Mars shipyards after the attack by the Zhat Vash. Those are two ideas based on events from Picard Season 1, but of course there are many, many other ways Scotty could have contributed to Starfleet and the Federation in the late 24th Century.

So that’s it… at least for now. The second part of this short series will look at five secondary or recurring characters who I also think could be fun to bring back!

With so many ongoing and upcoming Star Trek projects occupying different places in the timeline, there really is scope to bring back almost any major character, and I hope the creative team don’t feel constrained! As a Trekkie I think I’d be happy with literally any of them making an appearance, though of course it would have to make sense in-universe as well as not be offputting for casual viewers.

The cast of Enterprise during Season 1.

We mentioned the episode Relics, and I think that story manages to walk that line exceptionally well. For fans of The Original Series, Scotty’s return was an amazing treat. But for folks who weren’t familiar with the older series, his inclusion in the episode still managed to make sense. The story was well-written, and while knowing more about who Scotty was and where he’d come from certainly added to it for Trekkies, it didn’t put off casual viewers by demanding a lot of knowledge of Star Trek canon. That’s the kind of model any future episode, film, or story that brings back a character should try to emulate.

We can also point to If Memory Serves, from the second season of Discovery. That episode began with a short recap of the events of The Cage, establishing what happened to Captain Pike on Talos IV, who the Talosians were, who Vina was, and so on. By beginning an episode which features a returning character with a clip or compilation of their past Star Trek exploits, almost any character could be integrated into an ongoing production.

The Discovery Season 1 cast (without Wilson Cruz).

The Star Trek franchise has been running for over five decades, and has a huge roster of wonderful characters. The fact that there are too many to put on the list – or the fact that the list could literally include every single one – is testament to the quality of the franchise and the creative teams who’ve contributed to it over the years.

Stay tuned for the next part in this series, where I’ll look at five secondary or recurring characters who I’d also love to see come back!

The Star Trek franchise – including all series mentioned above – is available to stream now on Paramount+ in the United States and other territories where the service exists, and on Netflix in the United Kingdom and elsewhere. The Star Trek franchise – including all properties mentioned above – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Could Voyager’s Doctor appear in Star Trek: Discovery?

Spoiler Warning: There are spoilers ahead for Star Trek: Picard Season 1, Star Trek: Discovery Season 2, Star Trek: Voyager, and other iterations of the franchise.

Star Trek: Discovery’s premiere brought back Sarek, Spock’s father who had been first introduced in The Original Series. Season 2 saw Spock himself as well as Captain Pike and Number One make appearances, so Discovery is a series that has no qualms about reintroducing legacy characters. But its 23rd Century, pre-The Original Series setting precluded the use of most of Star Trek’s characters, as the bulk of the franchise’s 780+ episodes and films take place later in the timeline.

Discovery’s move forward in time should also mean that no legacy characters could have significant roles. After all, who could possibly still be alive more than eight centuries after the events of Star Trek: Picard? I can think of one character, but not in the way you might expect!

Voyager’s Doctor – or at least a version of him – could be alive in the 32nd Century.

As a hologram who doesn’t age, we could definitely argue that The Doctor – played by Robert Picardo for all seven seasons of Star Trek: Voyager – might have survived this long. But that isn’t the angle I’m taking.

The 23rd episode of Season 4 of Star Trek: Voyager, Living Witness, takes place in the 31st Century. After the USS Voyager had an encounter with a species called the Kyrians in the 24th Century, some pieces of technology were left behind, including a backup copy of The Doctor. Reawakened in the 31st Century, he stayed with the Kyrians for a number of years, righting the wrongs in their historical records about Voyager and its crew.

The episode is interesting in itself, and well worth a watch, but from our point of view today what I want to consider is the episode’s ending. After living with the Kyrians for years – perhaps decades – The Doctor took one of their ships and left the planet, hoping to retrace Voyager’s path and return to the Alpha Quadrant.

A photo of The Doctor in a museum at the end of Living Witness.

We know from later seasons of Voyager that it only took them another three years or so after leaving Kyrian space to make it home – though that did involve the use of the Borg transwarp network, among other helping hands – so the journey is definitely achievable. The Doctor, unlike us mere humans, doesn’t need food or any other supplies personally, so as long as his ship was functional, even if it took him decades he would have been able to make it back to Federation space – and if it took him several decades, the timeline starts to line up for a crossover with Discovery.

One thing that I’m cautiously interested in when it comes to Discovery’s third season is the potential to learn more about what happened to some of the characters we knew in other Star Trek shows. Perhaps we won’t learn the specifics of what happened to individuals, but we may learn broad strokes about what happened to their planets and cultures, and we could infer from that what may have happened to them. The series looks – if we take its trailer at face value – as if part of the story will be about restoring a declining or defeated Federation. Characters who originated in an era where the Federation was strong and just would be well-suited to that task, and they may find an unlikely ally in this version of The Doctor.

Restoring the Federation may be part of Discovery’s third season storyline.

On the production side of things, Star Trek has recently had great success bringing back Brent Spiner as Data and Sir Patrick Stewart as Jean-Luc Picard. Spiner’s role as Data is a great comparison, because both Data and The Doctor are artificial, and thus not susceptible to ageing. Brent Spiner had said as early as the mid-2000s that he felt he’d “aged out” of the role of Data, yet the makeup and visual effects used in Star Trek: Picard worked very well. Obviously if you try to compare the way he looked earlier this year to the way he looked in 1987’s Encounter at Farpoint there’s a difference, but it’s not immersion-breaking. All this is to say that there’s no reason why Robert Picardo couldn’t reprise his role too.

Digital de-ageing effects have been used more and more often in recent years, even on television, and while the technology isn’t cheap, it shouldn’t be prohibitively expensive either. So that option would be viable for the team behind Star Trek as well.

But the big question is what kind of role The Doctor could play in a 32nd Century Discovery story.

Robert Picardo in a 2017 episode of Lucifer.

If I were writing it, the way I’d see him involved would be working alongside Burnham, Saru, and the crew of Discovery to restore the Federation. They’re looking at things from a 23rd Century viewpoint, but The Doctor could fill in more than a century’s worth of gaps in their knowledge. The Federation in the 24th Century is very similar to how it was in the 23rd in terms of morals and outlook, so I could absolutely see them working in common cause.

Rebuilding or reinvigorating the Federation is a noble task, and while I’ve documented my misgivings about Star Trek taking on a kind of post-apocalyptic setting previously, one way I think it could be made to work is if at the end of the season the Federation was back up and running. The Doctor could be invaluable to Discovery’s crew in accomplishing such a task, and with Data now permanently gone from the Star Trek universe, there aren’t many others who could still be around in this era.

The Doctor could help the crew of Discovery in the 32nd Century.

Perhaps after Season 2, which brought back several legacy characters for major roles, Discovery wants to stand on its own two feet again. Indeed, part of the reason for shifting the show’s timeline so far into the future is specifically because the producers and showrunners wanted to get away from the constraints of the 23rd Century – and the fan criticisms that came as a result of using that setting. So perhaps bringing back a legacy character in Season 3 isn’t on the agenda.

But The Doctor could still appear in Season 4 – and reports suggest that pre-production is underway on Discovery’s next adventure. While I think that The Doctor could be a good fit for a “rebuilding” type of storyline for the reasons already mentioned, if Season 4 takes the show in a different direction, perhaps that would be something more suited to his medical expertise, such as curing a disease. For all we know at this stage, a disease could be involved in damaging the Federation in this time period!

If not The Doctor, there are a few other characters who could – in theory – still be active in the 32nd Century. Let’s look at them briefly:

Number 1: Soji

Spoiler warning for Star Trek: Picard Season 1, but Soji is synthetic; an android. At the end of the season, Picard was told that his new synthetic body wouldn’t keep him alive for centuries, but there’s no reason Soji should have the same limitation. In many ways, Soji would make for a better crossover character than almost anyone else, as she’s a main character in an ongoing series. The crossover would thus be between two Star Trek shows that are currently in production, providing a link between them.

We could also add into the mix the other synths from Coppelius, including Sutra (aka Evil Soji) and even Dr Soong, if he was successful in creating himself a new synthetic body (and there’s no reason why he wouldn’t have been).

Number 2: Lore

Lore was said to have been disassembled after his final appearance in The Next Generation, but we learned nothing of his fate after that. I speculated during Star Trek: Picard’s first season that Dr Maddox may have had access to Lore’s components while working on Soji and the other synths, but this was never confirmed on screen. It’s at least possible that Lore survived in disassembled form until the 32nd Century.

However, with Star Trek having gone out of its way to write Data out of the franchise, and to give Brent Spiner a new character in Dr Soong, I think any re-emergence of Lore is highly unlikely.

Number 3: Benjamin Sisko

I’ve mentioned Captain Sisko so often in relation to characters who could re-appear that you may think he’s become an obsession of mine! However, his story as of the end of Deep Space Nine was deliberately written in such a way that he could come back at literally any point in the Star Trek timeline. After being saved by the Bajoran Prophets, Sisko went to stay with them for a while – and they exist outside of linear time, meaning he could essentially travel to any point in time, including the 32nd Century.

Avery Brooks, who played Sisko, hasn’t always seemed willing to reprise the role, and recently declined to appear in the documentary What We Left Behind. However, there’s no reason why the character couldn’t be recast for future appearances.

Number 4: The Dax symbiont

While still arguably unlikely, this seems perhaps the least-unlikely of all the characters we’ve looked at so far. The trailer for Discovery’s third season showed Trill characters as well as what looked like a scene set on the Trill homeworld. We know, thanks to Deep Space Nine, that Trill symbionts can live for centuries; how many centuries exactly has never been stated as far as I’m aware. That leaves an opening for Discovery to bring back Dax – as well as an excuse to recast the character.

With centuries of knowledge, Dax could be a huge help to the crew of Discovery for the same reasons we’ve already talked about. Rebuilding the Federation will be a huge task, and it will take people who knew how it worked to help out.

So that’s it. A handful of other characters to go along with The Doctor who could – but probably won’t – appear in Star Trek: Discovery’s 32nd Century setting. As the show gets nearer to being broadcast (mid-October, in case you missed that announcement) my optimism is growing. Season 2 was decent, and despite my misgivings about taking the series away from its setting and into the far future, I think it has potential to tell interesting stories. I’m cautiously optimistic!

It seems unlikely that The Doctor, or any of the other characters mentioned, will make an appearance, but from an in-universe perspective it’s not entirely impossible. We’ve seen with Star Trek: Picard that bringing back legacy characters and referencing events that took place in a past episode or story are both things that the people in charge of Star Trek are willing to consider, so it’s at least possible to think we could see someone from the past reappear in Discovery.

Most of all, this was a bit of fun. We got to look back at Living Witness, which was a unique entry in Star Trek: Voyager, as well as speculate on the fates of The Doctor and some other well-known characters from past and present iterations of Star Trek. I’ll take any excuse to spend more time in the Star Trek galaxy!

Star Trek: Voyager is available to watch now on CBS All Access in the United States, and on Netflix in the United Kingdom and elsewhere. Star Trek: Discovery Season 3 will be available to stream beginning on the 15th of October 2020. The Star Trek franchise – including all properties mentioned above – is the copyright of ViacomCBS.

Ten great Star Trek episodes – Part 3: Deep Space Nine

Spoiler Warning: In addition to spoilers for the Deep Space Nine episodes on this list, minor spoilers may be present for other iterations of the Star Trek franchise, including Star Trek: Discovery and Star Trek: Picard.

In the previous two entries in this series of articles, I picked out ten great episodes from both The Next Generation and The Original Series. This time, it’s the turn of Deep Space Nine to get a closer look. Thus far on the blog I haven’t spent much time with Deep Space Nine, which is mostly due to Star Trek: Picard taking up a lot of time, and because practically nothing from Deep Space Nine crossed over to that show. So this is a first!

The Next Generation had successfully proven that the Star Trek brand was bigger than Kirk, Spock, and McCoy in the late 1980s. With Gene Roddenberry terminally ill, Rick Berman took over the running of the Star Trek franchise, and by 1990, when the fourth season of The Next Generation debuted, was in full control. It was around this time that the concept of a spin-off from The Next Generation began to be taken seriously. It was decided that the show should be set on a space station so as to differentiate it from The Next Generation, which was still on the air at the time it premiered. Returning to the franchise’s western inspirations from way back in the mid-1960s, Deep Space Nine was based on the idea of a frontier town from those kind of stories – complete with a town sheriff, bartender, “mayor”, and “natives”.

Deep Space Nine represented the biggest change in the Star Trek franchise so far, and even in 2020 remains unique as a series not set on a moving starship. The fixed setting meant that the producers could bring in a number of secondary recurring characters in addition to the main cast, several of whom would go on to have increasingly large roles as the seven seasons of the show rolled out. Two major characters from The Next Generation crossed over to Deep Space Nine – Chief O’Brien was present from the beginning and Worf joined in the fourth season. This continuity of characters, combined with crossover episodes, firmly tied the two series together as separate parts of a larger ongoing fictional universe in a way that was unprecedented at the time. The Next Generation had gone out of its way to stand apart from The Original Series at least in terms of its characters and setting, but Deep Space Nine leaned into its sister-show.

The opening titles for Deep Space Nine.

Thematically, however, The Next Generation and Deep Space Nine were worlds apart. From the very beginning there were tensions and conflicts among the crew, which was now made up of Federation and non-Federation personnel. The show would diverge even more from previous iterations of the franchise as time went on, becoming much darker in tone and eventually portraying a long, bitter war between the Federation and the Dominion – a new faction created for Deep Space Nine. The Dominion War storyline, which built up slowly between Seasons 2 and 5 and would explode into all-out war for the entirety of Seasons 6 and 7, marked Star Trek’s first foray into serialised storytelling. This more modern style of television storytelling would be employed in Enterprise, Discovery, and Star Trek: Picard as well.

For all of these reasons, Deep Space Nine was controversial in some Trekkie circles, and some fans of the two earlier shows weren’t keen on its static setting, darker tone, and serialised stories. Conversely, though, some Trekkies cite Deep Space Nine as their favourite entry in the franchise by far, precisely for those same reasons. I place myself somewhere in the middle; while it is different to what came before, that doesn’t make it worse and it is still greatly enjoyable Star Trek fare.

One final point worth making note of is that, as of 2020, Deep Space Nine has not been remastered and remains in its original broadcast format from the 1990s. I consider this to be a major mistake and oversight on ViacomCBS’ part, especially as they’ve been so keen to use the Star Trek franchise to drum up support for their streaming platform, CBS All Access. As a result, Deep Space Nine doesn’t look as good as most of the other shows (along with Voyager, which has the same limitation). I did write a piece about this, calling on ViacomCBS to remedy this situation. You can read it by clicking or tapping here.

If you missed the other posts in this series, here’s a recap of how the format works: this isn’t a “Top Ten” list of my all-time favourites. Instead, it’s a list of ten episodes (or rather, ten stories, some of which are multi-episode arcs) which I think are great and well worth watching – especially if you’re finding yourself with lots of time for entertainment at the moment. I’ve picked at least one episode from each of the show’s seven seasons, and the episodes are not ranked, they’re simply listed in order of release.

Let’s jump in and look at the episodes, and please be aware of spoilers.

Number 1: Emissary (Season 1, premiere)

Commander Sisko and Chief O’Brien in Emissary.

It’s rare for a series to kick off with one of its best episodes. What often happens in television is that it takes time for a show to find its feet as the actors and crew get used to working together and as characters and story elements develop. In the Star Trek franchise this is true too, but Emissary bucks the trend. Until very recently I’d have said it was easily the best opening episode of any Star Trek show, but it must now share that crown with Remembrance, the premiere of Star Trek: Picard – a review of which you can find by clicking or tapping here.

The episode begins with a flashback to the events of The Next Generation episode The Best of Both Worlds, around three years previously. Sisko, it turns out, had been aboard the USS Saratoga, one of the ships destroyed by the Borg. His wife had been killed but he escaped the exploding ship with his son Jake. Cut to the present day, and the Cardassians had finally withdrawn from Bajor after decades of occupation. Both factions had been introduced in The Next Generation too, so the audience would have been familiar with them. Both of these elements tied Deep Space Nine to its sister-show in a way that hadn’t really been seen before. Star Trek was expanding, but it was expanding in such a way that the shows being produced together would share a setting – we’d also see this in Voyager, and I’ve written previously about why it worked and why doing something similar would be good for Star Trek going forward. But we’re off-topic again.

Sisko and Jake travel to the Bajoran system and arrive aboard the newly-christened Deep Space Nine, a former Cardassian station. The episode introduces us to the crew – O’Brien, who’s obviously crossed over from The Next Generation, as well as Dax, Quark, Kira, Odo, and Dr Bashir. Interestingly, the role of Kira Nerys was intended to be filled by Ro Laren, another recurring character from The Next Generation, but actress Michelle Forbes declined the offer.

The episode sets up tension between Sisko and Picard; the former blaming the latter for what happened at Wolf 359. Sisko seems on the verge of resigning from Starfleet, but after discovering the Bajoran wormhole and encountering the noncorporeal Prophets, Sisko realises why he’d been unable to move on from those events, and approaches his new role with renewed vigour.

The only criticism I’d have of Emissary might be this: the story almost immediately took DS9 from being a minor frontier outpost to being a vitally important location. There was scope, I feel, for the show to have spent a little more time looking at DS9 as an unpopular posting, and at Bajor as a slowly-recovering backwater before introducing the Gamma Quadrant. I mentioned that Emissary stands up as being a pilot that’s one of the series’ best episodes and that’s true – in part because the discovery of the wormhole storyline could have been moved to later in the show!

Number 2: The Homecoming, The Circle, and The Siege (Season 2)

The Siege sees Bajoran rebels capture DS9.

I believe this trio of episodes form Star Trek’s first “three-parter”, and kicked off the second season of Deep Space Nine with an explosive story. It would’ve felt wrong to pick just one of the three episodes considering they form a single story, and I wanted to talk about it in its entirety.

One aspect of the story in Season 1 designed to cause tension was the idea that some Bajorans resented the arrival of the Federation so soon after the Cardassians had left. While Major Kira expressed this view in Emissary, she had largely stepped back from overt criticism of the Federation’s presence, yet it was something the show wanted to address. In this story, an aggressive group of Bajorans want the Federation gone. They don’t realise it, but they’re being manipulated by the Cardassians, and the whole scheme is a Cardassian plot to retake the station and the Bajoran system – which is now strategically valuable because of the wormhole.

DS9 would come under attack a number of times across the series’ run, but this is the first time we really see the station and its crew forced into such a difficult combat situation. Despite Starfleet’s order to withdraw – they were only there, after all, at the request of the Bajoran government – Sisko and the crew stay behind to fight off the Bajoran soldiers involved in the coup.

The character of Li Nalas, played by Richard Beymer, is one of the best one-time characters that appeared in the show, especially in the early seasons. A resistance hero who Kira rescues, Li is assigned to the station and ultimately loses his life to save Sisko from the rebels.

Vedek Winn – who would later be elected Kai, the Bajorans’ spiritual leader – returns in this story from her sole appearance in Season 1. While she had been presented as a thoroughly dislikable character in the episode In the Hands of the Prophets, it was here, at the beginning of Season 2, that her role as a villain begins to be fleshed out, as she is shown to be collaborating with the Cardassians and is clearly someone for whom power is the ultimate goal.

Number 3: The Wire (Season 2)

Dr Bashir tends to Garak in The Wire.

Elim Garak, the sole Cardassian aboard DS9, was an enigmatic and interesting character in his early appearances. Later episodes would flesh him out much more, especially during the Dominion War which of course affected Cardassia greatly. But The Wire was one of the first Garak-centric episodes, and it looked in detail at his past as a spy.

In fact, The Wire is the first episode to introduce the Obsidian Order – the Cardassian Empire’s secret police/intelligence agency. This faction would go on to be further developed as later seasons of the show rolled out, but here is where it was first introduced. We also meet its former head, Enabran Tain, for the first time. Tain would reappear several more times in Deep Space Nine.

Garak had been an enigmatic character, but prior to The Wire his status and his past were unclear, and his conversations, particularly with Dr Bashir but also with others, could be taken in different ways. It wasn’t until this episode that we get outright confirmation that not only was he once a spy, but that he’s in exile. His lies cloud the story somewhat, and even by the end of the episode the reason for his exile is not clear, but what is clear is that Dr Bashir had been right about him in a roundabout way – Garak had once been a spy.

Over the course of more than thirty appearances in Deep Space Nine, Andrew Robinson would make Garak just as much a part of the show as its main cast – especially in later seasons. It’s hard to imagine the series without him, as he would become such an important character, and from that point of view the story of The Wire is important. But as a work of mystery, and as an episode focusing on Dr Bashir as he tries to save a patient who, at times, treats him awfully, it’s a great work of drama too.

Number 4: The Search, Parts 1 & 2 (Season 3)

The Search introduced the USS Defiant.

The finale of Season 2 introduced the Dominion, the aggressive Gamma Quadrant faction that would become Deep Space Nine’s major antagonists. The Season 3 premiere picks up the story in the aftermath, and the crew set out to search for the Dominion – in the brand-new USS Defiant.

The Dominion were intended to be an anti-Federation faction. Where the Klingon and Cardassian Empires were monoethnic, the Dominion would incorporate several races under its banner, just like the Federation. But instead of being a democratic society with a focus on peaceful exploration, the Dominion would be a dictatorship, and its races would be split into castes – with the Founders being treated with god-like reverence, akin to something we might see in Imperial Japan before 1945 or North Korea. The Dominion also answered a burning question for Deep Space Nine, namely what to do with the Gamma Quadrant. The show was supposed to be set on a static station with less focus on exploration, but with the Gamma Quadrant beckoning just beyond the wormhole, a number of episodes had basically been about going there and exploring. The Dominion, and their iron grip on the territory beyond the wormhole, gave Deep Space Nine an excuse to cut back on exploration, and by extension, avoid becoming The Next Generation or Voyager, which was about to premiere. Voyager’s upcoming launch also changed the name of the USS Defiant – it was originally to be named the USS Valiant, but Rick Berman and other Star Trek producers didn’t want two ships whose names began with the letter V!

The introduction of the Defiant allowed for more stories away from the station featuring the full crew, not all of whom could seemingly fit on one Runabout. It shook up the show, and would set the stage for the more military direction that the showrunners intended to take.

The Search also introduces two key recurring characters – Michael Eddington, the Starfleet officer who would go on to become a leader in the Maquis, and the unnamed female changeling, who would be the Founders’ representative throughout the Dominion War. Odo discovering his people and realising for the first time that he isn’t alone was a major turn for his character too, one which worked brilliantly, especially in later stories. Indeed, much of what would come later in Deep Space Nine in terms of successful storylines premiered or was at least hinted at in this two-parter.

The Dominion here are shown to be very powerful, but their intentions are not yet clear. The Founders clearly have a major problem with any non-changelings, but they do concede to Odo at the end and allow everyone to return home. Obviously, however, this wouldn’t be the last we’d see of the Dominion or Odo’s people.

Number 5: Homefront and Paradise Lost (Season 4)

Admiral Leyton was the antagonist in Homefront and Paradise Lost.

Since discovering the Dominion and their shape-shifting Founders, the Federation had become increasingly worried – to the point of paranoia, in some cases – about being attacked or infiltrated by changelings. The basic story of Homefront and Paradise Lost sees a former commander of Sisko’s recall him to Earth to work on strategies to protect the Federation – but this officer, Admiral Leyton, played by Robert Foxworth, has another scheme in mind.

Believing the democratic government to be impotent and paralysed in the face of the Dominion threat, Leyton plans a coup to seize power for himself on behalf of a cadre of Starfleet officers, in a story with a genuinely sympathetic antagonist. What’s so engrossing about Leyton is that he’s not a typical villain. He and Sisko actually have the same morals and the same motivation – they just have very different ways of going about engaging the Dominion. Leyton genuinely believes he’s doing the right thing – and while in the episode itself he’s presented as being in the wrong, we can at least entertain the argument that the later Dominion War would prove that he was right to take the threat seriously.

We’ve visited Earth in Star Trek on a number of occasions, but this was our first significant look at 24th Century Earth outside of Starfleet Academy. The action takes place in several locations on the planet, including Sisko’s hometown of New Orleans. It also gives Nog, now a Starfleet cadet, something significant to do for the first time in a number of episodes, and sets the stage for his future development as a Starfleet officer.

I’ve always liked the character of Joseph Sisko, played by veteran actor Brock Peters. In this story, he’s presented as a voice of reason, standing up to Sisko’s increasingly paranoid behaviour as he searches for changeling infiltrators. Giving that role to Joseph Sisko worked so well in the story, and it’s one of my favourite storylines from this duology.

Number 6: Nor Battle to the Strong (Season 5)

Nor Battle to the Strong was a rare Jake-centric episode.

Despite being credited as a main cast member for all of Deep Space Nine’s seven seasons, Cirroc Lofton’s character of Jake Sisko made only 71 appearances out of the show’s 176 total episodes. For a long time, the show’s creators didn’t really know what to do with the character. Having him try to become a Starfleet officer would have been too similar to Wesley Crusher’s storyline in The Next Generation, and I have no doubt that there was an awareness on the part of the producers that Wesley had been, shall we say, not well-received by every fan. So there was a need to do things differently, but without any real sense of direction as to what that might be. Jake Sisko was created to be less a character in his own right than to give Benjamin Sisko a dependent, and it shows.

However, by the fifth season, the idea had been conceived to make Jake into a writer. Initially he wrote poetry and planned to write a novel, but in the episode Nor Battle to the Strong he branches out and begins writing articles and profiles about current events – in this case he uses the opportunity of writing about Dr Bashir as an excuse to get off the station, but ends up in a warzone when their ship is diverted. At this point in Deep Space Nine’s story, the Federation and Klingons are engaged in a brief war which had been set in motion by a Dominion infiltrator, but that really is’t the focus of the episode.

Jake is thrown into a warzone completely unprepared for what he’d find. He goes from enthusiastic to terrified in a matter of hours, and in a very powerful sequence finds himself alone with a badly-wounded Federation soldier, who dies in front of him.

Toward the end of the episode the Klingons attack, and Jake finds himself trapped and terrified in the Starfleet base. Firing his phaser randomly he inadvertently causes a cave-in, which stops the Klingons in their tracks. Hailed as a hero, Jake feels dejected and depressed, feeling that after abandoning Bashir and the dying soldier, he doesn’t deserve the label. He writes up his experiences in a powerfully honest piece which we see both Sisko and Bashir read.

Nor Battle to the Strong is an incredibly powerful story about the reality of war, told through the eyes of the kind of enthusiastic young man that our armies arguably consist of. At the beginning of the episode Jake is longing for action, to get away from the boredom of the station and a medical conference. He’d love to thought of as a hero, too. Yet by the end, after the horrors he saw and the trauma he went through, not only does he reject the label of “hero”, but he’s more than happy to be back aboard the station.

While he labels himself a coward, and perhaps not unfairly so, we sympathise with Jake. He wasn’t ready for what he saw, as indeed nobody can be until they see if for themselves, and he acted on instinct and out of fear. Jake could be any of us, and the episode challenges us as the audience as if to say: “you think you’d act any differently?” Nor Battle to the Stong also sets up Jake for his decision to remain aboard DS9 when it’s occupied by the Dominion at the end of the season. Having seen warfare first-hand, he’s more experienced and perhaps feels a little more ready for taking a big decision like that.

Number 7: Call to Arms (Season 5), Favor the Bold, & Sacrifice of Angels (Season 6)

The Federation fleet in Favor the Bold, en route to DS9.

This trio of episodes forms a single story, with several other episodes in between at the beginning of the sixth season. In Call to Arms, the cold war between the Federation and the Dominion finally boils over into all-out conflict, and as the gateway to the Gamma Quadrant DS9 is in the firing line. In an attempt to stop the Dominion’s military build-up in Cardassian space, Sisko and the crew plant a minefield at the mouth of the wormhole – self-replicating mines, designed by Rom, Dax, and O’Brien, which would also be cloaked for maximum effectiveness. While it had been clear for some time that the Dominion War would happen one way or another, in the end it would be Starfleet and the Federation who would trigger it.

We’ve touched on Deep Space Nine being darker before, and this decision is another example of that. Starfleet had evidently given up on the idea of a negotiated settlement, and as they could no longer stand a military buildup on their frontier, they took the first step – aggressive action which had no other possible outcome. In this sense, Starfleet is presented in a much more military light than usual, akin to some of the conspirators in The Undiscovered Country, which is perhaps the closest we can get within the franchise.

The minefield ultimately leads to the anticipated Dominion-Cardassian attack, and with the Federation’s resources focused elsewhere, DS9 is surrendered to their forces at the end of Season 5, and remains under their control for the first third of Season 6. I’d argue, by the way, that DS9 was so vitally important to the war effort, as it controlled the only travel route between Dominion space and the Alpha Quadrant, that all steps should have been taken to keep it safe. But a) there’s no denying it was a dramatic turn as a story beat, and b) we don’t know the state of Federation-Klingon forces at the time, and they may well have decided that trying to hold the station and the Bajoran system would be massively costly and ultimately futile. But we’ve gone way off-topic!

Favor the Bold sees Sisko come up with a plan to recapture the station, but with the Dominion close to destroying the minefield and unleashing a vast wave of reinforcements, they have to launch the plan ahead of schedule. I loved the way that they were able to communicate the information from DS9 to Sisko – Morn would become a courier, and I loved this way of using his character.

The story arc is finally concluded in Sacrifice of Angels in dramatic fashion, and features what is still one of Star Trek’s biggest space battles to date, possibly only behind a couple of later battles in Deep Space Nine and the one seen in Discovery’s Battle at the Binary Stars. The battle is also one of Star Trek’s finest, with the last-minute arrival of the Klingon fleet clearing a path for Sisko to make it back to the station. The next twist involves the Prophets, who finally involve themselves in the war on the side of the Federation – at least for a moment.

Practically every character gets a turn across this story arc, from Jake Sisko, who opts to stay behind aboard the occupied station, to Kira, who sees herself as a collaborator with the Cardassians, to side-characters like Rom, Nog, and Garak, who all have roles to play. Gul Dukat sees a massive turnaround in his character, going from achieving his wildest ambitions to tasting bitter defeat and painful loss, setting the stage for what would come next for him. Overall, a stunning story to kick off the Dominion War arc.

Number 8: Who Mourns for Morn? (Season 6)

Morn and Odo in Who Mourns for Morn?

In the midst of a what was a very dark season overall, Who Mourns for Morn? stands out as being a much more light-hearted episode. Focusing on the character of Morn, who was less of a recurring character than a true background character, this episode sees him “killed”, and Quark scrambling to recover his fortune.

Taking a break from the war and returning to the Quark-versus-Odo dynamic that had worked so well in previous seasons, the episode also brings in a number of guest stars to play Morn’s criminal associates. Each of these characters was fairly one-dimensional and even a little over-the-top, but in the context of a fun heist/mystery story they worked wonderfully, and gave Deep Space Nine some much-needed time off from the war.

René Auberjonois and Armin Shimerman worked so well together, not just here but throughout their stories together in Deep Space Nine. The two actors built up a chemistry and, reportedly, a genuine friendship – helped, no doubt, by the long sessions spent together having makeup and prosthetics applied.

Morn had been a part of Deep Space Nine from the beginning, but in a non-speaking role. This episode took a more detailed look at him, particularly his past as a criminal. It was genuinely funny to see the characters talking about Morn as someone who would never shut up in light of the fact that we never heard him speak on-screen, though the episode wasn’t universally well-received, as some fans felt it was too un-serious in the middle of a war, and that Morn was somehow “unworthy” of an episode dedicated to him. Some people are real killjoys!

Number 9: In The Pale Moonlight (Season 6)

In The Pale Moonlight spawned an early internet meme!

Deep Space Nine was much darker than any Star Trek show had been before, as we’ve already mentioned. It looked at themes like warfare and morality from a wholly different place than Gene Roddenberry had done, and In The Pale Moonlight sees the show at one of its darkest moments. What results is an episode that is divisive, at least in some circles. Fans of the more optimistic tone of The Original Series and The Next Generation may dislike what it brings to to the table, particularly in the way it shows how 24th Century humanity is susceptible to the same flaws and problems that we are today – but I’d argue that simply makes it more relatable, or even realistic.

With the Dominion War raging and many Starfleet officers dying on a daily basis, Sisko hatches a plan to bring the Romulans into the fight on the side of the Federation-Klingon alliance. Other episodes of Deep Space Nine had looked at the gritty reality of war from different angles, but In The Pale Moonlight showed the crew looking through reams of names of the dead and missing in a powerful sequence that showed just how many casualties were being inflicted.

The Dominion had been created to be an equal for – and to outgun, at points – the Federation-Klingon alliance. We’d seen even going back to their pre-war appearances how powerful their ships and weapons could be, so by this point in the show the fact that the war would see the Federation somewhere between a WWI-esque stalemate and actually being on the back foot is not unrealistic. The storyline builds masterfully on what has come before, especially earlier in Season 6, to present Sisko’s decisions in a sympathetic light.

Sisko employs Garak to aid in his scheme to convince a Romulan senator that the Dominion plans to attack them. As with any big lie, Sisko finds himself falling deeper and deeper into the scheme, crossing more and more lines in his quest to do what he believes is right. The episode thus looks as the concept of moral relativism and the question of whether the ends can in fact justify the means under exceptional circumstances. Sisko was ultimately okay with lying, forging evidence, pitting two powerful factions against one another, and dragging a foreign power into a war that they didn’t need to participate in. He was even content to cover up murders, all in the name of victory for the Federation. As Section 31 would say, sometimes saving the Federation means doing very un-Federation things.

Number 10: The Siege of AR-558 (Season 7)

Nog receives a serious injury in The Siege of AR-558.

Deep Space Nine’s seventh and final season was a war story, and the latter part in particular was one long serialised arc. It can be difficult to pull out single episodes from such a story, but for me, The Siege of AR-558 encapsulates perfectly what the show wanted to say about war.

Directed by Vietnam War veteran Winrich Kolbe, who directed a number of other Star Trek episodes too, The Siege of AR-558 has a claustrophobic feel, no doubt informed by its director’s own experiences. The fact that the planetoid is not even given a proper name adds to the sense of futility, and while there is a good reason to defend the captured position – it hosts an important Dominion communications relay – that hardly matters to the soldiers stationed there.

Nog’s character arc in Deep Space Nine, from petty thief to outstanding officer and war hero, sees major development as he suffers a serious injury. The way Aron Eisenberg approached the role of Nog is commendable, because he took what could have been a one-dimensional minor character, and foil for Jake Sisko, and turned him around into someone we could root for and feel for. Sadly, Eisenberg passed away last year.

The Siege of AR-558 is also a reminder that all wars see small acts of heroism on a regular basis, many of which go unnoticed and unreported. Sisko’s decision to stay and fight is one, Nog’s injury is another, but also we have the soldiers already present on the planetoid – not all of whom survive the episode. These characters show different reactions to life on the front lines, and the episode is much better for their inclusion.

The Siege of AR-558 also gives Ezri Dax something to do away from the station. Ezri was brought in at the beginning of Season 7 to replace Jadzia Dax – who had been killed at the end of the sixth season. Nicole deBoer played her very well in all of her appearances, but with only one season left before the show would end, Ezri didn’t have a lot of time for us to get to know her. Thus her role in an episode like this one, while not the main focus, is important for her character as the season unfolds.

So that’s it. Ten great episodes from Deep Space Nine. I tried to pick a couple of non-war stories to go along with all of the war-themed episodes. There’s more to the show than the war, but war and its associated themes are prevalent throughout the series, even from its opening scene which was set midway through a battle.

There are many other episodes which almost made this list, and Deep Space Nine has some great options to revisit time and again. I’ve seen the Dominion War arc more times than I can count, and even on a repeat viewing the war is still incredibly dramatic, tense, and exciting. For me, “modern” Star Trek began partway through The Next Generation’s run, perhaps around the third season, and Deep Space Nine carried on the trend of modernising the storytelling, taking Star Trek away from its 1960s roots. While some fans of The Original Series may not appreciate that, for me personally it works. I have friends on both sides of the argument of whether the Dominion War arc was a great idea or a terrible one, but again it’s a storyline that worked for me.

As I said last time when looking at The Next Generation, there were many other episodes that I could have chosen for this list. Deep Space Nine can be divided into at least three distinct parts – Seasons 1 and 2, prior to the introduction of the Dominion, Seasons 3-5 before the outbreak of the war, and Seasons 6 and 7 while the war raged. Within that framework there were changes, the two biggest ones being the introduction of Worf in Season 4 and Jadzia Dax being replaced by Ezri at the beginning of Season 7.

While I wouldn’t pick Deep Space Nine to be someone’s first introduction to Star Trek – especially as it hasn’t been remastered – it is nevertheless a great show, and one that takes the franchise to different places both in terms of its static location and thematically. It’s a very interesting part of Star Trek’s history, and one that I hope will be the inspiration for a new series in the future.

Star Trek: Deep Space Nine is available to watch now on CBS All Access in the United States, and on Netflix in the United Kingdom and other countries and territories. The series is also available on DVD. The Star Trek franchise – including Deep Space Nine and all other properties mentioned above – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.