Star Trek: Picard Episode Review – Season 3, Episode 6: The Bounty

Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1-3. Spoilers are also present for the following Star Trek productions: The Wrath of KhanThe Search for Spock, The Next GenerationDeep Space NineVoyager, and Discovery.

The Bounty feels like an episode that was made for fans. More than any other episode of Picard – at least since Season 1’s Nepenthe – I felt that the writers were leaning as heavily as they could into the lore and history of the Star Trek franchise, plucking some of those nostalgic chords for no other reason than to harken back to classic episodes, films, and stories that Trekkies will remember with fondness. There were some incredibly powerful emotional moments as a result, and I will never tire of seeing close-up shots of some of the franchise’s most beautiful starships!

Despite that, however, The Bounty was an imperfect outing overall – an episode with a couple of story beats that felt incomplete or just abrupt, and that resurrected a character who I felt had been appropriately and perfectly laid to rest. Moments of nostalgia spread throughout The Bounty felt absolutely magical… for the most part. But I fear this side of things was overdone and may have tried to carry the episode just a little too far. There will be repercussions for the story as a whole as the second half of the season – and the final act of Picard – gets underway.

The USS Titan.

Let’s talk first about something that had been teased in pre-season trailers and had got a lot of Trekkies chattering excitedly: the “return” of Professor Moriarty. For me, the way this ultimately came across in The Bounty was a let-down; a textbook example of how not to over-hype a character. Moriarty, in my view, should never have appeared in trailers and marketing material for two reasons. Firstly, his cameo here was incredibly brief, with Moriarty getting only a couple of lines and one very short moment of action. Secondly, and perhaps most significantly, this isn’t actually Moriarty.

This version of Moriarty was revealed to be a projection; an illusion created from the decaying remnants of Data’s memories. And that’s totally fine in the context of the story. Had I gone into the episode not expecting to see Moriarty nor knowing he was going to be included in the season, I’d have almost certainly been surprised and impressed. But the build-up to Moriarty’s return had been a significant moment in pre-season trailers going back several months… and seen through that lens, I felt more than a little let down – as if the promised return was nothing more than a bait-and-switch.

Moriarty’s cameo in The Bounty was minor.

Ro Laren’s surprise return to Star Trek last week had been kept secret – and it worked phenomenally well as a result. I can’t help but feel that Daniel Davis’ return as Moriarty should have been treated the same way, as keeping Moriarty out of pre-season trailers would have made his return feel impactful rather than underwhelming. There was scope to do more with Moriarty – and having wondered for months why he might be involved and what kind of a role he could play… I just feel like this cameo was over-hyped. Partly that’s my own fault… but partly it’s Paramount’s marketing, which deliberately over-inflated Moriarty’s role in pre-season trailers.

Trying to assess this inclusion on its own merit, though, I think it would’ve been a lot of fun were it not for being basically spoiled ahead of time. Visiting a black site like Daystrom Station only to encounter a dangerous foe from the past, having to figure out what was going on and how to defeat him, while at the same time he’s unable to be harmed… it was a setup that should have been tense and exciting, while at the same time being a great deal of fun to welcome back a character that I don’t think anyone could’ve truly expected. But unfortunately it didn’t stick the landing – and that’s all because this surprise was spoiled by pre-season trailers.

Moriarty’s return had been spoiled by pre-season trailers.

Let’s get all of the disappointments out of the way up front and look at another let-down! I always like to caveat these particular kinds of criticisms by noting that Paramount doesn’t have unlimited financial resources, and that it isn’t fair to compare Star Trek to productions from the likes of Disney or HBO that have significantly more money to play with. But even with that caveat… I felt that there was a scene or sequence that was sorely missing from The Bounty.

Jack Crusher and Sidney La Forge teamed up to “borrow” a cloaking device from the titular Bounty – the Klingon Bird-of-Prey used by Captain Kirk and co. during the events of The Voyage Home. But this daring heist took place entirely off-screen… and I just feel disappointed by that.

The titular HMS Bounty.

Even with the caveat that Paramount doesn’t have unlimited money, let’s consider this story beat and see how it could’ve played out. First up, there are only two characters involved, which obviously makes it a lot more manageable from a practical point of view. Secondly, it wouldn’t necessarily have required the construction of multiple sets. Between the AR wall (which I know is in Toronto, not California where Picard is produced) and pre-existing sets, surely it must’ve been possible to recreate a small portion of a Bird-of-Prey – even if it wasn’t the bridge. Just a corridor or something where we could’ve seen Jack and Sidney beaming aboard. Alternatively, the episode could’ve seen Jack and Sidney take the USS Defiant’s cloaking device, and a small part of that ship could’ve been created.

Although some creative(ish) storytelling and writing tried to present this aspect of the story as a bit of a surprise, it was actually pretty clear what Jack hoped to do, and even though I know we don’t always need to see every moment unfold in order for a story to be entertaining… we absolutely could have in this instance. In an episode that was already leaning heavily on the crutch of nostalgia, think how much fun it could have been if we’d actually been able to visit one of the ships at the museum instead of just seeing their recreated CGI husks.

So I’m afraid to say that this aspect of The Bounty feels like it has a pretty glaring omission.

Jack formulated a plan… but his plan took place entirely off-screen.

I can’t wait any longer to talk about Data! This is a huge point, not just for Season 3 and potentially not only for Picard, either, but for Star Trek as a whole. The resurrection of seemingly-dead characters is something the franchise has done before – and done quite well, at least in some instances. Technobabble can be used to excuse and justify these things in a sci-fi setting, so from a technical standpoint there really isn’t much to say about the whole “Data, Lore, B4, and other androids are all stuck inside the same ‘golem’ body” idea that The Bounty introduced. I think it clears the bar from that point of view.

But I can’t forgive it as a narrative point.

One of the few highlights of the two-part Season 1 finale was how poignant and beautiful the scenes between Picard and Data were. Eighteen years after Data’s death in Nemesis hadn’t really been given a sufficiently emotional payoff, Et in Arcadia Ego righted that wrong, and Data was finally laid to rest as Picard entered the digital afterlife. Those scenes did so much to elevate what was an otherwise disappointing finale – but more than that, they felt final and conclusive; a definitive but also appropriate end for a character we first met way back in 1987.

Data’s resurrection is a difficult storyline to get behind.

By allowing Data to permanently die, Picard helped him achieve his lifelong goal of becoming more human – because what could possibly be more human, for an artificial life-form who doesn’t age, than dying? This was one of the most impactful moments in all of Season 1 for me, and seeing Data come to the definitive end of his life, even as Picard was being reborn in a new body, went a long way to making the journey feel worthwhile.

The Bounty has now undermined and even overwritten that powerful emotional moment – and I fear that it has no reason for doing so other than the selfish desire of some of the show’s producers to play with the character of Data once more. I feel like I’m watching children playing with action figures; sure, Data was “dead,” but that doesn’t matter now. Pretend it didn’t happen, pick up the doll, and start playing a new game.

He even kind of resembles an action figure in a box…

One of my biggest concerns going into Season 3 – and really going back a whole year to the announcement of these actors returning – is that the story would end up feeling not only tacked-on and unnecessary, but like a childish mess. Bringing back these characters has to serve a purpose, but it also has to make narrative sense within a long-established world. More than that, it has to feel like it’s being done for more than just nakedly commercialised nostalgia – and the resurrection of Data, who had been permanently killed off twice, has crossed that line for me.

As we saw in both Seasons 1 and 2, there are ways to include Brent Spiner – if that had been deemed necessary – without resurrecting the character of Data. Pre-season trailers seemed to indicate that Spiner would be playing Lore, and while I wasn’t wild about that as I’ve never been a huge Lore fan, it seemed like a passable compromise if the show’s producers wanted to get as close as possible to a TNG reunion.

Data the projector.

I have no doubt that there will be some kind of narrative payoff to Data being “back,” and I’m crossing my fingers and hoping that it will be something I find at least bearable. But based on what we got in The Bounty, I’m sceptical. This resurrection feels like it serves two purposes: the desire of the showrunner and writers to play with their favourite action figures, and the commercial wishes of Paramount as it hopes to offset some of its huge losses by nakedly playing the nostalgia card. Neither excuse, quite frankly, is good enough – and neither comes close to justifying a pretty clunky technobabble explanation for resurrecting this long-dead character.

I keep thinking back to The Wrath of Khan and The Search for Spock as a point of comparison, because I think that may be another factor in Data’s resurrection here; it’s intended to mirror Spock’s. But in that story, Spock’s resurrection had been teed up at the end of The Wrath of Khan in a scene that showed Spock’s coffin lying, undamaged, on the surface of the Genesis Planet. Not only that, but these two stories were told one after the other. Data’s death happened back in 2002 – and his supposedly final end came more than a full season ago. While there are echoes of the Spock story here… that one feels a lot stronger, and seems to have been written with more of a sense of purpose. Data’s story, in contrast, feels muddled and disjointed; the consequence of different writers and writing teams having fundamentally contradictory ideas for where to take the character – and how and even whether to end his life.

A glimpse behind-the-scenes during The Bounty’s production.

Star Trek can successfully pull off a death-and-rebirth narrative, so I don’t think that is a problem in and of itself. We got one such example involving Jean-Luc Picard in the Season 1 finale of Picard – and another even more recently with Book at the end of Discovery’s fourth season. But here, with Data, having seen him so beautifully and sensitively laid to rest in Season 1, and with his death in Nemesis having come more than twenty years ago… it doesn’t work, at least not for me.

Rather than feeling like Spock’s rebirth, or even Picard’s in Season 1, Data’s resurrection reminds me a lot more of Elnor’s, which came at the very end of Season 2. Elnor was, like Data, definitively dead. And like Data, his death had a significant emotional impact. Raffi’s entire Season 2 storyline saw her grieving and coming to terms with his death – and that storyline was, for much of the season, one of the few that seemed to be working. Elnor’s last-second resurrection undid all of that, damaged the overall narrative of the season, felt unearned, unnecessary, and just plain stupid. And many of those same points – particularly those about undermining an emotional storyline and feeling ultimately unnecessary – are present here as well.

As much fun as it could be to have Data back and to get reunions with Geordi, Picard, and the rest of the crew, I’m struggling with this storyline.

Though it may have been intended to echo Spock’s rebirth from The Search for Spock… Data’s resurrection didn’t work anywhere near as well.

Data did tell us something very interesting, though: the “real” theft from Daystrom Station that the rogue changelings wanted to cover up was that of Jean-Luc Picard’s corpse. Precisely why Section 31 wanted to keep Picard’s body, and what they might’ve done with it for the past couple of years, wasn’t made clear… and that’s already kind of odd, when you think about it. Could there be a reason why Picard’s and Kirk’s bodies were both kept at Daystrom Station? Perhaps something connected to the Nexus or the events of Generations?

One thing that we learned from The Bounty that Picard and Jack have in common is a diagnosis of Irumodic syndrome. Given that the rogue changelings are also chasing after him, perhaps that has something to do with it – but we’ll save the speculation for my next theory post. Suffice to say it was an interesting development, and one that brings the conspiracy several steps closer to Picard himself.

Apparently the rogue changelings have absconded with Picard’s corpse.

But all of that came at the end of the episode, and there were plenty of fun or at least interesting moments before we reached those revelations. As I said, The Bounty really feels like an episode that was made for fans – or at least that had moments of pure fan-service that I absolutely lapped up.

Visiting the Fleet Museum was an opportunity to show off some beautiful CGI recreations of some of Star Trek’s most well-known ships. The USS Defiant, the Enterprise-A, and of course the titular Bounty were all present. Seven of Nine and Jack taking a closer look at the USS Voyager was an especially sweet moment, and several familiar musical stings accompanied these ships as they were shown on screen. I adore much of the music of Star Trek – especially the films from the ’80s and the shows of the ’90s – so hearing these short clips was enough, as Scotty once said, to bring a tear to my eye.

The Fleet Museum.

This sequence was a perfect “made for the fans” moment. It was a total nostalgia overload, but one that made sense in the context of the story and that was just the right length. Given what we’ve just been talking about, there must’ve been a temptation to drag this out and perhaps go overboard with the nostalgia plays, talking about each ship in more detail. But here, less was more – and the sequence, which only lasted about three minutes, came across beautifully as a result.

Since reappearing as the Titan’s second-in-command, I hadn’t really been blown away by Seven of Nine’s inclusion in the story of Season 3 so far. She served a narrative function on a couple of occasions – by rerouting the Titan against Captain Shaw’s orders and by identifying the first changeling infiltrator by using her real name – but she hadn’t had that much to say, nor many scenes in which she took centre-stage. Pairing her up with Jack on this occasion was fun – and we got to see how two individuals who are very different from one another, yet have a connection as Starfleet “outsiders,” were able to find some common ground.

Seven became emotional when thinking back to her time aboard the USS Voyager.

Seven’s line to Jack about the USS Voyager having been her home was incredibly touching, and it’s great to see Picard embracing the legacy of Voyager in such an overt way. I’ve said this before going all the way back to Season 1, but Seven’s transformation has been wonderful to see and more than a little cathartic. Seeing her in uniform, geeking out about starship designs with Jack, was another example of this.

Sticking with Jack, I spoke last week about how his hallucinatory experiences were something that hit close to home for me, and I don’t really want to get into all of that again; it isn’t an easy thing to think about or talk too much about! But suffice to say that I’m convinced that there must be more to what’s going on with Jack than simply “Irumodic syndrome” – though the connection between Jack’s hallucinations and the genetic disease that affected Picard was handled well in the story.

Is there more going on with Jack?

Jack’s glowing red eyes from a couple of episodes ago would seem to serve as the best argument for there being more to this story than an illness, as would Jack’s out-of-nowhere combat prowess last week. And that’s before we account for the changelings’ desire to capture him… for some reason. We’ll go into specific ideas about where Jack’s story could go in my next theory update, but for now I think it’s enough to say that there’s more going on here than we’re aware of at this juncture.

I actually really liked Jack in The Bounty. His conversations with both Picard and Seven were great, but for me his standout scenes actually came with Sidney La Forge, who was also excellent in this episode. Like their parents before them, they make a great team – and who knows, maybe romance could be in their future!

Sidney and Jack make a great pair!

Sticking with the La Forge family, I think we’ll briefly talk about Geordi’s other daughter. And “briefly” is all we’ll need, because unfortunately Alandra La Forge didn’t get much to say or do in this episode. There’s potential in the “sibling rivalry” idea that Sidney and Alandra seemed, at first, to embody – but if that’s going to be basically dumped now that the girls are both firmly on the same team… without wanting to be unkind, I just don’t see where Alandra is going to fit.

Sidney La Forge got a genuinely great storyline this week as she confronted her father for both his unwillingness to help with the mission at hand and, by extension, for favouring her sister as she was more inclined toward engineering. Ashlei Sharpe Chestnut, who plays Sidney, absolutely excelled in the scene with the far more experienced LeVar Burton, and genuinely sold me on this family argument. Most of us can relate, in some way I daresay, to having this kind of conversation with a parent or relative, and I was beyond impressed with the performance that she gave.

For the first time in the season so far, Sidney got a lot to do.

As for Geordi himself, I can see some fans potentially taking umbrage with the idea that he’d be unwilling to help Picard, or that he’d be so fearful of repercussions that he’d put his family first. It isn’t necessarily a fun story for Geordi, nor is it one that presents him in the best or most heroic, selfless way. But what I’d say in defence of this story is that it’s very human, and is again something that feels incredibly relatable.

One of the themes of Season 3 that we’ve seen through Picard’s conversations with Dr Crusher and Captain Shaw in particular is the idea that Picard himself is a kind of maelstrom; a figure around whom danger, disaster, war, and even death have a tendency to swirl and coalesce. Geordi’s initial reluctance to throw himself and his family into another Picard adventure is a continuation of this theme – and it fits not only with what’s been established before, but with what we’ve seen of Picard over the course of some thirty-five years.

Geordi was initially reluctant to join Picard’s mission.

Because past iterations of Star Trek were primarily episodic affairs, the franchise hasn’t always been able to take a look at some of the longer-term consequences of the adventures and misadventures that some of its key characters have had. There have been attempts to do so: episodes like Family in The Next Generation, for example, or Worf’s scenes with Ezri Dax in Deep Space Nine’s seventh season. But until Discovery and Picard came along, these were limited to a few episodes or character arcs, and didn’t get to go into as much detail.

Parts of Picard haven’t gotten this quite right, particularly in the show’s lacklustre second season. But here, the idea that even some of Picard’s closest friends would struggle to rejoin his cause because of the danger they know it’ll put them in feels surprisingly natural. Having worked with Jean-Luc Picard for fifteen years or more, Geordi saw first-hand the danger many of Picard’s missions posed, and wanting to keep his children away from that is a perfectly valid and understandable reaction – even if we may not like or agree with it on the surface!

Geordi felt that teaming up with Picard would endanger his family.

There was a danger that this part of the story could’ve felt like an artificial speedbump; a delay to slow down the Titan’s progress so other storylines could unfold at Daystrom Station or with the heist at the Fleet Museum. And part of me wants to call it that – to say that Geordi’s rather abrupt turnaround after an entire episode of dragging his feet makes the whole thing redundant. But actually, having had some time to think about it, the positives outweigh the negatives and Geordi’s storyline not only made narrative sense, but played into key themes that have been running for the duration of the season so far.

It isn’t always fun to see an heroic character behaving in a more rational, self-preserving, and more human way. And I get that – Geordi doesn’t feel like the selfless hero for much of The Bounty. But if every main character was totally virtuous, selfless, and pure of heart… well, that would make for a pretty bland and one-dimensional story, wouldn’t it? Geordi has family considerations here, and the idea of wanting to keep one’s children safe – even if that means risking some big, nefarious scheme being able to unfold… it’s relatable and understandable.

Geordi was very relatable in The Bounty.

Although we’ve had some wonderful adventures and powerful emotional moments with all of these characters over the years, here in Picard is where we’re seeing them at the most human and relatable that they’ve ever been – and Geordi encapsulated that feeling for me in The Bounty. I’d defend his characterisation here as not straying from his presentation in The Next Generation – but rather being an evolution of it, showing how conflicted he feels between the fear he has for his family’s safety and his loyalty to Picard and desire to help.

It almost goes without saying that LeVar Burton nailed this complex presentation. It was always going to be wonderful to welcome him back to Star Trek after such a long absence – but to see such a masterful and nuanced performance from the veteran actor was truly astonishing. The character of Geordi La Forge was cast perfectly in 1987 – and as one of the stars of Roots, LeVar Burton was one of the best-known actors in the cast as The Next Generation entered production on its first season. Geordi got some great spotlight episodes across The Next Generation’s run – The Enemy, I Borg, The Next Phase, and Relics all being examples that jump to mind. But here, in The Bounty, we really got to see what LeVar Burton can do with this wonderful character. And it was riveting.

LeVar Burton gave an outstanding performance and was a joy to watch.

Geordi’s inclusion in the story was also an opportunity for the rather superfluous Captain Shaw to have a fun and light-hearted scene. Having set up Shaw as a former engineer a couple of episodes back, that backstory got a truly cute payoff in The Bounty as the Titan’s captain found himself tongue-tied and starstruck when coming face to face with one of his engineering heroes. I felt echoes of Lower Decks’ protagonist Boimler in the way Shaw reacted to Geordi – and it was a nice change of pace for a character who’s been standoffish.

However, I maintain that the story of Season 3 is not well-served by having so many senior officers concentrated aboard the Titan. Riker’s (surely temporary) absence may have alleviated that for now, but the Titan is still blessed with an Admiral, at least one Captain, and now a Commodore as well. Captain Shaw repeatedly draws the short straw – understandably, perhaps. But as we saw yet again this week, big decisions aboard his ship are taken without much input from him.

Captain Shaw with Geordi.

Here’s a question to ponder: are there too many changelings in the plot?

That might sound silly given that the rogue changelings are our main adversaries, but hear me out. Changelings are, if you think about it, kind of overpowered from a narrative standpoint – and their new ability to mimic humanoids in far more detail than ever before has only increased their relative power. We’re at a point in the story where it’s difficult to know who is and isn’t a changeling – and that could make for an exciting and tense mystery… or a frustrating experience!

Past stories involving changeling infiltrators were more cautious, and I mentioned last time that the Deep Space Nine duology Homefront and Paradise Lost made sure to include the detail that there were only four active changeling infiltrators. If, as Ro Laren told us, Starfleet is compromised and there may be multiple changelings aboard many ships in the fleet, it risks making the story hard to follow, and throwing an uncomfortable cloud of suspicion over practically every character arc and plot point. I don’t think we’re at a stage yet where it’s a huge problem… but it could make the story difficult to follow and needs to be handled with a degree of care.

We aren’t always going to be able to know who is and isn’t a changeling in a story like this one…

That only leaves us with the away mission to Daystrom Station. It was fantastic to see Riker and Worf teaming up for an away mission once again! Worf was often one of Riker’s go-to officers when putting together an away team during their adventures aboard the Enterprise-D, so it felt incredibly appropriate and fitting for them to work together again on this occasion.

Raffi was an interesting inclusion here, and after she and Worf had worked over the past few episodes to uncover the Daystrom connection, it made sense for her to join the mission along with them. But after they accessed the chamber where Data was being held, Raffi kind of felt like a bit of an unnecessary addition. She didn’t have the connection to Data, nor the history with him that Riker and Worf had, to give her much to say, and the few lines she got at this point felt more like exposition than anything else.

The away team at Daystrom Station.

Raffi’s reunion with Seven of Nine was also cut short, and I hope it’s something we’ll see more of before the season ends. As disappointing as Season 2 was, and in spite of the problems Raffi’s storyline ran into in the final episode, the developing relationship between Seven and Raffi was one of the season’s stronger storylines. It humanises both characters, gives each of them something to fight for and reach for, and if there is to be any kind of “Captain Seven” show in Star Trek’s future, this relationship, one way or another, will be part of it. With both characters aboard the Titan, I hope there’ll be time in the remaining episodes to reunite Seven and Raffi for a scene or two.

There are already breakdowns and lists of all of the miscellaneous objects and items that were being stored at Daystrom Station that fans have compiled, so I won’t just list all of them here! But some of these little easter eggs were great fun, and in an episode that was all about callbacks to past iterations of Star Trek, this kind of storage facility was a great way to include many smaller references. I doubt very much that any of the stored items at Daystrom Station will prove to be important to the plot, but it was a cute way for Picard to pay homage to characters and stories from across the franchise’s 850+ episodes and films.

Captain Kirk’s body is apparently stored at Daystrom Station too.

The away mission to Daystrom Station felt tense and exciting – but the sets used for the station were, once again, seriously under-lit and far too dark. This has been a problem that’s been running all season long, but the especially dark corridors of Daystrom Station were perhaps the worst example so far. It wasn’t easy to follow all of the action as Worf, Raffi, and Riker were sneaking around and battling their way into and out of the station’s central chamber.

The fight sequences themselves, despite the aforementioned lighting problem, were decent, though. I genuinely felt that Riker was in danger as he raced off to buy time for the others to escape – and that’s really the first time so far this season that Picard has managed to give me that feeling. After Ro’s death the stakes have been raised significantly, and as I said before the season aired, it’s possible that not all of our heroes will make it to the end in one piece! Riker escaped… this time. But it was touch-and-go for a minute there in an incredibly tense and well-performed fight sequence.

Riker genuinely seemed to be in danger.

I confess that Vadic being a changeling is still something I’m getting to grips with. I said last time that I interpreted her scene with Floaty McFloatface as Vadic being a humanoid who had some kind of symbiotic relationship with a changeling… but it seems, instead, that she’s somehow two changelings in one body? The mechanics of it bug me, at least from an in-universe perspective. We know that changelings can communicate by linking, and we’ve seen in Picard that they also seem to have developed a clicking language of their own – so why does Vadic physically cut Floaty McFloatface off of herself and have a chat with them in English? Obviously the answer is “to make it a more interesting story.” But that isn’t always a satisfying explanation!

But still, we got absolute, indisputable proof this week that Vadic is a changeling. I’m excited to see her finally being able to interact with someone other than her silent crew and Floaty McFloatface, and there’s definitely potential in her interrogations of Riker and Troi – assuming it is the real Troi! I’m a tad disappointed, however, that Vadic now doesn’t seem to have any personal connection to Picard. Something may yet be revealed in that regard, but if she’s a changeling it would seem to rule it out.

Vadic at the end of the episode.

Vadic is clearly based on characters like Khan, and that kind of villain can be truly delicious to watch. But so far, Vadic hasn’t managed to capture much of that feeling for me. Her over-the-top performance actually feels out of place right now, and while I still want to see her defeated and her plan stopped, on a personal level I think there’s a disconnect between Vadic and the audience. Six episodes in and we’ve only had a few short moments with her, we’ve already seen her defeated once, and her over-the-top characterisation feels more like it’s treading water than going anywhere.

But now that she’s captured and assaulted Riker, perhaps we’ll finally start to get some of that burning, passionate dislike that Vadic hasn’t managed to garner so far. I certainly hope so! A villain so maniacal should be able to drum up that sort of a reaction – and now that she’s captured not just one but perhaps two of our heroes… there’s the potential, at least, for an improvement on the villainous side of the season.

The Shrike leaves Daystrom Station.

So I think I’ve touched on all of the points I had in my notes for this outing. The Bounty was a beautiful, nostalgic romp through Star Trek’s past in more ways than one… but an episode that didn’t stick the landing on a couple of key points. It can be difficult to fairly judge these mid-season episodes, though, until we know how character arcs and storylines that have been set up will ultimately be paid off – something I’m especially aware of in Picard, given the way Seasons 1 and 2 both ended. So perhaps we’ll be able to look back at some elements of The Bounty a little more kindly in retrospect.

With Troi, Geordi, and the Data-Lore-Soong-B4 golem now in the picture, the cast is complete and the reunion has finally happened. Was the tail end of the sixth part of a ten-episode season the right moment… or should most of the rest of the characters have gotten back together sooner? I guess that’s another point where only time will tell!

There are four episodes left for this story to come to an explosive and exciting conclusion – and it feels as if most of the pieces are now in play. In spite of The Bounty’s shortcomings, I’m keeping my fingers crossed!

A few scattered final thoughts:

  • For such an important facility, it’s kind of silly that Daystrom Station isn’t fully staffed and well-guarded – especially considering it’s already been attacked and robbed once.
  • What could Section 31 possibly want with Kirk’s dead body? And what is “Project Phoenix?”
  • This is the first mention of Section 31 in Picard – could that be a hint at a resurrection of the Section 31 series that’s been languishing in development hell?
  • I’d have given anything to see Picard and the crew beam aboard the Enterprise-A…
  • Geordi was very concerned about his kids… but was perfectly fine with ditching his wife!
  • Including a sequence from Encounter at Farpoint – and finding a way to make it relevant to the story – was incredibly sweet.

Star Trek: Picard Seasons 1-3 are available to stream now on Paramount+ in the United States and other countries and territories where the service is available, and on Amazon Prime Video in the UK and around the world. The Star Trek franchise – including Picard and all other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

What If…? Star Trek edition!

Spoiler Warning: There are spoilers ahead for the following Star Trek productions: The Search for Spock, The Next Generation Season 3, Nemesis, Deep Space Nine, Voyager, and Star Trek 2009.

Over on Disney+, Marvel has recently put out a series of animated short films with a very interesting premise. These shorts asked what might’ve happened in the Marvel universe if circumstances had changed, characters had taken different actions, or things had ended differently.

Alternate history has always been a subject that fascinated me! So with that in mind, we’re going to consider a few “what ifs” from the Star Trek franchise – from an in-universe point of view, naturally! There are more than 800 Star Trek stories at time of writing, meaning that there are literally hundreds of potential scenarios where a different decision or different outcome could have radically changed the Star Trek galaxy.

Inspired by Marvel’s What If…? series, we’re going to put a Star Trek spin on this concept!

As always, please keep in mind that all of this is one person’s subjective opinion! I’m indulging in fan-fiction and pure speculation based on my own thoughts about how some of these scenarios might’ve unfolded. If you hate all of my ideas, or something you like wasn’t included, that’s okay! Within the Star Trek fandom there’s enough room for different opinions.

With that out of the way, let’s consider some Star Trek “what ifs!”

Number 1: What if… Captain Picard couldn’t be saved after being assimilated?

Locutus of Borg.

This isn’t going to go the way you might be expecting! In this scenario, the events of The Best of Both Worlds play out as we saw on screen: Picard is captured, the Borg defeat the Federation at Wolf-359, Riker and the Enterprise race to confront them over Earth, and Captain Picard is able to communicate to Data how to defeat them. The Borg cube explodes, and the Federation lives to fight another day! But unfortunately Captain Picard then dies – severing his connection to the Collective and/or removing his Borg implants was too much for his body and mind to take, and he doesn’t survive beyond the end of The Best of Both Worlds, Part II.

As Starfleet and the crew of the Enterprise-D mourn the loss of Captain Picard, Captain Edward Jellico is assigned to the ship as his replacement, and many of the events later in The Next Generation proceed unaltered. As Q would tell Picard in the episode Tapestry, even without him in command the Enterprise-D and Starfleet would be fine.

Captain Edward Jellico.

The Federation, armed with new knowledge of the Borg, developed new ships like the Defiant-class and Sovereign-class, and were even able to defend against a second Borg incursion a few years later – albeit at great cost. But the loss of Captain Picard would have a huge impact later, in the year 2379. A coup on Romulus brings a human clone to power – Shinzon. Shinzon’s plot to destroy the Federation was only stopped because of his personal connection to Picard, a connection that fascinated him and that he hoped could save his life.

Without that obstacle in the way, Shinzon sees no reason to wait or to play nice with the Federation before implementing his plan. He takes his flagship, the Reman warbird Scimitar, and heads straight for Earth before the Federation even has time to respond diplomatically to the change in government on Romulus. Under cloak, the Scimitar deploys its thalaron radiation weapon – massacring all life on planet Earth and crippling the Federation government and Starfleet command.

Without Captain Picard to pose a distraction, Shinzon was able to launch his attack on Earth.

With war now assured between the Romulans and Federation, Romulan commanders who had been sceptical of Shinzon rally to the cause. All-out war breaks out between the Romulan Empire and the residual Federation, but without a government or command structure to provide a coordinated response, and seriously demoralised from the attack on Earth, things don’t go well for Starfleet. The Scimitar proves to be an unstoppable force all on its own, and its thalaron radiation weapon is able to devastate multiple other planets: Betazed, Andoria, Alpha Centauri, Mars, and others. The Federation is forced to sue for peace on very unfavourable terms.

However, Shinzon wouldn’t live to see the Romulan victory. Without the original Picard, there was no way to save his life from the DNA degradation that he was suffering from, and shortly after the Federation’s defeat Shinzon dies. His Reman viceroy would succeed him as the new leader of the Romulan Empire, an empire which now incorporated large swathes of what had once been Federation space. Whether the Romulans could hold all of this territory, and whether their empire would accept a Reman leader, are now open questions…

Number 2: What if… Spock wasn’t resurrected on the Genesis Planet?

Spock’s empty coffin on the Genesis Planet.

This scenario sees the events of The Wrath of Khan unfold exactly as we saw on screen. Khan stages an attack on the Enterprise, steals the Genesis device, and is defeated at the Battle in the Mutara Nebula. Spock sacrifices his life repairing the Enterprise’s warp drive, allowing the ship to outrun the blast of the Genesis device. But in our alternate world, Captain Kirk doesn’t give Spock a Starfleet funeral. Instead Spock’s remains are returned to Vulcan, in line with his and his family’s wishes. There is no chance for a resurrection because Spock never came into contact with the Genesis Planet.

Spock would indeed prove instrumental in several key events later in his life that now can’t happen. But we’re going to focus on the Kelvin timeline today. Spock’s actions in the Kelvin timeline saved Earth from Nero’s attack – but without his presence there’s no one to stop the crazed Romulan commander.

Nero.

Assuming that Nero arrived in the Kelvin timeline thanks to Red Matter (presumably deployed by someone else from the Federation as part of a plan to save Romulus), he has no reason to wait for Spock before enacting his revenge plan. After destroying the USS Kelvin (killing the infant Kirk in the process), Nero races to Vulcan and destroys the planet in the year 2233 – decades earlier than he would during the events of Star Trek 2009. Before the Federation even has time to realise what’s happening, and with Vulcan still collapsing, Nero heads to Earth and deploys his weapon for the second time – destroying the planet.

Nero then moves on quickly, targeting Tellar Prime and other Federation member worlds and colonies. The devastating losses mean it takes Starfleet a while to reorganise, but eventually the remaining fleet comes together to make a last stand over Andoria – the last remaining Federation member world. The battle against Nero’s powerful flagship is long and incredibly difficult, but Starfleet eventually prevails through sheer numerical advantage – despite suffering huge losses.

The Narada and the USS Kelvin.

Nero’s defeat wouldn’t mark the end of the rump Federation’s problems, though. With many planets and colonies destroyed, more than half the fleet lost, and millions of people turned into refugees, the Federation is an easy target. First the Klingons come, seizing planets and systems near their borders. Then the Gorn, the Tholians, and the Romulans also join in, picking off star systems that the Federation could no longer manage to defend. Federation space shrinks to a small area in the vicinity of Andoria.

The Andorians were not happy with the large numbers of refugees who sought them out, though. Plans were put in place to resettle humans, Vulcans, Tellarites, and others on new colony worlds, even though doing so would leave them vulnerable. After being kicked out by the Andorians, the remaining Federation members maintained their alliance more out of fear and necessity than anything else. How long these small populations can survive in a hostile galaxy is unknown…

Number 3: What if… the USS Voyager went the other way?

The USS Voyager.

The events of Voyager’s premiere episode, Caretaker, play out much the same as they did on screen in this scenario. But after that, things take a very different turn – literally! The Maquis raider Val Jean, under Chakotay’s command, is transported to the Delta Quadrant by an entity known as the Caretaker. The USS Voyager is likewise transported by the Caretaker’s Array, and after the death of the Caretaker and a short battle with the Kazon, Captain Janeway orders the destruction of the Array. Voyager must find a way home.

Instead of taking the most direct route to Earth, Captain Janeway and the crew of Voyager consider an alternative idea – heading for the Gamma Quadrant, and the far side of the Bajoran Wormhole. From there it would only be a short journey back to Earth! The crew debate the ideas for a while, and there isn’t a clear consensus. No starship has ever undertaken such a long journey before, so there really aren’t ground rules for route planning when it comes to long-distance interstellar travel.

A non-canon map of the Star Trek galaxy.
Image Credit: Star Trek Star Charts (2002) via Memory Beta

Using the map above (which is non-canon) as a guide, the crew quickly figure out that both a direct route home via the Delta and Beta Quadrants or an indirect route via the Gamma Quadrant and Bajoran Wormhole are roughly the same length and would take roughly the same amount of time.

The two crews can’t agree at first. Chakotay and the Maquis, keen to avoid going anywhere near Cardassian space and fearing being turned over to Cardassian authorities upon their return, firmly advocate for the Delta Quadrant route. Neelix claims to be familiar with space in both directions and along both routes, but ultimately the decision falls to Captain Janeway.

The choice of route ultimately falls to Captain Janeway under the “my ship, my decision” principle.

Somewhat ironically when considering her actions in Endgame, Janeway chooses the Gamma Quadrant route. Why? She’s fearful of the Borg, naturally. Whatever dangers and obstacles may await Voyager in the Gamma Quadrant, she tells her crew, Starfleet has known for years that the Borg’s home territory is the Delta Quadrant. Taking that path seems positively suicidal in comparison, so Voyager will instead head for the Gamma Quadrant terminus of the Bajoran wormhole.

Voyager’s superior technology makes battling the Kazon sects in the area around the Caretaker’s Array relatively easy, but they have to be careful to avoid space claimed by the Haakonian Order – the conquerors of Neelix’s people, the Talaxians. After they leave their starting region, though, the truth is that we simply don’t know very much at all in canon about this area of space. Would Voyager find a faster way home through some technological means or natural phenomenon? Or would the ship and crew have to undertake a slow, decades-long journey to reach the wormhole? Would they even survive at all, or instead fall victim to some villainous faction or dangerous anomaly present in this unexplored region?

Number 4: What if… the USS Discovery didn’t go into the far future?

Michael Burnham and the USS Discovery at the mouth of the time-wormhole.

I already have a theory discussing in detail why I think the USS Discovery didn’t need to go into the far future based on the outcome of the battle in Such Sweet Sorrow, Part 2 – and you can find that one by clicking or tapping here. For the sake of this scenario, though, all we’re going to say is that somehow Captain Pike, Burnham, and Saru figured out a way to defeat the Control AI without sending the USS Discovery into the 32nd Century.

Obviously some changes wouldn’t appear until the 32nd Century. Without the USS Discovery and Michael Burnham, no one is able to discover the source of the Burn or the huge cache of dilithium in the Verubin nebula. Without the USS Discovery and its Spore Drive to fight over, the Emerald Chain doesn’t stage a bold attack on Starfleet HQ. Su’Kal would almost certainly die alone when the KSF Khi’eth is destroyed – whether that event would trigger a second Burn is unclear.

A second Burn could occur.

But more substantial changes could have taken place in the Star Trek galaxy centuries earlier. With the Spore Drive still in existence in the 23rd Century, it stands to reason that Starfleet would have continued to explore the technology – it works, after all, so if a new way of navigating the mycelial network could be discovered, the Spore Drive would be an absolute game-changer for the Federation.

At some point, Starfleet scientists would hit upon the idea of using empaths to connect to the mycelial network in place of augmenting human DNA. After promising test flights using Betazoid and even Vulcan navigators, in the late 23rd Century Starfleet is able to begin a wider rollout of the Spore Drive. At first a handful of ships are kitted out as rapid-response vessels, able to jump across Federation space at a moment’s notice to assist with emergency situations.

Starfleet is able to kit out a whole fleet of Spore Drive-enabled starships.

The Spore Drive would soon attract the attention of other factions, however. Unwilling to allow the Federation a massive tactical advantage, particularly in the aftermath of the Federation-Klingon war, the Klingon Empire begins development on their own Spore Drive programme. The Romulans follow suit, and by the early part of the 24th Century the Spore Drive has become a mainstay of interstellar travel in the Alpha and Beta Quadrants.

No longer limited by geography or travel time, Starfleet is able to jump to interesting-looking phenomena across the galaxy with ease, initiating dozens of first contacts decades ahead of schedule. On one unfortunate occasion, however, a Spore Drive ship jumps to the Delta Quadrant… right into the heart of Borg space. The Borg quickly assimilate the vessel, taking the Spore Drive technology for themselves and putting a target on the Federation’s back. Due to the distances involved, Starfleet remains unaware of what happened, merely recording the USS Discovery-C as “missing in action…”

Number 5: What if… Benjamin Sisko wasn’t the Emissary of the Prophets?

Commander Benjamin Sisko.

Ignore for a moment the revelation from Image in the Sand about Benjamin Sisko’s Prophet-induced conception! For this scenario, we’re considering that there were two occupants of the Runabout which first discovered the Bajoran Wormhole: Sisko and Jadzia Dax. Though the Prophets would choose Sisko as their Emissary, they could just as easily have chosen Dax instead.

Jadzia Dax returns from the wormhole having been anointed by the Prophets as their Emissary, and receives much respect and adoration from the Bajorans. Meanwhile, Sisko makes good on his threat and quits Starfleet, returning to Earth. Jadzia is promoted to the rank of commander and given “temporary” command of DS9, due in no small part to the way the Bajorans feel about her.

Jadzia Dax assumes command of Deep Space Nine.

First contact with the Dominion occurs, and shortly afterwards the Dominion and Cardassians form an alliance – the work of Dukat, formerly the commander of Bajoran occupying forces on Bajor. The Dominion Cold War begins. Behind the scenes, Dukat is researching the Pah-wraiths, the ancient noncorporeal enemies of the Prophets. In disguise he travels to Deep Space Nine with a lone Pah-wraith, and in the course of unleashing the entity into the wormhole, kills Jadzia.

With no Emissary on the outside to come to their aid, the Prophets are fighting a losing battle against the Pah-wraiths while the Dominion War rages. The loss of Dax, though distressing to the crew of DS9 and her husband Worf, doesn’t appear to matter to the Federation war effort… not at first. In fact, the wormhole’s closure appears to provide the Federation alliance a reprieve, as the threat of Dominion reinforcements is reduced.

Jadzia is killed by the Pah-wraiths.

However, without the Orb of the Emissary re-opening the wormhole and expelling the Pah-wraiths, things go badly for the Prophets. When Dukat is able to implement the next phase of his plan and release the rest of the Pah-wraiths from the Fire Caves, there’s no one to stop him. The Pah-wraiths seize control of the wormhole, and as a thank you to Dukat they destroy the Federation minefield, allowing a massive fleet of Dominion reinforcements through the wormhole. The Dominion conquer DS9 and Bajor with ease.

With no way to stop Dominion reinforcements pouring in through the wormhole, the Federation alliance moves into attrition mode, trying to hold the existing front line for as long as possible against repeated Dominion attacks. Though the Pah-wraiths don’t actively take part in the fighting, their involvement allowed Dukat and the Dominion to swing the balance of the war back in their favour. By controlling Deep Space Nine and the wormhole, the Cardassian-Dominion alliance has the Quadrant’s most significant asset. It seems like only a matter of time until the Federation will have to sue for peace, if the Dominion would even accept…

So that’s it! Five Star Trek “what ifs!”

There are many more “what if” scenarios in the Star Trek universe!

I can already think of more, so watch this space. I might return to this concept in future. I hope this was a bit of fun, and a chance to consider some alternative outcomes to some of the events we’ve seen across Star Trek’s history. I tried to pick a few different ideas from different productions – otherwise this could’ve been “five Captain Picard what ifs!”

As always, this was really just an excuse to spend a little more time in the Star Trek galaxy. It’s totally fine if you disagree with any of the storylines I’ve suggested today, or if you think this whole concept was a silly idea! None of this will ever make it to screen, and it was more of a thought experiment and creative writing project than anything else. I had fun putting this together – and I hope you enjoyed reading it.

What If…? and the logo for the series are the copyright of Marvel and The Walt Disney Company. The Star Trek franchise – including all films and series mentioned above – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.