Spoiler Warning: There are spoilers ahead for the episodes on this list.
Today I thought that we could have a little bit of (mostly) tongue-in-cheek fun at Star Trek’s expense! See, if a franchise has been running for more than five decades and has broadcast well over 800 episodes and 13 films… there’s bound to be a few crap ones in the mix. I’m not one of those Trekkies who says that “Star Trek is always flawless,” and if you’ve read some of my episode reviews here on the website, you’ll know that!
That being said, this list is intended to be taken in the spirit of light-hearted summertime fun. Even Star Trek at its worst is better than no Star Trek at all, and even in episodes and films that I generally didn’t enjoy, there are almost always fun and engaging elements. And it should go without saying that I’m a huge Star Trek fan – the franchise has too many enjoyable episodes and stories to count.
This is all just for fun!
A few caveats before we go any further: firstly, all of this is, of course, entirely subjective! I’m not trying to claim that these episodes should be considered awful by everyone, simply that I don’t personally enjoy them or find them particularly entertaining. Secondly, this article isn’t meant to be an attack on any actor, director, writer, or anyone else involved in the creative process. I’m an independent critic, so criticism is the name of the game – but it’s never okay to get personal! Finally, if you hate everything I have to say today – or I exclude an episode that you think seems patently obvious for a list like this – that’s totally okay! There should be enough maturity in the Star Trek fan community for a bit of polite disagreement and gentle poking of fun.
All that being said, if you don’t want to read critical (and occasionally downright scathing) opinions about Star Trek, now’s your last chance to nope out!
So without any further ado, let’s jump into the list – which is in no particular order!
Episode #1: Shades of Gray The Next Generation Season 2
Riker in sickbay.
A couple of years ago I jokingly said that Shades of Gray was the best, most underrated episode of The Next Generation – but that was just an April Fool’s Day gag here on the website! Star Trek’s first (and thankfully only) clip show is a bit of a mess, and a disappointing way to end The Next Generation’s otherwise strong second season. It was also the final appearance of Dr Pulaski – who didn’t get any kind of send-off before being dumped from the series.
Television production has changed a lot over the past thirty-five years, but in 1989, The Next Generation was obligated to produce 22 episodes on a fixed budget. A couple of episodes earlier in the season had been more expensive and taken longer to produce than expected – most notably Q Who, which introduced the Borg for the first time – so cuts had to be made. A clip show was a relatively inexpensive way to produce an episode, so Shades of Gray was born. It has to be one of the worst pieces of television in the entire franchise – and a comparatively weak premise/frame narrative couldn’t hold it together. Luckily, clip shows are now a thing of the past – so we’re not going to see another Star Trek episode like this!
Episode #2: The Red Angel Discovery Season 2
Michael Burnham.
For me, The Red Angel was a total misfire toward the end of Discovery’s second season. Season 2 had been an improvement on Season 1 – thanks in no small part to the inclusions of Captain Pike and Spock – but The Red Angel knocks it down a rung or two. In short, it suffers from two major problems: the mischaracterisation of Georgiou, who began behaving like her Prime Timeline counterpart out of the blue, and its convoluted time travel story.
Time travel is very difficult to get right in fiction, and The Red Angel presents one of the worst and most irritating time travel tropes: the paradox. It made no sense for the rest of the crew to let Burnham know what their plan was, as they were operating under the assumption that the titular Red Angel was Burnham from the future. It was just a disappointment all around – albeit one that led to better things in the remaining part of the season.
Episode #3: These Are The Voyages… Enterprise Season 4
Wait, I thought this was Enterprise…
Enterprise’s finale, regrettably, has to be one of the weakest endings to a series in the franchise. And I think it’s this episode’s status as a finale that compounds the disappointment – though it wouldn’t have been a great offering on its own merit, admittedly. To make matters worse, These Are The Voyages was conceived as an attempt to really celebrate all things Star Trek and to bring together two different, disconnected parts of the franchise. It’s such a shame that it wasn’t a stronger story.
By 2004, Enterprise’s cancellation was clearly imminent. And to its credit, These Are The Voyages jumps forward in time to wrap up Enterprise’s story of Captain Archer and the crew and the role they played in the creation of the United Federation of Planets. But the decision to use a frame narrative set during The Next Generation, reducing all of Enterprise’s main stars to holograms, wasn’t great for a series finale. There were also issues with the visual presentation of The Next Generation sequences – issues that, for the most part, were unavoidable. Had the same concept been applied to a mid-season episode, it might’ve worked better.
Episode #4: Envoys Lower Decks Season 1
The problematic moment.
My criticism of Envoys largely focuses on one sequence – but it’s a sequence so bad and so antithetical to everything that Star Trek stands for that I feel it warrants a place on this list. Where Lower Decks has succeeded is in finding ways to make the wacky goings-on in Starfleet comical. Where it failed, in my view, was in its early attempts to set up Ensign Mariner as Star Trek’s answer to Rick and Morty’s Rick Sanchez – something that’s on full display in the opening sequence of Envoys.
In this sequence, Mariner captures (or kidnaps) a sentient energy-based life form because she thinks it’ll be funny, and then forces the creature to grant her a wish. I know that this is a comedy series and the sequence is meant to be a gag – partly, at least, at Mariner’s expense. But I can’t forgive how selfish and inherently un-Starfleet she acts. Lower Decks has told some incredible stories across its first three seasons, but this sequence at the beginning of Envoys is not among them.
Episode #5: Move Along Home Deep Space Nine Season 1
The crew in Move Along Home.
I adore Deep Space Nine on the whole… but Move Along Home might just be its worst individual episode. The premise is utterly ridiculous, as Sisko, Kira, Dax, and Dr Bashir are transported into an alien board game. Star Trek has had lots of fun with similarly wacky story concepts over the years, but Move Along Home is poorly executed, and the rug-pull at the end – that there was never any real danger – just adds to the disappointment.
The set design used for parts of Move Along Home is pretty poor, leading to an underwhelming visual presentation. Star Trek in the ’90s often reused sets and props to save money, but in Move Along Home it just doesn’t feel as if much effort was put into the episode’s visual style. There’s a reason why the alien race featured in this episode, the Wadi, haven’t been revisited!
Episode #6: Monsters Picard Season 2
One of the titular monsters.
We could’ve made up nine-tenths of this list with Picard Season 2 episodes, but if I had to pick one out of that thoroughly disappointing season that encapsulates its issues, it would have to be Monsters. This navel-gazing story abandoned most of the season’s semi-interesting plotlines, including Q, Picard’s ancestor Renée, and the Borg in order to stage a ridiculous coma-dream populated by the most uninspired and amateurish B-movie monsters that I’ve seen in the franchise this side of The Original Series.
Moreover, Monsters is a waste of time. It fails to move the story along at a reasonable pace, and that led to serious problems in the remaining part of the season. Despite learning a theoretically interesting fact about Jean-Luc Picard’s early life, the revelation isn’t as big as the story wishes it to be – and it does nothing to reframe Picard’s characterisation, personality, or outlook on life, nor show them in a new light.
Episode #7: Infinite Regress Voyager Season 5
Seven of Nine.
Seven of Nine was a fascinating addition to Voyager when she joined the crew – though I confess that I was sad at the time to lose Kes. But as I’ve said before here on the website, I never felt that the writers of Voyager did justice to Seven of Nine, and Infinite Regress is just one example among many of samey, repetitive, and just plain boring over-uses of this character.
Seven’s appearance in Infinite Regress is a riff on the same idea used in Season 4’s The Raven, to such an extent that I sometimes get the two stories muddled up. It was one of the first solid indications that Seven’s original premise was played out, and things only went downhill from here. Seven was thrust into the spotlight often across the back half of Voyager’s run – and that wasn’t always to the show’s benefit. There are some decent stories in the mix, sure, but there are also more than a few repetitive and uninspired ones. It wasn’t until Seven re-emerged in Picard that she was given the chance to develop and grow as a character – and I can’t tell you how cathartic that process has been to see!
Episode #8: Spock’s Brain The Original Series Season 3
Spock and Dr McCoy.
No list of bad Star Trek episodes would be complete without Spock’s Brain! Widely considered to be the worst that The Original Series has to offer, this ridiculous story was a pretty poor start to the show’s third and final season. The Original Series Season 3 was greenlit after a letter-writing campaign from fans, but television network NBC only agreed to renew the show in exchange for cuts to its budget. Episodes like Spock’s Brain were the result of trying to keep costs down.
There’s a certain charm to Spock’s Brain in some ways… but in a “so bad it’s good” kind of way rather than for anything the story does on its own merit! A combination of the utterly bonkers premise and some less-than-stellar special effects make this a no-brainer for this list – pun very much intended!
Episode #9: Code of Honor The Next Generation Season 1
A group of spectators on Ligon II.
Code of Honor is incredibly outdated and racist in its depiction of Africans – and it boggles my mind that it was ever made, let alone that it was made for The Next Generation as late as 1987! Surely someone must’ve realised, while the episode was in production, that a story about a black planetary leader (with a noticeable accent) kidnapping a white female crew member would be problematic.
Unlike other episodes on this list, it’s hard to find any redeeming features in Code of Honor, and it’s one that I have to say I can’t enjoy in any way. It was a mistake to make it and to bring it to screen – but it serves as a reminder that Star Trek, despite its lofty ambitions and attempts to depict a better, more enlightened future, can still get it wrong.
Episode #10: Et in Arcadia Ego, Part 1 Picard Season 1
Sutra, Soji’s “evil twin.”
After the preceding eight episodes had slowly built up an intriguing mystery, Et in Arcadia Ego, Part 1 derailed Picard’s first season. The episode tried to dump whole new factions, characters, and storylines into the season but didn’t have anywhere near enough time to do justice to any of them. The truly disappointing thing isn’t that these ideas were bad, but that the poorly-paced episode and season ran out of road, making the entire season feel worse in retrospect.
Some scenes in Et in Arcadia Ego are so short that they’re barely even clips, with characters seeming to speak to no one. Special effects weren’t great, either, with a copy-and-paste Romulan fleet comprised of identical starships. And that gold makeup used for the Coppelius synths is just awful. Despite a solid performance across the rest of the season as Soji, Isa Briones was unconvincing as the rogue synth leader Sutra, too. All in all, a misfire – and one that, sadly, damages the integrity of the entire ten-episode story.
So that’s it!
The USS Discovery.
I hope your favourite episode wasn’t on the list! But if it was, please try to keep in mind that we don’t all like the same things, and even as Trekkies there are going to be disagreements about which stories work and which don’t within the Star Trek franchise. This was meant to be a bit of fun, not something to be taken too seriously or to get worked up over!
Although there are a handful of Star Trek episodes that I generally don’t enjoy, every series, and practically every season of every series, has wonderful moments of action, adventure, sci-fi, and more. I’m a huge Star Trek fan – even if I don’t enjoy everything that the franchise has put out over the last fifty-six years!
Live long and prosper!
You’ll note that Prodigy and Strange New Worlds didn’t feature on the list above – and that’s because the first seasons of both shows were pretty darn good. I couldn’t pick a single episode from either show that I could genuinely say I disliked, and I think that’s testament to the quality of modern Star Trek. Picard’s third season was good, too, and though Discovery has made mistakes, Season 4 was a vast improvement and ended in spectacular fashion. So there are plenty of reasons to be positive as we look ahead to upcoming productions!
So I hope you enjoyed this look at a few of Star Trek’s less-than-great stories. I actually had fun revisiting some of these episodes, several of which I hadn’t watched in years. Although the stories themselves aren’t great, it’s still nice to go back and watch them sometimes!
The Star Trek franchise – including all series, films, and episodes mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Picard Season 1, in particular the two-part episode Et in Arcadia Ego.
With Star Trek: Picard Season 2 approaching, I wanted to take a moment to step back to the Season 1 finale. Et in Arcadia Ego was the two-part ending to the show’s first season, and after the preceding eight episodes had masterfully and slowly built up an engaging story, it unfortunately ended in a way that was, at best, underwhelming. On this occasion I want to look back at Et in Arcadia Ego and ask “what went wrong?”
I think we can summarise the finale’s issues in a single word: rushed. The two parts of Et in Arcadia Ego were overstuffed with plot, partly as a result of the deliberately slow pace of the rest of the season, but also in part because of the decision to introduce new characters, a new faction, and whole new storylines at the last minute. As a result, Et in Arcadia Ego had to rush through far too much narrative in far too little time, leaving significant chunks of it on the table by the time the credits rolled on Part 2.
The final scene of Et in Arcadia Ego, Part 2.
In my view, most of the damage was done in Part 1 and the first half of Part 2. By the time we got into Picard’s speech over Coppelius and his stint with Data in the digital afterlife, Et in Arcadia Ego picked up, and the issues with pacing and the editing of certain scenes abated. Those latter emotional sequences went a long way to salvaging the finale, and Picard’s time with Data – giving the character the proper send-off that he hadn’t got in Nemesis – meant that the story found a second purpose, one which I think many Trekkies appreciated.
There was also some fantastic acting in the second part of Part 2, with Evan Evagora, Michelle Hurd, Santiago Cabrera, and Jeri Ryan all putting in exceptional, deeply emotional performances as their characters dealt with the apparent death of Admiral Picard in different ways. The way Elnor broke down crying at the loss of his surrogate father figure is one of the most emotional moments in the entire season, and both Evagora and Hurd excelled in that moment.
A heartbreaking moment.
But as the credits rolled on Part 2, after Picard had laid Data to rest and been reborn in a new synthetic body of his own, I was left feeling that, despite the emotional high points as the finale drew to a close, the nicest thing I’d be able to say about Et in Arcadia Ego is that it was a mixed bag; an underwhelming end to what had been an otherwise excellent first season. At worst, I might even call the entire finale disappointing because of its underdeveloped characters and storylines that seemed to go nowhere.
The basic premise of Et in Arcadia Ego was interesting on the surface. After discovering that there are more synths than just Soji, we as the audience had been led to assume that they’re a peaceful civilisation who are being unfairly targetted by fanatical Romulan zealots. But instead we learn that the Zhat Vash were, in a sense, right. The beacon they discovered on Aia did warn of a powerful civilisation of super-synths who would murder organics, and not only that, but Soji’s evil twin Sutra planned to contact them. The synths turned from damsels in distress needing to be saved into a civilisation acting out of self-preservation, but nevertheless needing to be stopped from inflicting mass murder – or possibly even mass genocide – on the galaxy.
Soji’s “evil twin,” Sutra.
It fell to Picard to try to dissuade the synths, to show them that not every organic is hostile to them, and that if they would trust him – and trust the Federation to do the right thing – they would be safe. After a season in which the Federation was not painted in the best possible light this was a cathartic moment, and I understand what Et in Arcadia Ego was trying to do here.
Particularly in Part 2, Et in Arcadia Ego successfully hit some of those story beats, and the emotional high points surrounding Picard’s death, Data’s second death, and the desperate last stand over Coppelius felt great. In fact, I’d argue that the second half of Part 2 came close to rivalling the rest of the season in terms of the emotional side of its storytelling, and if we were looking at that part of the finale in isolation – or if the rest of the two-part story had been up to that level – we wouldn’t be having this conversation today!
Data in the digital afterlife.
On the technical side of things, before we get into story complaints, Et in Arcadia Ego was a very rushed, poorly paced episode. As a result of trying to cram several episodes’ worth of story into not enough runtime, there were some utterly ridiculous editing choices. At one point, Commodore Oh was stood on the bridge of her Romulan vessel, and appeared to speak a line to absolutely no one.
This line was very generic, too, and the entire scene – if we can be so generous as to call a clip that lasted a few seconds a “scene” – just came across as laughable, not intimidating or concerning. There were also a couple of places where two scenes were very poorly spliced together – at the beginning of Part 2, for example, a speech Picard made to Soji was heard only in voiceover, with Dr Jurati on screen silently watching the synths building their beacon.
Commodore Oh’s generic “evil villain” moment.
The gold makeup used for the Coppelius synths – Sutra in particular, as she was featured most prominently – was just awful. It looked like something out of The Original Series, and I don’t mean that in any way as a compliment. If I’d seen characters on The Original Series so poorly made-up I’d have written it off as a limitation of the medium at the time, and tried to get on with the story. Characters like Bele and Lokai from Let That Be Your Last Battlefield look similarly ridiculous by today’s standards, but with all of the improvements made over the last fifty years… I can’t excuse how poor practically all of the synths looked.
The problem of a lack of diversity in outdoor filming locations plagued Picard Season 1, but it came to a head in Et in Arcadia Ego because it was the finale. In short, the ten-episode season attempted to depict locations on Earth, including France and Japan, as well as the planets of Vashti, Nepenthe, Aia, and Coppelius using outdoor filming locations within a few miles of Los Angeles. And this was painfully obvious as the season wore on, leading Picard Season 1 to feel smaller and less visually interesting as a result. If Coppelius needed an expansive outdoor filming shoot, then other worlds could – and should – have been created on indoor sound stages if long-distance location shoots were out of the question.
Look, it’s California… oops, I mean Coppelius!
Both parts of Et in Arcadia Ego ruined the surprise appearance of a returning actor from The Next Generation. Brent Spiner’s role in Part 1 was telegraphed in the opening credits before his character had appeared on screen, but most egregiously the mistake was repeated in Part 2, where the return of Jonathan Frakes’ Acting Captain Riker was spoiled in the opening credits. The scene where Riker arrived at the head of a massive Starfleet armada to defend Coppelius was treated on screen like a huge surprise, but the fact that he was coming had been telegraphed in advance by the opening credits.
How difficult would it have been to credit special guest stars at the end instead of at the beginning? This also happened with Jeri Ryan’s Seven of Nine in the episode Absolute Candor earlier in the season – a character who appeared right at the end of the episode, in that case, and whose arrival was also treated as a surprise. For fans who don’t follow all of the ins and outs of Star Trek, the fact that any of these characters were coming back was supposed to be a total surprise, and both halves of Et in Arcadia Ego treated their returning guest stars in this way. But their unnecessary inclusions in the opening titles detracted from it. Riker’s arrival in particular felt far less impactful than it should’ve been; by the time the story reached the point of Picard standing alone against the Romulan armada, it was obvious that Riker was coming to save the day.
This shouldn’t have happened in the opening titles.
Speaking of the two fleets, the fact that both the Romulan and Starfleet armadas were comprised of a single starship design each seriously detracted from the way they looked. The copy-and-paste fleets were big, which was visually impressive at first glance, but the longer they remained on screen the more obvious it was that the CGI animators had literally copied and pasted each ship dozens of times.
Fleets seen in past iterations of Star Trek were almost always comprised of a variety of different starship types, and there was the potential to use this moment as fun fan-service, perhaps bringing back Romulan warbirds and scout ships from The Next Generation era, as well as Federation starship types like the Defiant-class, Sovereign-class, and Galaxy-class. Heck, Picard Season 1 had already made a brand-new CGI Galaxy-class model for the premiere, so it couldn’t have been too much extra work to include it here.
The Romulan and Federation fleets were copy-and-paste jobs and looked the worse for it.
As a final point on the technical side of things, I’m sorry to say that, despite a great performance as Soji across the rest of the season (and as Dahj in the premiere), Isa Briones was not convincing as Sutra, the central synth villain. Her performance was incredibly hammy, and while the character was written sufficiently well that her basic motivation – to protect the Coppelius synths from an outside attack – should have been understandable and even potentially sympathetic, the “I’m evil for no reason and I love it” performance was so bad that it detracted from the character.
Although Sutra being so easily shut down in Part 2 meant that the character as a whole felt like a waste, and was not the angle I would’ve wanted the show to take, in a way I was glad that we were spared too much more of what has to be the entire season’s single worst acting performance.
Sutra with Admiral Picard.
In terms of story, let’s talk about the big picture first of all before we get into smaller narrative complaints. The super-synths that Sutra and Soji planned to contact were so barebones as a faction that they don’t even have a proper name. Their “admonition” – i.e. the vision that the Zhat Vash encountered from their beacon – was superficially intimidating, and the mechanical tentacles that we saw approaching the beacon at the climax of the story likewise looked frightening… but without knowing more about this faction, it was difficult to remain invested in this story.
We didn’t know what the super-synths would’ve done had they arrived. Would they have sought to exterminate all organic life everywhere, or just in the vicinity of Coppelius? Having exterminated, would they have taken the super-synths to live with them in “dark space?” Was their offer to help even genuine or was it an elaborate trap to conquer the Coppelius synths and steal their technology? We have so many open questions, and because it seems that Star Trek won’t be returning to the super-synths any time soon, they’ll be left open and this aspect of the story will remain less than it could have been.
Some mechanical noodles were all we got to see of the super-synths.
In monster movies – which Et in Arcadia Ego’s super-synths were, to an extent, trying to emulate – we don’t always know everything about the monster. We might not know where Godzilla came from or why the Xenomorph in Alien is going on the rampage, but we at least have some perspective or frame of reference to understand why they should frighten or unnerve us – we’ve seen for ourselves how destructive and deadly the monster can be. The super-synths were barely glimpsed, and while their beacon was interpreted by the Zhat Vash as being dangerous, what we as the audience saw of it on screen was ambiguous at best. Because of that, the super-synths are more mysterious than frightening, and with no frame of reference to go on to showcase their level of technology, weapons, or danger, they’re less interesting and less frightening than they should’ve been.
During my first watch of Et in Arcadia Ego, I referred to the super-synths as the “Mass Effect Reapers” because of their similarities to a faction from the Mass Effect video game series. On re-watching the episodes, those similarities are really hammered home, even to the point where the vision contained in the Zhat Vash’s beacon and the beacon encountered by Commander Shepard in the first Mass Effect game contain striking visual similarities. I can’t believe that this is entirely a coincidence, and while I don’t want to accuse anyone of “ripping off” anyone else… it’s at the very least noteworthy that this aspect of the storyline of Et in Arcadia Ego – and thus of Picard Season 1 as a whole – is not original.
We could play a game called “Mass Effect or Star Trek: Picard?” with some of these sequences.
In the episode The Impossible Box, Narek walked Soji through a complicated series of steps to help her understand a dream she’d been having. His motive was to find out the location of her homeworld – Ghoulion IV or Coppelius. At the end of Soji’s dream, she looked up to the sky and saw two red moons and a lightning storm, leading Narek and Rizzo to conclude that they had enough information to locate Soji’s homeworld.
We subsequently learned that the Romulans had a fairly narrow search area and only needed to look within a few different star systems, so it seems reasonable that only a couple of pieces of information might be enough to go on if there aren’t that many possibilities. But when we finally reached Coppelius a couple of episodes later, the red moons were present – but where were the thunderstorms? This had been an absolutely essential part of the plot of The Impossible Box, yet the weather on Coppelius was sunlit and beautiful – some might say almost California-like. There were literally only two bits of information conveyed in The Impossible Box that Narek and Rizzo used to pinpoint Soji’s home planet… and one of them was completely disregarded in Et in Arcadia Ego.
This moment told us two things about Soji’s homeworld. Et in Arcadia Ego ignored one of them.
Speaking of being completely disregarded… what happened to poor Narek? I know Narek wasn’t everybody’s favourite character in Season 1, but I felt he was interesting as a character who didn’t fall into the obvious trap of being a clichéd “spy with a heart of gold” who falls in love with his target. Narek remained loyal to the Zhat Vash cause, even though his relationship with Rizzo was complicated and despite his feelings for Soji.
For Narek to simply be abandoned by the story of Et in Arcadia Ego is disrespectful – not only to actor Harry Treadaway, who had put in a great performance – but to us as the audience. We’d been following Narek’s story since the second episode of the season, and as he approached what should’ve been his moment of triumph, and then his moment of defeat, he just vanished from the story altogether.
This was the last we saw of Narek.
At the very least it would’ve been worth following Narek’s story to some kind of conclusion. I’d have liked to see how he reacted to Soji shutting down the beacon – would seeing that have finally broken his Zhat Vash brainwashing? Would he have tried to apologise to her and the rest of the synths? Or would he have stayed true to his mission even while being taken into custody by Starfleet or the synths?
We don’t know the answer to any of these questions, and while there is supposedly a scripted but unfilmed scene in which Narek was handed over to the Federation, that hardly seems like rock-solid “canon,” does it? Picard Season 1 didn’t actually feature that many characters in a big way, so for one of the principals to simply be dropped with no explanation midway through the finale is indicative of the fact that this two-parter had far too much narrative to cram into its runtime. It was poor, and whatever viewers might’ve thought of Narek and the earlier scenes and sequences in which he starred, getting some closure on one of the season’s most important characters was necessary.
Narek had been a major character throughout the season.
In an overstuffed story with some very serious themes, there were some very odd choices. Dr Jurati and Picard making jokes while launching La Sirena into orbit felt out-of-place, but thankfully that didn’t last very long. What did last a long time, though, in the context of the story, was the very odd campfire scene with Narek, Raffi, and Rios.
This scene was a complete waste of time. As the audience, we already knew what the Zhat Vash prophecy and philosophy was by this point, so re-telling it in a “ghost stories by the campfire” cliché was unnecessary fluff in an episode that simply didn’t have so much as a second to spare. Secondly, this scene messes with the timing of the entire episode. Narek seemed to be in a mad rush to attack the synths’ compound and stop their beacon, and if we’re to believe that Raffi and Rios had been persuaded too – which appears to have happened in a very short scene aboard La Sirena that really needed to be extended – then the characters themselves shouldn’t be wasting time camping out. It’s also the only scene in the entire episode to take place after dark, which was obviously done to make the campfire more visually dramatic… but the rest of the story seems to have taken place over the course of less than one day, so when did this night occur and why didn’t anyone else on Coppelius experience it? In short, it wasn’t just an unnecessary scene, but one that breaks the continuity of the whole story.
The campfire.
After the campfire scene we came to the poorly-scripted bomb plot. Using grenades donated by Narek and a football that Rios had aboard La Sirena, the trio planned to smuggle a bomb into the synths’ compound and blow up the beacon. I didn’t understand why the synths’ compound was suddenly being guarded as the group approached – except, of course, to ramp up the drama. From the synths’ point of view Raffi and Rios were no threat; they’d been on friendly terms when they parted, so why hassle them?
Dr Soong joined in after they arrived at Coppelius Station, but even he couldn’t salvage what was an illogical and stupid “plan.” Dr Soong had two aces up his sleeve: the video evidence that proved Sutra, not Narek, was responsible for murdering Saga, and his “magic wand” weapon that could apparently disable synths at the push of a button. He used the latter once, on Sutra, and then disappeared entirely from the plot until after Picard’s “rebirth.”
Dr Soong was able to “shut down” Sutra… but then made no further contributions to the plan to attack the beacon.
After the remaining trio made a stupid full-frontal attack against the much larger group of synths, it fell to Rios to try to throw the bomb-ball into position… but, naturally, Soji was able to clear it with seconds to spare.
This entire operation was so stupid, and was clearly written to ensure that the heroes’ plan would fail, meaning it would be up to Soji and Picard to save the day. And I won’t dismiss Picard’s speech and the emotional impact of Soji’s decision to stand down – both of those aspects felt great. But they were, unfortunately, sabotaged by this awfully-scripted bomb plot which made no sense, and the immediate disappearance of everyone involved in its aftermath.
Soji was able to easily stop the bomb plot.
Here are just a few of the questions this sequence raised: why didn’t Dr Soong show the footage of Sutra to the other synths? Why didn’t Dr Soong use his “magic wand” on Soji? Why didn’t Rios and Raffi try to talk to Soji and explain the dangers of the super-synths? There was so much wrong in this one sequence, and it was contrived in such a way as to skip over any and all of these points to get to the standoff between Soji and Picard, and Picard’s convincing speech. Unfortunately the route to that otherwise powerful moment felt so unnatural that it detracted from it.
After the bomb plot and the speech, things took a turn for the better, and much of the remainder of Et in Arcadia Ego hit those emotional high points, and as the rushed, almost panicked pacing and editing gave way to a slower-paced story of laying Data to rest and restoring Picard to life, things did improve.
Picard’s “death” marked a turning point in the story.
Unfortunately, though, Et in Arcadia Ego ended with many questions left on the table. Having arrived just in time to save the day, is the Federation now committed to leaving an entire fleet in the Ghoulion system to defend Coppelius? If not, it seems like there’s nothing to prevent the Romulans from returning next week and obliterating the synths from orbit. Or perhaps the synths will need to be evacuated and taken to a new, safer location. If so, we saw no indication that Starfleet plans to help with that.
There was also no attempt made to explain Bruce Maddox’s visit to Freecloud, which had been a huge story point in the first half of the season. Maddox’s lab on Coppelius clearly hadn’t been “raided by the Tal Shiar,” and if we’re to understand he set up a second lab somewhere else for some unknown reason, why didn’t he return to Coppelius if it was destroyed; why go to Freecloud instead? This opens up a pretty big plot hole in the entire season, as Maddox now has no reason to go to Bjayzl – a dangerous woman to whom he owed money – other than “because plot.” Maddox was there simply to allow the rest of the story to unfold, and that just isn’t satisfying at all.
Why did Dr Maddox go to Freecloud?
And this is just one way in which Et in Arcadia Ego damages the entire first season of the show. With so much rushing around in the final two episodes, with brand-new characters, new civilisations, new factions, new antagonists, and whole new storylines being dumped into the show with two episodes remaining, it makes going back and reflecting on the rest of the season somewhat difficult. Was the deliberately slow pace of episodes like Maps and Legends too much? Should the side-stories on Vashti and Nepenthe have been cut down… or skipped altogether?
Nepenthe was, for me, one of the most enjoyable episodes of Star Trek that I’ve seen in a very long time, and spending time with Picard, Riker, and Troi after so long felt absolutely magical. We caught a glimpse of their retirement, the family life that they deserved to have after their rollercoaster relationship and the tragedy of the loss of their first child. And it was wonderful. But in retrospect, all of that time with Kestra and Soji bonding and Picard catching up with his old friends, cooking pizza in an outdoor oven and hanging out in a cabin in the woods just feels wasted. There was too much plot left for Picard Season 1 to get through, so either stories like Nepenthe needed to be cut down or, realistically, the season needed to be extended. One of the advantages of streaming over traditional broadcast television is that things like schedules don’t mean much – it’s far easier to add an extra episode or a few minutes here and there if necessary. Discovery did exactly that in its first season… why couldn’t Picard?
Picard and Riker’s reunion in Nepenthe.
That’s the real tragedy of Et in Arcadia Ego: the way it makes eight genuinely wonderful episodes feel worse in retrospect. We aren’t quite at the level of something like Game of Thrones, where a truly awful ending has made going back to re-watch earlier seasons feel downright unpleasant, but we’re in the same ballpark.
The sad thing is that the synths’ storyline wasn’t bad. Dr Soong wasn’t a bad character, and if he’d had more time on screen I think we could have got more of a nuanced portrayal that showed us a man doing his best to work around the synth ban and keep his people safe. We could’ve learned why he wanted to build a golem for himself – was he dying? Was he trying to become immortal? What drove him to pick up his father’s work? All questions that Et in Arcadia Ego left on the table.
Coppelius Station – home of the synths.
Likewise with Sutra. Despite the crappy makeup and the poor, hammy performance, there was the kernel of an interesting character at Sutra’s core. Her presence turned the synths from a group in need of rescue into a potential danger, and that concept – had it been executed better over a longer span of episodes – could have been interesting.
The super-synths, despite their similarities to the Reapers from Mass Effect and their blink-and-you’ll-miss-it appearances on screen, had been the driving force for the entire season’s plot, and learning more about who they were and what drove them, whether their offer to help was genuine, and whether they had any connection to other Star Trek factions were all points that could’ve been explored. The super-synths, while hardly an original faction in a broader sci-fi environment, were something new to Star Trek, and as Trekkies I think we have a great curiosity about the Star Trek galaxy and the races present within it. Finding out more about the super-synths would have been fun.
I’d like to know more about the super-synths.
There was also the standoff over Coppelius itself. We’ve already covered how the copy-and-paste ships didn’t look great, but as a story beat this entire sequence was rushed. After Picard and Dr Jurati made their “last stand,” Acting Captain Riker showed up at the last second, positioning his fleet in between the Romulans and Coppelius. And then he opened hailing frequencies to talk to Commodore Oh.
Within moments, the zealous Zhat Vash commander had been convinced to withdraw rather than fight it out… and I think that fails as a convincing narrative beat. The Zhat Vash had been portrayed for the entire season as having an almost-religious zeal; a crusade against synthetic life born out of fear of total annihilation. And in mere seconds, Commodore Oh appeared to abandon that crusade. When faced with opposition, she chose not to fight but to withdraw.
Riker’s appearance – and the entire standoff – was too short.
The two fleets looked surprisingly well-matched, and I would have thought that Commodore Oh would have had a chance, at least, of going toe-to-toe with Acting Captain Riker. It wasn’t like the Federation armada had the Romulans horribly outnumbered. And all it would have taken, from her point of view, was for one ship to break through the blockade and fire on Coppelius Station – a single quantum torpedo would probably have done the job.
Commodore Oh and the Zhat Vash simply don’t seem like the types who would come this close to achieving their life’s ambitions – and remember that Oh had been embedded in Starfleet for literally decades – only to be scared away by a few Starfleet ships or convinced to change their lifelong aims by one speech and the beacon being shut down. At the very least, this was yet another sequence which needed much more time to unfold. Heck, I could have happily spent an entire episode on the standoff, with negotiations taking place between Federation and Zhat Vash representatives. The Zhat Vash needed to be talked into withdrawing; I don’t believe that seeing Picard’s speech and Riker’s fleet was anywhere near enough motivation for Oh to take her entire fleet and withdraw, and if it was, we needed to spend a lot longer getting to that point, seeing her agonise over the decision, perhaps facing down mutinous members of her own organisation, and so on.
Commodore Oh’s decision to withdraw was horribly rushed.
So we come back to the crux of why Et in Arcadia Ego didn’t succeed as a finale: it contained plenty of interesting characters and storylines, but didn’t have enough time to pay off most of them in anywhere close to a meaningful way. And as a result, it doesn’t feel like most of Picard Season 1’s storylines came to an end at all. Some, like Narek’s, were just completely abandoned; unceremoniously dumped with no explanation given. Others, like Dr Soong’s, were completely undeveloped, leaving him along with Sutra and several other characters feeling like one-dimensional plot devices instead of real people.
The disappointing thing, at the end of the day, isn’t that the ideas and storylines here were bad, it’s that none of them were allowed to play out in sufficient depth. With the possible exception of laying Data to rest, every single storyline that Et in Arcadia Ego brought into play or introduced for the first time were underdeveloped, cut short, and/or not sufficiently detailed. Some individual scenes and elements were less successful in their own right – like the performance of Sutra or the campfire sequence – but taken as a whole, what I wanted from Et in Arcadia Ego was more – more time for these characters, ideas, and narrative elements to play out. It feels like practically nothing in Et in Arcadia Ego saw justice done, and when I had been invested in the story, the characters, and this return to the 24th Century after such a long wait, that was disappointing.
Dr Soong.
As we approach Season 2 of Picard, which kicks off in just one week from today, I hope that the show’s writers and producers have taken on board the feedback that they surely received about Et in Arcadia Ego. The show’s second season can’t afford to repeat the mistakes made by the ending of its first, and if Picard is to end with Season 3, as some news outlets have been reporting, then it’s going to be even more important for the creative team to consider the problems of Et in Arcadia Ego and make sure that the series as a whole won’t end in such disappointing fashion.
There were successes along the way – great moments of characterisation with Admiral Picard, the “heroic last stand” story that always gets me no matter how it’s told, and of course saying a proper goodbye to Data after eighteen years. The emotional moments present in the latter half of Part 2 went some way to making up for earlier disappointments.
I can’t call Et in Arcadia Ego a failure. It brought together storylines that, even two years later, I find fascinating. The disappointment stems from the fact that those stories weren’t able to play out properly due to unnecessary time constraints, a rushed pace, and, in retrospect, eight preceding episodes that spent too long reaching this point. With Season 2 now upon us, I’m hoping for much better things from Star Trek: Picard!
Star Trek: Picard Season 1 is available to stream now on Paramount+ in the United States and on Amazon Prime Video in the United Kingdom and around the world. The Star Trek franchise – including Picard and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There will be spoilers ahead for Et in Arcadia Ego, Part 1 and the preceding eight episodes of Star Trek: Picard Season 1. There may also be spoilers for other iterations of the Star Trek franchise.
So I suppose I should just come right out and say it: Et in Arcadia Ego, Part 1 is my least-favourite episode of Star Trek: Picard so far. We’ve had some great episodes this season which really hooked me in, took me on a rollercoaster journey, and got me feeling happy, nervous, excited, nostalgic, tense, and emotional. This week I really didn’t get any of that for the bulk of the episode. There were a handful of good moments sprinkled throughout, but the pacing of the episode as a whole felt off – it seemed to rush from point to point with no time permitted for any story thread to properly develop or be explored.
For an episode that was supposed to be the first part of the culmination of the entire season, it ended up falling flat on its face. And that is pretty disappointing. Every Star Trek series – and every season of every series – has had duds: episodes which misfired, told bad stories, or for various reasons failed to hit the mark. The problem that Star Trek shows have today is that when the whole season is one continuous story, a dud episode can have ramifications for the entire season instead of being a one-off rotten egg. I hope that Et in Arcadia Ego, Part 2 next week manages to pull things back – and there is precedent for that, as Star Trek: Discovery’s second season episode Perpetual Infinity pulled off a great recovery from The Red Angel a week prior, which is my personal pick for Discovery’s worst episode.
The Artifact emerges from transwarp.
Aside from the pacing and rushed feel to the story, my second main point of criticism is the aesthetic of parts of the episode. I’ve mentioned before that every location in Star Trek: Picard so far has been a barely-disguised California, and Soji’s homeworld – variously called Coppelius and Ghoulion IV – was another example. I come back to what I said last week about the use of indoor sound stages: with special effects and CGI being so good nowadays, a lot more can be done with that format than in previous decades. If it’s a choice between seeing five planets that all look the same because they were all filmed within fifty miles of Los Angeles, and seeing different-looking planets that were perhaps smaller in scale because they were filmed on sound stages I’ll always prefer the latter.
The second visual aspect that I felt simply did not work was the makeup used for most of the synths. The yellowish-gold tinted skin the actors were sporting didn’t make them look like Data-type androids; they looked like humans wearing cheap and bad makeup. It was something that would’ve felt at home in The Original Series, and if I’d seen those characters in an episode from the 1960s I’d have dismissed the amateurish look as a product of the limitations of the time. But Star Trek: Picard’s aesthetic has been so good until now overall that I legitimately wonder how they managed to make the synths look so bad. Was it because they were largely filmed outdoors in natural sunlight? Because earlier looks at Data in Picard’s dreams or F8 and the other synths in flashbacks to Mars looked far better. Whatever it was, the makeup ended up being a huge distraction, because every time Evil Soji or any other synth was on screen it was all I could look at. I actually had to rewind the episode a few times because I’d missed some line of dialogue or other.
I found the makeup used for the synths (Sutra pictured) to be of poor quality and a significant distraction.
I wish we’d seen something, either this week or last week, to make it obvious that Seven of Nine and Elnor were on their way, because the Artifact arriving at Coppelius mere moments after La Sirena was a story beat that I felt didn’t work in the moment. Ironically, after last week’s scenes on the Artifact being some of my least-favourite, I greatly enjoyed seeing Picard and the crew return there this week – albeit that the sequence was far too short. I wanted to spend more time there as Picard learned of Hugh’s death – which actually didn’t even appear on screen – and mourned him. But even in what I suppose was my favourite sequence there were issues – the length, as I mentioned, is one. But what was up with the ex-Borg calling Picard by his Borg designation of “Locutus”, which is the second time that’s happened now, only for Picard to basically ignore it and get back to what he was doing?
Elnor learned of Picard’s illness off screen too, which would have been another scene I’d have wanted to see – one which could have added some genuine emotion to an episode which was largely devoid of it. Some more time spent on Hugh’s death would’ve been nice too; Picard mentioned it in a single line of dialogue but Soji didn’t even acknowledge his sacrifice, despite their friendship and despite his death being a direct consequence of aiding her escape.
We could’ve spent more time here.
When we learned last week of the “Mass Effect Reapers” hiding out somewhere beyond the galaxy, waiting to show up and destroy all life, it seemed for sure that the climax of the story couldn’t simply involve hiding from that and avoiding pulling the trigger – somehow, Picard and co. would have to confront the wider threat. And we saw in Et in Arcadia Ego, Part 1 the way in which that trigger will be pulled: Soji’s evil twin, Sutra.
Villains can be hard to get right. Rizzo, for example, took a while to hit her stride after coming across as a fairly one-dimensional character in her earlier appearances. The story has since fleshed her out a little more, providing her with background and motivation, as well as even the smallest shred of pity for what she’s been through. Sutra has very little of that, and unfortunately Isa Briones, who had done an admirable job portraying Soji and Dahj, didn’t really manage to pull off a convincing performance as an antagonist. Sutra’s motivations are understandable, sure – she wants to save her people from what seems to be an existential threat. But overall, the way she was portrayed strayed way too far into the kind of “I’m evil and I love it” attitude that felt so awkward and inauthentic about Rizzo in her earlier appearances.
I called this phenomenon the “24th Century Heinz Doofenshmirtz” – and I get that that’s a niche reference, so let me explain. In the cartoon show Phineas and Ferb, Heinz Doofenshmirtz is a wannabe evil scientist. He builds machines usually designed to get petty revenge on his brother or other people he feels wronged him, and he’s tied his entire identity to being evil for the sake of being evil. That’s what Rizzo felt like, and that’s what Sutra feels like now – she hasn’t bothered to consider any other options, she went straight into arbitrary arrests and plotting genocide. Perhaps she’s meant to be a parallel for Rizzo and Commodore Oh, but both of those characters feel far more complex. And I’m afraid the point must be reiterated: both of those acting performances were much better.
This is basically Sutra.
The premise for her actions is understandable, though – just as Rizzo, Narek, and Commodore Oh being motivated by their interpretation of the vision is understandable too. As a story point, I’m not really criticising Sutra’s basic motivation and desire to protect her people from harm. And the way it has been established that both Starfleet as an organisation and Picard as an individual are people she and the synths might find difficult to trust was well-established over the course of the prior eight episodes.
Et in Arcadia Ego, Part 1 has tried to pull off a last-minute plot twist with Sutra. Instead of the synths needing to be rescued from Romulan aggression, Sutra’s plan is to summon the “Mass Effect Reapers” and become the aggressor herself. But if the story of Star Trek: Picard has wanted to say that the ban on synths was wrong, and that even Starfleet and the Federation need to be more accepting of different kinds of life besides their own, what message does it send when the Romulans, who have been the season’s antagonists the whole way, are actually right?
The entire premise of the Romulans’ desire to exterminate synthetic life is that if they don’t, the synths will trigger this apocalyptic event – the arrival of the “Mass Effect Reapers” – and kill everyone in the galaxy. That’s a powerful motivation, and covers all manner of sins because, as the episode itself tried to address, there’s a calculus involved even when dealing with matters of life and death. If one’s intention is to save a trillion lives, it can be easy to justify ending 90,000. This is what the Romulans did on Mars. Star Trek: Picard – and Picard himself within the show – are trying to present this kind of ends-justify-the-means thinking as abhorrent, but that message has become incredibly confused thanks to the insertion of the character of Sutra and the revelation that she plans to do exactly what the Romulans fear that synths will do.
Sutra plans to do exactly what the Romulans fear.
In yet another example of the episode racing from point to point, the name of this faction Sutra is planning to summon is not even mentioned. I’m calling them the “Mass Effect Reapers”, because, as I mentioned last time, they serve a very similar purpose to the antagonists in that video game series. But who are they? There’s only one episode left not only to find out who they are and what motivates them, but also to defeat them.
One visual element that I loved were the “orchids” – some kind of planetary defence system which resembles giant flowers. It wasn’t clear whether they were crewed ships or just automated, but they looked absolutely stunning and the CGI work to bring them to life was fantastic. However, as a concept I’m not sure they really make sense. Firstly, they seem to be single-use things, which seems like waste of time and resources. Secondly, and most importantly, they don’t actually serve a useful purpose when it comes to defence – in fact, they achieve quite the opposite. By capturing ships and dragging them – intact – to the surface of the planet, all the orchids manage to do is bring any enemies directly to the planet’s surface. If the ambition is to disable an attacking ship that plans to strike from orbit then that could be useful in the short-term, but all it really does is shift the problem for the synths to one they have to deal with on the ground. In the case of the Artifact, for example, it was dragged out of orbit and crashed on the planet’s surface – but if it were a fully-operational Borg cube the synths would then have to deal with tens of thousands of drones literally on their planet. Not to mention that no synths showed up at the crash sites of either La Sirena or the Artifact to apprehend their crews.
This would be a very bad outcome in the event of an invasion, yet it’s what the orchids are designed to do.
If the aim was to demonstrate that the Coppelius synths are basically unprotected, then why not leave them unarmed? Picard and his crew were going to land or beam down anyway, and it would’ve been possible within the story to get everyone to the planet’s surface without the use of a kind of planetary defence system that really doesn’t achieve what it should. At best it moves the problem from space to the ground, and at worst it could actually aid the synths’ enemies in a potential invasion event. In short: cool visuals, but an illogical concept.
I’m okay with the idea of Dr Soong – Data’s creator from The Next Generation – having a son, and that character following in his father’s footsteps to work on building synths. It might not have been my first choice of storyline, but there’s nothing inherently wrong with it. However, not for the first time, the presence of the actor’s name in the credits telegraphed the arrival of the character before we knew he would be appearing on screen. This happened in Absolute Candor, when Jeri Ryan’s name showed up in the credits, despite her character only appearing in the final thirty seconds of the episode. Spoilers are commonplace online, and because in the UK we get Star Trek: Picard 24 hours after its US premiere I have learned to be careful where I go online on Thursdays and Friday mornings! But for a show to spoil itself in its own opening titles is just plain silly – what would be wrong with crediting Brent Spiner in the end credits and making his inclusion in the episode and the reveal of his new character a genuine surprise? This has happened twice now, and it’s just not nice to know someone is coming before they show up on screen.
This shouldn’t happen – it’s a massive spoiler.
There’s also the question of the payoff to Soji’s dream – is Dr Soong supposed to be the figure in her dreams? There was the tiniest flicker of a hint at that: Dr Soong is wearing a similar outfit to the faceless figure Soji has dreamed about, and Soji seemed to do a double-take on seeing him, almost as if she recognised something about him. Yet neither of those things were acknowledged.
I did like, however, that Dr Soong is not a synth. When we’d heard of the existence of other synths I speculated that maybe some would share Data’s appearance in the way that some shared Soji’s appearance, but I’m glad to have gotten a human character instead. It was unexpected and interesting – and hopefully the plot thread of Dr Soong transferring himself into a synthetic body will be explored further.
Unfortunately, like all of the various competing stories in Et in Arcadia Ego, Part 1, this was barely touched on and needed much more development. In a way, this encapsulates the problem with introducing a whole new civilisation and cast of characters in the final two episodes. There simply isn’t enough time remaining for Dr Soong and Sutra and the other synths to all have their own stories that are as detailed and interesting as those stories we’ve already seen playing out for the past eight episodes. Given how rushed this episode felt, and how it tried to cram so much into a 45-minute runtime, some elements – like Dr Soong’s desire to become a synth – could’ve been dropped to give more screen time to other, more important story beats.
And I think we’ve come to the crux of my complaints about Et in Arcadia Ego, Part 1. The episode introduced several new major characters, a new antagonist, a new location, new obstacles for Picard and his crew to overcome. Yet it’s supposed to be the first part of the finale, and finales are meant to bring everything that’s already happened to a head and begin to wrap up the story. It’s simply too late now to open up whole new plotlines and for dumping whole news sets of characters onto the audience. The only story thread that feels somewhat concluded is Picard’s redemption in the eyes of Elnor – and that had arguably already happened in The Impossible Box.
Elnor and Picard are reunited… briefly.
The story of Star Trek: Picard has been, at points, meandering. The diversions to Vashti and Nepenthe in particular were close to standalone stories, taking Picard on a personal journey through parts of his past. And they were good stories, giving Picard the chance to redeem himself with Elnor, a character he’d been a kind of substitute father to, and to draw on the advice of two of his former crew: Riker and Troi. And of course for us as the audience to see those characters return was a nostalgic treat. Yet the revelations in Et in Arcadia Ego, Part 1 that Sutra actually wants to fulfil the Romulans’ prophecy and bring about the end of days, and that Dr Soong is hoping to transfer himself to a new body make those episodes feel, in retrospect, like wasted time. If there was all this important plot to get through before the season ended, we should have been spending our time here, having Picard and his crew arrive on Coppelius earlier to allow more time for these “main” story beats to be properly and fully explored.
As it is, Et in Arcadia Ego, Part 1 feels like an episode that should mark the halfway point in the story and in the season. Sutra needs time to explore the vision in more detail, figure out who to contact and how to contact them, rally her people to her newfound cause, demonstrate to the audience precisely what the implications of summoning the “Mass Effect Reapers” will be, who that faction even is, work out a plan, and above all, develop as a character and let us get to know her. Dr Soong needs more screen time too – he needs to explain what this vaguely-hinted-at illness is that means he needs a new body, show how and why he’s failed at successfully building it so far despite being surrounded by hyper-intelligent synths, demonstrate what Dr Jurati can do to help that means he needs her support, and show us as the audience whether he’s a “good guy” or a “bad guy” because right now he’s ambiguous. Ambiguity in characters is fine, and it’s even good in some cases as it ramps up the tension and mystery. But when a character’s motivations and goals are unclear simply because they haven’t had sufficient time in the story for us to know anything about them, well that just isn’t very interesting. Worse, it can be frustrating.
Instead of taking its time, Et in Arcadia Ego, Part 1 tried to cram everything I listed above into about thirty minutes of screen time. I’d absolutely argue, based on what we saw this week, that there’s several episodes’ worth of story there, and that’s what I mean when I say the episode felt so poorly-paced and rushed.
It’s unclear whether Dr Soong will turn out to be an ally or an enemy.
There were several other moments that could have been spread out across multiple episodes. Picard and his crew trekking from La Sirena to the Artifact and then to Coppelius Station, for example. Instead we got a single drone shot of them walking and that was it. For an older man hiking over rough terrain, initially several kilometres away from where he needed to go, Picard isn’t exactly going to be speedy and we could have had several scenes with ample time for character development both on the way to the Artifact and on the way from the Artifact to Coppelius Station. There was certainly scope for more time spent with Seven of Nine, Elnor, and the xBs. It’s totally unclear what will happen to them now – are they marooned on Coppelius? Can the Artifact be repaired again and get back into space? What are their objectives? Is Seven of Nine their leader? Are the xBs even thinking for themselves? Have they got over their assimilation experiences? How many survived? So many unanswered questions, and given how much time we spent on the Artifact in earlier episodes, to just try to brush it all away and move on to this new story about Sutra, Dr Soong, and the attempts to trigger armaggeddon and/or fight the Romulans leaves a lot of things unresolved.
There’s also a point of consistency, and it connects to something I wrote in my review of The Impossible Box. When Narek finally got Soji to explore her memories, she provided two clues to the location of her homeworld: electrical storms and two red moons. We saw the red moons in the episode, but where was the storm? Narek and Rizzo took it to mean that the planet had “constant” storms, and even Kestra used this information to ask Capt. Crandall to find the planet’s location in Nepenthe. I felt that two clues did not provide much information to go on when locating a planet, especially as lots of locations can have occasional lightning storms rather than suffer from them continuously, but for one of the two established features of Coppelius to be ignored entirely – and for that point, which had been important in earlier episodes, to not even be given lip service just adds to the sense that there was too much to cram into Et in Arcadia Ego, Part 1. Otherwise the show’s creators are being inconsistent – setting up story points that work in one episode but are ignored in others. Another example of this is from Stardust City Rag where Maddox said his lab had been destroyed. Picard was literally sat in Maddox’s room this week, and it didn’t look destroyed to me. Is that going to be explained properly, or are we just going to have to live with the fact that these inconsistencies exist and only served to drive the plot and get the characters to the right place at the right time for other story beats to unfold?
Picard’s illness was something that the story had set up way back in Maps and Legends that I’d been waiting to see some development on. We finally got that this week, as Picard suffered a blackout. His scene explaining to the crew that he had been diagnosed was one of the few emotional moments in the episode, and in particular I was moved by the reactions of Dr Jurati and Raffi. The “I love you” moment with Raffi later in the episode was both awkwardly funny and touching – and the pay-off to a relationship that had been built up and explored over multiple episodes. That scene was probably my favourite; a diamond in the rough.
Commodore Oh on the bridge of her ship.
Other points I liked were: seeing Commodore Oh on the bridge of her ship at the end of the episode, the Artifact emerging from transwarp, seeing Picard and the crew all together on the bridge of La Sirena, Picard’s speech about his illness, Raffi calling Narek Soji’s “asshole Romulan ex”, the synthetic cat and butterflies, and the costumes the crew of La Sirena wore after leaving the ship. None of these moments, however, could redeem a bad episode.
So I know this hasn’t been a typical review. I usually like to spend more time on each episode and break down more of the scenes in detail than I have here, but honestly I just want to see the back of Et in Arcadia Ego, Part 1, and going back and re-watching it several times in order to pull out a few more points just doesn’t hold much appeal to me right now. I’m looking forward to the finale with nervous anticipation. I’m hopeful that the story can be concluded in a satisfactory manner, and that the currently-unresolved plot points will be wrapped up. Just because Part 1 didn’t hit the mark, that doesn’t mean Part 2 will necessarily be a disappointment as well, and I remain hopeful that I’ll enjoy next week’s outing a lot more.
Remember to stay tuned for the theory post in the next few days, as I check a few more off the list!
The first nine episodes of Star Trek: Picard’s first season are available to stream now on CBS All Access in the United States, and on Amazon Prime Video in the United Kingdom and other countries and territories. The Star Trek franchise – including Star Trek: Picard – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.