Star Trek at Comic-Con 2022 – thoughts and impressions

Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1-3, Star Trek: Lower Decks Seasons 1-3, Star Trek: Strange New Worlds Seasons 1-2, and for other iterations of the Star Trek franchise – including upcoming and unreleased projects.

This year’s San Diego Comic-Con is winding down – and we got a lot of Star Trek news to process over the weekend! I didn’t attend Comic-Con myself, but I’ve been following the event online, and there were several big announcements, a big surprise, teasers and trailers, and comments from Star Trek stars past and present to dive into. I’ll do my best to take a look at all of the major points today!

I’m actually a little surprised that there was so much news coming out of Comic-Con; a Lower Decks trailer and something about Picard felt like certainties, but beyond that I was wondering if Paramount might hold things back and put together a repeat of last year’s “Star Trek Day” broadcast event where the franchise could be centre-stage.

A billboard promoting Star Trek at San Diego Comic-Con.

An event like Comic-Con is a double-edged sword in some ways for corporations like Paramount. On the one hand, there’s a lot of attention directed at Comic-Con even from mainstream news outlets, which can be good for promotional purposes. But on the other, Star Trek has to compete for that attention with the likes of Marvel, Star Wars, Amazon’s Lord of the Rings series, and many others.

So I hope it was a success from Paramount’s point of view and managed to bring at least some new eyes to the Star Trek franchise. It feels as though Paramount put a significant amount of investment into this weekend’s events and promotional materials, so as someone who hopes to see Star Trek continuing to be a success, I’d like to think it paid off!

The Strange New Worlds panel at Comic-Con.

So let’s start with Star Trek: Picard. We didn’t get to see a proper trailer, instead getting another teaser that showed off the main cast of Season 3. I’m still quite disappointed with how the casting situation has been handled, and the fact that we aren’t going to get to spend more time with characters like Elnor and Soji feels like a backwards step – at least in some respects – for a franchise that should be moving forward. But that decision has long ago been taken, so let’s consider what we did see instead of what we didn’t!

First of all, Seven of Nine’s field commission seems to have been made permanent, and she’s seen in uniform for the first time. That was neat, and seems to further her wonderful arc from both seasons of the show so far. The design of Worf was perhaps the most interesting to me; after the Klingons had undergone a major redesign for both the Kelvin films and Discovery, the design of Worf shown off in the Picard Season 3 teaser is much closer to the post-Motion Picture Klingon look that Worf had during The Next Generation’s run.

Glimpses of the main characters.

Absent from the teaser was Brent Spiner – so we still don’t know who he may be portraying. It’s tempting to suggest that his absence may be hiding some major design secret (such as a reimagined Data, Lore, or B4) but I’m not convinced of that yet. Altan Inigo Soong (from Picard Season 1) feels like the most obvious choice for Spiner to portray, but we don’t know that for certain.

At the panel, Sir Patrick Stewart indicated that a visit to “more than one” USS Enterprise could be on the cards in Season 3, which could imply anything from travelling through time to a Search for Spock-inspired starship theft! Precisely which Enterprise(s) Picard and the crew may visit wasn’t stated – so could it be Pike’s Enterprise, perhaps?

Sir Patrick Stewart speaking during the Picard panel.

There’s actually not much else to say about Picard right now. The teaser didn’t give much away, and aside from design choices like several characters wearing leather jackets, we don’t actually know a whole lot more about the show’s final season than we did before Comic-Con. Some of what was discussed – like a potential female villain and revisiting the Enterprise – sounds interesting, and Picard Season 3 is definitely one of my most-anticipated right now. But after an underwhelming Season 2 and the disappointment of the rather callous cutting of under-used characters, there’s no doubt it has serious work to do. Nothing I saw at Comic-Con has me anxious or worried… but because what we saw was relatively barebones, nothing blew me away either.

The upcoming video game Star Trek: Resurgence made an appearance at Comic-Con. Still scheduled for release later this year, the panel didn’t go into a lot of story details for obvious reasons, but the game seems to be shaping up nicely. It looks to be very much in line with Telltale Games titles from the past few years – the likes of Batman, The Wolf Among Us, and The Walking Dead, to name but a few – and considering that developer Dramatic Labs is made up of a number of ex-Telltale creators, that makes sense! I’ll be sure to take a detailed look at Resurgence when it launches, so stay tuned for that!

Resurgence’s Captain Solano.

I wasn’t expecting to see any kind of teaser or trailer for Strange New Worlds Season 2; although filming recently wrapped up we’ve only just finished watching Season 1, so Season 2 is likely ten-plus months away! There was no news about a potential third season renewal either – although I suspect that’s just a matter of time!

The biggest news from the Strange New Worlds panel, though, was the surprise announcement of a crossover with Lower Decks. I’ve been longing for a proper crossover between the current crop of Star Trek shows – so this is great news! Strange New Worlds had moments of humour and comedy in its first season, so the pairing is not as unnatural as it might first appear. I’m not quite sure how the episode will blend live action and animation, though – will Boimler and Mariner appear as cartoons on a live-action set? That’s something to watch out for!

A truly unexpected crossover is on the cards!

The crossover episode will air as part of Strange New Worlds’ second season sometime next year, and will be directed by Jonathan Frakes. Frakes has directed some of Discovery and Picard’s best episodes and knows the Star Trek franchise inside and out, so I’m really hopeful that this crossover will end up being as much fun as it sounds! I might not have chosen to stick Lower Decks and Strange New Worlds together, but with both shows hitting their stride after successful debut seasons, the time is right for a crossover. Hopefully it will be the first of many as Star Trek’s renaissance continues!

There were some interesting pieces of merchandise shown off at Comic-Con, too. I didn’t see any Prodigy toys or figures, but there were some prototypes from Playmates and EXO-6 showing off their latest figures of the likes of Captain Kirk, Locutus of Borg, and other classic characters. Factory Entertainment also debuted their Motion Picture insignia and Type II “dustbuster” phaser – which I hope will come to the UK!

A new “dustbuster” phaser replica may be coming soon!

Alex Kurtzman teased us with news that there may be two unannounced Star Trek projects in early production. With Picard finishing its run after Season 3 next year, I feel like an announcement can’t be far away for at least one new project, but what that project may be is still unknown! One potential series is the untitled Section 31 spin-off that was announced back in 2019, but my gut says that project probably won’t see the light of day. There’s been talk of a Ceti Alpha V miniseries focusing on Khan, and there’s also a rumoured Starfleet Academy series. Any of those could be announced before the end of the year – so watch this space!

I wonder, though, if one of these unannounced projects could be a 25th Century post-Picard series, perhaps even a spin-off focusing on Seven of Nine and Raffi. There seemed to be a lot of investment in new sets built for Picard Season 2 that were only seen at the beginning and end of the season, so could those sets be repurposed for a new series set aboard the new USS Stargazer? It’s all speculation at this point, of course, but I can’t help wondering!

The USS Stargazer.

A trailer for Lower Decks Season 3 debuted at Comic-Con, and the series has recently been confirmed to be returning on the 25th of August – in just a month’s time! The trailer picked up from where the Season 2 finale left off, with Captain Freeman in custody and the crew having to figure out what to do next. It seems like we saw several clips from the first episode – at least, that’s the impression I got – so there may be surprises still to come later in the season!

One story will take the Lower Decks crew to Deep Space Nine, and we saw the station and nearby wormhole shown off in the trailer – along with the familiar Deep Space Nine theme. I absolutely adore Deep Space Nine, and after the station was briefly glimpsed in a Season 1 flashback, it will be amazing to head back there for what will be the first post-Dominion War episode in that setting. Series creator Mike McMahan has promised us a look inside the station as well as some familiar faces, too!

The USS Cerritos at Deep Space Nine.

One of those familiar faces seems to be the Klingon General Martok – an important recurring character in the latter part of Deep Space Nine’s run. It may be too much to hope for to get a real Deep Space Nine-inspired story that picks up some of the dangling threads that series left behind… but I can’t help it! I’d love to see the next chapter in the Deep Space Nine story unfold on screen, and even just getting a glimpse or a tease would be fantastic.

Other scenes in the trailer seemed to show a return to one of the first planets visited by Mariner and Boimler in Season 1, stealing the impounded USS Cerritos (presumably to rescue Captain Freeman), Boimler in Cetacean Ops, Rutherford and Tendi at Sisko’s restaurant in New Orleans, Boimler and Mariner acting as Starfleet recruiters, Dr T’Ana performing an amputation, and more! We saw Captain Freeman in uniform alongside Commander Ransom briefly, so I assume she will be able to escape the false charges laid against her!

Dr T’Ana prepares to perform surgery!

The trailer looked like the familiar blend of animated comedy hijinks and throwbacks to The Next Generation era that we’ve come to expect from Lower Decks across its first two seasons. We’ve had some genuinely outstanding episodes so far – and only a couple of duds, really – so more of the same is no bad thing! I’m curious to see how the Captain Freeman cliffhanger will be resolved – will it be a one-episode story or will it rumble on for much of the season?

There was a surprising absence at Comic-Con: Prodigy. There was no mention of Prodigy (aside from a poster as part of the broader “Star Trek Universe” marketing), and that strikes me as odd. We’re supposedly going to be seeing ten more episodes of Prodigy before the end of this year to round out the show’s first season, so it was surprising that nothing was mentioned. We don’t even have an official broadcast date for the next batch of episodes – and there’s currently no new Star Trek being shown for the next few weeks.

There was nothing Prodigy-related at Comic-Con this time.

It’s possible that we’ll come to learn more about Prodigy’s next steps and some of these in-production but unannounced projects in the near future. The 7th of September will be “Star Trek Day,” for example, and we could see another presentation of some kind to mark the occasion. Prodigy could also follow Lower Decks and kick off the second half of Season 1 in late October or early November – this would keep Star Trek on our screens through the holiday season and into 2023.

There was a comment from William Shatner about Star Trek that a lot of folks have picked up on on social media. At Comic-Con, Shater claimed that Gene Roddenberry would not approve of the direction of modern Star Trek, saying that the franchise’s creator would be “spinning in his grave” at the many of the creative and narrative decisions that have been taken. I think it’s worth pointing out that Shatner was similarly dismissive of The Next Generation, the Kelvin reboot films, and practically every Star Trek project that doesn’t feature his take on Captain Kirk. I don’t think we need to dedicate a lot of time to what Shatner has said; he’s entitled to his opinion, of course, and really the question of whether Gene Roddenberry would or wouldn’t approve of certain shows, episodes, or stories is rather a moot point. Modern Star Trek is doing some great things – and I for one hope it’s here to stay!

William Shatner spoke at Comic-Con.

So I think that about wraps things up.

For me, the biggest and most interesting piece of news is the Lower Decks-Strange New Worlds crossover. A story like that has massive entertainment potential as both shows have demonstrated respect and reverence for past iterations of Star Trek. It seems to me that the crossover could be a real “made for fans” moment – but perhaps also one that could bring in new viewers to both series. Blending animation and live-action can be a challenge, but Star Trek has always risen to meet technical and creative challenges as it strives to tell new, different, and exciting stories!

The tease of new projects on the horizon is fascinating – but until we start to get information about what those projects may be, it’s hard to get overly excited! I’ve got a few different articles and lists here on the website looking at pitches and concepts – as well as putting together a few ideas of my own – so check those out if you’re interested. As and when Alex Kurtzman and the creative teams see fit to tell us more, I’ll be sure to cover it in-depth and give my thoughts!

So that was Comic-Con. Star Trek put in a decent showing this year, and it seems like we have a lot to look forward to both later this year and in 2023.

The Star Trek franchise – including all shows, films, and properties discussed above – is the copyright of Paramount Global. Some images used above courtesy of Star Trek/Paramount Global on social media. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Let’s get hyped for Star Trek: Resurgence!

Spoiler Warning: There may be minor spoilers ahead for the Star Trek franchise.

I was blindsided by the recent announcement of Star Trek: Resurgence – a brand new video game set in the Star Trek galaxy. Though there have been a couple of crappy mobile games and the ever-present Star Trek Online, it’s been almost a decade since the last single-player video game in the Star Trek franchise… and that didn’t go too well!

On the whole, Star Trek as a franchise hasn’t been especially well-served in the video game realm, despite the fact that there’s always been a significant crossover between Trekkies and gamers. When compared to the Star Wars franchise, which boasts some truly excellent games, Star Trek titles have never really managed to cut through, and with only a couple of exceptions even the best Star Trek games have mostly been the preserve of existing fans.

A new Star Trek game is warping onto our screens!

Here’s hoping that Resurgence can change that! Early indications are actually pretty good: the game’s announcement came at the Game Awards, one of the biggest industry events outside of E3. Resurgence has been picked up by a number of gaming publications and websites, featuring on several lists of the “best announcements” made at the event. Because it’s been a while since there was a Star Trek game, I think that might actually work in Resurgence’s favour to an extent!

One of the main things that seems to have piqued the curiosity of many players is the pedigree of the developer: new studio Dramatic Labs. Dramatic Labs is a studio comprised of former writers and developers at Telltale Games, the studio behind titles like the incredibly well-received The Walking Dead, The Wolf Among Us, and the Batman adaptation. Many Telltale titles were exceptionally popular, with fans praising the quality of the writing and the unique branching stories that led to multiple narrative paths and several different endings.

The bridge of the USS Resolute.

I played through Telltale’s Batman game a few years ago and it was an enjoyable experience that was something different from many other titles. These narrative adventure games put storytelling and dialogue front-and-centre, allowing players to choose what to say at key moments and to influence the direction of the story through the choices they make. When I played through Batman it felt almost like an interactive film: a deep story, well-animated cut-scenes and sequences, but with many different moments at which I could choose what happened and which way the story would proceed.

The choices in games like these aren’t always obvious. In games like Mass Effect or Fallout, for example, there’s usually a “good guy” choice and a “bad guy” choice, sometimes with a neutral option thrown in for good measure. In Mass Effect you can, for example, choose to punch a news reporter or answer her questions, and in Fallout 3 you can choose to defuse a bomb or arm it and blow up a settlement. Both examples show how players can influence the story and shake up the game world, but in both cases it’s clearly telegraphed which are “good” and “bad” options. Telltale/Dramatic Labs titles don’t always make it so obvious!

Firing a phaser in the trailer.

For example, in the Batman game I mentioned, there are several points at which you have to make decisions that can have ramifications for the rest of the game but where the choice isn’t obvious. Choosing whether to save one character or another can end up creating a new villain to fight, or choosing to attend an event in costume as Batman can lead to a wholly different outcome than if Bruce Wayne attended without his disguise. These are just examples of the kind of branching narrative choices that Dramatic Labs is teasing us with in Resurgence.

We’re also promised third-person action sequences throughout Resurgence, and we saw examples of this in the trailer too. The official announcement also lists “shuttle piloting, phaser fights, tricorder scanning, stealth, and micro-gameplay mechanics” as things we’ll be able to do in the game. I’m not sure what “micro-gameplay mechanics” means in this instance; it sounds like it could be mini-games, and things like picking locks or computer hacking spring to mind as examples from other franchises. But it all sounds like a ton of fun!

Scanning with a tricorder.

From the trailer we got a glimpse of some of these systems in effect. There was a sequence with a character wearing an EV suit on what looked like the outer hull of a starship firing their phaser, a tricorder scanning sequence that looked like a lot of fun, and some sneaking around that was potentially representative of one of the stealth sections.

The idea of having two playable characters is fun, too, and we’ve seen a number of recent games do this to great effect. While we don’t know much at all about either of the playable characters, the fact that one is a senior bridge officer and the other is a non-commissioned engineer should mean we get to see two very different perspectives on the same story. Both characters should be approaching the situation from very different starting places, and that already sounds like something that could be a lot of fun. Aside from Chief O’Brien, we haven’t spent a lot of time with enlisted personnel before, and Resurgence might actually be the first time we’ve seen an enlisted crewperson as a playable video game character.

A familiar face!

It was so great to see Spock in the trailer, and I felt that the voice actor did a creditable job at imitating Leonard Nimoy’s iconic performance. Whether Spock will have a major role to play in the story isn’t clear at this stage, but as one of Star Trek’s most legendary characters his presence should be interesting at the very least. Dramatic Labs has also teased that there may be other “fan-favourite” characters included in the game, but no details yet on who those characters could be.

Dramatic Labs promise that players will “make those similar tough choices that iconic Star Trek heroes have been forced to contend with.” This is emphasising the narrative choice aspect of the game, and reinforces what I said earlier about the difficulty of some of the choices in games of this nature. The story seems to involve two alien races “on the brink of war” – I didn’t recognise either of the alien races seen in the trailer. Resurgence sounds enthralling, and I’m really excited to get stuck in.

Players will have to make some pretty tough calls in Resurgence

We need to set appropriate expectations, though, no matter how exciting it may be to finally get a new Star Trek game after such a long time! This isn’t going to be a sprawling adventure on the scale of something like Mass Effect, nor will it be an open-world title like Cyberpunk 2077. It’s a narrative adventure game, and that (hopefully) means that we’ll get a very strong and engaging story with a good degree of choice over how it proceeds. The third-person adventure elements look fun too, and I’m excited to try out things like phaser combat and tricorder scanning.

So keep an eye out for Resurgence when it arrives in the spring. Given the developers’ pedigree, I think Resurgence has the potential to appeal to fans of narrative titles and Telltale Games as well as Star Trek fans, and as long as the game is released in a bug-free state it has a lot of potential. Star Trek feels like a natural fit for a narrative adventure title, and it reminds me in some ways of games like Deep Space Nine: Harbinger and Hidden Evil from the late 1990s/early 2000s.

I’m trying not to get over-excited! I’ve been hoping for a new single-player Star Trek game for years, and hopefully Resurgence will be the first of many as the franchise continues to grow and expand. Regardless, I’m eagerly awaiting its Spring 2022 release! I hope you’ll come back when Resurgence is out for a full review.

Star Trek: Resurgence will be released for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S/X in Spring 2022. Star Trek: Resurgence is the copyright of Dramatic Labs and ViacomCBS Consumer Products. The Star Trek franchise is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.