Star Trek: Picard Episode Review – Season 3, Episode 10: The Last Generation

Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1-3. Spoilers are also present for the following Star Trek productions: The Wrath of KhanThe Next GenerationDeep Space NineVoyager, and Discovery.

It only really hit me when I was sitting at my desk, creating the header image for this review: this is the final episode of Star Trek: Picard. This will be the last time I crop still frames, the last time I have to warn you about spoilers… the last time I review a brand-new episode of this series. There will be plenty of opportunities in the weeks, months, and years ahead to look back at Picard – and I have no doubt we’ll do just that. But for now, suffice to say that I already feel a swirling mass of emotions as the series comes to an end.

I’d waited more than eighteen years for Remembrance – the premiere episode of Season 1. In all of that time, Star Trek had looked backwards. Prequels, spin-offs, and and alternate timeline had all told some fun stories and kept the franchise going, but my Star Trek era – the late 24th Century – had been sidelined. Picard was the show that brought it back, and that brought back Jean-Luc Picard and other incredible characters. I was so passionately excited when I sat down to watch Remembrance a little over three years ago… and it’s been a journey, to say the least!

The Last Generation got its own poster.

If you read my review of Võx last time, you can probably skip this one! I’m going to say more or less the same thing about The Last Generation as I did about Võx: this was a flawed episode, hamstrung by clichés, contrivances, and a badly-paced second half of the season… but I liked it anyway because of the deeply emotional storytelling that it managed to get right.

For a good hour or more after I’d first watched The Last Generation, I found myself sitting around wearing a big stupid grin – because despite the obvious flaws and issues with the episode that we’ll get into in a moment, by far my biggest takeaway was how it made me feel. That’s the success of The Last Generation – and, in a broader sense, of the final chapter of Picard’s third season as a whole. I didn’t expect to feel this way, and if you write out on paper the elements that were dumped into the story at this late stage, how they came together, how rushed much of it felt, and more, I’d have expected to come away from The Last Generation feeling disappointed. But… I don’t.

Showrunner/director Terry Matalas with the main cast.

And that’s in spite of The Last Generation being a deeply flawed outing from multiple angles. I’d go so far as to say that the episode doesn’t even feel like a finale or an ending… let alone a definitive one for a crew who should be ready to enter retirement. Think about where everyone ended up at the end of the story: Dr Crusher has been reinstated in Starfleet, Seven, Raffi, and Jack are about to head off on a new adventure, Riker and Troi appear ready to leave Nepenthe behind and find a new home, Data is just beginning to get used to his new body and newfound humanity, and the only characters who might be ready to return to their pre-Season 3 lives are Worf, Geordi, and Picard… though we didn’t see much of an indication of that in the episode itself.

And that’s before we get into the strange implications of the mid-credits scene.

You did stick around for the mid-credits scene, right? After the credits roll over the lingering overhead shot of Picard and the crew playing poker – a callback to All Good Things at the end of The Next Generation – we got one final scene. Go back and watch it if you haven’t! I’ll wait here.

You stuck around after this, right?

I guess we’ll start with what The Last Generation got wrong, as well as talk about the decisions that led to the story reaching this particular ending.

This was a rushed episode, one in which the main villain of the entire season was outsmarted and defeated in a matter of minutes. There were gripping moments of explosive action and tense drama along the way – but practically all of them would’ve benefitted from a few extra minutes. I stand by what I said last week: the decision to change track from the changelings to the Borg came too late, and there wasn’t enough time remaining to have the kind of climactic final battle that the writers wanted.

If this exact pacing problem hadn’t also afflicted Seasons 1 and 2 of Picard, it would still be deeply disappointing to see it here. But given the criticisms that both of the previous seasons of this series received for precisely this issue… quite frankly it’s unforgivable. This isn’t strictly a problem with The Last Generation, but rather with the pacing and structuring of the season as a whole. If showrunner Terry Matalas is to be trusted with a spin-off – as he and some fans are pushing hard for at the moment – then lessons have to be learned. Matalas helmed Seasons 2 and 3 of Picard, and both seasons came to a close in a mad rush, without enough time to fully explain everything.

The Enterprise-D in action.

As the dust settles, it isn’t even clear whether Vadic and her rogue changelings actually knew who they were working with, or the extent of the damage done to the Borg Collective. That side of the story evaporated with Vadic’s death a couple of weeks ago, and was barely touched in the epilogue after the Borg’s defeat. For a story that supposedly brought together two of Star Trek’s most powerful villainous factions – the Founders and the Borg – to come to an end without any on-screen interaction between them… again, it’s very odd. Something is missing here.

Realistically, if both the rogue changelings and the Borg were to be included, we needed this revelation to have come earlier. There would still have been secrets to keep – such as the inclusion of the Enterprise-D – but had the Borg reveal come sooner, and been explained better, other story elements that came to a head in The Last Generation would have flowed better and more naturally.

Behind-the-scenes on The Last Generation.

The Last Generation relies heavily on a story from two decades ago that wasn’t explained and only got the most oblique of references earlier in the season. In the Voyager finale, a time-travelling Admiral Janeway infected the Borg Collective with a “neurolytic pathogen,” devastating it. It was this event that the Borg Queen said was the cause of the decrepit state of the Collective – but for such an important story point, this needed far more explanation than it received.

Although the latter part of Picard’s third season has the feel of a production that was “made for fans,” it isn’t just hard-core Trekkies who watch the show. I have friends who aren’t immersed in the world of Star Trek who have enjoyed Picard for the sci-fi series it is on its own merit – and I suspect that a lot of more casual viewers, those who either don’t recall or didn’t watch Voyager, would have been left baffled by the Borg Queen and the Collective in general being in such a state. That this presentation of a different Borg Queen is now the third distinct version of the character to appear in Picard just adds to the confusion.

The Borg Queen.

Again, this isn’t a problem with The Last Generation on its own, nor even just of Season 3. Picard’s showrunner and writers chose to bring the Borg into focus in each of the show’s three seasons, offering different and contradictory presentations of the Collective and its leader each time. Given that the changeling storyline had worked so well for the first three-quarters of this season… perhaps a different ending could have been written, one that kept the Borg out of things. Or, alternatively, given that Seasons 2 and 3 went into production together with the same team at the helm, Season 2 could’ve been changed if this Borg ending to the series had already been decided upon.

Though we can argue it’s fitting, in a way, for Picard to be present at what appears to be the final demise of the Borg, given that he was present when the faction was introduced and was assimilated by them, the way this story unfolded doesn’t actually have that much to do with Picard. The Borg’s defeat came at the hands of Janeway, who was mentioned by name several times but didn’t even make a cameo all season long. Picard himself was just sort of… there. As has been the case more or less all season long, Picard – the show’s title character and main protagonist, lest we forget – was swept along by a narrative current that was almost entirely out of his control.

Picard in the Borg Queen’s chamber.

Because the reveal of the Borg’s involvement came so late in the story – partway into the ninth episode of a ten-episode season – Jack’s “defection” to the Collective already felt like it was built on shaky ground. There was the kernel of a good idea here, but again I feel the pacing issue causing a stumbling block. Jack’s powers manifested slowly earlier in the season, and in fact it wasn’t until several episodes in that we saw any indication that he was anything other than human at all. His decision to run away last week was blitzed through in a matter of seconds, and his reconciliation in The Last Generation was likewise rushed.

Reaching out to someone and using “love” to bring them back from a dark place is a bit of a cliché, but it’s hardly the worst that Season 3 has offered up. The way it was handled worked well enough in the moment – though I would argue that Dr Crusher, rather than Picard, would surely have been better-placed to try to convince Jack to stand down. Although we’ve seen a developing relationship between Picard and his son, the events of Season 3 have taken place over a few days at most, meaning the connection between Jack and Dr Crusher is going to be far stronger.

Picard and Jack embrace inside the Borg Collective.

Given the remarkably similar premise between Jack’s story here at the end of Season 3 and Dr Jurati’s toward the end of Season 2, it’s a shame that she and her Borg faction couldn’t appear. In fact, the whole end of Season 2, with the mysterious, unexplained anomaly attacking the Federation, has now passed its last chance to get any kind of resolution. At this late stage I wasn’t expecting that to happen – but it’s again indicative of Picard as a whole being a deeply troubled and poorly-managed production. Lessons need to be learned going forward so that future Star Trek projects don’t suffer similar shortcomings.

As I said last week when discussing the Borg, Jack’s story would feel stronger – and certainly more original – were it not basically a re-hashing of Dr Jurati’s story from last season. Dr Jurati felt lonely, isolated, and without friends – and found those things in the Borg. Jack felt lonely, isolated, and without friends… and also sought out those things from the Borg. Jack’s defection feels weaker, in some respects, because of the way it was set up, and the fact that it’s no longer an original idea further diminishes it.

Jack was able to break free of the Borg Collective thanks to Picard.

Several characters displayed skills in The Last Generation that are either perfectly aligned with things we’ve seen them do in the past, or that felt like natural evolutions based on the story the season has told. Dr Crusher manning the Enterprise-D’s weapons is a case in point: after two decades away from Starfleet, operating outside of the Federation under dangerous conditions, she knows her way around a phaser bank and torpedo launcher!

But Deanna Troi exhibited a telepathic skill that we’ve never seen her use before, being able to pinpoint Riker’s location as if by magic. There were opportunities earlier in the season to set this up, such as the conversation Troi and Riker had while imprisoned aboard the Shrike. As it is, this newfound ability felt like a magical solution to a story that had rather written itself into a corner – a cheap way to allow the Enterprise-D to swoop in and save everyone at the last second.

Deanna Troi on the bridge.

Unlike some of the other points I’ve raised, this one isn’t even a question of timing or pacing. It would’ve required an extra handful of lines of dialogue in an earlier episode, explaining that Troi had been honing her abilities or that when she used her “pain removal” skill on Riker she’d done so at a distance. That small amount of setup would’ve allowed this moment to flow far more naturally, and wouldn’t have led to me rolling my eyes quite so much!

A clever and well-executed misdirect can add a lot to a story, particularly if the stakes are high. But even with that caveat, I have to say that the excessive “foreshadowing” of the deaths of Riker and Picard in particular fell very flat for me in The Last Generation. The episode dedicated an inordinate amount of time to setting up that the away team wouldn’t be returning from the sojourn to the Borg Cube… only for everyone to survive. Stripping some of this out would’ve still allowed The Last Generation to keep the tension high, but would’ve blunted the impression that it was deliberately deceitful. Not only that, taking a few of these scenes away would’ve opened up other possibilities, such as spending a bit more time with the Borg Queen.

There was a lot of foreshadowing that wasn’t paid off.

There’s nothing wrong with an episode feeling like a throwback to an earlier style of storytelling – especially in a story with such a strong nostalgic component. But even with that in mind, the fact that all of the main characters survived the story was a bit of a surprise. Television storytelling has changed a lot since The Next Generation premiered in 1987, and main characters should no longer consider themselves to be safe just because of their status. To the episode’s credit, it genuinely felt like Picard, Riker, and Worf were all in danger during their mission… but nothing substantial came of that, and we even got a deus ex machina rescue right at the end.

Killing off a legacy character was always going to be controversial, and I’m sure that if someone hadn’t survived, there’d have been criticism from some quarters. But a well-timed character death can feel right, conveying how high the stakes are, paying off a character arc, or making an heroic sacrifice. Star Trek has done all of these things before in different ways, and I feel it would have strengthened not only The Last Generation but Season 3 as a whole if a well-written end could’ve come for one of our main characters.

Jack and Picard were both saved at the last second.

Part of the reason for that is that, for all the buildup, The Last Generation doesn’t really feel like an ending. It feels more like All Good Things than The Undiscovered Country, with a new chapter for some or even all of these characters seemingly ready to be written. I’m all for leaving the door ajar, with possibilities on the table… but this season was supposed to be the “final” outing for this crew. Only Picard seems ready to enter retirement – and even that feels questionable as he reunited with Dr Crusher to escort Jack to his first ever Starfleet posting.

All Good Things was clearly part of the inspiration for the epilogue at the end of the episode, particularly the poker sequence. But All Good Things was written and produced at a time when the cast and crew knew that Generations was literally days away from entering production. It didn’t need to be a definitive end… because it was never meant to be. Season 3 as a whole, and The Last Generation in particular, was billed as the final voyage of this crew. And yet it ended in such a way as to suggest that practically everyone has at least one more adventure yet to come.

Riker, Picard, and La Forge on the Enterprise-D.

The final fight against the Borg Queen brought with it a lot of tropes. The Enterprise-D blasted its way along the surface of the Queen’s oversized vessel almost like an X-Wing running the Death Star trench in Star Wars, and though this sequence was visually exciting – and technically perfect from an animation point of view – it was again something that was rushed. The buildup to this sequence was blitzed through, thanks in part to the decision to spend so much time setting up character deaths that ultimately didn’t come.

Starships and the way they operate have always been vague; adaptable to different kinds of stories. Given the size discrepancy between the Enterprise-D and the Borg Queen’s mega-cube, I don’t think it’s any kind of “problem” to see the Enterprise-D move as quickly as it does and with such fluidity – and this sequence felt like an updated, modernised version of the starship’s clashes with Borg vessels in episodes like Q Who and The Best of Both Worlds.

The “Death Star trench run!”

I think my biggest eye-roll in The Last Generation came as the Enterprise-D swooped down for a last-second rescue, literally appearing in the “sky” above the Borg Queen’s chamber. Both in terms of narrative and visual presentation, this was just such an overdone trope. Across the sci-fi genre and into action, adventure, and more… we’ve seen this kind of ending so many times.

Part of the reason why this moment fell so flat for me was, I suspect, because The Last Generation hadn’t made good on any of its foreshadowed character deaths. The rescue of the survivors might’ve been more impactful had one or two of these characters lost their lives along the way. But a combination of the trope itself, its previously-unseen telepathic “magic” setup, and the fact that it rescued all of the main characters from a supposedly impossible situation… it all came together to feel like a clichéd ending.

The Enterprise-D saves the day!

I stand by what I said last time: the presentation of the Borg Queen feels quite diminished in light of what we saw in Season 2. The idea of a decrepit, weakened Borg Queen was an interesting one – but not one that The Last Generation found much time to explore. She leaned very heavily into the “I’m evil for the sake of it” villain trope, far more so than earlier presentations of the Borg Queen, who seemed to have an overarching goal in mind for the Collective. However, I can forgive that trope in light of the collapse of the Borg Collective; the idea that she’d use the last of her power to seek revenge on Starfleet makes sense.

As Jack was liberated from the Collective, and particularly as the Enterprise-D came racing in to save the day, though, the characterisation of the Borg Queen fell apart. Another huge part of why this sequence felt so clichéd was the Borg Queen’s screams of “noooo!” as her plan unravelled. This is the kind of thing that you expect to see from the supervillains of children’s comic books, or the bad guys in a Saturday morning cartoon, as their evil scheme is defeated. Again, this whole sequence was so much less interesting than it could’ve been.

“Nooooooo!” screams the defeated villain.

But now we have to contend with a question that I asked last week: does any of that matter? The clichés, the overused tropes, the basic, formulaic story, the cookie-cutter plot, the poor pacing, the underused yet also played-out villain… none of it really feels like it gets in the way of a fantastic, thoroughly enjoyable romp with Picard and the crew.

Even though The Last Generation absolutely fails to feel like an ending in any sense of the word for basically any of its characters, it’s still a more enjoyable send-off and final mission than the crew of the Enterprise-D got in Nemesis. If this is to be their final outing (and I wouldn’t bet against Paramount considering some kind of Picard TV movie or even theatrical release, given the strong reception to Season 3) then we can finally say that this crew went out on a high.

All safe and sound on the bridge.

And it’s a high because of the emotional storytelling that manages to play the nostalgia card in a way that works. This was another “made for fans” outing, one that leaned heavily into The Next Generation, Voyager, and really all of Star Trek’s past. If you’d told me at the start that the season finale would be like this, I’d have been sceptical – fearing that it would come across as a nostalgia overload. And frankly that’s what The Last Generation is: an episode that sacrifices narrative integrity for the sake of nostalgia.

Maybe it’s the blinkers of nostalgia speaking, as The Next Generation was my way into the Star Trek fandom more than thirty years ago, but I can’t hold that against Picard. It worked for me – and if that’s because I’m a basic bitch, blinded by nostalgia to the obvious flaws and gaping holes of a mediocre story… then so be it! I’ll be a basic bitch all day long.

The Enterprise-D arrives at Earth.

There’s more to storytelling than canon, consistency, and even logic. These things all matter, don’t get me wrong – but in a story like The Last Generation, it’s just that they matter far less than how the episode makes us feel. And for me at least, though I recognise with a critical (some might say cynical or jaded) eye that the episode and its narrative have flaws, almost the entire time I was on the edge of my seat, truly going through all of the emotions with Picard, Riker, and the rest of the crew as their mission unfolded.

As happened last week, that’s my real takeaway from The Last Generation. The fact that I was roped in, entertained, and went through a rollercoaster of emotions with Jean-Luc Picard and the crew more than makes up for any logical inconsistencies or narrative missteps that the episode made.

Picard toward the end of the episode.

The idea that Picard, Riker, Worf, or anyone else might actually be killed – as was extensively foreshadowed and hinted at – was gripping, and more than a little upsetting. Death felt like it was stalking the members of the away team – and those on the bridge of the Enterprise-D or trying to remain in control of the Titan scarcely felt much safer, either. This feeling persisted for much of the episode, and though the way in which it ended was ultimately a little unsatisfying because of everyone surviving, in another way that’s very “Star Trek.” Heroes like Captain Kirk famously didn’t believe in no-win scenarios – and Picard managed to pull off the impossible task of saving everyone.

Animation brought these stories to life in spectacular form – and thinking back to the finale of Picard’s first season just three years ago, it’s amazing how far Paramount and Star Trek have come. The fleets and ships seen in The Last Generation were beautiful and diverse, and seeing Spacedock as Earth’s last line of defence against a massive, imposing armada was a truly stunning sight.

Spacedock and the assimilated fleet.

Both the Titan and Enterprise-D were beautiful, too, and both ships performed incredible feats as they battled their foes. Seeing the Titan in action, taking on the entire assembled fleet, was spectacular to see – and it found another narrative justification for the cloaking device that Jack and Sidney “borrowed” a few episodes ago!

Seven and Raffi hadn’t had as much to do this season as I’d hoped – but the moments they got in The Last Generation showed both characters at their best. Part of the reason fans are so hyped up for a potential spin-off is to see more from Seven of Nine, and The Last Generation added to and rounded out her arc across all three seasons of Picard by placing her, once again, in the captain’s chair. This time, we got to see her people skills – being able to inspire and protect the motley crew of survivors on the bridge was pitch-perfect.

This was a good episode for Seven of Nine.

Again, my only real criticism of this part of the story is that I could’ve happily spent more time with Seven of Nine and the crew of the Titan! As Picard and his crew worked to stop the Borg Queen, Seven and hers provided essential covering fire – and the way that this came across was outstanding. Seven, Raffi, and their assembled survivors felt in danger practically the entire time, especially as the Titan’s cloak was destroyed and its assimilated youngsters made their way back to the bridge.

As unsold as I’ve been on Data’s resurrection this season, the character dynamic between Data and Geordi has been cute – and this trend continued in The Last Generation. Geordi sat beside Data on the bridge of the Enterprise-D – as he had in The Next Generation’s first season – and they had some fun and exciting moments together.

Data.

Likewise Riker and Worf! These two characters had a great relationship during The Next Generation era, serving together and often taking part in away missions. It was a treat to see them teamed up once again, and the dynamic they had aboard the Borg vessel added a lot of comedy to what was an otherwise serious story. Jonathan Frakes and Michael Dorn have great chemistry and comedic timing together, and the moments of lightheartedness through what was a dangerous mission really elevated the sequences aboard the Borg vessel.

Picard’s act of sacrifice required him to “jack in” to the Borg Collective – voluntarily assimilating himself. As the culmination of Picard’s arc with the Borg, this was a fascinating idea. Picard had already come to terms with aspects of his Borg experience in First Contact and in Seasons 1 and 2 of this series, so it wasn’t totally original or new – and that might’ve improved it, perhaps. But making this sacrificial move was clever, and fits right in with themes that the entire series has touched upon in different ways.

Picard jacks in.

I’m glad that Tuvok survived his ordeal with the changelings – though I would’ve liked to have seen how he and others may have been rescued. Again, this is something a longer season might’ve been able to include. But his scene with Seven, in which she was promoted to captain, was a very sweet part of the epilogue.

I’m not sure how I feel about the return of Q. As I said last year after Q had been “killed” in Season 2, bringing him back to life – especially with the kind of hand-wavey explanation of “don’t think in such linear terms” – undermines one of the few remaining narrative points propping up the entirety of Picard’s disappointing second season. For the sake of such a brief cameo… I wouldn’t have included Q here, I think.

Q is back.

One cameo that I adored was Walter Koenig – who sadly only appeared in audio form – as Anton Chekov, the son (or grandson) of Pavel Chekov. I jokingly said a few weeks ago in one of my theory updates that Chekov would be an unlikely inclusion this season… but it turns out I’m rather prophetic!

The name Anton was presumably chosen in memory of Anton Yelchin, who portrayed the character of Chekov in the Kelvin timeline films. This was a sweet way to memorialize him. Bringing Walter Koenig in for a cameo really brings together all of Star Trek. This finale began last week with a callback to Enterprise, Koenig represents The Original Series, and we have main characters from across The Next Generation era. It really was a celebration of all things Trek!

Data and Geordi listening to President Chekov.

There’s more to say – but we’ll have to return to The Last Generation and Season 3 on another occasion.

This review took me a long time to finish, having started it on the day the episode premiered. I had an original draft ready by last weekend, but I wasn’t happy with it so I ended up deleting and re-writing large parts of it. Keeping up with Picard this season has been a struggle, and I think I’m ready for a bit of a break from these reviews! Thankfully, the Star Trek franchise seems to be better-paced this year, and there’s a break before Strange New Worlds Season 2 arrives in June.

I enjoyed The Last Generation – in spite of its shortcomings. It was a great way to end the season, and it potentially sets up a spin-off set in this same time period, which is something I truly hope can happen.

So long, Captain Picard!

So we come to the end of Season 3… and of Star Trek: Picard. In the weeks and months ahead we’ll return to The Last Generation and to Season 3, perhaps taking a deeper look at some of the individual characters, narrative points, and themes – and dissecting them! But for now, I’m about ready to put this review to bed and move on to other topics!

I’ll round up my theory list sometime soon, too. But for now, I hope you enjoyed following along with my Picard reviews this season. Season 3 was an improvement on Season 2, without a doubt, and for the most part I had a good time with it.

Stick around, because the website isn’t going anywhere! There’s Strange New Worlds to come this summer, the video game Star Trek: Resurgence, and Discovery’s final season in early 2024. In between I’ll be re-watching older films and episodes, crafting theories, previewing upcoming projects, and talking about other franchises, too. Thanks for bearing with me while I was writing this review, and I hope to see you soon!

Star Trek: Picard Seasons 1-3 are available to stream now on Paramount+ in the United States and other countries and territories where the service is available, and on Amazon Prime Video in the UK and around the world. The Star Trek franchise – including Picard and all other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Ten great Star Trek starship designs

Spoiler Warning: There are spoilers ahead for Star Trek: Picard Season 1, Star Trek: Deep Space Nine, and for other iterations of the Star Trek franchise.

The Star Trek franchise has an aesthetic all its own, and a big part of that is the way starships are designed. Many Trekkies have said over the years that a ship is like an extra member of the cast; a vital part of any Star Trek series or film. While there have been some visual misses, of course, for the most part Star Trek’s ships have been fantastic to look at.

Aesthetics are always going to be a matter of personal taste, and there are many factors at play in considering what makes for a “good-looking” starship. Because the ships and most of their technologies are wholly fictional, designers and artists have a fair amount of leeway when it comes to designing a new starship. Technobabble can always be employed to explain away inconsistencies – like how the USS Defiant’s warp nacelles work, for example.

The USS Defiant.

Over more than half a century, Star Trek has featured many different designs of starship. Many of these, even the newest ones, take inspiration from the original USS Enterprise, which was designed by Matt Jeffries (with some input from others, including Gene Roddenberry) for The Cage in 1964. The basic saucer section, drive section, plus two nacelles on pylons style has been present in most Federation ships – and, in some form, all of the “hero” ships – ever since.

On this list I’m going to pull out ten of my favourite designs of both Federation and non-Federation starships. The list is by no means exhaustive, and it may be a topic I revisit in future as I can already think of several more I could have easily included! As indicated, this whole thing is entirely subjective. So without further ado, let’s jump into the list – which is in no particular order.

Number 1: The Klingon Bird-of-Prey

A Bird-of-Prey seen in Star Trek V: The Final Frontier.

The Bird-of-Prey is absolutely iconic as a Klingon vessel, at least on par with the D-7 battlecruiser from The Original Series. The vessel debuted in Star Trek III: The Search for Spock, before going on to appear in four more films, all of the 24th Century shows, and even recently in Lower Decks. Few non-Starfleet ships are as iconic or recognisable, and even many non-fans would easily identify the design.

In cinema, the Bird-of-Prey has had starring roles in five films, making it one of the most well-known enemy or villainous ships. Iconic adversaries like General Chang and Dr Soran used Klingon Birds-of-Prey in their nefarious schemes. But as Klingon-Federation relations improved in The Next Generation, we began to see the iconic vessel as an ally; a workhorse of the Klingon fleet. By the time of the Dominion War in Deep Space Nine we were rooting for the Klingon-Federation alliance, and some of the ships most often seen on the front lines were these wonderful Klingon ships.

Based loosely on the earlier Romulan Bird-of-Prey, the winged design captures the warrior philosophy of the Klingons perfectly. The small ship is incredibly powerful, armed to the teeth with disruptor cannons and photon torpedoes. The way the wings change position for combat or while at warp is clever, too, and the green colour scheme makes the craft stand out when compared to Federation ships.

Number 2: The Excelsior Class

The USS Enterprise-B.

Another starship that would be a workhorse for decades, the Excelsior is a really neat, futuristic design. It manages to look smarter and newer than the Constitution class that it would eventually replace, yet at the same time is clearly manufactured by the same organisation. It retains the saucer, drive section, and nacelles on pylons of older Federation ships, but switches up the design too. The ship is flatter, with a shorter “neck,” and has nacelle pylons that are shorter and have a ninety-degree bend instead of coming out of the drive section on a diagonal.

The Excelsior class also debuted in Star Trek III: The Search for Spock – the film succeeded at introducing us to two of the most iconic designs in the franchise! Though we’ve never seen a show or film set entirely aboard an Excelsior class starship, Excelsiors have been featured in five films and all three of the 24th Century shows.

By the 24th Century the Excelsior class was still in use, and while it had taken a back seat to the likes of the Galaxy class and other newer ships, many Excelsior class vessels were still in service in a variety of roles. Some would even see action in the Dominion War, meaning that the Excelsior class was still being deployed almost a century after its inception. That must be one solid ship!

Number 3: The Runabout

A Runabout seen in The Next Generation.

I adore the Runabouts that debuted in Deep Space Nine. They remind me of camper vans (or RVs) in terms of size and design, incorporating most of the mod-cons a 24th Century Starfleet officer might expect – just in a much more compact vessel. If I could pick any starship for myself (and the cats) to have for cruising around the galaxy, I’d definitely pick a Runabout.

When Deep Space Nine was being developed, there was a sense that setting a series on a static space station might be too far removed from Star Trek’s past, and thus there was a need to give Commander Sisko and the crew something to keep them mobile. From an in-universe perspective, too, the station needed to have some way for the crew to leave in an emergency – or just to make routine visits to nearby planets. Hence the Runabout was born – larger than a shuttlecraft but smaller than any starship we’d seen before.

These cute mini-starships each have their own name and registration, but from what’s shown on screen they seem to be assigned to bases and starships as auxiliary craft rather than being fully-independent vessels in their own right. Despite that, Runabouts are depicted as highly capable, versatile vessels. Early exploration missions into the Gamma Quadrant often utilised Runabouts based at DS9, and the ships were more than capable of surveying planets and charting star systems.

Number 4: The Constitution Class (original configuration)

The USS Enterprise from The Original Series.

The original Constitution class has to make any Trekkie’s list of great starship designs, right? Though it may feel dated in some respects, this is the source from which basically all of the other designs on this list were created. Federation starships are pretty much all designed with the Constitution in mind – the saucer, drive section, and nacelles design is emblematic of Starfleet, and thus of Star Trek. Even non-Federation ships are designed to stand in opposition to the Constitution (and the ships derived from it) so it’s undeniably the most significant and important starship design in the franchise.

The original design was simple, mid-60s futurism at its finest. The saucer is a design that had been synonymous with spaceships for decades thanks to myths of UFOs and flying saucers, so the decision to incorporate that kind of design was genius. The ship’s engines with their glowing tips became inseparable from warp speed and faster-than-light travel. And of course the deflector dish was reminiscent of satellite dishes – a new technology at the time.

Most importantly, this is where Star Trek began. The Constitution class USS Enterprise kicked off the franchise and became one of the most iconic sights in all of science fiction. Even today it’s instantly recognisable, even to folks who don’t watch Star Trek or know anything about the franchise.

Number 5: The Constitution Class (refit configuration)

An iconic moment in The Motion Picture.

As much as I love the original Constitution class, I think I like the refit even more. The refit Constitution class is the subject of one of my favourite sequences in all of Star Trek – where Admiral Kirk and Scotty approach the newly-refitted Enterprise when it’s still in drydock in The Motion Picture. That sequence is so beautiful (and with an amazing musical score to boot), showing off the starship in all its glory.

If the original configuration of the Constitution class had design features emblematic of its 1960s space race origins, the refit is much more “up-to-date,” replacing the satellite dish-style deflector with a glowing light, toning down the grey colour, and generally adding more lights and more features that make it an icon of the ’80s. In fact, I’d argue that many ’80s and ’80s-inspired sci-fi ships can trace some part of their design back to the refit Constitution class.

At the same time, though, the refit doesn’t completely abandon what made the original starship so iconic. The saucer section, drive section, nacelles, and pylons are all still present. The domed bridge is still there at the top of the ship, and even though a lot as been changed, it’s still clear that this is supposed to be an updated design, not a wholly new one.

Number 6: The Galor Class Warship

A Galor class ship under fire from a Maquis fighter in the premiere of Star Trek: Voyager.

The Cardassians – and their Galor class warships – debuted in The Wounded, a fourth-season episode of The Next Generation which, in many ways, began to lay the groundwork for Deep Space Nine. And it was in the latter show that the Galor class would be seen most often; a vehicle for the villainous Cardassians.

Its design is, in some respects, a blend of Starfleet and non-Federation ships. The semi-circular “mini saucer” that juts out at the front, as well as the deflector array it sits atop, kind of resemble Starfleet designs, but the wings and elongated “tail” – as well as the yellow colour scheme – make it clear that this is definitely not a Federation starship!

The Galor class would be seen as the mainstay of the Cardassian fleet, serving in combat roles before and during the Dominion War. Some engagements during the Dominion War would see dozens – perhaps hundreds – of Galor class vessels deployed alongside their Dominion and Breen allies, and they could look incredibly intimidating en masse. Seeing Galor class ships open fire on the Breen and Dominion indicated that the Cardassians had switched sides during the war’s closing hours, and that sequence is absolutely outstanding; one of the best space battles in the entire franchise.

Number 7: The USS Pasteur

The USS Pasteur.

Unlike the ships mentioned above, the USS Pasteur was only seen in one episode – All Good Things, the season finale of The Next Generation. Despite its limited screen time, however, I like the design. Its spherical “saucer” section is distinctive, and gives it a look all its own. The spherical design was based on an unused concept Matt Jeffries had for the original USS Enterprise during early development on The Original Series, which is a cool little fact!

As I’ve said before, I really like the concept of a hospital ship in Star Trek. I’d be quite happy to see a “Star Trek-meets-ER” series one day, and such a series would surely make use of a ship like the USS Pasteur. Modern navies have hospital ships, so it stands to reason that Starfleet would too, and the USS Pasteur was our first up-close look at such a support vessel.

A Pasteur-type ship was seen in Season 1 of Lower Decks (albeit in a flashback) so the design isn’t dead. Perhaps one day we’ll see more of these ships and get to know a little more about them. Regardless, I love the design.

Number 8: The Borg Cube

A Borg cube in orbit of Earth.

Few adversaries in Star Trek are as genuinely frightening as the Borg – for reasons that I discussed in my essay on the faction. An intimidating villain needs an intimidating starship, and the Borg cube delivers. There’s something frighteningly mechanical about a plain cube. There are no engines, no obvious bridge or command centre… everything about the vessel from all sides looks the same.

The Borg’s hive mind sees them operate as one entity, and their ships are part of that. The “philosophy” of the Borg – for want of a better term – is perfectly expressed in the design of their most commonly-seen starship. Every part of the ship is the same, just as every Borg drone is the same.

When we first see a Borg cube in Q Who, the sheer scale of the ship is impressive, too. The Borg vessel dwarfs the Enterprise-D, and then its powerful weapons and tractor beam overcome the Galaxy class ship’s defences with ease. Even though we’ve seen Borg cubes defeated in subsequent stories, remembering that a single vessel was able to destroy 39 Federation ships and almost succeed at assimilating Earth reminds us that these ships are incredibly powerful. Even by the time of First Contact, defeating a single Borg cube was a tall order for Starfleet.

Number 9: La Sirena

La Sirena in The Impossible Box.

Captained by Chris Rios and chartered by Admiral Picard, La Sirena made its debut in Star Trek: Picard Season 1. Everything I said about the Runabout feeling like a fun-sized ship could also apply to La Sirena, but the visual style makes it distinctive. La Sirena is basically a Runabout mixed with a hot rod!

The red and white colour scheme suits the ship perfectly, and there are even echoes of Star Wars’ Millennium Falcon in La Sirena’s design and concept. It’s the perfect vessel for Picard; small enough to be run by a skeleton crew (plus holograms!) but large enough not to feel cramped. It’s definitely not Starfleet, but there are Federation design elements present throughout.

Star Trek hasn’t really had many opportunities to showcase civilian starships, so La Sirena represents a look at a completely different side of the Star Trek galaxy, one we haven’t seen before. Though the franchise keeps these things deliberately vague, there must be a great deal of interstellar traffic, including transporting passengers and cargo. People like Captain Rios – and also others like Kassidy Yates – show us a glimpse of that world.

Number 10: The Sovereign Class

The first shot of the Enterprise-E in First Contact.

Perhaps it’s because Nemesis was the furthest forward the Star Trek timeline had got for almost twenty years, but to me the Soverign class has always seemed like one of Star Trek’s most modern and futuristic starships. The design represents a complete overhaul from the previous Galaxy class, flattening the “neck” of the ship again so the elongated saucer is almost contiguous with the drive section.

It’s a shame that the Sovereign class Enterprise-E only had the opportunity to make three appearances, as I would have dearly liked to see more of it in action. In some ways it has more of a militarised feel than the Galaxy, especially in terms of its interior, and perhaps we can say that’s a response to Starfleet taking on board threats from the Borg and Dominion during the design process.

The most iconic Sovereign class moment for me is the Enterprise-E’s arrival at the Battle of Sector 001. Swooping in to take on the Borg cube when the Starfleet armada was falling apart – accompanied by another beautiful piece of music – is one of the best moments in First Contact!

So that’s it! Ten great Star Trek starship designs.

Star Trek: Discovery’s new take on the Constitution class.

There were many other ships I could’ve picked for this list, so stay tuned for “part two” in future! The Star Trek franchise has some great starships, and by keeping a relatively consistent aesthetic – generally speaking – has carved out a niche within sci-fi. Star Trek’s starships are almost always distinctive, and seldom feel like they could easily be part of some other film or franchise.

Everybody has their own favourites, though! There are some starships that we see often, either because they’re a “hero” ship or because they’re a frequently-used secondary design, and some of these have become iconic and emblematic of the whole Star Trek franchise. Other ships only make a handful of appearances, yet still manage to leave a lasting impression.

The Star Trek franchise – including all properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Preliminary Star Trek: Strange New Worlds Season 1 predictions

Spoiler Warning: There are spoilers ahead for Star Trek: Discovery Seasons 1-2, Short Treks Season 2, Star Trek: Picard, and other iterations of the franchise.

It’s been a while since we looked at Star Trek: Strange New Worlds, the upcoming Captain Pike series. But with production on Season 1 seemingly imminent – or perhaps having already begun, depending on what sources you use – I thought it would be fun to look ahead to what the first season of the show may hold.

At this stage, Strange New Worlds has only been commissioned for a single season. However, I would be absolutely stunned if we didn’t get an announcement preceding its Season 1 premiere that it had been renewed; this is the pattern ViacomCBS has had with both Discovery and Picard. I’m hoping, then, that Strange New Worlds will become an ongoing series, perhaps following Discovery’s path and running for four seasons, five, or even more. There’s certainly enough potential content for the show to get through, and while being a prequel is a constraint in some respects, that didn’t stop Discovery, Enterprise, and even the Kelvin films finding new and different stories to tell.

The USS Enterprise.

Just as I did for Discovery Season 4 and Picard Season 2 I’m going to make a few guesses – which I’m officially terming “preliminary predictions” – for Strange New Worlds Season 1. My usual caveat applies – I have no “inside sources,” nor am I claiming that anything listed below will definitely happen. These are guesses – educated guesses in some cases, perhaps, but guesses nevertheless.

Without further ado, let’s jump into the list!

Number 1: The uniforms will be redesigned.

Captain Pike’s gold uniform as seen in the Discovery Season 2 episode Brother.

With the exception of Star Trek: Voyager, every Star Trek series to date has introduced new variants of the Starfleet uniform for its crew. While we have seen Anson Mount and Ethan Peck sporting their Discovery uniforms in recent promotional spots for Paramount+, I’m not convinced that Strange New Worlds won’t at least tweak that design.

And perhaps that’s all it will be – a minor tweak or alteration of the uniforms worn by the Enterprise crew in Discovery. But we could see a more radical change, perhaps one designed to bridge the gap between Discovery-era uniforms and those seen in The Original Series. We could see, for example, the high collars scrapped in favour of the crew neck style seen in The Original Series.

Red uniform variant seen in the Short Treks episode Ask Not.

The uniforms worn by the Enterprise crew in Discovery were little more than recoloured versions of the Discovery uniforms, and if you look closely, you can see the detailing around the shoulder and down the sides. In my opinion, though these uniforms were preferable to Discovery’s all-blue look, they ended up looking like dyed Discovery uniforms rather than their own thing. This is something that could be addressed, even if only by making small changes to some of the detailing and stitching.

Regardless, I think that when we start to see promos for the new series, one thing we’ll notice is some kind of new uniform variant.

Number 2: Cadet Sidhu will be part of the Enterprise crew.

Cadet Sidhu.

The 2019 Short Treks episode Ask Not – whose writer, Kalinda Vazquez, is now writing a Star Trek film – brought back Captain Pike. But it also introduced us to a Starfleet cadet, and at the end of the action-packed, uplifting story, she was assigned to a role under Pike’s command aboard the Enterprise.

Almost any story could have been chosen to bring back Captain Pike for a mini-episode, but Ask Not spent most of its time setting up Cadet Sidhu’s character. She has a potentially interesting backstory, being the sole survivor of a Tholian attack, and as a young, talented cadet she could fill a fairly typical Star Trek role in the new series.

Captain Pike with Sidhu in the Enterprise’s engineering section.

We’ve seen the “young and eager” role filled by characters like Harry Kim, Sylvia Tilly, and even Wesley Crusher in past iterations of the franchise, and having someone like that presents a contrast with older, more experienced characters like Captain Pike and Number One. Cadet Sidhu also has a husband, who could potentially be a recurring character, and her background with the Tholians suggests she may not be quite as naïve and inexperienced as other cadets, potentially giving her more to say and do.

Of the main cast that we know of at this stage, all three roles are played by white American actors – Anson Mount as Pike, Ethan Peck as Spock, Rebecca Romijn as Number One. Every Star Trek show going back to The Original Series has proudly shown off a diverse cast, and bringing in someone of Indian heritage would be great. Amrit Kaur, who plays Sidhu, would be the first person of Indian heritage to be a main cast member in the history of the franchise, which would be groundbreaking in itself.

Number 3: There will be a non-Starfleet crewmate.

Cleveland Booker in Season 3 of Discovery.

One of the best things Discovery Season 3 did was introduce the character of Cleveland Booker. Book served as our guide to the 32nd Century in some ways, but also shook up the rigid hierarchy of the Starfleet crew by offering an outside perspective.

Several Star Trek shows have experimented with non-Starfleet characters in various roles, and aside from Book I’d point to Quark in Deep Space Nine and even, to some extent, Neelix in earlier seasons of Voyager as successful examples. I don’t expect Strange New Worlds to put together a Picard-style team where no one is a serving Starfleet officer, of course, but bringing in one major character who exists outside of the ship’s command structure would be potentially interesting.

Neelix in Star Trek: Voyager.

There are many ways this could be done, and many different roles such an individual could occupy. I’m thinking perhaps of a chef-type role, maybe someone who oversees the mess hall and is friendly with the crew. But there’s also potential to bring in an alien character who is perhaps aboard the ship as an observer or diplomat.

The possibilities are open-ended – as is almost everything with Strange New Worlds – but I certainly think that bringing at least one “outsider” into the crew can be a great storytelling device, one which could take the show to different thematic places.

Number 4: There will be a significant callback to Star Trek: Enterprise.

The NX-01 Enterprise.

Aside from a couple of Okudagrams and throwaway lines, modern Star Trek has essentially ignored Enterprise. The franchise’s first prequel currently feels disconnected from the rest of the franchise; cut off in the 22nd Century all by itself. There’s potential for Strange New Worlds to rectify this, and having a significant crossover with Enterprise would be something fun to see.

A few months ago I suggested that the Andorian Shran or main character T’Pol from Enterprise could still be alive and active in the era in which Strange New Worlds is set. Either character – or both – could thus cross over and appear in the new series. That would be a hugely significant moment, as it would firmly tie in Enterprise with the ongoing Star Trek franchise.

Sub-commander T’Pol.

Discovery could have done something similar to pay homage to Enterprise in either of its first two seasons, but with the show now set far in the future, any crossover potential has gone away. Strange New Worlds is currently the only 23rd Century series, and while the untitled Section 31 show or a future series may share the setting, that’s hardly a sure thing. So if the creative team at ViacomCBS want to bring up anything from Enterprise any time soon, this is by far the best place to do it.

If a main character crossover isn’t on the cards, there are still myriad other ways to acknowledge Enterprise in a major way. We could see Pike and the crew revisit a location first seen in Enterprise, or see the return of races like the Denobulans, Suliban, or Xindi, none of which have ever been mentioned outside of Enterprise.

Number 5: Ash Tyler will return.

Ash Tyler.

Of Discovery’s main cast from Seasons 1 and 2, only Ash Tyler didn’t travel into the future with Burnham and the rest of the crew. He remained in the 23rd Century, and at the end of the Season 2 finale we learned he would be appointed head of Section 31. It’s been assumed ever since (not only by me but by other fans and theory-crafters) that Tyler was intended to appear in the upcoming Section 31 series. However, as we recently learned, that show may be on hold for at least the next couple of years.

Ash Tyler’s story arc across Discovery’s first two seasons is arguably complete. He came to terms with what happened to him, his transition from Klingon to human and the two sides of his personality that created. He also went on a rollercoaster ride in terms of his relationship with Burnham. But there’s still a lot of potential in Tyler, and one thing in particular that leads me to believe that he could – in theory – have a role to play in Strange New Worlds.

Is this Ash’s brother? His cousin?

The character above is José Tyler, one of the original officers under Pike’s command in The Cage. Now I’m not expecting everyone we met in The Cage to be recast and appear in Strange New Worlds, but the possibility of a family connection between José and Ash seems like it could be fun to explore. Perhaps they’re brothers or cousins. If so, how would José react to the fact that Ash isn’t really Ash any more? That could be a huge source of conflict, and putting the two characters together to work through that might be a story worth telling.

Ash Tyler could also be part of a Section 31-related story, or even a story that sees the Enterprise picking up the last remaining pieces of the battle against Control. Ash shares a secret that only Pike and the Enterprise crew know – what really happened to the USS Discovery. As the head of Section 31, might he leverage that against Pike somehow to force him to take on a dangerous mission? There are, once again, almost an unlimited number of ways Ash Tyler could be used in the context of the new show. I doubt he’ll be a major starring character, but having him back for an episode or two seems a real possibility.

Number 6: The Enterprise will make first contact with a familiar race.

A Cardassian spy seen in The Next Generation.

One of the promises Strange New Worlds has made is that it will be a return to the kind of Star Trek that The Original Series, The Next Generation, and Voyager did so well, with stories focusing on exploration. Over the course of those series, the captains and their crews made numerous first contacts with alien races, and if Strange New Worlds is to make good on its premise, making at least one first contact seems inevitable.

If we look at Enterprise as the other major Star Trek prequel series, we saw first contact with established races like the Klingons, Romulans, and even the Ferengi – though Archer didn’t know who he was meeting in that last case. The point is, Enterprise went back and showed us how humanity first encountered many familiar Star Trek races – and this is something Strange New Worlds could do too.

Enterprise depicted Earth’s first contact with the Romulans, and several other familiar races.

I’ve written about this a number of times here on the website, but I adore Deep Space Nine, and particularly the Bajorans and Cardassians. We’ve never seen the Federation make first contact with either of them, and it could be very interesting to see how it went. The Cardassians would likely still be a militaristic state, but we know that the Bajorans prior to the Cardassian occupation were very different – operating a caste-based society that the Federation would surely disapprove of.

If not the Cardassians or Bajorans, there are many other Star Trek races which had already been contacted either by the time of The Original Series or The Next Generation that we could see Captain Pike and his crew meet for the very first time. Among them could be the Gorn, Tholians, or even a relatively obscure race like the Sheliak, who only appeared in a single episode. In my opinion, making first contact with an established race would tie Strange New Worlds in to the wider franchise, and that’s something that I firmly believe every Star Trek series needs to be doing.

Number 7: Spock will mention Michael Burnham at least once.

Burnham and Spock in the Discovery Season 2 episode Project Daedalus.

Season 2 of Discovery explored in some detail the relationship between Burnham and Spock. They were raised as siblings on Vulcan by Sarek and Amanda, and Burnham appears to have been quite influential in Spock’s life and in his development. At the end of Season 2, Spock stated his intent to travel to the future with Burnham, and while we know that was never going to happen because of his other appearances in the franchise, it indicates how close they were.

Burnham’s loss is akin to a bereavement. Although the final red burst confirmed that she safely made it to the 32nd Century, Spock will never see Burnham again (barring some other time travel story!) so she’s gone from his life. How will that affect him? While Spock may, on the surface, appear to simply brush off the events of Season 2, he went through a heck of a lot. The loss of Burnham may be the worst part, but being accused of murder, having his mind scrambled, travelling to Talos IV, and being hunted by Control will have all taken a toll.

Captain Pike and Spock watch Burnham and the USS Discovery disappear into the future.

Burnham had her “Spock episode” with Unification III midway through Discovery Season 3, so I wouldn’t be at all surprised if Strange New Worlds reciprocates somewhat and gives Spock his own “Burnham episode” – or at least a Burnham moment. Moving on completely as if everything he went through in Discovery Season 2 never happened wouldn’t sit right, so I’m sure there will be at least some reference or acknowledgement of Burnham from Spock.

It may not be a complete story, rather just a line or two of dialogue in which Spock mentions how much he misses Burnham. But I do expect to see some kind of reference or connection. Despite Spock being a long-established character within Star Trek, Strange New Worlds is a spin-off from Discovery, and this version of the character in particular is tied to Burnham very strongly. Making note of that would also be a reminder to the audience that Discovery is Strange New Worlds’ sister show – another of those little ties between ongoing parts of the franchise that I mentioned.

Number 8: Pike will have to deal with the knowledge of his impending accident and disability.

Captain Pike after his accident, as seen in The Original Series Season 1 episode The Menagerie.

Captain Pike not only saw his future at the Klingon monastery on Boreth, but he actively chose to accept his horrible fate in exchange for a time crystal. This happened toward the end of Season 2, and with the battle against Control to prepare for, he didn’t have much time to really stop and think about what that means. But Strange New Worlds will surely slow things down – at least some of the time – giving him pause for thought.

In the moment, Pike did what he needed to do and embraced his dark future. Will he regret that? Will he be worried at every turn, looking over his shoulder for the moment where his accident will occur? If so, who will help him snap out of it? It would be very easy for someone in his position to fall into depression – after all, what he’s going through is akin to being diagnosed with a terminal disease.

Pike sealed his fate in the Discovery Season 2 episode Through the Valley of Shadows.

We have seen Star Trek tackle this subject before, but only in the format of one-off episodes. Having a main character who is aware of his impending health collapse and disability could be something that’s absolutely worth exploring. In a way, I can relate to Captain Pike. Over the last decade or more I’ve seen my own health gradually decline, and while it isn’t quite the same thing (Pike’s accident takes him from full health to total disability in a heartbeat) I’ve been in the position of hearing a doctor tell me really awful news, knowing that there isn’t anything I can do to fix it.

Star Trek usually does things by analogy, so rather than Captain Pike being diagnosed with a real-world life-limiting condition, he’s seen a vision of his future disability in a time crystal. But the impact it could have on him from a psychological point of view is comparable, and this could, in my opinion, be a great way for Star Trek to explore the complexities surrounding incurable illness, long-term health conditions, disability, and even terminal illness. There are many, many ways such a story could go, and I’ll be fascinated to see what direction the show takes with this.

Number 9: There will be either a time-travel or parallel universe story.

Kirk’s captured Klingon Bird-of-Prey travelling through time in Star Trek IV: The Voyage Home.

Time travel has been a part of Star Trek going back to Season 1 of The Original Series, and we’ve seen a number of episodes take place in both the past and future. With Strange New Worlds sending Pike and the Enterprise off on a mission of exploration, they could easily encounter any of the temporal phenomena that we know exist out there in space.

I’ve never been wild about time travel in Star Trek, and often the episodes in which it features aren’t my favourites. Using time travel to visit contemporary Earth inevitably dates a story, too – just look at Star Trek IV: The Voyage Home or the Voyager two-part episode Future’s End as examples of that! But just because time travel isn’t my personal favourite story element doesn’t mean it can’t work well, and I wouldn’t be surprised at all to see Strange New Worlds pursue a story of this nature.

Voyager visited ’90s California in Future’s End.

The main candidate when considering time travel has to be the aforementioned contemporary Earth, in this case, Earth circa 2021! But we’ve seen time travel stories set in the 1890s, the 1930s, and even a dark vision of the 2020s! It could also be fun to see the crew shot forward in time, and perhaps having to rely on the help of a time-travelling future Starfleet to get home.

Alternatively we could see a parallel universe story – though hopefully not the Mirror Universe! The Mirror Universe is potentially home to the prime version of Captain Lorca, and rescuing him could be an interesting story. But there are many other parallel universes – including the alternate reality where the Kelvin films are set. Could that set up a crossover with the alternate reality versions of Pike and Spock?

Number 10: The show will acknowledge current events.

The COVID-19 pandemic has been the biggest and most disruptive event in many years.

The big story of 2020 was, of course, the pandemic. But there are other significant ongoing events, such as the issue of race in the United States, that Strange New Worlds could try to tackle. Star Trek, despite what some people want to tell you, has always been a franchise with a keen interest in contemporary events. Going all the way back to The Original Series, Star Trek has used its sci-fi setting to look at real-world events, and I wonder to what extent Strange New Worlds will try to do that.

In a series that aims to be more episodic than other recent Star Trek projects, Strange New Worlds could certainly dedicate at least one episode to looking at a major current event. The pandemic is something we have yet to see appear in fiction in a big way. The issue of race, on the other hand, is something we’ve seen tackled many times in many different ways.

Star Trek has looked at the issue of race relations in the United States before, notably in the episode Let That Be Your Last Battlefield.

A story touching on issues raised by the pandemic could look at, for example, a planetary society suffering from disease, but where a significant number of people refuse to take precautions – something we’ve seen all across the world to varying degrees. Or it could look at the long-term impact of isolation through a character or set of characters who haven’t had any outside contact for a long time.

Any series that plans to look at aspects of the ongoing pandemic has to tread carefully, in my opinion, to avoid appearing to sensationalise current events or to be seen to be exploiting the situation. But as one of the biggest events of the 21st Century so far, the coronavirus pandemic will be explored in art and entertainment many times in the years ahead, and there’s no reason why Star Trek shouldn’t tackle it – provided it does so tactfully.

Number 11: The Klingons will make an appearance.

A Klingon general from Lower Decks.

Federation-Klingon relations went on a rollercoaster in the 23rd Century, to say the least! From ignoring one another to all-out war to a peace conference, the two factions did it all. One thing we have yet to see is the way in which the Klingons changed following the war depicted in Discovery – and no, I don’t mean the prosthetic makeup!

When L’Rell took power at the end of Discovery Season 1, she sued for peace with the Federation, after which Federation-Klingon relations appear to have thawed, at least a little. Yet within a decade or so, the Klingons were once again incredibly antagonistic toward the Federation, with conflicts and battles fought during this era.

Chancellor L’Rell in the Discovery Season 2 episode Point of Light.

Perhaps we could see something happen between the Klingons and Federation to set them on this antagonistic path. Captain Pike has built up some degree of goodwill with the Klingons, but seeing this evaporate would be a potentially interesting story. We could also welcome back Mary Chieffo as L’Rell in a story focusing on the Klingon Empire.

Just like we need to see Section 31 disappear and move underground, we also need to see the Klingons and Federation move apart. Another all-out war is not required, but seeing the situation deteriorate and even the cutting off of diplomatic relations would “reset” the Klingons closer to the way they were in The Original Series.

So that’s it. Ten Eleven preliminary predictions for Season 1 of Strange New Worlds. As I said when the series was first announced, 2022 seems like a reasonable guesstimate for when it’ll premiere, and that was backed up by the news we got a few weeks ago about which shows are in production and how far along they are. So while it’s definitely early to be considering what we might see from the new show, it’s not too early! Who knows, it could be this time next year that Strange New Worlds makes its debut!

Anson Mount has recently featured in the ad campaign for Paramount+.

I hope this was a bit of fun. And just to re-emphasise what I said at the beginning: I don’t have any “insider information,” this is just guesswork from a fan. Nothing more! So don’t get upset if none of what I suggested above ultimately comes to pass!

I’m really looking forward to Strange New Worlds. It seems to be offering more of a “classic” take on Star Trek when compared to recent projects, and I’m 100% there for that! The franchise has expanded, and there’s plenty of room for serialised drama and even animated comedy, but taking Star Trek back to its roots is definitely something I’m keen to see. That doesn’t mean every project should try to do the same thing, but it does mean that Strange New Worlds is close to the top of the list of shows that I’m most excited about!

If we get any major news, casting information, or a trailer be sure to check back as I’m sure I’ll have something to say. Other than that, all we can do is wait!

Star Trek: Strange New Worlds is coming to Paramount+ at some point in the future. International distribution has not yet been announced. The Star Trek franchise – including Strange New Worlds, Discovery, and all other properties mentioned above – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.