Star Trek at Comic-Con: A Teaser and a Trailer

A Star Trek-themed spoiler warning.

Spoiler Warning: Beware of spoilers for upcoming seasons of Starfleet Academy and Strange New Worlds. Spoilers are also present for the following Star Trek productions: The Undiscovered Country, Voyager, Discovery, Prodigy, and Picard.

The Star Trek franchise popped up at New York’s Comic-Con event this week, building up the hype for Starfleet Academy and the next season of Strange New Worlds. I thought we could take a look at them together, as we begin to get excited for next year’s Star Trek projects.

First of all, it does seem, based on the release of the teaser clip and Starfleet Academy’s mid-January premiere, that Strange New Worlds Season 4 is on the schedule for 2026. That’s good news! After the two-year gap in between Seasons 2 and 3, and with Starfleet Academy still in post-production, I wasn’t sure if Strange New Worlds would manage a 2026 broadcast, but it’s good news in my book that we don’t have to wait too long for the next instalment in what is still my favourite modern Star Trek series.

Still frame from the second trailer for Star Trek: Starfleet Academy showing the premiere date.
Starfleet Academy will be on our screens in just over three months!

Since we’re talking Strange New Worlds, let’s take a look at the teaser clip first.

Firstly, I’m not 100% sure if this was one continuous sequence, or if there wasn’t at least one cut somewhere in the middle. It kind of feels, to me, like a scene or two might be missing… but that could also be where the title sequence will appear in the finished episode, I guess! In any case, the Strange New Worlds teaser was taken from a single episode, and it shows Pike and the crew getting into trouble with what looked somewhat like a plasma storm or ion storm.

How, exactly, a plasma storm might’ve thrown the Enterprise to a different point in space is… debatable! But we’ve seen similar things happen before; I actually got a “Caretaker” vibe from that part of the clip, as the ship got caught in an expanding space storm and ended up somewhere different. I’m not saying this will be the Delta Quadrant, of course! But as I’ve said before, sometimes Star Trek stories kind of rhyme, and this clip was definitely reminiscent of Voyager’s premiere for me.

Side-by-side comparison of Star Trek: Strange New Worlds Season 4 and Star Trek: Voyager Season 1, showing both starships caught in an orange-tinted region of space and being tossed around.
The USS Enterprise in the Season 4 teaser and the USS Voyager in Caretaker.

I’m glad that we got to see Ortegas back at the helm after her Gorn encounter. I think, having sat with it for a month or so, that Terrarium might be the best episode of Season 3, and I’m definitely excited to spend more time with Ortegas (and some of the show’s other original characters) before Strange New Worlds wraps up. Ortegas was also present on the shuttle mission at the end of the clip, and really seems to be back in her element in the pilot’s seat.

Another character I was pleased to see was Pelia! Pelia seemed to draw the short straw in Season 3, with Scotty taking over key engineering storylines in episodes like A Space Adventure Hour, but she’s at least going to be present in Season 4 and hasn’t just been unceremoniously shuffled off-stage. That makes me happy; Pelia is a great comic relief character and has had some of the best and funniest lines in Seasons 2 and 3. Getting the right balance between Pelia and Scotty – the chief engineer and the deputy – is something Strange New Worlds still needs to work on, but I think Pelia’s presence in the teaser clip is promising, at least.

Still frame from the Star Trek: Strange New Worlds Season 4 promo clip showing Pelia.
Pelia.

Spock and La’an were seen together in the clip – though not in a romantic setting! La’an did seem to be looking at Spock, though, and I suspect that their relationship will continue at least at the beginning of Season 4. As I said, though, when Season 3 was on the air: I kind of need a break from that. I don’t want more “Spock comedy,” or “Spock romance,” not with only a few episodes remaining before Strange New Worlds will be over. So I hope the writers aren’t going to push for more of those things in Season 4. Hard to tell from just this one clip, of course!

We also caught a glimpse of a new Vulcan character – a cadet, who seems to be shadowing Uhura on the bridge. Giving Uhura a mentorship role could be a fun way to extend her character arc, so I’m on board with that! Part of me wonders if this character is intended to be someone familiar: perhaps Tuvok’s wife, T’Pel, who we saw briefly in Voyager, or even someone like Saavik or Valeris. Given Valeris’ later role in The Undiscovered Country, that could be interesting.

Still frame from the Star Trek: Strange New Worlds Season 4 promo clip showing Uhura and a cadet.
Uhura with the Vulcan cadet.

Pike’s line to Una, asking her if she’d miss space exploration if she had to give it up, felt poignant – and could be related to Pike’s impending accident and disability. Perhaps his knowledge of the future is weighing on him during this mission, maybe he’s still mourning Captain Batel after losing her at the end of Season 3, or it could be connected to the fantasy life we saw in the Season 3 finale. In any case, the line stuck out to me, and clearly indicates that Pike has a lot on his mind beyond just the mission at hand.

This aspect of Pike’s characterisation – his knowledge of what lies in store for him – has made this iteration of the character incredibly impactful and relatable to me personally. I read his story through the lens of my own poor health; I’ve been Captain Pike, hearing bad news about my health and future prospects, knowing there isn’t anything I can do, and the way Anson Mount brings that to the screen has always been nothing short of fantastic. Given that it will probably be a big plot point in the cut-down fifth season, I’m not sure how important Pike’s imminent accident will be this time around, but this clip seems to hint at it being important for him in at least one episode.

Still frame from the Star Trek: Strange New Worlds Season 4 promo clip showing Pike and Una on the bridge.
Pike’s line to Una really stood out to me.

I don’t remember the element iridium being mentioned a lot in previous Star Trek stories, but I like this little expansion of the lore of Star Trek. According to Scotty, iridium is necessary to “ignite” the warp engines – presumably meaning it’s important to the antimatter reaction along with dilithium. In any case, missing iridium seems like a suitable driving force for a story that looks set to take Una, La’an, and Ortegas to – as Captain Pike put it in a kind of too on-the-nose line – a “strange new world.”

Not sure what else to say about the Strange New Worlds clip. I think the episode looks like it’ll get off to a solid start, it was nice to see most of the crew getting a line of dialogue or something to do, and there were enough little teases to get me excited. Pike’s story looks like it could be complex, a new Vulcan cadet could be a fun addition to the bridge, even if she’s only present for an episode or two, and I’m genuinely curious to learn more about this mysterious storm in space and where it might’ve taken Pike and the Enterprise. Could I be about to get my “Pike versus the Borg” story that I’ve been harping on about for years? Erm… no!

Still frame from the Star Trek: Strange New Worlds Season 4 promo clip showing Una, La'an, and Ortegas on a shuttlecraft.
Destination: unknown.

Next, let’s talk about Starfleet Academy.

In a frankly bizarre move, comedian and late-night talk show host Stephen Colbert was announced as having a voice-only role in the series. Apparently, Colbert is a bit of a Star Trek fan, and he’ll be providing the voice of the “Digital Dean of Students” at the Academy. Colbert treated us to what he said was one of the actual lines from the show – and it was… fine, I guess?

I’ll be honest: this feels like stunt casting; hiring a big-name star for no other reason than, well, they’re a big-name star. However… if it helps draw a few more eyes to Star Trek, that’s not necessarily a bad thing. I’m just not convinced it’ll be as big of a deal as Paramount/Skydance would’ve liked, and I’m not sure it was the best possible way to close out the Comic-Con revelations and news. Maybe this is because I’m from the UK, and perhaps to an American audience, someone like Stephen Colbert is much more of a draw. I just wasn’t blown away by it, and my feelings toward the announcement were more like “erm, okay?” rather than “woah, what a great idea!”

Still frame from New York Comic-Con 2025 showing Stephen Colbert.
Stephen Colbert is joining Starfleet Academy for a voice role.

I’ve said this before, but I don’t think a show like Starfleet Academy benefits from having a main villain. I had hoped that Starfleet Academy could’ve adopted the Strange New Worlds model and done something a lot more episodic – that kind of thing feels like it’s well-suited to a show about younger characters learning about serving in Starfleet. It’s still my hope that we’ll get some of that, but it’s seemed for a while like the series is going down a serialised route similar to Discovery.

In fact, I felt echoes of Discovery in the connection between the villain, Nus Braka, and the young cadet Caleb. Every season of Discovery seemed to follow a very familiar pattern: there’s a villain who’s threatening the Federation or the entire galaxy, and somehow, that villain has a connection to one of our heroes. We had it with Lorca, Voq, and Tyler in Season 1, the Red Angel in Season 2, the Emerald Chain and the Burn in Season 3, the DMA and Tarka in Season 4, and the Breen and Moll in Season 5. Picard even got in on the action with Q and the Borg Queen in Season 2, and Vadic and Jack in Season 3, and so did Prodigy with Gwyn and the Diviner.

And I’m just so thoroughly burned out on that repetitive story concept at this point.

Still frame from the second trailer for Star Trek: Starfleet Academy showing Nus Braka, the main villain.
Nus Braka: Starfleet Academy’s villain.

However! It wasn’t all doom and gloom in the Starfleet Academy trailer. We caught a glimpse of Mary Wiseman’s Tilly for the first time in any Starfleet Academy material, which is great news. Tilly was a fun character in Discovery, and it seemed – for a time, at least – as if Starfleet Academy might be being constructed around her as a central character. There was even that backdoor pilot in Season 4 – though none of the cadet characters seem to have shown up in the new series, for some reason.

But with Tilly having been absent from all of Starfleet Academy’s marketing so far, I can’t’ve been the only one who was beginning to wonder whether she’d show up at all! Rumours suggest that Tilly may only be a guest-star for a single episode in the show’s first season, but I’m sure she’ll still be a welcome addition to the cast. It was great to catch sight of her for the first time, in any case.

Still frame from the second trailer for Star Trek: Starfleet Academy showing Tilly.
It’s Tilly!

The rest of the Starfleet Academy trailer looked… well, it looked “teenager-y.” Which makes sense, of course, given the show’s younger characters and target audience! Plenty of shows and films aimed at a younger audience or featuring younger characters still have a lot to offer to the rest of us – look at the likes of Wednesday or Stranger Things (neither of which I’ve actually seen, but they’re good examples nevertheless!) Some of the clips in the trailer seemed to show characters at the Academy falling in love, going on dates, and talking in that kind of angsty way you sometimes get in teen dramas. I’m not sure whether all of that (or any of it) will be to my taste, but I’m content to give the show and these characters a chance to impress me.

One thing I hadn’t clocked until recently was that Sam – one of the new cadets – is a hologram. I think this is really interesting given that Voyager’s Doctor is also going to be present in the series, and I can already see the two of them developing a connection over a shared (or similar) heritage. That’s something that could be really interesting, and I wonder if we’ll get an exploration of how holographic rights developed in the years after Voyager.

Still frame from the second trailer for Star Trek: Starfleet Academy showing Sam and the Doctor.
Sam and the Doctor.

Nahla Ake, the captain and Chancellor of the Academy, is sure to be one of the series’ breakout characters. She’s brought to life by Academy Award-winner Holly Hunter, and the Star Trek franchise really lucked out to land a performer of such calibre. Though I’m not sure her personal connection with Caleb is the right move narratively, I’m really excited to see what this new character will be like, how her style of command will be, and how the rest of the cadets will respond to her. I think there’s a ton of potential there.

It was a deliberate choice to make Starfleet Academy a spin-off from Discovery, set in that same far-future time period. I’ll be curious to see how the show will lean into that, and whether the “post-apocalyptic” setting caused by the Burn and its lingering aftershocks will be a big part of the main storyline. In a way, I hope that Starfleet Academy will be able to do something more meaningful with that idea than Discovery managed… but I won’t lie: a big part of me regrets that this show couldn’t have been set in the Picard era instead.

Still frame from the second trailer for Star Trek: Starfleet Academy showing Caleb looking disheveled.
Caleb.

It seems like Starfleet Academy is setting up Caleb, Captain Ake, and Nus Braka to be the principal characters, all tied up together in a “mystery box” type of story surrounding Caleb’s missing mother. I’m still not convinced that this was the right approach, but maybe if it’s a solid enough story it will at least be worth following to its conclusion. Based on what we saw of him in the trailer, I wasn’t actually wowed by veteran actor Paul Giamatti’s performance – he felt too over-the-top for my liking. And that’s a shame; Giamatti is a fine actor, and someone I’ve been looking forward to seeing in Star Trek. Hopefully it’s just a consequence of the way the trailer was cut; in context, those moments might feel better and make a lot more sense.

I hope Starfleet Academy isn’t going to do the clichéd (and also played-out) trope of “everyone has a hidden secret backstory.” We seemed to get hints at at least two of the other cadets – Genesis and Darem – having some kind of issues with their families or in their past that are driving them to seek positions in Starfleet. I don’t think every character needs that kind of motivation – especially not young, school/university-aged characters. Isn’t it enough to say they’re looking to make something of themselves, or that Starfleet appealed to them because they wanted to be scientists or explorers? Complexity can make a character great in any work of fiction – but not every complex character needs to have some kind of mysterious or traumatising past to explain why they are the way they are. I’m just a little concerned that Starfleet Academy is leaning too much into that kind of storytelling.

Still frame from the second trailer for Star Trek: Starfleet Academy showing Genesis Lythe.
Why does Genesis say she “needs” to be a captain?

I hope this has been an interesting glimpse at both Starfleet Academy and Strange New Worlds. I still haven’t decided yet whether I’m going to review every Starfleet Academy episode or not – I think, at the very least, I’ll review the premiere, just to see how the series is starting off! But whether I do individual episode reviews or review the rest of the season in one hit, I hope you’ll join me for that in January. And I’m hopeful that Strange New Worlds Season 4 will debut later in 2026, too – and I will definitely write up individual episode reviews there, as I did for Season 3 earlier this year.

Obviously, Strange New Worlds remains the Star Trek project I’m most excited for; nothing in the Starfleet Academy trailer convinced me that I should change my mind about that! But, despite what I’d consider to be some narrative red flags, I’m still hopeful that Starfleet Academy will be fun. Even if it’s not “my thing,” perhaps it will finally be the series that reaches out to a new generation of viewers, turning them into Trekkies and kick-starting a renaissance for the franchise that the fan community arguably needs.

In any case… we don’t have much longer to wait!


Star Trek: Starfleet Academy will premiere on Paramount+ in January 2026. Star Trek: Strange New Worlds Seasons 1-3 are available to stream now on Paramount+ and Season 4 looks set to premiere later in 2026. The Star Trek franchise – including all shows and properties discussed above – is the copyright of Skydance/Paramount. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Strange New Worlds: Taking Stock

A Strange New Worlds-themed spoiler warning.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-3. Spoilers are also present for the following Star Trek productions: The Original Series, Deep Space Nine, Discovery, and Picard.

At time of writing, Season 3 of Strange New Worlds has just concluded. With Starfleet Academy on the schedule for the first half of next year, and with Season 4 having only finished filming a few weeks ago, there’s gonna be a wait of a year-plus before we’ll see it – late 2026 or early 2027 is my guess, barring any strikes or similar disruptions! So it’s a bit early to look ahead – but Strange New Worlds is on my mind right now.

What I want to do this time is try to take stock of how the series has performed so far, as well as look ahead to a few things that I’d like to see in Seasons 4 and/or 5. This isn’t going to be a review or a recap of Season 3, though obviously we’ll talk about Season 3 along the way, but rather a broader overview of how I see Strange New Worlds now that we’re three seasons in – and, regrettably, past the halfway point of what will be a forty-six-episode run.

Still frame from Star Trek: Strange New Worlds showing the Enterprise at warp.
The final shot of Season 3.

As always, a couple of caveats before we get much further. Firstly, I have no “insider information,” so anything I say about possible future episodes and stories should be viewed through that lens! And secondly, all of this is the subjective, not objective, opinion of one old Trekkie. If you disagree with me about Strange New Worlds, hate my take, or want to see the series go in a completely different direction… that’s okay! There’s enough room in the Star Trek fan community for differences of opinion and polite disagreement.

Alright, now that that’s out of the way… let’s talk Strange New Worlds!

Season 3 was, on the whole, pretty good. There were a couple of dud episodes, but even those had some redeeming qualities. It felt a bit more serialised this time, thanks to the ongoing Batel-Gorn storyline, but still episodic enough that we got a diverse mix of stories. If I had to highlight two episodes for special praise, I’d pick Through the Lens of Time and Terrarium. I think Through the Lens of Time is, with the benefit of hindsight, perhaps somewhat let down by a weaker conclusion in the season finale, but on its own it’s still a solid episode. And Terrarium is just fantastic across the board.

Still frame from Star Trek: Strange New Worlds showing Ortegas on an away mission.
Ortegas in Terrarium.

In terms of characters, I’d like to see Strange New Worlds do more with some of its original creations, rather than leaning so heavily on the younger versions of TOS characters. Scotty seems to have taken precedence over Pelia for a lot of engineering storylines, such as in A Space Adventure Hour, and because Pelia is just a ton of fun… that doesn’t sit right. She’s the chief engineer, and he’s… what? A glorified assistant at best. And although sometimes lacking in confidence, this version of Scotty is still working engineering miracles. We’ve seen that before, and while there’s definitely fun to be had in seeing Scotty’s growth and the development of some of his friendships with folks like Uhura and Kirk… I don’t want that to overwhelm an original character like Pelia.

I’ve said this before, but if Star Trek had relied so heavily on legacy characters when considering spin-offs in the 1980s and 1990s, the franchise would feel a lot smaller today. We might never have met the likes of Picard, Sisko, or Janeway if the folks in charge had insisted on retaining characters from past iterations of Star Trek – and I’m just a little concerned that the attention dedicated to legacy characters is beginning to overshadow the rest of the cast. Spock was almost omnipresent this season, and we got stories heavily focused on Kirk, Chapel, Scotty, and Uhura, too. I’m glad that we finally got an Ortegas episode – and that it was so darn good! But with only sixteen episodes remaining, I’d really like to see Strange New Worlds strike more of a balance between characters who’ll go on to play big roles in TOS and the rest of the cast.

Still frame from Star Trek: Strange New Worlds showing Kirk in the captain's chair of the Farragut.
Kirk in command.

I mentioned this in one of my Season 3 episode reviews, but La’an being related to iconic Star Trek villain Khan has been a complete nothing-burger so far, and unless something major changes on that front… I’m gonna reach the end of the series wishing she’d been given a different last name. If you know me, you know I’m not a stickler for the tiniest minutiae of “canon,” but given how important Khan is to Kirk, Spock, and really to Star Trek as a whole… making La’an a direct relative of Khan kind of treads on the toes of what was established in Space Seed. If there’d been a big narrative payoff for that, it could’ve easily been worth it. But so far? I’m afraid it hasn’t been.

Think about it like this: what would change about La’an if her last name had been… Shellac-Wombat instead of Noonien-Singh? She could still have been a descendant of augments. She could still have survived the Gorn as a kid. She could still have felt shame about her ancestry. She could still have developed a friendship with Una, fallen for Kirk, and gotten into bed with Spock. Her iconic ancestor doesn’t matter one iota – and because of how important Khan still is to the franchise, I don’t think that’s good enough. There’s just no reason to have made her a member of Khan’s family – and right now, the name feels like little more than cheap nostalgia bait.

Still frame from Star Trek: Strange New Worlds showing La'an peeking out from a hiding place.
La’an in Season 2.

What appealed to me the most about “the Captain Pike show” in the aftermath of Discovery’s second season was spending more time with Anson Mount’s take on the character. Season 1 gave us a decent mix of Pike and other characters, but the captain seems to have stepped out of the limelight a little in Seasons 2 and 3. There were whole episodes this season where Pike got remarkably little to do, and one of his bigger roles – in Four-and-a-Half Vulcans – was far from his best. Anson Mount did a great job, by the way, in that kind of comedic role… but I just wasn’t thrilled about the end product.

So in Seasons 4 and 5, I hope we get to see a bit more of Pike. That doesn’t mean every story needs to put the captain front-and-centre, but there have been moments in some episodes which could’ve been perfect for Pike to step up and play a role – but where writing decisions meant other characters came to the fore. Maybe you think this contradicts my earlier wish to see more of Strange New Worlds’ original creations – but I kind of include Pike, Una, and Dr M’Benga along with the brand-new characters, as their roles prior to this series were much smaller.

Still frame from Star Trek: Strange New Worlds showing Pike holding a wine glass.
It’s still “the Captain Pike show” to me!

There are plenty of great characters on the show, and with only sixteen episodes left – and presumably at least one or two new recurring or secondary characters to be added – there are clearly gonna be constraints on how often Pike can be centre-stage… and I get that. But this is, for me, still “the Captain Pike show,” so when Pike is absent, relegated to a background role, or even mischaracterised – as I’d argue he was, to an extent, in episodes like Under the Cloak of War and Four-and-a-Half Vulcans – then a big part of Strange New Worlds is missing.

This leads into one of the concerns I have going into the remainder of the series: filming for Season 4 has already concluded, and Season 5 is currently underway. There’s no time for Skydance/Paramount to address feedback from Season 3; it’s too late to make any changes to the stories that have already been created. And given that Season 3 did have a couple of misfires and, I would argue, an over-use of characters like Kirk and Spock at the expense of Pike and some of Strange New Worlds’ original characters… that could be a problem. Feedback is important, especially in the modern streaming television landscape, and unfortunately, Strange New Worlds went ahead with producing Season 4 and 5 before there was a chance for any significant responses to Season 3 to be known. Hopefully, because the show is still pretty good, that won’t be too much of a problem. But I worry that the creative team may have doubled-down on some of the things that fans and viewers have been less keen on this time around.

Still frame from Star Trek: Strange New Worlds showing the Enterprise bridge.
Pike and the crew on the bridge.

Returning to Pike, I don’t think we need to see his accident and disability again at the end of the show. That story has already been told in Discovery, in The Original Series, and in a couple of Strange New Worlds episodes, so ending the show that way would, I would argue, be repetitive. If Kirk hadn’t been such a big presence this season, I’d probably have said that the series finale should show Pike handing over the Enterprise to Kirk – and a big part of me still believes that will be the final shot of the series. But given Kirk’s expanded role… I think some of the impact of that will be lost, even if the moment itself is handled well.

Instead, I think Strange New Worlds needs its very own Undiscovered Country-type of story. Perhaps Pike and the crew get word that the Enterprise is to undergo a major refit, and that Pike himself is to be promoted. The crew have one final mission to undertake – perhaps against the Klingons, the Gorn, or another well-known antagonist. The mission could be intense, explosive, and action-packed, but rather than the final moments of the show depicting the handover to Kirk… I’d like to see Pike on the bridge, setting course for parts unknown one final time.

Cropped comic book cover from the Star Trek: Strange New Worlds spin off series.
Ortegas, Una, Chapel, and Spock from one of the Strange New Worlds comic books.

We’ve had it confirmed in a recent interview that the creative team weren’t sure a renewal was coming after Season 3, which I think explains a few major decisions this time around. It explains why there was such a rush to do the “backdoor pilot” for their Year One idea, with Kirk, Spock, Scotty, Chapel, and Uhura all working together. It explains why some characters – like Chapel and Uhura – now feel like they’re coming to the ends of their arcs on the show. And it explains that epilogue in the season finale, which I said in my review felt like it was intended to serve as the ultimate ending to the show if it hadn’t been picked up for more episodes.

Some of those decisions could, if the creative team are aware of them, open up different possibilities in Seasons 4 and 5. We’ve already had the “Kirk in command” Year One spin-off episode. So check that one off the list – no need to do that again. Chapel’s relationship with Dr Korby has emerged, gone through a couple of bumps in the road, and gotten to a point where he doesn’t need to regularly reappear. Uhura’s grown in confidence and ability, taking her from a raw cadet unsure of her place in Starfleet to a confident officer who was even willing to bend the rules. Spock has just been all over the place… but even if we never got another Spock episode, I think we can safely say we’ve spent more than enough time with him, too!

Still frame from Star Trek: Strange New Worlds showing Spock.
Spock.

So that should open up other opportunities. We haven’t had a major storyline for Una since the beginning of Season 2 (and no, getting horny for Patton Oswalt doesn’t count). We finally got our Ortegas episode, three seasons in, but there’s still scope to do more with her character. It would be nice to get a story for Dr M’Benga that doesn’t revolve around either his violent past or some other secret he’s keeping from his shipmates – perhaps one that could explain why, by the time of The Original Series, he’s no longer the chief medical officer.

Then there’s the secondary cast. Mitchell’s been a regular on the bridge – maybe the show could do something with her? Admiral April’s family was hinted at in the Season 3 finale, as was his friendship with Pike, so perhaps a story in which he’s in focus would be well-received. I’d also love to get one more story featuring Hemmer! Perhaps a time-travel story, of some kind, could see Hemmer getting some screen time with Scotty? That could be absolutely fantastic if handled well. And Sam Kirk has been rather overshadowed by Spock in the science department and his brother, but it would be lovely to get a story in which he’s in focus, for once.

Still frame from Star Trek: Strange New Worlds showing Sam Kirk holding a machine.
Sam Kirk in Season 2.

You’ll have heard me say this before (I often use it as a bit of a caveat when talking about episodes I didn’t like!) but I’m really glad to see Strange New Worlds remaining a mostly episodic show. Discovery and Picard both went for big, season-long serialised arcs… but for me, that’s not really what I’ve wanted from Star Trek. In past shows, where seasons were longer and there was more room for manoeuvre, arcs like the Dominion War worked pretty well. But in the modern television landscape, where there are fewer episodes and fewer seasons available, I think Star Trek really needs the diversity and options that only an episodic format can deliver.

So, as production gets underway on Season 5… please keep the episodic format! A two-part or even three-part finale could work, sure, but I hope that at least some of Season 5 can retain the episodic charm that has made Strange New Worlds feel like such a nostalgic throwback in the best possible way. It wasn’t until I started watching Strange New Worlds that I came to recognise how much I’ve missed episodic television – and how essential the format is to a franchise like Star Trek.

Still frame from Star Trek: Strange New Worlds showing zombies.
The zombies in Shuttle to Kenfori.

Star Trek shows need the freedom to explore strange new worlds… pretty much every week. The Enterprise needs to visit a planet, meet an alien, then warp away to a different destination next time. As Strange New Worlds has demonstrated, that doesn’t mean you have to lose character growth, personal relationships, and other modern television trappings. But it means that, for a franchise all about exploring the galaxy, spending too long in one place or having too narrow a focus isn’t what works best. And I’m not alone in feeling that way, I suspect.

I think there’s room for something like a two-part finale to wrap up the show, or even a two-part cliffhanger in between Seasons 4 and 5, as we got with Seasons 2 and 3. One or both of those ideas could be great. But what I don’t want to see, really, is for Seasons 4 and 5 to go down the Discovery/Picard route of being fully serialised, as I think that would take away so much of what has made Strange New Worlds work. In fact, I’d go so far as to say that the Strange New Worlds model – which I’d describe as episodic with character arcs – should be adopted by Starfleet Academy and by any other Star Trek project that might get greenlit in the years ahead. It’s absolutely the best choice for this franchise.

Still frame from Star Trek: Strange New Worlds showing La'an on the holodeck.
La’an on the holodeck.

At this stage, with Starfleet Academy on the schedule for early 2026, I’m not convinced that Strange New Worlds’ fourth season will be ready in time for the 60th anniversary, which is now less than a year away! But if I could be allowed one “wish,” it would be for Season 4 to contain some kind of celebratory episode, perhaps a story akin to my Cardassia Prime pitch, which would bring in characters and factions from elsewhere in the franchise.

The 60th anniversary is an opportunity to celebrate a milestone that few franchises ever reach. And let’s be honest: with all the cancellations and Paramount+ struggling, being able to do anything big for the 70th or 75th seems unlikely! And speaking for myself… I might not be here by then! So I’d dearly love to see at least one Season 4 episode written as a “love letter” to Star Trek and to the fans, really leaning into the 60th anniversary and celebrating all things Star Trek.

Still frame from Star Trek: Strange New Worlds showing an illusion of Hemmer.
A 60th anniversary episode could really celebrate the franchise.

Before we wrap things up, I have a couple of much siller, almost-certain-never-to-be-made ideas. The first is one I’ve talked about a few times here on the website: rescuing Captain Lorca! Lorca appeared in Discovery’s first season, and the prime timeline version of the character is assumed to have died in the Mirror Universe… but what if he didn’t? Captain Pike could lead a rescue effort, stepping through the looking-glass to save a friend. I think that could be a ton of fun as an episode.

And finally… I still kinda want to see a “Captain Pike versus the Borg” story! Yes, there are timeline problems. Yes, it would tread on the toes of canon. And yes, the Borg have been overused in Picard in recent years. But still… I think you could write a script which sees Pike’s Enterprise catapulted to an alternate universe where the Borg are dominant, with Spock saying “it’s unlikely a cybernetic race like this exists in our universe,” and where La’an, Dr M’Benga, and the rest of the crew have to battle drones and figure out a way home. I just think it would be a really fun idea.

Still frame from Star Trek: First Contact showing a borg drone.
I know, I know… it ain’t gonna happen!

So that’s all for today!

We’ve talked about Strange New Worlds, the show’s first three seasons, some of its characters, and a few things I’d like to see going forward. I’m still disappointed that the show has been prematurely cancelled – especially because it happened before Season 3 had aired a single episode. But we are where we are, and there are now just sixteen episodes left. I’m keeping my fingers crossed for some wonderful adventures before Captain Pike and co. have to hang up their uniforms for the final time.

I hope this has been interesting. I wanted to talk about the show more broadly now that Season 3 has ended. I still don’t think we’re gonna see Season 4 before next autumn at the earliest – and a 2027 release doesn’t seem impossible, either, given the lengthy post-production involved for modern shows. So… it could be a while before we rejoin Pike, Spock, Una, and the rest of the crew. Before then, I’d like to finally write up some Season 1 episodes, which I didn’t do at the time because Paramount cut off Strange New Worlds from an international audience! And if and when there’s a trailer, a teaser, or more information revealed about the upcoming season, I daresay I’ll take a look. Until then… Live Long and Prosper!


Star Trek: Strange New Worlds Seasons 1-3 are available to stream now on Paramount+ in countries and territories where the platform exists. The first two seasons are also available on DVD/Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Skydance and/or Paramount. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 3, Episode 10: New Life and New Civilizations

A Star Trek-themed spoiler warning.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-3. Spoilers are also present for the following Star Trek series: The Original Series, The Next Generation, Deep Space Nine, Voyager, Enterprise, Discovery, and Picard.

So this is it, then! Strange New Worlds Season 3 draws to a close after nine weeks. Perhaps in the days ahead we’ll take stock of the season overall, because there have been some fantastic episodes… and a couple that I was a lot less keen on! Season 4 has already wrapped, with production now underway on what will be Strange New Worlds’ fifth and final season, so there’s more to come – even though we are now, sadly, past the halfway point of the show’s run.

But all of that is yet to come! Today, we’re talking about New Life and New Civilizations – the dramatic and emotional final episode of Season 3. I’ll give you the lowdown, but first comes my usual caveat. This review is the subjective, not objective opinion of one old Trekkie. If you enjoyed the episode more than I did, completely hated it, or just don’t like my take on things… that’s okay. There’s plenty of room in the Star Trek fan community for differences of opinion and polite disagreement, and I share this review with my fellow Trekkies in that spirit.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing the USS Enterprise.
The Enterprise at the beginning of the episode.

Was New Life and New Civilizations a good episode? I would say yes. Was it a perfect episode? That’s a much higher bar to clear, and I’m afraid I have to say no. I think the episode got a lot of things right, building on story threads from across Season 3 in a way that made sense – while also having time for a genuinely unexpected twist. However, there were issues with the way large parts of the episode were paced, resulting in moments that were too short or where more debate and conversation were needed, as well as quite a bit of jumping around. I also felt that, of all the ways Kirk was brought into stories this season, the excuse here was the flimsiest – even though at least part of the result was positive.

While there were some imperfections, some of which admittedly straddle the line between legitimate criticism and nitpicks, New Life and New Civilizations had heart, and managed to successfully build to an emotional climax – particularly for Captain Pike. This was once known to fans as “the Captain Pike show,” and I’ve noted more than once in recent episodes that Pike himself seems to have taken a back seat. So it was good to get a story that brought him in in a big way, while connecting to the themes of destiny and inevitability which have arguably defined this incarnation of the character.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Captains Batel and Pike.
Captains Batel and Pike.

The first thing I wrote in my notes after the credits had rolled was that New Life and New Civilizations felt like a series finale. The final sequence on the bridge with Pike and the crew reminded me of Kirk at the end of The Undiscovered Country, Picard after All Good Things, and even Burnham in Discovery’s final episode. After the main story had wrapped up, and we’d been treated to one of the most emotional moments in the entire series so far with Pike and Una, that closing scene felt almost eerie. I wonder if, behind the scenes, there was no guarantee of a fourth season, so the decision was taken to wrap everything up and write an ending that could’ve – if necessary – served as a series finale. If that was the objective, I think it worked! Though I’m glad it doesn’t have to be the finale; I’m not ready to lose Strange New Worlds just yet!

Deep Space Nine and Voyager probably got the most comprehensive finales in the franchise, with DS9’s crew going their separate ways and the USS Voyager finally making it back to Earth. But the way this closing scene was scripted and shot was definitely giving me a “series finale” feel. Compared to last season’s cliffhanger, it’s a noticeable change of pace. It was neat, after almost every other Star Trek show of the last few years had told single-season stories, to get that kind of continuing story last time. I could certainly entertain the argument that a two-part version of New Life and New Civilizations might’ve had more room to breathe! But I think it’s noticeable, at least, that this episode seems to have been deliberately crafted in such a way that it could’ve wrapped up the entire show if it had been called upon to do so.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Pike and the crew on the bridge at the end of the episode.
This could’ve been the series finale.

In the run-up to this week’s episode, it felt pretty likely that the Vezda – who appeared in the thoroughly excellent Through the Lens of Time earlier this season – would be making a return, if for no other reason than to tie up that dangling narrative thread. And I saw some fans speculating online about the Vezda’s “true identity” – as I’ve done here on the website with other new additions to Star Trek, like Picard’s super-synths and Discovery’s Species 10-C. But you know what? I’m glad that the Vezda are new to Star Trek, and given the way the franchise has often tried to tie in new storylines to pre-existing alien races and factions – even when they don’t exactly fit the bill – I think it was the right call.

Imagine if, in The Next Generation, we never got to meet the Borg or the Cardassians, because the Romulans and Klingons kept coming back to fill those roles. And instead of meeting, say, the Sheliak or Ux-Mal, we’d gotten episodes with the Tholians or Metrons. Star Trek would feel… smaller. The franchise needs to introduce new alien races, sometimes, in order to grow, and while it can be fun to speculate and theorise about who or what a new faction might be connected to… in this case, I think making the Vezda a brand-new race was the right call.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing the Vezda aliens.
The Vezda.

It was also a huge shock to see Chris Myers again – reprising his role as the Vezda-possessed Ensign Gamble. Or perhaps we should say the Vezda who assembled a Frankensteinian-transporter-clone of Gamble? I genuinely wasn’t expecting this, even though the Vezda being seen again seemed likely. It was properly hidden ahead of the episode’s premiere, and Myers did an exceptional job in the role – as he had in Through the Lens of Time.

And I think an episode like New Life and New Civilizations needed someone familiar in that villainous role. This is a story we’ve been building to, in different and not-so-obvious ways, perhaps, all season long. It didn’t have to be Gamble from a narrative point of view; the Vezda could’ve cloned someone else, or beamed itself off the Enterprise and possessed a random alien’s body. But having Gamble there, with that extra link to Dr M’Benga and the others – as well as being a familiar face for us as the audience – it added a lot and made this side of the story feel more complete.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Ensign Gamble possessed by the Vezda.
This reveal was fantastic.

Let’s talk about the main issue I have with New Life and New Civilizations – its pacing.

In short… this feels like a two-part episode that’s been torn and crumpled to fit into the runtime of a single story. And the result of that is that some scenes were too short, characters seem to jump to wild conclusions incredibly rapidly, Pike and Batel’s fantasy life was raced through, and perhaps most crucially, Batel’s climactic showdown with the Vezda was over far too quickly. We’ll address each of these points in turn, but suffice to say that I don’t think this episode needed another ten minutes – it really needed another forty-five to truly reach its potential.

Two points stand out where characters appeared to make completely wild and almost nonsensical leaps in logic without enough information or buildup. The first was when Dr M’Benga, having read one line above the doorway, decided that this pretty vague and ambiguous statement just had to be all about him and his life. (Even though it referenced an event we’d never heard about before, let alone seen on screen). The second was Captain Batel, when talking with Pike and the others in the science lab, immediately deciding that it was her destiny to defeat and imprison the Vezda for all eternity – while claiming she had all the knowledge she needed to do so.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Batel's end.
Did this have to be Captain Batel’s fate?

To be clear: I think both of these story ideas can be made to work. But the pacing is throwing me off. Captain Batel went from “I’m ready for a new assignment as head of Starfleet’s legal division,” to “well obviously I’m the guardian/prison warden who saves the universe from these monsters” in one short conversation, and there just wasn’t enough time dedicated to exploring this idea, what it really means for her, for her relationship with Pike, and the kind of sacrifice it entails. There also wasn’t nearly enough time to explain how or why she feels capable of doing this.

Batel declared, partway through the meeting in the science lab, that she possesses “all” of the knowledge of every species to ever fight the Vezda. But that’s bullshit. She possesses at best the genetic information of two-and-a-bit species – human, Gorn, and, at a stretch, Illyrian. But part of the conversation framed the Vezda as a kind of “ancient evil” that every race and culture in the galaxy had faced in the distant past. So how can having the knowledge of three of them mean she’s qualified to stand up to them? That wasn’t explored at all, and it seems to be at least a worthwhile counterpoint that a longer conversation here could’ve considered.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Captain Pike and Captain Batel.
Batel makes her case to Pike.

This whole preamble just seemed to race by. Scotty realised the transporter had been used to clone Gamble. That took all of about a minute. Then from Pike being summoned to sickbay through the entire science lab conversation? Five minutes. It’s just not enough time on a setup that effectively “kills off” a major recurring character and the love interest of the series’ protagonist. We needed these scenes to last longer, particularly the conversation in the science lab. Other possibilities needed to be considered, and a more solid foundation built for Captain Batel’s sacrifice.

I also feel that the old “show, don’t tell” adage is a bit of a problem on this side of the story. The Vezda, since showing up in Through the Lens of Time, have killed precisely one named character: Ensign Gamble. Pelia made an elaborate speech about how evil they are, and this week even the logical Spock leaned into this idea of the Vezda as an unstoppably powerful “prehistoric evil.” But, for all the talk, we didn’t really see the Vezda do a lot of damage – and thus we don’t fully grasp the stakes involved. Sure, if the Vezda break out of prison, it won’t be great for the pre-warp citizens of Skygowan. But… so what? What, precisely, are the Vezda going to do to them? And what are they going to do to Starfleet and our heroes?

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Gamble possessed by the Vezda.
What were the Vezda planning… and why was I meant to care?

The Vezda are not akin to the Gorn – or to invading aliens from other iterations of Star Trek, like the Dominion or Borg. They don’t even possess spaceships, and if the ones we saw in the prison are all the Vezda that exist… I mean, one photon torpedo from orbit would be all it would take to end their entire civilisation. They’re talked up as being hugely powerful, unstoppable, and evil – but we don’t actually see a ton of that on screen. We’ve only met one Vezda – the one who possessed Gamble. And for all we know, he could be an outlier.

My point is this: this moment needed more time on screen. Captain Batel makes a life-changing decision based on the very un-Starfleet ideas of fate and destiny in way too short a span of time, without really listening to or considering alternatives. And the reason why she makes this decision – to stop the Vezda and keep them contained in a prison – is based on information which is incomplete at best. Surely Starfleet – an organisation dedicated to, y’know, seeking out “New Life and New Civilizations” – would want to study the Vezda, learn more about them, and then come to a conclusion about whether to pursue this kind of conflict. Instead, Batel and the others simply declare them to be “pure evil” based on one interaction with a single individual.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Gamble possessed by the Vezda.
“Ensign Gamble.”

Then, during the away mission, we have Dr M’Benga deciding that a random inscription – which was pretty vaguely-worded – can only be about himself. No time was taken to consider alternatives, or to come to this realisation at a more reasonable pace. This part of Dr M’Benga’s backstory was also, as far as I can recall, not even known to us as the audience ahead of time. Why not, for example, use Dr M’Benga’s murder of the Klingon defector from last season’s Under the Cloak of War to set up this story point? It would’ve at least been a callback to something we’ve seen for ourselves.

I liked the idea that Gamble needed Dr M’Benga to open the doorway; that there was a narrative reason for the inscription and for Gamble to have to wait. I just felt, as above with Captain Batel, that the pacing of the way M’Benga arrived at the realisation was simply too fast, and that it doesn’t make sense in-universe. If it had used his name, for example, or even if it was just worded less ambiguously, I think it could’ve been stronger. But several factors came together to make it feel rushed and less impactful than it should’ve been.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing the portal.
The door to the prison.

“A young boy was not yet a man, but his time had come, to kill or be killed; a knife in his hands.” That’s the full line that Dr M’Benga read before deciding that this vaguely-worded and poetic line could only be referring to himself. And no one else stepped in to say “uh, hang on a minute there, Dr Self-Centred, it’s a pretty ambiguous statement, don’t ya think?” Taking just an extra couple of minutes on this sequence, with the other members of the away team considering possible interpretations before Dr M’Benga interjected with that fact about himself would’ve done a lot to sell me on it. And if we’d known already about Dr M’Benga’s childhood, or connected this line to something we’ve already seen on screen, such as his Klingon War service, that would’ve improved things a lot.

This is what I mean about pacing: we can use the same words and get to the same conclusion… but if the route is too quick, it undermines what the story wants to say. Dr M’Benga finding a statement carved in stone on an alien world that’s all about him is, in theory, an interesting idea that ties into the episode’s story about time and linearity, and contributes to the idea of the Vezda as being significantly more powerful than the Federation. But if you rush it, you botch it. When this fact about Dr M’Benga’s past was brand-new, and the wording that led him to that conclusion was so vague… we needed to spend more time here. Or the reference needed to be more overt: “The portal only opens for the one you call… M’Benga.” There. Fixed it.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Dr M'Benga on the away mission.
This moment was horribly rushed.

I have enjoyed Paul Wesley’s take on Kirk since he first appeared in the Season 1 finale. Most of Kirk’s appearances have made sense in context… but of all the excuses to bring Kirk into Strange New Worlds, the one this week felt the weakest. I’ll try to explain what I mean. Firstly, Captain Pike reached out to the Farragut… but didn’t speak directly with Captain Whatshername (the Vulcan). Instead, for some reason, he speaks with the first officer. That was already a bit… odd.

But then, later, Spock decides he needs to mind-meld with someone in order to coordinate this “two ships firing phasers at the same time” idea. But… why? The crew could reasonably infer Gamble’s intention: that he wanted to go to Vadia IX and free his fellow prisoners. And Pelia, in another disappointingly weak and underdeveloped scene, confirmed that one of the “interdimensional ley lines” from Skygowan led directly to Vadia IX. So… why did Pike and Batel need to open the portal when they could’ve just warped there in the Enterprise? It’s not like getting into the Vadia IX prison was complicated; all it needed was a pinprick, and Captain Batel is dead set on staying there anyway. So all of this mind-melding and phaser coordination just felt like a totally unnecessary narrative diversion. In a stronger, better-paced episode, perhaps it would’ve been less noticeable. But in an episode where the main story was desperate for more time on screen, it’s a particularly egregious waste of time.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Pelia, Spock, Scotty, and Sam Kirk in the lab.
The crew already knew the Vezda’s destination… so why not warp there?

In The Sehlat Who Ate Its Tail, I said that I really liked seeing Kirk and Spock’s burgeoning bromance. After Uhura had been the one to introduce them, their friendship seemed to be growing and developing really well. But… does New Life and New Civilizations at least imply that the reason they’d become such good friends is because they shared a mind-meld? If so… how do we feel about that? I said earlier in the season that Kirk serving under a Vulcan captain – especially when she’s such a nonentity that I’ve forgotten her name – comes a bit close to treading on the toes of his friendship with Spock, and how the two of them worked to overcome the cultural differences between humans and Vulcans in The Original Series. But now… is this episode not saying that at least part of why they’re such good friends by the time of TOS is connected to the mind-meld? If so, I’d argue very strongly that it detracts from their friendship and from one of Star Trek’s most important and iconic character duos.

Any prequel needs to tread carefully. And speaking for myself, I don’t really like the implication in New Life and New Civilizations that Kirk and Spock’s friendship was, at the very least, accelerated or enhanced by a mind-meld. To me, it seems to take something away from the organic and natural chemistry they’ve always had. As I’ve said more than once when discussing Star Trek’s various prequels: not everything demands an on-screen explanation down to the finest detail. Kirk and Spock are friends – perhaps more than friends. There doesn’t have to be a reason; people can just like each other and develop strong bonds.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Spock about to mind-meld with Kirk.
Spock and Kirk’s mind-meld.

Given that this setup felt pretty flimsy, and that I don’t like the implication of the mind-meld for Kirk and Spock’s friendship… I actually felt their scenes together were pretty great. Set aside whether the story actually needed them to fire phasers exactly in sync, and whether Pike should’ve talked to Kirk’s captain first. The Spock and Kirk scenes themselves were a lot of fun. I particularly liked Kirk calling their meeting a “date,” or at least implying that it could be – whether jokingly or not. I noted a few weeks ago that, with Strange New Worlds’ writers apparently set on making Spock sleep his way through all of the female members of the Enterprise’s crew, they seemed to be going out of their way to erase any possibility of “Spirk” in canon. (“Spirk” referring to the fan theory/fan-fic that Kirk and Spock were romantically involved). This “date” line definitely puts that back on the table for folks who want to see or believe in that – and I was pleased to see it.

It was also undeniably cool to see Spock and Kirk making those perfectly in sync movements. And the CGI on this side of the story – putting the Farragut and Enterprise together in a kind of “ballet in space,” was a really cool visual effect. It reminded me of both Picard’s linked-up fleet in the 25th Century and the Klingon ships during last season’s musical episode, which also seemed to be “dancing” with the Enterprise.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing the Enterprise and the Farragut.
This was a really cool visual.

With Captain Pike and Captain Batel, the writers of New Life and New Civilizations clearly had a lot they wanted to do. Unfortunately, because this story really needed to be a two-parter, I don’t think either of the main ideas worked as well as they should’ve done.

Captain Batel’s climactic fight against the Vezda was over in… what? Less than two minutes. That’s all the time it took her, after the end of the fantasty-life/alternate timeline sequence, to use her magic Gorn-Illyrian powers to defeat and imprison them, then turn herself into a statue. It didn’t feel like the war of good versus evil that it was set up to be… because it was over in a flash. If you stepped away from the screen to grab a glass of water, you’d have missed the whole thing.

Then we have the fantasy sequence itself. Obviously something like this is going to be jumpy – you can’t condense a lifetime into a short runtime without skipping over years or decades. But really, if what the writing team wanted to go for was something comparable to The Inner Light from The Next Generation, this needed to be basically an entire episode all by itself. This is where I’d have made the biggest change to New Life and New Civilizations. Half of “Part One” would’ve been taken up reaching this point, then the second half and the entire first half of “Part Two” would’ve been just the fantasy sequence. It needed room to breathe and, because it had to be packed in with everything else in the story… it didn’t get it.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing the Vezda prison.
The Vezda’s prison.

I’ve said before that I’m not a particularly big fan of The Inner Light. But compared with that story, this premise actually feels a lot stronger. We’re seeing Pike and Batel living their lives – a fantasy version, at least. A world in which Pike doesn’t get injured, in which he and Captain Batel get married, have a daughter, and grow old together. Compared with the disconnected story of The Inner Light, which took place centuries in the past and didn’t involve anyone from The Next Generation save for a version of Picard, that’s a really strong and incredibly emotional idea.

And to be clear: we got a lot of that emotion in New Life and New Civilizations. I just don’t think we got all that we could’ve. If we’d spent more time with these versions of the characters, perhaps seeing Pike’s relief at not becoming disabled, spending more time with the younger version of Juliet, watching her grow up… there were a lot of opportunities that were missed to really ramp up the emotional side of things because this entire sequence could only last ten minutes. Again, when you compare it with The Inner Light – or just consider what a forty-plus-minute cut could have looked like – it doesn’t have the same impact. It comes up short, which is a real shame, because the bare bones of the idea work so well and there’s so much potential here.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Batel and Pike on the couch in their fantasy life.
Batel and Pike in their fantasy life.

The point of the fantasy sequence was for Batel to show the sacrifice she was making, but also for Captain Pike to catch a glimpse of the life he could have led. Given Pike’s impending fate – which, again, is set in concrete and cannot be altered – that’s such a cruel tease. He got to see the daughter he’ll never have, marry the love of his life, go through the elation of avoiding a debilitating condition that he thought was guaranteed to happen… then it was all ripped away from him. As we saw with Picard after The Inner Light, I expect we’ll see at least some kind of follow-up to this story next season. But… that follow-up isn’t going to be as impactful as it might’ve been if this sequence had been longer and stronger.

Did Pike experience his entire fantasy life in real-time… or did he only see the moments that we as the audience also got to see? That was left totally up in the air by the time the credits rolled, and I think Strange New Worlds had an opportunity to take the basic concept behind not only The Inner Light but also stories like Deep Space Nine’s Hard Time and really expand upon it. The idea of someone living a full life in this kind of fantasy world, then being dragged back – unwillingly – to the real world and having to face the consequences of that… it’s an interesting story idea that past iterations of Star Trek, being wholly episodic, could only take so far. And I really do look forward to seeing how Pike handles this experience in Season 4, and to what extent it will have an impact on him. I just wish the sequence itself had been longer and more fleshed out in this week’s episode.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing an older Pike in the fantasy life.
Did Captain Pike live an entire lifetime… or just experience parts of it?

There’s a lot to love in the fantasy-life sequence. And I think it achieved at least some of what it was supposed to in terms of ramping up the emotional nature of Batel’s sacrifice, and keeping the focus grounded on two characters and their lives, rather than straying too far into lofty ideas about “pure evil” and “saving the galaxy.” Given the weaknesses on that side of the story… New Life and New Civilizations benefited from this change in focus.

And for Captain Pike, whose future is still predetermined, it’s such a rug-pull that it feels cruel. Pike got to see what his life might’ve been like under different circumstances – having a wife, a daughter, and remaining in good health – and then it was taken away from him again. Depending on your outlook, having had a taste of something, only to lose it, can be worse than never having experienced it at all – and so it may be for Captain Pike. Obviously we aren’t going to spend Season 4 with Pike sulking in his quarters, and I think the end of New Life and New Civilizations at least tried to set up that Pike is back in the captain’s chair and ready to resume his mission. But… dealing with the lingering emotional consequences could be an engaging storyline next time, if handled well.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Pike after avoiding his accident in the fantasy life.
Captain Pike got to see what life could be like if he and Batel escaped their fates.

Taking all of the above into account, particularly the problems with pacing, the overstuffed story, and the need for this particular episode to have really been split into two parts… where do we stand?

In my opinion, New Life and New Civilizations has a lot going for it. It’s a lot better than, for example, Four-and-a-Half Vulcans or Subspace Rhapsody. But it’s also the weakest of the three season finales that we’ve seen so far – A Quality of Mercy and Hegemony are significantly better, more tightly-focused, and a lot more enjoyable.

But there are things to appreciate, and having talked about what I didn’t like, I think it’s only fair to move on to what worked well in New Life and New Civilizations.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing the sickbay monitor and a scan of Captain Batel.
Scans of Captain Batel and the statue.

Although not as strong or as well-developed as I’d have liked, the fantasy-life sequence was genuinely interesting and emotional. It challenged our perceptions of Pike, and what kind of life he and Batel could have led if things were different, but both characters stayed true to themselves throughout. I’m not convinced that Pike, being aware of what lay in store for him, would have chosen to get married – let alone have a child – but having a rock-solid family life definitely upped the stakes and ramped up the emotional storytelling. I’m working with the head canon explanation that this fantasy-life was created entirely by Captain Batel based on her ideas of what an ideal life would’ve been like, and I think that’s more than enough to explain any apparent discrepancies. It’s also why I’m calling it a “fantasy” as opposed to something like an “alternate timeline.”

We don’t get to see Pike as a nurturing family man very often, and I really liked catching a glimpse of what that could look like. It was bittersweet in the best possible way (if that even makes sense), as we saw Pike living in a beautiful house, with Batel by his side, a daughter, and even a pet dog. If the worst thing I can say about that is “I wish we’d spent longer here and seen more of it,” well… that’s not exactly a damning criticism, is it?

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Pike with his family in the fantasy life.
Pike with Batel and their daughter, Juliet.

I also liked the idea of Pike and his daughter, Juliet, having such a strong bond that he’d be the first to know about her engagement. I’m not sure making her fiancé Admiral April’s son was necessary, but we got a cute connection between Pike’s family and “Uncle Spock,” which was just really sweet. Pike having perhaps retired from Starfleet is an interesting direction for his character in this fantasy sequence; I like to think that he’d have been worried about making changes to the timeline after the events of A Quality of Mercy.

And for Captain Batel, who I guess knew all along that this was just a fantasy… again, that’s heartbreaking. It was performed incredibly well by Melanie Scrofano, who’s been a wonderful recurring star on Strange New Worlds. I said ages ago that her relationship with Captain Pike had a “time limit,” but for it to have ended this way – prematurely, even, from Pike’s point of view – is tragic. Her final act was one of sacrifice, and even though there were narrative weaknesses with the Vezda that I would argue kept us from fully understanding the nature and necessity of that sacrifice, as a grounded and emotional storyline, it worked incredibly well.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Captain Batel on her "deathbed" in her fantasy life.
Captain Batel and Captain Pike at the end of their fantasy life.

Toward the end of the episode, Pike and Una shared a moment together as he recovered from the loss of Captain Batel. Since Pike went out on a limb for Una back at the beginning of Season 2, we haven’t seen them spend that much time together, so this was a sweet moment. For Una to be the one he’d turn to when at such a low ebb said a lot about the nature of their friendship, I felt.

This closing montage also showed us Sam and Jim Kirk sitting down together, Pelia and Scotty working on something together in the science lab, Ortegas, Uhura, and Una sharing a drink, Spock and La’an meditating, and Dr M’Benga reuniting with Chapel in sickbay. These small clips were cute, and they added a lot to the ending of the story. Again, there’s that “series finale” vibe to this montage, but the individual clips – and the voiceover tying them together – were great.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Una and Pike drinking together.
Una and Pike sharing a drink.

At the beginning of the episode, we got another fun sequence with the crew in Pike’s quarters – and Scotty being the latest victim of the “showing up in your dress uniform” prank that Uhura also fell for back in Season 1. I liked Scotty’s flustered reaction, here, it was cute. And Martin Quinn (whom I met at a Star Trek convention here in the UK not long ago) showed off that side of the younger Scotty incredibly well. There was also a Doctor Who reference during this sequence – Pelia mentioned having once known a “time-travelling doctor.” Obviously this was just a little easter egg; a nod and wink to fans of sci-fi. But it was a fun inclusion, and I like to see Star Trek making little in-jokes like that from time to time.

Dr Korby, although his role was smaller this time, made a welcome return. His presence this season has been a thread of continuity, binding different episodes together, and I think his relationship with Chapel is played well by both Jess Bush and Cillian O’Sullivan. Dr Korby took what he’d learned on Vadia IX and continued to pursue it, again in the name of finding some pathway to eternal life. There’s a lot of deliberate foreshadowing here, setting up Korby’s role (and ultimate demise) in The Original Series.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Dr Korby and Nurse Chapel.
Korby and Chapel.

The first away mission to Skygowan (before the crew apparently gave up on the idea of going incognito and, y’know, following the Prime Directive) included some wonderful colourful costumes, and I really liked the way Una, Uhura, Chapel, La’an, and Dr M’Benga looked. Those costumes felt like they came straight out of The Original Series or The Next Generation, which I really do mean as a compliment. I also liked the way the aesthetic of Vadia IX’s prison from a few weeks ago was retained, but given a more lively feel. The use of the AR wall was pretty solid here, too.

Despite some narrative weaknesses on his side of the story, Anson Mount put in a spectacular performance. Particularly towards the end of the episode, I really felt Pike’s grief and the weight of what he’d lost – not only Captain Batel, but the fantasy life that he could have led. This was a challenging role, one which involved putting Pike in old age makeup as the fantasy timeline unfolded, showing him wrangling with the changes to the timeline, gaining and then losing a family, and really going through a range of emotions. Mount did an exceptional job.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Captain Pike in his away mission jacket.
Anson Mount did a fantastic job in this episode.

Before we wrap things up, I want to talk about one more topic.

Star Trek is science-fiction, and some of its storylines lean heavily on the “fiction” side of that little hyphen! But one area where I’ve felt Star Trek has been more detached and rational in its approach is when it comes to questions like “fate” and “destiny.” Even Captain Pike’s story – with its ending set in stone – isn’t treated as his “destiny,” but rather as the consequences of choices he made. As Pike said in Discovery: “I’m not going to abandon the things that make me who I am because of a future… that contains an ending I hadn’t foreseen for myself.” Whatever we think of “time crystals” and the Klingons on Boreth, the way the story was presented made it clear that it was still Pike’s choice. A Quality of Mercy, with its time-travelling future Pike, doubled-down on that, explaining that Pike does have the freedom to avoid his accident, but that it comes at a price.

This story, in contrast, really went out of its way to lean into the ideas of fate and destiny… and I gotta be honest: I don’t love that for Star Trek. Some stories in fantasy settings work really well with the idea of a character’s fate or the outcome of a battle being predetermined, but I don’t think it’s right for a sci-fi series like Strange New Worlds. I didn’t like it when Deep Space Nine messed about with Sisko’s birth, saying it was caused by the Prophets so he could be their Emissary, and I don’t like it here with Captain Batel, either. It feels, to me, too far removed from the more objective and scientific way that Starfleet officers handle things.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Captain Batel's sacrifice.
This was Captain Batel’s “destiny.”

There was a creditable attempt to explain this, with Spock talking about “effect coming before cause,” and time being non-linear. That throws a scientific bone in the direction of this story about fate. But at no point did it seem as if Captain Batel had a choice or could regain control of her life and her future. Once Chapel established that Batel was the Vadia IX statue, and she’d decided it was her destiny… that was it. Everyone just kind of went along with it. And this isn’t just a question of pacing, though a longer version of this story could have dedicated more time to this debate. But rather it’s a question of whether a story about predetermination and fate – presented in this manner – is right for Star Trek. I’d argue that it’s not. It wasn’t right with Sisko and the Prophets, and it isn’t right with Batel and the Vezda, either.

There are other Star Trek stories which have come close to this line. Daniels and Archer in Enterprise, Picard with Q in The Next Generation, and even The City on the Edge of Forever all looked at questions of destiny and unavoidable fates. But it’s about how these stories are presented, not so much their content, and for me at least, New Life and New Civilizations went too far with the idea of Captain Batel having a predetermined “destiny” in a way that felt closer to fantasy than sci-fi.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing a close-up of Spock.
Spock talked about effect coming before cause and time being non-linear.

Here’s a question: with Captain Batel being written out of the series… does that mean there’s now an open slot for a new recurring character? If so, it’s bound to be someone else from The Original Series, right? Maybe in a future piece we’ll have to speculate about that! I’ll also go into this in more detail another time, but I generally liked what Strange New Worlds did with recurring characters this season. Kirk, Dr Korby, and Captain Batel all had roles to play in some episodes, but not all, and I felt they worked pretty well.

But after Kirk’s first appearance came in the Season 1 finale and Scotty showed up at the end of Season 2, I can’t have been alone in wondering if we might’ve gotten a new TOS character this time! I’m kind of glad we didn’t, though, and I could absolutely entertain the idea of Season 4 not introducing anyone new, but rather narrowing its focus on the characters already in play. Some folks, like Pelia, haven’t had a lot of time in the spotlight, so bringing in someone like Sulu, McCoy, or even a secondary character like Kor to fill the slot vacated by Batel isn’t strictly necessary.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing Pike and Batel exchanging presents in their fantasy life.
Will Strange New Worlds replace Captain Batel with a TOS character?

So let’s bring this review to a conclusion.

“Good but not great.” That’s my four-word summary, I guess. In a season where some episodes have been truly fantastic, I don’t think New Life and New Civilizations reached the highest bar. But it wasn’t the season’s weakest offering by any stretch, and my complaints mostly focus on the fact that potentially interesting storylines were cut too short, paced poorly, and not given enough time to shine. I think, if I were in charge, I’d have cut an episode like Wedding Bell Blues or Four-and-a-Half Vulcans in favour of a two-part version of this story.

But that doesn’t mean I hated New Life and New Civilizations. The decision to keep the Vezda as a brand-new alien race was a good one. The sets and costumes were great, and there were some fantastic uses of the AR wall, as well as a beautiful starship “dance” in space. Though Kirk’s inclusion in the story felt particularly flimsy, I liked his scenes with Spock overall, and furthering their relationship was a good choice. Dr M’Benga got an emotional turn with Gamble, and Pike’s fantasy-life sequence could, potentially, set up something for him in Seasons 4 or 5.

Still frame from Star Trek: Strange New Worlds 3x10 (New Life and New Civilizations) showing the USS Enterprise at warp.
The Enterprise warps away to her next adventure.

So that’s a wrap on Season 3. It was a two-year wait after Season 2 ended, but that was partially due to strikes over in Hollywood. With Starfleet Academy on the schedule for the first half of 2026, and presumably taking up time and resources in post-production, I wouldn’t expect to see Season 4 of Strange New Worlds for at least a year – and 2027 isn’t off the table. So… watch this space, I guess! Having finally reviewed all ten Season 2 episodes – and gotten around to Season 3 in a much more timely manner – I’d like to go back and write up re-watches of Season 1 in the months ahead. I hope you’ll join me for some of those!

And there’s more Star Trek content to come here on the website. Later in the autumn, I’d like to do a review of the Khan audio drama, I’m planning a couple of episode re-watches involving actors that I met at a recent Star Trek convention, and there’s the upcoming Voyager video game that I’m looking forward to, too. And, of course, there’s my usual chatter, previews, and theory-crafting! So even though Strange New Worlds Season 3 is over… don’t be a stranger. Check back from time to time, because I’m sure I’ll have plenty more to say about Star Trek.

Live Long and Prosper, everyone!


Star Trek: Strange New Worlds Seasons 1-3 are available to stream now on Paramount+ in countries and territories where the platform exists. The first two seasons are also available on DVD/Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Skydance and/or Paramount. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Strange New Worlds Theory: Talos IV

A Star Trek-themed spoiler warning.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-3, Star Trek: The Original Series Season 1, and Star Trek: Discovery Season 2.

It’s been a while since I’ve engaged in much theory-crafting here on the website! Strange New Worlds, as a mostly episodic series, hasn’t lent itself to the kind of weekly theorising that I used to do for Picard and Discovery… but there are character arcs, season-long storylines, and other narrative threads running through the show. I want to consider one of these today, and it pertains to Captain Marie Batel.

At the end of Season 2, Captain Batel was infected with the same Gorn parasite that resulted in the death of Hemmer. We went into the two-year gap in between seasons not knowing how – or even if – she would survive. Hegemony, Part II gave us part of the answer, as Spock and Nurse Chapel came up with the unorthodox solution of using Illyrian blood to “re-incorporate” the Gorn DNA into her body. Captain Batel, however, has suffered after-effects of this treatment, seemingly possessing some kind of Gorn consciousness or DNA within her. It’s an open question whether this storyline has now run its course, whether it will be picked up again, or how it will be resolved. I wanted to offer a purely speculative take at this juncture, with two episodes of Season 3 remaining.

Still frame from Hegemony, Part II showing Captain Pike with Captain Batel.
Pike with Captain Batel in Season 3.

Let’s start by laying out what we know.

Captain Batel is still suffering as a result of the Gorn infection. The cure was, at best, incomplete, and according to Spock in Through the Lens of Time, there is some kind of Gorn “presence” which exists inside of – and separate from – Captain Batel. As Pike explained to Admiral Pasalk in Four-and-a-Half Vulcans, Captain Batel still needs intensive treatment sessions. And as far as we know, no one else has ever been cured once a parasitic Gorn infection has progressed to this extent.

Furthermore, Captain Batel’s relationship with Captain Pike has a hard and rigid time limit. Pike knows the time and place of the accident which will disable him, and we know, as the audience, that Pike will be transported to Talos IV by Spock a few months later. By the time of Pike’s accident, if not before, their relationship will come to an end. But what if… it doesn’t have to?

Still frame from Through The Valley Of Shadows showing a vision of Pike's future self.
A vision of Captain Pike’s ultimate fate.

If Captain Batel’s condition worsens, the Gorn inside her could try to break out or even take over her body, as we caught a glimpse of in Through the Lens of Time. Some fans have theorised that this could lead to the creation of a Gorn-human hybrid – with speculation that this hybrid could even be the Gorn Captain that Kirk will face off against in the classic episode Arena. I cannot fully express my disdain for this idea, by the way; it would be the Klingon-Augment virus all over again, only worse.

But what if, instead of dying or being transformed into a Gorn, Captain Pike reaches for another solution? His solution could give context to Spock’s actions in The Menagerie, perhaps even giving Spock the idea to take Pike to Talos IV in the years to come. What if… Captain Pike were to take Captain Batel to Talos IV as a last roll of the dice; a desperate final attempt to save her?

Still frame from Through the Lens of Time showing Captain Batel.
Could Captain Pike take matters into his own hands in order to save Captain Batel?

The Talosians have appeared in Discovery’s second season, where we were introduced to this incarnation of Captain Pike. They played a major role in that season, sheltering Spock and helping him with his condition. We know that the Talosians possess advanced medical technology, as well as immense mental and telepathic powers. Even if Captain Batel were to arrive there in a comatose state, Talosian telepathy could create for her a world in which she was free from her infection, living her life somewhat normally.

Knowing that Talos IV is also Pike’s ultimate destination could reframe their relationship going into the final episodes of the series. Instead of Batel and Pike being a temporary fling; a relationship firmly in the here-and-now… they could fall deeper in love. Their future could exist… a shared future, free from their life-limiting conditions… but a future only the Talosians could provide. If Captain Pike were to take Captain Batel to Talos, it could be incredibly poetic. And beautiful.

Still frame from If Memory Serves showing two Talosians.
Talosians in Discovery.

Now let’s consider how this could come about.

Captain Batel has just – as of Four-and-a-Half Vulcans – accepted a new role as head of Starfleet’s legal division. Rather than accepting command of a starship, which would be more difficult for her given her health, Batel is to take charge of the court-martial system, presumably being based either on Earth or on a starbase. It sounded like a promotion – perhaps to the rank of commodore or even admiral – was also on the cards. But… a big part of me thinks that, regardless of whether this theory pans out, Batel won’t get her promotion.

Let’s say that, on the way to her new posting, Captain Batel falls more seriously ill. Dr M’Benga and Nurse Chapel have done all they can, but the Gorn infection is proving too stubborn. Maybe the Vezda alien, kept in suspended animation aboard the Enterprise, is called upon for help, but either refuses or cannot do anything for her. Faced with her imminent death, Captain Batel is placed in some kind of suspended animation (probably in the transporter buffer, given Strange New Worlds’ proclivity for that kind of storyline!)

Still frame from Four-and-a-Half Vulcans showing Captain Batel speaking with Admiral Pasalk.
Captain Batel and Admiral Pasalk.

This leaves Captain Pike heartbroken… but also with a tiny glimmer of hope. Batel is not dead yet, and even though everyone is telling him she’s too far gone and cannot be saved, Pike is unwilling to give up. He does the only thing he can think of, and reaches out once again to the Talosians. The Talosians bring bad news: they know about the Gorn and their parasitic infections, but have no cure (or at least, no cure for someone so far gone). But they offer an alternative: bring Batel to Talos IV in stasis, and they will use their telepathy to let her live out a fantasy version of the rest of her life. He will even get the chance to say goodbye properly.

At this point in the timeline, Talos IV is already off-limits to all Starfleet vessels. But Captain Pike will break that rule, initially intending to do so secretly, but ultimately with help from Una, Spock, and the rest of the crew. The Enterprise will proceed to Talos IV – pursued, perhaps, by either the Gorn or Admiral April, both of whom could have reasons for wanting to stop him. Upon reaching Talos, Batel will be beamed down in her stasis chamber, accompanied by Pike. He’ll explain what happened… and what he’s done. He’ll explain what the Talosians can do for her. And though sceptical at first, and really hating the idea, Captain Batel will ultimately choose to remain on Talos IV.

Still frame from The Cage showing Talos IV.
The surface of Talos IV.

Maybe Pike will promise to keep working on a cure, with the aim of one day returning to Talos to free Captain Batel. That seems like the sort of thing the Captain of the Enterprise would do! But either way… the result of this mission will be that Captain Batel will remain on Talos IV, with the Talosians using their powers to give her some semblance of a life – mirroring and foreshadowing Pike’s own ultimate destination.

What I like about this idea is that it gives more depth and meaning to the Pike-Batel relationship. While we know they have strong feelings for one another, there’s always been a strange sort of undercurrent to their relationship. Pike himself – and us as the audience looking in – know that this relationship basically has a time limit. It can’t be “happily ever after,” because Captain Pike doesn’t get an “ever after.” But if Captain Batel were to end up in the same place for a not dissimilar reason… it changes their dynamic. It potentially deepens the love they may feel for one another, while also being somewhat poetic.

Promo photo for SNW S3, showing Pike and Batel.
Captains Pike and Batel.

This storyline could also work well for Spock. In The Menagerie, it seems as if Spock’s decision to bring Pike to Talos IV is entirely his own… but what if there’s more to the story? What if Spock saw Captain Pike do the same for Captain Batel, and that’s part of what prompted him to take that specific course of action? Perhaps… Pike even tells Spock to do this. That would come dangerously close to treading on the toes of canon, in my view; Pike in The Menagerie repeatedly says “no” when Spock tries to take him to Talos IV. But… maybe they agree that he’ll have to say that as part of a ruse?

Obviously this idea has its shortcomings! For one, the ending of The Menagerie clearly shows Pike reuniting with Vina – a character we also saw him falling for in Discovery, too. Vina and Pike seem to share a moment together when he arrives on Talos IV, setting out in their telepathic forms to make the most of the second chance the Talosians have afforded them. If Captain Batel should be there too… it complicates, at the very least, the canonical ending to Pike’s story – which should already be set in stone.

Still frame from The Cage showing Vina with an illusory Pike.
This is supposed to be the end of Pike’s story.

It’s also narratively clunky and arguably repetitive. Not every story in Star Trek has to be based on something that we’ve already seen, and Pike taking someone he loves to Talos IV so the Talosians can use their telepathy to free them from a life-limiting condition… that’s the same plot as The Menagerie. I love it when Star Trek stories rhyme, or when we get echoes of a classic story in modern Trek. But is something so familiar and so similar crossing the invisible line between respectful homage and naked rip-off? I think a lot of fans would argue that it is, regardless of how well-executed it may or may not be.

However, I think this theory is infinitely better than the Batel-Gorn hybrid ultimately turning out to be Kirk’s foe from Arena! I didn’t like the Klingon-Augment virus when Enterprise did that storyline; I felt it wasn’t necessary to explain the change in makeup for the Klingons. And even if it was… that wasn’t the way to do it. It was convoluted and silly. This idea… that the Gorn in TOS and the Gorn in SNW look different because one is a half-human hybrid… it would have the same problems as the Klingon-Augment virus, the same narrative weaknesses… and, on top of that, it would also be repetitive.

Still frame from Arena showing Kirk and the Gorn captain.
Can we please rule out this idea?

The other thing to say is that it’s possible that Strange New Worlds’ writers… haven’t actually written an ending for this story. Maybe their idea is that Batel will sail off into the sunset as head of Starfleet’s legal division, and Pike will occasionally Skype her for half a scene here and there in Seasons 4 and 5. Maybe what I’ve been reading as the preamble to a bigger storyline just… isn’t. Maybe this is the story. Batel got sick, received a partial cure, suffered a setback, but is now able to manage her condition well enough to return to work. That could be the way it’s gonna go.

Batel could also yet be killed off. I was brutal in criticising Paramount’s marketing team in my review of the Season 3 premiere, because I felt that promo photos and trailers had spoiled Batel’s survival ahead of time. And I stand by that – it was incredibly dumb, after teasing us with this story for so long – to spoil Captan Batel’s survival when there was no reason to do so. But… despite all of that, Captain Batel may not be long for this world after all. The Gorn infection could come back, as we described above. Or the Vezda alien, which is still aboard the Enterprise, could break free and kill her. She could be killed in an alien ambush, a freak accident, a transporter malfunction… anything.

Still frame from Hegemony showing Batel and a Gorn.
Captain Batel face to face with a Gorn.

So there are definitely other ideas floating around – some of which, to be honest, are probably more plausible than this theory!

However, I still kinda like this idea. It would completely reframe Pike’s ultimate destination, and the choice Spock makes on his behalf in The Menagerie. It could potentially deepen the bond between Batel and Pike, taking their relationship from something that is, by circumstance, bound to be temporary and… opening it up. Maybe they can have a form of “happily ever after” after all.

So that’s it. That’s the theory. In order to save Captain Batel’s life and give her some semblance of normalcy instead of a stasis pod, Captain Pike will call upon Vina and the Talosians, and transport Captain Batel to Talos IV, mirroring his own ultimate destination.

Will it happen? There’s two more episodes left this season, as well as Seasons 4 and 5. Are we truly done with the Gorn? Has Captain Batel reached the end of her story? Or… could there another twist? I guess we’re going to find out!


Star Trek: Strange New Worlds Seasons 1-3 are available to stream now on Paramount+ in countries and territories where the platform exists. The first two seasons are also available on DVD/Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Skydance and/or Paramount. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 3, Episode 8: Four-and-a-Half Vulcans

A Star Trek-themed spoiler warning.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-3, and Discovery Season 3.

Last week, Strange New Worlds surprised me with an episode styled like a documentary. I approached Four-and-a-Half Vulcans much more keenly aware of the kind of story I was getting into… and I set my expectations accordingly. For the kind of light-hearted episode that it was, I think Four-and-a-Half Vulcans was, as Mr Spock might put it, adequate. There were actually some genuinely funny scenes and lines in the mix, and I laughed more than I expected. This was not the total cringe-fest I feared it would be.

However, it’s also an episode I’m in no hurry to revisit, and I’d probably rank it in the lower half of the Strange New Worlds episodes that have aired so far. Comedy has been a part of Star Trek since the beginning, and I’m not opposed to episodes and stories which firmly place themselves in that genre. However, a light-hearted tone and a comedic premise do not cover up any and all flaws; “it’s just a comedy episode” is not a good enough excuse for dodgy writing, weak characterisation, or hand-waving away one of the most significant elements of one of Star Trek’s most well-explored and understood races.

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing Captains Batel and Pike.
Captains Batel and Pike.

I’m going to start with the positives this week.

Four-and-a-Half Vulcans genuinely made me laugh. Like… out loud. Multiple times. A lot of the comedy, even though some of it wouldn’t usually be “my thing,” stuck the landing thanks to a combination of clever writing and creative performances, backed up by some well-planned staging, solid camera work, and even editing. Spock and La’an’s battle-come-dance sequence at the end of the episode, in which they moved through different areas of the ship, was incredibly well-executed, and that’s just one example.

Though this was an undeniably silly premise for a story, the way everyone involved really threw themselves into it made Four-and-a-Half Vulcans feel earnest in a way that not every Strange New Worlds comedy episode has done. But that’s the double-edged sword, and, for me, part of why Four-and-a-Half Vulcans doesn’t feel so special: it’s repetitive. Strange New Worlds has used a very similar premise several times already. If this were the show’s first comedy episode – or even the first Vulcan comedy or Spock comedy episode – I think it would’ve felt stronger, or at least more original. When I saw the promo photos and the teaser clip, I was already rolling my eyes and getting ready to complain because of how overused this core idea has been in a series that still hasn’t reached the thirty-episode mark.

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing four humans transformed into Vulcans.
Vulcan comedy… again.

And that side of Four-and-a-Half Vulcans was very much a let-down. Strange New Worlds’ writers seem utterly fascinated – borderline obsessed – with the idea that “Vulcans are stuck-up, rigid, and unemotional… isn’t that hilarious?” There hasn’t been a single straight-laced Vulcan story in the show so far. We now know that cancellation is coming, and Strange New Worlds has actually passed its halfway point. I really, sincerely hope that if the show revisits the Vulcans in Seasons 4 or 5… we’ll get a different kind of story.

Because for all of its genuinely funny and engaging moments, Four-and-a-Half Vulcans was weighed down by that sense of repetition. We’ve been here before – more than once, and in all three seasons. We’ve done the whole “what if Vulcans were hilarious,” “what if Spock had emotions,” and “aren’t these autistic-coded aliens just a hoot” things so many times… I’m beyond over it. That didn’t stop me laughing at some of the episode’s well-played jokes and genuinely fun moments. But it drags it down several notches. More than anything, I hope Four-and-a-Half Vulcans will be Strange New Worlds’ final attempt to go down this road. And hey, if the writers have zero other ideas for what to do with Spock and the Vulcans? Just don’t use them. That would honestly be better, at this point, than another attempt at “Spock comedy.”

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing Spock.
Spock.

Sorry, this was meant to be the “positives,” wasn’t it?

Anson Mount is funny. He has good comic timing, and I enjoyed his weird and quirky take on a human-who’s-not-quite-Vulcan. A character like pseudo-Vulcan Pike would be absolutely awful to watch week in, week out… but as a one-off and a change of pace? I liked it. And Mount’s performance was a big part of that, I think. I can see just by watching the scenes he had in sickbay and in Pike’s quarters that it must’ve been a ton of fun to perform.

However… we’ve had Pike the cowardly courtier in The Elysian Kingdom. Pike without his memories in Among The Lotus Eaters. Pike the singer in Subspace Rhapsody. And earlier this season? Pike the holo-TV producer in A Space Adventure Hour. That’s four episodes in which Captain Pike isn’t Captain Pike… in what we used to call “the Captain Pike show,” back when Strange New Worlds was little more than the target of a fan campaign. As with “Spock comedy,” I’m kinda done with the whole “let’s turn all our characters into totally different people!” premise. Strange New Worlds isn’t the only Star Trek show to have done this. But it is the only Star Trek show to have done it so often in such a short span of time. These aren’t twenty-five episode seasons of a show that’s gonna run for seven years. Forty-six episodes of Strange New Worlds are all we’re getting. And in several of them, Captain Pike isn’t himself. Again… I’m kind of over that premise. Let Pike be Pike!

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing Vulcan Pike.
How about a Captain Pike episode in the Captain Pike show where Captain Pike… gets to be Captain Pike?

Sorry, sorry. Positives.

I liked Kirk and Scotty’s burgeoning bromance. I was surprised to see Paul Wesley back as Kirk so soon after his big turn in the captain’s chair. But building on his new friendship with Scotty was a fun angle, and it was actually one of the few elements of Four-and-a-Half Vulcans that was played pretty straight. Yes, Kirk and Scotty found themselves in a weird situation with Vulcan/Romulan La’an… but their friendship continues to grow. Paul Wesley and Martin Quinn genuinely work well together. Kirk is beginning to come into his own as the captain we remember, but Scotty still has an edge of nervousness or a lack of confidence that comes from youthful inexperience. There’s a cute vibe to how they interacted, this week… and I really liked it.

Kirk and Scotty got what was one of Four-and-a-Half Vulcans’ most over-the-top storylines, with La’an plotting and scheming her way to a multi-front war. I think the boys’ side of things was the better one, and certainly the most grounded. Two stellar performances kept things focused mainly on the younger versions of these characters, despite the shenanigans happening around them.

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing Scotty and Kirk clinking glasses.
Scotty and Kirk make a pretty good team.

Since I mentioned La’an, let’s talk about her next. I haven’t really had the chance to discuss this very much… but La’an’s connection to iconic Star Trek villain Khan has been, for me, almost a complete waste so far. Only a couple of episodes have so much as touched on La’an’s ancestry and the potential lingering effects of augmentation, and to be blunt, that’s not been good enough from Strange New Worlds. There are ways to use a character like La’an to talk about things like collective guilt, the dangers of eugenics and genetic engineering, or generational trauma. So far, we haven’t got much of that… making me feel, as time has gone by, that La’an should’ve probably been created as an original character without that connection to Khan.

However, this storyline did belatedly address some of that. It wasn’t a huge part of it, with La’an’s famous relative and augmented DNA only being referenced right at the end. But that explanation made sense to me and seemed to account for La’an’s changed persona when in Vulcan form. As an admittedly small and easily-overlooked nod to this under-utilised aspect of her character, I liked it.

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing Scotty stopping La'an.
La’an being zapped.

The scene between Pike and La’an in their Vulcan/Romulan guises was pretty funny. And I liked that Strange New Worlds linked up these two characters – both of whom are, as far as we know, the only people in Starfleet at this point in time to be aware of the connection between Romulans and Vulcans. The fact that they both had to cover this up to comply with the Temporal Prime Directive was alluded to, and added a lot to the scene. Obviously Pike came to learn about the Romulans in the Season 1 finale, and La’an did last season in her team-up with an alternate timeline version of Kirk.

The implication of this is interesting, though, if we take a step back. La’an basically turned into a Romulan, not a Vulcan, and Spock seemed to suggest that her augmented ancestry played a role in that. Is that a clue about the split between Vulcans and Romulans? Enterprise showed us our most comprehensive look so far at Vulcan history – including the Time of Awakening, after which the proto-Romulans left Vulcan. But it’s interesting, at least, to get this hint at genetic manipulation possibly playing a role in either the early history of the Romulans, or even in their society in general.

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing La'an and Pike.
La’an and Pike.

Or perhaps the story wanted to highlight how thin the dividing line is between Romulans and Vulcans. That’s also an interesting idea, especially in light of Discovery’s far-future Ni’Var storylines. At any rate, I liked the idea that there could be some kind of augmentation at some point in Romulan history – and I felt that idea expands our understanding of the Romulans without treading on the toes of previous storylines.

Given how other parts of Four-and-a-Half Vulcans really leaned into the idea of “logic,” La’an’s transformation was a refreshing change of pace. Christina Chong can take a villainous turn remarkably well, and her performance – while no less over-the-top than any of the others this week – was still a lot of fun to watch. Again, this seems like an episode that would’ve been a blast to work on.

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing Kirk, La'an, and Scotty.
La’an becoming a Romulan, not a Vulcan, was a fun idea.

So let’s talk about the other Vulcans, then, and their transformations.

Though there was an attempt to address why Pike, Chapel, and Uhura were so emotionally repressed and logical, I felt it was a pretty flimsy way to hand-wave away an incredibly important part of Vulcan lore and history. Vulcans are not, by nature, stoic and logical. It takes a lot of effort and work on their part to box up their emotions the way they do, and just being physically Vulcan should not bring with it the decades of training that Spock went through to reach his more mature and logical state.

This was a narrative hurdle that I was really worried Four-and-a-Half Vulcans would trip over. And while we can say that the episode avoided the most flagrant violations of canon on a technicality… I’m still not sure that I like the result.

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing three characters partway through their Vulcan transition.
The transformation process doesn’t look very pleasant…

Regular readers will have heard me talk about internal consistency before. I believe internal consistency is one of the absolutely foundational components of suspension of disbelief when engaging with any work of sci-fi or fantasy. Once it’s been established that magic, fictional technologies, or alien races behave a certain way, that’s gotta be something subsequent storylines stick with. If Star Trek was constantly changing how warp drive worked, for example, it would soon erode the core of one of the franchise’s key technologies. And when it’s been established that Vulcans are intensely emotional people who have to train for years to keep their emotions in check and present a logical face to the world… future stories have to stick with that.

However, by showing the flaws and weaknesses in each of the transformed characters’ applications of logic, Four-and-a-Half Vulcans actually does something genuinely interesting with this idea. It’s more than just cringe humour, and while I maintain that it feels like something that’s dangerously close to crossing the line into an outright violation of canon, there was at least somewhat of a point to it. And more nuance than I’d been expecting.

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing Pike at his desk.
Captain Pike was… illogical.

Pike, La’an, Chapel, and Uhura were completely unprepared for what being a Vulcan would feel like. And they found it impossible to adhere to a genuinely logical pattern of behavior, with all of them crossing lines and behaving like, as Spock put it, jerks. In that sense, I think we did actually learn a little more about what it must be like to be a Vulcan, and how intense their training and education must be to keep a logical lid on some truly illogical impulses and desires.

This was more than just pure comedy, and breaking it down, we catch a small glimpse at what being a Vulcan might feel like – something that, if you think about it, we haven’t seen much of outside of Enterprise. Parts of Four-and-a-Half Vulcans seemed to build on T’Pol’s storylines from Enterprise in an interesting way. Whether that was the intention or not… that’s how I read it. And perhaps I’m reaching, trying to find positive glimmers amidst a storyline I generally didn’t like. But I think that interpretation is there, and stepping back to Enterprise gives context to some of these scenes.

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing Spock and Chapel in sickbay.
The episode explored a bit more about Vulcans.

Pelia is legitimately one of my favourite characters on Strange New Worlds, and almost every scene she’s in is just… delicious. She’s so funny, she adds so much light-heartedness to the show, and even in an episode like this, where comedy was the focus, her scenes still stood out. It was also a change of pace to put Pelia with a different combination of characters. We saw her with Ortegas, Dr M’Benga, Spock, and Una, and I honestly can’t remember many (or any) times she’d really spent time with most of them. She’s the chief engineer, and though we do now have Scotty as a junior officer, the chief engineer role on a Star Trek series is still an important one.

What I got from Pelia’s scenes, more than just a good laugh, was how she is genuinely friends with the rest of the crew. They like her, and she likes them. Because of how little screen time Pelia tends to get, and how inconsistent her appearances are – with her disappearing for multiple stories in a row, sometimes – there’s been less of an opportunity to show that. This week, with everyone hanging out in her quarters, I felt like she was a fully-fledged member of the crew. And I liked it. Oh, and Pelia’s quarters being shielded from the ship’s sensors? Love it.

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing Pelia in bed.
Pelia is so funny. I love her.

Though Chapel and Uhura got arguably the less-interesting Vulcan storylines, both had their moments. Uhura trying to solve problems with mind-melds and forcibly “brainwashing” Beto was… weird. But it was nice to welcome back Mynor Lüken on this side of the story. I still think Beto and Uhura have good chemistry, and giving the younger Uhura a romantic interest is – if done well and explored more in future – a solid idea I can get behind.

Chapel’s single-minded focus on work was also interesting, especially as she began severing relationships and friendships in the name of efficiency. I felt a little of Seven of Nine in this characterisation, as Chapel prioritised doing as much work as possible ahead of everything else. Bringing back Dr Korby in the closing moments of the episode rounded out this storyline quite well.

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing Uhura meditating.
Uhura in her Vulcan form.

If I might nitpick… Dr M’Benga and Una both said that they couldn’t force Pike and the others to return to their human states. And Una was unwilling to remove Pike from command, despite his erratic behaviour. But surely on medical grounds… the affected officers could have been relieved of duty. When it became clear that Pike could no longer effectively command the ship, and was issuing nonsensical orders like 45-minute shift changes, or when La’an was rigging the ship’s weapons for all-out war… intervening at that stage was definitely an option. In fact, it should have been mandatory.

In previous iterations of Star Trek, we have seen officers relieved from duty for less! I can appreciate why, in the beginning, Una and Dr M’Benga might’ve taken a “wait and see” approach, rather than trying to force Pike and co. to return to their human states. But when it became clear that they were being adversely affected by their transformations, steps would surely have been taken by a competent commander and medical professional to, at the very least, take them off duty for a while.

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing the crew chatting in Pelia's quarters.
These characters could (and arguably should) have intervened before things went too far.

Doug was an interesting character, but in a busy episode, I don’t think we got enough time with him to really explore who he is or what he was even doing. He and Una made a fun pair, but we never really understood why they have such an unstoppable effect on one another. “Pure lust” doesn’t seem like something Una would experience, to be blunt about it, and even if she did… even if Vulcans and Illyrians have some kind of effect on each other… surely two grown adults are capable of behaving themselves long enough to have a serious conversation. It was a silly aspect of an already silly story… and one that was too over-the-top for my taste in an episode which had no shortage of such moments.

I was also disappointed that, after all the buildup to Doug’s arrival, we didn’t actually see him do anything of consequence to the plot. The writers and producers chose to show Doug – played by wonderful guest star Patton Oswalt – flirting with Una, sharing an awkward drink with Spock, and then doing whatever Vulcan magic he did entirely off-screen, before reuniting for one final flirty scene with Una. “Show, don’t tell” is something they teach every budding writer in their first ever lesson… and with Doug’s Vulcan katra magic being the climax of the episode’s story… it felt wrong that it happened entirely off-screen. Was it really straightforward? Did Doug just… snap his fingers, putting everyone to rights? Or did it take him a week of intense study, meditation, and working in a lab? We don’t know because we saw zero seconds of any of it.

Still frame from Star Trek: Strange New Worlds, 3x08, Four-and-a-Half Vulcans showing Doug.
Doug.

Four-and-a-Half Vulcans was funnier than I expected, and a better episode all around than I feared it would be from the photos and promo clip. But it wasn’t fantastic, it still has some significant weaknesses and contrivances, and above all, it relies on a premise that Strange New Worlds has thoroughly burned out. Please… please… let this be the last “Vulcan comedy” episode we get in this show. I can handle more light-heartedness, and I’m fine with more episodes that use overtly comedic premises and styles. But not another one where the focus is Spock and the Vulcans. We get it: Vulcans can be funny. But that’s enough for now. Try something else with the Vulcans, perhaps. Or give Spock a storyline that isn’t either slapstick comedy or depicting him slowly sleeping his way through every female member of the Enterprise crew. If you can’t think of anything that fits the bill… sideline Spock for an episode or two and do something else. Because I am thoroughly, utterly, and completely done with these kinds of stories at this point.

So that’s all for now, I guess! I didn’t hate Four-and-a-Half Vulcans. I didn’t even dislike it as much as I half-expected, half-worried that I would. But I did find it repetitive, perhaps a little too silly or over-the-top in places, and its strengths – like a genuinely good storyline for Kirk and Scotty – couldn’t outweigh its weaknesses. The result is an episode I probably won’t watch very often in the future.

Next week, we have Terrarium, which I know absolutely nothing about at this stage. The name doesn’t give very much away, and there haven’t been any photos or clips released ahead of its premiere yet. Maybe that’s because there’s some big secret being kept? “Terra” could hint at the Mirror Universe, perhaps – though I hope that’s not the case, to be honest! Or a “terrarium” could refer to an enclosure, perhaps suggesting Pike and the crew will become trapped. Those are total guesses, though. I guess we’ll have to tune in to find out!


Star Trek: Strange New Worlds Seasons 1-3 are available to stream now on Paramount+ in countries and territories where the platform exists. The first two seasons are also available on DVD/Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Skydance and/or Paramount. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 3, Episode 7: What Is Starfleet?

A Star Trek-themed spoiler warning.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-3. Minor spoilers are present for Picard Season 1, The Original Series, and Deep Space Nine.

Strange New Worlds remains a fun, episodic, and eclectic series. Just in Season 3 so far, we’ve had a zombie episode, a noir mystery on the holodeck, and a dimension-bending away mission. So when this week’s episode was presented in the style of a Panorama or PBS Frontline documentary… yeah. That tracks!

What Is Starfleet was incredibly creative and well put-together. It draws clear inspiration from modern documentary films and investigative journalism, splicing action with interviews, and the way it unfolded made it a genuinely interesting watch. It could also feel intrusive and more than a little frustrating, particularly as the action would cut away from what was unfolding to focus on another interview or clip that didn’t seem to move the main story along. The overall result? An episode I have mixed feelings about, I’m afraid.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing the documentary title card.
The documentary’s title card.

Beto is not a totally brand-new character, having been built up over several earlier episodes. That should be a saving grace for What Is Starfleet, because we’ve at least started to get to know Beto, and we’ve seen him interacting with and getting to know some of the characters on the show already. But… the way this documentary was presented felt intrusive to practically all of the other characters. And because they are our real protagonists and have been for two-and-a-half seasons already… we’re on their side more than on Beto’s, even when naked plot contrivances seemed to be painting Starfleet and Captain Pike in a less flattering light.

It was obvious that the only two characters who were even potentially interested in being interviewed were Uhura and Erica Ortegas – and both of those come with caveats. Captain Pike, Dr M’Benga, Spock, Una… none of them were okay with this. They were complying because they’d been ordered to, but they really weren’t game for having their personal and professional lives exposed and dissected on camera. And again, because they’re the people we care about more than Beto, a significant chunk of What Is Starfleet felt uncomfortable, like it was being presented from the wrong character’s point of view.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing Dr M'Benga.
Most characters – like Dr M’Benga – were unwilling participants in the documentary.

Maybe that’s supposed to be part of the point. Some films and TV programmes want you to feel uncomfortable, want to show off negative or less-positive traits from some of their characters, and this documentary format is particularly well-suited to doing that. But if that was how it was meant to come across, then I question both the intent and the execution. What would be the point, in a series like Strange New Worlds, of trying to light up in neon some of the main characters’ ambiguities and questionable backstories? What do we gain by that? Because it feels like something that was contrived for the sake of being an uncomfortable experience… not to lead to any kind of character growth or narrative payoff.

And we aren’t just considering this documentary within the confines of Strange New Worlds – but in the context of 950+ Star Trek stories over almost six decades. Impugning the character, values, and overall decency of Starfleet, as Beto seems to aspire to do in the beginning… it doesn’t sit right.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing Dr M'Benga's war record.
Dr M’Benga’s wartime record.

This side of the episode also horribly mixed its metaphors. Though I question whether it could be successfully pulled off, presenting the Federation and Starfleet as akin to an “empire,” ruthlessly expanding, using questionable weapons of mass destruction, threatening non-members… there could be real-world parallels there. It’s the distinction between how the United States likes to see itself – a paragon of virtue, extolling democracy and freedom – versus how the country can be seen by other countries around the world. Asking us as the audience to consider, even for a moment, whether non-Federation members and non-Starfleet personnel might see these organisations in that way has potential. It worked in Deep Space Nine with stories about Bajor and especially with the Maquis.

But the ending completely undermines all of that. Beto goes from making a hard-hitting investigative piece, complete with implicit accusations of war crimes and empire-building, to making a puff piece; basically pro-Starfleet propaganda. Though I don’t think this story, told in this format, had the kind of complex morality that would’ve lent itself to a discussion of Starfleet as a tool of imperialism… if that’s the angle you want to go for, you kind of have to commit to it. What Is Starfleet didn’t, resulting in an ending that felt abrupt and tonally wrong compared to everything that led up to it.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing Pike holding a wine glass.
The end of the episode came across like a puff piece – or a recruitment commercial.

In an episodic show, you get contrivances sometimes – it’s part of episodic storytelling. In order to get to the main event, sometimes you have to brush aside an important point or sideline a character. It’s never great, but it’s a compromise of the medium. Even with that context, though… Starfleet’s off-screen orders for the Enterprise to work with this alien race and deliver their biological weapon felt incredibly flimsy. It was clearly set up to be as dark and negative as possible, so that the episode (and Beto as the filmmaker) could imply as many bad things as possible.

And again, contrivances are a hazard of episodic TV. There are many instances in Star Trek where the Enterprise has been ordered somewhere “just because,” jump-starting the events of a more interesting storyline. But there really aren’t that many episodes I can think of where the reasoning behind Starfleet’s orders is so deliberately obtuse.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing Pike and Una conversing with Starfleet Command.
There was no reason for Starfleet to be so annoyingly secretive other than “because plot.”

There was scope for a potentially interesting conversation about the “Nuremberg defence.” If you’re unfamiliar with that term, it refers to the expression “I was only following orders,” something many of the defendants at the Nuremberg trials after World War II would go on to claim. In the context of this story, Starfleet basically ordered Pike and the crew to transport a pretty terrifying weapon – a weapon created by interfering with a sentient life-form. The secrecy and “need-to-know basis” for the information pertaining to the mission at least suggests or hints at Starfleet’s higher-ups being aware of what they were doing.

But What Is Starfleet doesn’t do that. It flips things around, showing how Starfleet is “just us, the good people who serve,” and that kind of ignores a massive in-universe point about the nature of orders, who’s giving them, and what outside agendas might be involved. We didn’t get a satisfactory explanation for why Starfleet was inserting itself into this war between two non-Federation worlds, nor whether they knew of the capabilities of this sentient, genetically-modified weapon of mass destuction. “I was only following orders” is not an acceptable defence today, in the modern world, for something like the trafficking of sentient beings, let alone transporting weapons of mass destruction to one side in a war your state is not a participant in. So why would that be okay in the 23rd Century?

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing the Jikaru.
The episode sets up an interesting and morally complex idea – then dumps it right when it could’ve mattered.

What Is Starfleet could’ve posed those kinds of questions – but when it came to the crux, the episode’s writers and director baulked. They teed up these questions about Starfleet inserting itself into someone else’s war, not as a peacemaker but as a gun-running, human trafficking ally, and about how the chain of command operates. But then, after an admittedly emotional chat with Uhura about his personal agenda and ulterior motive, Beto does a complete 180 and turns his documentary’s final act into a celebration of all things Starfleet that’s so sickeningly upbeat that it comes across like propaganda or an enlistment ad.

And so… from both an in-universe perspective, and for us as the audience, Beto’s documentary feels fundamentally unsatisfying and tonally wrong. It’s as if you’d sat down to watch what you thought was a hard-hitting episode of PBS Frontline or Panorama about the war in Iraq, the lies that led to the war, and the criminal actions of the military… only for the film to end with a feel-good story about camaraderie and friendship, and an ad to join the army at your nearest recruitment station. Starfleet is – as the documentary points out – the Federation’s military, after all, so when the episode and the documentary end with this kind of puff piece… that’s how it comes across to me, at any rate.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing the dinner party.
This didn’t feel like the right ending.

A couple of weeks ago, Pelia was one of the most fun and engaging characters when dealing with Beto and his camera. She seemed to relish in hamming it up, almost hoping for her turn in the spotlight. That could’ve added a small amount of levity to what was a quite heavy story this time, and What Is Starfleet could’ve looked at the connection between Pelia and Beto, as well as, perhaps, how a filmmaker might deal with an overly enthusiastic participant. But, for no discernible reason, Pelia was entirely absent.

Given the Jikaru’s energy/electromagnetic abilities, and the damage sustained to the ship and shuttle, there was scope to bring in an engineering character, but neither Scotty nor Pelia appeared. If I had to choose just one of them, I’d have picked Pelia – I just think she brought something completely different to the table when dealing with Beto. It would’ve been fun for us to see him having to deal with her antics, but she could’ve also had a role in the story. Not only could we have seen her attending to the Enterprise’s shields, and perhaps Beto struggling to keep his composure during an interview, but Pelia could’ve also helped Pike deal with the intrusion of having a camera in his face. I’ve felt her absence in several stories this season – but none more so than this one.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing an engineer reparing damage to the Enterprise.
Where were Pelia and Scotty during all of this?

All of this must make it sound like I hated What Is Starfleet. I didn’t. I liked the creativity. I liked that, after 950+ episodes and films, Star Trek can still break new ground and try different things. I liked that, hidden underneath the documentary format, there was a classic Star Trek story which felt like it came straight out of The Original Series or Deep Space Nine. And I liked many of the character moments – particularly Pike’s conversations with Una, and Uhura’s with Beto. I just think that some of the episode’s goals weren’t clear, and that maybe there was a bit of story meddling which ultimately led to quite a jarring shift in tone.

This was a non-linear approach to storytelling – the narrative was broken up by interviews and vignettes, but underneath it there was a classic Star Trek episode. I’d still have the same complaint about Starfleet Command’s unnecessary secrecy and obtuse orders without the documentary format, but on that side of the story, that’s pretty much the only weak link. The tale of an alien race corrupting a life-form for its own selfish purposes, and Starfleet intervening, coming down firmly on the side of protecting sentient life? That’s a classic “morality play” right out of The Original Series. And the idea of Starfleet potentially investigating this kind of weapon, inserting itself in a foreign conflict? The same kind of morally challenging storytelling was on display in Deep Space Nine.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing the main viewscreen showing the Jikaru and the Lutani warship.
The Jikaru and the Lutani warship.

I think the core story at the heart of What Is Starfleet would’ve made for a perfectly entertaining episode in its own right. And maybe, without the documentary trappings, it might’ve even been a bit more fun! I like when Star Trek gets into these morally grey areas – why was the Enterprise ordered to help this non-Federation member with Klingon ties? Did Starfleet Command know that the Lutani were illegally enslaving a sentient species to serve as weapons of mass destruction? Seeing Pike and the crew coming to that realisation was great… but without the unique format, I can’t help but feel it might’ve worked even better.

Because the interviews didn’t really expand our knowledge or understanding of any of the featured characters, basically just re-telling things we already knew, like Uhura’s family, Ortegas’ injury, Spock’s half-human side, or Dr M’Benga’s war record, there’s a strong case to be made that they… got in the way. And that what could’ve filled that space had they not been present was a more in-depth look at the Lutani, their unethical experiments on the Jinkaru, and Captain Pike’s realisation that his orders were morally wrong. That version of the episode – one played straight, without the documentary fluff – would have been fun to see.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing Pike being interviewed.
Captain Pike.

There are a couple of other in-universe points I want to tackle re. the documentary, then I promise we’ll move on to discuss other parts of the episode!

Firstly, this documentary idea leaned on something modern Star Trek has done that I’ve never been particularly comfortable with. In short, the idea of making a documentary about the crew of the Federation flagship means that, to the ordinary Federation citizen, Captain Pike and at least some members of his crew are gonna be akin to celebrities. The implications are that either people knew who they are already, or that the documentary is going to raise their profiles and make them famous, for want of a better word.

I’ve never really liked that idea. In some Star Trek stories, it could work. When Enterprise did it in Season 4, turning members of its crew into heroes, there was a narrative purpose – but when we’ve seen similar attempts, such as in Picard’s premiere episode, or with Boimler in Lower Decks fangirling about certain Starfleet officers, it just felt weird and uncomfortable. I like to see the characters in Star Trek as everyday folks doing their jobs in this fun future setting. Some of them are exceptional, yes, but part of that is because they live in a post-scarcity future where “exceptional” is becoming the norm. They aren’t meant to be their world’s equivalent of celebrities, so this idea of a documentary all about them – making them famous people in the 23rd Century – just isn’t sitting right.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing Uhura and Spock on the bridge.
Uhura and Spock.

Then we have an interesting in-universe question: would a documentary like this actually make it to air? Would Starfleet be okay with a documentary implying one of its senior medical personnel is a war criminal? Or that showed a sensitive mission involving a non-Federation member, a weapon of mass destruction, and classified orders? If this was an independent production, maybe. But the whole idea behind Beto’s work is that he’s been commissioned by Starfleet to make this film – Pike and the crew are basically under orders to work with him and let him observe them, otherwise you can bet Pike wouldn’t have allowed him on the bridge. With that context, would Starfleet be okay with this film?

Starfleet Command would undoubtedly like the ending – how could they not? It’s basically pro-Starfleet propaganda and a recruitment ad rolled into one. But the rest of the film really does portray the organisation and several members of the crew in an extraordinarily negative light, so the idea that the people at Starfleet HQ who originally wanted this documentary to be made would give it the green light is ridiculous. And, also from an in-universe perspective, I’m not sure I buy the idea of Starfleet declassifying all of this footage of its operations, broadcasting it to all and sundry. Maybe that’ll become an issue in another episode – perhaps the Klingons watched Beto’s documentary, figured out some weakness in the Enterprise, and are planning an attack. I doubt it, but it could at least be a way to incorporate the documentary into a future episode.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing the bridge of the Enterprise.
Might the Klingons have watched Beto’s documentary?

Okay, that’s enough about the documentary for now.

So I guess Strange New Worlds isn’t going in the direction I thought it was with Ortegas and her hinted at PTSD-like condition. Her scenes in the documentary this week, in which she discussed her injury and recovery, seem for now to be the culmination of that storyline, and I don’t really see how, with three episodes remaining this season, this storyline can come back in a significant way. It was understated and not what I expected, but I can respect What Is Starfleet for the undramatic and mature way it approached this storyline.

I confess I’d been expecting more of an ending, though. I don’t think it feels unsatisfying, but Ortegas’ storyline had been set up right at the start of the season, then we got her big blow-up with Una in Shuttle to Kenfori, and I’d been sort of waiting ever since for this unnamed PTSD-adjacent mental health condition to return. With Ortegas never having gotten a major storyline of her own, this could’ve been her turn in the spotlight. I think there’s value in a storyline that basically says, “yeah, I was struggling, but with determination and time I’m doing better.” I wish we’d seen a bit more of it over the course of the season, though; Ortegas seemed to go from struggling badly to snapping out of it in between episodes, where recovery and coming to terms with trauma is a process, not an instantaneous thing.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing Erica Ortegas smiling.
I wish we’d gotten a bit more time with Ortegas this season to explore her mental health – but this ending was solid in an understated way.

Uhura was at the heart of What Is Starfleet, and her connection with Beto was interesting. However, there was a moment towards the end where Uhura seemed to go from “I can’t believe you’re recording this, leave me alone” to “I’m having an invasive medical procedure, bring your camera” in no time at all. Conflict between characters is great; it adds to the extension in a situation like this. And I get that Uhura was absolutely the right character to call out Beto on his agenda and potential conflict of interest. But I think we needed at least one scene in between their blow-up in the ready room and Uhura’s visit to sickbay to sell that they’re still on speaking terms.

That being said, Beto’s realisation that he was compromising his work and coming into it with an agenda was played incredibly well. I liked how the camera lingered on Beto – picking up on his line a couple of weeks ago about the camera being programmed to follow the strongest emotions in the room – as he sat with the idea that he was projecting onto Starfleet his anger and fears after what happened to his sister.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing a close-up of Beto, looking emotional.
Beto.

The scene was also incredibly well-written, and it built on Uhura and Beto’s established relationship particularly well. I think we were getting to a point where, in theory, anyone *could* have called out Beto for his anti-Starfleet agenda, but if it had been Pike or Dr M’Benga, for example, it wouldn’t have packed as much of a punch. It took Uhura to see through Beto – not only what he was doing, but why he was doing it and why he felt the way he did. It was a great way to build on a fun character dynamic from earlier in the season, taking the pair in a more serious and dramatic direction.

Has it killed any possibility of an Uhura-Beto romance, though? After she called him out like that, and after Beto had been pushing his agenda the whole time, I can see both of them not wanting to take things any further. Maybe that’s a reach – or maybe Beto will be gone after this episode, now his documentary is over – but I liked the idea of giving this younger version of Uhura some kind of romantic entanglement. Spock can’t be the only one who gets to have that kind of storyline, after all!

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing Beto and Uhura.
Beto and Uhura made for a fun pair earlier in the season.

One thing I really liked about Beto, and I admire about the character on a personal level, is how he left all of that in the documentary. He could’ve said “cut!” and left out the part where Uhura basically calls him out on his own show for his bias and anti-Starfleet sentiments. But he didn’t. It added to the feeling that this was the kind of “warts and all” investigative piece that What Is Starfleet’s writers were drawing inspiration from. And I think it (belatedly, perhaps) paints Beto in a positive light. For all his flaws, he was dedicated to the truth more than to his own image.

I felt echoes of Jake Sisko in this side of Beto. In the DS9 fourth season episode Nor Battle To The Strong, we see Jake and Dr Bashir diverted to a warzone – where Jake fails to distinguish himself in combat. Jake writes up his experiences for the Federation News Network, including his cowardice, his abandoning of Bashir, and the sheer dumb luck for which he was hailed as a hero. Beto, in What Is Starfleet, does something similar by allowing his conversation with Uhura – and by extension, the agenda he had going into the documentary – to make it into the final cut. Both men exposed their own flaws and vulnerabilities. As I’ve said before… Star Trek doesn’t copy itself, but sometimes, story beats just rhyme.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing Beto lost in thought.
Like Jake Sisko in Nor Battle To The Strong, Beto kept his documentary open and honest, even about his own flaws.

I’m not sure that this was a particularly good episode for Captain Pike. I don’t mean that in terms of screen time, but characterisation. Pike went hard on the “need-to-know” aspect of his orders, which made sense in the context of the story, but didn’t do wonders for a man who’s supposedly on friendly terms with his crew. There was a bit of broken trust there, I felt, and it begs the question of how much Pike knew about the Jikaru and what the Lutani had been doing to them before the mission got underway.

It was nice to see how Pike – eventually – came around to the idea that the Jikaru was sentient, and that interfering with it was morally wrong, even if it was within the scope of his orders. But it took him a while to reach that conclusion, even after Uhura and Spock had pressured him about it. And it doesn’t account for what he may or may not have known about the mission and the circumstances surrounding the Lutani and their unethical experimentation on a sentient life-form. Sometimes less is more… but here, we needed to know from Captain Pike, firsthand, that he was as surprised as everyone else about what was going on.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing Pike, Una, Uhura, and M'Benga in the ready room.
Pike with Una, Uhura, and Dr M’Benga.

Though we didn’t spend much time with the Lutani, I enjoyed the two characters we got to see. The first scientist died in a pretty gruesome way, succumbing to her injuries in sickbay. The second Lutani, the commander of their warship, got a one-on-one with Captain Pike, and I liked this character. There was a desperate edge to him; pleading for this unethical super-weapon his people had developed as it was, in his view, a last line of defence.

The actor, Shaun Majumder, reminded me of DS9′s Armin Shimerman in terms of how he spoke, and that was kind of fun to listen to! The Lutani are probably going to be among Star Trek’s many one-time-use aliens; I don’t expect we’ll see them coming back in a big way. But they had a neat design – the silver-grey colour at least helps them stand out from other “nose and forehead” humanoid aliens. Nothing to write home about, perhaps, but a solid and pretty nuanced antagonist for the story they were a part of.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing the Lutani commander.
The Lutani commander.

Ever since Discovery debuted, live-action Star Trek has used a cinematic “letterbox” aspect ratio… and I hate it! Okay, “hate” might be too strong a word, but c’mon… what’s wrong with a standard widescreen ratio that actually fits properly on most people’s TV screens? It feels like every episode has content cut off; like I should be seeing more of the action. What Is Starfleet finally ditched that – and it was consistent in using a 16:9 aspect ratio for the entire episode, unlike A Space Adventure Hour, which only used it for its show-within-a-holdeck-programme-within-a-show segments.

I admire Strange New Worlds’ producers for going all-in with whatever ideas they have. We got the animated ending to Those Old Scientists in Season 2. We got the a cappella opening theme in the musical episode. We got a 16:9 aspect ratio this week, mimicking those TV documentaries and investigative news pieces that the episode drew inspiration from. Long may this experimentation continue!

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing a hand reaching for a phaser.
A phaser pistol in the armoury.

It was a ton of fun to see the shuttle Galileo again. The Galileo was made famous in The Original Series episode The Galileo Seven, and a shuttle bearing the same name has been a mainstay in Strange New Worlds since Season 1. Maybe I’m misremembering, but I felt the design of the shuttle that we saw this week was much closer to that TOS presentation than to earlier Strange New Worlds episodes – it felt a lot more familiar to me, at any rate.

The sequence aboard the shuttle was one of the most tense in What Is Starfleet, with Spock attempting a long-range mind-meld with the Jikaru. I’m not sure how we went from “Spock’s the only one who can do this because of Vulcan telepathy” to “anyone can thanks to this gadget,” but I guess that’s a minor point. The danger of the shuttle mission was well-established, and as the camera lingered on Pike, you could see how worried he was for the safety of the away team.

Concept art created for Star Trek: The Original Series showing the interior of the shuttle Galileo.
The Original Series concept art showing the shuttlecraft interior.
Image Credit: Matt Jeffries via Forgotten Trek.

I’ll continue to compliment Strange New Worlds for taking a step back from Spock’s love life. When Chapel joined the away mission (why not Dr M’Benga?) I was a little worried that they’d drag that up again, but I was pleasantly surprised. There’s so much more Strange New Worlds can do with Spock than either comedy or romantic storylines, and I’m glad we got to see him in that kind of role this week. What Is Starfleet leaned into Spock’s role as the Enterprise’s science officer, but it also allowed him – in his own words and at his own pace – to touch on his half-human heritage.

This continues a trend from Enterprise (and really, as far back as The Original Series) of Vulcans being a pretty prejudiced lot. Despite their lofty claims of enlightenment and aloof nature, Vulcans are just as prejudiced as humans when it comes to race and racial purity. Enterprise took a deep dive into this side of the Vulcans, but it was always present. I remember Sarek’s line of Spock being “so human” in The Final Frontier, just as one example. Considering that next week’s episode is titled Four-and-a-Half Vulcans, calling attention to Spock’s heritage in What Is Starfleet might prove to be some clever foreshadowing. Or just a timely reminder.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing Spock's training.
Part of Spock’s training/meditation.

Alright, let’s start to wrap things up.

What Is Starfleet was a creative idea for an episode. Beto’s earlier appearances this season built up to it, meaning the idea of a full-blown documentary episode didn’t come from nowhere. The writers, producers, director, and editors clearly had a lot of fun researching documentary films and investigative news pieces, and the resulting episode emulates that style incredibly well. There were also great moments of characterisation for Beto and Uhura in particular, with Mynor Lüken and Celia Rose Gooding putting in incredible performances to bring their characters to life.

However, there are some flaws that keep What Is Starfleet from really soaring. I really felt the absence of Pelia, as her chaotic energy and previous run-in with Beto could’ve added a lot. I can’t help but feel that a more traditional episode, playing the story straight without the documentary style, might’ve been a better fit for this story of the Jikaru and Lutani, and would’ve allowed a bit more time for characters like Pike to shine. And, unfortunately, the documentary itself feels quite jarring, with a massive tonal jump from “investigative hit piece” to “recruitment ad” right at the end.

Still frame from Star Trek: Strange New Worlds S03E07 "What Is Starfleet?" showing Spock in away team armour.
Spock.

A bit of a mixed bag, then. Nothing was out-and-out bad, and I will happily watch What Is Starfleet again. It’s a self-contained episode, one that doesn’t require a lot of background information from earlier stories to shine. Ortegas’ storyline is probably the most reliant on what came before, but I think it’s explained well enough within the documentary itself – and particularly through Uhura’s conversation with Beto – that even that aspect can be understood without much prior knowledge. I’m a little underwhelmed by this apparent resolution to Ortegas’ story, but at the same time I can respect Strange New Worlds for going for a more realistic and less drama-laden ending to her struggles.

We caught a glimpse of Captain Batel in the dinner party sequence right at the end, but this is now the second week in a row where her deadly, near-fatal illness and unconventional treatment haven’t been mentioned. As above, I love episodic television, and I don’t want Strange New Worlds to turn into a serialised show like Picard or Discovery. But… sooner or later, we have to pick up this storyline, right?

Next week, we have Four-and-a-Half Vulcans. I’ll level with you: I’m not looking forward to another “Vulcans are so stuck up, let’s use that for laughs!” story outline. Strange New Worlds has scope to do so much more with Spock and the Vulcans, yet almost every time they’ve appeared it’s been in a comedy story with a flippant tone. I hope I’m misjudging Four-and-a-Half Vulcans, and I’ll do my best to go into it with an open mind! But I’m concerned at this early stage. I guess we’ll find out, though!


Star Trek: Strange New Worlds Seasons 1-3 are available to stream now on Paramount+ in countries and territories where the platform exists. The first two seasons are also available on DVD/Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Skydance and/or Paramount. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 3, Episode 6: The Sehlat Who Ate Its Tail

A Star Trek-themed spoiler warning.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-3. Minor spoilers are also present for Star Trek: The Original Series.

When Strange New Worlds was first announced over five years ago, I wrote that, were I in charge, I’d plan ahead for the series finale. The final episode I envisioned would’ve seen Captain Pike handing over the Enterprise to someone we’re all familiar with: Captain James T. Kirk. Kirk’s arrival on the Enterprise’s transporter pad would’ve been his first on-screen appearance… and the final shot of the series. But ever since the end of Season 1, where a younger version of Kirk appeared, it’s been clear that Strange New Worlds’ writers want to bring in the character in a much larger way. We got to see that this week, in what was in large part a Kirk episode.

The Sehlat Who Ate Its Tail was interesting and, for the most part, an enjoyable romp. We got to see the first mission Kirk undertook with several members of his iconic crew – Spock, Uhura, Scotty, and Chapel. And it was set against the backdrop of a massive villainous starship that was simultaneously terrifying and ridiculous in its appearance. Most of this side of the episode stuck the landing, but it was also a busy story with a lot going on. That meant the villains weren’t as well-developed as I’d have liked, and a couple of characters aboard the Enterprise drew the short straw in terms of screen time.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Ortegas and Mitchell on the bridge.
Ortegas and Mitchell.

I think I’ll start with the negative points and criticisms before moving into the positives. The design of the scavenger ship was just plain silly. Its “face” with a gaping, monstrous maw was supposed to be intimidating or frightening – but it absolutely failed, and the visual impact of this floating mouth made the whole thing look ridiculous. At the beginning of the episode, when the scavenger ship went unseen, the reactions from Kirk and others definitely sold the illusion that they were seeing something terrifying. But when we saw the ship for ourselves… it just looked really bad.

The best way I could describe the design of the scavenger ship would be to say it’s the kind of thing a seven-year-old might draw if you told them to make you a picture of a “space monster.” It was equal parts cliché, over-the-top, childish, and silly – leading to one of the absolute worst starship reveals that I can remember in any Star Trek story. The design of the scavenger ship ended up detracting from some genuinely great performances; I could scarcely believe that the likes of Kirk, Scotty, and Uhura would be frightened of this ship because of how amateurish and silly it looked.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing the scavengers' ship.
I found the visual impact of the scavenger ship to be pretty weak and silly.

Star Trek stories often have a broader point they want to make, and aliens or villainous factions can be seen as metaphors for events, issues, and even people out here in the real world. For the most part, The Sehlat Who Ate Its Tail was a story about Kirk – about how he had to come to terms with firing the shot that killed thousands of people. And that part of it genuinely worked and stuck the landing; we’ll talk about it more in a moment. But I felt the episode’s writing was very muddled with the revelation that the scavengers were humans. What was the point the writers wanted to make – except that Kirk needed more of a reason to feel bad?

If we’re returning to the well of environmentalism, climate change, and the state of the world today… then I’m afraid this really didn’t work. The scavengers’ ancestors may have left Earth because the environment was suffering and they felt the need to lead humanity to the stars, but that doesn’t explain how, over the intervening centuries, they became twisted into genocidal murderers. Nothing in the story explained this transformation – and the episode didn’t really know what it wanted to say, either. Is the point that well-meaning people can end up doing awful things? Is it that we shouldn’t take the “Elon Musk” approach of fleeing Earth in a spaceship and instead try to fix the climate crisis? Is it that humans are, fundamentally, absolute trash without a strong government to guide us? I genuinely don’t get what – if anything – the scavengers are meant to represent, other than a reason for Kirk to sulk.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Kirk looking at the debris on the main viewscreen.
Who were the scavengers, and why are we supposed to care?

There are plenty of aliens or villains in Star Trek who only appear once, but still manage to feel believable, fleshed-out, and real within the confines of a single episode. Whether we’re talking about the First Federation, the Sheliak, or the Abronians, there are literally hundreds of one-off aliens or adversaries who still manage to feel real and well-rounded. Because The Sehlat Who Ate Its Tail didn’t have a lot of time to explore who the scavengers were or what their driving force might’ve been… the end result was that they feel pretty flat, one-dimensional, and just not very interesting.

I absolutely adore how Strange New Worlds has largely returned Star Trek to a more episodic format. But for me, these scavengers fall into a trap that can sometimes hamper episodic storytelling: we just don’t know enough about them to feel much of anything. The big reveal – that they were actually humans all along – didn’t land as hard as it should’ve because we just hadn’t spent enough time with them, heard any of them speak, or come to know them at all. They were your bog-standard aggressive monsters for basically the entire story, so the revelation at the end didn’t really feel as impactful as I think the writers wanted it to be.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing the Farragut and the scavengers' ship.
The Farragut and the scavenger ship.

Episodic storytelling is by far my favourite, not just in the Star Trek franchise but on TV in general. But not every episode ends up feeling as strong or as well put-together, and for me, the scavengers in The Sehlat Who Ate Its Tail just don’t really stand up to even other one-off villains in past iterations of Star Trek. And it’s such a shame, because I can see most of the pieces to build such a faction hiding just beneath the surface – and a more focused episode could have done a lot more with the scavengers, making the ending hit harder.

Some of the dialogue dedicated to setting up the scavengers felt like naked exposition, with characters claiming they’d heard rumours of something deadly and dangerous in this part of space. This setup felt pretty weak. It isn’t easy to establish a villain, show how dangerous they are, and come up with a plan to take them down all inside of forty-five minutes – and I get that. But that kind of storyline has been done before, and done way better, in other Star Trek shows.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Pike, La'an, and Una on the bridge.
This scene felt quite heavy-handed with its exposition.

There is something uniquely frightening about an incomprehensible enemy. This is what made the Borg so scary in their initial appearances in The Next Generation – they weren’t someone you could reason with or dissuade; they saw the Federation as a resource to be acquired, and nothing more. The scavengers, with their single-minded desire to harvest resources, could have leaned into that. But it would have required a different ending to the episode, and almost certainly a less-silly starship design, too.

In short, by trying to explain that the scavengers were human – but not having enough time to properly dissect the implications of that, nor really consider why the scavengers were acting in that way – The Sehlat Who Ate Its Tail gets the worst of both worlds. It removes any ambiguity or mystique from the scavengers, but what replaces it isn’t strong enough in the way it was handled – and didn’t get enough screen time – to balance that out. The ending of the episode, while really well-played from a character standpoint, ends up feeling pretty muddled as a result. And for us as the audience, the revelation that these nameless scavengers – not one of whom did we actually meet, let alone get to know – are humans… it just didn’t have much of an impact.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing a photo of the scavengers' ancestors.
The scavengers’ 21st Century ancestors.

Then there was Pike and La’an’s run-in with the scavenger boarding party. This part just felt under-developed, as Pike seemed to sense hesitation in the scavenger when he had the upper hand in their fight. So… why didn’t the scavenger fire? Is it because he recognised Pike as human? In a galaxy populated by humanoid aliens (some of whom, like Betazoids, are completely indistinguishable from humans) would they even make the connection? If this was supposed to set up the ending of the story, adding to Kirk’s feelings about what he did… then shouldn’t Kirk have found out about the scavenger’s hesitation to fire? Was that supposed to set up a storyline about a possible peaceful resolution?

A lot of Star Trek stories are about communication and connection – finding a non-violent solution, even when an enemy or alien seems to be impossibly aggressive. Perhaps The Sehlat Who Ate Its Tail wanted to make a comment on that – either that some enemies can’t be talked down or reasoned with… or that Kirk and Pike didn’t even try. But this idea wasn’t in focus for long enough to matter, and I can’t even tell what – if anything – the writers were going for here. The sequence at the end – where Kirk and Pike found out about the scavengers – was cleverly edited and put together, though, and I liked seeing them both come to the realisation at the exact same moment.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Pike reaching for the helmet of a dead scavenger.
Pike with the dead scavenger.

Earlier in the season, Strange New Worlds threatened to give Lieutenant Ortegas a significant storyline for the first time. After her injury in the season premiere, Ortegas seemed to be suffering from some kind of PTSD-like condition related to her Gorn captivity and near-death experience. That was a great setup, and I was keen to see it progress. But this is now Ortegas’ third appearance since being relieved of duty for misbehaving where none of that was even alluded to. It’s reaching a point where, if Ortegas’ mental health ever does come back into play, it’ll feel like a significantly weaker story.

Although we haven’t spent a ton of time with Ortegas in recent weeks, she’s been present – and most importantly, she seems to be doing okay. No one’s asked her how she is, the story hasn’t lingered on how she’s feeling or what she might be going through… she just gets on with the job. The danger here is that, if the writers remember their earlier setup in a future episode, it won’t land in the same way any more. There are definitely stories to tell about how people put on “the mask,” as I used to call it, and pretend to be okay while they’re suffering on the inside. But do we think that’s what Strange New Worlds’ writers are going for? Or is it just a case of Ortegas being put on the back burner so we can get stories featuring Kirk, Spock, and other TOS characters?

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Ortegas on the telephone.
Season 3 is running out of time to pick up the dangling threads of Ortegas’ story.

This is, I admit, less to do with this week’s episode. And it’s absolutely possible that Ortegas’ mental health/PTSD story will come back and absolutely nail it. I’m rooting for that to happen! But it’s at least notable that Strange New Worlds set up this storyline for Ortegas but hasn’t returned to it for several episodes in a row. And her appearance here – taking her job seriously, working well under immense pressure, and basically saving the day with her piloting skills – risks detracting from that kind of story if what the writers want to do is show Ortegas struggling with her mental health.

The Farragut’s captain (whose name I had to look up because of how generic and forgettable she was) didn’t wow me in this week’s episode. There are plenty of ways to create memorable secondary or one-off characters, but this Captain V’Rel didn’t leave much of an impression. As a minor character I guess you can say that’s okay, but her command style was supposed to be something Kirk was butting heads with, and it just didn’t really seem to matter all that much. Also, given the unimportance of this character (at least so far), was there a lot of point in making her a Vulcan? Part of the fun of Kirk and Spock’s friendship was that it transcended that particular cultural divide; seeing Kirk paired up with another Vulcan a few years prior risks detracting from that, I fear.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Captain V'Rel.
Captain… Whatshername.

Although I felt the exposition was handled pretty poorly, the scavengers and their ship were supposed to be a kind of “boogeyman,” prowling this region of space and frightening everyone from the Gorn to the Klingons. So… does it make sense that their extremely powerful ship could be blown up so easily right at the end? The badly-damaged Farrgut – with no warp drive, a skeleton crew, and an array of damaged systems – fired three torpedoes, and that was it.

This ship was supposed to have been haunting this part of space for centuries, preying on even strong and powerful vessels like Klingon battle-cruisers – and had the capability to devastate entire planets. I know that Scotty and Kirk came up with a great plan to lure the scavengers in and disable their defences… but even so. Three torpedoes was all it took to take down this supposedly legendary ship.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing the destruction of the scavengers' spaceship.
The scavengers meet their end…

Okay, I think that’s enough negativity.

When you boil it down, The Sehlat Who Ate Its Tail is an ensemble episode – which I love – and a character piece with a focus on Kirk. Both of those elements work well, and it was nice to see most of the main characters in action. At the climax we had three different storylines on the go at once: Pike and La’an on the Enterprise’s lower decks, Pelia and Ortegas coordinating the ship’s sensor-less escape, and Kirk and the away team attacking the scavenger ship. All three stories came together magnificently, and it took all three groups of characters to aid in the Enterprise’s escape and the scavengers’ ultimate defeat.

That isn’t an easy thing to pull off. The Sehlat Who Ate Its Tail was a busy episode, but its main story arcs all felt like they mattered. In order to escape, the Enterprise needed a distraction and damage to the scavengers’ ship, which the Farrgut and away team provided, it needed the fuel-siphoning pipe thing disabled, which La’an and Pike managed, it needed communication between the thruster control panels and the bridge, which Pelia set up with help from M’Bena and Una, and it needed someone on the bridge to fly out – which Pelia and Ortegas managed with help from Mitchell. Practically everyone got something significant to do at the episode’s climax, and it takes some skill to pull that off in a short runtime.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Dr M'Benga on the phone.
Dr M’Benga firing the thrusters.

Of these storylines, obviously we spent the longest with Kirk and the away team. Though this was clearly pitched as a Kirk-Spock story, I genuinely enjoyed the rapport Kirk built up with the others, too. This was his first canonical meeting with Scotty, and I liked how it wasn’t a smooth start for them. If Strange New Worlds plans to follow this up and develop Kirk more with the episodes remaining, there’s a foundation for the Kirk-Scotty relationship to build on.

They may not have gotten off to the best start, but Kirk genuinely tried to make up for it later on, and we got a storyline full of technobabble that felt like classic Star Trek in the best possible way! All that talk of anti-protons and making the Farragut a tempting target for the scavengers felt like something straight out of The Original Series, as did Scotty’s earlier line about pushing the wrecked ship too hard. These characters do genuinely feel like younger versions of the people we remember, and that’s not always an easy feeling to conjure up. I wouldn’t have suspected Kirk’s first mission with Scotty would’ve been so high-stakes – or would’ve gone so awry – but it was really fun to see them working together in this way. It expands our understanding of both men and the bond they had during the events of The Original Series.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Kirk speaking with Scotty, who is in an access hatch.
Kirk and Scotty didn’t exactly get the best start to their friendship.

Uhura also called back to the events of Lost in Translation, which saw her first encounter with Kirk. That was a good way to bring in Uhura’s empathy and sensitivity, setting the stage for Kirk’s rehabilitation after suffering a loss of confidence. The idea that his colleagues – who would later become his friends – were able to pull him out of that moment was impactful, and again, I think it sets the stage for how they relate to one another during The Original Series.

I’m glad that, on this side of the story, the writers chose to drop the whole “Spock love triangle” debacle. When La’an, Kirk, Spock, and Chapel were all together early in the story, I genuinely worried we were gonna get some kind of forced drama between them, like we’ve seen in prior entries this season. So I’m really glad that, for once, Strange New Worlds managed to step away from that and focus on something else. It was a blast to see this early mission of Kirk and some of the members of his crew; complicating it with that kind of romantic angle wouldn’t have added anything to what was already a busy episode.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Kirk, Spock, and La'an.
Kirk, Spock, and La’an.

Speaking of romance… are you familiar with the term “Spirk?” Also known as “Kirk/Spock,” this is the fan theory or head canon idea that Kirk and Spock were or are engaged in either a sexual or romantic relationship. Personally, I’ve never been interested in that idea. I felt TOS established quite early on that Kirk at least prefers heterosexual encounters, and Spock – aside from his pon farr – is basically asexual! But one of the nice things about Spirk as a theory was that it always seemed plausible for fans who wanted to believe it. Even if we never saw anything on screen… fans could, if they so chose, read between the lines.

With all of Spock’s romantic entanglements in Strange New Worlds, I can’t help but feel that the writers are almost deliberately trying to erase Spirk as a viable fan theory. They’re much more interested to give Spock female romantic or sexual partners, as if to say “no, you’re wrong, there’s nothing queer going on here!” And I just think that’s a bit sad. I’m not saying I wanted to see an 18+ sex scene with Kirk and Spock! And I really didn’t want or expect the series to lean into the romantic side of their relationship – if such a side even exists. But I think it’s a bit of a shame for fans who did like the Spirk theory that Strange New Worlds is so intent on taking steps away from it. I like a good bromance as much as anyone else, and for me, Kirk and Spock have always felt more like besties than lovers. But having that possibility there, existing just out of sight, for fans who wanted it has been a part of the Star Trek fan community since the ’60s, and I don’t think I’d have chosen to walk away from it like this if I’d been in the writers’ room.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Spock and Kirk (Spirk).
Spock and Kirk.

Am I right in saying that Strange New Worlds no longer has a main engineering set? I’ve wondered about its absence a few times this season, but The Sehlat Who Ate Its Tail had multiple stories that could’ve featured engineering – but didn’t. I felt this most with La’an; she was sent to retrieve some baryons from engineering, but did so entirely off-screen. Pelia seemed to very quickly wave away Pike’s efforts to reach engineering, with the room being flooded with dangerous gas. Combined, those two things felt like Strange New Worlds barricading main engineering and telling us to go away!

The science lab set, which was used in this episode and which we’ve seen a few times this season, seems to be replacing engineering. But with two engineers on the show, now – Scotty and Pelia – I can’t help but feel that might be an odd decision! How are we meant to see Scotty growing in his engineering prowess if we don’t have, y’know, main engineering? It doesn’t have to be the main setting for most episodes, but in some stories – like this one – a visit to engineering feels almost compulsory!

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Scotty on the bridge.
It might’ve been nice to see Scotty in engineering.

I felt this week’s take on Spock was much closer to the man we remember from The Original Series. Spock was much more straightforward and logical – stoic, even. There’s still wiggle-room in Strange New Worlds’ take on the character, and ways for him to grow and change. And I think next week or in a couple of weeks’ time we’ve got a Vulcan episode where “Spock comedy” could be back on the agenda! But speaking for myself, this version of the character – who we might call “classic Spock,” for want of a better term – is far and away what I prefer to see.

It was fascinating to see Spock’s first one-on-one with Kirk. Spock was the one to give him a much-needed pep talk after the Farragut’s engines gave out, and that entire sequence could’ve been lifted almost word-for-word from The Original Series. It really was a powerful, well-written storyline, and both Paul Wesley and Ethan Peck excelled at bringing these younger versions of the characters to life in a way that felt real, believable, and in keeping with past iterations of Star Trek.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Spock approaching Kirk in the ready room.
Spock approaches Kirk in the ready room.

Kirk’s story of struggling under pressure was well-written. We saw glimpses of a classic Captain Kirk: bold, adventurous, and willing to break the rules because he can get away with it. But we also saw the vulnerability that comes with youth and inexperience; Kirk broke the rules, as he’s done before, but hit the wall when his rule-breaking didn’t pan out the way he’d hoped.

I liked Kirk’s log, too; it makes perfect sense how an officer like Kirk would be phenomenally bored if all he could do was conduct survey after survey of dull planets from orbit. Someone like that needs adventure – but, as in many classic novels and stories, the adventure-seeker got much more than he bargained for! Catching this glimpse of Kirk’s early career, though, without time-travel, alternate realities, or contrived ways to bring him aboard the Enterprise… it was pretty special. We got to see Kirk as the Farragut’s first officer, serving on a bog-standard survey mission aboard a less-important ship. There have always been these kinds of vessels in Starfleet; not everyone can serve aboard the flagship on a mission of exploration! But putting Kirk in that position – and showing how much it grated on him – was a genuine change of pace.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing the USS Farragut.
It makes sense that someone like Kirk would be bored on a mission like this!

Despite my misgivings about the scavengers as an antagonist (and the design of their ship), the reveal at the end hit Kirk hard, and Paul Wesley did a great job conveying that. The scene between Pike and Kirk was touching, too, and it was a bit of fun to see Pike’s influence on the younger Kirk before he assumed command. I can see Kirk taking those words to heart, particularly about regretting a decision but making it anyway. Knowing what’s in store for Captain Pike, that line was pretty impactful – and carried extra weight.

This moment felt like it was consciously setting up Kirk for the captain’s chair. Though Kirk would famously claim that he doesn’t believe in no-win scenarios, there are going to be impossibly difficult decisions to make when in the captain’s chair, and this felt like a bit of a trial by fire for the future Enterprise captain. Coming to terms with what he did – and why he feels so bad about it – is an important stepping stone between the younger, less-experienced officer we’ve been spending time with and the character we’re familiar with from The Original Series.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Kirk in command.
Kirk in the captain’s chair.

This is the kind of story to tell if you’re gonna do a prequel featuring familiar characters. Spock, Uhura, and Chapel felt very similar to their TOS presentations in this story – but Kirk and Scotty didn’t. They butted heads over engineering issues, Kirk tried to push the ship too hard, and Scotty – the future miracle-worker – wasn’t able, in the end, to keep the ship flying. I think that shows how both men have room to grow – Kirk in terms of his leadership abilities, and Scotty with his engineering miracles!

A storyline like this makes way more sense to me than one showing Spock shacking up with different members of the Enterprise’s crew. What we got in The Sehlat Who Ate Its Tail was a genuinely interesting look at the younger days of some of our favourite characters. Most of the pieces are there – they’re a stone’s throw away from how they will be in The Original Series. But whether it’s youth, a lack of confidence, inexperience, or some combination thereof… they aren’t quite there yet. That’s genuinely fun and interesting to see, and it expands our understanding of these characters instead of just throwing them into random situations and hoping romance or drama will be enough.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing several characters on the bridge of the USS Farragut.
Spock, Scotty, Chapel, and Uhura… with an empty captain’s chair.

I really do like Pelia. She’s such a fun presence on the show, and she can be a complete change of pace from other, more straight-laced and stoic Starfleet officers. I think we got to learn Pelia’s age here – she’s over 5,000 years old. Her quarters are just pure hoarder-y chaos, and I love that! And her collection proved invaluable to the crew as they were able to wire up a handful of old telephones around the Enterprise – Battlestar Galactica-style – to coordinate the emergency thrusters during the escape sequence. The whole thing was a ton of fun.

Pelia was also, I guess, the ranking bridge officer during the escape sequence. That was kind of interesting for her, and a bit of a change of pace from her usual secondary or advisory role. We didn’t see her giving a lot of orders or anything like that, but she was a fun presence on the bridge with Ortegas and Mitchell during the escape.

Still frame from Star Trek: Strange New Worlds 3x06: The Sehlat Who Ate Its Tail showing Pelia in her quarters.
Pelia in her quarters.

The Sehlat Who Ate Its Tail was a solidly entertaining Star Trek episode. It was held back from reaching the top tier by a pretty flat antagonist with a silly spaceship design, and that did ultimately impact how I viewed parts of the story – the ending in particular. But as a character piece about Kirk, seeing him growing in confidence as he’s on the path to become the captain we know and love, it was genuinely well-written. Kirk’s first outing with some of the members of his iconic crew was, by and large, a lot of fun.

I also appreciated that The Sehlat Who Ate Its Tail gave the rest of the characters things to do at the climax of the story. It took everyone working together to save the Enterprise – and the inhabited planet – and that’s not an easy thing to pull off within the runtime of a single episode. It did come at the expense of a couple of characters who felt less-developed or who got a bit less attention than they otherwise might’ve, but that’s okay.

Next week we have the curiously-titled What Is Starfleet? I’m really not sure what to make of that one – but I guess time will tell.


Star Trek: Strange New Worlds Seasons 1-3 are available to stream now on Paramount+ in countries and territories where the platform exists. The first two seasons are also available on DVD/Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Skydance and/or Paramount. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 3, Episode 5: Through the Lens of Time

A Star Trek-themed spoiler warning.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-3. Spoilers are also present for the following Star Trek productions: The Original Series Season 1, The Next Generation Seasons 5 and 6, and Discovery.

When Star Trek uses an episode title like “Through the Lens of Time,” it certainly makes it sound like time travel is gonna be on the agenda! Since time travel stories are usually not my favourites in the franchise (or in sci-fi in general, really), I went into the episode with a little trepidation. But Through the Lens of Time was absolutely not what I was expecting – and I really do mean that in the best way possible.

There were some weaker parts of the story this week, sure. And we’ll get into them in a moment, don’t worry! But despite that, I honestly found Through the Lens of Time to be incredibly creative and just a ton of fun. In fact, I’d go so far as to say that it’s the highlight of Season 3 so far, eclipsing both the zombie episode a couple of weeks ago and the cliffhanger-resolving premiere. I was on the edge of my seat practically the entire time, and I genuinely did not know what was going to happen next every step of the way. After more than 950 Star Trek stories across almost six decades… the fact that the franchise can still feel fresh, creative, and new is nothing short of astonishing. Episodes like Through the Lens of Time are why I love modern Star Trek so much – and I’d challenge any “nu-Trek” avoider to give it a try.

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing the away team outside the alien ruin.
The away team.

So with all of that said… where to begin?

I guess we’ll get the negative or less-positive points out of the way first, then we can spend the rest of the review gushing about just how awesome Through the Lens of Time was!

I’ve said this before in both my pre-season commentary and other episode reviews, but I’m not keen on the whole “Spock relationship drama” stuff. When it was just Spock and Chapel it was more tolerable, but this whole love triangle/love quadrangle that he’s tangled up in with Korby and La’an too… it’s too much. It’s too soap opera-y, too similar to what Discovery tried to do (with very limited success) and I’m just not into it at all.

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing Nurse Chapel and Spock in the turbolift.
I’ve had enough of this.

Furthermore, I think this “Spock in love” idea has well and truly run its course. Between episodes involving T’Pring, Chapel, and now Korby and La’an, Strange New Worlds has dedicated a significant amount of its runtime across three seasons to Spock and his love life. It’s come to the end of the road as an interesting or funny story idea, and I really hope that the writers will drop it – soon.

Past iterations of Star Trek could be static in the way Vulcans were depicted, showing them as rigid, emotionless, and some might say stuck-up! But even with that underlying concept of the Vulcans, we got episodes like The Next Generation’s Sarek, or The Andorian Incident in Enterprise, showing off different sides of the Vulcans and how they could be more complex. In short: we don’t need episode upon episode showing Spock getting jealous, grumpy, or pissed off to understand that there’s more to Vulcans than just a lack of emotion. And for Spock’s own character journey – an arc which should be bringing him closer to his Original Series persona as the series has now passed the halfway point – what do we gain by a second “Spock love triangle” or “Spock’s jealous of Korby” storyline? At some point, enough is enough. Right?

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing Spock and Dr Korby on the away mission.
We did a Spock-versus-Korby episode just a couple of weeks ago.

I don’t think any of this fundamentally damages Spock’s character or makes him harder to root for as a protagonist. But we’ve tried out these same story outlines too much at this point, and I’d like to see Strange New Worlds do something different with Spock now; something besides “Spock comedy” or “Spock in love.” And if the writers can’t think of a better use for Spock… give him a scientific puzzle. Or sideline him for an episode or two and let other characters share the spotlight. This isn’t the Spock show.

The sequences with Chapel speaking to La’an and later to Spock were just unnecessarily cringeworthy; the kind of thing we’d have expected to see in Discovery with Burnham. And unfortunately I don’t mean that as a compliment. There’s room in Star Trek for these kinds of storylines, don’t get me wrong – I don’t think Star Trek should be just action and science with no love or relationships. But when one character seems to get 90% of these kinds of storylines – especially when that character is not naturally well-suited to them – it starts to wear thin. And for me, storylines about Spock’s love life ran out of steam somewhere near the beginning of Season 2.

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing La'an and Chapel talking.
La’an and Chapel chatted about Spock.

A couple of weeks ago, I said that I felt Ensign Gamble might not be long for this world – and that prediction was born out this time. This isn’t a criticism exactly, because I liked what earlier episodes did to build up Gamble to be more than just a typical Star Trek redshirt. But that being said, from the moment he was assigned to the away team… it seemed pretty obvious that his fate was sealed! Or at least it did to me. The manner of his death was still awfully shocking, though.

Despite making a reasonable guess at Gamble’s fate, I think Strange New Worlds did better with him than Discovery did with the likes of Airiam – or than Picard did with basically all of its non-legacy characters! We got to know just enough about Gamble over the span of several episodes that his death really did hit hard. Perhaps not quite as hard as it might’ve if he’d been part of the show for an entire season, or he’d gotten a few more scenes, but hard nevertheless. And even though I felt it was predictable from the moment he joined the away team… the manner of his death, and how gruesome it was by Star Trek standards, was still a genuine shock.

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing Gamble holding a glowing orb.
First rule of away missions: don’t touch the glowing orbs.

One aspect of Through the Lens of Time reminded me of Power Play – a fifth-season episode of The Next Generation. That story also involved an alien prison where inmates were kept in non-corporeal form, and also saw some of them escape by taking over the bodies of some of our heroes. This wasn’t meant as a callback, obviously, but sometimes Star Trek episodes just… rhyme! There are huge differences in who the prisoners are, the kinds of powers they possess, how they were imprisoned, how many of them were able to escape, and so on. But there were echoes of that older story, and when I realised we were looking at a prison, that was the first comparison that sprang to mind!

At this stage, I can’t tell if the Vezda alien prisoners will be revisited. I have to assume that the captive aboard the Enterprise will be at some point – I mean, they have to be, surely. The flickering screen at the end of the episode, and the fact that we got no real closure on who they are or what they might want, definitely hang over the ending of Through the Lens of Time. But the rest of them? Unless Strange New Worlds plans to make these aliens some kind of ongoing antagonist, I think we probably won’t be back to this planet or the interdimensional prison.

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing the alien text on the flickering screen.
Surely we haven’t seen the last of this alien visitor…

Speaking of the Vezda alien held captive aboard the Enterprise: modern Star Trek loves its transporter pattern buffers, doesn’t it? Discovery has used the pattern buffers to store people, Strange New Worlds did it with Dr M’Benga’s daughter – who was name-checked in this week’s episode – and then we saw Scotty do it with the malevolent alien right at the end. When this idea of using a transporter for storage was first broached – in Relics during the sixth season of The Next Generation – it was presented as a kind of janky, improvised solution when Scotty had run out of options. In Strange New Worlds, it basically seems like the transporter has a separate compartment just for storing all of the missing children and random aliens that the crew want to bring along for the ride!

Jokes aside, I don’t think this is some kind of henious “violation of canon,” or anything like that. And it was a somewhat creative way to trap this mysterious and powerful alien. One thing I think this moment missed, though, was showing the broken orb-like container before Scotty swooped in. When Gamble was injured, it looked like a glass container which had shattered. When Scotty grabbed it and trapped the Vezda alien, it looked like it had broken neatly into two pieces. If we could’ve gotten just one close-up shot of the broken container, this moment might’ve felt a tiny bit better. And yes, I know that’s a bit of a nitpick.

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing the Vezda alien leaving Gamble's body.
The Vezda alien leaving Gamble’s body.

After being absent since the season premiere, it was lovely to welcome Pelia back to Strange New Worlds. Through the Lens of Time is a great example of how a story can use both Scotty and Pelia, even when engineering isn’t the main focus of the episode. There is room for both characters to coexist, and I hope we can spend more time with Pelia across the next few episodes. Scotty is great, don’t get me wrong, and Martin Quinn is doing a fantastic job bringing this younger version of the character to life. But Pelia is still the ship’s chief engineer – and what’s more, she’s a quirky and incredibly entertaining presence, as we saw in the briefing room this time. I said last week that her absence was noticeable, so I’m glad she’s back.

Pelia got some fun banter with Pike and Beto this time, particularly surrounding Beto’s camera and documentary work. I’m glad that Strange New Worlds brought back Ortegas’ brother for another outing – he has great chemistry with Uhura, and I think we saw this time that there’s potential as he mixes with other characters, too. I don’t know if he’s going to be a recurring character going forward… but why not? Pike seemed to suggest that Beto might be sticking around for more than just one mission, and if he does, I hope he gets another encounter with Pelia!

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing Pelia in the briefing room.
Pelia.

Dr Korby’s second outing felt a lot stronger than his first. I liked that Through the Lens of Time really leaned into his work, showing how he operates just outside of the Starfleet chain of command. Because he was the co-lead on this away mission, and because this was his area of expertise, we got a much more rounded and interesting portrayal. I could see Strange New Worlds’ writers had watched and understood Korby’s Original Series appearance, and there seemed to be a conscious effort to lean into that, using the events of What Are Little Girls Made Of? to inform his research and his enthusiasm.

This was something I argued we didn’t get very much of in Wedding Bell Blues – and I’m glad to see we got more of it this week. Cillian O’Sullivan, who plays Korby, did a fantastic job presenting a multi-faceted character – someone driven and passionate about his work, but who also has time to build a genuine relationship. I would’ve preferred, perhaps, not to pair him up with Spock for such a long time, as I felt we got enough of that in Wedding Bell Blues, but Korby was a much more engaging and interesting character than he had been in that earlier episode.

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing Dr Korby and Nurse Chapel.
Dr Korby looks back at the artefacts he had to leave behind.

Gamble’s injury was horrifying, and the prosthetic makeup used to bring it to life was very creative. It was a huge shock to see Gamble not instantly killed (in the style of past redshirts), but rather maimed in this way. It really was a stunning and quite horrifying visual effect, and the execution of this moment was pitch-perfect. As I said earlier, I felt Strange New Worlds had been rather “fattening up” Gamble for the slaughter earlier in the season, so I definitely viewed his assignment to the away team with that in mind! But even so, I wasn’t expecting something quite so horrific.

I wondered at first if Gamble’s blinding was going to lead to some kind of Geordi-like visor being created for him. That could’ve been a fun connection to The Next Generation era, even if it had only been mentioned instead of being depicted on screen. The device Dr M’Benga placed over his eyes didn’t really look like a visor, but it wasn’t a million miles away, either. Given that Gamble isn’t going to stick around, maybe it could’ve been a fun little easter egg if, instead of talking about re-growing bio-engineered eyes, Dr M’Benga had said something about a new wearable visor that could help him see. It would’ve been a tiny reference, sure, but a fun one.

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing Gamble in sickbay with a visor.
Gamble with the eye-growing machine.

The episode seems to have implied that Gamble died instantly, and that the entity that took control of him was using his residual thoughts and memories to inhabit his body and pretend to be him. That’s how I interpreted Dr M’Benga’s comments on Gamble’s brain death, and Pelia saying that he “isn’t in there.” There’s obviously more going on here with the malevolent alien entities – but I don’t think they can be from a familiar Star Trek race.

The Vezda aliens obviously aren’t Gorn – otherwise Captain Batel’s Gorn DNA wouldn’t have kicked in in the way that it did. Yes, we seemed to see a Gorn-like figure when we saw Spock’s point-of-view, but I don’t think that explains it. Other noncorporeal aliens come to mind: the Prophets, the Organians, various nebula-dwelling life-forms, like those seen in Voyager, and even the Q… but I don’t think any are the right fit. So these are, in my view, gonna be a new species… unless they’re connected, somehow, to something like the Mirror Universe (yes, all that talk of other dimensions made me go there!)

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing Spock's vision of the Vezda alien.
Who are these Vezda aliens?

Pelia described these as very ancient, and the Vezda alien possessing Gamble referred to Pelia – the oldest Enterprise crew member at several hundred years old – as a “child.” But these Vezda aliens clearly have some kind of connection to the Gorn, too, as we saw with Captain Batel. Maybe Pike will have to ask the Gorn for help! Who knows? But I like that we’ve got a genuinely engaging mystery out of this episode, and with the life-form stored aboard the Enterprise… I think we’re prepped to find out a bit more about who these Vezda aliens are.

Captain Batel’s arc moved along. I think all the talk of “re-absorbing” the Gorn DNA and “hybridising” it definitely left room for this kind of story, where the Gorn DNA could somehow take over. There wasn’t a ton of time dedicated to this idea here, but it’s obviously going to be picked up in the next episode (or later in the season), so we definitely haven’t seen the last of Batel’s Gorn woes.

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing Captain Batel.
What do the Gorn know about the Vezda aliens?

As an aside: there’s a theory doing the rounds that Captain Batel’s infection is going to lead to her being transformed into a Gorn-human hybrid… a creature which will look and behave just like the Gorn in Arena. Some have even suggested that Batel could be the Gorn captain from Arena. I… I cannot express how profoundly I hate this idea. Strange New Worlds has reimagined or reinterpreted the Gorn. Great. That’s fine. Now have the balls to stick with it! We don’t need another “Klingon-augment virus” storyline to explain why the Strange New Worlds Gorn and the Arena Gorn look different. Maybe some fans feel that the differences demand an on-screen explanation, but I really don’t. I noted when I re-watched Arena that the building-blocks of Strange New Worlds’ Gorn are all present; the only real difference is that the Gorn captain in Arena spoke to Kirk.

When Enterprise introduced the Klingon-augment virus in its fourth season, I felt it was silly, convoluted, and unnecessary. And if this is the route Strange New Worlds intends to take, I’ll feel the same way. This just isn’t something that needs an on-screen explanation, and I’m quite happy to watch both versions of the Gorn in their respective stories. I love that fans speculate and theorise – and I’ve done more than my fair share of that over the past few years here on the website! But I really hope this is one theory which doesn’t pan out.

Still frame from Star Trek: The Original Series S1 "Arena" showing the Gorn captain.
This better not be Captain Batel…

To get back on topic: the alien prison was incredibly creative, and it showed off how much Star Trek can do with a fairly straightforward set – and the AR wall! It felt almost like a level from a video game in some respects; an ancient tomb with puzzles to solve just gives me like Tomb Raider or Uncharted vibes – though Jedi: Fallen Order might be a better point of comparison. Having to think in a totally non-linear way – because the same room existed in different states in different dimensions all at the same time – was exceptionally fun and different. Separating the characters (albeit in pairings I wouldn’t have chosen) also made for a very tense away mission.

I’m still struggling to wrap my mind around the whole “time can be non-linear” thing, and using a paradox as a way out when the story has been written into a corner is often something that irks me. But in this case, having to cross an apparently empty space to activate the bridge was played just right. Spock’s explanation about effect coming before cause was pure technobabble, and I could absolutely feel the emotions of Chapel, La’an, and Dr Korby as they prepared to take a leap of faith. It was a well-constructed moment, and the temporal paradox was actually the hook for some genuinely great and emotional storytelling.

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing the away team preparing to escape.
The away team prepares to take a (scientific) leap of faith.

It was interesting to get a look at an away mission with diplomatic hurdles, and I felt it was set up quite well at the beginning of the story. Obviously this was done to explain why the away team couldn’t have been larger, and to manoeuvre characters into position! But because it was established at the beginning that Vadia IX and the M’Kroon were not Federation members, when that issue reoccurred later in the script, it made perfect sense. It was kind of neat to see Pike and the crew having to navigate that kind of issue when the stakes were so high.

This is the kind of thing I like to see in Star Trek. Moments like this flesh out the world and make it feel more lived-in and real. Having to deal with ambassadors and governments while trying to resolve a dangerous situation is a complication, but it’s an understandable one given the setting. It just helps the Star Trek galaxy feel like a real and complex place.

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing a close-up of Pike.
Pike had to jump through diplomatic hoops.

Uhura and Beto continue to make a fun pair. Mynor Lüken and Celia Rose Gooding have great on-screen chemistry together, and giving Uhura this kind of cute “crush” works well for a younger version of the character. There’s absolutely room for this to grow in future episodes, and I hope we haven’t seen the last of Beto. But at the same time, I don’t think Strange New Worlds desperately needs to take this relationship a lot further. It can be fine as a cute “crush” and a bit of flirting. It was a bit of a shame that Erica Ortegas couldn’t be present anywhere on this side of the story, though, as her reaction to Uhura and Beto was part of what worked so well last time.

One thing that was great about Uhura’s storyline was it showed how much she’s grown. Uhura came aboard the Enterprise in Season 1 as a cadet, and it took her a little while to find her feet and grow in confidence. One of the highlights of Subspace Rhapsody last season was that story’s demonstration of how far Uhura has come – and Through the Lens of Time doubled-down on that with Uhura’s scenes with Beto. It fell to her, as the experienced Starfleet officer, to remain calm, offer comfort, and work to find a solution. Beto wasn’t a complete damsel in distress, but pairing him up with Uhura for this portion of the away mission was a great narrative choice.

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing Beto and Uhura in the alien prison.
Uhura and Beto.

Captain Pike hasn’t been as present in Strange New Worlds really since the end of Season 1. There have been quite a few moments in a bunch of episodes where I felt this absence. While Pike wasn’t all over Through the Lens of Time by any means, I wanted to highlight a couple of appearances where he made a big difference. Obviously, we have his moments with Captain Batel. Batel does a lot to bring Pike down to earth and really humanise him, giving him an emotional anchor. Her condition is also a massive problem that Pike can’t just instantly solve, so seeing how he deals with that has been interesting.

Then we have Pike’s one-on-one with Dr M’Benga. I could’ve spent a bit longer on this chat, and seeing Pike do more to comfort Ensign Gamble, but I really liked seeing the moment he and Dr M’Benga shared while discussing Gamble’s condition. It’s a reminder that Pike has friends among the crew – not just underlings or coworkers. We got a lot more of that in Shuttle to Kenfori, but this week we definitely built up more of the M’Benga-Pike relationship, which was great to see.

Still frame from Star Trek: Strange New Worlds 3x05 "Through the Lens of Time" showing M'Benga and Pike in sickbay.
Dr M’Benga and Captain Pike.

Through the Lens of Time was fantastic. It’s the best episode of the season so far, and one of the highlights of the entire series. We got a very creative adventure in an ancient ruin, some advancement of Captain Batel’s mysterious condition, and plenty of fun moments with most of the main characters. Ensign Gamble’s demise – while arguably signalled ahead of time – was incredibly shocking thanks to its gruesome nature. And maybe we’ve picked up an interesting new alien faction to explore in the future. Set aside the “Spock love quadrangle” stuff, and there’s really not much to complain about!

So I had a great time with this week’s outing. What started as an interesting jaunt to an alien ruin quickly turned into something a lot darker, and arguably teed up Dr Korby’s Original Series role, too. There was some great set design and clever use of the AR wall, some shocking special effects, and even a couple of jump-scares and startling moments. Through the Lens of Time is definitely going to be seen as one of the highlights of the entire show, I have little doubt about that.

Next week, we’ll have The Sehlat Who Ate Its Tail. A Sehlat is a Vulcan animal, so could this be a Vulcan story? Or is the title referring to a fable or parable that will be referenced in a different kind of story? The latter is my guess – but you never know.


Star Trek: Strange New Worlds Seasons 1-3 are available to stream now on Paramount+ in countries and territories where the platform exists. The first two seasons are also available on DVD/Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Paramount Global. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 3, Episode 4: A Space Adventure Hour

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-3. Spoilers are also present for: The Original Series Season 1, The Next Generation Season 2, and The Undiscovered Country.

After last week’s horrifying zombie story, Strange New Worlds completely changed direction in A Space Adventure Hour. There were elements of comedy and drama, as well as a light-hearted pastiche of Star Trek: The Original Series which, I suspect, will have worked better for some fans than others. Star Trek legend Jonathan Frakes returned to the director’s chair for the first time this season, and while I wasn’t wild about the story at first… it grew on me over its runtime.

A Space Adventure Hour deliberately ignored almost all of the season’s ongoing storylines: Captain Batel and her illness weren’t mentioned, Ortegas was reinstated with a hand-wavy line of dialogue, and the story really zoomed in on two characters: Scotty and La’an. I generally enjoy Strange New Worlds’ episodic nature, so I don’t mind when an episode does something like that. But at the same time, I hope we’ll return to the aftermath of the Enterprise’s run-in with the Gorn before too long. Setting it aside was fine on this occasion, though.

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing one of the fictional aliens.
A horrifying monster from outer space!

Before we go any further, let’s just say this: I fucking loathe Paramount’s ridiculous “America First” attitude. It’s self-defeating and stupid. A Space Adventure Hour was made available for free on YouTube and Pluto TV – but only in the United States. We can debate whether this was the right episode to try to use to entice new viewers (I don’t think it was, by the way) but why – why?! – does Paramount insist on this pathetic “America First” fetish? It isn’t the 1960s any more – Star Trek, and really all of Paramount’s shows – have a worldwide audience. That’s why Paramount+ exists in other countries. Why offer something like this to a tiny fraction of that audience but nobody else?

We’ve seen this time and again with Paramount and the Star Trek franchise, and it’s got to stop. In this case it was a “freebie,” but it’s not just that – it’s marketing. Offering a free episode on YouTube is a marketing stunt to try to draw attention to Strange New Worlds and the broader franchise. But why only do that in the United States when the internet is one massive, global, interconnected space? Strange New Worlds is only available on Paramount+ in countries and regions where Paramount has actually bothered to launch the service, so there’s no argument about who has the rights to broadcast new episodes. It’s just so stupid to have these big marketing stunts only to ruin them by cutting off fans from the rest of the world. As it happens, it wouldn’t have made much difference to me as I have a Paramount+ subscription. But the whole point of doing something like this is to attract new eyes to the show. So why only offer that to folks in America when there’s an entire world watching and waiting? Star Trek might be owned by an American corporation, but the fanbase is global and the franchise’s name is known all over the world. A Space Adventure Hour streaming for free could’ve sold new Paramount+ subscriptions from Tierra del Fuego to New Delhi. If only Paramount’s executives weren’t “America First” morons.

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing a blooper from the credits sequence.
A “blooper.”

Alright, rant over.

A Space Adventure Hour looks like it would’ve been a ton of fun to work on for the cast and crew. Getting to step out of character and try something new is always going to be enjoyable for folks working on long-running productions. But at only twenty-four episodes in (i.e. the equivalent of one season of Star Trek a few years ago) I’m… I’m not quite sure that Strange New Worlds has earned an episode like this just yet. Especially when we consider episodes like The Elysian Kingdom already did something very similar in Season 1… to say nothing of last season’s Subspace Rhapsody. There’s absolutely room for episodes like A Space Adventure Hour… if we were talking about a series that was gonna run to 170+ episodes over seven seasons. But with the recent cancellation news, I’m acutely aware of Strange New Worlds having a time limit. While there absolutely were interesting ideas and elements in the mix here, I just don’t think this is the kind of story I’d have personally chosen to greenlight if I was in charge!

That being said, I didn’t have the almost visceral, bowel-churning hatred of this episode as I did for last season’s musical outing. There were fun elements in the narrative, and on the “real world” side of things – outside of the story taking place on the holodeck – we got some interesting tidbits of lore.

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing the main holo-characters.
The holograms in La’an’s murder mystery.

I’m a little disappointed that Strange New Worlds seems to be shoving Pelia aside in favour of Scotty. I feared this would happen when Scotty emerged at the end of Season 2, and while it’s interesting to catch a glimpse of Scotty’s younger days… I’m just concerned that it’s coming at the expense of first Hemmer, and now Pelia.

However! I’m glad that A Space Adventure Hour continued the theme of Scotty having room to grow. In this case, he wanted to solve everything completely by himself, to such an extent that he didn’t even tell the Enterprise’s senior staff about the problems he was having. We saw glimpses of the more familiar Scotty – the self-reliant, confident miracle-worker from The Original Series. But mixed in was an intensely vulnerable man, someone struggling with the loss of his previous ship. I don’t think his comments about the Stardiver somehow explain everything about Scotty, but it was interesting to learn a bit more about why he feels so hesitant to ask for help and why he tries to shoulder all of the burden himself.

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing Scotty at work.
Scotty working on the holodeck.

It was genuinely fun to see Scotty in the science lab, trying to desperately balance the needs of the holodeck with the rest of the ship. We got a real mix of both TOS Scotty – with his incredible engineering prowess – and a younger, less confident version of the character, who was clearly feeling overwhelmed. It made for an interesting presentation, and Martin Quinn managed to walk the line exceptionally well.

What we’re really seeing is how Scotty’s raw, unrefined talent is being honed. And that’s where I felt Pelia’s absence. Instead of saying “oh, she’s on shore leave,” why not have Pelia be the one to set up the holodeck, but then get called away for some other emergency, leaving Scotty to pick up the pieces? At the very least, Pelia could’ve come in at the end of the story to coach Scotty on what he did right and where he went wrong. Those roles ultimately fell to Una and Uhura, which was fine in theory – and getting some interaction between Scotty and Uhura was definitely fun to see. But if the idea behind bringing Scotty into Strange New Worlds is to show how he has room to grow, and how he can take his undeniable talent and hone it into something more practical… we need his mentor to be present for at least part of that.

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing Scotty with Una.
Scotty with Una – but where’s Pelia?

So… Spock’s just gonna romance his way through the Enterprise’s female crew members, I guess. First it was Chapel, now it’s La’an… who’s next? Una? Uhura? Pelia?

To me, it feels like Strange New Worlds’ writers have latched onto two story outlines with Spock, and don’t really know what else to do with him. We have the “Vulcans are stuck-up and rigid, so let’s use that for laughs” that we’ve seen in basically every Vulcan episode so far, and now we have the “Spock has no emotions, but what if he fell in love?” that we’ve seen with Chapel and now apparently with La’an too.

Spock can be a fun character, and putting him in situations that aren’t identical to what he went through in The Original Series is absolutely worthwhile. But… I can’t help but feel we’ve taken the “Spock in love” story outline as far as it can reasonably stretch. With T’Pring and Chapel, we’ve already explored this side of Spock. And with Strange New Worlds on the clock, if the aim is to bring Spock closer in line with his TOS version ahead of the show’s finale, we need to see more movement in that direction. A new relationship won’t help.

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing La'an and Spock kissing.
La’an and Spock.

Spock and Chapel’s relationship evolved kind of naturally from TOS foundations – particularly Chapel’s apparent “crush” on Spock. While I felt we caught a glimpse of… something, between La’an and Spock in Wedding Bell Blues, where they danced together, I’m just not sure that this is the right way to go for either of them. I guess you could frame it as a “rebound;” for La’an after getting her heart broken by Kirk, and for Spock after his relationship with Chapel fell apart. And there could be something to gain from a “Spock on the rebound” story, I guess. I just don’t think this has the legs to go much further, and I don’t think it’s a storyline I’d have chosen to include.

Maybe this is because I’m asexual, but I don’t really think a show like Strange New Worlds needs this kind of relationship drama to be entertaining or engaging. There have been relationships between characters in past iterations of Star Trek – Troi and Riker, Worf and Dax, Trip and T’Pol – but again, those shows were longer, and the relationship stuff took up comparatively less time. Of the twenty-four Strange New Worlds episodes so far, three have included T’Pring, and four have included Spock’s relationship with Chapel in some way. Now we have another episode – and presumably at least one or two more to come – that will feature Spock and La’an. It’s just kind of a lot, especially for a character who had previously been so famously unattached – aside from his brief Pon Farr infatuation!

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing La'an and Spock dancing.
How many romances is Spock gonna have?

Here’s a question: did you guess A Space Adventure Hour’s big twist? I half-guessed it! It seemed pretty clear to me that the “Spock” La’an was talking to on the holodeck was, in fact, a hologram – but I didn’t go quite so far as to pin him as the murderer. In that sense, I think this side of A Space Adventure Hour was pretty creative, and it used the holodeck exceptionally well. We’ve had plenty of “the holodeck done goofed” stories in Star Trek before, but none quite like A Space Adventure Hour in terms of its twist. The story took the same core premise as the one from Elementary, Dear Data – but did something quite different with it. It was creative, and a great way to include this staple Star Trek technology in a new and fun way.

Speaking of the holodeck, it was a lot of fun to see the technology’s origins. It’s a bit of a timeline stretch, perhaps, to say that the holodeck was developed in the 23rd Century but wasn’t widely used nor installed aboard starships for basically another 100 years, but it’s still really interesting to delve into the history of how holodecks developed. Seeing Scotty as one of the early holodeck pioneers is a fun little tidbit, too. I don’t think it really clashes with Relics, where Scotty encounters a 24th Century holodeck, either – though I can see that being a bone of contention for some Trekkies, I guess!

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing La'an entering the holodeck.
La’an on the holodeck.

I don’t know about you, but I really enjoy when Star Trek takes the time to explore its technologies in a bit more detail – and I think we got an interesting exploration of the holodeck here. Seeing how the holodeck was wired into the rest of the ship could explain how some stories in The Next Generation era unfolded, particularly ones where a malfunction occurred! After the holodeck debuted in The Next Generation, we just kind of accepted that it’s something starships have – even though it could go wrong, sometimes.

Seeing the early development of this technology was fun. But it also presented an opportunity for Strange New Worlds to talk a little about renegade computer programmes – something that’s definitely relevant in 2025 as artificial intelligence software and large language models continue to improve and grow. I don’t think the episode kept this side of things in focus for very long, but the idea of a computer programme being smarter than the people who think they’re in charge of it, and using its generative technology for the purposes of deception? Those are very real and very valid points to touch on!

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing La'an about to exit the holodeck, with holo-Spock disappearing.
La’an with holo-Spock.

Where do we draw the line between a funny, self-referential parody or pastiche and something mocking and mean-spirited? I don’t believe that the writers intended for their “Last Frontier” segments to come across as rude, offensive, or mocking The Original Series, William Shatner, or Star Trek fans… but I’m not gonna lie, part of me feels like that’s exactly how it landed. Paul Wesley channelled his inner Shatner to deliver a very on-the-nose impersonation, and other parts of those segments included exaggerated set design, cinematography, and even writing. It felt like something you’d get on a comedy sketch show. And… I don’t think that’s a compliment.

Self-parody is already a difficult thing to pull off. Make one wrong move and it comes across as either masturbatory self-congratulation or a very niche in-joke that only hard-core fans are likely to understand. Both of those problems are present in parts of A Space Adventure Hour, but also… some of those sequences didn’t feel respectful. The tone felt almost aggressive or mocking, as if the writers were saying “look at how silly your stupid little space show is,” and by extension, “you’re idiots for enjoying this crap.” It’s almost like Shatner’s infamous “get a life” skit back in the 1980s – but worse, somehow, because it’s so earnest.

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing the fictional USS Adventure.
The “USS Adventure.”

There is room in Star Trek for this kind of light-hearted take, and for episodes or storylines that call attention to some of the franchise’s weirder or less serious elements. That’s a big part of what Lower Decks did, if you think about it. But they have to be handled with at least some degree of sensitivity so they don’t come across as mean-spirited or looking down at Trekkies. For me, parts of A Space Adventure Hour strayed uncomfortably close to that line – and I already know some fellow Star Trek fans are gonna absolutely despise what this episode did with this parody.

As I said, I don’t think this was intentional. At least, I certainly hope it wasn’t! But it’s surprising to me that nobody involved in the production of the episode suggested… I dunno. Toning it down a notch or two? I can take a joke; I’m not some kind of stuck-up old fusspot who insists that “Star Trek should be 100% serious all the time!” Just look at my coverage of other episodes with comedic premises; I like comedy in Star Trek and there’s definitely a place for it. And I can see a version of A Space Adventure Hour where this kind of idea worked better. But the way it came across in the finished product… I think it was too much. It was too harsh, too aggressive, and where it could’ve been a funny little nod and wink to fans, it came across as laughing at us rather than laughing with us.

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing a blooper of Kirk breaking his chair.
What did you make of the parody?

There were things to appreciate with the “Last Frontier” parody, though. Parts of the sets felt silly and exaggerated – the levers on the bridge in particular. But in other ways the sets were reminiscent of that kind of mid-century sci-fi series; the coloured lights reminded me very much of The Original Series, as did Kirk’s chair and the other console to one side on the bridge.

Though I didn’t really like Paul Wesley’s Shatner impression, it took a lot of skill to pull it off, and I can respect that. The soft filter on the camera, the way lighting changed, and the use of dramatic close-up shots were also all drawn from The Original Series, and added something to this pastiche. Holo-Kirk’s comment about a “female first officer” harkened back to The Cage, “Number One” being a woman, and Pike’s comment about women on the bridge of his ship. Or at least, I felt that it did.

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing the Kirk/Shatner parody from the opening sequence.
There were some creative ideas here, but the tone let it down.

The rest of the holodeck adventure was a ton of fun. I think there were some pretty tropey over-acted performances from, well, pretty much all of the main cast as they took on these new roles, but that’s not necessarily a negative in this instance. It’s basically what the script called for – and these kinds of mid-century murder mystery stories (I’m loathe to call it “noir”) were populated by wildly exaggerated characters. For the kind of story A Space Adventure Hour wanted to be, the tone was pretty good.

It was also neat to see La’an in this kind of informal environment, as well as learning a bit more about her. La’an can be rigid and formal, though Kirk certainly helped break down her emotional walls! But until now, we hadn’t really gotten to know much about La’an as an individual, and some of the things she likes outside of her work in Starfleet. Season 3 already introduced us to dancing, which is apparently a hobby of hers, and now we’ve gotten to see these “Amelia Moon” detective stories. It was a nice inclusion, and a way to expand her character with something a bit less formal – and dare I say even a little childish – while still being in keeping with what we know about her role as a security officer.

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing La'an on the holodeck.
This was a good episode for La’an.

The conversation between La’an and holo-Uhura about fandom was also not lost on me. If the earlier “Last Frontier” parody had been a bit too much, this conversation did succeed at bringing things back, and I appreciated what the writers wanted to say about Star Trek inspiring generations of viewers. I know Star Trek has inspired me – and if you’re reading this, I assume you’re also a fan and that Star Trek means something to you, too. I’m glad that the writers didn’t just leave the parody to speak for itself, but also included this conversation about how this fictionalised version of The Original Series could inspire people in the future.

For La’an, this hit especially close to home because of her connection to the Amelia Moon stories. I interpreted that as kind of a Nancy Drew or Famous Five type of children’s book, not necessarily something as grown-up as Sherlock Holmes! Speak of Holmes, did you notice Spock’s claim to be a descendant of Arthur Conan Doyle? I think the writers thought they were resolving a decades-old “plot hole” with that one! If you don’t recall, in The Undiscovered Country, Spock quoted Holmes and referred to the character as “an ancestor of mine,” which led to discussions in the fan community about what he meant, whether Sherlock Holmes was a real person in this setting, and so on. Strange New Worlds seems to have clarified that Spock was referring to Conan Doyle – and perhaps claiming that he’s an ancestor of Spock’s mother, Amanda? I don’t think it’s the kind of thing which needed clarification, but it’s interesting to note that Spock’s Sherlock Holmes connection goes back a long way!

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing a close-up of La'an.
La’an on the holodeck.

After the opening parody sequence was over, and we settled into the story with La’an, holo-Spock, and Scotty, I felt things improved a lot. The murder mystery looked tropey and silly at first, but then it kind of clicked for me and I found myself getting more invested in it. And on Scotty’s side, while I missed Pelia and felt she could’ve added a lot, it was undeniably a lot of fun to see the origins of the holodeck. Scotty played a big role in the development of that technology, which is certainly interesting!

Strange New Worlds is an episodic show. It remains a lot of fun to shake things up, try new things, and really push the boat out, sometimes. For me, parts of A Space Adventure Hour stuck the landing and showed why episodic Star Trek is still the best kind of Star Trek! Others… didn’t land quite as well as I’d have hoped. Overall, the episode was a bit of a mixed bag, then, but because the least-enjoyable parts were mostly out of the way within the first few minutes, I’d say the episode picked up as it went on, and by the time it ended, I was feeling a lot happier.

Still frame from Star Trek: Strange New Worlds 3x04 "A Space Adventure Hour," showing Scotty having a conversation with Uhura.
Uhura and Scotty.

I would say, though, that this was a truly stupid choice of episode to offer for free if the goal was to bring in new viewers on YouTube and Pluto TV. It’s a very self-referential, navel-gazing, “meta” episode of Star Trek, and it wouldn’t make for a good first contact either for Trekkies who want to get started with Strange New Worlds or for a more casual viewer looking to try Star Trek for the first time. In that sense, I don’t understand why Paramount would choose this story – of all the Strange New Worlds episodes we’ve seen so far – for this kind of marketing stunt. But then again, I don’t understand why the morons in Paramount’s marketing department make basically any of the decisions they make. The sooner the Skydance team takes over, the better!

So that was A Space Adventure Hour. I didn’t hate it. Well… most of it. And there were some interesting ideas and character moments in the mix. I continue to appreciate that Strange New Worlds is an episodic project, even when some of the episodes veer into narrative or thematic territory that doesn’t do much for me personally!

Next week, we have Through the Lens of Time, which I hope is gonna be a ton of fun. Time travel stories (which I’m assuming this one will be) aren’t always my favourites in Star Trek, but I’m keeping my fingers crossed. Oh, and let’s hope Pelia can make a return to the show soon, too!


Star Trek: Strange New Worlds Seasons 1-3 are available to stream now on Paramount+ in countries and territories where the platform exists. The first two seasons are also available on DVD/Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Paramount Global. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Year One – Thoughts on the Pitch

A Star Trek-themed spoiler warning.

Spoiler Warning: There are spoilers ahead for the following Star Trek productions: The Original Series, Discovery, Picard, Strange New Worlds, and Starfleet Academy.

You might’ve missed it in the din of other Comic-Con news, but we’ve recently learned that a pitch for a new Star Trek series is in the offing. Spearheaded by Strange New Worlds showrunners Akiva Goldsman and Henry Alonso Myers, the project would be a continuation of sorts – picking up after the end of Pike’s tenure in the captain’s chair of the Enterprise and showing the first missions under Kirk’s command. I wanted to get into the pitch today and share my thoughts.

Akiva Goldsman is all over modern Star Trek – he’s worked on Discovery, Short Treks, and Picard, as well as serving as showrunner for Strange New Worlds. And Henry Alonso Myers has been Strange New Worlds’ executive producer and showrunner since Season 1. The duo are currently preparing a formal pitch for their successor series, presumably to the newly-merged Skydance/Paramount corporate entity. At Comic-Con, Goldsman encouraged fans to get in touch with Star Trek’s corporate overlords to support the pitch.

Promo photo of showrunner Akiva Goldsman from StarTrek.com.
Akiva Goldsman (pictured) and Henry Alonso Myers have teased this Year One pitch.
Photo Credit: StarTrek.com

So… is this a good idea?

If you’re a regular reader, you’ll have heard me say this a thousand times: more Star Trek on our screens is always going to be a good thing, and it’s always going to be something I’ll do my best to support. Then there’s the whole “no one’s asking for this” argument. Many shows that “no one” asked for turned out to be fantastic, and in today’s insular fan communities, often the kinds of things people are asking for would either be flat-out terrible or would be so niche that they’d never attract a mainstream audience. I often point to Star Trek: Enterprise as an example of a series that “no one” was asking for around the turn of the millennium, but it actually ended up telling some wonderful Star Trek stories.

Those are my caveats! And I mention them before we go any further because, to be blunt about it, I’m not sold on this Year One pitch.

Still frame from Star Trek: Strange New Worlds Season 3 showing Spock.
You heard me, Spock.

There are several factors to consider, and we’ll run through them in turn.

First of all, let’s think about what appealed to fans about Strange New Worlds in the first place – why was this show even made? The short answer is Anson Mount and his portrayal of Captain Pike. During Discovery’s second season, Mount joined the series alongside Ethan Peck as Spock and with a smaller role for Rebecca Romijn as Una. Mount’s commanding portrayal of Pike led to calls for a “Captain Pike show,” with the fan campaign seeming to catch ViacomCBS off-guard.

Ethan Peck’s take on a younger version of Spock was interesting, and Rebecca Romijn was fantastic in her scenes as Number One, too, but when we step back in time to early 2019 and Discovery’s second season… it was Captain Pike that really appealed to fans. Anson Mount showed us a wonderfully complex man; an upstanding Starfleet officer willing to make whatever sacrifices were necessary to save the galaxy and complete his mission. And we lapped it up.

Still frame from Star Trek: Discovery Season 2 showing Pike's first appearance.
Captain Pike boards the USS Discovery for the first time.

What is the “Captain Pike show” without Captain Pike? Because, if you boil it down, that’s what this Year One idea sounds like. Replace Pike with Kirk, but keep the sets and some of the other cast. Presumably they’d also shuffle off characters like Ortegas, Pelia, and La’an, too – replacing them with familiar faces from The Original Series. In an interview shortly after the Comic-Con panel, Myers mentioned Sulu, Dr McCoy, and even potentially bringing Chekov into the Year One show.

But without Captain Pike… would the show still work? I mean, on a basic level I suppose it would; sticking with the same semi-episodic formula would at least keep the same fundamental tone. Pike, though, has been such an important factor in Strange New Worlds’ success that I really don’t think it would be a good idea to ditch him, of all people, and try to carry on. In fact, I’d go so far as to say the inverse of this pitch would be a better idea – Fleet Captain Pike’s adventures in the year or two before his accident, with Anson Mount carrying on and potentially bringing some of his Enterprise colleagues with him, would be the show I’d rather see!

Still frame from Star Trek: Strange New Worlds Season 2 showing Pike singing a song.
What is “the Captain Pike show” without Captain Pike?

There’s a problem of repetitiveness, too. In short, we’ve seen Kirk’s five-year mission already. Not only that, but we’ve seen it twice thanks to the Kelvin timeline films. Star Trek ’09 and Into Darkness both looked at how Kirk came to sit in the captain’s chair, as well as his early adventures as captain of the Enterprise. And, of course, we have The Original Series. While we didn’t see Kirk’s first day on the job in The Original Series… did we need to?

The Original Series took us through eighty adventures with Kirk and co. aboard the Enterprise. And while it’s been interesting to see Kirk meeting people like Uhura and Spock for the first time in Strange New Worlds, setting the stage for some of those future storylines, I don’t think it’s something we need an entire new series to do. What could we learn about Kirk, and his relationships with other members of the crew, that Strange New Worlds and the Kelvin films haven’t already shown us?

Concept art for Star Trek: Phase II showing the Enterprise.
Concept art of the USS Enterprise produced for Phase II in the 1970s.

To me, this Year One idea feels like the least-interesting chapter of a story where we’ve already seen the beginning and the end. We’ve seen two different versions of Kirk meeting Spock, Kirk meeting Uhura, and Kirk coming aboard Pike’s Enterprise. We’ve seen where Kirk and his crew would end up decades later – and plenty of adventures in between. What do we gain from Year One that we haven’t already seen from Strange New Worlds, the Kelvin films, and The Original Series? Where’s the hook – what’s different about these stories?

If Strange New Worlds’ writers and producers had kept Kirk – and other TOS characters – away from the show, maybe there’d be more of a compelling argument. I suggested way back when Strange New Worlds was first announced that the show could end with Kirk boarding the Enterprise for the first time, meeting Spock, and setting the stage for The Original Series – but that would’ve been the series finale. Instead, they wanted to bring in Kirk, Uhura, Scotty, and other familiar characters from the beginning – which has been fun to see, don’t get me wrong, but it also works against this new pitch. It’s kind of a “pick one or the other” type of situation, and with Strange New Worlds having included these characters, introduced them to one another, and shown the beginnings of those relationships, it’s kind of stolen the thunder of this Year One pitch before it was even made.

Still frame from Star Trek: Strange New Worlds Season 2 showing an alternate timeline Kirk.
Jim Kirk has already been a part of Strange New Worlds.

Since Nemesis was in cinemas all the way back in 2002, Star Trek has spent a lot of time on prequels. Enterprise, the Kelvin films, Discovery’s first two seasons, and Strange New Worlds have all been set in the years before The Original Series – meaning there have been fewer opportunities to advance the overall timeline of the franchise. I don’t think I’m the only Trekkie to say that maybe it’s time to give the prequel idea a break for a while, and if there is to be more Star Trek in the years ahead, to focus instead on moving the timeline forwards.

Starfleet Academy will do that, and that’s a positive thing. But look at the reaction to Picard’s third season – fans have been clamouring for some kind of successor show set in that same time period. Even though the original Legacy idea didn’t get off the ground, there’s still a ton of support within the fan community for a new show set after Picard, one which could potentially connect with characters, factions, and storylines of The Next Generation era – Star Trek’s real “golden age.”

Still frame from Star Trek: Picard Season 3 showing the Enterprise-G.
What about a sequel instead of a prequel?

I don’t want to come across as mean or nasty, but I think there’s a bit of a generational disconnect here. Akiva Goldsman is in his 60s, and Henry Alonso Myers is in his 50s. When people say “Star Trek” to folks of that age, their thoughts turn first and foremost to The Original Series – Captain Kirk, the rubber-suited Gorn, papier-mâché boulders, and wacky adventures that took the Enterprise to a planet where everyone dressed like 1920s Chicago. I’m not insulting anyone’s age – I’m the wrong side of forty myself! But if you ask fans of my age or younger what Star Trek looks like… you get more answers about The Next Generation and shows of that era than you do The Original Series.

My point? That’s where at least a plurality of the fan community is at right now. Yes, Starfleet Academy has potential as a young adult show in the far future setting. And yes, Strange New Worlds has been absolutely fantastic as a prequel. But if we’re talking about commissioning a new series… please, please pick the 24th or 25th Century! That’s the message you’re gonna hear from many fans my age, at least.

Promo photo from Star Trek: The Original Series Season 1 showing Kirk wielding a phaser rifle.
A lot of older folks still think Star Trek begins and ends with The Original Series.

If there was infinite money for Star Trek, and the franchise was riding high, bringing in millions upon millions of dollars and turning Paramount+ into a must-have subscription, then I’d say go for it. But we don’t live in that world. I seriously doubt whether there will be any more Star Trek seasons commissioned after Starfleet Academy unless something almost miraculous were to happen, but if there’s room to add another series to the lineup… I just don’t want it to be another prequel.

Star Trek should have almost limitless room to grow – there’s an entire galaxy of alien races, subspace phenomena, and strange new worlds to explore. But returning to the same handful of characters over and over again is incredibly narrow-minded and narratively limited. We’ve seen the adventures of Captain Kirk already, and thanks to his inclusion in Strange New Worlds, we’ve also seen the very prologue to those stories that this Year One pitch seems to be focused on. If Kirk and The Original Series characters had been kept out of Strange New Worlds, maybe this idea would feel a bit stronger. But as it is… I’m not convinced at this stage that Year One would be the Star Trek project I’d give the green light to if I were in the Skydance boardroom.

Promo still from Star Trek: Strange New Worlds Season 3 showing Spock and Kirk.
Spock and Kirk in a promotional still for an upcoming Strange New Worlds episode.

I suspect, though, that all of this will be a moot point. Skydance may be interested in Star Trek as a cinematic franchise, but I’m not so sure they’re going to commit to any new television or streaming projects. With talk of merging Paramount+ with another streaming platform to try to revive its fortunes, and the current deal with Secret Hideout and Alex Kurtzman due to expire next year, Skydance will almost certainly want to bring new folks on board. Maybe someone will see the potential in a new Star Trek series in the second half of the 2020s after the merger is complete… but will it be Goldsman and Myers’ Year One pitch? I’m sceptical.

That was a lot of negativity and dumping on Year One. So let’s flip the script and try to look at things from the other side. What are the points in favour of this idea?

Concept art for Star Trek: Strange New Worlds showing the Enterprise in orbit of a planet.
The USS Enterprise.

Firstly: continuity. Continuing Strange New Worlds, in some form, with at least half of its characters sticking around represents a thread of continuity between Star Trek projects. You could look at it in the same way as the expansion of Star Trek in the 1990s, with Deep Space Nine and Voyager following on from The Next Generation. There’d be at least one character – Spock – who appeared in Discovery, stuck with Strange New Worlds, and then joined Year One. This ties together the modern Star Trek franchise and gives more casual viewers a reason to stick with Paramount+ and check out some of the other shows. This is how you convert sometime viewers into fully-fledged Trekkies!

I know there are a lot of folks who enjoyed Picard – especially Season 3. And Lower Decks has its fans, too. But for me – and plenty of other Trekkies – Strange New Worlds has been the highlight of modern Star Trek. It’s taken the franchise back to its roots with its episodic tone, focus on exploration, and willingness to dip its toes in different genres. There have been some outlandish storylines, too – just like we got in The Original Series and other classic shows. So if any part of modern Star Trek has earned the right to a successor series… shouldn’t it be Strange New Worlds?

Still frame from Star Trek: Strange New Worlds Season 3 showing Pike, Sam Kirk, M'Benga, and Scotty.
If any modern Star Trek show deserves a sequel, surely it’s gotta be Strange New Worlds.

The counter-argument I’d make to that last point, though, is that if the producers and executives want more Strange New Worlds… then just commission a sixth season. Instead of cancelling the project (with truly awful timing, right as the marketing push for Season 3 was starting), why not just keep it going? Practically any storyline you could think of for Year One aboard Kirk’s Enterprise could work more or less the same as a Strange New Worlds episode. If Kirk is integral to the story, well… would you look at that? We’ve already got Kirk in Strange New Worlds!

But Kirk is actually the next point in favour of this successor show. Paul Wesley has been great in the role since he first appeared at the end of Season 1, and I can absolutely see him carrying a new series as this younger version of the character. Wesley has embodied the role, showing us a nuanced performance that fits somewhere in between Chris Pine’s rough-and-ready action hero and William Shatner’s classic portrayal. We’ve seen a softer side to Kirk, particularly in some of his storylines involving La’an, but also the captain we remember from The Original Series in the fantastic Season 1 finale.

Promo photo from Star Trek: Strange New Worlds Season 1 showing Kirk.
Paul Wesley has been fantastic to watch.

And there is scope to tell stories with this version of Captain Kirk. One thing I’ve hoped to see in Strange New Worlds is the burgeoning friendship between Kirk and Spock – something we got a tantalising glimpse of in Season 2. Year One could certainly explore that – and explain, perhaps, why science officer Spock became Kirk’s second-in-command. Then there’s another Kirk that Strange New Worlds included: Sam. We could get a deeper exploration of the Kirk brothers’ relationship in the years before Sam’s untimely death. How would Kirk react to his brother serving under his command, or having to order his brother to undertake dangerous missions? That could be an interesting idea.

I think we saw in the disappointed reaction to Strange New Worlds’ cancellation that there are passionate fans of this series, its characters, and its episodic style. It’s the only live-action series of this new era that has really tried to lean into what Star Trek used to be; the esoteric and outlandish sci-fi ideas, an aesthetic that borrows a lot from The Original Series’ mid-century designs, and a spirit of exploration that other shows with serialised stories, existential threats, and scenery-chewing villains just didn’t have. Strange New Worlds has appealed to a lot of Star Trek fans in a way that Picard and Discovery didn’t, and with Starfleet Academy apparently borrowing some of those serialised ideas with its young adult cast, there’s definitely room for a show like Year One to pick up the “classic Trek” baton.

Still frame from Star Trek: The Original Series showing McCoy, Scotty, Spock, and Uhura.
There’s still room on television for a “classic” Star Trek series.

Without that kind of show, leaning on the legacy of past iterations of Star Trek, Trekkies like myself don’t really have a home any more. Discovery and Picard had their moments, but for me, Strange New Worlds has been the best of the bunch by far. If that kind of episodic, exploration-focused Star Trek were to just shut down… even if Starfleet Academy continues and a new Kelvin film enters production, there’ll be a hole in the franchise for myself and a lot of other fans.

Then there are practical matters. Starting production on a new series is an expensive business – but Year One would be comparatively cheap. Most of the main characters are already in place, so there’d be less of a need for a prolonged casting process. And – as Goldsman pointed out at Comic-Con – the sets for Pike’s Enterprise still exist right now. With the new series being set on the same ship, there’d be no need to build anything new; production could end on Strange New Worlds one day and begin on Year One the next.

Behind-the-scenes photo from the set of Star Trek: Strange New Worlds Season 2 showing a scene being filmed on the bridge.
Year One could make use of existing sets.

That might seem trivial compared with everything else we’ve been discussing – but to a newly-established corporation which is looking to finally turn a profit on a loss-making streaming service? Keeping costs down is a good thing, and certainly a point that the higher-ups would take into consideration. There’d still be contracts to address, but if production could transition from one series to the other with the same cast and the same behind-the-scenes team in place… that could save a lot of money in contrast to commissioning something brand new.

A “young Kirk and Spock” idea was considered by Gene Roddenberry in the late 1960s, when The Original Series was struggling. So in that sense, this kind of idea has pedigree and has been looked at before. Trekkies had plenty of conversations about that in the run-up to Star Trek ’09, when Kirk and Spock would finally be shown meeting for the first time at Starfleet Academy! But the same principle applies here: it’s not a million miles away from spin-off ideas that have been kicking around for decades.

Two cropped still frames from Star Trek 2009 showing Cadet Kirk and Spock at the Academy.
Kirk and Spock’s first encounter was also shown in Star Trek ’09.

With all that being said… this would not be my first choice for a new Star Trek series. The biggest point in its favour is arguably how easy it would be to set up. But if Skydance and Paramount are so financially messed up that saving money on building sets is a major consideration, then to be blunt about it, Star Trek has already failed and would only be living on borrowed time.

I have thoroughly enjoyed Strange New Worlds. But if Year One’s pitch is basically “let’s do more Strange New Worlds!” then… why not just go for Season 6? Why risk ditching Captain Pike from “the Captain Pike show” that Trekkies were so passionate about asking for in 2019 and 2020? If I felt like Pike had worn out his welcome or that we were coming to the end of the line somehow… then sure, I guess it would make sense. But Pike is still one of the best things about Strange New Worlds, and if there was one character to preserve for a successor show… it’s gotta be him.

Still frame from Star Trek: Strange New Worlds Season 2 showing Pelia and Una in a shuttlecraft.
Why not just commission a sixth season if we want more Strange New Worlds?

I like Paul Wesley’s take on Kirk, and I’ve enjoyed having him in Strange New Worlds as a recurring character. I think there’s scope to do more with this incarnation of Kirk, too – and I hope we’ll see that in Seasons 3, 4, and 5. And I don’t doubt Wesley’s ability to carry a spin-off, either. I just question how necessary Year One would be in light of Kirk’s role in Strange New Worlds. Given that he’s going to appear a few more times before the end of the series, and we’ve already seen him with Spock, Uhura, and others… what could Year One realistically do with him and his relationships with his crew that we haven’t already seen or can’t reasonably infer?

More Star Trek on our screens is great – and I welcome any pitch from creative folks who have already worked with Paramount and thus have the necessary connections to get the ball rolling. If Year One were to get the green light – which is at least possible, surely – then I would watch it, I’d do my best to support it, and I’d be rooting for its success.

Paul Wesley as Kirk on the bridge of the Enterprise in a promotional photo.
Kirk in a promotional photo released ahead of Strange New Worlds Season 2.

If it was up to me, though… I don’t think this is the pitch I’d give the green light to.

What I want more than anything is a Strange New Worlds-style episodic adventure series set somewhere beyond the Picard era. Such a show could pick up dangling narrative threads left over from The Next Generation and the other 1990s shows, potentially visiting the Gamma and Delta Quadrants, and just pushing the timeline forwards again. Starfleet Academy’s 32nd Century can do some of that – at least in theory – but because it’s that much further forwards in time, its opportunities to make those connections are more limited.

However, I can see why this pitch would hold some appeal, both to fans and to the executives that Goldsman and Myers will need to win over! A successor to what is arguably the best and most successful live-action Star Trek show of this modern era is not, in theory, a bad idea by any means. And with the cast largely in place, sets already built, and apparently some stories already being considered… maybe the time is right. Maybe this Strange New Worlds sequel/Original Series prequel is what Star Trek needs at the current moment. There’s something to be said for going back to the franchise’s roots to shore things up, and with major corporate changes inbound, keeping some threads of continuity is also a point in the pitch’s favour.

Concept art: The refit USS Enterprise.
Concept art of the USS Enterprise produced for Phase II or The Motion Picture.

So that’s my take. I wouldn’t necessarily choose Year One if I had something like Legacy on the table… but I don’t loathe the concept and I could see it being enjoyable. I have my suspicions at this stage, though, that Skydance’s new leadership may not be interested in the idea. After all, is it just a coincidence that Strange New Worlds was cancelled right as the corporate merger was happening? If Skydance’s folks were interested in the show, they could’ve said so during the process and kept it on the air in its current form.

If Year One goes ahead, though, I’m sure I’ll have more to say. Coming out of this year’s Comic-Con we also got news about the audio drama/scripted podcast Star Trek: Khan, which I’ll be taking a look at in the days ahead. And if you missed it, I’ve recently taken a look at the first trailer, photos, and details released about the upcoming Starfleet Academy series. Click or tap here to take a look at that.

Later this week we’ve got A Space Adventure Hour as Strange New Worlds’ third season rolls along. We’re past the show’s halfway point now, which is a bit of a sad thought. But who knows? Maybe Year One will pick up the story in the years ahead.


The Star Trek franchise – including all shows and properties discussed above – is the copyright of Paramount Global (soon to be Skydance). Some images courtesy of Forgotten Trek and/or the Frogland Set Blueprint Archive. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 3, Episode 3: Shuttle To Kenfori

A Star Trek-themed spoiler warning.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-3.

By my reckoning, Shuttle to Kenfori marks the halfway point of Strange New Worlds’ run. We learned ahead of Season 3’s premiere that the series will be cancelled after a cut-down fifth season, clocking in at forty-six episodes in total. With this being the show’s twenty-third outing… that’s it. The halfway point. Does that change how we approach Shuttle to Kenfori? It shouldn’t… but it seemed like something that was worth mentioning before we get started.

Going into Season 3, the “Klingon zombie episode,” which had been teased in one of the trailers, was definitely one of the stories I was most curious about! I’m not the world’s biggest fan of horror, but there have been some fun zombie flicks over the years, and after more than 950 episodes and films… I like that Star Trek can still try new things and surprise me! We’ve had horror-themed episodes before, from Empok Nor to Strange New Worlds’ own All Those Who Wander, but this is Star Trek’s first fully-fledged zombie episode. And while I don’t think it was perfect, Shuttle to Kenfori showed why it was worth trying out this kind of story.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing a zombie attacking a Klingon.
Zombies! Aaahhhh!

Let’s get a couple of negative points out of the way first, then we can gush about how great other parts of Shuttle to Kenfori were!

Firstly, the episode’s opening act was too short and too abrupt. We went from “everything’s fine, Captain Batel is getting her own command” to “she has days to live” in a heartbeat. Compounding that was how curtailed the scene in sickbay felt with Pike, Spock, Chapel, and M’Benga. We would later learn that Captain Batel, Spock, and the medical duo had discussed her condition off-screen, but that didn’t make the scene feel much better. In the moment, watching the episode unfold, this foundational sequence needed much longer to play out.

In a matter of seconds, Dr M’Benga and Spock laid out that Captain Batel’s infection was back and that they happened to know of the only plant in the galaxy capable of curing her. Then we got a very short discussion of where the plant might be found… and that was it. It kick-started the story, sure, and the subsequent revelation that the rest of the characters had discussed it off-screen kind of helps, but it still felt very rushed. Going from “the infection’s back” to “but we already have a cure in mind” to “let’s undertake a dangerous off-the-books mission” in less than two minutes just… it’s poor pacing.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing Spock, M'Benga, Chapel, Batel, and Pike in sickbay.
This sequence needed to be longer.

I get that this moment isn’t what Shuttle to Kenfori is all about. But we’ve gone from Captain Batel being cured and ready to take command of a new ship to being days or even hours away from a Gorn-induced death in practically no time at all. All of Shuttle to Kenfori’s story arcs hung off this moment in the opening act… and it was just way too short. Past Star Trek stories would’ve lingered here for several minutes, scanning Captain Batel, realising her infection has returned, throwing out half a dozen technobabble cures then shooting them down… heck, we could’ve gotten an entire montage of Chapel, Spock, and M’Benga running through different possible ideas before settling on the flower. It wouldn’t have needed to last more than, say, five minutes… but it would’ve given the rest of the story a much stronger foundation.

While I wouldn’t say that the rushed opening act soured me on Shuttle to Kenfori from the beginning, I was definitely left with a sense of “wait, was that it?” as the episode’s main storylines got underway. I also felt that these problems of pacing and perhaps a slightly too-short episode were present in Hegemony, Part II last week – so I hope this isn’t going to be a running theme throughout the season. I’m all for stories that are bold and try to do a lot with their runtime, don’t get me wrong! But when the opening act is blitzed through too fast, there can be implications for the rest of the story, no matter how strong it might be.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing the LCARS display of the flower.
The plan to acquire this flower was arrived at very quickly.

The second major critique of Shuttle to Kenfori is its Klingon storyline. In short… there was a lot going on when Pike and Dr M’Benga touched down on the titular planet, and I’m not convinced we needed this additional villain and complication. It made the zombies themselves – which, surely, should have been the episode’s fear factor and main antagonist – kind of secondary, especially towards the end, and there just wasn’t any need for it.

Narratively, I liked Dr M’Benga’s involvement with the Klingons – we’ll get into that later when I talk about some of the things I liked about Shuttle to Kenfori. But as a concept, in an episode that was already busy with several characters competing to be in focus? I think it was a bit of a misfire, to be honest. Star Trek’s first ever zombie story should’ve done more with the zombies – zombies that were genuinely frightening and must’ve taken a ton of work in the makeup department! Instead, the zombies were relegated to background status pretty quickly, literally looking in from the outside behind an impenetrable narrative force-field as Dr M’Benga’s Klingon adversary took centre-stage.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing M'Benga and Bytha engaged in ritual combat.
This episode didn’t need a second antagonist. The zombies were more than enough on their own.

I was kind of reminded of later seasons of The Walking Dead with how this played out. If you know me, you’ll know I’ve said more than once that The Walking Dead – AMC’s zombie apocalypse TV series – should’ve ended after perhaps three seasons, because it wore out its core premise and its zombies stopped being the main focus. The Walking Dead’s writers switched things up and started finding human antagonists for Rick Grimes and his group to deal with, most of whom in the later years were pretty repetitive and basic. That show needed to do that because its core premise – the zombie apocalypse – was itself tired and worn out. But Shuttle to Kenfori is brand-new and its zombies have literally never been seen in Star Trek before. We just didn’t need a sentient antagonist when the undead monsters were already filling that role.

For me, I’d have preferred Shuttle to Kenfori if Pike and M’Benga were trapped in the zombie-overrun research facility with no Klingons present. And then, in another episode, Dr M’Benga could’ve gotten his Klingon enemy and ritual combat, because I genuinely liked what Strange New Worlds did with this storyline. I just feel that smooshing them together into one didn’t let either the zombies or the dishonoured Klingon Bythra truly shine. If we were three seasons into a Star Trek zombie show, and the zombies were beginning to wear out their welcome, then I could see why you’d do a story like this – it’s what The Walking Dead has been doing since about Season 4 of the main show and in most of its spin-off projects. But this zombie idea was so creative and new that having a Klingon antagonist just wasn’t necessary – and I wish we’d gotten to see more of Pike and Dr M’Benga taking on the zombies.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing a zombie being stabbed.
Captain Pike killed a zombie.

I will caveat all of that by saying that the Kenfori zombies could return later in the season. There were promotional posters for Season 3 released a few weeks ago, and one of them showed Pelia and Scotty seemingly surrounded by zombies. Scotty was present in Shuttle to Kenfori, but he stayed on the Enterprise, and Pelia was entirely absent. So maybe I’m reaching and maybe it’s a stretch, but could there be a second zombie story in the offing? If so, and if the zombies are the main focus… maybe we can revisit this side of Shuttle to Kenfori and be a little kinder in hindsight.

There were plenty of ways to turn the zombies into the story’s main adversaries. After Pike and Dr M’Benga retrieved the flower sample, they could’ve been confronted and chased by a small group, becoming trapped in the facility. Looking outside, they’d realise their shuttle was cut off by a massive horde of zombies, and that they’d have to hunker down and wait for extraction. Rushing from room to room in the abandoned facility, they’d have to find shelter – all the while Spock and Una would be conspiring to make them wait longer and longer for a rescue, just as happened in the actual episode. We could’ve got more zombie action, more conversation between Pike and Dr M’Benga about Captain Batel’s condition, and – as a nice little bonus – a longer opening act that didn’t feel so rushed! Two birds with one stone, as they say.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing a zombie emerging from an open hatch.
Another zombie.

Alright, that’s enough about that for now. With those two issues aside, I really liked Shuttle to Kenfori. It was a ton of fun to get this kind of Star Trek zombie story, seeing zombified Klingons was somehow even scarier than human zombies, and the zombie sequences at the abandoned research base were pitch-perfect. The sets were decrepit and decaying, the prosthetics used to create the zombies were fantastic, there were some neat uses of the AR wall, and props used to create the Klingon skeleton, the important flower, and the half-eaten leg were all either gruesome or beautiful.

On the practical side of things, Strange New Worlds has been absolutely wonderful. Puppets, prosthetics, and physical props are back – and they’re back in style! CGI can work wonders, sure, but there’s something about physical props and practical effects that – for me, anyway – can’t be beat! They’re part of what makes Star Trek feel like Star Trek, and Shuttle to Kenfori had plenty of prosthetics for the zombies and some absolutely phenomenal props. I don’t think a Klingon d’k tahg (dagger) has ever looked better or more realistic in any episode, we saw a classic Original Series-inspired tricorder, and everything about the research base just screamed “danger.” I love it!

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing a close-up of the Klingon dagger.
There were some fantastic props in Shuttle to Kenfori – like this d’k tahg.

Star Trek is science-fiction, and while it’s never been “realistic,” Star Trek stories have always gone out of their way to emphasise the science side of things. Even when dealing with wacky and ridiculous storylines, the franchise has always tried to ground those things in its own fictional science. Races like the Q or the Prophets were always perceived as “just another alien,” not some kind of god or deity, for instance, and even the silliest stellar phenomena – like Season 2’s improbability field that caused everyone to burst into song – were presented as having a scientific basis which could be scanned, studied, and understood.

Shuttle to Kenfori does the same with its zombies. They’re the result of an infection of moss spores, not some kind of supernatural entity or undead monster, and I really appreciated that. It doesn’t lessen the fear factor to know where the zombies came from or why they exist, but it keeps the franchise’s scientific tone. There was also kind of a The Last Of Us vibe as a result; these zombies, like the ones from that franchise, are a natural phenomenon caused by plants. The episode clearly leaned on other zombie properties, too: the title is reminiscent of the Korean zombie film Train to Busan, and even the name of the planet Kenfori is derived from actor Ken Foree, known for his role in Dawn of the Dead.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing Pike holding a severed leg.
Whose leg is this?

Star Trek has arguably told zombie-adjacent stories before. The biggest example of this, as I’ve discussed before, is the Borg: Star Trek’s own cybernetic zombie faction! But the Borg are also a different kind of villain presented in a different way; there’s something about Shuttle to Kenfori’s mindless, monster-like moss-zombie abominations that’s totally unique. I love that Strange New Worlds has been bold enough to go there – and to tell these horror-inspired stories. We’ve seen it with the Gorn, and now we’re getting this new and creative zombie idea.

If the Borg represent your typical Night of the Living Dead zombies – shuffling around at a slow pace – then the zombies in Shuttle to Kenfori were closer to those from more modern titles like 28 Days Later or the aforementioned Train to Busan. Sprinting at full pelt after Captain Pike and Dr M’Benga, these zombies were truly scary! The jump-scare at the window about made me piss my pants, and the way the horde of zombies tumbled over one another desperately trying to grab our heroes… it was riveting stuff right out of a modern horror film!

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing zombies breaking through a window.
These zombies were terrifying – and this was a great jump-scare.

Here’s a question I bet you weren’t expecting: did Shuttle to Kenfori make you think of Tuvix? Voyager’s “meme episode” definitely came up for me, with a flower that can merge DNA seeming quite familiar! I don’t think that means we’re gonna get a half-Gorn Captain Batel at the end of the day, or some kind of horrific Batel/Gorn “Brundlefly,” but it was interesting to hear about this flower and its unusual properties.

There was more to Shuttle to Kenfori than just the zombies – so let’s talk about that next!

Captain Batel’s Gorn infection coming back was something I kind of predicted last week after the opening pair of episodes. There was a lot of talk about her “re-absorbing” the Gorn DNA, especially in Wedding Bell Blues, and I just felt it hinted at there being more to this story than met the eye. In that sense it wasn’t a total shock – though I stand by what I said in my review of Hegemony, Part II: spoiling her survival in trailers and marketing material was a mistake. But I do think it’s interesting that, despite the Gorn themselves apparently taking a little nappy-nap, their influence and impact on our characters is going to stick around.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing Captain Batel unconscious.
Captain Batel isn’t feeling too well…

The mind-meld sequence really hammered home how dangerous and unsettling this idea of a Gorn infection truly is. Spock seemed to perceive not only Gorn DNA but an actual individual Gorn somehow inside of or sharing Captain Batel’s body, and that concept is pretty horrifying, if you think about it! The parasitic Gorn eggs draw a lot from the film Alien, where the xenomorphs infect humans in a similar way, and I noted in Hegemony, Part II how truly grotesque the latter stages of that infection looked – brought to life, again, with some fantastic physical special effects work.

The inclusion of Gamble – the new nurse – was also interesting on this side of the story. I said last time that I wondered if Strange New Worlds was teeing him up as either a baddie in disguise or as a secondary character who could be killed off later in the story; when Spock flung him across the room in a Gorn-induced rage, I wondered if that might’ve been poor Ensign Gamble’s end! I like that Strange New Worlds is at least trying to add to its cast – and not just with returning legacy characters. Gamble is still a character I can’t quite place; if he is going to be killed off, fleshing him out and keeping him around in sickbay sequences makes a lot of sense. And if he’s going to take a villainous turn, I think it’s concealed well enough at this stage that the twist will still work!

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing Nurse Gamble and Captain Batel.
Ensign Gamble with Captain Batel.

The mind-meld also gave us some very creative camera work/CGI. I love the idea that we were seeing things from a kind of “Gorn eye view,” percieving the world the way they might, with distorted colours and sensing things like heat from their prey. I can’t quite remember if All Those Who Wander did something similar… but I think so. Right? Regardless, this effect was creative and fun, and it really hammered home how this alien entity is still – somehow – alive inside Captain Batel. The CGI camera filter, with its hexagonal shapes, also harkened back to the original depiction of the Gorn captain in Arena – with his trademark silver, insect-like eyes.

Spock’s mind-meld also raised the stakes. The infection isn’t just going to kill Captain Batel, but it could spawn another Gorn – or perhaps multiple Gorn. And we saw in Season 1 how even juvenile Gorn and hatchlings can be deadly! So in that sense, Captain Batel’s infection isn’t just a danger to her, but it’s a potential danger to others, too – like the aforementioned Ensign Gamble! If I had to make a prediction or theory, by the way, I’d speculate that the young nurse will be killed in some kind of Gorn incident related to Captain Batel’s condition!

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing the mind-meld/Gorn sequence.
A Gorn’s view of the world.

Also on the Gorn side of things, we had Lieutenant Ortegas. I touched on this last time, as she’s clearly suffering from some kind of Gorn-induced PTSD-type condition. Una and La’an noted that she’d passed her psychological evaluation and was deemed fit to return to duty, but there’s clearly more going on. We didn’t get anything as explicit as last week’s Gorn reflection/haunting (I’m loathe to say it was an out-and-out “hallucination” without more evidence), but Ortegas is clearly being reckless and insubordinate due to how she’s feeling.

This has potential, but I think it needs to be handled with care. As a secondary or even tertiary story element in an episode which was largely focused elsewhere, there wasn’t a ton of time to dedicate to Ortegas. While what we saw was interesting and does hint at her mental state not being great… I also feel echoes of some of Discovery and Picard’s half-arsed mental health story attempts. Modern Star Trek has admirably tried to include these kinds of stories… but hasn’t always done so with care. An exploration of post-war or post-captivity PTSD is a genuinely interesting narrative concept, and one that could be heart-wrenching if done well… but it’s also a storyline which needs sufficient time dedicating to it. That doesn’t mean an entire episode, but it does mean more than just a few scenes and sequences.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing Ortegas at her post.
Ortegas on the bridge.

Ortegas’ run-in with Uhura kind of encapsulates this for me. At the briefing, Ortegas interjected with her own riskier but faster rescue plan. But when Una opted for Spock’s slower approach, Ortegas seemed to lash out at Uhura for not backing her up. But this lasted all of a few seconds, and didn’t come up again. Ortegas’ main conflict – if we can characterise this kind of thing as a “conflict” – was with Una. This left her interaction with Uhura kind of sticking out; it needed more than just a couple of lines’ worth of setup, and more of a payoff. If that pattern repeats across this storyline… I worry it won’t achieve everything it aims for.

And that would be a real shame. Melissa Navia, who plays Ortegas, was genuinely compelling to watch this week, and after the Gorn attack, it stands to reason that someone would be suffering some lingering effects. Given Ortegas’ background in the Klingon war as well, there’s a real opportunity to talk about post-traumatic stress, grief, fear, and the lingering after-effects of trauma. I just hope that this opportunity will be fully seized and not fumbled – like Picard and Discovery arguably did.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing Ortegas in the briefing room.
This Ortegas storyline clearly has room to run.

On a more positive note, I felt Ortegas’ frustration as her plan was shot down. When you’re already on edge, suffering, or just not feeling your best, frustration can boil over – and in a chain-of-command situation, like there is in Starfleet, if your superiors don’t go with your idea, that can absolutely be the kind of thing that sets people off! This side of the story was handled well, and I kind of like the idea of leaning into this and showing Ortegas going rogue, trying to force the situation.

One way or another, this will be resolved. And it’s more realistic than in earlier iterations of Star Trek, where characters would go through some horrible trauma one week and be totally fine the next. I appreciate that Strange New Worlds – which is more episodic in nature than other recent projects – still keeps these ongoing character arcs. It makes people like Ortegas feel more well-rounded; fleshed-out people not just characters. I’m just crossing my fingers and hoping that this PTSD-type storyline manages to stick the landing when it counts.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing the USS Enterprise in the planet's atmosphere.
The Enterprise.

On this side of the story, we got to see Una in command. She’s sat in the captain’s chair before, of course, but this was one of her first real outings where she had to make impactful command decisions; really embracing the role of first officer. Una was clearly taking inspiration from the way Captain Pike runs his ship, but there were enough differences in her approach and the way she handled both the briefing and the Ortegas situation to keep things interesting; she wasn’t just a stand-in for Pike in those moments.

XOs in Star Trek shows have a challenging role: they can’t outshine their captains, but they can’t be too different from them when in command, either. I think we got a great example of how a first officer should behave when left in command in Shuttle to Kenfori – Una was her own person, running the briefing and commanding the ship in her own way. She clearly had the respect of her colleagues – Ortegas’ misbehaviour aside! But she’s also leaning into Captain Pike’s style of command, listening to people, taking suggestions, and then deciding on a plan based on the best evidence available to her. It was a fun sequence, and I’m glad we got to see her taking the reins for a change.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing Una in the captain's chair.
Una got a turn in the captain’s chair while Pike was away.

Although I criticised the inclusion of Bytha and her Klingon band, there was a lot to love on this side of the story. Set aside questions of whether the story needed to be told alongside Shuttle to Kenfori’s zombies for a moment and consider it as a standalone thing. We got a callback to Dr M’Benga’s war service, in which we know he was notorious for killing dozens of Klingons. It also connected to the Season 2 episode Under the Cloak of War in a big way, too. But moreover, what we got on this side of the story was one of the most “Klingon” performances in modern Star Trek.

Discovery’s Klingons could feel a bit muddled, sometimes. They were still Klingon, don’t get me wrong, and there are things to admire with that show’s Klingon war arc. But Strange New Worlds has returned the Klingons to a more familiar visual style and also a tone closer to “classic” Klingons, if you take my meaning. Bytha, who was the daughter of Dak’Rah, was very concerned with matters of personal honour and the standing of her family’s house in Klingon affairs – and this felt like something out of The Next Generation era in the best way possible.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing Bytha discharging her weapon.
Bytha firing her disruptor.

Bytha was an interesting character, and I liked that her motivation was more complex than just “revenge.” It tied into what we know of Klingon houses and concepts of honour, harkeing back to stories involving Worf, Gowron, and Martok in The Next Generation and Deep Space Nine. Even when surrounded by zombies and with her team dead, Bytha couldn’t stop herself challenging Dr M’Benga to ritual combat in line with Klingon codes of honour, and I found that fascinating and realistic based on what we know of the Klingons.

Bytha’s death was also particularly gruesome! She went out on her own terms, staying true to her beliefs and restoring her honour. I liked Dr M’Benga using honour against her, by beating her and refusing to finish her off. This set the stage for Pike and M’Benga being able to escape, but also gave Bytha an ending to her story that was, if nothing else, fitting. There wasn’t a ton of time to develop Bytha, but we got to know enough about her to understand why she was there, what she wanted, and who she was as a character. Christine Horn, who played the character, did a great job, too – she avoided falling into the trap of going over-the-top or leaving Bytha feeling one-dimensional. Though not in focus for the entire story, I felt she was a compelling villain – even if I’d have preferred to see her in a different episode, perhaps!

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing Bytha.
Bytha was an interesting Klingon character.

At the end of the episode, we saw Pike and Captain Batel reunited. And this was one of the most emotional sequences in Shuttle to Kenfori. Captain Batel tried to explain why she didn’t tell Pike everything straight away, and there were a couple of pertinent lines in there. “I don’t have the space to worry about how my dying hurts your feelings” is a powerful sentiment, and I think it encapsulates how she’s been feeling and how Pike can react. I don’t think Pike is actually that selfish, by the way, but we’ve seen over the course of his relationship with Batel that he isn’t the perfect partner and doesn’t always know what to say.

There’s also a message about medical consent and terminal illnesses. Pike’s story, going back to Discovery’s second season, has been building up to his own impending accident and disability. With Captain Batel, Pike is the one on the outside having to deal with her worsening health and potential terminal illness, and I think we got a powerful sequence exploring that. The failure of a treatment, an almost desperate, last-ditch attempt to find a new solution, and Captain Batel keeping Pike out of the picture because of how he might’ve reacted. It was riveting, dramatic stuff – but I’m glad that they came back together at the end. I’m curious to see what will come of this treatment – something tells me Captain Batel isn’t out of danger just yet.

Still frame from Star Trek: Strange New Worlds 3x03: Shuttle to Kenfori, showing Captain Pike and Captain Batel hugging.
Pike and Batel embrace.

So that was Shuttle to Kenfori. With the exception of a rather rushed opening sequence and a Klingon villain who, while compelling in her own right, was ultimately unnecessary for the zombie story, I think it was an outstanding episode. The horror theme was present throughout, the zombies themselves were frightening and incredibly well-designed, and we moved along key storylines involving Pike, Captain Batel, Ortegas, Dr M’Benga… and possibly our new Ensign Gamble, too!

Obviously, though, this episode will be remembered for its zombies. While I don’t want Strange New Worlds to spend too long on any one storyline – as its episodic nature has been one of the best things about the series – I’m kind of hoping we revisit the zombies in the future. It seems strange for Starfleet to just abandon the planet Kenfori with its zombie infestation, and I’m sure the scientists would be very interested to learn more about this contagion, how it spreads, the moss that causes it… and maybe if it could be weaponised. That seems like something that the Klingons might be interested in, too – and if Bytha’s statement is anything to go by, the Klingons knew what they were about to walk into. Then there’s the Scotty and Pelia poster I mentioned earlier – is that hinting at a second zombie story later this season?

Cropped promo poster for Star Trek: Strange New Worlds Season 3 showing Scotty and Pelia surrounded by zombies.
Are more zombies on the agenda later this season?

But that’s all for today. A tense, gruesome, and occasionally frightening episode – but it was a lot of fun! As Strange New Worlds hits the halfway point, I can already tell I’m not gonna be ready to let go of this wonderful series when the moment comes. It really has been the high-water mark of modern Star Trek, returning to the franchise’s episodic, exploration-focused roots – while also being brave enough to try completely new and different things.

Next week we have the retro-inspired Space Adventure Hour, and also the apparent return of Kirk. This will almost certainly be a total change in tone from Shuttle to Kenfori’s horror offering, so if this wasn’t to your taste and you’re hankering for something a bit more light-hearted, I think you’re in for a treat!


Star Trek: Strange New Worlds Seasons 1-3 are available to stream now on Paramount+ in countries and territories where the platform exists. The first two seasons are also available on DVD/Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Paramount Global. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 3, Episode 2: Wedding Bell Blues

A Star Trek: Phase II-themed spoiler warning.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-3. Spoilers are also present for the following Star Trek productions: The Original Series Season 1, The Next Generation, Voyager, and Picard Season 2.

After an explosive and action-packed season premiere, Strange New Worlds opted for a complete change in tone in Wedding Bell Blues. There were some lighthearted sequences, a callback to a fan theory that’s been kicking around for literally decades, and, unfortunately, a bit too much cringe humour for my taste. Despite that latter point, Wedding Bell Blues had its moments, and the apparent confirmation of that decades-old fan theory was worth the price of admission alone!

For me, though, I suppose Wedding Bell Blues is going to be another episode that I don’t revisit very often. This obsession that the show’s writers have with putting Spock in situations that are emotional or just wacky and cringeworthy… it’s overstayed its welcome. And while I will happily admit that there can be humour in that premise… I’m thoroughly done with it at this point. Spock Amok, The Serene Squall, The Elysian Kingdom, Charades, and Subspace Rhapsody all included some kind of “Spock comedy” or “Vulcan comedy,” and I just think that we’ve really reached the end of the line with it. Any joke – even great ones – stop being funny when they’re repeated too often, and this whole “Vulcans are stuck up and rigid, so let’s turn that into comedy” idea wasn’t especially strong to begin with. At this point… well, let’s just say I hope we don’t get too much more of that going forward. And yes, I’m aware that we have Four-and-a-Half Vulcans still to come later this season.

Still frame from Star Trek: Strange New Worlds 3x02 Wedding Bell Blues showing Spock at the start of the episode.
I’m done with “Spock comedy” at this point.

That being said, there were some interesting and entertaining moments in Wedding Bell Blues, and when the episode switched to Spock and Dr Korby trying to undo the damage, things largely improved. Dr Korby made for a fun character, even though his introduction as Spock’s rom-com/Hallmark movie dating rival wasn’t spectacular! Dr Korby originally appeared in The Original Series first season episode What Are Little Girls Made Of? where Kirk and the crew encounter him – after a fashion – on a frozen planet.

It’s been a while since I re-watched What Are Little Girls Made Of?, so my recollections of that story are a little fuzzy! But from what I remember, the “Dr Korby” that the crew – and Nurse Chapel – encountered wasn’t quite the same, either due to the mind-transferring process he went through or, perhaps, because of years in isolation and the traumatic experiences he went through. I’m not sure if Strange New Worlds’ version of Dr Korby is going to appear again after this episode. If he doesn’t, I think we’ll look at Wedding Bell Blues as a bit of mildly interesting backstory. But if he does come back, I think there’s potential to expand the character further, and perhaps show us a glimpse of a darker side, something that might inform his TOS appearance. Because I didn’t really get much of that from Wedding Bell Blues, to be honest. If Dr Korby had been substituted for a brand-new character, it wouldn’t have made any real difference to this particular script.

Still frame from Star Trek: Strange New Worlds 3x02 Wedding Bell Blues showing Dr Korby.
Dr Korby in Spock’s cabin.

We’ll come back to Chapel, Korby, and Spock, because I really want to get into this Trelane and Q connection!

For some background information: Trelane was a character who first appeared in the episode The Squire of Gothos, also from the first season of The Original Series. He was portrayed as a trickster, capturing and toying with Kirk and the crew – before being reprimanded by his parents. When Q appeared at the beginning of The Next Generation some twenty years later, fans immediately made the connection. Q and Trelane felt so similar that “Trelane is a Q” became a popular theory in the Trekkie community. But it was never confirmed, despite Q making repeated appearances in The Next Generation, Deep Space Nine, and Voyager. Even a visit to the Q Continuum itself didn’t confirm it!

The character in Wedding Bell Blues is credited simply as “Wedding Planner,” and John de Lancie – Q from The Next Generation – is credited as voicing “Wedding Planner’s father.” However, ahead of the season we were told that Rhys Darby – who played the “Wedding Planner” – was playing the role of a familiar character, and after Wedding Bell Blues aired, showrunner and executive producer Akiva Goldsman confirmed that the two are the same character. With that in mind, I shall be treating the “Wedding Planner” as Trelane and the other energy life-form as Q.

Still frame from Star Trek: Strange New Worlds 3x02 Wedding Bell Blues showing Trelane playing a trick on Spock.
Trelane with a pint-sized Spock.

I love that Strange New Worlds went out of its way to confirm this old fan theory and really lean into the Trekkie community. Moments like this connect disparate parts of Star Trek together, and while we can argue the toss about changes to the Gorn from one show to the other, Trelane’s appearance here was pitch-perfect. It was right in line with The Squire of Gothos, and the fact that John de Lancie returned to voice Q at the end of the story just made it so much better.

As an aside: have we finally seen the Q in their “true” form? Q has always been able to change his form, but in all of his appearances – and the appearances of other members of the Continuum – we never got confirmation of what the race actually looks like in its native form. I think there’s a case to be made that the energy cloud from The Squire of Gothos and Wedding Bell Blues is what members of the Q Continuum look like when they aren’t deliberately assuming another form. And that’s kind of cool!

Still frame from Star Trek: Strange New Worlds 3x02 Wedding Bell Blues showing an energy life-form.
Is this Q’s true form?

So after almost forty years, we’ve gotten an explicit connection between Trelane and the Q! I don’t know about you, but I think that’s exceptionally cool, and a great little wink to fans of both The Original Series and The Next Generation. It was also subtle enough that new viewers who aren’t familiar with any of those shows wouldn’t have been left scratching their heads. The ending to The Squire of Gothos was repeated in a pretty similar way, and the meaning behind it – that this entity was little more than a child, toying with living beings – still works even without any of that prior knowledge of Star Trek. It works just as well in 2025 as it did in 1967!

After such a long time, with fans speculating about Trelane and Q since before there was the world wide web… there were risks to this storyline. And I just love that there was enough boldness in the writers’ room to go there. I can see this point being contentious with some older fans, perhaps; not everyone was on board with the “Trelane is a Q” theory. You don’t have to look too far to find old forum threads and blog posts denouncing the notion! But for me, this storyline was well-executed, it doesn’t really prevent you from enjoying any of the Q episodes or The Squire of Gothos in isolation, and given that Trelane seems to have been in disguise most of the time, we can even argue that Spock, Uhura, and Scotty not remembering this encounter makes sense. Heck, if you need a head canon explanation for that: Trelane used his Q powers to make everyone forget about this by the time of The Squire of Gothos!

Six still frames from a selection of Star Trek episodes. Top line L:R Q in Encounter at Farpoint, Trelane in Wedding Bell Blues, Trelane in his energy cloud form in Wedding Bell Blues. Bottom line L-R: Trelane's father in Squire of Gothos, Q in Picard Season 2, and Trelane in Squire of Gothos.
Trelane is officially a member of the Q Continuum!

Star Trek was one of the entertainment landscape’s first real “shared universes;” pioneering the idea before the name even existed. And it’s nice to get little reminders, now and then, of storylines set in other eras or of fun episodes we remember from older Star Trek shows. There are good ways and bad ways to do this; Wedding Bell Blues, for me, stayed on the right side of the line. There’s enough wiggle-room for people who hate this idea to say that, well, maybe the Wedding Planner and Trelane aren’t one and the same, or that nothing we saw on screen explicitly proves that it was The Next Generation’s Q who showed up at the end. But for fans who’ve bought into the Trelane-Q connection over the years, I think it’s great to see that theory finally confirmed.

Rhys Darby was fantastic as Trelane, too. Informed, perhaps, not only by the original performance of the character by William Campbell in The Original Series, but also by John de Lancie’s Q, I felt we got a complex take on the character. Trelane’s lighthearted, positive energy masked some truly dark impulses and urges, and his total disregard for forms of life he considered “inferior” or beneath him really shone through. There was a distinct creepiness to Trelane, even when he was mincing around, talking about wedding dresses and cake samples. Darby put in a fantastic performance to bring the character to life and make him believable, despite the very unusual situation.

Still frame from Star Trek: Strange New Worlds 3x02 Wedding Bell Blues showing Trelane at the end of the story.
Rhys Darby was great in this role.

Speaking as we were of head canon, here’s one that I think makes some character moments in Wedding Bell Blues flow better! When Spock and Dr Korby approached various characters to explain the “mass delusion” phenomenon, even people who should be receptive to that conversation completely brushed them off. Worse, people like Captain Pike even seemed to ignore or forget what Spock was telling them moments later, and just generally acted out-of-character. When Spock left his own bachelor party, for instance, none of the other attendees – his friends – bothered to go after him or find out what was wrong.

So my head canon is that Trelane’s magic wasn’t just causing the delusion, it was also forcing everyone to react in this way. They were all 100% wedding-focused, and anything that didn’t gel with Trelane’s new scenario was either not retained or pushed aside. That’s really the only way I think we can account for people like Pike behaving the way they do; refusing to listen to his science officer and a prominent, well-respected doctor when confronted just doesn’t fit his character otherwise. For me, this head canon explanation fits pretty well, but I can understand why some viewers might not like the behaviours of Captain Pike and some of the other characters in the episode.

Still frame from Star Trek: Strange New Worlds 3x02 Wedding Bell Blues showing Pike, Kirk, M'Benga, and Scotty in Pike's cabin.
The bachelor party.

The idea that only strong emotions – like anger or love – could break through Trelane’s spell was interesting, and it’s an idea which feels very “Star Trekky,” if that makes sense. It’s a bit of a cliché, sure; love being this supremely powerful emotion capable of saving the day can feel like a worn-out trope. But here, I think it worked well enough. Perhaps if we’d got just an extra line or two between Korby and Spock to technobabble some nonsense about love generating strong brainwave frequencies or something, maybe that would’ve been an improvement. Not essential, perhaps… but an improvement.

Love breaking through the delusion also set up the end of the episode, and Spock being able to get through to Chapel. Calling back to the story about her and Dr Korby climbing a mountain and looking out over the stars was creative and also cute, and despite my overall feelings about Spock being pushed into this love rivalry story that felt like something out of a low-budget Hallmark movie, this moment worked. Spock knew what he had to do; he took a chance on what he felt was the only way to break the illusion for Chapel, and hoped that doing so would shatter it for everyone else.

Still frame from Star Trek: Strange New Worlds 3x02 Wedding Bell Blues showing Nurse Chapel at the altar.
Chapel breaks free from the spell.

In The Squire of Gothos, the crew of the Enterprise arrive at a planet where Trelane is already present. Yet here, in Wedding Bell Blues, it appears as if Trelane has travelled to Earth… and I wish we’d learned a little about that. Why was Trelane interested in Earth, and why did he feel drawn to Spock when he had ten-plus billion people to potentially toy with? I just didn’t feel we got a satisfactory explanation for that, really. Yes, Trelane is a trickster and a child, but at least encountering him where he is – out in space – made a degree of sense. And for Q, he set puzzles and challenges for Picard, Janeway, and Sisko… but they always served some kind of purpose. Trelane is just playing around, which is the point of the story, but even kids who are playing have reasons for choosing the games they play.

One other thing I liked about Trelane, though, is how we can read his story of wanting to help people fall in love through the lens of what we know about Q. If you know me, you know I generally disliked Star Trek: Picard’s second season, in which Q prominently features. But at the end of that story, we learned that Q cares, in his own way, about things like love – and he has some kind of innate desire to help people fall in love. Or at least he does for certain select people! But this kind of connects with Trelane in Wedding Bell Blues; he saw how down Spock was about losing Chapel and he wanted, in his own somewhat twisted way, to “help.” That interpretation is there, even if it’s built on less solid foundations.

Still frame from Star Trek: Strange New Worlds 3x02 Wedding Bell Blues showing Trelane illuminated by red lights.
Trelane’s story can arguably connect to Q’s in Picard Season 2.

Love could be blossoming in Strange New Worlds this season. Spock and La’an seemed to share a moment towards the end of the story, dancing together. I interpreted their earlier scenes as purely friendly, with La’an – who apparently has a hidden talent for dancing – helping Spock learn to dance ahead of the Federation Day celebrations. But their moment at the end of the story, with La’an joining Spock as he sat alone, then asking him to dance? Maybe I’m reaching… but in the kind of rom-coms that Wedding Bell Blues borrowed from, those sorts of moments can lead to big romantic entanglements!

In addition, we also have the clearly burgeoning relationship between Uhura and Beto – Lieutenant Ortegas’ brother. When I saw Uhura and Beto in a pre-season promo photo, I thought he might’ve been some kind of villain; perhaps the photo wasn’t a particularly flattering one, but he was giving me a bit of a creepy vibe! In the episode itself, though, we got plenty of flirty banter between the two. Unlike with Spock, Chapel, and Korby, which I found way too cringeworthy, I generally enjoyed this sub-plot. Giving Uhura a love interest, particularly one with a connection to another member of the crew, could be a lot of fun.

Still frame from Star Trek: Strange New Worlds 3x02 Wedding Bell Blues showing Spock and La'an dancing.
They’re just friends… right?

Could Beto’s drone-camera and his filmmaking job become plot points in another story? I wondered if he might’ve had a role to play in Wedding Bell Blues while I was watching the episode; his camera, I suspected, might be able to see through Trelane’s disguise even if no one else could, and that could’ve led to the mystery unravelling. In any case, Wedding Bell Blues set up this hobby/job of Beto’s, and then called back to it to reinforce it, so I can’t help but think we might get something out of it further down the line. Watch this space, I guess.

Uhura got one of the best costumes in this episode! Not at the wedding/Federation Day party… her very 1960s-inspired outfit that she wore to the bar earlier in the story. Strange New Worlds has leaned into a ’60s aesthetic in a way that Enterprise and Discovery never really did. There are still a ton of thoroughly modern trappings, but the show has those connections to The Original Series. Uhura’s outfit was fantastic – but I wouldn’t say it looked out of place aboard this version of the Enterprise. That isn’t an easy line to walk, and generally I think Strange New Worlds gets it right most of the time. Uhura’s new hairstyle, which debuted in this episode, looks fantastic, too.

Still frame from Star Trek: Strange New Worlds 3x02 Wedding Bell Blues showing Uhura, Ortegas, and Beto in casual dress.
I love Uhura’s outfit in this sequence.

After the dust settled on the wedding/Federation Day, there are still a couple of lingering Gorn-related questions. I noted last time that Spock and Chapel’s plan to save Captain Batel didn’t involve removing her Gorn infection, but changing how they approached it so that the Gorn would be “re-absorbed” by her body. That line didn’t stick out too much at the time, but the fact that “re-absorbtion” and Captain Batel’s ongoing treatment was mentioned again here? It raises some questions! Is she going to be suffering some kind of ongoing Gorn-related health issue? And if so, could we see the Gorn return in a future story? Could the Gorn infection ultimately still claim her life?

I was surprised to see La’an so casually brushing off her Gorn encounter. I get why it had to happen for narrative reasons – with Ortegas clearly suffering after her near-death experience, having another character going through a similar Gorn PTSD-type situation might be too much. But La’an is a character who has been thoroughly defined by her encounters with the Gorn, both in the show and as part of her backstory. Yes, there’s a three-month time-jump at the beginning of Wedding Bell Blues, and we can argue that La’an might’ve processed some of what happened off-screen. But something about her line to Spock about the Gorn threat being over now… it didn’t sit quite right.

Still frame from Star Trek: Strange New Worlds 3x02 Wedding Bell Blues showing Captain Batel.
Is Captain Batel in the clear?

However, as mentioned it’s Lieutenant Ortegas who seems to be in focus for a lingering Gorn storyline. Although she seems to have physically recovered, there’s a psychological toll that she doesn’t seem to have addressed yet. She may not have even admitted to anyone that she feels haunted by the Gorn and by her experiences in captivity. This is clearly going to run for more than one episode, perhaps blowing up later in the season in a big way – or conversely, with Ortegas seeking help from someone like Captain Pike, Dr M’Benga, or even La’an. I felt that, if La’an had been the one to get this kind of PTSD-type storyline, she had a great connection already with Una, so she could’ve been someone to turn to.

Ortegas hasn’t been in focus as much across the first couple of seasons, and I don’t think it’s unfair to say that she doesn’t have a “bestie” in the same way as some of the other main characters do! That’s a limitation in some respects, but it also means that she could potentially talk to anyone – so maybe it’s better to say it opens up different possibilities. Dr M’Benga would be interesting both for his medical expertise as well as his own traumatic backstory from the Klingon war. Captain Pike could be very sympathetic, too. And La’an, I think, might make a particularly compelling character for Ortegas to seek out. Not only does La’an have that Gorn experience, but she was the one who rescued Ortegas from captivity, saved her life, and then carried her to the ship they used to make their escape.

Still frame from Star Trek: Strange New Worlds 3x02 Wedding Bell Blues showing Ortegas being "haunted" by her Gorn encounter.
Ortegas is clearly haunted by her Gorn encounter.

As an aside: Wedding Bell Blues was creative in its use of reflections creative camera shots. We caught a glimpse of Trelane through the window before he first appeared, we saw the view directly from Beto’s camera-drone, and at the end, Ortegas’ feelings of being haunted by her Gorn experience were shown through a reflection in the window.

What do we make of the new nurse? The ensign that Una and Dr M’Benga went out of their way to keep aboard the Enterprise? Is he – as I suspect – going to take a villainous turn? Or is he being set up as a glorified redshirt; a Discovery-esque secondary character with minimal backstory, being fattened up to be slaughtered? Those are my two guesses!

Some of that may come later in the season… or not, if I’m totally overreaching. For now, it’s sufficient to say that I liked some of what Wedding Bell Blues had to offer – but I was less keen on its Hallmark movie plot. Spock and Chapel have run their course as a couple, and I’m glad that the series is finally seeming to put that idea to bed. But I’m not wild about all of these “emotional Spock” and “comedic Spock” storylines. There are other ways to include the character, other ways to demonstrate his growth, and other things to do with Vulcans besides joke about how formal and stuck-up they are.

Still frame from Star Trek: Strange New Worlds 3x02 Wedding Bell Blues showing a new nurse aboard the Enterprise.
Redshirt or secret bad guy?

I’m glad that Strange New Worlds doesn’t double up its episodes every week. Don’t get me wrong: I’d love to pay less for Paramount+, and a shorter season would help with that! But two episodes at once is a bit much; binge-watching some shows is a ton of fun, but for a brand-new season of Star Trek? I like to give the episodes room to breathe. A nice week-long gap is what I need!

So we’ve reviewed both of the Season 3 premiere episodes. They were pretty different, and obviously my preference would be Hegemony, Part II by quite a long way! But I did enjoy the Trelane-Q fan theory being confirmed all these years later, and it was fun to get a kind of Q-ish or Q-adjacent storyline for Spock. Dr Korby, despite a pretty disappointing love triangle story and a weak introduction, was a fun character, and a good foil for Spock as he was forced to team up with arguably his least-favourite human! And we got some fun moments with Sam Kirk, Uhura, Chapel, Ortegas, and her brother, too.

Not my favourite episode, thanks to its cringe humour and Spock-Chapel-Korby love triangle. But an episode with plenty of redeeming features.


Star Trek: Strange New Worlds Seasons 1-3 are available to stream now on Paramount+ in countries and territories where the platform exists. The first two seasons are also available on DVD/Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Paramount Global. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 3, Episode 1: Hegemony, Part II

A Star Trek-themed spoiler warning.

Spoiler Warning: Beware of spoilers for Star Trek: Strange New Worlds Seasons 1-3. Spoilers are also present for the following Star Trek productions: The Next Generation Seasons 3-4, Deep Space Nine Seasons 4-6, and Discovery Season 5.

After a frankly ridiculous two-year wait, Strange New Worlds is back! Hegemony, Part II is the conclusion to last season’s excellent cliffhanger, picking up right where we left off with the Gorn attack on the non-Federation planet Parnassus Beta. And, as always, I have a lot to say – so buckle up, this could be a long review!

The tl;dr is this: Hegemony, Part II wrapped up its key storylines… but perhaps didn’t have quite enough time to do so flawlessly. The episode was good, unquestionably, and I think the two parts of Hegemony form one of the show’s strongest and certainly most explosive and action-packed offerings. But as the credits rolled and the Enterprise set course for Earth, I couldn’t help but feel that an extra ten minutes or so would’ve been necessary to really achieve what this episode’s writers and director wanted. There were a few moments that were just a little too short, that needed a bit more explanation, or where we could’ve spent just a tad longer lingering on key characters. Maybe a fifty-five-minute cut of the episode would’ve been better than the forty-five-minute version we ultimately got.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Captain Pike standing in front of the viewscreen, with two stars on the screen.
Captain Pike and the crew are back!

Before we go any further and get into the meat of the review, I’d like to give my usual disclaimer! Everything we’re going to talk about today is the entirely subjective opinion of just one Trekkie. If you detested Hegemony, Part II and think I’m rating it far too highly, or you love it more than I did and you feel I’m being unnecessarily harsh… that’s okay. There’s plenty of room in the Star Trek fan community for differences of opinion and polite discussion. I share this review with the online Trekkie community in that spirit.

We waited two years with the cliffhanger ending to Hegemony, and a massive part of that was the question of what would happen to Captain Batel. Would she survive her Gorn infection… and what would it mean for Pike if she couldn’t be saved? Batel was a great character to endanger; as a brand-new character, she could easily be killed off, and as someone so closely connected to Pike – whose future is set in stone – their relationship is doomed one way or another. We also saw, in Season 1, how deadly a Gorn infection could be with Hemmer’s untimely death. So again, to reiterate that: it was a fantastic storytelling decision to place Captain Batel in this incredibly dangerous position.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Captain Batel in sickbay.
Captain Batel was infected at the end of last season.

So why, then, did the absolute fucking morons who’ve somehow managed to waddle into Paramount’s marketing department completely spoil Captain Batel’s survival weeks ahead of Season 3’s premiere? It completely ruined that storyline, undermined some genuinely tense sequences, and rendered some great performances by Anson Mount, Jess Bush, and Ethan Peck completely impotent. Thanks to her appearance in two trailers and photos released ahead of Season 3, we could tell that Captain Batel was going to survive. And while I concede that for a more casual audience that would be less of an issue (folks who don’t follow Star Trek on social media would’ve been less likely to see these spoilers) I still don’t think that excuses it.

This cliffhanger had been simmering away for two years, and while we knew Melanie Scrofano would be back as Captain Batel in Hegemony, Part II… her status in the rest of the season could’ve easily been kept under wraps. As soon as I saw her in those trailers, I knew she was going to survive, because those clips were clearly taken from after the Gorn conflict. And the photos released for subsequent episodes just hammered that home even more. There was absolutely no reason for this; there were other clips that could’ve been chosen, or Batel could’ve even been edited out of the clips in which she appears. Why go to all the bother of setting up this otherwise fantastic and engaging storyline, which was performed beautifully and emotionally by all involved, and keep it under wraps for almost two years… only to blow it with a few weeks to go? Paramount is utterly useless, which is why Star Trek as a whole is probably going to be disappearing before the end of the decade. But things like this are such incredibly basic mistakes that I cannot fathom how they were allowed to happen. Knowing Captain Batel would survive significantly harmed my enjoyment of this storyline in Hegemony, Part II – and there was just no need for that to have happened.

Promotional photo for Star Trek: Strange New Worlds Season 3.
Captain Batel’s survival was spoiled ahead of time for anyone who follows Star Trek on social media or who was paying attention to the ad campaign for the new season.

The sad thing about all of this is that, episode-ruining spoilers aside, Captain Batel’s storyline gave us the episode’s best and certainly most emotive performances. We got some fantastic moments with Anson Mount, as he beautifully portrayed Pike struggling with Batel’s condition, and Jess Bush, who took us through Chapel’s strengths and vulnerabilities when facing a traumatic situation. Ethan Peck showed off a softer side to Spock, here, too, picking up last season’s relationship with Chapel. We’ll get into that a bit more later – because Spock and Chapel have kind of run their course for me – but again, it was a solid performance and a new situation for Spock.

Melanie Scrofano spent a lot of Hegemony, Part II lying asleep on a table or bed, but when she was awake – both before and after her experimental surgery – she also contributed to some of the story’s most heart-wrenching moments. Asking Chapel to “take her out,” if there was no solution, and in those final scenes with Pike, we saw Captain Batel at her best and her most vulnerable simultaneously. That’s not an easy thing to communicate, especially with limited screen time, but it was utterly fantastic. It’s such a shame that this entire storyline was spoiled ahead of time for no good reason.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Captains Pike and Batel in sickbay.
Pike with Batel at the end of the episode.

In The Original Series, there was a suggestion that Nurse Chapel had “a thing” for Spock. Strange New Worlds took this bare-bones idea and really expanded upon it, pairing them up in a romantic way. However, if Spock is to continue his character arc – one which should bring him more in line with the character we’re familiar with – then I think this relationship has run its course. And in Hegemony, Part II, I didn’t feel this side of Spock and Chapel’s story really added very much. It wasn’t as bad as anything Discovery did with its forced drama, but there were moments that came close, as Spock and Chapel seemed to lose focus on the task to talk about their relationship. I don’t think this otherwise-interesting story needed to be interrupted by relationship drama, and both characters seem to be on different trajectories right now. That’s for the best, and while their entanglement was occasionally fun and could be called back to in the future, keeping them as friends will, in my view, work a lot better going forward.

With Dr M’Benga missing in action, it fell to Spock and Chapel to perform Captain Batel’s life-saving treatment – and this was interesting. We could absolutely nitpick and say surely a ship the size of the Enterprise has at least one other doctor (as evidenced by Dr M’Benga’s original appearance alongside Dr McCoy in The Original Series), but for the sake of the story, I think it worked well! Spock and Chapel made a good pair in this kind of environment, tackling a problem neither of them was fully-qualified to solve and being forced to think outside the box. The callback to Una’s Illyrian heritage was good, and a creative way for the episode to technobabble its way to a resolution by relying on something which been set up all the way back in Season 1.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Spock and Nurse Chapel.
With Dr M’Benga nowhere to be found, it fell to Spock and Chapel to save Captain Batel’s life.

If you recall the episode Ghosts of Illyria, where we learned about Una, we also discovered that the Illyrians’ penchant for genetic engineering left their people particularly resistant to disease and infection. I love that Star Trek – and Strange New Worlds within its own story – has this depth of lore. A technobabble miracle could’ve always been found to save Captain Batel, but referencing events and characters from earlier in the show’s run strengthened this significantly, and gave Spock and Chapel’s plan a truly solid narrative foundation. It worked great – and it connected to Una’s backstory in a way I’ve been hoping Strange New Worlds will continue to do.

The only part of this that I felt was rushed was the surgery itself. While Chapel’s hand was literally on the scalpel (alright, the weird techno-device with blinking lights), Spock intervened and suggested changing their entire plan. That’s already a bit flimsy, in my view, and it came without much setup. A longer episode could’ve dedicated just a minute or two more to Spock and Chapel working out ideas, and stretched out this moment a bit longer, which I feel would’ve strengthened it. The idea of flipping the problem around was creative, but the explanation just felt a bit rushed in the moment, and I would’ve happily enjoyed seeing them actually enacting some part of their new plan.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing the surgery on Captain Batel.
This was not the ideal moment for a total change of plans…

Speaking of things that were rushed: Scotty and Pelia’s explanation of how the Enterprise could fly into the binary stars. It felt like Scotty came on the bridge, sat down, and worked out this incredibly complex plan in the span of just a few seconds, when he hadn’t been briefed or known anything about what was going on just a moment earlier. The prior sequence with Scotty and Pelia was great, and it did something I really hoped Strange New Worlds would do – give Scotty room to grow, showing us that he isn’t quite the miracle-worker from The Original Series just yet. That was communicated incredibly well, and I really hope we get more with Scotty and Pelia, building on their difficult history together and their somewhat antagonistic working relationship.

But the moment on the bridge needed more. We needed to see Pike, Pelia, and Scotty slow things down and figure out their plan at a more reasonable pace. Pacing of these technobabble ideas in many Star Trek episodes can feel rushed, so this isn’t a unique issue by any means. However, that doesn’t make it less of a problem here, and considering this scheme was the lynchpin of the entire operation to stop the Gorn… I just think we needed to arrive at it a bit more slowly to allow it to sink in. Could you even explain what Scotty’s idea involved? It was so rushed that I don’t think I could off the top of my head.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Scotty and Pelia on the bridge.
Scotty’s plan was explained a bit too fast for my liking.

As the apparently-final act in Strange New Worlds’ multi-season Gorn conflict story arc, I would’ve liked to have spent a bit more time on this moment. Planning, scheming, coming up with different ideas… kind of like we saw Rom, Dax, and O’Brien doing in the Deep Space Nine episode Call To Arms. That episode saw the characters trying to come up with a way to stop Dominion reinforcements coming through the Bajoran Wormhole, but the scene was just the right length, and we saw the characters talking through several different variants of the plan before settling on the one they ultimately chose to enact. The circumstances of the conflict are different in Hegemony, Part II, but the complexities of the situation involving Gorn hibernation rituals, stellar flares, and the engineering challenges of the Enterprise’s shields and hull still require some discussion and debate.

After I’d written in my notes that Strange New Worlds was doing exactly what I wanted to see with Scotty – showing that he isn’t perfect, that he has room to grow – this scene kind of undermined all of that. Scotty leapt into action, coming up with the perfect plan on the spot in a matter of seconds. And the plan was creative and interesting! I liked that Strange New Worlds, once again, is connecting back to story threads that had been set up in earlier episodes with the Gorn using light to communicate and having sensitivities to light. But again, I feel a fifty-five-minute episode could’ve communicated this at a better pace.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing the computer simulation of Scotty's plan.
I wanted this sequence to be a bit slower-paced.

Speaking as we were of Deep Space Nine’s Dominion War, I felt echoes of another fantastic episode in Pike’s desperate attempt to stop the Gorn. Sacrifice of Angels sees Captain Sisko, on the Defiant, making a last stand against an encroaching Dominion fleet, and Pike’s attempt to warn Starfleet and stop the Gorn invasion as their ships swarmed definitely reminded me of that moment. When Pike gave the order to open fire, and Una replied incredulously, reminding him they’re facing an entire armada… again I felt echoes of Sisko and Dax on the bridge of the Defiant. It was really impressive moment – in both episodes!

And we can kind of compare the resolutions to those stories, too. The Prophets intervened in Sacrifice of Angels, removing the Dominion fleet. Pike and Scotty’s solar flare plan to “put the Gorn to sleep” likewise averted the attack without actually turning it into a large-scale battle or a wider war. Star Trek has a knack for finding technological or engineering solutions, even to what seem on the surface to be military problems, and that’s been a core tenet of the franchise going all the way back to the beginning. Using the knowledge they’d gained about the Gorn in this way, the crew was able to turn back the tide and avert a wider invasion. That’s kind of a neat idea, even if parts of the buildup to it weren’t flawless. You could also compare this plan to Picard and Data putting the Borg to sleep in The Best of Both Worlds.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing the Enterprise approaching the Gorn armada.
Oh look, it’s the Battle at the Binary Stars

In my review of the Hegemony, Part I, I noted what I consider to be a particularly significant plot hole, and unfortunately, Part II doubled-down on it. In brief: Admiral April asserts that the Federation doesn’t want to become involved in a wider war with the Gorn, effectively ceding Parnassus Beta to the Gorn Hegemony. Because Parnassus Beta wasn’t a Federation colony, and April was choosing to prioritise Federation worlds, that was a sacrifice he was okay with making. But that doesn’t make sense in-universe.

The attacks on the USS Cayuga and the USS Stardiver by the Gorn are, in effect, declarations of war against the Federation. Parnassus Beta may not be a Federation world, but those starships are both Starfleet vessels crewed by Federation citizens. April’s argument makes no sense when he has that information, and the losses of the Cayuga and Stardiver were known to him by the time he boarded the Enterprise to debrief Captain Pike. Everyone was acting as if the only attack was on Parnassus Beta – but the attacks on not one but two Federation starships prove the Gorn’s wider militaristic intent. I could have happily entertained a storyline about appeasement, about not reacting emotionally when provoked, or anything along those lines. But for April, Pike, and everyone else involved to just ignore what happened to the two ships, and not even mention those attacks as a reason for or against taking certain actions… it rubs me the wrong way. I don’t think it makes sense based on what we know of April, of Starfleet, or even of Captain Pike himself. While I didn’t really expect Part II to completely change this angle based on what we saw last time, I’m a bit disappointed that the writers doubled-down on this mistake. It makes Admiral April look either uncaring to the point of sociopathy or totally incompetent, and I think Pike’s failure to bring up the attacks on Starfleet ships to support his case doesn’t do wonders for his characterisation, either.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Admiral April consulting a map of Gorn space.
Admiral April completely ignored the attacks on the USS Stardiver and USS Cayuga.

The final part where I think a slightly longer episode might’ve been beneficial was with La’an and the captured members of the away team. This is less important than Captain Batel’s treatment or Scotty’s plan, as I felt these scenes were generally pretty great. But spending an extra minute or two, spread across those sequences, might’ve allowed for a couple of things – Ortegas having to figure out how to pilot the Gorn ship and La’an taking a bit longer to locate the Gorn warship’s transporter codes. Both of those points seemed to be blitzed through quite quickly, and while they didn’t not work, I think they could’ve been improved with a slightly slower pace.

Think about it: you’re hacking into a totally alien computer system for the first time ever. And Strange New Worlds has gone out of its way to really emphasise the “other-ness” and truly alien nature of the Gorn, with no universal translator or even any real communication at all. So you hack into this computer, and just instantly scroll to the transport frequencies like you were finding your favourite song in Spotify. It took me ages to get the hang of Windows XP after I’d been used to Windows 98… do you really believe La’an is gonna hack the Gorn in an instant? She’s a security officer, not even an engineer or tech expert. I just think this could’ve benefited from another few seconds, even, showing her scrolling, taking wrong turns, or getting locked out and having to work around it.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Dr M'Benga and La'an aboard the Gorn vessel.
I found it hard to buy La’an’s perfect hack of the Gorn computer system.

Likewise with Ortegas. Ortegas’ story at the end of Hegemony, Part II is basically summarised in the line she repeats to herself: “I fly the ship.” But… it’s not a familiar ship. It uses a weird interface (that reminded me a little of Mr Garrison’s bike invention in South Park (if you know, you know)), it’s in an alien language, and frankly… “I’m a pilot, so I can pilot anything” is a bit of a flimsy excuse when you’re dealing with a totally different kind of technology. I would’ve liked to see her struggle, just for a moment, with figuring out the controls – and that could’ve actually added to the tension as the away team attempted to escape the Gorn while under fire.

I don’t think either of these are particularly egregious, but since we’ve been talking about moments that felt a little cut down or where we could’ve seen things expanded, I felt it worth including them.

Sticking with Ortegas for just a moment, Strange New Worlds really succeeded at convincing me that she was in danger. When the adult Gorn attacked her as the away team made their escape, I genuinely feared for her survival in a way that I didn’t with practically any of the others. I mentioned this in Part I in relation to Chapel; I tried to explain that Chapel was an awful choice for the kind of “death fake-out” that the story went for because she’s a familiar character and this is a prequel series. Ortegas has no known future – so the thought that she could genuinely be killed off was right there, front-and-centre.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Ortegas losing a fight with a Gorn.
Ortegas seemed to be in big trouble…

Obviously I’m glad that Ortegas seemingly lives to fight another day! We haven’t spent that much time with her, one-on-one, across both seasons of the show so far, and I think there’s a ton of potential in her character as a really enthusiastic pilot – something Star Trek doesn’t always have in its helm officers! But the way Hegemony, Part II signalled that she was in danger was done incredibly well. This is a series that has already killed off one main character, something Discovery and Picard refused to do, and I just think that adds to the stakes. Putting these new characters in danger, when they aren’t guaranteed to survive, ups the tension and drama and keeps me on the edge of my seat.

The injuries to the away team – and Ortegas in particular – were pretty gruesome and horrific, at least by Star Trek standards. I was reminded of Mass Effect 2′s “Collectors” in the depiction of the Gorn prison/feeding chamber, and the acid dissolving their skin, Ortegas’ injured hand, and the general slimy and grotesque feel of the place all added to that sense of the Gorn being totally otherworldly and alien. Star Trek’s depictions of humanoid aliens – the “nose and forehead” types – don’t always convey how truly different alien life might be, but this new take on the Gorn really does – and I like it!

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Ortegas' injured hand (with two missing fingers).
Ortegas’ injury was pretty brutal by Star Trek standards.

As I said either last season or in my write-up of Season 1, Strange New Worlds’ depiction of the Gorn is clearly influenced by the likes of the Xenomorphs from Alien – with a dash of Jurassic Park’s velociraptors thrown in for good measure! The acid, the slime, the ooze – all of that really adds to the kind of monstrous presentation of the Gorn that the show is going for, and it feels like a real masterstroke to take this under-explored alien race from classic Star Trek and reinterpret it, while also going into way more detail. I recently re-watched The Original Series’ Season 1 episode Arena, where the Gorn made their first appearance, and while the two shows have very different takes on the Gorn… I don’t think they’re a million miles apart. The DNA of Strange New Worlds’ Gorn is still present in Arena, and while there are different designs and there are clearly limitations to the older portrayal, the core concept of a reptillian monster remains.

Click or tap here to check out my write-up of Arena, if you’re interested.

Last year, I criticised Discovery’s fifth and final season for some pretty slapdash and amateurish uses of Paramount’s expensive AR wall! There were several places in that season where the AR wall was just not well-integrated with the physical props around it, and the effect looked cheap. Not so in Hegemony, Part II, where the AR wall stage was thoroughly transformed to become the Gorn prison. It was such a horrifying setting, and the AR wall helped bring it to life in a way that a static background arguably wouldn’t have. It’s one of the best uses of the AR wall I’ve seen so far, and proof that – at least sometimes – Paramount does know how to properly use the things it spends all its money on.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing the Gorn prison.
This was a well-constructed set.

Another area where Hegemony, Part II excelled in the visual department was its presentation of the binary stars. The CGI for the stars was fantastic, but what was even better was the cinematography at the episode’s climax, showing Pike and others on the bridge as they flew close to these binary stars. Parts of that reminded me of the film Sunshine (co-starring a certain Michelle Yeoh) which depicted a mission to the sun. Well worth a watch if you’ve never seen it, by the way! But that film also had characters in close proximity to a star, struggling with the radiation and bright light. For my money, Hegemony, Part II did a great job here.

The visual of the infant Gorn growing in Captain Batel’s body was also gruesome – and also inspired, perhaps, by Alien. The wriggling, pulsing creature under her skin was a horrifying thing to see – and I think it was so much better done as a physical prop than it would’ve been if it had been CGI. CGI is great, and it’s better today than it was when, say, Enterprise used it to create its take on the Gorn some twenty years ago! But I still enjoy physical special effects, especially in a franchise like Star Trek, so this proto-Gorn/Gorn foetus… thing was so much better for being created that way!

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Captain Batel's Gorn-infected back.
Captain Batel’s Gorn infection. Yuck.

I will be curious to see whether Strange New Worlds follows up La’an’s story from this episode in future. She was clearly struggling with being back in Gorn captivity, having flashbacks to her childhood. I don’t think we need a Discovery-style “let’s all sit around and talk about our feelings” kind of thing, but if La’an is meant to be suffering with PTSD from her Gorn experiences, I hope the show doesn’t just completely drop this idea going forward. If we have truly seen the last of the Gorn in Strange New Worlds, she might not have to come face-to-face with them again, but there could and arguably should be some kind of follow-up to what she went through.

La’an and Una have established a strong bond, so perhaps Una could be the one she turns to at first, if indeed she’s struggling. There is value to good and well-written depictions of mental health, and while modern Star Trek hasn’t gotten this right a lot of the time, I’m willing to give the franchise another chance. At the very least, there’s a strong foundation for that kind of story to build on if the writers want to take La’an down that route in the future.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing La'an with a corpse.
I’ll be interested to see what comes next for La’an after this.

Captain Pike is also seemingly not at his best, with the toll of command and stress about Captain Batel clearly weighing on him. It was agonising for Pike to have to entrust Batel’s treatment to Spock and Chapel while he remained on the bridge, and you could see that etched on his face. His moments of hesitation also hammered home for me how he might be struggling – and feeling the heavy burden of command is something we know Pike feels. His first introduction – in The Cage – shows him talking to Dr Boyce about this very issue. Perhaps the Gorn conflict has exacerbated that for Pike, or maybe it was just the stress of Captain Batel’s condition. Either way, I think we got a complex and nuanced depiction of Pike in Hegemony, Part II, as he seemed to waver and hesitate, perhaps second-guessing himself, while also having moments of firey passion and intense vulnerability.

As I said above, this was a fantastic performance from Anson Mount. I’ve said this before, but I was sceptical of the decision to bring back Pike when he was announced as a character in Discovery’s second season – but I was so very wrong about that! This complex performance, taking Pike through the wringer as he had to balance protecting his ship, the wider Federation, and Captain Batel… it was a masterclass, truly.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Captain Pike in the captain's chair, with his face in his hands.
Pike went through all of the emotions in this episode.

Martin Quinn has also been a joy to watch. Yes, there are issues with Scotty’s way-too-fast plan near the climax of the story, but his earlier conversations with Pelia showed a different side to the character, and Quinn brought that to life in a way I wasn’t expecting. Scotty is suffering after the loss of the Stardiver, and being forced to go toe-to-toe with Pelia again, listening to her berating him for not documenting his work, it was definitely something I think we needed to see. Scotty’s emotional reaction, storming out as he reiterated that his crew and commander are dead… it was heartbreaking stuff.

Here’s a question: does Captain Batel’s treatment and survival undermine Hemmer’s sacrifice in Season 1? Hemmer’s name was mentioned, albeit briefly, in Hegemony, Part I, but in Season 1 his act of self-sacrifice was presented as a brave decision. Not only did he spare himself a horrendous fate, he prevented new Gorn from being spawned and saved his shipmates. But Pike was right: Hemmer didn’t give them a chance to save him. It seems now, based on what we saw with Captain Batel, that there might’ve been a chance to save Hemmer’s life.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Pike and Batel in sickbay.
Could Batel’s treatment have worked for Hemmer, too?

This comes just a few episodes after All Those Who Wander (thirteen episodes later, if you’re keeping score). We’ve seen two characters suffer the same infection not that far apart, but only one of them was able to be saved. At the very least, I’d suggest this paints Hemmer as reckless or hasty; at worst, perhaps his death starts to feel like a bit of a waste. I like Pelia, and as a replacement for Hemmer I think she’s been a lot of fun. Her relationship with Scotty is interesting, too, and there’s a lot of potential there for both fun moments and some deeper conversations, perhaps.

But Hemmer was unique. He was Star Trek’s first ever Aenar (or Andorian of any kind) to be a main character, the first since Enterprise to revisit the Andorians and their Aenar sister race. I felt his death came too early in the show’s run; Hemmer had only been present in six episodes before his demise. As a result, we didn’t really get to know him particularly well, nor was there much of an opportunity to explore what an Aenar officer might be like. Hemmer’s visual impairment, pacifism, and even his relationships with most of his colleagues were things the show touched on but never got the chance to really delve into. I’m glad Captain Batel is still around, and having spent some time with Pelia, I think she’s been a fine addition to the cast, too. But this treatment for the Gorn infection, while clearly dangerous and experimental, kind of brought all of that back for me, and emphasised again how Hemmer departed the show a little too hastily.

Okay, enough about poor Hemmer! He wasn’t even in this episode.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Scotty walking away from Pelia.
Hemmer was replaced by Commander Pelia – and now Scotty has joined her.

Assuming that Hegemony, Part II is the culmination of Strange New Worlds’ Gorn conflict storyline… how do we feel about that? This is something that was set up early in Season 1, picked up steam in the wonderful horror-tinged All Those Who Wander, and that came back in a big way at the end of Season 2. Don’t get me wrong: I love that Pike and the crew found a scientific, non-violent solution to the Gorn threat. But given the buildup and the way it played out in the episode… was it good enough? Or was it maybe a little anticlimactic?

That word, “anticlimactic,” is what I put in my notes about the way this storyline wrapped up. I just can’t help feeling a little underwhelmed that, after two seasons of buildup, scarring backstories, a main character’s death, and a two-year-long cliffhanger, the Gorn basically being sent to bed without any dinner, like they were misbehaving toddlers, is the right way for this story to end. I think it also raises questions about the nature of the Gorn; if they’re really so easily manipulated, how did they invent things like warp drive in the first place? If they’re able to be triggered into hibernation by a few flashes of light… how did they ever make it to the stars? This version of the Gorn seems animalistic, not intelligent, and while we can see that they clearly possess spaceships and technology… I don’t think that gels with how the Gorn themselves are presented on screen. Had there been a different ending to this story – perhaps involving communication – I think that feeling could’ve been averted.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing a close-up of a Gorn's face.
You can’t eat Lieutenant Ortegas, you naughty little rascal! Now, off to bed with you!

I’m all for non-violence and peaceful conflict resolution! Some of the best Star Trek stories involve diplomacy, negotiation, and compromise. And even after Strange New Worlds reinterpreted the Gorn to be these kinds of animalistic monsters, I still felt it was possible we could’ve sat down with the Gorn leader and hammered out some kind of deal. Captain Pike and Admiral April would’ve been great at that, and I think we could’ve seen a very conflicted Captain Pike trying to negotiate a peace treaty while Captain Batel was fighting for her life. That could’ve been really interesting.

But this trick of the light – using the Gorn’s sensitivity to solar flares against them – I dunno. Perhaps because that part of the puzzle was resolved quite quickly, as discussed above, it just feels a little… underwhelming. Pike and the crew were staring down an invasion fleet one minute, then the next the Gorn just turned around and went home to take a nappy-nap. It… I’m struggling to find the right words, to be honest. I think “underwhelming” and “anticlimactic” are in the mix, though.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing Captain Pike on the bridge.
Pike and the crew tricked the Gorn… into going back to sleep.

Star Trek has always been a franchise that sought out scientific answers, even to the toughest questions. But something about the way Pike and the crew basically tricked the Gorn into abandoning their invasion plans isn’t quite sitting right. And if this is to be the Gorn’s final appearance in the series – which Pike implied it could be as the Gorn retreated – I wonder if that’s good enough. As a resolution to this two-part story, I think it works. But as the ending of a multi-season arc involving numerous characters across several episodes, which has been Strange New Worlds’ biggest ongoing story thus far? Hmm. I can’t help but feel a little underwhelmed.

I don’t think Strange New Worlds would’ve benefited from an ongoing war. We’ve seen that in Deep Space Nine, Enterprise, and Discovery in different ways – and some of those worked well. But for the kind of episodic, exploration-focused show that I’ve loved to see so much, a long-running war would’ve completely changed the tone – and not for the better, in my view. So in that sense, I’m glad Hegemony, Part II wrapped things up with the Gorn. But the pacing of Scotty devising the plan, and even the implementation of this attempt to trick the Gorn into going beddie-byes… it just doesn’t seem to quite fit with all of the dramatic moments that led up to it.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing a Gorn roaring.
An adult Gorn.

The space battles were tense and exciting, and the way the Enterprise moves in space feels much more responsive and three-dimensional than it did in years gone by. The design of the smaller Gorn ships felt like something right out of The Original Series with its three-spoke design, and it felt like a bit of a cool throwback in that sense. In Arena – the original version, not the remaster – there is no Gorn ship, but if there had been, I can absolutely picture it looking like Strange New Worlds’ Gorn vessel! Oh, and I loved the sequence as the away team escaped – the cutting back-and-forth between their ship and the pursuing Gorn was great, and it reminded me a little of Star Wars’ famous starfighter dogfights and the trench run!

The larger Gorn ships are truly spectacular! The closest thing in Star Trek I could think of was either the huge Dominion battle cruiser from DS9 or the massive Breen warships from Discovery’s fifth season. There was something, again, very “alien” about this design; it seemed like something from another sci-fi property – like Warhammer 40K, perhaps – rather than Star Trek! And I think I mean that as a compliment; this version of the Gorn needs a warship that embodies the same traits and the same design philosophy – and I think we got that both inside and out.

Still frame from Star Trek: Strange New Worlds 3x01: Hegemony, Part II, showing a Gorn warship.
The Gorn warship.

So that was Hegemony, Part II. I think the cliffhanger was wrapped up reasonably well, and if my biggest complaint isn’t actually to do with the story itself, but rather Paramount’s amateur-hour, cack-handed marketing… well, that’s not really the fault of the episode! I stand by what I said, though: a slightly longer cut, giving just a couple of extra minutes each to Scotty, La’an, and Chapel across their storylines would have been to the benefit of Hegemony, Part II.

So… roll on Wedding Bell Blues! It’s a bit of an oddity to see two episodes premiere at once, but it’s not unheard of in the current streaming landscape. With the Enterprise bound for Earth, and a wedding seemingly on the horizon, the next episode seems like it’ll switch things up and be a nice change of pace. I think we need that after two quite intense war stories!

Be sure to join me in the days ahead for a review of that. Until then, I hope this has been interesting!


Star Trek: Strange New Worlds Seasons 1-3 are available to stream now on Paramount+ in countries and territories where the platform exists. The first two seasons are also available on DVD/Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Paramount Global. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Strange New Worlds Episode Pitch: “Cardassia Prime”

A spoiler warning graphic.

Spoiler Warning: There are spoilers ahead for the following Star Trek productions: Deep Space Nine, Enterprise, Lower Decks, and Strange New Worlds.

Today I’d like to try something a little different. Rather than talking about Star Trek stories that we’ve already seen, I want to write a “pitch” of my own Star Trek episode. This is a story that I think would be a great fit for a future season of Strange New Worlds – or even to celebrate Star Trek’s upcoming sixtieth anniversary. I came up with the idea a couple of years ago, and I’ve already talked about it more than once here on the website.

In brief, what I wanted to create was a Star Trek story that brings together elements from different parts of the franchise – specifically the three different eras in which Star Trek shows have mostly been set (the 22nd, 23rd, and 24th Centuries). Combining these different parts of Star Trek results in what I think would be a really enjoyable episode, one which fans of different Star Trek shows could appreciate. Bringing these different elements together could be a fantastic way to celebrate Star Trek as a whole, too, and with the sixtieth anniversary coming up, part of me hopes that Paramount has planned something along the same lines.

Still frame from Star Trek: Strange New Worlds Season 2 showing Captain Pike.
Let’s create our own adventure for Captain Pike!

A couple of notes before we get started. Despite the title, this is not an “official” pitch! I’ve never had any official contact with Paramount or the creative team behind Strange New Worlds, and although I enjoy writing and have worked on websites, marketing material, and video games in a professional capacity in the past, I’m by no means a scriptwriter or creative type myself. This “pitch” is just for fun; it’s a concept that I think would make for a great Strange New Worlds episode… but it’s one that will certainly never be made.

And as I always say: this is all just one person’s take. If you don’t like this idea and think it wouldn’t work as an episode of Strange New Worlds, that’s totally okay! The Star Trek fan community is big enough for people to have very different opinions about what does and doesn’t make for a fun story. This is one that I think could work well – but I won’t be offended if you disagree!

Photo of Gene Roddenberry with a model of the USS Enterprise c. 1970s.
Gene Roddenberry in the early 1970s.

So let’s get started by talking about the different elements I’ll be including. This episode, which I’m giving the working title of Cardassia Prime, will bring together characters and factions from three different parts of the Star Trek franchise. Representing the 23rd Century we of course have Captain Pike, Spock, and the rest of the crew of the USS Enterprise! But they aren’t the only familiar faces who’ll be making an appearance this time.

Strange New Worlds is set a century after the events of Enterprise, but with the long lives of several Starfleet races (and even humans in this era) it’s always seemed plausible to me that some characters may still be alive. I wanted to create a story in which an Enterprise character came aboard Captain Pike’s ship – and the most obvious choice has always been T’Pol.

Still frame from Star Trek: Enterprise Season 3 showing T'Pol (with old age makeup).
An elderly T’Pol, as seen in the Enterprise Season 3 episode .

T’Pol was the NX-01’s first officer, science officer, and Vulcan attaché, serving under Captain Archer during that ship’s missions of exploration and first contact. She stood by Archer’s side during the Xindi conflict, and played a role in changes to the Vulcan government in the 22nd Century, too. She was also instrumental in the creation of the United Federation of Planets. Everything we know about Vulcans tells us that there’s a high likelihood of T’Pol still being alive in the mid-23rd Century; both Spock and Tuvok lived exceptionally long lives, so there’s no reason to think T’Pol wouldn’t. She could even still working for the Federation or Vulcan government in some capacity as of the time Strange New Worlds is set.

I’ve taken this as a starting point for T’Pol and given her a job similar to Spock’s in The Next Generation two-part episode Unification. For the sake of this story, we’ll say that T’Pol – who played a major role in deepening the alliance between humans and Vulcans that ultimately led to the creation of the Federation – has since taken on an ambassadorial, diplomatic role for the alliance, and it’s in this capacity that she joins Captain Pike’s ship.

Still frame from Unification (Star Trek: The Next Generation) showing Spock.
T’Pol’s job as a Federation ambassador and diplomant will be comparable to that of Spock’s in Unification.

What I’d love to see here, beyond the main thrust of the episode’s plot, is the interaction between an older T’Pol and the younger Spock. As the first Vulcan to work extensively with humans and serve aboard a human starship, T’Pol will surely have pearls of wisdom to impart, and may even look at Spock very favourably as someone following in her own footsteps. Although we’re dealing with two cool, logical Vulcans, I think there’s the potential for some genuinely emotional moments between T’Pol and Spock.

T’Pol will present Captain Pike with his new orders shortly after coming aboard: the Enterprise is to proceed to a region of space where a Federation colony vessel has accidentally caused a diplomatic incident by straying into a star system claimed by an unknown alien power. T’Pol’s orders are to defuse the situation and prevent it from escalating into a conflict; Pike’s are to get her there at top speed and do whatever she needs him to do to make it happen. We could see, in the opening act of the episode, T’Pol arriving aboard a Vulcan shuttle similar to the one used by Spock in The Motion Picture, as I think that would be a neat little callback and a fun visual presentation.

Still frame from Star Trek: The Motion Picture showing Spock's warp shuttle.
T’Pol could arrive aboard the Enterprise on a shuttle like this one.

The alien power at the centre of the story will be revealed to be the Cardassian Empire – as you’ve probably already figured out from the title! The Federation colony vessel was apprehended while attempting to scout planets in a star system that the Cardassians claim as one of their own, and this will be how the Federation and Cardassians made first contact – something that has never been depicted or explained on screen before.

By creating this backstory of the initial contact between the Federation and Cardassians, one in which war will be barely averted thanks to the efforts of T’Pol and Captain Pike, I think we can lend a bit of perspective to stories in The Next Generation and especially Deep Space Nine. We’ll uncover another chapter of Federation-Cardassian relations, and show that things got off to a rocky start – perhaps lingering ill-will from this incident even contributed to the border wars that we know the Federation and Cardassians fought in the years before The Next Generation.

Crop of the cover of the comic Star Trek: Defiant showing a Cardassian with several Cardassian spaceships in the background.
The Cardassians will be this episode’s antagonists.
Image Credit: IDW Publishing/Paramount

Because the Cardassians haven’t been seen in detail in Star Trek’s modern era, I think a lot of fans will be thrilled to welcome them back to the franchise. By setting up the Cardassians as the episode’s adversaries, we continue the theme of seeing them as an enemy that was present in Deep Space Nine, but by making the Federation colony ship the one to have made a mistake, we give them at least the barest bones of motivation for acting the way they do toward Starfleet and our heroes. These are not one-dimensional, “evil-for-the-sake-of-it” baddies, and they are able to be negotiated and reasoned with.

In fact, this episode won’t be violent. Captain Pike won’t have to whip out his phaser – or if he does, he won’t have to fire a shot. In true Star Trek style, communication, understanding, and cooperation will be the order of the day, and once it becomes clear what happened – that the colony ship inadvertently entered space claimed by the Cardassians – a pathway will be present that leads to a peaceful resolution. It will take all of T’Pol’s century of experience to avert a conflict and get these negotiations over the line, but it will be possible. Spock will have a role to play here, too.

Still frame from Star Trek: Strange New Worlds Season 2 showing Spock.
Spock will join forces with T’Pol.

As a faction we spent so much time with in Deep Space Nine, we know a fair amount about how the Cardassians operate. They’re secretive, militaristic, and can be xenophobic. They fiercely defend their territory, have no qualms about conquering and subjugating others, and have a rigid legal code in which guilt is usually presumed.

But with more than a century of experience under her belt, T’Pol will be able to find a peaceful solution. Neither side wants war, and it’s ultimately going to be in both parties’ best interests to resolve the current situation peacefully – though both Starfleet and the Cardassians will stringently monitor their borders from this point onwards!

Still frame from Star Trek: The Original Series showing the Romulan Neutral Zone on the Enterprise's main viewscreen.
This episode will establish the Cardassian-Federation border.

In terms of the structure of the episode itself, I think I’d open with a short teaser in which Captain Pike, Spock, and perhaps other members of the bridge crew are preparing for the arrival of an ambassador. They’d be wearing their finest dress uniforms as the shuttle arrives, and there’d be an “honour guard” similar to the one seen in Journey to Babel. When T’Pol is seen for the first time, that’s when the opening titles would kick in. The next sequence would see Pike assign Spock as T’Pol’s aide while she’s aboard the ship, leading to some scenes between them in which we’d get the aforementioned bonding while en route to Cardassian space.

Spock would be curious about T’Pol; she’s somewhat of a legend in his eyes, as one of the first Vulcans to work so extensively with humans, and he sees parallels to his situation. There’s almost a kind of hero worship in the way Spock views T’Pol – something Chapel or Una might tease him about if they have a moment together later in the episode!

Still frame from Star Trek: Enterprise Season 2 showing T'Pol sat at a table.
T’Pol.

As the Enterprise arrives in this new star system, the ship would be confronted by at least one Cardassian vessel. I’d want this ship to look like a stripped-down Galor-class vessel; different enough to be distinct, but similar enough in style and shape that it would be recognisably Cardassian for returning fans. I’m no graphic designer (as you can probably tell) but I think it’s important given the type of story we’re crafting that the design of the new ship is similar enough that it could reasonably be part of the same Cardassian Union that we’re familiar with.

The same would be true of the Cardassians’ uniforms. I wouldn’t want an exact duplicate of the Cardassian armour that debuted in The Next Generation, but as above with the way their ship looks, uniforms/armour would need to be familiar enough that a returning fan could recognise it and understand that it’s part of the same faction – just from an earlier era.

Still frame from Star Trek: Lower Decks showing a Cardassian spaceship.
I’d like the Cardassian ship to be reminiscent of the Galor-class but without being identical.

The Cardassian leader would angrily tell Pike to leave the system, threatening the Enterprise before abruptly ending the communication. Pike would then summon T’Pol to the bridge, letting her take the lead when it comes to speaking to the Cardassians. Long-range scans would be able to detect the colony ship – but it’s under guard, and the Cardassians aren’t going to just let the Enterprise rescue it without putting up a fight. Not wanting to trigger a war – and perhaps thinking back on his experiences in the episode A Quality of Mercy – Pike would talk with La’an and Una about a backup plan… just in case T’Pol’s negotiations fail.

At this point, we’d learn that the Cardassians have long been aware of the Federation – but because of how closed-off their society is, they chose to spy from afar rather than make contact. This revelation would be unsettling; Spock would remark that the Cardassians know far more about them than they do about the Cardassians, leaving them at a disadvantage in either combat or communication.

Still frame from Star Trek: Deep Space Nine showing a former commander of Terok Nor on a viewscreen.
The Cardassians’ first message would be abrupt and aggressive.

T’Pol would refute this, saying that she’ll use the Cardassians’ assumptions about humans, Vulcans, and the Federation to undermine their claims and turn things to her advantage. Hailing the Cardassians again, T’Pol and Pike propose face-to-face negotiations; these will take place not aboard the Enterprise, but aboard the Cardassian ship. T’Pol will represent the Federation, bringing with her Spock as an aide, Sam Kirk as an anthropological expert, and Uhura to help with any translation or communication issues.

As the away team heads to the transporter room, Pike convenes a meeting of the remaining senior officers. Pelia will bring Scotty along to the meeting, which is to further explore a backup plan – rescuing, if necessary, T’Pol and the away team as well as the impounded ship. La’an and Scotty will work on a tactical/engineering assignment to bring down the Cardassian ship’s shields; Pike wants to keep something in reserve in case things go off the rails.

Still frame from Star Trek: Strange New Worlds Season 2 showing La'an.
La’an will be paired up with another legacy character this time!

The interior of the Cardassian ship will probably have to be just one room to keep the budget down, but with the AR wall I’d hope it could be a decently-sized space with a table for the two delegations to sit at. In keeping with the design philosophy we discussed above, there should be enough familiar elements to be recognisably Cardassian but without being a carbon copy of something from Deep Space Nine. I’m thinking of a familiar Cardassian computer display, perhaps doorway arches that are reminiscent of those aboard DS9, and similar lighting and colour schemes.

The Cardassian leader will argue that, under Cardassian law, the colony ship has been rightfully impounded and they have no plans to release it. They were guilty the moment they entered the system, and the Cardassians believe in the presumption of guilt. Unless T’Pol can actively prove their innocence, he plans to send the crew and colonists to a labour camp and seize the ship.

Still frame from Star Trek: The Next Generation (Chain of Command) showing three Cardassians sat at the Enterprise-D's briefing room table.
The Cardassian delegation will insist that the Federation colony ship violated their laws.

There will be some difficulty with the universal translator at this point, so the conference will go into recess. Uhura will be confused; the translation stopped working for no reason and she can’t figure out why. Spock begins to examine their equipment, but T’Pol will reveal the ruse: she deactivated the translator to give the team a bit of extra time to prepare a defence.

T’Pol will contact Pike, asking him to scan the system for any sign of a Cardassian presence or any kind of beacon or subspace buoy that could’ve warned the colony ship to keep away. Pike promises to do so and sets the crew to the task. With the translator “repaired,” T’Pol can begin her defence.

Still frame from Star Trek: Strange New Worlds Season 2 showing Uhura at her post.
Uhura will have a role to play in the away mission.

T’Pol will argue that the colony ship couldn’t have violated any law as there was no way to tell that the Cardassians have laid claim to this apparently-empty system. There are no Cardassian settlements, no space stations, and no obvious military presence. To any passing ship, the system appeared empty, and the colony ship was well within its rights to enter the system and begin performing scans.

The Cardassians will dispute this, saying that ignorance of the law is not an excuse for breaking the law. The colony ship entered their system, that is beyond dispute. Furthermore, by conducting scans, the ship could’ve been spying for the Federation, trying to discover Cardassian military secrets. T’Pol remarks that, just because that’s how the Cardassians operate, it doesn’t mean Starfleet behaves the same way. She appeals to the Cardassians’ knowledge of Vulcans, reminding them that Vulcans are incapable of lying; if she swears the colony ship wasn’t spying, then it wasn’t.

Promo photo for Star Trek: Enterprise Season 4 showing T'Pol.
T’Pol will use the Cardassians’ knowledge against them.

Pike contacts the away team, confirming that there’s no way the colony ship could’ve detected any Cardassian presence in the system. The Cardassians left no warning, no buoy enforcing their claimed border, and no indication whatsoever that they considered this empty system to be their territory. T’Pol thanks Pike for the information and adds it to her argument. She then chastises the Cardassians for arresting the crew of the ship without cause, and suggests that, if the captain won’t release the colonists, she’ll take the matter directly to the Cardassian government.

The Cardassian captain is clearly rattled by this idea, as he wants to solve the matter himself. Seeing the potential for a career-ending incident, he backs down – but insists that the Enterprise and the colony ship leave the system immediately. T’Pol agrees, noting that the system will be declared off-limits to future Federation vessels heading this way. She adds that, now first contact has been made, it would be logical for both the Cardassian Union and the Federation to designate a formal border; the Cardassian captain nods, and the away team departs.

Still frame from What We Left Behind: Looking Back at Star Trek: Deep Space Nine showing Gul Dukat (in HD).
Despite the Cardassians’ attitude, a peaceful resolution will be possible.

Back aboard the Enterprise, Scotty and La’an have struggled to find a way past the Cardassian ship’s defences; Scotty remarks that their ship is almost a perfect match for the Enterprise in terms of weapons and shields; a shooting match between them could go either way. Even with Ortegas’ fancy piloting, the vessels would still be evenly matched if a fight were to break out.

With the situation now under control, the Cardassians release the colony ship. Pike gets confirmation that the crew and colonists are all accounted for an unharmed, and the two ships depart the system. First contact with the Cardassians was eventful – but fortunately, non-violent.

The original matte painting which represented the Cardassian homeworld in The Next Generation and/or Deep Space Nine.
Cardassia Prime – the original matte painting.
Image Credit: Frogland Archive/Heritage Auctions

In her cabin, T’Pol would be sending a final message to Federation HQ before preparing to disembark. Spock enters, telling her how he appreciated getting to work with her on this assignment – and he will escort her to the transporter room. T’Pol gives Spock some words of advice on working with humans – but as she stands on the transporter pad, she gives Spock a smile before dematerialising. Spock finds this “fascinating,” and the credits roll.

Obviously I didn’t write any dialogue; this is an outline or concept rather than a full script! But I hope I’ve been able to communicate the broad strokes of what this Cardassia Prime episode would look and feel like.

A photograph of the original filming model of a Cardassian Galor-class spaceship.
The original Galor-class studio model.

My objective was to bring together elements from the 22nd, 23rd, and 24th Centuries, tying together all three of Star Trek’s “main” eras with one narrative arc. This storyline would also avoid treading on the toes of anything previously established in Star Trek; unlike Strange New Worlds’ introduction of the Gorn, for example, or Discovery’s redesign of the Klingons, the history of how the Cardassians and Federation made first contact has never been so much as mentioned. All we know for sure is that, as of the mid-24th Century, there had been a conflict of some kind situated on the border. This story would foreshadow that in a way, while also connecting events in the 24th Century to this earlier time period.

We absolutely could flesh out this story a lot more. In my head, the negotiation sequence is quite tense and takes up much of the middle and latter part of the episode. T’Pol and the Cardassian captain – who could be played by an actor who previously had a role in Deep Space Nine – would talk around each other for several minutes, and there’d be a real sense that she and the away team were in danger. I also wanted to make sure that Pike and the other characters back on the ship weren’t just sitting on their hands – though there could be a lesson there, I suppose!

Still frame from What We Left Behind: Looking Back at Star Trek: Deep Space Nine showing Marc Alaimo.
I’d love to bring back a familiar actor from the Deep Space Nine era (Dukat actor Marc Alaimo pictured) to play this episode’s Cardassian captain.

I was a little hesitant to put this story treatment together for one primary reason: Jolene Blalock, who played T’Pol in all four seasons of Enterprise, had seemingly retired and hadn’t expressed a wish to return to the role. However, Blalock was convinced to reprise her role (albeit in voice form only) in Lower Decks, so I no longer feel it’d be impossible for Strange New Worlds to bring her back for a role like this.

Given the show’s place in the timeline, it’s not completely implausible to think one of the NX-01’s human crew members could still be around – Dr McCoy lived long enough to attend the launch of the Enterprise-D, after all! But given that they’d all be over 100 years old by the time of Strange New Worlds, it seems less likely that any of them would be as involved in Starfleet or as active. We could do something like Relics, bringing in a character who’d been in some kind of stasis for a long time, but when I considered all of the ways to include a character from Enterprise, the most logical choice was T’Pol.

Promo image for Star Trek: Lower Decks Season 5 showing T'Pol.
T’Pol recently appeared in Lower Decks.

So that’s my “episode pitch!” I hope you didn’t get too attached to it, because it’s never going to be produced. Still, it’s fun to speculate and fantasise, and with Star Trek’s sixtieth anniversary approaching, I’d really love to see at least one episode that really celebrates different aspects of the franchise’s history. Since Star Trek returned to the small screen there have been plenty of moments where characters or factions from past iterations of the franchise have appeared – and that’s fantastic. I haven’t heard much about a potential sixtieth anniversary crossover or special episode, though, and realistically if something like that is gonna happen, production will need to begin fairly soon.

In 1996, Star Trek made a splash for its thirtieth anniversary! Deep Space Nine created the wonderful Trials and Tribble-ations, splicing the new and old footage to transport the cast into a classic episode of The Original Series. And some fans tend to overlook the equally enjoyable Flashback, which saw Captain Janeway and Tuvok pay a visit to the USS Excelsior under Captain Sulu’s command. I was a massive Trekkie back in ’96, and I remember the UK’s official Star Trek magazine ran a special edition for the anniversary. I think I still have my copy in the attic somewhere… I wonder if it’s worth anything?

A sketch of the NX-01 Enterprise, cropped from a StarTrek.com wallpaper.
The NX-01 from Star Trek: Enterprise.

We’ve veered off-topic somehow! To get back on track, I’d love to see an episode like my imagined Cardassia Prime as part of Star Trek’s sixtieth anniversary celebrations. A story which brings together different parts of the franchise, including a character crossover, feels like the perfect way for the franchise to celebrate all things Star Trek and to write a “love letter to the fans.” I’m glad that I was able to finally put (metaphorical) pen to paper and share the bare bones of this idea with you.

Strange New Worlds’ third season is coming up later this year, so I hope you’ll stay tuned here on the website for my take on the show’s real episodes when they arrive! Until then, I hope this has been a bit of fun. Thanks for joining me on this adventure with Captain Pike and the crew!


Star Trek: Strange New Worlds Seasons 1 & 2 are available to stream now on Paramount+ in countries and territories where the service is available. The series is also available on DVD and Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 2, Episode 10: Hegemony

A Star Trek-themed spoiler warning graphic.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-2. Minor spoilers are also present for the following Star Trek productions: The Original Series Season 1, The Undiscovered Country, and Lower Decks Season 2.

I’m kind of glad that it’s taken me such a long time to finish watching Season 2 of Strange New Worlds. A lot of you have been sitting with the cliffhanger ending to Hegemony for over a year already, but I’ll glide smoothly into Season 3 in just a matter of weeks! Are you jealous?

Joking aside, Hegemony was a great episode – and the Star Trek franchise’s first big cliffhanger ending to a season in a while. There are a couple of narrative beats that I wasn’t as keen on, which we’ll get into in due course, but Hegemony was a fantastic way to end the season. There was a constant sense of tension throughout, which peaked at key moments in the story, a fun re-introduction of a classic character from The Original Series, and plenty of action to boot. I’d probably say that Hegemony doesn’t quite hit the same level as A Quality of Mercy did at the end of Season 1, but that’s an exceptionally high bar for any episode to aim for!

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the arrival of the Gorn ship.
The Gorn are coming!

In The Next Generation era, it seemed that almost every season would end with the words “to be continued!” From The Best of Both Worlds at the end of TNG Season 3 to Zero Hour at the end of Enterprise’s third season, there were only three seasons of Star Trek that didn’t end on a cliffhanger. But since the franchise returned to the small screen in 2017, we’ve tended to get self-contained serialised stories that run for a single season apiece. The closest is arguably Discovery Season 2, which ended with the ship and crew heading into an uncertain future – but that season also wrapped up all of its other key storylines by the time the credits rolled (probably because cancellation was a legitimate concern).

I respect the confidence of Strange New Worlds’ writers and producers to create a story like this as a way to end Season 2. It was bold because a third season was not confirmed (at least, not publicly) at the time Hegemony was being written. A season-ending cliffhanger also feels like “classic Star Trek” in the best possible way, and coming at the end of a largely episodic season that’s seen Pike and the crew thrown into a mix of different adventures… it just feels right. I’ve said more than once that Strange New Worlds is the high-water mark of modern Star Trek, and Hegemony with its cliffhanger ending is yet another example I can point to when critics ask what I mean by that!

Still frame from Star Trek: The Next Generation (cropped) showing the words "To Be Continued..."
Hegemony is the first season-ending cliffhanger in a while!

Hegemony’s cliffhanger ending does leave me feeling concerned, though, at least in one sense. Obviously we know, and have known for a while, that Seasons 3 and 4 are coming – and that’s great! Strange New Worlds isn’t going to be abandoned with this ending left unresolved. But one of the best things about Strange New Worlds has been its return to a more classic style of episodic storytelling – something which, I would argue, really suits the Star Trek franchise. Particularly after the wholly-serialised Discovery and Picard, bringing Star Trek back to its roots – while retaining character arcs and other modern trappings – has been wonderful to see.

Because Hegemony ended in such a way as to tease a longer story – perhaps a season-long arc involving a conflict with the Gorn, akin to Deep Space Nine’s Dominion War – I’m a little concerned about Season 3 stepping away from that episodic style. I hope I’m wrong, and the very small glimpses of Season 3 that we’ve caught so far don’t seem to be all about the Gorn, which is positive. I’m just hoping that what’s made Strange New Worlds such a joy to watch over the past couple of years won’t be watered down by the Gorn story that debuted in Hegemony, as it’s a storyline that could easily lead to that kind of longer arc.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the bridge of the Enterprise with Pike standing close to the viewscreen.
Captain Pike watches from the bridge as the Gorn attack.

That being said, I won’t deny that I love a good battle or war story in Star Trek – and the aforementioned Dominion War arc in Deep Space Nine happens to be one of my favourites. Within Deep Space Nine’s longer seasons, there was still plenty of time for one-off stories alongside episodes about the war, and if the Gorn war is to continue in Strange New Worlds across Season 3, I’d hope the writers and producers will be able to strike a similar balance. It’s more difficult to do that in an age of cut-down ten-episode seasons than it was when Star Trek shows would regularly churn out twenty-two or even twenty-six in a year… but getting a mix of different stories should still be possible.

Hegemony built on Season 1’s excellent episode All Those Who Wander in more ways than one, and if there is going to be a longer, more protracted conflict that plays out over several episodes, we can re-frame that story as a serious bit of foreshadowing. After Memento Mori had re-introduced the Gorn in style, All Those Who Wander ramped up the fear factor, making the classic Star Trek race feel more like the Xenomorphs from Alien. It was this horror tone that continued though Hegemony, both in scenes set on the planet Parnassus Beta and aboard the wreck of the USS Cayuga.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing a close-up of a young Gorn.
Strange New Worlds has re-invented the Gorn.

As an aside: I love the name Parnassus Beta for a planet! It feels like something straight out of The Original Series, using a Latin- or Greek-sounding word for the name of the system. Where I was less keen, unfortunately, was the very generic “21st Century North American town” design used for the planet’s surface. Hand-waved away with a “but they wanted it to look like this, though” line from Captain Batel… I just felt the designers could’ve done something to make Parnassus Beta look a little more futuristic.

And look, I get it: there are limited budgets for any episode of Star Trek, so decisions have to be taken and compromises need to be made. Given that we mostly saw Parnassus Beta in the dark and boarded up after the Gorn attack, I think it was passable enough. Its introduction reminded me a little of The Original Series episode Operation – Annihilate! parts of which were filmed on location in California. In that sense that “classic Trek” vibe was present… but I’m not sure that’s necessarily a positive in this case! I guess I’d just have preferred to see a more futuristic take on a human colony rather than one that very clearly took place on a studio backlot (the Parnassus Beta scenes were filmed on a set created by Amazon Prime Video for the series Reacher, according to Memory Alpha).

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing a street on Parnassus Beta.
Parnassus Beta.

As underwhelming as Parnassus Beta may have been in daylight, after the Gorn descended – and seemingly blocked out the sun – the place took on a completely different atmosphere. There were elements borrowed from both the horror and war genres on this side of the story. Parts of Parnassus Beta felt like they were from a World War II film with commandos parachuting into occupied Europe; others felt more like a werewolf or vampire flick. The monstrous young Gorn even reminded me of Jurassic Park’s velociraptors.

And this was reflected in the way the sets were designed and dressed. Boarded-up windows, thrown-together shelters, blood-stained walls showing the aftermath of a battle or abduction… this blend of horror and war tones soaked Parnassus Beta and turned a really bland and uninspired 21st Century settlement into a colony under siege. The aftermath of the Gorn attack was chaotic and bloody, with the few survivors that Captain Pike and the away team encountered hiding from the aggressors outside.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Ortegas on the planet's surface.
Parnassus Beta came alive after the Gorn attack.

The descent to Parnassus Beta in the shuttle was a fun sequence. It was great to see Ortegas in her element; she’s up there with Tom Paris, for me, as one of the few bona fide pilots in Star Trek, and it’s clear how good she is at her job and how much she loves it. There was a NASA vibe to her line about being a test pilot, and I liked that little harkening back to the early days of spaceflight.

Melissa Navia, who plays Ortegas, had asked for a reduced role in Season 2, so I was glad to welcome her back for this sequence. The “dropship” idea was creative, and we got to catch a glimpse of the surface of Parnassus Beta beyond the confines of the colony. It looked like a jungle or rainforest, at least at first glance, which was neat.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Ortegas piloting a shuttle.
Ortegas in the pilot’s seat.

Let’s talk about Parnassus Beta’s status as a non-Federation human colony – and how that relates to both the episode Hegemony and the rest of Star Trek! As Trekkies who like to get lost in this world, it’s genuinely interesting to learn more about the galaxy, and how not every human colony is founded with Federation membership in mind. I think the existence of a colony like Parnassus Beta ties into classic episodes, not only where non-Federation worlds have been featured… but where Starfleet repeatedly encounters very human-like “aliens!”

I made the same point during Lower Decks’ second season after we were introduced to the Hysperians: a non-Federation group of humans who’ve based their society around medieval chivalry. The way in which these colonies are established and governed could account for the existence of planets like 892-IV in Bread and Circuses, the Earth twin world in Miri, and even Sigma Iotia II from A Piece of the Action. All of these feature societies inspired by old Earth civilisations… and I kind of like the idea that, somewhere in the 21st or 22nd Centuries, before the Federation existed and kept meticulous records, humans settled on distant worlds and brought aspects of their culture with them. You could even throw in the Irish stereotypes from Up The Long Ladder as another example… though maybe the less said about that the better, eh?

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the USS Enterprise.
The USS Enterprise arrives at Parnassus Beta.

The point is… as disappointing as Parnassus Beta may have been from a visual standpoint, it does match up with other Star Trek stories about human colonies, particularly colonies outside of the Federation’s jurisdiction. Star Trek was first imagined, in the 1960s, as taking inspiration from America’s “Wild West,” and what could be more fitting than independent groups striking out on their own to settle the “wilderness?” And – if we continue to stretch the metaphor – what could be more fitting than the existing residents of that wilderness, whom the colonists apparently didn’t care enough to find out about, striking back?

So does that make the Gorn the Native Americans in our analogy? I guess that’s a little uncomfortable, too. But never mind! Parnassus Beta was an interesting setting in concept, and the relationship between Starfleet and some of these outlying human colonies is something I’d like to see explored in more detail in the future. Knowing what we know about the Maquis and other human settlements beyond the borders of the Federation, it was really interesting to get a tease of that in a 23rd Century context.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the landscape of Parnassus Beta with a shuttle flying above it.
The shuttle arrives at Parnassus Beta.

However, Parnassus Beta and its non-Federation status led to one of the biggest contrivances in Hegemony. Admiral April explained to Captain Pike that Starfleet wanted to avoid all-out war with the Gorn… which is fair enough. And to that end, the Federation was willing to essentially sacrifice the thousands of settlers on Parnassus Beta by refusing to sanction a response or a rescue operation, effectively ceding the planet to the Gorn and abandoning the colonists to a rather grizzly fate. That part tracks, and as much as we might be on Pike’s side and want to help, there’s an internally consistent logic to this side of the story.

But the attack on the USS Cayuga changes the dynamic completely – and no one in Hegemony so much as mentioned that. The Gorn didn’t only attack a non-Federation colony: they also attacked and destroyed a Starfleet ship. The Federation may have no jurisdiction over Parnassus Beta, and I could believe that they’d be willing to abandon the planet to its fate in an attempt to appease the Gorn. I mean, we have similar stories in The Next Generation and Deep Space Nine with human colonists near the Cardassian border, and the same thing happened there. But the attack on the Cayuga was an attack on Starfleet and the Federation; it was an act of war.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the wreck of the USS Cayuga.
The Gorn had attacked the USS Cayuga and murdered most of her crew.

This is the central conceit of Hegemony, and it doesn’t work. In order for us to believe that Starfleet and the Federation want to avoid war with the Gorn, we have to believe that they’re willing to do so at all costs, including sacrificing their own officers and ignoring the attack on two of their own ships. Because we later learn from Scotty that not only was the Cayuga destroyed, but so was his ship, the USS Stardiver. Starfleet may not have known about the Stardiver at the time of April’s message, but they did know about the Cayuga.

In order to get to the rest of the episode and its genuinely wonderful and engaging story, we first have to get around this narrative obstacle. And try as I might to rationalise it, it doesn’t make a lot of sense. “Open war is upon you, whether you would risk it or not.” Those were Aragorn’s words in The Lord of the Rings, as he explained to King Theoden that Saruman and Sauron were on the march, and there was no way to avoid taking part in the battles to come. In the case of Hegemony, the Gorn have declared war on the Federation by the attacks on the Stardiver and Cayuga, no matter what Starfleet’s Admirals might want. By refusing to sanction a rescue mission or allowing the Enterprise to retaliate, forcing Pike to stay on one side of an arbitrary, Gorn-designated demarcation line, Admiral April and Starfleet were not acting rationally within our understanding of Starfleet and the Star Trek universe.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Pike's conversation with Admiral April.
Admiral April ordered Pike to avoid antagonising the Gorn… after he already knew that the Gorn had attacked at least one Starfleet vessel.

And I think this is why I’d rank Hegemony lower than last season’s All Those Who Wander. Gorn attacks on Starfleet are a regular enough occurrence that Starfleet has contingencies in place, but when the Gorn obliterate a Federation starship they’re unwilling to recognise the reality of the situation. Maybe there’s meant to be a metaphor there, something about the drawbacks and limitations of appeasement or the necessity of smaller states being protected under the umbrella of larger alliances. But I don’t believe that’s how it comes across – it reads, to me, like everyone in the episode basically ignored this massive event in order to skip to the action set-pieces and to give Pike’s mission a “disobeying orders” foundation.

If we take our Wild West metaphor from a moment ago and drag it out further, this would be akin to the United States in the late 1800s seeing an army unit attacked on the frontier and doing nothing to respond because the town they were visiting happened to be outside of US jurisdiction. Would that have happened? Would any modern-day military accept an attack on one of its units and refuse to respond in kind? Starfleet is the Federation’s military – and while the attack on the USS Cayuga need not lead to all-out war, at the very least it would give Pike and Starfleet some leeway to respond instead of blindly agreeing to the Gorn’s terms without so much as attempting to negotiate. If we were solely dealing with the attack on the colony, this story would’ve worked so much better. But by bringing the Cayuga into it, it complicates things – and not in a good way, unfortunately.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing an Okudagram of Parnassus Beta.
Starfleet Command ordered Pike and the crew to stay on their side of this demarcation line.

There’s something inherently un-Starfleet about abandoning officers to their fate – especially when that fate has been shown to be nothing short of an agonising death. We could point to dozens of episodes across the history of the franchise – from The Galileo Seven in The Original Series to First First Contact in Lower Decks – where Starfleet officers have done everything in their power, including breaking the rules, to avoid leaving someone behind. And while that’s exactly what we see Pike and the crew do… they’re forced to disobey a very un-Starfleet order in the process.

Some Star Trek stories have a “badmiral” as either a quasi-antagonist or a straight-up villain. Others have shown admirals who are out of touch or even incompetent. And occasionally, as in a couple of notable Deep Space Nine episodes featuring Admiral Ross, we’d catch a glimpse of the weight of command. These stories could show how someone in a senior position has to deal with more than what we see on screen; our protagonists aren’t always privy to all of the information or don’t have a bigger-picture view of the situation.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the senior officers in Pike's briefing room.
Pike and the senior officers in the briefing room.

The best spin I can put on Hegemony’s Admiral April is that he isn’t sharing everything he knows, or that he’s struggling with the burden of command at a time of war. However… I don’t think that’s really how it comes across, and it feels like the writers of the episode far too quickly brushed aside the implications of an attack on the USS Cayuga and the USS Stardiver in order to tell a story about Pike and the crew disobeying orders to do the right thing. The problem, at least for me, is that the weak setup risks undermining that story. When it’s a story that works so well and has so many highlights… that’s just a bit of a shame.

But I guess, in the grand scheme of things, all of this probably feels like a glorified nitpick. Hegemony did explain that Parnassus Beta was outside the Federation, and Admiral April’s orders were clear. Perhaps I’ve overthought this aspect of the story somewhat… but it didn’t sit quite right with me for the reasons I’ve tried to explain.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Pike's hand activating a sealed crate.
A crate of experimental anti-Gorn weaponry.

Captain Pike’s storyline in Hegemony works… in the context of his relationship with Captain Batel and of his relatively small arc across Season 2. By the way: am I imagining things, or was Pike less of a presence in most of the stories this season? It felt like he was all over Season 1 but had been taking more of a back seat this time around. Perhaps we’ll have to explore that subject on another occasion.

To get back on topic: when I look at Pike’s story in Hegemony, I’m also looking at it in the context of Season 1. In particular, Pike doesn’t seem to have learned the lessons of A Quality of Mercy – at least insofar as triggering a potentially massive, Federation-threatening war goes. Pike’s personal story in last season’s finale was all about his impending disability and finding a way out of it… but it was also a story that touched on how to deal with a challenging adversary and how a few seemingly small mistakes can lead to conflict.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Pike on the away mission.
Did Pike act recklessly in Hegemony?

To me, it seems as if the Captain Pike of Hegemony hasn’t even met the Captain Pike of A Quality of Mercy. Sure, he has a personal stake in rescuing any potential Cayuga survivors due to his relationship with Captain Batel. But the actions he takes are deliberately provocative, disobeying an order from Admiral April and putting himself and his entire crew at ground zero of a potential war with the Gorn. For him to not even acknowledge the events of last season as he starts down this path feels… strange.

Both episodes put Pike face-to-face with a complex situation, a powerful enemy, and a potential conflict. Both episodes make clear that one mistake could lead to all-out war. Pike sees firsthand – and also hears from his future self – what the consequences of the Romulan war would end up being. Shouldn’t one of the lessons he learned last season be to be more cautious? Or are we going to try to argue that Kirk’s “shoot first, ask questions later” approach was the right one, so that’s what Pike ultimately took away from the situation?

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Pike in uniform on the bridge.
Why do I feel like Captain Pike hasn’t remembered what he learned last season?

It just feels a bit of a narrative oddity that Pike is in a comparable situation just ten episodes later, but doesn’t appear to acknowledge it in any way. Maybe he’d still prioritise his relationship with Captain Batel and want to do everything he could to rescue her, the colonists, and any other survivors. I mean, that seems like the right outcome based on everything we know of the character. But how a character reaches their destination is just as important – and is often more important – than the destination itself. Pike could still have led this unsanctioned rescue mission, but having seen A Quality of Mercy and the difficult challenge he faced when coming into conflict with the Romulans… I just feel this episode could’ve done something to acknowledge that and make it clear how Pike felt and how he was drawing on those earlier experiences.

We talked about Strange New Worlds as an episodic series, and that’s genuinely one of the best things about it from my perspective as a Trekkie. But it’s never been an entirely episodic show, and that blend of the “monster of the week” with characters who grow and evolve feels like the perfect mix of classic and modern television storytelling. While I guess this probably seems like another big nitpick, for me it felt odd that Captain Pike was thrust into two comparable situations just ten episodes apart… and the latter story made no attempt to acknowledge that fact.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Pike in the final shot of the episode.
Captain Pike at the end of the episode.

We’ll shelve that for now, and focus on one of the weaker elements of Hegemony for just a moment. I found Spock and Chapel to be a wonderful pair across the first two seasons of Strange New Worlds, and Spock’s reaction to Chapel’s apparent death or abduction genuinely did a lot to carry the storyline. His scenes with Una in particular were powerful, and I don’t want what I’m about to say next to detract from that. This was great character-focused storytelling.

But… Chapel was one of a handful of characters whose presence, for a storyline like this, dramatically lowers the stakes. Strange New Worlds is a prequel to The Original Series, so anyone who’s seen it or has more than a passing familiarity with it knows that the likes of Uhura, Spock, and Nurse Chapel are characters on that show. That means, from the point of view of Strange New Worlds, they’re indestructible. For a storyline that wanted to have high stakes, and to put a character in danger… picking one of the characters that fans know will still be around when the credits roll took a lot away from it.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Nurse Chapel laying unconscious on the floor.
Chapel was never in any danger.

When Captain Batel was missing, I could genuinely believe that Strange New Worlds was about to kill her off. When she revealed to Captain Pike her parasitic Gorn infection, I likewise believed that her death could be imminent (though we’ll talk about that more in a second!) But when Nurse Chapel was apparently dead, killed along with the rest of the Cayuga’s crew… it simply wasn’t possible. And that knowledge lowered the stakes for me on this side of the story. Spock’s reaction to it did a lot to help this part of the episode and carry it across the line, as did Pike’s embrace of Chapel when he realised she’d survived. But on its own, I’m afraid it was a victim of the “prequel problem” that some storylines end up facing.

Although this storyline did a lot for Spock, giving him an emotional problem to tackle that he struggled with, I can’t help but feel there were other characters Strange New Worlds could’ve chosen to endanger. Someone like Pelia, Una, or La’an would’ve genuinely felt at risk of death in a way that Chapel didn’t, and the reaction of Spock – or a different character who might’ve been closer to the person in danger – could’ve still been present. Again, this is a consequence of Strange New Worlds being a prequel and using so many legacy characters. In future seasons, that constraint may get even tighter.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Spock sitting in a chair.
This was a good storyline for Spock, in spite of a weak foundation.

Spock excelled in Hegemony, for me, in his scenes with Una. I know not everyone watched (or liked) Short Treks, but if you remember the short episode Q&A… I felt their conversation was built on those foundations. That short episode saw Spock’s initial arrival aboard the Enterprise – several years before The Cage and Discovery’s second season – and put Spock and Una together as they got stuck in a turbolift.

This sequence leaned into their relationship – the beginnings of which had been shown in Q&A – and it also gave Una an excellent opportunity to shine. In this moment she wasn’t merely a commander, taking over from Pike on the bridge as he led the dangerous away mission, but a mentor, counsellor, and friend. It was absolutely worth the detour to remind us of that side of Una – and her capabilities as a leader who could inspire and offer comfort to those under her command.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Una looking at Spock.
Una with Spock on the bridge.

Scotty – this younger version of the character – got one of the best introductions in modern Star Trek. It reminded me more than a little of Star Trek ’09 and how that incarnation of Scotty first appeared, only with much darker undertones. For the first time in Star Trek, Scotty is being played by a Scottish actor, which is great to see. James Doohan did a fantastic job as Scotty in The Original Series, becoming one of the franchise’s most iconic and oft-quoted characters, so there are big shoes to fill for Martin Quinn – assuming Scotty will stick around in Season 3. Based on what we saw in Hegemony, I’m impressed.

Strange New Worlds has been transformative for Nurse Chapel, taking a secondary character from The Original Series and giving her some genuine depth. For Uhura and Spock, we’ve seen them as younger, less-experienced, slowly growing and evolving into the characters we’re familiar with. Scotty, for me, would probably lean more on the Spock side than the Chapel side, and I think there’s room to show where he came from before he became the miracle-worker that we all remember!

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Scotty's introduction.
Scotty has made his Strange New Worlds debut!

I’m going to assume Scotty will be at least as present in Season 3 as Paul Wesley’s Kirk has been in Season 2, and there really is a ton of potential in this introduction. I’d love to explore more of his relationship with Pelia, which was hinted at in Hegemony, perhaps learning why this brilliant engineer didn’t get a good grade in her class at Starfleet Academy. There seems to be a bit of tension there, and a power imbalance, but I could see Pelia guiding Scotty as he grows into the role of the Enterprise’s chief engineer.

On the other hand, Scotty’s introduction and his technobabble explanations of force-field traps and Gorn transponders means he arrives almost fully-formed – at least in terms of his technical mastery. Scotty’s janky, thrown-together Gorn transponder is one piece of evidence that was highly significant to the story, but also his force field trap and the lure he created should be included there as well. Scotty clearly possesses all of the ingredients to become the chief engineer we’re familiar with – even the confidence to interrupt two senior officers when they were having a conversation!

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Scotty with his transponder device.
Scotty aboard the crashed shuttle.

The question I have, with Scotty’s introduction, is what will become of Pelia? Pelia has been, for me, a bit of a disappointment this season. Not in terms of her moments on screen; I think she’s fantastic, and Carol Kane has done a wonderful job bringing her to life. But rather, Pelia has been almost absent since she joined the crew. Her biggest moment arguably came in Tomorrow and Tomorrow and Tomorrow – but that was a version of the character from more than two centuries in the past. Moments where engineering solutions have been needed have instead fallen to characters like Spock, Ortegas, and even Uhura, with Pelia playing a much smaller and more supporting role than I’d have expected from the chief engineer in a Star Trek series.

So if Scotty is about to join the crew of the Enterprise on either a temporary or permanent basis, becoming even a secondary character as Kirk has been… where does that leave the already-reduced role for Pelia? I think it would be a shame if she was brushed aside to give more screen time to Scotty; as much as I like bringing back legacy characters and bridging the gap between Pike’s Enterprise and Kirk’s, I don’t want all of the show’s time to be spent on that. There needs to be a balance between old and new characters – and with Pelia already seeming to play second fiddle, even in her own department, bringing Scotty aboard could make things worse.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Pelia reuniting with Scotty.
Pelia and Scotty have met before…

The counterpoint to that, of course, is that with an established relationship to build on, and with Pelia’s knowledge of the Enterprise and her systems, we could get a kind of mentor relationship going on. Seeing Scotty grow – in confidence, if not in ability – into the character we’re familiar with under Pelia’s tutelage could be fun to see. And furthermore, it could give the writers more of a reason to include her in stories set in engineering.

The technobabble on Scotty’s side of the story, though – to get back on track – was wonderful. His explanations for how he threw together the false sensor reading generator and the Gorn transponder were pure technobabble and pure Star Trek, and I really do love that! It felt like classic Star Trek in the best way possible, and technobabble explanations with big, random words thrown in have always been a part of what made the franchise so fun. The props created to represent these pieces of kit were also throwbacks, resembling things we’ve seen in The Original Series. Again, I’m absolutely there for all of that!

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Sam Kirk holding a sensor device.
Sam Kirk with Scotty’s sensor device.

I touched on Captain Batel a moment ago, and I’d like to get into her storyline in a bit more detail. Batel is very much an auxiliary character to Captain Pike – she’s giving him a reason to keep going in light of his impending accident, and the relationship they’ve embarked on is cute, sweet, and a little awkward, sometimes. They make a fun, very relatable pair. Pike’s fear of losing her – and his relief at discovering that she was still alive – was expertly emoted by Anson Mount.

Gorn eggs, though… was it too soon to bring back this idea after All Those Who Wander? I mean, it’s only been eleven episodes since Hemmer was infected and killed off, and I felt that Hegemony might be straying a little close to repetitive territory with Captain Batel’s infection. If this idea was brand-new for the episode, I think it would’ve been a lot more powerful – but it would’ve needed setting up, and there probably wasn’t time for that! If Strange New Worlds limits this infection to Hemmer and Batel, it will probably be okay. But I’d encourage the writers to avoid adding even more Gorn egg infections in Season 3!

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Batel's infected forearm.
Was it too soon to bring back the parasitic eggs?

Batel’s infection raises a big question, though: is she going to survive? On the one hand, it would be a profoundly odd storytelling move to have her infected but alive at the cliffhanger only to say “oops, we can’t save her” and kill her off in the first episode of Season 3. But on the other hand… Captain Batel kind of has to go, one way or another. I don’t mean that because I don’t like her character; on the contrary, she’s been a wonderful addition to the series, she’s given Pike a whole new dimension that we hadn’t really seen before, and Melanie Scrofano has put in a truly exceptional performance. She brings the right balance of command authority and personal warmth to make Batel a believable character – and a sweet partner for Captain Pike.

But at the same time, Pike’s knowledge of his future means their relationship can’t be sustained. Either they’ll have to break up, or… well, the writers will find another way to get Captain Batel out of the way. There could be an engaging story there, with Pike having to come to terms with grief and loss. Batel was a great character for Hegemony to put in danger (twice) because her departure from the show feels like an inevitability one way or another. Unlike with Chapel, who we all knew had to survive somehow, Captain Batel really did feel – and still does feel – like she could be about to be killed off.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Batel hugging Captain Pike.
A sweet embrace.

Partly this is because of the kind of show Strange New Worlds has been. Killing Hemmer before the end of Season 1 was a serious loss for the show… but it also really raised the stakes for all of the other new characters. With the exceptions of those we know survive to The Original Series or beyond, no one is safe. I criticised Discovery and Picard during their runs for putting their characters into dangerous situations, but refusing to go one step further and killing off all but the most minor secondary characters. Strange New Worlds has successfully raised the stakes in that regard, and if Captain Batel joins Hemmer in the “murdered by Gorn eggs” grave… that feeling will only grow.

Main character deaths are a hallmark of modern television storytelling, and in that sense Strange New Worlds is taking the lead of shows that pioneered what I’ve termed the “disposable cast” – the likes of The Walking Dead and Game of Thrones, where no character could feel safe. There are limitations to this, due to the presence of legacy characters and the show’s prequel status, but as we saw this time with Captain Batel, Strange New Worlds can still elicit those feelings – and do so in style.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Batel and a young Gorn.
Captain Batel may not be long for this world…

I liked the zero-g battle between Spock, Chapel, and the adult Gorn aboard the wreck of the USS Cayuga. It felt a little silly to me that other areas of the ship retained their artificial gravity… I mean, did you see the state of the wreck? There was hardly anything left of the Caygua, so how was gravity still functioning?! But on the damaged bridge, in spacesuits and without gravity, the fight was genuinely exciting. Slowed by the lack of gravity and air, Spock wasn’t able to grab his phaser in time, and as it went spinning across the vacuum, I felt a lot more of the tension and excitement than I had until that point.

I think I’m right in saying that this is the first adult Gorn to be seen on screen in Strange New Worlds. I confess that I have a real die-hard appreciation for the old rubber suit from Arena; there’s just something special about those old practical effects that the modern redesign can’t touch. But for the way this version of the Gorn are being depicted, as scarily intelligent monsters, I liked the way this character looked. And I appreciate that there was an effort to use real practical effects for this sequence – a performer in a Gorn suit – rather than making the entire thing a CGI creation.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing a Gorn wearing a helmet.
A Gorn in a spacesuit…

After the tense fight with the Gorn commander, his death actually felt pretty brutal. Drifting out into space with a damaged helmet, injured and leaking air… that’s a pretty gruesome way to go for anyone! The fact that it happened to a monstrous Gorn might’ve taken something away from that, but I actually found it to be an incredibly brutal moment – at least by Star Trek’s usual standards.

Sticking with the wreck of the Cayuga, I thought the set redresses worked pretty well. Sometimes in Star Trek, it can be pretty obvious when an existing set is being recycled and is supposed to be a new setting – Discovery’s transporter room trying to pass itself off as a Ba’ul prison cell in Season 2 is still one of the worst, and the first example that comes to mind! But the changes made to the corridor and especially to the damaged bridge really sold me on the wreck of the Cayuga as a real place, and it made a fun setting for Spock’s stand-off with the Gorn.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Spock on the wreck of the Cayuga, activating a rocket.
Spock on the Cayuga’s ruined bridge.

Should we address the status of Gorn-Federation contact? I mean, we’ve done other nitpicks so far in this review… so why not? If you wanna get technical about it, The Original Series first season episode Arena made it pretty clear that Starfleet hadn’t encountered the Gorn before. Because I didn’t review individual season 1 episodes of Strange New Worlds (the show wasn’t “officially” available outside of the United States for months after its premiere) I didn’t get a chance to address this at the time.

Long story short… I don’t really give a shit if Strange New Worlds contradicts Arena. Internal consistency and “canon” are important up to a point, but given the quality of the writing in all of Strange New Worlds’ Gorn episodes so far, I really don’t think it matters. If we were dealing with a bigger faction, one that had played a role in numerous episodes across multiple shows, then I might be more on the side of the canon purists. But given that the Gorn only ever appeared once in The Original Series and once in Enterprise, I’m content for Strange New Worlds to explore this faction in more depth. I think they work better as antagonists because of how unexplored they are than Discovery’s Klingons did, and I’m genuinely enjoying this “spacefaring monster” idea.

Still frame from Star Trek: The Original Series Season 1 showing the Gorn captain.
The Gorn captain from Arena.

This depiction of the Gorn led to an interesting conversation between characters. How do we define a “monster,” and given that the Gorn are clearly at least as intelligent as humans, do they even fit that definition? In fact, seeing as the Gorn appear to have access to technology that surpasses the Federation’s capabilities – a jammer that can block transporters, sensors, tricorders, and warp engines all at once is clearly much more advanced than anything Starfleet has – is “monster” even close to accurate?

As an aside: did it seem like the Gorns’ jammer affected their own sensors? Because it felt that way to me, and I wonder if we might learn more about how the Gorn acquired this technology in a future episode. The idea that their most powerful weapon also renders their own ships and soldiers blind is an interesting one – and after Scotty’s comments about a solar flare sending the Gorn into a hunting frenzy, we could be primed to learn more about them. My theory? I wonder if there’s someone behind the scenes manipulating the Gorn or pushing them to attack the Federation.

Maybe we’ll have to elaborate on that idea one day!

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing an adult Gorn trying to open a hatch.
Could someone (or something) be influencing or manipulating the Gorn?

The “monster” conversation was a genuinely interesting one. It reminded me a little of Kirk’s anti-Klingon feelings in The Undiscovered Country, and it could’ve been a great way to make a point about how all of us can very easily “other-ise” cultures and peoples that we don’t understand. All-out war is a very real possibility here, but Star Trek has always been a franchise that promoted understanding, bridging cultural differences, and peaceful exploration. Perhaps there’s a story, somewhere, about how the Gorn don’t see humans as equals, and how it’ll take negotiation and convincing to get them to, y’know, stop eating us.

I could’ve happily spent longer on this conversation, and I think La’an would’ve been an interesting character to linger on. We’ve already seen her history with the Gorn, her fear, and how her feelings toward them can drive her… but how would she react to negotiation and peace? That could be an interesting angle for the series to explore. I love a good alien monster as much as the next sci-fi fan, don’t get me wrong, but the Gorn aren’t mindless animals – they’re warp-capable and intelligent, and I’d like to see that side of things explored in more detail one day.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing La'an and Captain Pike sitting on a bench, taking shelter.
La’an and Captain Pike on Parnassus Beta.

This review is already running long, so I think we’d better start to wrap things up. Hegemony was an outstanding episode, up there with the best of the best from Seasons 1 and 2. It was a fantastic way to close out Strange New Worlds’ wonderful second season, while also teeing up a story that could – in theory – run for multiple episodes across Seasons 3 and 4. The conflict with the Gorn is fascinating, and the Gorn themselves make for a wonderfully monstrous and intimidating adversary. My only concern is that Strange New Worlds has been a breath of fresh air with its return to episodic storytelling, exploration, and even some of Star Trek’s more ethereal and “weird” storylines… and I don’t want to sacrifice that for a serialised season-long story. Discovery and Picard already burned me out with repeated “the entire Federation is in imminent danger” storylines… so I hope that Hegemony can be a two- or three-part story and nothing more.

There were a couple of contrivances that saw Starfleet Command (and everyone else in the story) skip over the Gorn’s attack on a Federation vessel, and I confess I found that difficult. But once I got past that, the rest of the episode played out in truly exciting style, closing out the season with a bang. I had a truly wonderful time with Captain Pike and really the entire crew – and I can’t wait to find out what happens next when Season 3 arrives later this year.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the USS Cayuga at the beginning of the episode.
The USS Cayuga.

This finally finishes my Strange New Worlds Season 2 episode review series – a series that I began when the show was first airing back in 2023. It took me so long because I basically burned out on Star Trek for a while, and I still have two full seasons of Lower Decks and some Prodigy episodes to get caught up on before I’m fully back up to speed with Star Trek. I’m probably the only reviewer who watched Section 31 before Subspace Rhapsody and Hegemony, so I hope you’ll forgive the lateness of these final reviews.

As I said at the beginning, though, it kind of worked out well for me, because now I don’t have so long to wait for the continuation of this wonderful story! Season 3 is well into post-production, and while we don’t have a broadcast date just yet, I would expect to see it in the summer or perhaps early autumn. There’s less congestion to the schedule this time around, so hopefully Paramount will give Star Trek room to breathe. That’ll give me time to get caught up on some of those other shows, right?

Season 3 will be on our screens before too long, though, so I hope you’ll join me for more reviews and perhaps a dash of theory-crafting. No promises, but I’d like to think I’ll get through Season 3 in a more timely fashion this year! And until then, stay tuned here on the website for more Star Trek content. In the first couple of months of 2025, I’ve already reviewed Section 31 and written up my recollections of Voyager to celebrate that show’s thirtieth anniversary. There’s more to come, so until then… Live Long and Prosper!


Star Trek: Strange New Worlds Seasons 1 and 2 are available to stream now on Paramount+ in countries and territories where the platform is available. The series is also available on DVD and Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Paramount Global. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 2, Episode 9: Subspace Rhapsody

A spoiler warning graphic.

Spoiler Warning: There are spoilers ahead for Strange New Worlds Seasons 1-2.

I’ve been putting off this review.

After I re-started my Strange New Worlds Season 2 episode reviews in the autumn, this episode stood out as one that I just wasn’t looking forward to or was even interested in, so when it was the next one in the lineup I found myself procrastinating.

I will tell you up-front that I’m generally not a fan of non-animated musicals. I adore musicals in the theatre; seeing Wicked shortly after its West End debut is genuinely one of my favourite memories. And I like Disney-style animated musical films, too. But live-action musical films have never been my cup of tea.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Kirk and Una dancing.
Una and Kirk dancing aboard the Enterprise.

Worse, musical episodes in shows that are otherwise not musicals have been – in my subjective opinion, naturally – universally terrible. Whether it was in Supernatural, Buffy the Vampire Slayer, or even Scrubs… I really didn’t like what was on offer. I’m a fan of the camp and kitsch as much as the next person, but musical episodes have always been a bridge too far. They feel offputting, immersion-breaking, silly, and even fan-servicey sometimes.

So it’s with that background that I approach Subspace Rhapsody.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Uhura holding a tricorder.
Let’s analyse and dissect Subspace Rhapsody.

I’m gonna do something a little different for this review. Rather than waste your time and mine with a two thousand-word explanation of why I’ve never liked musical episodes, I want to try to stay positive and focus on some of the things I liked or appreciated about Subspace Rhapsody. Because I’m not gonna lie to you: I would rather hammer a rusty nail into my scrotum than watch this episode again. It was so far beyond cringeworthy that I barely got through it once.

First of all, let’s talk choreography and songwriting.

Creating a musical – any musical, really – is a lot of work. Trust me, I know: I used to do amateur dramatics, and we’d always have songs and performances in our shows! Rehearsing Subspace Rhapsody must’ve been a challenge, and for choreographers and vocal coaches, having to work with actors who are not natural singers nor particularly practised in musical theatre will have been an additional challenge. A lot of work went into writing songs, working with the actors to get the best possible take when recording the songs, and especially choreographing some of the bigger dance routines. Getting multiple performers to dance and sing in unison is a creative and technical feat. The fact that I didn’t enjoy the result doesn’t mean I can’t appreciate the skill that went into it!

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing the main cast singing the final song of the episode.
Singing and dancing at the episode’s climax.

Redoing the Strange New Worlds opening theme as an a capella piece was creative, too. I actually didn’t mind the result – it was different from the usual theme (which happens to be one of my favourites in the entire franchise) while being familiar enough to still fit the opening titles. It was the right choice for this episode, and whoever came up with the idea deserves praise! As do the performers who vocalised the theme and the sound mixers who brought it together.

Secondly, the premise of the episode – a random space phenomenon causing chaos on the Enterprise – feels like something straight out of The Original Series or really any pre-Enterprise show. Subspace Rhapsody, in concept, wasn’t a million miles away from episodes like The Naked Time, If Wishes Were Horses, or Masks, which I mean as a compliment. Star Trek has always been ethereal and, for want of a better term, “weird” in its take on sci-fi, particularly in The Original Series and the early part of The Next Generation. It’s hard not to look at Subspace Rhapsody’s core concept through that lens, and stepping back to that style of storytelling after the intensely dramatic Discovery and Picard is a welcome change.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Spock and the improbability field.
The improbability field felt like something right out of classic Star Trek.

The quantum uncertainty field – or improbability field – felt so familiar, in fact, that I could’ve sworn it had been used somewhere else in Star Trek before! Not for musical reasons, it just seemed like a very familiar term. I was wrong about that, it was actually new for Subspace Rhapsody, but the concept felt very “Star Trek.” We’ve seen space phenomena lowering peoples’ inhibitions, making dreams come alive, or turning the Enterprise into a stone pyramid, so why couldn’t there be something out there forcing people to sing? It’s not so outlandish that it couldn’t be part of Star Trek’s occasionally wacky galaxy!

The one side of this that I felt didn’t work as well as intended was the danger posed by both the field itself and the Klingons’ response to it. At no point did I feel the crew of the Enterprise – or the wider Federation, come to that – were in any real danger. And I know in Star Trek stories the heroes always find a way to save the day… but that isn’t what I mean. Plenty of episodes and films can still feel tense, even though at the back of our minds we know there’s going to be a solution. But Subspace Rhapsody didn’t convey that feeling well enough for me, even when the Klingon ships were bearing down on the Enterprise.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Captain Pike communicating with the Klingons.
The Klingons were partial antagonists in Subspace Rhapsody.

I was, I must admit, pleasantly surprised with the quality of the singing in Subspace Rhapsody. Often, when non-singers are pressed to take on musical roles… it’s kind of obvious, and all the auto-tune in the world can’t hide a lack of talent and training. To my surprise, most of the cast did well – even though it could be obvious that the singing was pre-recorded and everyone was just miming along. Still, I’ll take reasonably good lip-syncing over bad singing any day of the week!

Sticking with the songs, there are a couple more positives. I appreciate that the songs were all original – this wasn’t a “jukebox musical,” trying to recycle out-of-copyright songs from years gone by. Having the crew sing about their feelings and what was going on around them was silly, yes, but better than if they’d burst into a rendition of something like Button Up Your Overcoat or Embraceable You. Songwriting takes talent, and putting together original songs inspired by classic musicals on a budget is no mean feat.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Chapel singing.
All of the songs were original.

There must’ve been a temptation to try to emulate the style of composers like Lin-Manuel Miranda, creating pieces of music with a much more modern style. For my money – which, admittedly, doesn’t go very far in an episode like this one – Subspace Rhapsody was better-served by generally sticking with a more trad-pop style. The episode’s final musical number (its grand finale) was a bit of a departure from that, but trying to do the whole episode in that style, or with a mix of genres like disco or hip-hop, wouldn’t have been a positive.

Obviously Subspace Rhapsody was a great episode for Uhura, picking up her character arc from Season 1 and referencing how Hemmer had inspired her. Her growth as an officer, and finding her place both in Starfleet and aboard the Enterprise, were also instrumental to her role in the story, helping her discover a solution to the improbability field. We didn’t get to learn a lot about Uhura this time, nor did she really change over the course of the story, but her role in Subspace Rhapsody felt like the culmination of her arc across the show’s first two seasons. It was nice to see.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Uhura holding a padd.
Subspace Rhapsody was a big episode for Uhura.

Subspace Rhapsody was also a great episode for La’an – particularly her relationships with Kirk and Una. La’an lanced the boil of her feelings for this reality’s version of Kirk, and while it didn’t go the way she might’ve wanted, there’s something cathartic in the act of confession. Hopefully it’ll settle those feelings for her going forward. This felt like a pretty relatable moment; who among us hasn’t had feelings for someone and tried, awkwardly, to talk to them? I know I’ve been in the position of feeling conflicted about whether to confess how I feel and how to go about it! It’s part of the human condition.

La’an and Una make a fun pair; there’s a kind of big sister/little sister relationship between them, sometimes. For Una to be the one La’an turned to when she was struggling with what to do about Kirk felt natural in the context of their relationship across the series so far, and deepening their bond was something I appreciated this time.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing La'an sitting on her bed.
La’an evolved her relationships with Kirk and Una this time.

The one character I’d argue that Subspace Rhapsody didn’t handle well was actually Captain Pike. Firstly, Pike seemed to trip over a pretty basic relationship hurdle in a way that didn’t feel right for his character. The “issue” in his relationship with Captain Batel was so incredibly simple that it didn’t make a lot of sense to me that he wouldn’t simply propose a different kind of vacation or try to find a compromise. Allowing something so small to eat away at him and potentially damage their relationship just doesn’t feel like something Pike would do – even though, again, it was kind of a relatable moment. Sometimes in relationships something small can seem intimidating, and maybe the story wanted to get at Pike being inexperienced with this kind of thing. It was still wide of the mark, but at least I get what the story wanted to say.

Secondly, Pike is known for his inspiring speeches and his ability to motivate his crew. For him to delegate that task at the episode’s climax – with potentially huge stakes and the survival of Starfleet on the line – didn’t seem right. Uhura was well-positioned to speak to the crew, sure, but no one does inspiration quite like a ship’s captain. We’ve seen Pike take on that role several times already in both Strange New Worlds and Discovery, and while I get this was Uhura’s moment… the way the script brushed Pike aside to get there didn’t sit right with me.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Captain Pike with his hand outstretched.
This wasn’t Captain Pike’s strongest episode.

We should also talk about Spock and Chapel, who seem to have come to the end of their brief relationship. I liked the callback to The Original Series on this side of the story – Roger Korby was a character from the Season 1 episode What Are Little Girls Made Of, and having him name-dropped here was interesting. I wonder if Korby will be mentioned – or even seen on screen – in Season 3.

I found both Spock and Chapel to be relatable on this side of the story… because I’ve been both of them at different points in my life. Leaving someone behind to take advantage of a once-in-a-lifetime opportunity is hard, and being the one left behind as a partner goes somewhere you can’t follow… that’s probably even more difficult. Spock’s intense feeling of rejection really hit me in a way I wasn’t expecting, and I think it also shows how far Spock still has to go in order to become the stoic Vulcan we’re familiar with from The Original Series. This younger version of the character is still carrying more of his emotional human side – and it came through in that moment.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Spock.
Spock is still – on occasion – an emotional character.

There were several creative camera shots in Subspace Rhapsody, as well as some great special effects and animated moments. La’an gazing out of the window during her solo song, complete with a zoom out to the Enterprise, was great – and it’s a pretty uncommon shot in Star Trek, when you think about it. Una and La’an floating with the artificial gravity having been deactivated was also a neat effect, and another rarity!

The Enterprise and three Klingon ships performing a kind of ballet in space was exceptionally creative, too, and tied into the theme of the episode really well. It was well-animated, and I liked seeing the D7 class (referred to as a K’t’inga class in the episode) back on screen once more. I also liked the classic warp effect that was used near the end of the episode as the Enterprise headed on to her next adventure.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing the USS Enterprise and three Klingon ships.
Even the Enterprise and the Klingon ships couldn’t resist dancing.

Speaking of the Klingons, I felt more than a little of Deep Space Nine’s General Martok in Bruce Horak’s Garkog. Not only do the two characters each have a missing eye, but Horak seemed to be channelling J G Hertzler in his performance, particularly in his first scene. Garkog was a pretty minor character in the grand scheme of things, but it was sweet to welcome back Bruce Horak for the second time this season. I still think it was a mistake to kill off Hemmer so early, by the way!

I could’ve spent another scene or two with the Klingons. We got to see their musical “dishonour” on screen, but I would’ve been interested to get a different perspective on the improbability field phenomenon. Maybe we could’ve seen Garkog and his crew trying to find a solution before their encounter with Pike and the Enterprise.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Klingon General Garkog mid-song.
General Garkog.

There were a couple of funny lines in Subspace Rhapsody that successfully won a smile. Pelia’s line in the briefing room about using the “zipper” was one, and Kirk’s a moment later about how he “almost understood” what Spock was saying was also a bit of fun. I would say that Kirk’s unspecified “commission review” felt like a bit of a clumsy way to shoehorn him into the story, but once he was aboard the Enterprise I enjoyed having him around.

So I think that’s everything I had in my notes this time.

Subspace Rhapsody was borderline unwatchable for me, and unless someone duct-tapes me to a chair and holds my eyes open, A Clockwork Orange-style, I will never watch it again. It was categorically not “my thing,” and I’m okay with that. Star Trek is an experimental franchise, and I welcome the creative team striking out in new directions, trying different things, and keeping Strange New Worlds a largely episodic project. As long as they don’t try to make a fully-musical series, I think I can cope with Subspace Rhapsody as a one-off.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing La'an peeking out from behind a wall.
La’an is spying on someone…

There were positives in the mix. Uhura and La’an got great moments of characterisation, Spock was particularly relatable, and it was fun to welcome back Paul Wesley as Kirk. His take on the character is fantastic, and I’m genuinely looking forward to spending more time with him in future. There was also some excellent cinematography and visual effects work.

On the musical side of things, here’s what I’ll say. There are some styles of storytelling, movie making, and entertainment in general that I personally don’t like or aren’t “my thing.” But I can still appreciate the skill, effort, and work that went into their creation, and I can acknowledge that they are exemplars of their genres. I don’t like opera, for instance, but I can still appreciate the years of training needed to sing that way, or the months of work and rehearsing that go into the staging of an opera.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Pelia, La'an, and Spock singing.
Pelia, La’an, and Spock.

And that’s how I feel about Subspace Rhapsody, at the end of the day. I didn’t enjoy it – and I knew I wouldn’t before I watched it, hence all the procrastination – but I can tell that the cast, crew, and production team had a ton of fun with it. A lot of effort and practise went into some of the more involved musical numbers, and there was some genuinely great choreography – at least from my perspective as a layman. And as a Trekkie, I can appreciate other parts of the story even if the musical side of things really didn’t do it for me.

I hope this didn’t feel like too much of an attack on Subspace Rhapsody. If you liked it, or if you’re more a fan of musicals than I am, that’s great. And I will say that it looked like it would’ve been a lot of fun to work on as a dancer or background performer! It just wasn’t for me. I promised myself I wouldn’t watch Hegemony until I’d seen Subspace Rhapsody, so I really needed to get this out of the way to get to the end of the season! I’m ready to jump into that episode now… so stay tuned for what will hopefully be a more positive review sometime soon.


Star Trek: Strange New Worlds Seasons 1-2 are available to stream now on Paramount Plus in countries and territories where the service is available. The Star Trek franchise – including Strange New Worlds – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Ten More Things That Have Always Bugged Me In Star Trek

A Star Trek-themed spoiler warning graphic.

Spoiler Warning: There are spoilers ahead for the following Star Trek productions: The Original Series Seasons 1 & 3, The Wrath of Khan, The Next Generation Season 1, The Undiscovered Country, Enterprise Seasons 2 & 3, Star Trek 2009, Discovery Seasons 2 & 4, Strange New Worlds Season 1, and Section 31.

Last year, I wrote up a tongue-in-cheek list of some of the little things that have always bugged me in Star Trek! Today, I thought we could have a little bit more fun at the franchise’s expense by talking about a few more. These are incredibly small things that don’t even rise to the level of “nitpicks,” but every time I see or hear them in their respective stories, they bug me! I know none of them will ever be explained in canon – nor do they really need to be – but I hope you’ll forgive an old Trekkie for airing their thoughts!

Star Trek fans have a bit of a reputation – especially on fan sites like this one – for nitpicking and being sticklers for canon and internal consistency, and I’m acutely aware that that’s how this list could come across. For me, this is written with tongue firmly embedded in cheek – it’s not meant to be taken completely seriously. While I do concede that all of these things “bug me,” as the title says, none of them ruined my enjoyment of any film or episode. These are minor things that aren’t worth arguing about or getting upset over – and I share this piece with the fan community in that spirit.

Promotional photo of several main characters from Star Trek: Enterprise, circa 2001.
Several main characters from Star Trek: Enterprise.

A couple of important caveats before we go any further. All of this is the entirely subjective opinion of a single Star Trek fan. If I raise points you vehemently disagree with, if none of these things bothered you, if you think I’ve misunderstood something, or if you feel I’m overreacting… that’s okay! There’s room enough in the Star Trek fandom for polite discussion and differences of opinion. And as I said above, none of this really matters anyway as these are all exceptionally minor points.

Finally, I’m not counting out-of-universe explanations. “It’s just a story,” or “because the writer/director wanted to do things that way” do not count! Sometimes, in order to tell a more entertaining story, the minutiae of canon or some element of internal consistency has to get pushed aside – that’s the way it goes in the world of entertainment. But that’s not what we’re here to talk about on this occasion.

Phew. With all of that out of the way, let’s jump into the list.

Number 1:
Why did Khan have a Motion Picture/Wrath of Khan-era Starfleet badge? Where did he even get it?
Star Trek II: The Wrath of Khan

Still frame from Star Trek II: The Wrath of Khan showing a close-up of Khan aboard the USS Reliant.
Khan sporting his famous necklace.

Look at Khan’s outfit when Chekov and Captain Terrell encounter him and his surviving crewmates on Ceti Alpha V. After he takes off his overcoat, Khan is wearing a necklace which appears to be made from a damaged Motion Picture-era Starfleet badge – or a monster maroon belt buckle, perhaps. But how did he acquire this item? Khan and his people have been marooned on the planet since the time of The Original Series – years before either of those uniform styles were in use.

If Khan was wearing a piece of a Starfleet uniform, surely he should be wearing one of the gold, red, or blue shirts that we’re familiar with from The Original Series – or perhaps a pair of Starfleet boots from that era! It’s always stood out to me as a bit of an oddity of apparel; when you look at his necklace more closely, it’s clearly worn and weathered indicating it’s something he’s kept for years – perhaps as a symbol of his quest for vengeance against Kirk and Starfleet. But given that no Starfleet ships visited the Ceti Alpha system in between the events of Space Seed and The Wrath of Khan, it’s an item he simply shouldn’t have had access to.

Still frame from Star Trek II: The Wrath of Khan showing Khan, Chekov, Captain Terrell, and several augments aboard the derelict Botany Bay.
Khan was already wearing the necklace when Chekov and Terrell arrived.

If Khan started wearing the necklace after his encounter with Chekov, I’d say that he took the piece from him or from someone else on Reliant’s crew. But he clearly converted part of a Starfleet uniform into this necklace during his time on the planet, before his meeting with the crew of the Reliant – so that explanation doesn’t work.

There’s no getting around the simple fact that Khan shouldn’t have this badge or belt buckle. Nothing like it was seen in The Original Series, and even if we extend our search to other 23rd Century shows like Discovery or Strange New Worlds, very generously assuming that another Starfleet vessel visited Ceti Alpha V before the destruction of Ceti Alpha VI, there are still no comparable badges, buckles, or anything with a Starfleet delta of the right shape and size for Khan to convert into a necklace. Unless he used his people’s very limited resources to smelt a perfect Starfleet delta the exact same shape and size… I don’t know where he got it from!

Number 2:
Aren’t the Cherons (or Cheronians) extinct?
Star Trek: Section 31

Still frame from Star Trek: The Original Series Season 3 showing Lokai, a black-and-white alien from the planet Cheron.
Lokai, one of the last surviving members of his race.

In the recent Section 31 TV movie (which you can read a review of by clicking or tapping here) we meet a character aboard Georgiou’s space station who looks very similar to a Cheron/Cheronian. The Cherons were encountered in the iconic episode Let That Be Your Last Battlefield – where the final two members of the species met Kirk and the crew of the Enterprise.

I like Let That Be Your Last Battlefield, and it’s an episode with a disappointingly timeless message about how racism and division will eventually lead to conflict, war, and extinction. The entire point of the story was that the Cherons wiped themselves out because they couldn’t get over their hatred of one another – even though, to us, they appeared to be the same species. It’s a message that was poignant at the time it was written – with the American civil rights movement ongoing – and has remained so to this day.

Still frame from Star Trek: Section 31 showing the character of Virgil.
Is Virgil from Section 31 meant to be a Cheron?

Section 31 confused me with its Stardate and therefore its place in the timeline – but no matter whether it was meant to be set in the mid-23rd Century or the early 24th Century, there simply shouldn’t be any surviving Cherons left. If Section 31 takes place before Let That Be Your Last Battlefield, then I guess technically two members of the species remain. But if, as the producers have told us, the film takes place in between The Undiscovered Country and The Next Generation, then the entire species is extinct – wiped out because they couldn’t overcome their hatred for one another.

Of all the things modern Star Trek could’ve chosen to retcon… the survival of the Cherons isn’t one I’d have wanted to see. It serves no purpose to bring in a character like that as a one-off campy joke, and furthermore, it undermines the powerful message of a classic story. My personal head-canon (which I really should write up one day) is that this character at Georgiou’s bar wasn’t actually a real Cheron, but someone basically cosplaying as one. I think that’s actually the least-bad spin I can put on the matter!

Number 3:
Does the Enterprise-D’s saucer section have warp drive or not?
Star Trek: The Next Generation

Still frame from Star Trek: Picard Season 3 showing a close-up of the Enterprise-D's saucer.
Close-up of the Enterprise-D’s saucer section.

According to most sources I can find – including in episodes where saucer separation occurs or is mentioned – the Enterprise-D’s saucer section has impulse engines only. Impulse engines allow for travel at speeds below warp one – i.e. below the speed of light. But this seems to contradict not only what we see on screen in episodes like Encounter at Farpoint… but the entire point of saucer separation as it’s explained in the show.

Except for situations like a warp core breach, where the destruction of the ship is imminent, what’s the main purpose of saucer separation? As stated in Encounter at Farpoint, The Best of Both Worlds, and other episodes, the star-drive section is where most of the Enterprise-D’s heavy armaments are – so the point of saucer separation is to evacuate civilians, scientists, and other non-combatants. The saucer section can be commanded by a junior officer with orders to set course for the nearest safe system or starbase, getting families and scientists out of the danger zone or battlefield. The star-drive section is then free to engage the enemy.

Still frame from Star Trek: The Next Generation Season 1 showing the Enterprise-D initiating a saucer separation.
Saucer separation in progress.

But at sub-light speeds, this won’t work. Any enemy ship could easily catch up to and overtake a fleeing saucer section travelling at impulse, or hit it with a torpedo or disruptor blast while it’s still in range. And at impulse speeds the saucer section would be decades away from help even if it was relatively close to a friendly base or star system. That’s not to mention that, in Encounter at Farpoint, the saucer section travels an apparently sizeable distance under its own power to reach Deneb IV after the encounter with Q. The Enterprise-D was at warp – apparently not in the Deneb system – yet the saucer was able to travel all that way, either at warp or at faster-than-light speeds, which seems to contradict what we know of the Enterprise-D and its capabilities.

So does the saucer section have warp engines? Or if saucer separation happens at warp, can the saucer cruise at warp for a while before slowing down? I think that contradicts what we know of how warp drive works and how warp bubbles are generated and sustained by warp cores… but there’s at least a degree of ambiguity there, I guess. What still doesn’t make sense, though, is how launching the saucer section at sub-light speeds is supposed to help the ship’s civilian crew escape from danger in a galaxy populated by warp-capable villains.

Number 4:
Why can’t the crew of the USS Reliant count to six?
Star Trek II: The Wrath of Khan

Still frame from Star Trek II: The Wrath of Khan showing the USS Reliant head-on.
The Miranda-class USS Reliant.

I know, I know: we’ve done The Wrath of Khan already! But this one really is dumb if you stop to think about it, so it’s definitely making the list. When the USS Reliant was scouting for planets as part of the Genesis project, it entered the Ceti Alpha system – a system that Starfleet has visited at least once before. The crew knew that there were supposed to be six planets… but no-one aboard can count, apparently.

Somehow – and I have no idea how this could’ve happened in the 23rd Century with all the technology aboard the USS Reliant – the crew mistook Ceti Alpha V for the destroyed Ceti Alpha VI, leading to them running into Khan and his band of augments. But there’s no way a mistake this glaringly obvious should’ve been able to happen at all.

Still frame from Star Trek II: The Wrath of Khan showing Captain Terrell, Commander Beach, and another officer on the bridge of the USS Reliant.
Three senior officers on the bridge of the USS Reliant.

Upon entering the system – or hours ahead of arriving, using long-range sensors – Reliant’s crew should’ve noticed that, y’know, an entire planet is missing. If nothing else, the debris or dust cloud left behind by the explosion of Ceti Alpha VI – which is unlikely to have dissipated fully in a few short years – should’ve been a dead giveaway. But even if some kind of solar wind blew all the dust and rocks far outside the system, there were still only five planets where there should’ve been six! You’d think someone would’ve noticed this and at least mentioned it to the captain.

That’s to say nothing of Starfleet’s apparent lack of record-keeping. The Ceti Alpha system should’ve been flagged up as containing a dangerous colony of criminals: the augments. We know, thanks to the likes of Strange New Worlds, that Khan and his people were still notorious centuries after they tried to rule all of Earth, so surely Starfleet would want to prevent unwitting starships from stumbling upon their colony. The Talos system is restricted by Starfleet for much the same reason, as we saw in The Cage. But even if Kirk conveniently forgot to record that mission or tell Starfleet what became of Khan… why couldn’t anyone on the USS Reliant count to six?!

Number 5:
Can’t ships just fly over or under the Galactic Barrier?
Star Trek: The Original Series, Star Trek: Discovery

Still frame from Star Trek: Discovery Season 4 showing the USS Discovery at the Galactic Barrier.
The Barrier at it appeared in Discovery.

Star Trek has, on occasion, exhibited what Mr Spock might call “two-dimensional thinking.” By that I mean that many ships and objects in space appear as if they’re on a perfectly flat plane – but space is three-dimensional. One example of this appears to be the Galactic Barrier – the forcefield-like object that apparently surrounds the edge of the galaxy, preventing spacecraft from leaving.

Even in Discovery, though, which is the Galactic Barrier’s most significant appearance to date, the phenomenon (which doesn’t exist in real life) appears to be a mostly two-dimensional ring around the edge of the galaxy rather than a three-dimensional bubble. Which raises a simple question: why not simply fly over or under it? Starships are obviously capable of manoeuvring in three dimensions, so why fly through something you could easily fly around?

Still frame from Star Trek: The Original Series Season 1 showing the USS Enterprise approaching the Galactic Barrier.
The USS Enterprise approaches the Galactic Barrier.

Unless the Barrier is meant to surround the entire galaxy from all possible angles, there’s not really a good explanation for this. The way it’s been depicted on screen makes it seem like it’s something any starship could easily get around, even if doing so would take a bit longer. If this was a one-off visual effect from The Original Series I might be tempted to let it lie, but Discovery brought back the Galactic Barrier in its fourth season, presenting it as a pretty significant hurdle for Captain Burnham and the crew to overcome.

As an aside, I’m not sure that was a great idea! There are some elements of The Original Series, The Animated Series, and even from early in The Next Generation that just about work in context… but wouldn’t really translate well to a story made today. For me, as I think I said at the time of Discovery’s fourth season, the Galactic Barrier is one of them. And the way it’s presented and visualised on screen just kind of hammers home how two-dimensional some of the franchise’s space sequences can feel.

Number 6:
Why is artificial gravity always the last system to fail when a ship is damaged?
Star Trek VI: The Undiscovered Country et al.

Still frame from Star Trek VI: The Undiscovered Country showing a Klingon floating helplessly.
A Klingon officer floating after his ship’s artificial gravity was knocked offline.

I think I can count on one hand the number of times a starship’s artificial gravity has been damaged in Star Trek. The only time it was plot-relevant was in The Undiscovered Country, where the damage to the artificial gravity on the Klingon ship Kronos One was instrumental to the plot to assassinate Chancellor Gorkon. But aside from that… can you think of a single time in the franchise’s 950 episodes and films where a ship has lost gravity?

We’ve seen starships take a real beating sometimes: the Enterprise in The Wrath of Khan, Voyager in Year of Hell, the NX-01 in Damage, and even non-Starfleet ships like the Cardassian vessel in The Wounded, or the Romulan warbird in Balance of Terror, but none of them ever lost their artificial gravity. This system appears to be more robust even than life-support, which we’ve seen fail on a number of occasions while artificial gravity was still operational.

Still frame from Star Trek: Enterprise Season 3 showing the NX-01 Enterprise heavily damaged.
Even serious damage, such as to the NX-01 Enterprise pictured here, doesn’t usually stop artificial gravity from functioning.

You’d think prioritising something like breathable air and a survivable temperature would take precedence over artificial gravity, with ships being designed in such a way that life-support would be the most resilient and sturdy system. I know there’s some ambiguity in the way these technologies work in Star Trek, but artificial gravity must require some amount of power to function – and even if it’s powered by a wholly separate system, anything that disables the entire ship should deactivate artificial gravity. It would also make a logical target during ship-to-ship combat, as knocking out an opponent’s gravity would cripple their ability to operate the ship.

There are even times where disabling artificial gravity would be to the advantage of a crew trying to defend their ship. Perhaps the best example of this is the Borg attack on the Enterprise-E in First Contact, but there are other times where a boarding party, raiders, or pirates could have been at least slowed down and hampered if the crew deactivated artificial gravity on one or two decks. I suppose it’s good for Star Trek that the way artificial gravity works is deliberately vague, and it’s one of those “you’ve just gotta suspend your disbelief” things. But from an in-universe point of view, the apparently indestructible nature of this system, and the overlooked tactical advantages of trying to disable an adversary’s artificial gravity, don’t make a lot of sense.

Number 7:
Shouldn’t Starfleet have persevered with the Spore Drive?
Star Trek: Discovery

Still frame from Star Trek: Discovery Season 1 showing the mushroom cultivation area aboard the ship.
The cultivation bay aboard the USS Discovery.

After the loss of the USS Glenn and the apparent destruction of the USS Discovery, we’re led to believe that Starfleet abandoned its Spore Drive programme – even though the technology was proven to work and would be beyond useful to the organisation. For Starfleet, with its dual military and scientific missions, the Spore Drive was a phenomenal leap forward with so many applications. I genuinely cannot believe that they’d just abandon it after a few setbacks – especially after the Klingon Empire had come to learn of its existence.

We would later see, in Discovery’s third season, that basically any empathic race could – in theory – interface with the Spore Drive. That doesn’t seem like such a huge leap that Starfleet couldn’t have figured it out over time, especially with races like the Betazoids and Vulcans on hand. But even if using an empath as a navigator wasn’t possible, it still seems like such a ridiculously overpowered and useful piece of kit that Starfleet – and Section 31 in particular – would want to continue to develop it.

Four still frames from Star Trek: Discovery Season 1 depicting the USS Discovery at the Battle of Pahvo.
The Battle of Pahvo (pictured) proved the Spore Drive’s worth as a military tool.

Look at the Spore Drive’s capabilities. Two of its biggest achievements were cracking the Klingons’ cloaking device – becoming basically invulnerable to attacks in the process – and leaping tens of thousands of light-years across the galaxy to the planet Terralysium. For Starfleet’s military, the Spore Drive’s ability to jump so fast that attacks from disruptors and torpedos are ineffective is huge – it could redefine starship combat in the Alpha Quadrant. And for the organisation’s mission of exploration, being able to jump to literally anywhere in the galaxy renders warp drive obsolete and would mean Starfleet can investigate any interesting-looking phenomena with ease – while still being back home in time for tea.

The Spore Drive is an example of a “prequel problem;” if Discovery had been set years or decades after Nemesis – in the same period as Picard, for example – then it wouldn’t be an issue. We could simply say that the Spore Drive would become Starfleet’s new method of travel. But because Discovery was set before The Original Series, I don’t think there’s any way to create a satisfactory explanation for why Starfleet, Section 31, or other factions didn’t continue to develop and refine it.

Number 8:
Why would the Xindi fire a small weapon at Earth months ahead of their main attack?
Star Trek: Enterprise

Still frame from Star Trek: Enterprise Season 2 showing a small spherical Xindi weapon firing.
The Xindi’s first weapon.

Sun Tzu, the legendary Chinese general, wrote two-and-a-half thousand years ago that a good commander should “always mystify, mislead, and surprise the enemy if possible.” And throughout history – from the ancient world to the Second World War and beyond – surprise attacks and misdirection have been incredibly powerful tools that successful generals and strategists have employed. So why would the Xindi – backed up by a faction from the far future, no less – launch a minor attack that alerted Earth and humanity to their much larger upcoming attack?

If the Xindi needed to test the range and abilities of their weapon, they could pick another target in a different system. This target would be a comparable distance away from where they planned to launch their weapon, and could also be a planet of roughly the same size and mass as Earth. This would give their scientists and engineers the data they needed without compromising the secrecy of their operation. All they achieved by targeting Earth with their initial, much smaller weapon was alerting humanity and Starfleet to their existence – which ultimately set the stage for their defeat.

Still frame from Star Trek: Enterprise Season 3 showing the Xindi weapon arriving at Earth.
The much larger second Xindi weapon approaches Earth.

This is a military blunder so exceptionally basic that, if I were the Sphere-Builders, I’d have cut all contact with the Xindi and written off the entire operation. The miniature version of the weapon wasn’t designed to deal the kind of damage that the larger version was, but it was still damaging enough to put all of humanity and Starfleet on full alert – kick-starting a chain of events that led to Captain Archer confronting and stopping the Xindi and their Sphere-Builder allies.

All the Xindi would’ve had to do was pick a different target for their weapons testing. A planet the same size as Earth in a system roughly the same distance away would be ideal – or an unarmed probe sent to Earth if scouting that route was deemed necessary. Even if the Xindi and Sphere-Builders were so cocky and arrogant that they considered themselves to be unstoppable, it was still a catastrophic, primary school-level mistake to send the small weapon directly to Earth months before the larger weapon was ready.

Number 9:
How did Nero’s trip back in time create an alternate reality instead of changing the prime timeline?
Star Trek (2009)

Still frame from Star Trek (2009) showing a close-up of Nero.
Nero.

The way it’s explained on screen in Star Trek, Nero travelled back in time from 2387 to 2233 via an artificial black hole created by Red Matter. Somehow, though, the changes Nero and later Spock would go on to make to the past didn’t overwrite the events of the prime timeline, but exist in their own separate universe. This doesn’t seem to gel with what we know of time travel and temporal paradoxes in Star Trek.

Starfleet vessels have encountered all kinds of temporal phenomena over the years, none of which led to the creation of a parallel universe. Even in cases where ships got caught up in time-travel shenanigans, the end result was either a permanently altered timeline – as in stories like The Voyage Home or Past Tense – or overwritten events that no-one remembered – as in stories like Cause and Effect or Year of Hell. None of these led to the creation of a permanent alternate reality that persisted after the phenomenon that created it had been dealt with – so why did the Red Matter black hole do so?

Still frame from Star Trek (2009) showing the Narada emerging from a black hole.
Nero’s ship, the Narada, arrives in the 23rd Century.

The best explanation I can come up with is this: Star Trek exists in a multiverse. Along with to the prime timeline, the Mirror Universe, and others that we’ve seen, there must be multiple additional parallel universes – some of which are identical to or indistinguishable from the prime timeline. Somehow, Red Matter creates a portal between universes, allowing for travel from one to another. Nero and Spock entered a parallel universe identical to the prime timeline – but it’s a parallel universe that already existed before they arrived.

That’s a pretty convoluted explanation, and it isn’t explained that way on screen. Instead, the alterations to the timeline that Nero perpetrated – from the destruction of the USS Kelvin to the attack on Vulcan and beyond – should have permanently altered the prime timeline based on what the characters told us and what we already know from other iterations of Star Trek.

Number 10:
Couldn’t Captain Pike just retire and live as a hermit?
Star Trek: Strange New Worlds

Still frame from Star Trek: Strange New Worlds Season 2 showing Captain Pike at a diplomatic dinner.
Captain Christopher Pike.

I found Pike’s arc in Discovery and the first season of Strange New Worlds to be interesting and relatable. I’ve been in a similar position to Captain Pike: being told that my health was going to get dramatically worse and knowing that it’s inevitable. It made Pike an incredibly sympathetic character, and one whose story brought a tear to my eye more than once. But… is Pike’s devastating accident and disability genuinely unavoidable?

The more Pike comes to learn about the future, the more he seems to uncover ways to avoid his supposedly-inevitable fate. In the fantastic Season 1 episode A Quality of Mercy, Pike learned – thanks to a time-travelling version of himself – that if he avoided his fate but remained in Starfleet, he’d accidentally trigger a chain of events that led to a devastating war between the Federation and Romulans. This conflict was something only Kirk and Spock could prevent, but Pike’s place on the bridge and Spock’s serious injury would keep the war going and prevent any hope for peace in the future. This seemed to strengthen Pike’s resolve and set him back on course for the accident that would leave him disabled.

Still frame from Star Trek: Strange New Worlds Season 1 showing a future Captain Pike in a 'monster maroon' uniform.
Pike in an alternate future.

But… couldn’t he choose a radically different path? Sure, remaining in Starfleet after he was supposed to suffer the accident led to a horrible alternate future. But if Pike resigned his commission the day before the accident and went to live in a cave somewhere, what would change? Nothing, right? Pike could remain alive and relatively healthy, enjoying a well-earned retirement without the need for Talosian mind-games, and the rest of the galaxy could continue unaffected.

Maybe we’ll find out, in Seasons 3, 4, or beyond, why that kind of scenario couldn’t work. But it seems to me that, as long as Pike kept his head down and stayed away from Starfleet and galactic affairs, there wouldn’t be any harmful side-effects. Furthermore, knowing what he knew of the Romulan incursion, he could’ve even reacted differently in that situation to prevent the conflict from escalating. I guess the point of A Quality of Mercy was to hammer home that there’s no way to predict how any changes to the timeline could affect the Federation – and that’s a fair point, I suppose. But on a personal level, I could forgive Pike for trying to wrest back control of his destiny from the Klingon time crystal that doomed him.

So that’s it… for now!

Still frame from Star Trek: The Original Series Season 3 showing Commander Scott in the captain's chair of the Enterprise.
It’s Scotty!

I hope this has been a bit of fun! Some of these things are more irritating than others, but to be honest with you, none of them are really that big of a deal. They only matter to folks like you and I – people who spend a bit too long thinking about Star Trek!

This might be a subject I’ll revisit in the future, so if your favourite little inconsistency or goof didn’t make the list this time, it’s possible I’ll get to it on another occasion. And if you want to check out my earlier list to read about ten other little things that bug me in Star Trek, you can find it by clicking or tapping here.

Still frame from Star Trek: Deep Space Nine Season 1 showing Commander Sisko aboard the Enterprise-D.
Commander Sisko looks rather grumpy…

Stay tuned, because there’s more Star Trek content to come here on the website as 2025 gets underway. Later this year we’ve got a new season of Strange New Worlds to look forward to, and if you missed my review of Section 31 you can find it by clicking or tapping here. I also wrote up my recollections of Voyager to mark the series’ thirtieth anniversary, and you can find that by clicking or tapping here.

Until next time… see you out there!


Most of the Star Trek shows, films, and episodes referenced above can be streamed now on Paramount+ in countries and territories where the platform is available, and may also be available on DVD and/or Blu-ray. The Star Trek franchise – including all shows, films, episodes, characters, and other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 2, Episode 8: Under the Cloak of War

A spoiler warning graphic.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1 and 2.

After a rather light-hearted story in the crossover episode Those Old Scientists a week earlier, Strange New Worlds served up a dramatic and emotional war story in Under the Cloak of War. The episode was intense and brutal in its depictions of war and the post-traumatic stress that many soldiers and other participants can suffer from for years afterwards. It was also a story that challenged Star Trek’s positive and optimistic presentation of the 23rd Century – with some members of the crew coming across as prejudiced and almost racist.

In that sense, parts of the episode were deliberately uncomfortable. Others, however, were in danger of being tripped up by the big contrivance that set up the main thrust of the story, and by a couple of scenes and sequences that seemed to zip by a little too quickly for my liking. However, despite some limitations, Under the Cloak of War is one of the most gritty, realistic, and brutal depictions of war that the Star Trek franchise has ever brought to screen – and the episode succeeds at conveying those sensations for almost its entire runtime.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Nurse Chapel and Dr M'Benga.
Nurse Chapel and Dr M’Benga.

Let’s start by talking about the biggest contrivance in Under the Cloak of War, because at first I was worried that this was going to set the stage for a weak story. However, I think I can forgive it in light of what subsequently transpired.

Having Starfleet and Captain Pike essentially force Dr M’Benga, Nurse Chapel, Lieutenant Ortegas (and presumably other members of the crew too) to interact with Ambassador Rah was… poor. It’s the kind of thing 23rd Century Starfleet shouldn’t do, because that decision put members of the crew in uncomfortable and even dangerous positions – as we’d see. Pike’s complicity in this, too, was unpleasant to see, and I’d have liked to have seen him trying to argue against whichever higher-up gave this order – even if just briefly in a single scene.

We know Captain Pike as an advocate for his crew, and someone who cares about them deeply. Even if he didn’t or couldn’t know the extent of the trauma faced by the veterans – and it’s worth remembering that this idea of not being able to understand the trauma of war was one of the themes of the episode – I still believe Pike wouldn’t have wanted to put them in that situation. Having Pike be the one to order Dr M’Benga and Nurse Chapel to participate took what was already a pretty contrived idea and made it uncomfortable.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Captain Pike at dinner.
Captain Pike ordered his crewmates – veterans of the Klingon War – to have dinner with a former Klingon general.

The final act of Under the Cloak of War hinged on the “big reveal” of Dr M’Benga – thanks to his super-soldier serum – being the real “Butcher of J’Gal,” and while this idea was interesting in some ways, I think it also constrained the story in others. Part of the power of an episode like Under the Cloak of War, particularly in its flashback sequences, is that the characters we’re following aren’t anyone special – they’re regular people caught up in this incredibly traumatic event. The things they see and are forced to participate in end up changing them.

When Under the Cloak of War introduces the idea that Dr M’Benga is a kind of infamous super-soldier, the character loses at least some of his “ordinary guy” persona, and that begins to work counter to other parts of his arc. We saw earlier in the season this “super-serum” that Dr M’Benga and Nurse Chapel had, and finding out more about where that came from was admittedly interesting. It’s something I can absolutely see a future story picking up on; M’Benga’s role in creating something that horrified him is clearly eating away at him. But in terms of this story – one about the repercussions war and trauma can have years later – I think we lost something with the focus on Dr M’Benga and the way his character was presented.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing a flashback of Dr M'Benga.
Was it a mistake to make Dr M’Benga into a “super-soldier?”

If instead Under the Cloak of War had spent more of its time with either Ortegas or Chapel, we could’ve gotten a more down-to-earth depiction of post-traumatic stress. Throwing non-soldiers into a warzone is a great setup for an intense and traumatic story, and a focus on one of those characters, perhaps, would’ve made that side of the story more engaging. Keeping the focus on Dr M’Benga but dropping the “super-soldier” angle could’ve worked, too.

As an aside, I know that Ortegas has been less front-and-centre this season due to her performer, Melissa Navia, asking for a reduced amount of screen time. Navia’s partner passed away in between production on Seasons 1 and 2, and she requested less of a prominent role. Throwing her into a story about death, post-traumatic stress, and so on would have been difficult, so I’m not saying I wanted to see Ortegas in these flashbacks or taking on a major role in the story. There are perfectly understandable reasons for this episode focusing on Dr M’Benga and Nurse Chapel. I merely present the idea of a character like Ortegas – a non-soldier – taking part in a story about war and post-traumatic stress as being closer to the episode’s core themes and ideas.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Lt. Ortegas in the captain's chair.
Ortegas got a rare turn in the captain’s chair this week.

Sometimes modern Star Trek has tripped over this kind of “extra-special character” trope. We’ve seen it in Discovery, where Michael Burnham always happened to be the “Chosen One;” the only person capable of solving a mystery or defeating a villain. I guess I’m just a bit tired of it at this point, and while I liked what Under the Cloak of War ultimately did with Dr M’Benga and his secretive past, I can’t help but feel that making him into a super-soldier who had a direct connection to the episode’s reformed villain ended up jumbling some of the other messages it wanted to convey.

Under the Cloak of War wanted to confront us with the very visceral reaction some of its characters had to Ambassador Rah. There was anti-Klingon prejudice – racism, really – in the way some of them behaved and reacted, and the writing seemed to want to make us uncomfortable with that. Here was a man who had defected to the Federation, giving up violence, changing, and becoming an advocate for peace. And some of our favourite characters treated him with disdain because of where he came from and what he looked like. You can argue that M’Benga and Chapel should be excused from that because they saw first-hand what Rah had done a few years ago. But can we give that same pass to Ortegas? There’s no evidence that she was present on J’Gal during the events depicted. Nor to the other nameless crew members both on the Enterprise and other Federation ships who have been uncomfortable with or protested against Ambassador Rah.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Ambassador Rah.
Several members of the crew harboured prejudice against Klingons as a result of the Klingon War.

I’m reminded of The Undiscovered Country, and how Kirk and his crew had to come to terms with making peace with the Klingons. In Kirk’s own words: “I’ve never trusted Klingons, and I never will.” Gene Roddenberry famously hated this presentation of Kirk and Starfleet at large, feeling that things like racism and prejudice should have been all but forgotten about by the 23rd Century. Indeed, we’d see this theme in several episodes of The Original Series, from Balance of Terror in Season 1 through to Let That Be Your Last Battlefield in Season 3.

We will never be able to agree, as fans and viewers, on which presentation of Starfleet is “better” or more realistic. And I’m open to arguments on both sides. On the one hand, this kind of overt prejudice runs counter to what we’ve come to expect from (most) Starfleet officers, and from a narrative and storytelling perspective, there’s power in depicting a society that has largely moved on from such things. On the other, it’s difficult if not impossible to tell a story about war and post-traumatic stress without at least acknowledging that such prejudices exist – and to tell a relatable story for an audience today, you kind of have to go there.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Ambassador Rah.
Ambassador Rah at the awkward dinner.

So I’m on the fence about this one. I get where it came from and I think it worked in context. But I’m not sure that this kind of open prejudice is something I want to see a lot of in Star Trek. Using it sparingly and in a nuanced way – as Under the Cloak of War does – arguably heightens its impact and makes it as powerful a storytelling device as it can be. Overuse would take away from that… and would arguably damage some or all of the characters if we saw them repeatedly behaving that way and espousing those kinds of sentiments.

But maybe that’s the point, or at least part of it. Some stories are intended to be uncomfortable to force us, as the audience, to consider the questions being raised. Veterans of many conflicts out here in the real world find it difficult to deal with former enemies – and moments where combatants from both sides of a resolved conflict are able to come together are often seen as moments to be celebrated. We could write a book or a series of books on the psychological impact of war and how it must feel to be forced to break bread with a former enemy. This episode barely scratched the surface in that regard.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Dr M'Benga and Ambassador Rah sparring.
Dr M’Benga and Ambassador Rah.

One episode more than any other was foremost in my mind during the flashback sequences: Deep Space Nine’s Season 7 episode The Siege of AR-558. Intentionally or not, there were clear echoes of that story in Under the Cloak of War, from the minor Federation outpost to the depleted and patched-together Starfleet soldiers. That was also a powerful episode, one that focused on the futility of war and how, from the perspective of a soldier, dying or being wounded for the sake of a nameless place just doesn’t sit right.

If The Siege of AR-558 was inspired by the war in Vietnam (a war in which the episode’s director, Winrich Kolbe, had served) then maybe it’s fair to call Under the Cloak of War a reaction to modern conflicts like those in Iraq and Afghanistan, as well as the War on Terror in a more general sense. The United States is still wrangling with the fallout of those wars; the futility of the latter coming into frame following America’s withdrawal from the country.

Still frame from Star Trek: Deep Space Nine Season 7 showing a Federation soldier.
The flashback sequences in Under the Cloak of War reminded me of DS9′s The Siege of AR-558.

Ambassador Rah was an interesting character, and I really enjoyed the performance from veteran actor Robert Wisdom. The way Rah came across – conversational, pleasant, and even likeable – had an undercurrent of tension or even creepiness because of the way he was framed and how his story was told from the perspective of Dr M’Benga and others. The character had an unsettling vibe for practically his entire time on screen – and the combination of a stellar performance with some great sound design, cinematography, and direction from Jeff W. Byrd made this possible. It’s rare to get such a strong feeling from a single guest star, but Under the Cloak of War really succeeded at making me feel unsettled and creeped out by this affable, personable Klingon.

Sticking with the Klingons (or Klingon, singular, in this case), Strange New Worlds has taken the deliberate decision to return to the more familiar visual language of the Klingon Empire that we’ve seen in past iterations of Star Trek. The Kelvin films changed the way Klingons look, but it was Discovery that doubled-down on this in its first season, stripping away much of what we’d seen of the Klingons throughout the previous 600+ episodes of Star Trek to bring in shaved heads and armour and ships that seemed to borrow quite heavily from Ancient Egypt in their appearances.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing a Klingon warrior.
Strange New Worlds has brought back the familiar aesthetic of the Klingon Empire.

I noted when looking back at Star Trek III: The Search for Spock a few months ago that some of the designs that debuted there – such as Klingon armour as well as the Bird-of-Prey – had become absolutely iconic, and that some fans had been disappointed when the Kelvin films and Discovery changed things up. I think the reaction to that has been interesting, and we now see Star Trek’s executive producers moving back to more familiar ground for important and well-developed races like the Klingons. In a way, we could argue that creativity is being stifled here… but on the whole, I think that having a consistent visual style is probably more useful than not for a franchise that aims to retain viewers.

Casual viewers who may be tuning into Star Trek for the first time in years can instantly recognise the Klingons in a way that perhaps they couldn’t in Discovery, and that’s a positive thing. I maintain that Strange New Worlds is a great “first contact” for new and returning viewers, so making it easier for folks to jump over to other parts of the Star Trek franchise is also a good thing to see.

Still frame from Star Trek: Discovery Season 1 showing a Klingon warrior.
This is what the Klingons looked like back in Discovery’s first season.

It was a treat to welcome back Clint Howard to the Star Trek franchise! Howard first appeared in The Original Series episode The Corbomite Maneuver and has since played roles in Deep Space Nine, Enterprise, and Discovery as well. He’s an icon of the Star Trek franchise for his role as Balok, and he was instantly recognisable to me in Under the Cloak of War as the rather stressed-out Commander Buck Martinez – the officer who received Nurse Chapel upon her arrival at J’Gal.

There are threads that bind disparate parts of Star Trek together, and some performers fill that role. Just as it’s great to see an episode directed by the legendary Jonathan Frakes, so too is it wonderful to get another special performance from Clint Howard. Commander Martinez was an interesting character, too – and a prominent one. Howard’s interpretation of someone who’d almost become numb to the warzone he was stuck in stood in contrast to Nurse Chapel – the newcomer who was still adjusting and finding all of it frightening and shocking.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Clint Howard's character.
Clint Howard played Commander Buck Martinez.

Chapel was, for me, the episode’s standout character. Though she got less screen time than Dr M’Benga, and her conflict with Ambassador Rah didn’t have that personal edge, seeing war through the eyes of a nurse was harrowing. Chapel seemed to lose her innocence across the flashback sequences, culminating in the scene where she lost the first patient she treated when his pattern was erased. Despite that, however, we never saw her become numb to the suffering like Martinez, nor as resigned to her fate as Dr M’Benga – Chapel held onto at least some sliver of herself and her humanity despite the trauma she went through.

I would’ve loved to have seen an extended scene between her and Spock. In the hallway, Spock’s admission that he didn’t understand how she felt or what she’d been through was played exceptionally well by both Ethan Peck and Jess Bush, and I could’ve happily spent half an episode on just those two characters as they wrangled with the fallout of Chapel’s experiences. Spock could be uniquely able to help. But at the same time, seeing her push him away and him having to acknowledge that he can never really understand… it was powerful stuff.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Nurse Chapel.
Nurse Chapel.

Part of me wonders if Strange New Worlds is readying Dr M’Benga for departure. We know he won’t be killed off – M’Benga appears alongside Dr McCoy in a couple of episodes of The Original Series, lest we forget. But having built a wall between M’Benga and Captain Pike, with Pike clearly not fully trusting M’Benga’s lie that he killed Rah purely in self-defence, I’m not sure how the series will be able to break that down again. With more legacy characters being added to Strange New Worlds periodically, could M’Benga be about to be reassigned or take a demotion, and could we see Dr McCoy signing up in Season 3 or 4? I can’t help but wonder.

So I think that’s everything I have from my notes. This was a tough one to watch, in places – and I mean that in the best possible way as a compliment to everyone involved! There were some truly gruesome moments, and the story really hammered home just how destructive war can be to the individuals caught up in it. There are some possible ramifications down the line for those involved, and possibly a bit of tension developing between Captain Pike and members of his crew. Whether Strange New Worlds will return to these ideas remains to be seen. Or not, if you’ve already seen the next two episodes and know what happens! I’m still catching up with Season 2, as you can tell.

I have to be honest: I’m not looking forward to Subspace Rhapsody next time. Musicals – non-animated musicals, at any rate – really aren’t my thing, and musical episodes in non-musical series even less so. But I daren’t skip it, so I’m sure I’ll have a review of it ready before too long!


Star Trek: Strange New Worlds Seasons 1-2 are available to stream now on Paramount Plus in countries and territories where the service is available. The series is also available on DVD and Blu-ray. The Star Trek franchise – including Strange New Worlds – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 2, Episode 7: Those Old Scientists

A spoiler warning graphic.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-2 and Star Trek: Lower Decks.

Before Season 2 aired, we got an announcement at one of the Comic-Cons, Star Trek Days, or other such live event about a crossover episode – and I was pretty excited! Not excited enough to push through my Star Trek burnout to watch it last year, but we’ve been over that so let’s not get back into it. Suffice to say that Those Old Scientists captured my attention long before I sat down to watch it… and I had pretty high hopes that the episode would be fun, if nothing else.

Star Trek doesn’t do full-blown crossovers like this very often, looking back. If we don’t count re-cast characters in shows like Discovery or the return of “legacy” characters from shows that are no longer airing, then the last time there was a fully-fledged crossover episode was quite a long time ago. Back then, characters like Troi and Barclay cropped up in a couple of Voyager episodes, and the Enterprise-D even paid a visit to DS9. There was also These Are The Voyages – the finale of Enterprise – but maybe the less said about that last example the better!

Behind-the-scenes photo from Those Old Scientists showing director Jonathan Frakes.
Director Jonathan Frakes in a behind-the-scenes photo.

Those Old Scientists brought characters from Lower Decks into Strange New Worlds, and it promised a degree of light-heartedness imported from Star Trek’s first foray into the world of animated comedy. Add into the mix Star Trek legend Jonathan Frakes as director, and the stage was set for a truly outstanding episode.

I had a blast with Those Old Scientists – the title of which, in case you missed it, is a pun on the initials T. O. S.; a joke that first appeared in Lower Decks and that makes reference to the way Trekkies have referred to The Original Series for decades. Now that I think of it, Those Old Scientists could be the first self-referential Star Trek episode title, and the first to be named for a pun!

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Boimler on the bridge.
Ensign Boimler as you’ve never seen him before!

But I don’t think Those Old Scientists was entirely perfect or free from narrative flaws. While I had a ton of fun watching Boimler and Mariner stumbling their way through the 23rd Century, there are a couple of weaknesses in the way the episode was scripted and structured that took away from the more emotional and entertaining moments. That isn’t to say the episode was “bad” by any stretch, and I love that Paramount greenlit a crossover like this. But I would be remiss not to point out some of the moments that didn’t work – especially because there’s a recurring theme that has also taken the shine off of other Star Trek projects in recent years.

In short, Those Old Scientists tried to cram in too many character interactions and sub-plots, and these came at the expense of what should have been the episode’s more powerful emotional moments. Too many scenes and meetings between 23rd and 24th Century characters felt rushed… and when several of these could have been so much more interesting, entertaining, and/or emotional with just a couple of extra minutes awarded them, I just think that’s a bit of a shame.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing M'Benga and Boimler.
Dr M’Benga with Boimler.

This is something that modern Star Trek has done in other ways in other episodes and shows, and I find myself making some variation of the same remark over and over again: if there isn’t enough time to do justice to a storyline or to make a scene work, then put it back on the shelf. That doesn’t mean “never do this, it’s a terrible idea,” but rather that every episode and every story has to prioritise; an episode can’t possibly cram everything in. And in several places, Those Old Scientists felt… crammed.

I would have loved to have seen more of four character interactions and storylines that should’ve been key to the episode’s success. Firstly, the Orion captain and his apparent desire not to be considered a pirate. Secondly, Mariner’s conversation with Uhura and how Mariner – potentially – may have been the one to push Uhura to realise that taking breaks from work is important. Third, Boimler’s conversation with Nurse Chapel about Spock, and the possible ramifications on the Chapel-Spock relationship. And finally, the ensigns’ conversation with Captain Pike, in which he seemed to allude to his impending accident and disability.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Captain Pike.
Captain Pike toward the end of the story.

Those moments felt like the core of the episode – but a desire on the part of the writers and director to have Mariner and Boimler meet everyone and go all over the ship cut into those moments. An episode like Those Old Scientists needed to prioritise what was important so those aspects could really shine through… and I can’t help but feel that the right balance wasn’t struck this time.

When what we ultimately got were a handful of moments with other main characters, I can’t help but feel I’d have traded most or even all of those for a few more minutes on those bigger, more impactful storylines. Boimler’s moment with Dr M’Benga or when he visited the bridge, as well as some of Ortegas’ lines when she was with Mariner and Uhura… these were fun but ultimately felt like fluff in an episode where other storylines could and should have taken priority. As fun as some of these moments were, perhaps the real issue is that there were just too many of them in an episode that didn’t have time for it. If Those Old Scientists had been structured completely differently from day one, with a focus on entertainment and comedy without a more serious side… maybe it would’ve been okay. But then I can see the potential pitfalls with that idea, too.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Nurse Chapel and Boimler.
I would’ve liked the story to have spent longer on a handful of key moments.

The Orion captain felt so underdeveloped that I don’t even remember his name. I liked the idea of a member of a race known for one overwhelmingly negative stereotype wishing to be seen on his own terms. In that sense, the Orion captain was not unlike the Ferengi scientist from The Next Generation Season 6 episode Suspicions. That idea can work well, and a story that touches on harmful stereotypes and building bridges between the Federation and other factions is something I’d be supportive of.

But this character and his ship needed way more time on screen to to justice to something with such a heavy theme, and the result of the short runtime dedicated to this idea meant it was underwhelming – especially at the end. Captain Pike promises the Orion captain that his people will be known as the scientists who discovered the time-portal (apparently he didn’t make good on that promise, but that’s a whole other tangent), and the Orion captain basically says “oh, neat,” and then toddles off stage. There was no depth to a character who felt like he should’ve been way more developed – and I lament the missed opportunity to tell a more complex story with this “not all Orions are pirates” idea.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing the Orion captain.
The Orion captain felt pretty one-dimensional.

Mariner’s time with Uhura and Boimler’s conversation with Chapel both needed a bit more time – but these moments still managed to convey at least the majority of what they were supposed to. If the only criticism I really have of these is “I wish we got more time with some interesting and unconventional character pairings,” then that isn’t really a terrible thing. Again, I just feel like opportunities were missed to give a bit more depth to these moments.

Perhaps, though, this is something Strange New Worlds will pick up in a future episode or season. Chapel’s relationship with Spock was always destined to burn out, but maybe both of them will think on what Boimler said and that could lead to drama or interesting conversations in the future. Likewise with Uhura, perhaps her conversation with Mariner will help her change and grow – though in that case I’d argue we’ve already seen some of that growth over the past season-and-a-half.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Mariner and Uhura in the latter's quarters.
Ensigns Mariner and Uhura.

The final place where I felt Those Old Scientists needed to have spent more time was the conversation between the two ensigns and Captain Pike. After they were caught trying to contact the Orions, both ensigns were in trouble – but Pike also hinted to them that he knew what lay in store for himself in the future. This should’ve been a huge revelation to Boimler in particular, and maybe Pike would’ve wanted to push these two future-dwellers to see what they knew – or at least share something with them that he can’t with anyone else except for Una and Spock. There was potential here.

Instead, Pike launched head-first into a “traumatic backstory” about his father and his birthday that wouldn’t have felt out-of-place in Discovery… and no, I don’t mean that as a compliment. This moment just wasn’t set up very well, and the idea that Pike would simply dump this exposition onto two people he doesn’t know (and who he clearly shouldn’t feel are trustworthy) just missed the mark for me. It’s something that could’ve worked if we’d had more time for this scene and maybe had another moment or two between this trio of characters earlier on.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Boimler, Mariner, and Captain Pike.
Boimler and Mariner in Pike’s quarters.

Okay, that’s basically all of my criticisms out of the way! So now we’re free to talk about what I liked… which is basically everything else in Those Old Scientists.

First of all, the time-portal. This is exactly the kind of randomly weird artefact that Kirk, Picard, and Janeway seemed to stumble upon almost every week. An ancient relic of a long-lost civilisation powered by a magical macguffin… everything about it, including its design, felt wonderfully old-school Star Trek, and I’m 100% there for that!

This is what Strange New Worlds has been so good at, in my opinion: recapturing the feel of “classic” Star Trek in a way that other modern productions haven’t always managed to do. There was something really fun about Pike and the crew finding this time-portal that harkened back to the days of The Next Generation and The Original Series, and it would’ve made for a fantastic self-contained story even without the Lower Decks crossover.

Behind-the-scenes photo from the set of Those Old Scientists with Jonathan Frakes and three actors.
Director Jonathan Frakes with Babs Olusanmokun, Jack Quaid, and Ethan Peck on the set of Those Old Scientists.

We should also talk about how good Boimler and Mariner looked when they crossed over into live-action. Jack Quaid and Tawny Newsome resemble their 2D characters – so that’s a good start – but the costume design for their uniforms, the prop work for their combadges, and particularly the hairstyling to bring Boimler’s iconic purple quiff and Mariner’s bushy ponytail to life were all fantastic.

There are some animated characters for whom this crossover idea just wouldn’t work – for a number of reasons. Not every voice actor can be as good at live-action work; the two skills are not the same. Not every actor bears even a vague resemblance to their animated counterpart. And so on. On this front, Those Old Scientists succeeded – and it was so much better to reimagine Boimler and Mariner in live action than to try to have Pike and the crew awkwardly interacting with animated/CGI avatars. That would have been a travesty!

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing the animated Lower Decks characters.
The animated main characters of Lower Decks.

And since we’re talking about animation: I loved that we got an animated epilogue with Pike and the Strange New Worlds crew drawn in Lower Decks’ distinctive style. It was a blast to see our favourite characters reimagined in this way, and the “weird alien drink” angle even gave it an in-universe explanation for why the characters might see themselves in that kind of distorted way.

With Paramount continuing to struggle financially, with the matter of a sale and long-term ownership still unresolved, and with the likes of Discovery and Picard coming to an end… I can’t help but wonder if there might’ve been a sort of “backdoor pilot” angle to this epilogue. You know, Paramount just testing the waters to see if an animated Strange New Worlds might be viable. I could be completely wrong about that – and the show has been renewed for a fourth season already that (presumably, at least) will continue to be live-action! But like The Original Series before it all those years ago, I can’t help but wonder if an animated continuation might be on the cards one day. Obviously I’d rather have more live-action, but if the choice is animation or cancellation… I think Those Old Scientists has opened a door, at least.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing three animated characters.
Could more animated Star Trek be on the agenda?

One final point on animation in Those Old Scientists: the animated opening title sequence was amazing! Seeing the whole thing recreated – with a couple of inclusions from Lower Decks for good measure – was just incredibly cute and not at all what I was expecting. The Enterprise looked great in that style – similar, in some ways, to how it appeared a few years ago in the Short Treks episode Ephraim and Dot. After the opening aboard the Cerritos, this was a great way to mix things up heading into the main part of the episode.

I think I’m inclined to give Those Old Scientists a bit of a pass on the whole “contaminating the timeline” thing. Star Trek has occasionally stumbled over time travel stories – and I’ve said more than once that time travel isn’t usually my favourite story premise in the franchise – but because this episode had a less serious tone for the most part, I think we can overlook most of that. Boimler and Mariner undeniably messed with the timeline – but no more so than other characters elsewhere in the franchise going all the way back to Kirk’s crew and their early adventures with time travel.

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing Boimler on the bridge.
Boimler and Mariner definitely contaminated the timeline!

As a Trekkie, it’s been a lot of fun to watch a character like Boimler on Lower Decks and how he geeks out at things that you or I would get just as excited about – and that theme continued in Those Old Scientists. Set aside Boimler’s excitement to meet his heroes like Pike, Spock, and Una – his enthusiasm for small things like computer panels or a tricorder really elevated the episode and made it a lot more fun. It reminded me of visiting Star Trek: The Exhibition in the mid-1990s, or more recently the 50th Anniversary exhibit in Blackpool here in the UK. I was fascinated and excited to see some of the props from Star Trek… and Boimler was, too. That point of connection felt great as a long-term fan.

But it wasn’t only Boimler who got excited. Mariner also met one of her heroes: Uhura. The scenes between the two of them were great, particularly as Mariner came to realise that this younger version of the person she had learned about and looked up to was somewhat different to what she’d expected!

Still frame from Star Trek: Strange New Worlds Season 2 (2023) showing live-action Boimler and Mariner.
Boimler and Mariner in engineering.

There were plenty of funny and cute moments throughout the episode as Boimler and Mariner stumbled their way through the 23rd Century, and I had a smile on my face much of the time. There were a couple of missed opportunities, though; character moments and storylines that really needed a bit longer in the spotlight to truly shine. As much as I enjoyed this crossover and feel like it was truly “made for the fans,” I can’t help but feel that Those Old Scientists tried to cram too much into its runtime.

I don’t want to be too negative, though. By far my biggest takeaway from the episode is how fun it was to get a crossover like this – and if we’re fortunate enough to see Star Trek remain in production over the next few years, I hope Those Old Scientists won’t be the last crossover episode. With the franchise’s 60th anniversary only a couple of years away, that could be a great opportunity to do something like this, bringing together characters from different parts of Star Trek for one spectacular story!

Another thing I’m reminded of is that I need to finish catching up on Lower Decks! Season 5 is right around the corner, and I’d love to get back up to speed with the series before it goes off the air. This was an enjoyable, entertaining crossover – and I’m glad to have belatedly seen it.


Star Trek: Strange New Worlds Seasons 1 and 2 are available to stream now on Paramount+ in countries and territories where the platform is available. The series is also available on DVD and Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Paramount Global. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Strange New Worlds Season 2 Theory: Where’s Pike Going?

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1 and 2. Spoilers are also present for the following Star Trek productions: The Original Series, Discovery, The Next Generation, and Enterprise.

Strange New Worlds Season 2 is off to a good start! The show returned to our screens this week with The Broken Circle – but the episode was noteworthy for the disappearance of one Captain Christopher Pike. As I said in my review of the episode, for the season to begin without him was a particularly bold move for what we once called “the Captain Pike show!”

Captain Pike set off on a journey of his own to help Una Chin-Riley – a.k.a. Number One. Una was arrested at the very end of Season 1, with her Illyrian heritage and genetically-modified background having somehow been exposed to Starfleet. As we know from earlier iterations of the franchise, genetic engineering is banned in the Federation, and lying on one’s Starfleet application – especially about race or species – can be grounds for expulsion.

Una is in a spot of bother…

But how does Pike plan to help Una? And for our purposes today: where might he be headed? It’s possible we’ll learn more about this before the episode airs – if photos are released that show Pike on a particular planet, for instance. But at time of writing all we know is that Pike has departed for destinations unknown – somewhere away from Earth on “the far side of the quadrant,” at least three days’ travel by shuttlecraft. He’s seeking out a mysterious, unnamed, female ally. And you’d better believe that I have a few ideas about where Pike could be going!

As always, some important caveats! First of all, I have no “insider information,” and I’m not trying to pretend that anything discussed below can, will, or must be part of Strange New Worlds. This is theory-crafting and speculation from a fan, and nothing more. Secondly, this is the entirely subjective opinion of one person, so if you hate all of my ideas, or if I don’t include your pet theory, that’s okay! There’s plenty of room in the Star Trek fan community for different ideas and points of view.

Now that that’s out of the way, let’s jump into the list.

Destination #1:
Talos IV

Two Talosians as seen in Discovery.

Could Pike be about to violate Starfleet’s General Order 7 by returning to Talos IV? Discovery’s second season gave us an updated look at Talos and the Talosians, and it’s possible that Pike may seek out their help and advice in order to save Una. The Talosians are incredibly powerful – hence the regulation banning all contact with their world – and may be able to use their illusory powers to aid Una, to convince the panel at her court-martial to rule in her favour, or even to help her escape. Talos IV could even become a shelter or home for Una.

Pike has a connection with the Talosians following the events of The Cage and Discovery’s second season, and he’s uniquely-placed to work with the Talosians. It could even be possible that Una will be forced out of Starfleet and will seek a new home on Talos IV, potentially being there to welcome Pike after his accident. Such a storyline could pave the way for Una’s departure from the show – and for Spock to step up and assume the role of First Officer.

Destination #2:
Vulcan

An older T’Pol from an alternate timeline.

Who could Pike be looking for on Vulcan? Who might be able to help Una get around Starfleet rules and regulations? How about an aged T’Pol, the first Vulcan to work alongside humans in space? I really love the idea of Strange New Worlds bringing an Enterprise character into one of its stories, and as a long-lived Vulcan T’Pol has always stood out as the most logical choice. This could be a fun way to tie together two parts of the Star Trek franchise.

It would be a blast to learn more about T’Pol’s life after the events of Enterprise and the founding of the Federation. Did she continue her scientific work? Perhaps she took on a different role as a kind of ambassador. She could be held in high esteem as a respected elder statesperson, and her intervention on Una’s behalf could be the deciding factor in Una being able to remain in Starfleet. T’Pol also has experience with the Illyrians.

Destination #3:
Vulcan (again)

A shuttlecraft touches down on Vulcan.

Season 1 reintroduced T’Pring, Spock’s betrothed. T’Pring worked with Vulcans whose emotions led them to commit criminal acts, and part of her role involved chasing down escapees and fugitives. As someone with experience in a somewhat relevant field, perhaps T’Pring might have some insight into Una’s case that Captain Pike believes could be useful.

This would be a different way to bring T’Pring back into the story. Rather than working closely with Spock, she could be assigned to Una’s case, working with her and Captain Pike. She and Captain Pike know one another at least a little, so it’s at least possible that he might value her judgement and believe that she could be of assistance.

Destination #4:
Rigel VII

Rigel VII (or an illusion of it) as it appeared in The Cage.

We caught glimpses in one of the Strange New Worlds Season 2 trailers of a planet that looked suspiciously like Rigel VII. It’s primarily for that reason that I’m including it on this list! But it’s possible that Pike may have met someone on Rigel VII who he believes is capable of helping Una – maybe a human settler or colonist rather than one of the planet’s aggressive Kalar warriors!

We don’t know a great deal about Rigel VII, nor what Pike was doing there prior to the events of The Cage. But with a return to the world potentially on the cards this season, it would be a mistake to rule it out at this stage.

Destination #5:
Starbase 11

Starbase 11.

There’s someone at Starbase 11 who could potentially fit the bill for being someone capable of defending Una: Areel Shaw. In The Original Series first season episode Court Martial, Shaw was the prosecutor who handled Kirk’s case. As a woman, and someone involved in Starfleet’s legal division, Shaw could be the person Pike is looking for.

This could also be the way Kirk is introduced. We know Kirk will appear this season, and we know from The Original Series that Kirk and Shaw were romantically involved a few years prior to the events of Court Martial. Perhaps Kirk will prove instrumental in setting up Pike’s meeting with Shaw – or will contribute, somehow, to Una’s defence.

Destination #6:
Illyria (or the Illyrian homeworld)

A 22nd Century Illyrian starship.

Una’s status as an Illyrian is what landed her in trouble in the first place. The Federation’s ban on genetic engineering also indirectly caused an entire colony of Illyrians to be wiped out, as the colonists wanted to purge themselves of their genetic engineering in order to apply for Federation membership. How will the Illyrians view this rather bigoted perception of their culture? Could an Illyrian be the key to Una’s defence?

I like the idea of Pike visiting Una’s homeworld and potentially meeting members of her family. We could learn why Una sought to join Starfleet and pose as a human instead of going into space on an Illyrian vessel, perhaps. Or there could be consequences for Captain Archer’s actions in Enterprise. And such a story could be an interesting analogy for how we view and interact with different cultures with different values out here in the real world.

Destination #7:
The USS Cayuga

Alright, that’s not the USS Cayuga – but it’s the same class of starship!

The USS Cayuga is under the command of Captain Batel – the person who arrested Una. At the beginning of Season 1, she and Captain Pike appeared to be in a relationship of some kind, though she was soon ordered away to the Neutral Zone to begin her mission. Although Captain Batel was the one who ordered Una’s arrest, she did so reluctantly while following orders, and may be sympathetic to her cause.

It’s possible that Captain Pike will visit the USS Cayuga to enlist Captain Batel’s support for Una’s defence. We don’t know a lot about Captain Batel – perhaps she was once a lawyer or legal expert before being given her own command. It would be fun, in some ways, if the person responsible for Una’s arrest could also prove key to her defence!

Destination #8:
Somewhere entirely new!

Where could it be?

I find myself saying this often on theory lists like these, but modern Star Trek has often wanted to chart its own path instead of relying on what came before. Whether we’re talking about characters, ships, storylines, or destinations as in this case, “something brand-new” is always a very likely contender!

Although we’ve had a bit of fun speculating about Pike’s possible destination, the truth is that it wasn’t something that The Broken Circle really set up as being a huge mystery. He could have mentioned the name of the person he wants to visit, or said his destination out loud – but it wasn’t strictly necessary for the story of the episode, and The Broken Circle didn’t really linger over this point for very long at all. In short, what I’m saying is that all of this theory-crafting and speculation could amount to nothing!

So that’s it!

Captain Pike.

We’ve looked at a few possible destinations for Captain Pike, and considered a few people he might be intending to seek out.

If I had to pick a favourite – a fantasy, really – I’d pick T’Pol. I just love the idea of bringing someone from Enterprise into Strange New Worlds, giving someone from that show an epilogue and catching up with them and their life years after we last saw them. Is it the most likely possibility? Well, no. And there are several reasons why. But as a pure fantasy idea, I think it could be brilliant.

Which option is the most likely is an awkward question on theory lists like these! But I guess I’d say that Captain Pike going to a brand-new location, or at least seeking out someone we’ve never met before, feels like the most likely course of action.

Details of Una’s case on a padd.

Regardless, I hope this was a bit of fun. It’s possible that a teaser or photos from the upcoming episode may reveal what’s going on with Captain Pike before we see it – but it’s also possible that this minor mystery will be kept under wraps until Thursday. I guess we’ll find out! Given that Pike is the captain of the Enterprise and Strange New Worlds’ main character, his absence this week was notable, and the fact that his destination was left unexplained prompted this bit of theory-crafting.

As a final note: I always like to end these theory posts by saying that I do this just for fun. I enjoy writing, I enjoy Star Trek, and spending more time in this world is an escape and an enjoyable distraction for me. But for some folks, fan theories can become frustrating or unenjoyable, especially if they get very attached to a plausible-sounding theory that ultimately doesn’t pan out. I have no “insider information” and I’m not trying to claim that anything suggested above can, will, or must be part of Strange New Worlds Season 2. I fully expect the season to go in wildly unpredictable directions!

Star Trek: Strange New Worlds Seasons 1-2 are available to stream now on Paramount Plus in countries and territories where the service is available. The Star Trek franchise – including Strange New Worlds – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Season 2 – the trailers

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Season 1 and the trailers and teasers for Season 2. Spoilers are also present for Star Trek: Discovery.

There are only a few days left until Strange New Worlds Season 2 arrives, and as the show’s marketing push ramps up we’ve been treated to two major trailers and a handful of additional clips. Today I thought it could be fun to take a look at what’s been revealed about the season so far, and share my thoughts on how Strange New Worlds looks to be shaping up.

On balance, Strange New Worlds Season 1 was probably my favourite television series of 2022. It was, in my view anyway, the best that modern Star Trek has had to offer, ditching the serialised approach taken by most projects since 2017 in favour of a return to a style of storytelling that felt much closer to the franchise’s roots. Its stellar cast was backed up by some fantastic writing, a beautiful score, elaborate sets that both harkened back to The Original Series while taking advantage of cutting-edge technology like the AR wall, and a combination of CGI and animation work with some incredible practical effects and puppets. It was fantastic across the board – with not a single one out of the first season’s ten episodes that I’d consider to be sub-par.

No pressure… but Season 2 has a lot to live up to!

Season 2 is almost here!

First of all, I can’t tell you how glad I am that the new season is arriving in June and didn’t follow last year’s dismal scheduling display. In 2022, Discovery, Picard, and Strange New Worlds all overlapped one another thanks to some truly moronic decisions at Paramount – scheduling decisions that contributed to Strange New Worlds’ first season not being available here in the UK. I will give credit where it’s due and note that in 2023, Paramount is doing a much better job with scheduling Star Trek. There’s been a decent break since Picard’s finale, and breaks like that are good and healthy for any franchise.

But enough about all of that! We’ve already caught a glimpse of Number One on trial – something that was set up right at the very end of Season 1 when she was taken into custody by Starfleet security personnel. Star Trek can do courtroom drama exceptionally well, and while it feels like a safe bet that Una won’t be unceremoniously kicked out of Starfleet… how we get to that point and what role Pike and the others might play feels like it has the potential to be high-stakes entertainment at its very best.

Una on trial.

As an aside, I was a little disappointed to note in this sequence that the redress of Discovery’s Federation HQ set felt nakedly obvious. There are a handful of examples in modern Star Trek where this has happened – the Ba’ul prison cell in Discovery Season 2 being one example that leaps to mind – but as Paramount has pumped more money into the franchise and Star Trek has continued to expand, it’s something I’d hoped to see less of.

In Discovery’s first couple of seasons, this same sound stage was used to depict the USS Shenzou and Georgiou’s Section 31 vessel, so the same set can be used in different ways. Here, though, the redress doesn’t feel quite as extensive, and I see too many elements from the 32nd Century’s Federation HQ present in the court-martial set. Here’s hoping that the story itself will be too tense and dramatic to make its setting much of an issue!

Fire phasers!

When Discovery premiered in 2017, the redesign of the Klingons became something of a sore spot in parts of the fan community. The Strange New Worlds trailer prominently shows off Klingons in their much more familiar style – closer to their post-Motion Picture appearance than anything we’ve seen since Enterprise went off the air (or since Worf appeared in Picard’s third season). I daresay that’ll make some folks happy!

The Klingons are fantastic, and an absolutely iconic part of the Star Trek franchise. Discovery’s first two seasons prominently featured Klingon characters and storylines, and Klingon characters have also cropped up in Lower Decks, but this will be the first time in several years that we’ll get at least one Klingon-focused live-action episode.

A Klingon.

I’ll be particularly interested to see whether and to what extent Strange New Worlds will reference Discovery’s Klingon War storyline. This new season takes place in between Discovery and The Original Series, an era in which the Federation and Klingons should be maintaining a kind of uneasy peace. Spock certainly appeared to be on good terms with the Klingons in the clips we saw; will they know he’s the brother of the human who started the war? Will the war even be mentioned at all, or will Strange New Worlds simply step over this relatively recent addition to canon? Lieutenant Ortegas mentioned something about “the war” in one of the clips, so it’s possible it will at least be made reference to.

The Klingons need to be handled with care. When you think about how many appearances Klingons have made across the history of Star Trek, and the extent to which we’ve gotten to know about Klingon culture and history, making too many changes – especially in a time period so close to The Original Series – could be offputting. However, what we can see seems, if anything, to be a step closer to familiar canon and a move away from at least the aesthetic presentation of the Klingons that Discovery and the Kelvin films employed. That could be a positive thing… or it could be something neutral! I’ve never really had much of an issue with the Klingon redesign – and I liked some of what I perceived to be an “Ancient Egyptian” influence in some of Discovery’s Klingon designs.

Spock drinking bloodwine with the Klingons.

It looks like the Gorn are also coming back! The Gorn played a role in two of Season 1’s most action-packed episodes, and overall I like what Strange New Worlds has done with this relatively unknown Star Trek faction. Giving the Gorn more of a Xenomorph-inspired horror vibe has taken the series in a completely different direction, and any story with the Gorn is sure to be tense, dramatic, and exciting!

Several clips seemed to show Captain Pike (and others) getting into combat – and I could be wrong, but it looked like they were fighting the same kind of warriors that we saw in The Cage. If so, that could mean that a return to Rigel VII is on the agenda – though why, exactly, is still unclear. It could just be a coincidence, but the way it looked certainly felt familiar.

Captain Pike on an away mission.

There were several romantic moments glimpsed particularly in the second trailer. Pike and Una shared a kiss, as did Spock and Nurse Chapel. My first thought on seeing those clips was that we could be in for an episode inspired by The Naked Time and The Naked Now, with some kind of technobabble explanation for lowered inhibitions or misbehaviour among members of the crew. I could be wrong about that – it’s just a guess!

Pike and Una would make an interesting couple – but there’d be an element of tragedy with Pike’s future once again set in stone. We don’t know what became of Una after the events of Strange New Worlds, but it seems unlikely that she’d follow him to Talos. A doomed romance could be on the cards, perhaps, or one that deals with themes comparable to The Next Generation Season 6 episode Lessons – a story in which Captain Picard had to wrangle with the idea of becoming romantically involved with someone under his command.

Pike and Una sharing a kiss.

Spock, though, is a character who needs to be handled delicately. We know a great deal about Spock’s life, including his romantic entanglements – and lack thereof. Spock’s also a character who’s been messed with a lot, with retcons and additions complicating one of the Star Trek franchise’s most beloved and iconic characters. There’s room to make additions, don’t get me wrong, but internal consistency is important – and if we’re to buy into the idea of this Spock being the same man as we see in The Original Series, the films, The Next Generation, and into the Kelvin timeline… he needs to be handled with care.

As an aside, Spock is a character who has often been discussed in an asexual or ace-adjacent context. As someone who is asexual, I’ve always found something relatable in Spock’s presentation. Though he would have romantic attachments, and he would go through a biological mating cycle, outside of a mere handful of few episodes Spock can feel like a very relatable character for people on the asexual spectrum. Season 1 already introduced us to Spock’s betrothed, T’Pring, and adding an ongoing relationship – or even a one-night stand – with Nurse Chapel into the mix would risk detracting from an important character. Again, Spock needs to be handled with care, and there are a couple of points of concern that the trailers raised in that regard.

Spock in the captain’s chair.

Another potential pair who need to be handled carefully is La’an and James T. Kirk! Although Paul Wesley put in a thoroughly fantastic performance as Kirk at the end of Season 1, this came in a sequence set in The Original Series era, years after the events of Strange New Worlds. I confess a degree of scepticism when I saw Kirk on the transporter pad, and while he can be integrated into the series in a way that perfectly fits with everything we know about him and his background… I’m just not sure it’s something I’d have done.

That being said, there are some incredibly enticing possibilities that come along with Kirk’s inclusion. We’ve never seen how Kirk and Spock met in the prime timeline, for example, and whether this will be their first meeting or whether they’ll be catching up after being buddies at the Academy, it could be fascinating to learn more about how they came to become such close friends. There’s also the potential to see a younger Kirk working with Pike and Number One, with the building blocks of his own leadership skills being formed and honed. Again, this feels like something worth seeing.

James T. Kirk.

But as with Spock, there are pitfalls. Kirk never mentioned serving with Pike, nor did he seem especially close to the Enterprise’s former captain during the events of The Menagerie – which should rule out any kind of close bond or mentor relationship between the two men. More significantly, though, is Kirk’s run-in with La’an – something that Una seemed to pick up on.

Kirk’s encounter with Khan – the original Khan – is legendary. The Wrath of Khan is one of the best films ever made, with even non-Trekkies rating it very highly. There’s limited room for manoeuvre here, and bringing Kirk into close contact with another member of the Khan family years before his run-in with the man himself is something that has the potential to undermine or detract from that wonderful story. A friendly meeting could be fine… but pairing these two up for a long period of time would almost certainly cross a line.

La’an seems fascinated with Kirk…

Well, all that’s left is to talk about that crossover!

When the Lower Decks crossover was announced, I felt it was a really fun idea. And from what we’ve seen of it in the trailers, Boimler and Mariner’s visit to the Enterprise looks absolutely fantastic. The details of the story – including how and why Mariner and Boimler might end up on the Enterprise – are still under wraps, but it looks like they’ll get to meet both Pike and Spock… something that Boimler in particular will clearly adore.

The Lower Decks uniforms look great in live-action, and it’s amazing how closely actors Tawny Newsome and Jack Quaid resemble their characters. I was already feeling excitement at the prospect of Star Trek’s first major crossover of the current era – but having caught a glimpse of it, now I can’t wait!

Mariner and Boimler will appear in live-action for the first time.

So Strange New Worlds is almost upon us! Season 1 was fantastic, although it was sadly tainted by Paramount’s indefensible decision to only broadcast it in the United States at first. But Season 2 looks set to continue this fun, retro Star Trek series. There were plenty of smaller clips or images seen in the trailers that both harken back to Star Trek’s past and look to be telling brand-new stories, and above all, I’m excited to see a continuation of Strange New Worlds’ episodic style of storytelling.

When the series lands next week I’ll do my best to keep up with weekly episode reviews. I wasn’t able to do that for Season 1 with the series “officially” unavailable to me – but beginning with Season 2 I hope you’ll join me for my thoughts and my take on each of the season’s ten episodes.

I hope this was a fun look ahead!

Star Trek: Strange New Worlds Season 2 will be broadcast on Paramount+ in countries and territories where the service is available. Season 1 is available to stream now. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Should Discovery Have Always Been Set After Nemesis?

Spoiler Warning: There are spoilers ahead for Star Trek: Discovery Seasons 1-4, Star Trek: Strange New Worlds, Star Trek: Picard, and Star Trek: Prodigy.

In 2017, Star Trek returned to the small screen after a twelve-year break. Star Trek: Discovery picked up the baton for the long-running franchise, and thanks in part to a deal with Netflix, scored a decently high budget for its first season. Bryan Fuller, who had written and produced a number of episodes of Deep Space Nine and Voyager, initially spearheaded the project, and it was on his stories and ideas that the show’s characters, story arcs, and settings were based – even though he stopped working on the show while it was still in early production.

Discovery proved controversial in some corners of the Star Trek fan community right from the start, and today I want to consider one of the reasons why that was the case. In addition, I want to ask a deceptively simple set of questions: should Star Trek: Discovery have left the 23rd Century alone? Would the show have been better-received by fans, and won more support, if it had been set after the events of Nemesis instead of a decade before The Original Series? Would fans have found things to pick on and argue about anyway? Was Discovery’s setting in its first two seasons a net positive, negative, or something mixed for the show? And did sending the ship and crew into the far future at the end of Season 2 come as a tacit admission from the producers and showrunners that Discovery should never have been set in the 23rd Century to begin with?

The first glimpse fans caught of the USS Discovery in a 2016 teaser.

Before we go any further, a few important caveats. This is a controversial topic; Discovery elicits strong opinions from fans on both sides of the debate. The fact that we’re considering, hypothetically, whether Discovery might’ve been a better show – or might’ve been received with less hostility by fans – had it employed a different setting doesn’t mean it’s a perfect idea that would’ve massively improved its first two seasons. Regular readers will know that I’m a Discovery fan not a hater; while there are areas where the show could improve, generally I like and support it and I’m glad to have it as part of the broader Star Trek franchise.

Secondly, these are just the subjective thoughts of one person. I’m not trying to claim that I’m right and that’s the end of the affair! Other folks can and will have different opinions – and that’s okay! There’s room enough within the Star Trek fan community for polite discussion and disagreement.

Finally, I’m not trying to attack Discovery, nor any of the creative team, actors, or those involved in its production. This is a thought experiment; a hypothetical question to consider what Discovery – and the wider Star Trek franchise – might have looked like if different decisions had been taken at a very early stage.

Behind the scenes during production on Discovery Season 1.

First of all, let’s consider some of the arguments and points of contention. By deliberately choosing a setting ten years before the events of The Original Series, Discovery ran into some issues with Star Trek’s internal canon. Some of these points matter far more than others, and I tend to take a somewhat nuanced approach to canon. I’m not a “purist,” claiming that the tiniest minutiae of canon must be “respected” at all costs – but at the same time, I believe that the world of Star Trek needs to be basically internally consistent. Internal consistency is the foundation of suspension of disbelief, and messing too much with established canon can, in some circumstances, be to the detriment of a story.

Is that what happened with Discovery, though?

We can set aside arguments about aesthetic elements like uniforms, starship designs, and even special effects. To me, none of those things are relevant, and all that’s necessary to overcome those hurdles is to say that, much like out here in the real world, things like design, fashion, etc. are always changing. Who’s to say that the look of the 2260s wouldn’t be radically different from the 2250s? Considering that there have been leaps and bounds in visual effects, CGI, and cinematography since The Original Series aired, it would be profoundly odd for Discovery to have tried to emulate that 1960s style.

I don’t think anyone seriously wanted or expected Discovery to use this particular look!

So I’m content to put visual style to one side. But there are other elements of canon that the show arguably stumbled over in its first two seasons. The biggest issue that I can see is the USS Discovery’s spore drive – a brand-new piece of technology that had never been seen or heard of in Star Trek before.

The spore drive effectively made warp drive obsolete, and considering that the show was set a decade before Captain Kirk’s five-year mission – and more than a century before The Next Generation era – that obviously didn’t make a lot of sense. Sure, the spore drive was a classified piece of kit, and across Season 1 we came to see some pretty serious drawbacks, but such a phenomenally useful technology isn’t something Starfleet would simply abandon – or so fans believed. Even if the spore drive had issues, it was such a game-changing piece of technology that persevering and working through those problems would almost certainly be worthwhile.

The USS Discovery in Season 1.

As Season 1 demonstrated, the spore drive’s military applications were incredible. The USS Discovery could jump around a Klingon vessel with ease, basically becoming invulnerable, and the spore drive could be used for rapid hit-and-run attacks, destroying enemy ships before they even had a chance to register what was happening. And for an exploration-focused organisation, the spore drive opened up the entire galaxy, allowing distant worlds to be visited at a moment’s notice. Planets that were decades away from Federation space by warp drive could be hopped to in an instant, and then the USS Discovery and her crew could be back home in time for tea! We saw this in Season 2, with planets like Terralysium able to be visited easily with a single spore jump – instead of the decades of warp travel that would have normally been required.

To the show’s credit, Discovery found uses for the spore drive in this period – but I confess that I found the spore drive to be a gimmick, one that had been clearly and pretty obviously designed to allow the ship to travel to the Mirror Universe in Season 1. In fact, it’s the Mirror Universe – and more specifically, the idea of having an impostor from that parallel world who was trying to blend in and find a way home – that I would argue led to many of the decisions in Discovery’s early production.

Having a Terran character was clearly important to Discovery’s creative team when building the story of Season 1.

Choosing a Mirror Universe character in Captain Lorca arguably determined when Discovery would need to be set. In order for Lorca to be a soldier of the Terran Empire, Discovery would have to be set in an era where the Terran Empire existed – and as Mirror Universe stories in Deep Space Nine categorically established that the Terran Empire had long since fallen by the 24th Century, in order to return to that setting, stepping back to the 23rd Century was required. If having a Terran impostor was one of the first narrative beats written for the season – and I believe it was – then many other elements of the show had to be built around that, including its 23rd Century setting.

As an aside, I would say that the Mirror Universe really isn’t worth all this fuss and bother! It’s a bit of fun for occasional, one-off stories in longer, more episodic seasons, but building an entire story around the Mirror Universe and Terran characters was probably Discovery’s first mistake. This is a setting that easily falls into overacting and pantomime, with one-dimensional villains who love murder, torture, and murderous torture all for their own sake. There’s very little room for manoeuvre in the Mirror Universe, and as we’ve seen in Discovery – and in past iterations of Star Trek too, to be fair – it can trick even competent actors into putting out incredibly over-the-top, hammy performances.

This is what we’d call “a case in point.”

But that’s my own personal lack of interest in the Mirror Universe showing through, I suppose!

When Star Trek: Picard’s second season premiered, I think it brought to the table something incredibly interesting that’s relevant to this conversation: the Confederation timeline. The Confederation wasn’t the Terran Empire, and its setting wasn’t the Mirror Universe, yet it borrowed a lot from that setting both thematically and stylistically. An authoritarian, fascist dystopia was on full display – and it was in the late 24th/early 25th Century, and managed to be there without treading on the toes of anything that had been previously set up in past iterations of the franchise.

Although the Confederation timeline story was a bit of a misfire in Picard, I think it stands as testament to what’s possible with a little creative thinking. Star Trek doesn’t have to keep going back to the same previously-established time periods and settings, and even in those that are superficially similar, new and different creations can be brought to the screen. Very few things in Discovery would have needed to change had the show’s first season adopted a setting inspired by the Mirror Universe instead of lifting it directly from The Original Series.

The Confederation timeline established in Picard Season 2 shows how a new Mirror Universe-inspired setting could work.

And that statement could apply to other elements of the show’s production as well. The idea of a protagonist who was human but raised by Vulcans is a fun and interesting one, a character type that was new to Star Trek – if we don’t count the PC game Hidden Evil, that is! What would have changed about Michael Burnham had her adoptive parents not been Sarek and Amanda but two new Vulcan characters?

Spock’s family is something that Star Trek has messed about with more than once! We could even argue that, as far back as Journey to Babel, it was nonsensical to suggest that Spock’s connection to Sarek would be something that Captain Kirk would have been unaware of. But setting that aside, the film The Final Frontier gave Spock a half-brother who had never been mentioned. Adding Michael Burnham to his family felt, to some fans at least, like yet another retcon; an addition that certainly came very close to treading on the toes of Star Trek’s past because of how closely it involved a very familiar character.

The decision to make Michael Burnham Spock’s adopted sister was criticised in some quarters.

It was clear that Discovery’s writers and creators wanted to tie the show to past iterations of Star Trek, but rather than coming across as respectful homage, some of these decisions felt nakedly commercial – it was as if CBS didn’t trust the Star Trek brand to stand on its own without myriad references and close connections to its earlier iterations. This didn’t sit well with a lot of fans, and when Spock had already had a missing half-brother, giving him an adopted sister who he’d also never mentioned began to feel gratuitous.

And for a lot of folks, it came back to that same argument: what would change about this new character if her parents were inspired by Sarek and Spock’s family? The introduction of Spock in Season 2 definitely shook things up in that regard, but by then a lot of the damage had been done and some fans had already decided not to tune in.

Sarek and Amanda in Season 2.

Going all the way back to The Next Generation’s creation in 1987, Star Trek had struck out in bold new directions and tried to do things differently. Every Star Trek show prior to Discovery had cameo appearances, name-checks, and even character crossovers in some episodes, but by and large, the franchise’s different shows stood up by themselves. Would The Next Generation have been improved if the captain of the Enterprise-D had been Kirk’s grandson, for instance? I don’t think anyone would make that case – the show needed the freedom to do its own thing away from those familiar characters. And while Deep Space Nine’s premiere, Emissary, brought Captain Picard on board, thereafter the new series also struck out on its own – as did Voyager and Enterprise when they came along.

For some fans, Discovery crossed a line between finding a connection to what had come before and using it as a crutch, and where past iterations of the Star Trek franchise had been connected to one another through common themes, locales, and even characters, none had ever gone back to retroactively change so many different things as Discovery. Coming off the back of the three Kelvin timeline films – which were also controversial in some quarters because they had re-cast the characters from The Original Series – that felt like a bridge too far for some folks.

A promo photo for Season 1 showing most of the main cast.

Retcons can happen in any franchise, but it’s not unfair to say that some work better than others. Prequels almost always end up bringing more retcons to the table than sequels do, and when we’re talking about a universe that was over fifty years old and had more than 700 stories under its belt at the time Discovery premiered, for a lot of fans, those retcons to Star Trek’s past were too unpalatable.

The Star Trek franchise, much more so than Star Wars, has always felt like it was looking forwards and to the future rather than backwards at its own past. But by 2017, there hadn’t been any Star Trek stories that moved the overall timeline of the franchise forwards in fifteen years. Aside from a short sequence in 2009’s Star Trek reboot film (which told us of the destruction of Romulus), everything that the franchise had done since Nemesis and Voyager’s finale had been a prequel.

By 2017, everything Star Trek had done for fifteen years was a prequel or reboot.

After Enterprise had underperformed and the franchise faced cancellation, the Kelvin timeline came along and rebooted things. But both projects proved to be controversial in some quarters – fans were clearly less keen on a prequel show, as Enterprise’s viewing figures demonstrated. And while the Kelvin films were successful with general audiences at the cinema, there were many Trekkies who were unimpressed with the new action-oriented approach and the decision to recast fan-favourite characters.

Along came Discovery – and it incorporated many of the same issues. Here was another prequel, another Star Trek project that was stepping back in time and not taking the opportunity to pick up the story of the Star Trek universe that had come to an abrupt halt with Nemesis. And not only that, but it then emerged that the show’s protagonist would be a hitherto-unknown relative of one of Star Trek’s most iconic characters – a character whose history and family had already been messed with on more than one occasion.

Spock in The Original Series Season 1.

In 2016, I recall making the facetious point that Discovery seemed to be combining everything that Trekkies didn’t like: a plot point from The Final Frontier – which is widely regarded as one of the least-successful Star Trek films, a prequel setting like in Enterprise – which had demonstrably been the least-successful Star Trek series, and both an aesthetic and action focus that were borrowed from the Kelvin timeline films – films which weren’t popular with a lot of fans. That was a joke; some black humour as we looked ahead to the show and as news was trickling out. But I think that it encapsulates how many fans were feeling at the time.

More than anything, I wanted to see Star Trek move forwards again. Despite knowing a number of Trekkies who either hated or outright refused to watch the Kelvin timeline films, I felt that they were decent additions to the franchise. But if Star Trek was to return to both the small screen and the prime timeline, my preference in 2016-17 would have been for a new show to pick up the story in the years after Nemesis, not another prequel set before the events of The Original Series.

Cadet Tilly in a pre-release promotional image.

Discovery’s prequel setting quickly became a weight around its neck; a barrier that didn’t stop the excitement from building, but that certainly slowed it down. On the one hand, the show’s writers and creative team were constrained by more than 600 stories that were set after Discovery, and on the other, everything that they tried to do that was new or different was subject to intense scrutiny and criticism by fans. There was no way to win – either the show would have to tell less-interesting stories as a result of being cornered by canon, or it would be nitpicked to death by fans who felt it was overstepping its bounds and treading on the toes of stories that had already been told.

Had Discovery’s first season been set in the same time period as Star Trek: Picard later was – the late 24th Century or early 25th Century – a lot of those issues would have disappeared. The spore drive could be Starfleet’s new initiative, with its potential unlimited and the genuine possibility of this interesting piece of technology going on to become the Federation’s new way of getting around. We knew, even before a single minute of Discovery had aired, that the spore drive wouldn’t take off in the 23rd Century – because if it had, all of Star Trek wouldn’t be able to exist as depicted. A post-Nemesis setting would have completely negated that issue.

The spore drive was a controversial inclusion in Discovery’s first season.

Then there was the question of character. Michael Burnham could have been exactly the same person – a human raised by Vulcans with Vulcan instincts. But instead of being the second addition to Spock’s increasingly soap opera-like family, her adoptive parents could have been new characters who were inspired by characters from Star Trek’s past, or even Vulcan characters from the 24th Century that we’d met before if an overt connection was deemed necessary. The war with the Klingons could have broken out in much the same way as we saw on screen – all it would have taken is a brief word of explanation saying that the Klingon-Federation alliance of the late 24th Century had broken down in the intervening years.

Star Trek had an opportunity to advance its timeline, and to take into account events like the Romulan supernova. With relatively few changes to how the story of Season 1 played out, it could be the Romulans, not the Klingons, who went to war with Starfleet. Or it could have been that the Klingons wanted to reassert themselves in the aftermath of the Romulan catastrophe, perhaps seizing former Romulan territory as their empire collapsed. And the idea of having an impostor as the ship’s captain – someone from an alternate reality – could have also been made to fit without returning to the Mirror Universe.

Captain Lorca turned out to be from the Mirror Universe.

Discovery could, for example, have taken the idea of a more militaristic Starfleet that had been seen in the Kelvin timeline in Into Darkness as a starting point, and said that the Kelvin timeline would develop into the same kind of dystopian setting as the Mirror Universe. Captain Lorca could have originated from a late 24th Century Kelvin timeline, from a Federation that was much more authoritarian in nature. That would have tied together the two most recent parts of the Star Trek franchise while still leaving open the possibility of a fourth Kelvin film starring the reboot cast.

In short, there were plenty of ways that Bryan Fuller’s initial concepts and ideas could have been made to fit a post-Nemesis setting rather than a pre-The Original Series one. Some changes are bigger than others, and in hindsight we now know that we’d miss out on the recasting of Captain Pike and Spock that paved the way for Strange New Worlds… but at the time, without that foreknowledge, I really do believe that it would have been worth considering.

Star Trek: Discovery creator Bryan Fuller.
Image Credit: StarTrek.com

Season 2, which focused on the Control AI, could have also been a good fit for a late 24th/early 25th Century setting. In fact, I doubt I’d be the only one to suggest that the Control story might’ve been a better fit for that time period! This idea of essentially a rogue supercomputer is one that Star Trek has tackled before, with episodes like The Ultimate Computer and even some of the stories about Lore in The Next Generation. Control’s schemes could have absolutely worked in a post-Lore environment.

I’ve talked before about how the Control storyline in Season 2 felt like a potential Borg origin story – or at least a story with superficial Borg similarities. Because of Discovery’s place in the timeline, those references were only ever tiny little hints to us as the audience; no one within the show could say “hey, this looks an awful lot like Borg assimilation” because none of them knew who the Borg were at that point. But if the story had been set in that post-Nemesis era, the similarities between Control and the Borg could have been made more overt – even if a full “Starfleet accidentally created the Borg” story had been taken off the table.

Captain Leland was “assimilated” by the Control AI in Season 2.

At the end of the day, though, Discovery wasn’t only controversial because of its place in the Star Trek timeline, and while replacing its 23rd Century setting would have blunted some points of criticism, fans would have found others. Things like the redesign of the Klingons, the more action-heavy storyline, the show’s shorter serialised seasons and more would all remain, and a potential post-Nemesis setting would’ve probably thrown up a bunch of new things for people to pick on, too.

In hindsight, we now know that if Discovery had been set in the years after Nemesis, we’d have missed out on Strange New Worlds – a show that I’d argue is probably the high-water mark of modern Star Trek, at least at time of writing. That alone should make Discovery and its complicated relationship to canon and Star Trek’s internal timeline absolutely worthwhile!

Strange New Worlds is one of the best things about modern Star Trek – and it wouldn’t have happened without Discovery and its 23rd Century beginnings!

But on the other hand, who knows what we’re missing out on? Potential crossovers with The Next Generation and other 24th Century shows would have been on the table, and while Discovery’s third and fourth seasons have tried to pay lip-service to that era, by shooting so far forward in time, it’s once again ruled out any significant crossovers and link-ups.

In addition to obvious characters like Jean-Luc Picard or Kathryn Janeway, dozens or even hundreds of secondary characters and guest stars from that era could have been incorporated into Discovery to tie Star Trek’s newest adventure to what came before – with fan-favourite characters (and the actors who played them) potentially returning. Picard, Lower Decks, and Prodigy have all shown just how much of an appetite there is within the Star Trek fan community to bring back characters as diverse as Q and Captain Jellico, just to give two examples.

Edward Jellico recently returned in a couple of episodes of Star Trek: Prodigy.

When making those very early decisions about Discovery, one of the fundamental mistakes executives at CBS (now Paramount) and the creative team made is failing to recognise Star Trek’s real “golden age.” The Original Series in the 1960s may have gotten things started – and it’s remembered fondly, don’t get me wrong – but for many fans, especially fans in their thirties and forties, it’s The Next Generation and the other shows of the 1990s that are best-remembered. Discovery jumped back in time to draw inspiration from and connect up with The Original Series… but I’m not sure that’s where the majority of the fan community was in 2017 – or is in 2023, either.

Whatever we may think of the arguments surrounding canon and the so-called integrity of Star Trek’s internal timelines, a more basic question is this: what setting and what era would most Trekkies choose for a new series? There are some fans, of course, who want to see more of Enterprise’s 22nd Century, some who want to see a far future that shoots past the 24th and 25th Centuries, and certainly there are fans for whom the 23rd Century has its own unique appeal. But many, many Trekkies who first came to the franchise during The Next Generation era – myself included – wanted and still want to see Star Trek pick up where it left off after Nemesis and Endgame. That was doubly true in 2017, when the franchise hadn’t touched that time period in fifteen years.

The USS Voyager in Endgame.

When it became apparent that Discovery was going to be yet another prequel – the third in a row – it meant that there was still no chance of the timeline advancing. It meant that the return of fan-favourites from Benjamin Sisko to B’Elanna Torres was completely off the table. And it meant no explanation of the Romulan supernova that had been glimpsed in 2009’s Star Trek. We subsequently got to see some of those things in Picard – but it wasn’t obvious in 2016-17 that that series was going to be made, and there was, in some quarters at least, a sense of disappointment that Star Trek was once again doing this kind of navel-gazing at its own history and backstory instead of moving forward. That planted the seeds of unhappiness for some Trekkies – a seed that would grow as more details were revealed about the series, its setting, its technologies, and its characters.

And I feel that this is really the key point. On their own, many of the criticisms levelled at Discovery in its first season were overblown nitpicks. The spore drive was never considered by the crew of the USS Voyager as a way to get home quicker. Spock didn’t have an adopted sister in that one episode of The Animated Series that aired in 1973. Did the Klingons and the Federation really fight a war in this era? And so on. But those criticisms found fertile ground in the disappointment that fans were already feeling – and the “snowball” started to roll.

I doubt many fans were that upset about Spock not mentioning Michael Burnham in The Animated Series

This “snowball effect” is something that I’ve talked about before here on the website. In brief, it refers to how a production can find itself subject to more and more points of criticism once a few big ones start to build up. The “snowball” starts rolling, picking up more and more nitpicks and amplifying them. Relatively minor things – like Discovery’s all-blue uniform designs, for example – end up being nitpicked to death in a way that they never would have been in a production that didn’t have those original, fundamental points of criticism to get the “snowball” rolling in the first place.

And that’s what happened with Discovery in 2016-17, in my opinion. Its place in the timeline became the initial source of disappointment for a fanbase that comprised more fans of The Next Generation era than higher-ups at CBS realised. Those fans would have preferred to see a series set after Endgame and Nemesis, and the disappointment they felt began to set the stage for many other points of criticism that, in a different production, would never have been mentioned.

Did the producers at CBS underestimate support in the Star Trek fan community for a post-Nemesis series?

There are, of course, some self-proclaimed “fans” of Star Trek for whom the race and gender of Discovery’s protagonist was the issue. Those people would never have been placated by changes in the show’s setting, and the hate, abuse, and toxicity spewed by that thankfully small section of the show’s audience would have remained regardless. I see no way to avoid that; just as there were viewers in the ’60s who objected to Uhura’s presence on the bridge of the Enterprise, there were some in 2017 who felt that women, people of colour, LGBT+ people, and others shouldn’t be part of “their” entertainment products.

Such folks would often try to cage their attacks in the language of media criticism, using expressions like “bad writing” to criticise Discovery. I think we’re all able to tell the difference, though, and I don’t really see much point in addressing this part of the attacks on the show. It isn’t relevant to what we’re talking about today, as the minority of viewers who objected to Michael Burnham because she was a black woman in a leading role would have felt the same way regardless of when the show was set. The only thing that would have changed would have been the way in which those folks would have tried to cover their tracks when attacking Discovery.

Michael Burnham at the end of Season 1.

When Season 2 rolled around, it wasn’t apparent at first that Discovery’s creative team had taken on board much of the feedback and criticism that had been levelled at the show in its first season. In fact, they seemed to double- and even triple-down on making these overt connections to The Original Series by introducing Captain Pike and Spock.

I have to confess something at this point – something which, in light of how darn good Strange New Worlds was in its first season, I’m quite embarrassed about: I didn’t like the idea of Pike and Spock joining Discovery in 2018-19 when that news broke. I’d been a fan of The Cage since I first watched it, and there was something about Jeffrey Hunter’s portrayal of Pike, and the differences between him and Captain Kirk in particular, that occupied a unique place in Star Trek’s history. Here was an “alternate timeline,” and just like hearing a different version of a familiar song, all the pieces were there, but they were different. Pike stood as this kind of “what-if” for the Star Trek franchise; what might have been if history had taken a different course.

I’ve always had a soft spot for The Cage

Furthermore, I found Bruce Greenwood’s take on the character in Star Trek and Star Trek Into Darkness to have been one of the highlights of the Kelvin timeline. Recasting the character so soon after this portrayal wasn’t something that I was wild about either, and I felt that the whole thing rather smacked of desperation on the part of CBS/Paramount; an attempt to bring more eyes to a show that had proven controversial and that probably hadn’t brought in the numbers of subscribers and viewers that they and Netflix had hoped to see.

I was wrong about that, of course – so very, very wrong!

But I wasn’t alone in feeling that way; that Discovery was reaching for a crutch as its second season dawned. Fans who had been left unimpressed by the show in its first season – and particularly at its perceived “violations” of Star Trek’s internal canon – were not looking forward to seeing what would become of Captain Pike, a character who had a certain reverence from at least some in the fan community as Star Trek’s “first” captain, but more importantly of Spock – one of the most important foundational characters in the entire franchise.

Pike and Spock in Season 2.

Whether we agree or not that Discovery’s second season shook up Spock’s characterisation for the better – which is something I absolutely believe it did, by the way – something very interesting happened at the end of that season: Michael Burnham and the USS Discovery left the 23rd Century altogether. Opening a time-wormhole, Burnham led the ship and crew into the far future, and the show has remained in that time period ever since. By the time Season 5 arrives later this year, Discovery will have spent longer in the 32nd Century than it did in the 23rd.

Does that decision stand as an admission from Discovery’s creatives and producers that the 23rd Century was never a good fit for the show? Is it more a case of exasperatedly saying to fans and critics “you wanted us to be set in the future? Well here ya go!” Or is it simply a creative narrative decision that would have been taken regardless of how Seasons 1 and 2 had been received?

Burnham and the USS Discovery heading into the far future.

Let’s rule out that latter point immediately! If Discovery’s place in the timeline was uncontroversial and hadn’t been commented on and criticised from the moment it was announced, we’d have seen Discovery remain in the 23rd Century – I am as certain of that as I can be. The decision to take the series out of the 23rd Century was, at least in some way, a response to these criticisms and/or a way to pre-empt or shut down further such nitpicks.

We’ll have to talk about this in more detail one day, but there’s a phenomenon that I call the “prequel problem” that affects a lot of prequel stories. In short, at the back of our minds as viewers, we know that certain storylines have to end in particular ways; tension, drama, and stakes are all lower in certain prequels – whether we’re conscious of that fact at the time or not. This goes double for a show like Discovery where galactic-scale apocalyptic disasters are the bread-and-butter of its stories.

The Klingon war – especially toward the end of Season 1 – was presented as an existential threat to the Federation.

When it seemed as if Control was going to wipe out all life in the galaxy, we knew that it wasn’t possible. The details of how Pike, Burnham, and the crew were going to prevent it were still to be revealed, but because we’d seen the galaxy in the 24th Century, we knew at the back of our minds that there was no real danger. Likewise with Season 1’s Klingon war – we knew that the Federation wouldn’t be defeated, because we’d seen Captain Kirk’s five-year mission taking place a mere decade after the events depicted in the show. Those “prequel problems” took at least some of the tension out of Discovery’s main narratives – and in a show that wants to turn the tension up to eleven, that’s not ideal to say the least!

If Discovery was the kind of show that told stories that were smaller in scale, we could disregard this point altogether. But for the kind of series Discovery aimed to be, a setting that was constrained by stories set decades and centuries later was problematic – and it had been since day one.

Discovery has always wanted to tell stories with very high stakes; galactic-scale threats.

So let’s start to wrap things up.

The saving grace of Discovery’s 23rd Century beginning is, as I see it anyway, the existence of Strange New Worlds as a spin-off production. Bringing in Captain Pike and Spock proved to be an unexpected masterstroke, thanks in part to some inspired casting. Had Discovery always been set after Nemesis in the late 24th Century, we would never have seen Anson Mount and Ethan Peck take on those roles, and from there we’d never have gotten to see the masterpiece that was Strange New Worlds Season 1. That would have been a huge loss for Star Trek – and I feel that alone more than justifies Discovery’s first two seasons in the 23rd Century.

But it’s clear that being set in this time period caused the show a lot of issues, particularly because of the kind of storytelling it employed. Big, bold stories that focus on end-of-the-world type threats and a serialised framework in which only one or two main stories were told per season combined with a prequel setting to cause some major stumbling blocks. Some of these were bigger than others, and some minor points definitely saw their status overinflated by fans and viewers who were “snowballing” and picking on anything and everything to criticise a series that they already didn’t like. But some of those points of criticism were genuine, and the internal consistency of the Star Trek franchise and its timeline was challenged by some of the narrative decisions that Discovery took.

A promotional image of Discovery’s captain’s chair, from the show’s early marketing campaign.

With Strange New Worlds serving as a huge caveat, I still believe that if I’d been in charge of things in 2016-17, I wouldn’t have created a series set in the 23rd Century. It remains my view that at least a plurality of fans, if not an outright majority, would have preferred to have seen the overall timeline of Star Trek move forwards, and that creating a series set sometime after Endgame and Nemesis would have been the best call. There’s a lot of leeway if all we say is “after Nemesis,” and I’d have entertained pitches and ideas for both the late 24th Century as well as for decades or centuries in the future, far beyond The Next Generation era.

Bearing that in mind, I’d say that practically everything that Discovery did in those first two seasons could and would have worked in a post-Nemesis setting. Some story beats would have had to change to accommodate being set further forwards in time, such as Captain Lorca’s universe of origin. But even if the brief required the creative team to use elements that the Star Trek franchise had already created, I think it would have been possible to tell those same stories in a very similar way.

Captain Lorca and his Terran allies.

The big twist in Discovery’s first season was Captain Lorca’s true identity – but I’m not really convinced that this story beat was worth all the fuss. It was certainly fun and unexpected to find out that the character had crossed over from another universe, and that he was responsible for stranding the ship there as he tried to get home – but after Lorca’s true origin was revealed, his characterisation took a turn for the worse, and he ceased to be the complex, nuanced, hardball Starfleet captain in favour of being a rather one-dimensional villain caricature. So maybe all of this hassle wasn’t even worth it after all!

Season 2 introduced us to Pike and Spock, and set the stage for Strange New Worlds – something which, in hindsight, we know now we’d have missed out on if Discovery didn’t take place in this time period.

Spock and Captain Pike in Strange New Worlds Season 1.

Shooting forwards in time, well past the 24th and 25th Centuries, has allowed Discovery much more creative freedom, and I don’t think it’s a coincidence that most of the show’s best episodes have come in the last couple of years rather than in those first two seasons. Even in an established, long-running franchise, writers and creatives need to have the freedom to branch out, to add wholly new elements, and to tell stories that go to completely different thematic places. Some of that was possible in the 23rd Century – and we’ve seen Strange New Worlds succeed in that setting by taking on a more episodic approach – but for the kinds of large-scale, dramatic stories that Discovery wanted to tell, a setting unconstrained by having to fit in with 600+ episodes and films set after the events of the show has undoubtedly opened up a lot more possibilities.

So the question posed is a tough one. Discovery set the stage for Strange New Worlds, and that really is a huge point in favour of its initial 23rd Century setting. But Discovery also reinvigorated the Star Trek franchise for a post-Game of Thrones television landscape, one in which ongoing serialised stories with big, bold storylines was the order of the day. Without Discovery doing what it did in 2017, who knows whether the Star Trek franchise would have continued at all, and whether the likes of Picard, Lower Decks, and Prodigy would have been created as well.

Alex Kurtzman and the Discovery cast with William Shatner and Nichelle Nichols.
Image Credit: StarTrek.com

Just like the Kelvin films kept a torch burning for Star Trek and proved that there was life in a franchise that had burned out by 2005, perhaps what we should say about Discovery’s first two seasons is that they led to bigger and (mostly) better things, both for the show itself and for the franchise as a whole. Messing with that too much, or trying to create something “better,” may not have had the desired result!

But all of that is with the benefit of hindsight. In 2016-17, I wasn’t alone in wishing that Star Trek would move forward instead of creating yet another prequel. And it wasn’t possible to know at that time where Discovery might lead or what kind of spin-offs might be created in the years ahead. Although I did enjoy what the show did in its first two seasons overall, for much of the time I couldn’t shake the feeling that these stories would still have worked – and in some ways at least, would have worked far better – if the show was set after Nemesis.

It would ultimately fall to Star Trek: Picard to move the timeline of the franchise forward again.

Furthermore, I feel that Discovery’s producers felt that way too, especially after Bryan Fuller left the project and after the show premiered to a rather divisive reaction in some quarters of the fan community. Some of the people in charge may have underestimated just how detail-oriented some Trekkies can be, and in an age of social media, online fan communities, and continuous discussion and debate, small nitpicks about the series and its relationship to past iterations of Star Trek became amplified, making some of these controversies grow larger.

Any time a franchise expands, it leaves some folks behind. There were always going to be Discovery-haters; folks who, for any one of a number of reasons, didn’t want to see Star Trek doing something new and different. But did the show itself provide ammunition to those critics and others by its 23rd Century setting? Absolutely. Leaving the 23rd Century behind was clearly the right decision, and in some ways we can argue that it came two seasons too late.

Discovery’s logo in Seasons 1 & 2.

So there we have it. In my view, Discovery could and perhaps should have been created as a post-Nemesis series instead of one set before The Original Series. With relatively few tweaks to the stories of its first couple of seasons, the same cast of characters, the same starship designs, the same technologies, and the same narrative beats could have all been present, and perhaps interesting new connections could have been found that would have tied the series into the events and even characters of The Next Generation era.

I hope this was an interesting thought experiment! I’ve been wanting to talk about Discovery’s creation and its early seasons for some time now. Because I only created this website in late 2019 I missed the opportunity to write up my thoughts on Discovery as it was being teased and as those first two seasons were broadcast, so this was an opportunity to step back and begin to rectify that! I hope you won’t interpret this as me “hating” on Discovery. Although I wasn’t wild about every decision taken or every character and storyline, I feel that we got two decent seasons of Star Trek, and a show that certainly wasn’t afraid to try new things. This hypothetical question is really just an opportunity to talk about the series some more and highlight some of what I feel were the key decisions taken during its creation.

I’m glad that Discovery remains a part of a very broad, varied franchise. But I think I’m also glad that the show’s producers took it out of the 23rd Century – not because I’m desperately angry about “the purity of canon” or other such things – but because its new era, free from any such constraints, has allowed for the creation of some genuinely different stories.

Star Trek: Discovery is available to stream now on Paramount+ in the United States, United Kingdom, and other countries and territories where the platform is available. The series is also available on DVD and Blu-ray. The Star Trek franchise – including Discovery and all other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Strange New Worlds Season 2 theory: Una Chin-Riley

Spoiler Warning: There are major spoilers ahead for Star Trek: Strange New Worlds Season 1, including the season finale. Spoilers are also present for Star Trek: The Original Series and Star Trek: Discovery.

This theory is going to get into major spoiler territory for Star Trek: Strange New Worlds, including the very last scene of the final episode of Season 1. If you aren’t fully caught up on the events of Season 1 – and you decided to ignore the spoiler warning above – this is your last chance to nope out!

So today I thought it could be fun to speculate about Una Chin-Riley – a.k.a. Number One. Captain Pike’s first officer had an interesting season, with a truly unexpected backstory that connected back to the events of Star Trek: Enterprise while simultaneously setting the stage for some significant development in her relationship with La’an in particular.

Let’s talk about Una!

The decision for Una to be an Illyrian was a genuinely interesting one, and I felt sure that there’d be something more to come after the revelation of her true heritage in Ghosts of Illyria. It took until the closing moments of the season finale, but eventually we got there! Una’s arrest was the perfect tease on which to end the season, setting the stage for what will presumably be the first part of Season 2 in truly spectacular fashion.

There are a few points to consider before we jump into the main theory list. First of all, the fact that Captain Pike visited an alternate future in which Una is still incarcerated almost a decade after the events of Season 1 does not, in itself, mean that that will be her fate. That was an alternate timeline, after all, one which Pike’s actions have now erased. So I don’t think we can dismiss Una, saying “that’s it, she’s off the show” and close the book! There’s obviously going to be something more to come – though whether it will fully restore her to a leading role in Starfleet is still an open question.

Una was arrested at the end of Season 1.

One of the interesting things about a show like Strange New Worlds is the potential it has to explore different aspects of Star Trek’s 23rd Century and answer questions that most fans didn’t even know they had! One such question could be “where was Una after the events of The Cage?” She didn’t participate in Spock’s off-the-books quest to transport Captain Pike to Talos IV, despite being one of only a handful of people who knew about his impending disability and the powers of the Talosians.

Una was also never seen, nor even mentioned, during the entire run of The Original Series and its films. On the production side of things that’s at least partly because Majel Barrett, who was the first actress to take on the role, was playing the character of Nurse Chapel. But again it leaves the question of Una’s fate open-ended. A senior officer with such promise serving on the Federation flagship would usually be gunning for a promotion and their own command; was that what Una hoped to do?

Majel Barrett as “Number One” in The Cage.

It could be that the explanation for Una’s absence from the events of The Menagerie and other significant moments in the second half of the 23rd Century is that she was either locked up or exiled for her deception and illegal genetic enhancements. That would be a pretty depressing way for the story to go, but it wouldn’t contradict anything we know of from other Star Trek productions. Personally, I’ve never felt any of these absences were glaring omissions that have been crying out to be explained away – but perhaps some of the show’s writers disagree.

There’s also a potential narrative reason to shuffle Una out of the way, and that comes from the character of Spock. Firstly, Spock long ago took over Number One’s original “cool and logical” persona that debuted in The Cage. And secondly, while Captain Pike was surprised to learn in A Quality of Mercy that Spock was his new Number One, as Trekkies we know that Spock’s arc will take him through being Captain Kirk’s first officer and trusted confidante all the way to becoming a captain in his own right, an ambassador, and beyond. Perhaps part of the next chapter of Strange New Worlds will involve setting the stage for Spock to step up and grow into that kind of role, either by serving as Pike’s XO aboard the Enterprise or potentially by pairing him up with a younger Jim Kirk.

Spock and Captain Kirk.

However, I’m not convinced that we’ve seen the back of Una just yet. Strange New Worlds already killed off Hemmer – in one of the most shocking and tragic sequences in the entire season – and La’an’s request for a leave of absence to track down the family of Oriana could mean that she will have less of a role to play in future, too – potentially being absent for some or all of next season. With at least one and possibly two characters already gone, it would be one heck of a shake-up to lose Una as well.

With the exception of Lower Decks, modern Star Trek shows have struggled with consistency. Discovery has famously had four different captains across its four seasons, and Picard took two very different approaches to its characters in the two seasons that we’ve seen so far, with some noteworthy absences in Season 2. In short, it would be to the benefit of Strange New Worlds – and the Star Trek franchise overall – to settle down and to find room to breathe; to expand and develop the characters who are already in play before rushing off to make more and more changes. So if I had a vote, I’d find a way to keep Una around!

Una as she appeared in Discovery Season 2.

All of this leads up to my theory list about Una. The first part of the list will consider possible culprits for grassing her up to Starfleet Command and getting her arrested, and the second part will consider possible outcomes and options for Season 2 that could either bring her back into the fold or see her depart the series.

My usual caveats apply: I have no “insider information” and I’m not trying to claim that anything discussed here will be part of Season 2. This is pure speculation from a fan and nothing more! If Season 1 is any indication, Una’s story in Season 2 will go in a wildly different direction that I won’t be able to predict! Secondly, all of this is the subjective opinion of one person. If you hate all of my ideas (or I don’t include your current pet theory) that’s okay! There’s room within the Star Trek fan community for civil conversations and polite disagreement.

With all of that out of the way, let’s look at some theories!

Culprit #1:
Captain Pike

Captain Pike in his ready-room in Ghosts of Illyria.

I don’t believe that Captain Pike would have intentionally told Starfleet about Una’s Illyrian heritage. But in the course of his duties as captain, he may have had to log or otherwise record Una’s disclosure to him – or may have done so in a personal log. If those logs were then sent to Starfleet, it could be that Captain Pike inadvertently flagged up Una’s true origin.

There was room in Season 1 for more development of the relationship between Una and Captain Pike – a relationship that seemed well-established when they appeared together in Season 2 of Discovery. In a busy season, though, their time together was somewhat limited, and I’d like to see more interaction between the Enterprise’s captain and first officer going forward. Making Pike the one who got her arrested – even if it was completely accidental – would risk damaging that relationship. While that could give them a starting point to rebuild from, it wouldn’t necessarily be my first choice.

Culprit #2:
Dr M’Benga

Dr M’Benga learned of Una’s true heritage.

As with Captain Pike above, I don’t believe that Dr M’Benga would deliberately reveal Una’s secret to Starfleet. Just as Una had something to hide, so too did Dr M’Benga, and Una was the only one who knew about his daughter being kept suspended in the transporter buffer. He would have no motivation to expose her, and from his perspective doing so may have compromised himself and his daughter’s safety.

However, Dr M’Benga is responsible for the ship’s sickbay and the health of all its personnel, so perhaps he logged somewhere that there’s an Illyrian aboard. Maybe Dr M’Benga noted that the treatment for the contagion that broke out aboard the Enterprise came from Illyrian antibodies; Starfleet Medical must surely keep records of these dangers and their cures for the sake of other ships and crews.

Culprit #3:
La’an Noonien-Singh

La’an in Ghosts of Illyria.

La’an is really the only character who would have any motive for deliberately and maliciously telling Starfleet the truth about Una. Although the two had resolved their differences by the end of Ghosts of Illyria – and grew closer over the rest of the season – La’an was incredibly angry at first upon learning who Una really was. It seems possible to me that La’an contacted Starfleet sometime during the events of Ghosts of Illyria, possibly while under the influence of the contagion.

This could set up La’an and Una for a confrontation, but one for which La’an already feels guilt and remorse. If she is responsible, I think there’s a pathway for forgiveness – and perhaps she’ll find a way to make it right, such as by advocating on Una’s behalf or even trying to break her out of prison.

Culprit #4:
Spock

Spock on the bridge of the Enterprise.

On a number of occasions we’ve seen how Spock is a stickler for the rules – particularly at this early point in his life and career. In Star Trek Into Darkness, his decision to be completely truthful in a mission report ended up getting Captain Kirk in a lot of trouble, so even if Pike, M’Benga, and everyone else had chosen to conceal the truth in their logs, it’s possible that Spock wouldn’t. He may not even see it as a bad thing at first, regarding telling the full, unvarnished truth as part of his job.

One of the interesting things about Strange New Worlds is how it’s taking Spock on a journey; building him up to become the character we’re familiar with from The Original Series. Perhaps one of the lessons Spock will learn in Season 2 is how to bend the rules, how loyalty to one’s friends and the need to keep certain things private can superscede the official rules. That could make for an interesting story and a chance for growth.

Culprit #5:
Una herself

Might Una have turned herself in?

Maybe Una was sick of hiding. Maybe she wanted to get caught. Maybe she hoped to give herself an opportunity to defend her people against Starfleet’s hardline anti-genetic engineering rule. There are a few different reasons why Una might have turned herself in, or anonymously submitted the evidence to get herself arrested.

This would be a bit of a twist, but it could lead to a wonderfully complex story and character arc for Una if it’s handled well. The idea that she was fed up with having to live a lie, or even that revealing the truth to Captain Pike, La’an, and some of her other shipmates was a weight off her shoulders could be an interesting angle to explore. It would also absolve anyone in the crew of any wrongdoing – intentional or not!

So those are the culprits!

Up next we’re going to look at a few different ways that Una’s story could go from here. As above, please keep in mind that all of this is speculation; I’m not claiming that any of these things will happen.

Theory #1:
Una will stand trial with Captain Pike defending her.

Una and Captain Pike on the bridge.

Star Trek can do courtroom drama exceptionally well, and perhaps we’ll be treated to an episode that blends the likes of The Measure of a Man and Court Martial. I can absolutely see Captain Pike stepping up to be Una’s advocate – like Captain Picard did for Data or Captain Sisko did for Worf. How exactly this trial would go is unclear, but with Spock and the rest of the crew also working on it, maybe there’d be a way to win – or to convince Starfleet to make an exception for Una.

That wouldn’t be unprecedented in the Star Trek franchise. Dr Bashir, who was also genetically engineered and didn’t disclose that fact to Starfleet, was permitted to continue to serve after the truth came out. Perhaps what Captain Pike will have to do is convince Starfleet that Una is irreplacable and should be forgiven for her deception.

Theory #2:
Una will be broken out of prison – but will have to go into exile.

Is a dangerous prison break on the cards?

If Starfleet insists that Una needs to be locked up and won’t budge, maybe La’an and some of Una’s other friends will stage a break-out. It wouldn’t be easy – and they could all end up in hot water if things go wrong – but they may see it as a last resort if the alternative is Una being locked up for years in a Starfleet penal colony.

However, even if they succeed it seems unlikely that Una will simply be able to return to the Enterprise. She may have to go into exile, either by returning to the Illyrians or by striking out on her own. Either way, that could mean Una will be departing the series.

Theory #3:
Una is found guilty and imprisoned.

Una in an alien prison in the Season 1 premiere.

With the major caveat that what Captain Pike saw took place in an alternate timeline that has since been overwritten, this was Una’s destiny in that version of the future. Captain Pike, La’an, Spock, and the rest of the crew seemed to have come to terms with her imprisonment by that point, and while we don’t know what happened at the time of her arrest and trial, any schemes that Pike and the others may have had to get her released clearly didn’t work.

Again, this would surely see Una leaving the show, perhaps after one final episode in which she comes to terms with being locked up. I don’t think that would be a fun or satisfying end for her character, though. It would tie up the loose end of Una’s whereabouts as of The Menagerie – but as stated above, I don’t think anyone has ever really challenged or questioned that, making it a solution to a non-existent problem. If Una is to leave the show, I’d rather see her go out in a blaze of glory, saving the ship and crew!

Theory #4:
Diplomacy with the Illyrians.

An Illyrian seen in Star Trek: Enterprise.

If Una is still in contact with her family or other Illyrians, perhaps the Illyrian government will attempt to intervene on her behalf. Just because the Illyrians are not permitted to join Starfleet that doesn’t mean that formal diplomatic relations between the Federation and the Illyrian government don’t exist, and perhaps they’d have something to say about one of their own being arrested, especially if the reason is basically “because she’s an Illyrian.”

This could lead to some kind of diplomatic mission for Captain Pike, and again it could conclude with Una being given some kind of special exemption and being permitted to remain in Starfleet. Having revealed Una’s true heritage, it would be interesting to see more Illyrians show up in Strange New Worlds – perhaps they still hold a grudge after their meeting with Captain Archer during the events of Enterprise!

So those are the theories!

Is Una’s story at an end?

There are lots of different paths that the story could take from this juncture, and the question of whether Una will be back in a big way in Season 2 feels kind of open right now. Along with the departure of Hemmer and the potential absence of La’an, that would be a pretty radical shake-up of the main characters after only one season of the show.

I suspect that Una will be back aboard the Enterprise before too long, though. There’s untapped potential in her relationships with La’an, Spock, Captain Pike, and everyone else that would be wasted if she were to leave so soon. I’d love to spend more time with Una, perhaps seeing her in temporary command of the ship, leading an away mission, or doing other things that first officers in Star Trek are often seen to do. So it’s my hope, at least, that we haven’t seen the beginning of the end for Una on Strange New Worlds.

Captain Pike looks on as Una is taken into custody.

I hope this was a bit of fun. I haven’t had many opportunities to dive so deeply into Strange New Worlds thanks to the frustrating and disappointing international distribution situation, but with Paramount+ now here in the UK, that’s all changing. Hopefully by the time Season 2 rolls around we can talk about more theories like these during the show’s run instead of having to wait until the dust has settled!

I had a great time with Strange New Worlds Season 1, and the fact that it ended on this shocking cliffhanger was fantastic. I’m looking forward to welcoming back Captain Pike, Una, and the rest of the crew – and getting a satisfying end to this storyline, too!

Star Trek: Strange New Worlds Season 1 is available to stream now on Paramount+ in the United States and other countries and territories where the platform is available. Episodes of Season 1 are being released weekly in the UK. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Ten Star Trek episodes to watch before Strange New Worlds Season 1

Spoiler Warning: Although there are no major plot spoilers for Strange New Worlds Season 1, the inclusion of particular episodes on this list may hint at certain themes, characters, storylines, etc. There are also spoilers below for the episodes and stories on this list.

I haven’t been able to talk about Strange New Worlds as much as I would’ve liked thanks to Paramount taking an “America First” approach to the series, the Star Trek franchise, and pretty much everything else on Paramount+. However, with Paramount+ having now arrived here in the UK, I hope to slowly begin to rectify that situation and make up for lost time. On this occasion, I’ve put together a list of ten episodes that I think make great background viewing for Strange New Worlds Season 1.

You can absolutely watch these Star Trek stories before diving into the show’s first season, but if – like me – you’ve already watched Strange New Worlds Season 1, there’s still value in going back to some of them to expand on what the new show’s first season delivered. Ordinarily I’d have written a list like this before the season aired, but having already seen Strange New Worlds that’s allowed me to adapt the list and include a couple of episodes that I would have never considered!

The long-awaited Captain Pike series is finally here!

Strange New Worlds was absolutely fantastic in its first season – and it has me lamenting the truncated ten-episode seasons of modern Star Trek as I could’ve happily enjoyed at least ten more! If you missed it, I’ve already written up my spoiler-free thoughts on the show’s first season, and you can find that piece by clicking or tapping here. At the risk of repeating myself, Strange New Worlds hit ten for ten in its first season – ten outstanding episodes that I thoroughly enjoyed.

I can’t recommend Strange New Worlds highly enough both to fans of Star Trek and to newcomers to the franchise. If you’re new, or if it’s been a while since you last saw some of these episodes, watching them will provide some additional background and backstory heading into Strange New Worlds – or will expand somewhat on some of the stories, factions, and characters if you’ve already watched Season 1. However, nothing below makes for essential or unmissable viewing; Strange New Worlds is a very accessible series that newcomers to Star Trek shouldn’t feel intimidated by!

Who could this be? Watch Strange New Worlds to find out!

As always, please keep in mind that all of this is just the subjective opinion of one person. I’ve chosen episodes that I generally enjoy and that I feel connect in significant ways to Strange New Worlds Season 1. If you don’t like my picks or I miss something you would’ve included, that’s okay! There’s always room in the Star Trek fan community for discussion and polite disagreement.

I’ve tried hard to avoid major plot spoilers for Strange New Worlds Season 1, but the inclusion of certain episodes here may hint at the inclusion of factions, aliens, characters, and storylines. If you don’t want to risk any of that, this is your last chance to nope out!

With all of that out of the way let’s take a look at the episodes I’ve chosen, which are listed below in no particular order.

Episode #1:
The Menagerie, Parts I-II
The Original Series Season 1

Captain Pike as he appeared in The Menagerie.

Technically speaking, The Menagerie was Captain Pike’s first Star Trek appearance. The episode incorporates most of the footage left over from The Original Series’ unsuccessful first pilot, The Cage, but uses a frame narrative to include Captain Kirk and Spock as they look back on the events of Captain Pike’s mission to the planet Talos IV.

After network NBC had spent a significant amount of money on The Cage, one of the conditions attached to The Original Series’ first season was that Gene Roddenberry and his team find a way to use the footage left over from the original pilot. It was either impossible or prohibitively expensive to bring back The Cage star and original Captain Pike actor Jeffrey Hunter for the role, and the recasting of the character is part of the reason for Pike’s severe disfigurement and disability.

What could Spock be doing in engineering?

We could do an entire article on the production history of The Cage and The Menagerie – and maybe one day we should! – but for now, the important thing to keep in mind is that this is Captain Pike’s ultimate destination. The Menagerie exists as a reminder of where Captain Pike’s arc will ultimately lead him, but it’s also an interesting episode in its own right.

The Original Series was beginning to find its feet by this point in its first season, and a two-parter like The Menagerie could’ve blown it off-course. However, the way The Cage was incorporated into the story made for a fascinating and somewhat mysterious presentation, and Spock’s characterisation and his dedication to his former captain in particular are noteworthy. It’s a fascinating episode that managed to be so much more than just a recycling of a failed pitch and that found a unique and innovative way to accomplish what could have been a difficult and annoying task.

Episode #2:
Trials and Tribble-ations
Deep Space Nine Season 5

Can you spot who might be out-of-place?

Trials and Tribble-ations was created for the Star Trek’s thirtieth anniversary in 1996, and it was a fun celebration of the franchise’s roots. The crew of the USS Defiant – led by Captain Sisko – find themselves displaced in time, arriving during the events of The Original Series episode The Trouble With Tribbles.

Sisko and his crew have to preserve the timeline – a nefarious villain is attempting to use a Bajoran Orb to alter the past to his advantage. What results is a genuinely fun romp, and seeing the two crews from two different eras coming together was quite something. I’ve always held Trials and Tribble-ations in high esteem ever since I first watched it!

Two legendary captains meet.

On the technical side of things, Trials and Tribble-ations was incredibly ambitious for its time. Using the same technology that had been used to place Tom Hanks alongside real-world historical figures for the film Forrest Gump – which had been released only a couple of years earlier – the creative team managed to seamlessly blend the Deep Space Nine characters into The Original Series. Some excellent work with costumes and sets – including a recreation of the original USS Enterprise’s bridge – really sold the illusion.

The only character from Trials and Tribble-ations to appear in Strange New Worlds is Spock, with the episode taking place after Pike’s tenure in the captain’s chair. But as a celebration of all things Star Trek, and one of the few stories to bring together the 23rd and 24th Centuries, it’s one you shouldn’t miss! There are also some interesting time travel and timeline-integrity angles to the story’s frame narrative that may just prove interesting to viewers who pay attention.

Episode #3:
Q & A
Short Treks Season 2

Who’s this promising young ensign?

Q & A steps back in time to before the events of Strange New Worlds and Discovery Season 2 to show us Spock’s arrival aboard the USS Enterprise while still an ensign. It’s a cute short story that shows off a younger Spock while also introducing us to Una – a.k.a. Number One. Una had far less screen time than Spock or Pike in Discovery’s second season, so Q & A was one of the first stories to feature her in a big way.

There are some great shots of the internal workings of the USS Enterprise’s turbolifts – something that a geek like me is always going to be interested in! In fact, Q & A must be one of the very few episodes, along with parts of The Next Generation’s fifth season episode Disaster, to make a turbolift its primary setting. That format could feel restrictive, but Q & A makes it shine through some excellent character work and occasionally hilarious writing.

One of the Enterprise’s many turboshafts.

Q & A was one of three episodes of Short Treks to bring back Pike, Spock, and Una – and these short stories began to expand upon their roles and set the stage for Strange New Worlds. They were also experimental; teases to fans that also served to see whether the much-requested “Captain Pike show” was a viable concept. Short Treks did some genuinely interesting things in its second season – which is why I’ve argued that the concept should absolutely be revived!

Captain Pike is less of a presence in Q & A than he would be in Ask Not, but that’s no bad thing. We got to spend more time with Una, and seeing her in her role as first officer – in part through the eyes of a young Spock, fresh out of Starfleet Academy – was fascinating!

Episode #4:
Unification, Parts I-II
The Next Generation Season 5

An older Ambassador Spock in the 24th Century.

We just talked about how interesting it was to see young Spock when he was first assigned to the Enterprise – so now let’s jump forward in time by more than a century to see a much older Spock in a completely different chapter of his life! The two-part episode Unification brought Spock into The Next Generation in a truly interesting story that built upon the Vulcan-Romulan connection that had been introduced in The Original Series.

I adore crossovers, and aside from a brief cameo in the premiere of The Next Generation, this was the first crossover involving main characters that the franchise had attempted. Its success laid the groundwork for the likes of Relics, Flashback, Defiant, Caretaker, These Are The Voyages, and many more.

Spock and Data.

Unification found a way to give Spock genuine development to reflect decades of his life that we hadn’t seen on screen. It was great to see him alongside not only Captain Picard but also Data – the two characters share many characteristics and filled similar roles in their respective series. The mystery at the heart of the episode and subsequent revelations about Spock’s work and the Romulans’ schemes made for a story that was tense, dramatic, and exciting.

Strange New Worlds isn’t all about Spock, but seeing what his life would be like decades after the events of the series is worthwhile. It puts into context not only the stories that unfold around Spock, but his own actions, behaviours, and thoughts. The Spock we meet in Unification is different from the Spock of Strange New Worlds – but not unrecognisable.

Bonus Episode #4½:
Unification III
Discovery Season 3

Cleveland Booker and Michael Burnham watch a recording of Spock.

The two-parter became a three-parter when Discovery added to the legacy of Unification in its third season. Taking Spock’s work with the Romulans as a starting point, Unification III shows us how subsequent generations of Romulans and Vulcans looked to Spock as an inspiration. His legacy is all over this story – and it would carry through into future episodes of Discovery in its third and fourth seasons.

Spock would go on to be an important part of Vulcan history, remembered fondly even centuries after his death for the process that he started. Seeing Michael Burnham react to that was sweet, and knowing that Spock has a legacy within the Star Trek timeline that extends far beyond his own lifespan is something incredibly meaningful.

Episode #5:
Arena
The Original Series Season 1

The Gorn captain.

An absoloute classic of The Original Series, Arena features Captain Kirk’s iconic battle against an unnamed Gorn captain – the first Gorn encountered in Star Trek. I might be in the minority here, but I absolutely adore the way the rubber-suited Gorn looks. There’s something menacing about its tyrannosaurus rex-like head, its silvery, almost insectoid eyes, and its sharp crocodilian teeth. But at the same time, there’s a light-hearted campiness to the way the Gorn comes across on screen thanks in part to the limitations of 1960s special effects – and perhaps also due to the bold pattern on his (or her?) costume!

There’s more to Arena than just the scuffle at Vasquez Rocks, though! There’s a more philosophical side to the story, one that shows how far humanity has come by the 23rd Century – and how far there is still to go to make progress. Despite the conflict, both Spock and Kirk demonstrate a willingness to try diplomacy and show mercy – something that impresses the highly-advanced Metrons.

The Enterprise crew watch helplessly as Captain Kirk battles against the Gorn.

The way in which Captain Kirk was able to outsmart and defeat the Gorn captain shows his ingenuity at its best – and presents a contrast between “brains” and “brawn” that made it clear how even a strong and physically imposing enemy can be defeated. There’s a great metaphor there for dealing with bullies!

Arena is one of those episodes that I believe every Trekkie – even those who aren’t fans of The Original Series – needs to see at least once. Despite the Gorn not becoming a recurring villain in The Original Series or even during The Next Generation era, the original design of these reptilian aliens has become iconic, and as a story that fully encapsulates the Star Trek franchise’s approach to science-fiction, Arena has it all.

Episode #6:
Damage
Enterprise Season 3

Enterprise has seen better days…

Damage comes quite late in the fully-serialised story of Enterprise’s third season, but it’s worth a watch regardless. At this point in the story, Captain Archer and his crew are running out of time to prevent the Xindi from launching a super-weapon against Earth, and Archer’s desperation to do anything to complete his mission forces him down a very dark moral path.

In essence, Captain Archer must choose between failure – which will almost certainly lead to the total annihilation of Earth itself – and his morality, leading to him basically turning to theft and piracy in order to survive in the harsh Delphic Expanse. It’s a fascinating story that features a brand-new alien race, but also one that’s an introspective character piece focusing on Archer’s decisions.

Captain Archer is forced to confront an impossible decision.

There are other story threads in play in Damage, including T’Pol’s exposure to Trellium-D – a compound toxic to Vulcans that caused her to begin to lose control over her emotions. The way in which Vulcans suppress their emotions in favour of logic is something that Enterprise explored in depth, and it’s a fascinating part of Vulcan culture that subsequent Star Trek projects have also touched upon.

Enterprise’s third season was a tense and exciting one overall – and Damage is one of the highlights for its strong character work and examination of how Starfleet’s enlightened morality can end up falling by the wayside when the going gets tough. Captain Archer is pained by the decision he makes – but that doesn’t stop him from making it.

Episode #7:
Through the Valley of Shadows
Discovery Season 2

Visiting the Klingon monastery on Boreth.

Although I’d encourage you to watch Discovery Season 2 in its entirety, I felt that Through the Valley of Shadows was really the only episode that had a significant impact on Strange New Worlds. It’s here where Captain Pike has to make a decision about his fate and his future that sets him on a particular path – one that will culminate in devastating disability.

Although Pike was willing, in the moment, to make the sacrifice in order to obtain the time crystal, the decision he made has a huge impact on him. With only a couple of episodes left in Season 2, Discovery didn’t have a lot of time to address how this would affect him – but Strange New Worlds certainly does, and this is really the starting point for Pike’s season-long arc.

Captain Pike comes face-to-face with his own future.

Discovery’s second season was a big improvement on its first, and I think it’s fair to say that bringing Captain Pike and Spock into the show in a big way was a masterstroke! Through the Valley of Shadows reframes Pike’s accident and disability in an entirely different way, and while there are sci-fi trappings of time-travel macguffins and talk of fate and destiny, what lies just under the surface is a story that I find incredibly relatable.

I’ve been Captain Pike at this moment. Sitting down with a doctor, hearing bad news about my health, knowing that things won’t get better but will get worse, that my ability to do basic things like walking will become increasingly difficult… these are all experiences that I’ve personally had and that I saw reflected in Captain Pike. Whether intentional or not, the decision to have him become aware of his future – and choose to embrace it for the greater good – kicked off a story about disability and declining health that really resonated with me. Its approach to this complex topic was sensitive, understandable, and darkly beautiful.

Episode #8:
Prime Factors
Voyager Season 1

Harry Kim and Eduana using a Sikarian spatial trajector.

Prime Factors flips Starfleet’s Prime Directive on its head. The Prime Directive is Starfleet’s most important standing order, and it states that “no starship may interfere with the normal development of any alien life or society.” We’ve seen the Prime Directive – and the principles upon which it is based – play a huge role in episodes of practically every Star Trek series, with captains having to decide whether to interfere, how to interfere, and what the consequences may be.

Prime Factors takes the opposite approach, and asks how it would feel to our heroes if they were on the other side of this kind of policy. How would Starfleet react to being denied a request for help or trade because it conflicted with an alien society’s principles? The resultant episode was absolutely fascinating.

Tuvok and Captain Janeway.

At this relatively early point in Voyager’s run, the fact that Captain Janeway and her crew really are stranded on the far side of the galaxy with no way to get home is beginning to sink in. Prime Factors is one of several episodes that teased the crew with a potential way to complete part of that journey – before yanking it away again.

The episode is also an interesting one for Harry Kim, who we get to see at his most eager to get home, and for the relationship between Captain Janeway and Tuvok. Although Chakotay would really take over the role of “trusted advisor” as Voyager got settled, initially it was Tuvok who was being established as Captain Janeway’s closest confidante and most reliable friend.

Episode #9:
Balance of Terror
The Original Series Season 1

A Romulan warbird firing its plasma torpedo.

Balance of Terror is the episode that first introduced the iconic Romulans to Star Trek – as well as revealing their connection with the Vulcans that we talked about in Unification above. Inspired by war films – particularly naval war films and those set aboard submarines – from a generation earlier, there’s a really tense, claustrophobic feel to the conflict between the Enterprise and this new, terrifying threat.

Balance of Terror expertly sets up the background of Federation-Romulan relations and uses that to create tension and conflict on the bridge of the Enterprise when a surprising connection between the Romulans and Spock’s own Vulcan people is revealed. The episode also raises the stakes by giving the Romulans not one but two super-weapons: the devastating plasma torpedo and a cloaking device. This was the first on-screen appearance of a cloaking device in Star Trek.

Captain Kirk in Balance of Terror.

Of particular note here is Captain Kirk’s approach to the conflict. After discovering the Romulan vessel and its technology, Kirk decides to pursue it, hoping to intercept it before it can cross back into Romulan space. Was this uncompromising approach the right call?

Balance of Terror is a fascinating episode for its tone, for its approach to bigotry and prejudice in the enlightened future Star Trek presents, and for its introduction of a faction that would go on to play a major role in the Star Trek franchise. It’s another episode of The Original Series that I consider to be a must-watch for all Trekkies.

Episode #10:
Star Trek 2009
Kelvin Timeline film

The USS Kelvin, namesake of the Kelvin Timeline.

Technically a film rather than an episode, 2009’s Star Trek kicked off the Kelvin timeline with a soft reboot of the franchise. It’s a textbook example of how to write a successful reboot, and after the Star Trek franchise had begun to fade and lose viewership toward the latter part of Enterprise’s run, the 2009 reboot came along and definitively proved that there was still plenty of life in it yet! We wouldn’t have Discovery, Strange New Worlds, and the rest of modern Star Trek without this film and its two sequels.

For our purposes today, though, 2009’s Star Trek shows us a different timeline with alternate versions of Captain Pike – who plays a prominent role in the story – as well as Spock and Uhura. Seeing these versions of the characters and noting their differences and similarities to their prime timeline counterparts could be worthwhile going into Strange New Worlds.

Spock, meet Spock!

Star Trek 2009 also chronicles the next chapter of Spock’s life after the events of Unification (which we took a look at above). Spock’s relationship with the Romulans and his plan to help them avert a catastrophe are what led to him being dragged into the alternate reality, and the meeting between the older and younger versions of the character is a powerful moment.

Seeing Kirk, Spock, McCoy, and others in their Starfleet Academy days was a concept that Gene Roddenberry had toyed with even as far back as The Original Series in the 1960s. 2009’s Star Trek took that concept and put a spin on it, updating the franchise for the 21st Century and introducing it to legions of new Trekkies. It’s a good film in its own right, and one whose legacy is the rejuvenated Star Trek franchise that we’re continuing to enjoy today.

So that’s it!

Promotional poster for Strange New Worlds.

Those are my picks for ten episodes to watch before Strange New Worlds to prepare for what the series will bring – or afterwards, if you prefer, to lend some context to some of the character arcs and storylines.

There are at least ten more episodes and films that I could’ve chosen; it wasn’t easy to whittle down the list to the ten picks above. Having already seen Strange New Worlds Season 1, I confess that I picked several different episodes that I might not have chosen otherwise. But that’s the benefit of hindsight!

As I said in my spoiler-free review of the first season, Strange New Worlds is utterly fantastic and well worth a watch for Trekkies and newcomers to the franchise alike. I can’t praise it highly enough – and I can’t wait for Season 2!

Star Trek: Strange New Worlds is available to stream now on Paramount+ in countries and territories where the service is available. New episodes are being released weekly on Paramount+ in the United Kingdom. Further international distribution has not been announced at time of writing. The Star Trek franchise – including Strange New Worlds and all other episodes, films, and shows discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Strange New Worlds: Season 1 Spoiler-free thoughts

Spoiler Warning: Although there are no major plot spoilers for Star Trek: Strange New Worlds Season 1, spoilers are present for other iterations of the Star Trek franchise, including Discovery Seasons 1-4 and Short Treks.

Despite Paramount’s best efforts to keep Strange New Worlds away from fans in 95% of the world, I’ve been able to watch the first season over the past ten weeks. With the finale recently airing and the curtain falling on the show’s first season, I thought it would be worthwhile to share my spoiler-free thoughts on each of the episodes.

I had hoped to write full reviews of every episode of Strange New Worlds as they aired, as well as perhaps concocting a few theories along the way, but the show’s unavailability internationally has made that difficult. As much as I love Star Trek and want to see it succeed, I felt unable to offer Paramount and the series my support due to the offensive and misguided way the corporation has treated its non-American fans – treatment that is regrettably still ongoing at time of writing.

The first poster that was revealed for Strange New Worlds.
(I have it framed on my living room wall!)

However, stay tuned in the weeks and months ahead, because I daresay I will eventually publish individual episode reviews. Paramount+ has finally landed here in the UK – though it didn’t bring all of Strange New Worlds with it – so I can go back and re-watch the episodes any time. As Paramount+ continues its international rollout, I hope that Trekkies who avoided piracy will be able to watch the show.

The international broadcast situation and Paramount’s failings in that regard feel all the more egregious because of just how damn good Strange New Worlds has been across its first season. This is the Star Trek show that fans have been asking for and waiting for, a show that recaptures the episodic nature of The Original Series and The Next Generation but updates it with season-long arcs and modern trappings. It’s a show that feels so very similar to those classic stalwarts of the Star Trek franchise, and one that definitely has huge potential to reach out across the growing divide in the fan community to bring back into the fold people who felt disappointed or uninterested in Discovery, Picard, and even Lower Decks.

A behind-the-scenes photo of the Enterprise’s bridge crew.

Strange New Worlds updates the look of Star Trek, retaining some visual elements from Discovery and the Kelvin films, but blends that look with a very classic aesthetic with a clear inspiration from The Original Series. After the bland all-blue uniforms of Discovery, the bold primary colours are unapologetically back. The USS Enterprise is brightly-lit and colourful too, with some wonderful sets that have updated the look of areas like the bridge, sickbay, and engineering while retaining key design elements to make it clear that this is a Star Trek show.

The use of practical special effects and puppets has created some really incredible creatures and aliens, some of which have had a genuinely “old-school” feel that reminded me of some of the alien races from The Original Series and The Next Generation era. These effects have combined with some excellent CGI animation and increasingly creative use of the expensive AR wall. It’s clear that Paramount’s visual effects artists are becoming more and more comfortable with this fancy piece of kit, and Strange New Worlds has found some fun ways to blend in the AR wall and make it seamless.

Behind-the-scenes filming with the AR wall.

Like classic Star Trek shows have always done, Strange New Worlds tried its hand at some very different genres across Season 1. There was plenty of sci-fi, exploration, and action, but the show also dipped its toes in comedy, drama, warfare, and even horror at one point. Combined with a diverse range of planets to visit and alien races to meet, this gave Strange New Worlds an incredibly varied feel. A worse show might’ve ended up feeling jumpy or even unsettled, but the characters at Strange New Worlds’ heart kept it on track throughout thanks to some truly wonderful writing and world-building.

The theme music that has been composed for Strange New Worlds jumped right up the list to become one of my absolute favourite Star Trek themes. I felt an influence from the classic Superman theme by John Williams that blended perfectly with elements from The Original Series theme to create an exciting, adventurous up-tempo piece of music to really set the stage for every new episode. It’s a wonderful piece of music that I just know is going to become a celebrated part of the franchise.

Behind-the-scenes in sickbay with Dr M’Benga and Una Chin-Riley.

I’d happily recommend Strange New Worlds to any fan of Star Trek, and I’d challenge even the most ardent Discovery-hater to give it a fair shake. More than that, I feel that Strange New Worlds has huge potential to bring in new Star Trek fans alongside Lower Decks and Prodigy, as it’s a very accessible show. Perhaps folks who’ve tried Star Trek in the past and found it wasn’t to their taste won’t be swayed, but for anyone who’s been on the fence or curious about where to start, Strange New Worlds would make for a wonderful and engaging first contact.

For longstanding Trekkies like myself, Strange New Worlds feels like a return to a long-forgotten format, but not in a way that’s regressive. Strange New Worlds has taken the episodic, exploration-oriented format that was at the heart of the franchise in its golden age but updated it for 2022, keeping things like character growth and arcs while still finding ways to play in different genres and with different aliens and settings. It’s the best of both worlds, and while the series builds on what Discovery, Picard, and even Lower Decks and Prodigy have achieved, for me it surpasses all of them.

Promo photo of Spock, Pike, and Una.

I’ll hold up my hands and admit to having found a few nitpicks across the first season, including a couple of character arcs that either felt under-developed or rushed, but generally speaking the quality was high and the episodes outstanding. It’s rare for me to be able to say this, but Strange New Worlds hit ten for ten in its first season – ten genuinely great episodes that I thoroughly enjoyed.

What I’ll do now is briefly summarise my spoiler-free thoughts on each of the episodes in turn.

Episode 1:
Strange New Worlds

Captain Pike on horseback in the season premiere.

The season premiere was an episode that showcased Captain Pike. We got to see his internal struggle as he wrangled with the knowledge of his impending disability, and we got to see him at his best as he resumed command of the Enterprise. There are parallels to Picard Season 1, particularly the contrast between where Pike began the story in terms of his emotional and mental state and where he finished it; finding his place and restoring his confidence were absolutely crucial parts of the episode.

Strange New Worlds was a strong premiere and a great way to kick off the series. It took Star Trek back to its roots and showcased the exploration and missions of first contact that were key parts of the shows that we remember. There were moments of action and humour as we were introduced to most of the new crew for the first time, and what resulted was a solid foundation for the season to build upon.

Episode 2:
Children of the Comet

Cadet Nyota Uhura.

Children of the Comet had an interesting premise and pitted the Enterprise against an adversary who was able to easily overpower the Federation flagship – and yes, Strange New Worlds has confirmed that the Enterprise is the flagship in this era! There were some truly outstanding visual effects both practical and animated, and we got to see a really beautiful episode that, as the title suggests, focused in large part on a comet.

Uhura was a big part of this story, and this new, younger version of the character has a lot of space to grow into the person we remember with fondness from The Original Series. Celia Rose Gooding stepped up and put in an outstanding and complex performance as we saw the young cadet navigate her first away mission to a very alien environment.

Episode 3:
Ghosts of Illyria

Spock and Captain Pike on an away mission.

I have to confess that I’d almost entirely forgotten about the Illyrians prior to watching Ghosts of Illyria. The alien race appeared once in Enterprise’s third season – so I really recommend checking out the episode Damage for context before watching this one! Nothing in Damage is essential, but having that extra bit of background was definitely useful.

This was a big episode for Una Chin-Riley – a.k.a. Number One – as well as for the relationship between Captain Pike and Spock. Ghosts of Illyria also told us something important about Dr M’Benga that would go on to define his arc across much of the rest of the season. There were some clever and innovative concepts here, and what resulted was a fun episode.

Episode 4:
Memento Mori

La’an Noonien-Singh.

Memento Mori raised my first real nitpick of the season! But despite that, it was a tense and thoroughly enjoyable ride that drew inspiration from battles in classic Star Trek stories like Balance of Terror and The Wrath of Khan – as well as the war films that served to inspire those episodes. Throughout Memento Mori there was a sense that everyone was in danger and that not all of our favourite characters would make it out alive.

We got to see Captain Pike at his absolute best in Memento Mori, showing off why he’s long been considered one of Starfleet’s finest commanders. It was also a great episode for Lieutenant Ortegas – the Enterprise’s navigator – and for La’an Noonien-Singh, who had to confront her own inner demons and traumatic memories.

Episode 5:
Spock Amok

T’Pring and Spock in Spock’s quarters.

An episode about Spock confronting his conflicted inner nature and the way he feels about the human and Vulcan sides of his heritage doesn’t seem at first like it would be the foundation for a comedic story, but Spock Amok ended up being absolutely hilarious with plenty of laugh-out-loud moments that could rival even Lower Decks for its unapologetic sense of fun. Spock Amok had emotion at its heart, though, with Spock’s struggle played for more than just a cheap laugh.

The episode’s B-plot featured Captain Pike attempting diplomacy with an unusual alien race who felt like they couldn’t possibly be from any other science-fiction franchise. In that sense, Spock Amok is a Star Trek episode through and through!

Episode 6:
Lift Us Where Suffering Cannot Reach

Captain Pike wielding a phaser.

This episode’s title feels like it was lifted directly from The Original Series – as does the concept it brings to the fore. Captain Pike finds himself caught between his feelings for an alien woman he met in the past and his duty to the Federation. There’s a continuation of Dr M’Benga’s character arc from earlier in the season, one that flips the idea of the Prime Directive on its head in a way that reminded me very much of the Voyager Season 1 episode Prime Factors.

Lift Us Where Suffering Cannot Reach pushed the limits of narrative complexity within a single episode, with a dramatic mystery involving the attempted kidnapping of a young boy who was destined to play a key role in the leadership and future of his planet. A worse episode could’ve made its central mystery feel convoluted or even rushed, but Lift Us Where Suffering Cannot Reach balanced this complexity perfectly, despite having other storylines in play.

Episode 7:
The Serene Squall

Nurse Chapel seems to be in trouble!

I didn’t think I was going to enjoy The Serene Squall based on its premise and the teases we got prior to its broadcast – but I was wrong! The crew face off against space pirates in what was both a tense and fun story that also found time to throw in an unexpected twist. Perhaps the resolution to the narrative was a tad rushed in its final act, but that would be my only real criticism.

There was an incredibly powerful moment with Spock early in the episode that reframed his internal human-Vulcan split, and without giving too much away, it was something I found absolutely fascinating – and more than a little relatable! I think Spock’s characterisation here was the highlight of the episode for me, and pairing him up with Nurse Chapel was a great creative choice.

Episode 8:
The Elysian Kingdom

Dr M’Benga isn’t in uniform!

The Elysian Kingdom is two very different episodes rolled into one. On the one hand, there’s a funny, almost pantomime story in which the entire crew – sans Hemmer and Dr M’Benga – take on roles from a children’s story book. On the other, there’s an intensely emotional story with Dr M’Benga.

The Elysian Kingdom follows on from episodes like Mirror, Mirror or Bride of Chaotica insofar as it allows all of the main cast a chance to play around and step out from their usual roles. I have no doubt that it was an incredibly fun episode to work on – and that comes across in the performances from practically everyone involved. My only real gripe is that the final act and conclusion wrapped up very quickly.

Episode 9:
All Those Who Wander

It’s Hemmer time!

Of all the episodes in Season 1, the most important one to go into un-spoiled has to be All Those Who Wander. It’s an incredibly powerful episode with a thrilling horror theme, and there’s clear inspiration from the film Alien throughout. It’s also an episode that builds to a shocking emotional climax – and I won’t say any more about that lest I risk spoiling it!

Star Trek can do horror really well, as episodes like Empok Nor demonstrated years ago. For me, All Those Who Wander takes the horror angle right up to the edge of my personal comfort zone – but never beyond it. It’s not the most kid-friendly episode, that’s for sure, but it’s an incredibly tense and thrilling ride from start to finish with a wonderfully atmospheric setting.

Episode 10:
A Quality of Mercy

Spock, Pike, and [Spoiler] on the bridge of the Enterprise.

Captain Pike receives a visit from, well, “The Ghost of Christmas Yet To Come.” That’s about the best way I can describe A Quality of Mercy! There are some outstanding visual moments that really show off the USS Enterprise, a callback to a classic episode of The Original Series, and a storyline that furthers Captain Pike’s season-long arc.

A Quality of Mercy sees Season 1 end on a high note – and with a little tease for something more to come. It’s an action-packed episode with some real emotional punches, and a love letter to fans of The Original Series in particular. All in all, an absolutely outstanding episode and a great way to close out one of the best seasons of Star Trek ever put to screen.

So that’s it!

Promo photo of Lieutenant Ortegas.

Strange New Worlds is off to a roaring start, and I can’t wait for Season 2 already! Good news in that regard – the show’s second season recently finished filming and will be broadcast next year. Here’s to Season 3 – and beyond! Hopefully Paramount will have gotten its act together by then, ensuring that this amazing series is available to audiences all around the world.

Star Trek: Strange New Worlds is the show that fans had been asking for since Captain Pike and Spock appeared in Season 2 of Star Trek: Discovery in 2019. Its mere existence would already be a massive win for Star Trek fans and proof that Paramount is willing to listen to feedback, but the fact that the show has been such an amazing experience across its first season and exceeded expectations that were already sky-high is absolutely fantastic!

Commander Una Chin-Riley – a.k.a. Number One.

Not only has Strange New Worlds Season 1 laid the groundwork for future stories with Captain Pike and co. aboard the Enterprise, but I feel it offers a template that future Star Trek projects should take a serious look at. The serialised season-long stories of Picard and Discovery have been interesting – and some have worked better than others – but Strange New Worlds’ more episodic approach has been absolutely wonderful, allowing for a more diverse array of stories that both revisited elements from Star Trek’s past while also introducing us to brand-new aliens, planets, and cultures.

I was bitterly upset that Paramount’s pathetic and indefensible “America First” attitude cut off Strange New Worlds from so many of the fans who campaigned to make it happen, and unfortunately I can’t deny that that has tainted the experience. But if we can look past the corporate nonsense, Strange New Worlds itself has been an absolutely phenomenal show, one that I hope will continue for at least four more seasons to fulfil Captain Pike’s promised “five-year mission.”

Whether you’re new to Star Trek or whether you’ve enjoyed past iterations of the franchise, it’s easy to recommend Strange New Worlds. I sincerely hope you’ll give it a try.

Star Trek: Strange New Worlds Season 1 is available to stream now on Paramount+ in countries and territories where the platform is available. Episodes are being broadcast weekly on Paramount+ in the UK. Further international availability has not been announced. The Star Trek franchise – including Strange New Worlds and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

To recast or not to recast?

Spoiler Warning: There are spoilers ahead for The Book of Boba Fett. Minor spoilers are also present for Solo: A Star Wars Story and Star Trek: Strange New Worlds.

President of Lucasfilm Kathleen Kennedy recently made a statement that has drawn a lot of attention. In an interview with magazine Vanity Fair, Kennedy stated that one of the lessons that the Disney-owned studio learned from the lukewarm response to Solo: A Star Wars Story in 2018 was that recasting classic characters isn’t possible. In her words, “it does seem so abundantly clear that we can’t do that.”

This has kicked off a discussion online, not least among fans of the Star Wars franchise and Solo in particular. Today I want to add my two cents to the conversation and use the debate around Kennedy and Solo to talk about recasting characters in a general sense, as well as touch on some alternatives that studios have turned to in recent years.

Lucasfilm President Kathleen Kennedy.

First of all, I encourage you to read the full piece in Vanity Fair so you’re aware of what was said and its context. Online debate often centres around a single phrase, soundbite, or fragment of a sentence, and it isn’t always clear how someone’s words were intended. In this case, for example, Kennedy seems to have been talking about the need for Star Wars to move on – something I’ve talked about at length here on the website – and expand beyond the confines of the “Skywalker Saga” and the handful of familiar characters who made up those stories.

I absolutely agree with that sentiment! The Star Wars galaxy is such a vast and exciting setting, one with thousands of years of history, an uncertain future, thousands of planets, trillions of inhabitants, and so much potential! So far, the Star Wars franchise has doubled-down on showing us the same handful of characters and the same tiny sliver of that setting over and over again, and I for one am starting to get sick of it! Star Wars can be more than Luke Skywalker – if it’s willing to put in the effort.

Canto Bight, one of many interesting locales in the Star Wars galaxy.

So in that sense, I agree with Kathleen Kennedy! But taken as a starting point for a discussion about recasting characters, I couldn’t disagree more.

It’s profoundly ironic that Kennedy made this statement during the build-up to the broadcast of Obi-Wan Kenobi… a series that centres around a character who was recast from the original Star Wars films! The Star Wars prequel trilogy recast a number of characters – and recast characters were even ham-fistedly edited into the so-called “special editions” of the original films, with the original voice of Boba Fett being re-dubbed, the original Emperor Palpatine being overwritten in The Empire Strikes Back, and most notoriously, the Force ghost of Anakin Skywalker being changed in Return of the Jedi.

Disney and Lucasfilm panicked in the late 2010s. The divisive reaction to The Last Jedi and underwhelming numbers for Solo: A Star Wars Story saw the Star Wars franchise refocused to bring back a lot more of what corporate leadership hopes will pass for nostalgia. This accounts for the existence of shows like The Book of Boba Fett and Obi-Wan Kenobi, as well as certain narrative decisions in The Rise of Skywalker. It isn’t the first time that corporate cowardice has got in the way of entertainment, and it likely won’t be the last.

The Book of Boba Fett is an example of Star Wars recycling characters.

I’d argue that the wrong lesson has been learned from Solo if Disney and Lucasfilm believe that the biggest takeaway is that they should never try to recast characters. Alden Ehrenreich’s performance was far from the worst thing about that film, and if audiences and Star Wars fans felt that he “didn’t feel” like Han Solo, the blame needs to be placed with the way the script was written and the way the story was told. Solo was a fairly clumsy overplaying of the nostalgia card in my view; a film with an interesting premise that was hampered by shoehorning in characters from the original trilogy and that made the same mistake with Han Solo as the prequel trilogy had with Anakin Skywalker: overexplaining his backstory.

But all of that is incidental. Even if we accept the premise that Solo was a failure and that the performance of its lead was a significant factor – neither of which I’m fully on board with, but I’ll grant for the sake of argument – is the right response really to say that no classic characters should ever be recast again? That seems like a horrible overreaction!

Alden Ehrenreich in Solo: A Star Wars Story.

The Star Wars franchise has done some very interesting things with digital de-ageing and CGI character creation. The way Luke Skywalker was brought to screen in The Book of Boba Fett as an entirely CGI character was technologically stunning, and at first I thought I was watching a lookalike. The technology needed to create CGI characters and perfectly replicate the face – and even voice – of real actors is already here, and while Disney may be a pioneer of the technology, they’re far from the only ones to be using it. We’ve recently seen digital de-ageing make an appearance over in the Star Trek franchise, for example.

I’ve had an article in the pipeline for well over a year that I really ought to get around to finishing one of these days! It’s all about CGI characters in film and television, because I’m convinced that we’re not far away from a film or TV series bringing back to life a dead actor to play a leading role. I can already picture a snooty director who insists that the lead role in their film could only ever belong to someone like Lawrence Olivier or Orson Welles and decides to digitally recreate them rather than cast someone else!

A CGI recreation of Mark Hamill was used to bring Luke Skywalker into The Book of Boba Fett.

That’s connected, in a way, to what we’re talking about here. Some actors and performers are so iconic that I can absolutely see a time – perhaps very soon – when a film or TV series will use a CGI lead mingling with real actors. A digital creation with a fake face and fake voice that are indistinguishable from the real thing. And as that technology improves and becomes more accessible, it may even become possible for amateurs to do something similar. Imagine a Star Trek fan-film where a fully-realistic CGI Captain Picard is the lead. We’re edging closer to that kind of reality!

But is Sir Patrick Stewart inseparable from Captain Picard? Is Mark Hamill the only possible Luke Skywalker? Or are these roles – and many others across the realm of entertainment – more than just one actor? Look at Shakespeare as an example: how many actors have taken on the role of Hamlet, Prospero, or Richard III? And even in cinema, how many different performances have there been of characters like Count Dracula or Ebenezer Scrooge?

Is Christopher Lee the only possible Dracula in all of cinema?

If the argument is that certain characters can only ever be portrayed by one person, doesn’t that limit them and restrict them to a single possible interpretation? There have been very different takes on iconic characters over the years, and while audiences may have a preference for one or another, that doesn’t mean that only one interpretation is valid. Taking a character and giving them to a new actor expands the potential of that character.

In the Star Trek franchise we’ve seen the main characters from The Original Series recast for the Kelvin films, and while I know of some Trekkies who absolutely hated that idea, as time has passed since the 2009 reboot, more of those folks have come around. 2009’s Star Trek did a lot of things right as a reboot of the franchise, and a big part of its success was down to the way those classic characters were reinterpreted.

Star Trek hasn’t been shy about recasting characters!

Some Star Trek characters have been recast multiple times – by my count, Strange New Worlds features the fourth actor to play Captain Pike and the third to play Spock. Early reactions to Strange New Worlds have been incredibly positive – and the series has even drawn praise from some fans who hadn’t enjoyed anything else that modern Star Trek has had to offer. Recasting Pike, Spock, and other classic characters has clearly not harmed Strange New Worlds.

And the same could be true for Star Wars. Maybe Solo wasn’t the best film the franchise has put out, but that shouldn’t mean that experimenting with different takes on classic characters should be entirely shut down. There’s scope for new actors to take on the roles of Luke, Leia, and others – just as there was for Ewan McGregor to become Obi-Wan Kenobi or Alden Ehrenreich to become Han Solo. Arbitrarily deciding that recasting can never work off the back of a single underwhelming film is an unnecessary overreaction – especially considering that recasting has already worked in Star Wars, with an upcoming series standing as testament to that fact.

Obi-Wan Kenobi was recast in 1999 – and the recast character was so popular that he’s about to get his own spin-off series.

At the same time, there’s a place for digital character creation, recreated characters, and CGI characters, and I fully expect to see a lot more of that type of thing in the years ahead. For my two cents, digital de-ageing and CGI characters probably work best as side-characters rather than main protagonists – and I think Star Wars has got away with using them in that context so far. It will be a new challenge to see a film or TV series where the leading role is taken over by a CGI character.

So in conclusion, I’m glad that Kathleen Kennedy is finally willing to consider expanding the Star Wars franchise beyond the tiny fragment of its wonderful and vast setting that we’ve seen so far. That part is the good news! However, I don’t agree that there’s no place for recasting characters in a general sense. New actors have the potential to bring a new interpretation to the role, and if you look across at other films, franchises, and TV shows, it’s abundantly clear that recasting can and does work.

All properties and franchises discussed above are the copyright of their respective studio, distributor, corporation, etc. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Paramount wants YOU to pirate Strange New Worlds

I held off writing this for a while, even as the prospect of Strange New Worlds getting an international broadcast slipped further and further away. I didn’t want to jump the gun and come across as being too aggressive or too critical of Paramount Global – the corporation that owns and mismanages Star Trek. But with only a week to go, it’s patently obvious that Paramount has no plans whatsoever to broadcast Strange New Worlds outside of the United States and the handful of other countries where Paramount+ is available.

At the time of the Discovery Season 4 mess last November, I felt hopeful that the backlash from fans might’ve prevented this. But I guess I should’ve known better – this isn’t the first time we’ve been in this situation, after all. Lower Decks Season 1 was the first casualty of the Paramount board’s ineptitude. That show’s lack of an international broadcast in the summer of 2020 hurt it immeasurably.

The lack of an international broadcast in Season 1 did serious harm to Lower Decks.

Then came Prodigy Season 1 in 2021, another series with real prospects to expand the Star Trek franchise far beyond its usual fanbase. That opportunity was squandered by Paramount’s decision to withhold the series from international broadcast. That decision was made so much worse by the fact that Prodigy is branded as a Nickelodeon co-production – and with Nickelodeon channels available in well over 100 countries, fans were rightly asking why they couldn’t watch the show along with their American friends.

Finally, only a few weeks after the Prodigy mess came the Discovery Season 4 calamity. Paramount literally paid Netflix money out of its own pocket to take the show away, preventing fans all across the world from watching it. They announced this “deal” with barely 48 hours’ notice, leading to a massive backlash from fans and even some of the actors and creative team. You’d think they’d have learned a thing or two from that mess, especially when it tanked their share price.

You’d think Paramount might’ve learned something from the mess surrounding Discovery Season 4…

But alas, it’s only April 2022 – less than six months later – and here we are again. Paramount has decided that it doesn’t want its international fans to pay for Strange New Worlds – it would rather we pirated the show instead. Fine by me.

It’s not like there weren’t options if Paramount wanted to make Strange New Worlds available to international viewers. Here in the UK, for example, Paramount Global owns the following: Channel 5 and its associated channels 5Select, 5Action, 5USA, 5Star, and the My5 catch-up service, Nickelodeon and its associated channels Nick Jr. and Nicktoons, Comedy Central, MTV and five MTV spin-offs, the Horror Channel, the Smithsonian Channel, CBS Drama, CBS Justice, and CBS Reality. Several of these are free-to-air, with the others being available on subscription via cable or satellite providers.

In addition, Paramount Global owns PlutoTV, the online television network where Discovery Season 4 was made available. And speaking of Discovery Season 4, Paramount was able to make deals with Amazon Video, Google Play, and even YouTube to allow viewers in some countries to pay to watch. In short, Paramount Global could have made Strange New Worlds available. They had every opportunity and numerous options for doing so.

Paramount owns PlutoTV, which broadcast Discovery Season 4 here in the UK.

On top of all that, the Star Trek franchise has been subjected to some truly pathetic scheduling decisions over the past few months, and these schedules now seem even worse in light of the lack of an international broadcast for Strange New Worlds. Compounding the decision to cut off international fans, Prodigy’s first season has been butchered, cleaved into small chunks of episodes that have made it harder than necessary for the show to gain any kind of traction.

But worse is the situation with Discovery, Picard, and Strange New Worlds. Why have these shows overlapped one another? Discovery and Picard ran concurrently for three weeks, and Picard’s season finale will be broadcast the same day as Strange New Worlds’ premiere. Why? If these three shows had been better-scheduled, split up by just a few weeks, then maybe there’d have been more time to get Paramount+ ready for the next phase of its international rollout. The UK and Europe have been promised Paramount+ by the end of Q2 – well that’s only a few weeks away, so if Picard Season 2 had been delayed by 4 weeks, and Strange New Worlds by another 3-4 weeks, maybe more fans would’ve been able to watch. How did this happen? And are the inept schedulers still making decisions? Seems like a firing offence to me.

Why wasn’t Picard Season 2 delayed?

By choosing not to take advantage of the global media empire that it literally owns, refusing to do deals with other corporations, and screwing up the scheduling of its own shows, Paramount has chosen to push fans toward piracy. Not only that, but the hurt and anger that has been generated by these decisions over the past couple of years will make it so much harder to convince fans to sign up for Paramount+ if the incompetently-managed service is ever ready to be rolled out.

Streaming platforms do not exist in a vacuum. The option fans have is not “pay for Paramount+ or don’t watch anything.” Piracy exists, and the only way that companies like Netflix and Disney have been able to make a success of the streaming model is by offering a good service at a low price. Paramount+ already fails the “good service” test – according to what I’m hearing from subscribers in the United States – so charging fans a higher price than Netflix, Amazon, or Disney for a worse product isn’t exactly going to incentivise folks to sign up.

Paramount+ is shit.

Despite that, when a film, television series, or video game is made available to watch, I’m firmly in the camp that says “pay for it.” I don’t want to be a pirate. From both a moral perspective and as a point of simple practicality, I believe that everyone from actors, writers, and directors to producers and executives should be paid for the work that they put into creating an entertainment product. But when a corporation takes that option away and piracy becomes the only way to access that content, then I’m all for it. In such cases as these, it is quite literally the only option.

That’s the position Paramount has placed fans in. They had options to broadcast Strange New Worlds on channels and networks that they owned from as far afield as Angola and Mozambique to the UK, Western Europe, and beyond… but they actively and willfully chose not to. They did so knowing that many fans wouldn’t wait for Paramount+… and if they didn’t realise that many of us would turn to piracy, then they’re even more incompetent and out of their depth than I thought.

The team in charge of Paramount+, apparently.

It’s become increasingly obvious that Paramount as a whole needs a good clear-out. 20th Century thinking is trying and failing to lead the corporation into the mid-21st Century, and executives and leaders clearly know nothing about a global media landscape that has been entirely transformed over the past couple of decades. Their attempt to launch their own streaming platform a decade too late in a massively competitive market was already a blunder all but certain to end in failure; the fact that Paramount+ is being handled so poorly is just hastening its demise. The anger and hurt caused to fans around the world – and not just fans of Star Trek, either, but fans of shows and franchises as diverse as Halo and iCarly – will be a weight around the corporation’s neck going forward. With inflation and other financial issues hitting hard in the short term, it’ll be ever more difficult to find subscribers for such a mediocre platform.

Paramount’s “America First” fetish would even make Donald Trump blush, and the corporation’s decision to gatekeep its own shows, segregating its audience geographically, is a colossal mistake. It’s one that Paramount+ may never recover from. And you know what? If a streaming platform with this level of ineptitude and mismanagement fails, it will deserve to fail. If a corporation with such a blinkered, short-sighted approach and an atrocious corporate attitude fails, it will deserve to fail too. My only concern as a fan of Star Trek is that Paramount+ may very well drag the Star Trek franchise down along with it.

Will Paramount+ drag Star Trek down the sewer?

The United States has been Paramount’s exclusive focus thus far, so much so that even when Paramount+ rolled out to countries like Australia, new episodes of shows like Prodigy weren’t broadcast there. Australian Trekkies who’d paid for Paramount+ were told that they’d have to wait for Discovery Season 4, and then Prodigy Season 1… so what exactly was the point of signing up? Did anyone at Paramount consider that question, or were they too fixated on America to care – or even notice?

I have tried my best to support Star Trek over the years. I signed up for Netflix in 2017 entirely because Discovery would be shown there, and I’ve likewise paid for Amazon Prime Video to watch Picard and Lower Decks. Over the span of more than thirty years I’ve bought Star Trek films and episodes on VHS, then the entire collection of every pre-2005 series on DVD, several on Blu-ray, and enough merchandise to sink a small boat. I’ve done my part to contribute financially to this franchise that I love… and even so, even with all the money I’ve already spent and all of the problems that I know Paramount+ has, I was ready to spend more. But Paramount saw fans like me offering up our cash and told us to fuck off.

Fans offered Paramount our cash… but they don’t want it.

The actors and the creative team who worked so hard to bring Strange New Worlds to life don’t deserve to find themselves in the middle of a stinking corporate mess, but in a way they’re caught in the crossfire. We should all be able to come together and celebrate the broadcast of a series that was only made possible because of Star Trek fans – many of whom are not American. But instead, we’re arguing about it. Strange New Worlds has become the latest in a line of own goals from Paramount, and there’s no way that the toxicity that they have created won’t spill over into criticisms of the show and everyone involved.

This mess could’ve been avoided. Paramount could have learned the lesson from just a few months ago, and spent the intervening time figuring out the best option for broadcasting Strange New Worlds in all of the different countries and territories around the globe. Instead they pissed away that time doing nothing of the sort, dragging the Star Trek fan community back to the same old arguments we had during the Discovery mess.

Paramount couldn’t possibly be doing more to encourage piracy of this new series.

Paramount has options to broadcast Strange New Worlds internationally, either on channels and platforms that it already owns or by agreeing licenses with other corporations. It has had more than enough time to figure out what to do, and should’ve been spurred into action by the clusterfuck surrounding Discovery Season 4. And failing all of that, Paramount has had weeks now in which to break the news to Trekkies; to tell us something and respond to the many questions that have been asked about the series. They’ve done none of that – and the explanation is simple. They don’t care about or respect any non-American fans or viewers.

So our recourse is piracy, as it always has been. When a corporation misbehaves like this, and treats its biggest fans and biggest supporters with such blatant disrespect, they haven’t just encouraged piracy, they deserve to have their shows pirated. They deserve the financial hit, the hit to viewing figures, and quite honestly, Strange New Worlds deserves to fail. Under this appalling team of corporate fuckwits, Star Trek as a whole will fail. And when we’re picking up the pieces in a few years’ time, asking where it all went wrong, we’ll be able to look back on these decisions and recognise that it was here that Paramount screwed up.

I constantly hope for better from Paramount – and I’m constantly let down. So I’m going to do what they clearly want me to do: I’m going to pirate Strange New Worlds. And you should too.

Piracy is probably against the rules where you live, so when you do pirate Strange New Worlds, do so carefully. Here’s where I’d usually tell you that the Star Trek franchise is someone’s copyright, but fuck it. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Strange New Worlds: Thoughts on Captain Pike’s crew

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds, Star Trek: Discovery Season 2, and Star Trek: The Original Series.

Though we still haven’t seen a trailer for Star Trek: Strange New Worlds Season 1, which is on the schedule for next year, last week’s Star Trek Day broadcast finally introduced us to members of the crew of the USS Enterprise who will be joining Captain Pike. Along with Pike, Spock, and Number One, who are returning to their roles from Season 2 of Star Trek: Discovery, we briefly met six other characters.

We’ll look at each of these characters in turn to see what we can gleam and if we can figure out anything about the direction of any of Strange New Worlds’ plotlines, but first I wanted to cover an omission. Ever since Strange New Worlds was announced last year, fans had been speculating about who may or may not join Captain Pike on the Enterprise, but one character I felt had a strong chance of making an appearance was Cadet Sidhu.

Captain Pike with Cadet Sidhu in engineering.

Cadet Sidhu was introduced in the Short Treks episode Ask Not in 2019, and played a major role in that story alongside Captain Pike. Though Ask Not was primarily a vehicle for Anson Mount to reprise his much-loved role, almost any story aboard the Enterprise could’ve been invented for that purpose. To tell a story that focused on Cadet Sidhu and her being assigned to the USS Enterprise felt like a deliberate character introduction, and even though Strange New Worlds hadn’t been announced at that point, the series was clearly something that Star Trek was building up to.

I felt that Ask Not was a strong story, and that Sidhu actor Amrit Kaur put in a solid performance. It was a little surprising to see that she wasn’t part of the main cast at Star Trek Day, and while it’s still possible the character could return in some form, the inclusion of Cadet Uhura – whose role we’ll come to in a moment – seems like it’s potentially occupying a very similar space to the role that Sidhu might’ve played. Although the two characters are in different departments – Sidhu in engineering, Uhura in communications – in terms of narrative structure and character roles it seems unlikely that Strange New Worlds would have space to do justice to the stories of two cadets. If Sidhu is included, then, it seems certain that her role will be much less prominent than I’d have initially expected.

Cadet Sidhu doesn’t seem to be coming back – despite Ask Not seemingly setting her up for a role aboard the Enterprise.

Now that we’ve covered one non-appearance, let’s look at who will definitely be part of Season 1! The character about whom we know the least right now is Erica Ortegas, played by Melissa Navia. This lieutenant appears to occupy a role on the bridge, perhaps in either the helm or navigation positions in front of Captain Pike. Wearing a red shirt, however, could mean she has a role as a security officer, tactical officer, or engineer either in addition to or instead of a permanent role on the bridge.

Lieutenant Ortegas does not appear to be connected to any known Star Trek characters, either from The Original Series era or any other Star Trek production, so that speculation is really the extent of what we know! We can assume that she’s of Spanish, Latin American, or Hispanic-American origin simply based on her name and casting, which would make her the first major character in the franchise to be from one of those backgrounds.

Lieutenant Ortegas on what appears to be the bridge of the Enterprise.

Interestingly, the name “Ortegas” is not new to Star Trek. Gene Roddenberry’s original pitch for Star Trek, prior to commencing work on The Cage, included a character named José Ortegas who would occupy the role of the ship’s navigator. By the time The Cage entered production, however, this character had been changed. José Tyler (whose first name wasn’t mentioned on screen) replaced Ortegas. This subtle nod to Star Trek’s origin is incredibly sweet, and if we can infer anything at all from this connection, it could mean that Lieutenant Ortegas will indeed occupy the role of navigator on the bridge.

Up next is the other character who appears to have no connection that we’re aware of to anyone else in Star Trek: Hemmer, played by Bruce Horak. Horak was not part of the announcement of the cast of Strange New Worlds earlier in the year, so his inclusion was a bit of a surprise for more than one reason! Most interestingly, though, Hemmer appears to be an Aenar – an Andorian race first encountered in Enterprise.

It’s Hemmer time!

Most Aenar were known to be blind, and actor Bruce Horak is himself legally blind. This aspect of Hemmer’s character wasn’t discussed at all during Star Trek Day, which was a little odd considering it’s a significant step for the franchise. The character of Geordi La Forge in The Next Generation was also blind, but in his case a visor allowed him to see. Hemmer will potentially be the first blind character on Star Trek whose sight hasn’t been restored through technological means. What that means for his role aboard the ship isn’t clear, though.

Hemmer was wearing the red shirt of the security or engineering departments, and the very brief clip of him appeared to show him in a different area of the ship. Perhaps we can infer from that that he isn’t a bridge officer and may work in engineering. The Aenar in Enterprise were known to have extensive telepathic abilities, which could give Hemmer an edge when it comes to things like diplomacy or even a medical field. Hemmer is already a fascinating character, and I love the nod to Enterprise. His inclusion is a positive one for the visually-impaired, and for folks with disabilities of all kinds. Not only that, but it was done in a very “Star Trek” way – casting a character who is a member of a blind race of aliens doesn’t tread on the toes of things like Geordi’s visor and the prospect of offering a cure for blindness in Star Trek’s optimistic future.

Geordi La Forge in The Next Generation.

Now we’re coming to characters who may be a little more familiar. La’an Noonien-Singh, played by Christina Chong, shares a family name with Khan Noonien Singh (albeit with a hyphen, though that could be a mistake). It seems incredibly unlikely to me that that’s a coincidence, so the question it raises is to what extent is La’an connected to Khan? At this point in the timeline, Khan is still in stasis aboard the SS Botany Bay. He wouldn’t be encountered by the Enterprise and awakened until after Captain Kirk assumed command of the ship, so La’an seemingly can’t be a direct relation.

It’s possible that she’s a distant descendant, then. Though Khan was genetically augmented, the practice was banned after the Eugenics Wars and thus it seems unlikely that La’an could be an augment herself. However, genetic traits found in Khan may still be present after several generations and she may have increased strength or mental faculties as a result.

La’an may be in sickbay during this scene.

One storyline that could be interesting for a character like La’an is how she might want to move away from her family history. Assuming that she does have a family connection with Khan, the choice to either embrace or reject his legacy could be something we see the character struggle with at points. Some people struggle with a family name and family legacy, and this can be a source of drama in fiction. Though Kylo Ren’s story went completely off the rails in the Star Wars franchise, it began with lofty ambitions of depicting a man struggling with different parts of his family history. Perhaps we’ll see something similar with La’an Noonien-Singh.

Other than that implied connection with Khan, all we can say about La’an is that she’s also wearing the red uniform of either the security or engineering divisions. Either could be a good fit if there’s any kind of genetic legacy from Khan and his augments – a security officer with enhanced strength and endurance would have an advantage, and an engineer whose brain works faster than everyone else would likewise be an incredibly useful asset to any engineering team.

What connection might La’an have to iconic Star Trek villain Khan Noonien Singh?

Those three characters are brand-new to Star Trek – even though there are connections to the rest of the franchise. Strange New Worlds also re-introduced us to three other characters who are returning! These three all appeared in The Original Series. We’ll begin with Dr M’Benga, who appeared in just two episodes. When Dr McCoy was absent, Dr M’Benga appeared to be in charge, so he could’ve been the deputy chief medical officer by the time of The Original Series.

Though never confirmed on screen, the character’s first name was intended to be Joseph, and Dr M’Benga would’ve been born in Uganda in Africa. By the time of Geordi La Forge’s birth around a century later, an organisation called the African Confederation was known to exist, so it’s possible that Dr M’Benga may have originated from there as well. The actor taking on the role, Babs Olusanmokun, was born in Nigeria, so it’s possible that Dr M’Benga’s origin could be changed to give him a west African ancestry.

Dr M’Benga holding a padd in what could be sickbay.

The Original Series clarified one thing about Dr M’Benga – he was somewhat of an expert on Vulcan physiology having spent some time on Vulcan. It’s possible that we could see him strike up a friendship with Spock based on that, or prove useful if Spock requires medical attention. Given Dr M’Benga’s status by the time of The Original Series I’m not convinced that he’ll be the chief medical officer – if so, why would he seemingly have taken a demotion to serve under Dr McCoy a decade later?

Dr Boyce, who we met in The Cage, appeared to be a friend and confidante of Captain Pike as well as the Enterprise’s chief medical officer. It’s possible this character may yet return in some form, and that Dr M’Benga is again a deputy. Or perhaps Dr Boyce has taken a leave of absence leaving Dr M’Benga in charge temporarily. Of the returning characters from The Original Series, Dr M’Benga offers the creative team behind Strange New Worlds the most freedom. We saw him on only a couple of occasions, so his character is still largely unwritten.

Dr M’Benga in Season 2 of The Original Series – played by actor Booker Bradshaw.

Staying in sickbay, we come to Nurse Chapel. Along with Una (Number One), Nurse Christine Chapel was played by Majel Barrett during The Original Series and was a mainstay in sickbay alongside Dr McCoy. Jess Bush is taking on the role for Strange New Worlds, and presumably will share a number of scenes with Dr M’Benga. The two characters knew one another by the time of The Original Series, and even worked together to treat Spock in the episode A Private Little War.

Despite appearing in twenty-five episodes of The Original Series, as well as in The Animated Series and two films, I’d argue that Nurse Chapel is still quite an underdeveloped character open for Strange New Worlds to explore in more depth. Many of her appearances in The Original Series were as an assistant to Dr McCoy, and learning more about her as a person away from her medical duties could be something the new show does.

Jess Bush as Nurse Chapel in what appears to be sickbay.

There’s also the romantic feelings that Nurse Chapel developed toward Spock. Does she have a crush on him at this early stage? If not, perhaps the series will show how that came to be. Though I’m sure her characterisation won’t just be about that – the trope of female characters having nothing to think about but men is a tired one that needs to be retired – it could be one element among many that we see. Chapel was engaged to a man named Roger Korby by Season 1 of The Original Series, and this relationship could also be explored.

As a character that we’re at least a little familiar with, Strange New Worlds will have to tread somewhat carefully with Nurse Chapel. Though there is scope, as mentioned, to dive deeper into her characterisation and learn more about her, there are some constraints based on what we know of her from The Original Series that the show will have to respect.

Nurse Chapel in Season 1 of The Original Series.

Finally we come to the character that got many fans incredibly excited. Strange New Worlds was even trending on Twitter for a time following the reveal that Cadet Nyota Uhura will be a member of the crew. With the exception of Spock and, to a degree, Captain Pike, Uhura is the character fans are most familiar with, as she appeared in sixty-nine episodes of The Original Series, all but three episodes of The Animated Series, and all six films starring Star Trek’s original cast. She also appeared in the alternate reality Kelvin timeline films.

As such, there’s less scope to reshape or change Uhura’s character than there is for any of the others. However, as Discovery did with Spock in Season 2, there’s a lot of potential to show where Uhura came from and how she came to grow into the person we came to know and love during The Original Series. She can’t be too fundamentally different, but she can certainly start in a different place and slowly become the person we’re more familiar with. This was Spock’s journey, in some respects, in Discovery.

Cadet Uhura. We can clearly see Pike in the captain’s chair behind her, so this must be on the bridge.

We know from both her original depiction and her Kelvin timeline depiction that Uhura has a knack for alien languages. Perhaps her unique skillset is what landed her a role on the Enterprise to begin with, as it seems unlikely that a cadet would ordinarily be a regular on the bridge! In that sense we could see her akin to Hoshi Sato from Enterprise – still finding her feet on the ship, but confident in her particular field.

A young cadet or newly-graduated officer is a character archetype that Star Trek shows have used in the past to great effect. Wesley Crusher, Harry Kim, and Sylvia Tilly come to mind first and foremost, but I’d also point to Dr Bashir in his first appearances, as well as Pavel Chekov, D’Vana Tendi, and the aforementioned Hoshi Sato as great examples. These kinds of characters present a strong contrast with the more experienced members of the crew, and can offer different perspectives as a result. Not only that, but any character who’s new aboard the ship makes for a great introduction and point-of-view character for us as the audience. It’s possible that Uhura will fill this role at the beginning of Strange New Worlds.

Uhura in Season 3 of The Original Series.

Before we wrap things up we can also talk about Una Chin-Riley, also known as Number One. She’s Captain Pike’s first officer, and though we spent a little time with her in Discovery Season 2 and Short Treks, there’s still a lot that we don’t know about her. Her depiction in The Cage was as a rather unemotional, straight-laced person. In particular the Short Treks episode Q&A showed us that there is a fun side to her – and this is something we could definitely see more of. Number One seems like someone with a very professional attitude, and perhaps a very clear line between friends and co-workers. Captain Pike and Spock may have bridged that line – but who else will?

Rebecca Romijn, who plays the character, told us that Una is “way more complex” than we might expect, which is tantalising to say the least! She also said that Strange New Worlds will take the opportunity to “flesh out” the character in more detail, which sounds fantastic. Though the original portrayal – and to an extent what we’ve seen in Discovery – does act as a constraint on where the character could go, I think there’s still plenty of scope to explore who Number One is.

Number One passes Spock on what seems to be the bridge.

The uniforms have been redesigned for Strange New Worlds, with most characters sporting a V-neck variant without the high collar or much of the piping and stitching seen in Season 2 of Discovery. Number One appears to have her own unique variant with a zip collar and black undershirt, and more black or dark patches on the sides of the torso. It’s not clear why she gets a special uniform – or indeed if this is what she’ll wear most often. But it’s interesting, and makes her stand out from the rest of the crew.

Of course we also have Captain Pike and Spock returning as well – but I daresay you know at least a little about both of them already! We didn’t really learn too much more about either of them at Star Trek Day, though there was talk of Captain Pike potentially inviting members of his senior staff to his quarters and cooking meals for them. That seems like a neat addition to his character. In Discovery Season 2 we came to see Captain Pike as the embodiment of Starfleet’s values and the epitome of what it means to be a leader. I daresay that side of his characterisation will remain.

Captain Pike wearing the new V-neck uniform tunic.

When it comes to Pike, one element of his story that I’m most interested in is how he’s going to handle the knowledge of his impending accident and disability. He chose that future for himself in Discovery Season 2, and now it’s locked-in. As someone who’s disabled and suffers from a complex set of health issues, I’ve been in the position of knowing something is wrong and only going to get worse. I’ve heard bad news from a doctor, knowing there’s nothing I can do to change the outcome. Seeing how Pike will respond to being in a comparable situation has to be one of the things I’m most anticipating when it comes to his role in Strange New Worlds.

However, I’m also looking forward to spending time with Pike himself outside of that. There’s more to him than just one storyline, and we could see him, for example, attempt to make contact with Vina on Talos IV again, or furthering his friendships with Spock and Number One. I’m curious to see him interact with some of the other members of the crew, particularly those we remember from The Original Series era.

Captain Pike traded his future health for a time crystal in Discovery Season 2.

Finally we have Spock. As the character we know best, and as someone who’s been a major part of Star Trek for practically its entire history, there’s far less scope to radically change Spock. Additions can be made to his character – as we saw with Michael Burnham in Discovery – but at a fundamental level, who he is as a person is set in stone.

We may see Spock’s human and Vulcan sides in conflict in Strange New Worlds as he tries to bury his emotions. At Star Trek Day, producer Akiva Goldsman made reference to The Cage and how Spock was depicted there. How “smiley Spock” became the character we know, perhaps influenced by the loss of Michael Burnham, could be one element of his character that the new show will explore.

Spock aboard the Enterprise.

I think it’s more important for Spock to stay true to his past characterisation than it is for any of the others. Spock has appeared in The Original Series and its films, The Next Generation, and the Kelvin timeline films, and was a major character much of the time. There is still scope to explore unknown aspects of his character – and we could see, for example, how or why he came to have a falling-out with Sarek – but generally speaking this is the character that Strange New Worlds has to be the most careful with.

Production has now finished on Season 1 of Strange New Worlds. Though I fully expect a second season is already being worked on behind closed doors, there’s been no official announcement as of yet. If the show follows a similar pattern to Discovery and Picard, it might not be until the first season is about to premiere that we’ll learn a second is going to happen. Regardless, I think it’s a safe bet right now that, after all the effort and work that’s gone into Season 1, Strange New Worlds won’t just run for a single season!

The cast of Strange New Worlds Season 1.
Photo Credit: Rebecca Romijn on Twitter.

Promising a return to a more episodic format, and bringing back Captain Pike and Spock after their excellent roles in Season 2 of Discovery, Strange New Worlds was already high up on the list of shows I’m most excited for. But I have to say, after seeing the casting announcements (and, perhaps, because Picard Season 2 has dropped down a little) it’s now officially right at the top! 2022 can’t come soon enough, to be honest!

Each of the new characters look genuinely exciting and interesting, and the series seems to be doing a good job at walking the line between staying true to Star Trek’s past and carving out its own niche. That isn’t always going to be easy, and the producers have certainly taken on a challenge by bringing back fan-favourites like Uhura. But everything I’ve seen and heard fills me with confidence that Strange New Worlds is going to be utterly fantastic. I cannot wait to see the show when it premieres next year.

Star Trek: Strange New Worlds will be broadcast on Paramount+ in the United States (and other regions where the platform is available) in 2022. Further international distribution has not yet been announced. The Star Trek franchise – including Strange New Worlds and all other properties mentioned above – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek Day roundup!

Spoiler Warning: There are spoilers ahead for the Star Trek franchise, including the following upcoming series: Strange New Worlds Season 1, Picard Season 2, Lower Decks Season 2, Discovery Season 4, and Prodigy Season 1.

Yesterday was Star Trek Day! And in case you missed it, ViacomCBS held a live event that was streamed online and via Paramount+ showcasing and celebrating all things Star Trek! We’ll break down the big news in a moment, but first I wanted to give you my thoughts on the event as a whole.

This was the first big in-person event that many of the folks involved had been able to attend since 2019, and there was talk of the pandemic and its enforced disruption on the various shows that have been in production over the last couple of years. There was also a lot of positivity from presenters and interviewees not only about Star Trek – which was to be expected, naturally – but also about being back together and simply being able to hold a major event of this nature. The positivity of hosts Wil Wheaton and Mica Burton was infectious, and the event was much better for the role the duo played in hosting the panels and introducing guests.

Mica Burton and Wil Wheaton were great hosts.

That isn’t to say that Star Trek Day was entirely without problems, though. To be blunt, the event dragged on a bit too long (it ran to over three hours) and several of the panels and interviews were the worse for being conducted live instead of the pre-recorded, edited, and curated segments and panels we’ve had to get used to in the coronavirus era. Several of the guests seemed unprepared for what should’ve been obvious questions, and there were too many awkward silences and pauses while people gathered their thoughts and responded to the hosts. Such is the nature of live broadcasting – and it sounds rather misanthropic to criticise it!

During what I assume was an intermission on the main stage we were treated(!) to a separate pair of presenters on the red carpet reading out twitter messages and posts from the audience. This was perhaps the segment that dragged the most; one of the presenters even admitted to not being a regular Star Trek viewer (she hadn’t seen Discovery at all) so unfortunately this part of the show was less interesting as the pair were a little less knowledgeable about the franchise. If it had been made clear that this section of the broadcast was going to last as long as it did I might’ve taken a break as well!

This segment in the middle of the broadcast dragged on a bit.

Overall, though, despite running a bit too long and the ending feeling a little rushed (something we’ll talk about later), Star Trek Day was a success. It didn’t only look forward to upcoming projects like Strange New Worlds and Picard Season 2, but it looked back at every past Star Trek series, inviting members of the casts of those shows to talk about what made them – and the franchise – so great.

As a true celebration of all things Star Trek, the broadcast has to be considered a success. And although a pre-recorded event could’ve been edited and streamlined to cut to the more interesting parts and to give interviewees a chance to gather their thoughts, it was nice to see many of the folks we know and love from Star Trek back together and able to spend time in person with one another. Hosts Wil Wheaton and Mica Burton did a great job at making us as the audience feel included, as if we were there at Star Trek Day right along with them. For those few hours – even through awkward moments and segments that seemed to run a little too long – it felt like being a member of the Star Trek family. As someone with few friends, I appreciated that immensely. For those few hours last night – and yes, even though Star Trek Day didn’t start until 1:30am UK time I did stay up to watch it – I felt like I, too, was an honorary member of the Star Trek family, and that’s a feeling I would never have been able to get anywhere else.

Star Trek Day was a successful celebration of all things Trek!

Now then! Let’s talk about the various panels, trailers, and interviews. Over the coming days I’ll be taking a closer look at some of the announcements and trailers in more detail (as well as perhaps crafting a few of my patented and often-wrong theories), but for now I want to try to include an overview of everything that was included in Star Trek Day.

We’ll come to the biggest announcements and trailers at the end, but first I wanted to talk for a moment about the music. Star Trek Day had a live orchestra on its main stage, and we were treated to live renditions of Star Trek theme music past and present – as well as a medley that kicked off the event. I was listening to Star Trek Day on my headphones, and the music sounded beautiful. Composer Jeff Ruso (who composed the theme music to Discovery and Picard) picked up the conductor’s baton, and the medley he arranged was really an outstanding celebration of all things Star Trek.

Star Trek Day both began and ended with music, as Isa Briones (Star Trek: Picard’s Soji) sang her rendition of Irving Berlin’s 1926 song Blue Skies to close out the broadcast.

Isa Briones’ rendition of Blue Skies brought proceedings to a fitting end.

There were five “legacy moments” spread throughout Star Trek Day, and these celebrations of past Star Trek series were genuinely moving. Actors George Takei, LeVar Burton, Cirroc Lofton, Garrett Wang, and Anthony Montgomery spoke about their respective series with enthusiasm and emotion. Cirroc Lofton paid tribute to his on-screen dad Avery Brooks, talking about how Deep Space Nine showed a single dad balancing his work and family commitments. He also spoke about Deep Space Nine’s legacy as the first Star Trek show to step away from a starship and take a different look at the Star Trek galaxy.

The themes of diversity and inclusion were omnipresent in these legacy moments, and all five actors spoke about how Star Trek and Gene Roddenberry have promoted diversity since the very beginning. George Takei spoke about Gene Roddenberry’s vision for Star Trek, how sci-fi had previously been something often seen as just for kids, and how putting a very diverse cast of characters together was groundbreaking in the 1960s. It’s always amazing to hear George Takei speak, and even fifty-five years later he still has a grace and eloquence when speaking on these topics. As someone who has himself been at the forefront of campaigning for diversity and equality, he does so with a gravitas that few can match.

George Takei’s speech was outstanding.

Garrett Wang spoke about how Voyager could be a “refuge” for fans; a place to go where everyone could feel included and like they were part of the family. The way the show combined two crews was, I would argue, one of its weaker elements, but Wang looked at it through a different lens, and I can see the point about how Voyager put those folks in a difficult situation and brought them together to work in common cause. He also spoke in very flattering terms about Captain Janeway and Kate Mulgrew – who is returning to Star Trek very soon.

Anthony Montgomery was incredibly positive about Enterprise, and how the series embodied the pioneering spirit of exploration. I loved his line about how Enterprise, although it was a prequel recorded later than many other shows, laid the groundwork and filled in much of Star Trek’s previously unvisited stories and unexplained lore. Above all, he said, Enterprise was a “fun” show – and it’s hard to disagree! The orchestra concluded this speech with Archer’s Theme – the music heard over the end credits for Enterprise – which is a beautiful piece of music. If I were to remaster Enterprise I’d drop Faith of the Heart (which is a nice enough song, don’t get me wrong) and replace it on the opening titles with Archer’s Theme. The orchestra played it perfectly.

Anthony Montgomery spoke with passion and good humour about Enterprise.

LeVar Burton talked about The Next Generation, and how Star Trek was reinvigorated for a new era. The Next Generation was the first spin-off, and it came at a time when spin-offs didn’t really exist in the sci-fi or drama spaces, so it was an unknown and a risk. Burton also spoke about The Next Generation’s sense of family, and how Star Trek can be a unifying force in the world.

Far from being mere padding, the five legacy moments saw stars of Star Trek’s past pay tribute to the franchise and the shows they were part of. There were consistent themes running through all five speeches, particularly the theme of inclusion. Star Trek has always been a franchise that strives to include people who are “different” – people like myself. For many fans, that’s one of the things that makes Star Trek so great. To see some of the biggest stars acknowledge and celebrate that aspect of Star Trek was wonderful, emotional, and rather cathartic.

Cirroc Lofton paid tribute to Deep Space Nine and his on-screen dad Avery Brooks.

Each of the five actors spoke with love, positivity, and enthusiasm for the franchise that made them household names. Anthony Montgomery’s incredibly positive attitude in particular shone through – he was beaming the whole time and seemed genuinely thrilled to have been invited to speak and to celebrate Enterprise.

If Star Trek Day aimed to celebrate all things Star Trek, then the legacy moments went a long way to making that ambition a reality on the night. The speeches were pitch-perfect, as were the orchestral renditions of all five Star Trek themes, and I had an unexpectedly good time with these moments. I wasn’t sure what to expect from the programme listed on the website; I didn’t really have any expectations of what the legacy moments would include. They surprised me by being one of the most enjoyable, down-to-earth parts of a hugely entertaining evening.

Garrett Wang represented Voyager in the show’s legacy moment segment.

Let’s talk about news and announcements. That’s what you’re here for, right?! That was certainly what I was most interested in and excited for when I sat down to watch the Star Trek Day broadcast – though, as mentioned, I was taken aback by some of the other elements present that I wouldn’t have expected!

First, a non-announcement! Wil Wheaton interviewed the head of production on Star Trek, Alex Kurtzman, early on in the evening. Kurtzman didn’t have anything to say about the Section 31 series, nor about the upcoming Star Trek film due for release in 2023. However, he mentioned something that I found really interesting: a Starfleet Academy series or project. This isn’t anything close to an official announcement, of course, and he and Wil Wheaton talked about it in abstract terms. But a Starfleet Academy series has been something Star Trek has considered in the past; Gene Roddenberry was quite keen on a Starfleet Academy spin-off prior to developing The Next Generation. Watch this space, because it’s at least possible that a project centred around Starfleet Academy will get off the ground under Kurtzman’s leadership.

Alex Kurtzman seemed to tease that a Starfleet Academy project may be coming sometime soon!

There were no brand-new shows or films formally announced at Star Trek Day. While I wasn’t necessarily expecting such an announcement, and Kurtzman’s earlier statement that no new show will be worked on until the current crop have run their course would seem to exclude it, there are multiple pitches and projects that have been rumoured or talked about over the last few years. The Section 31 series was absent again, as mentioned, and that’s more bad news for a series that feels like it isn’t going to happen. There were also no mentions of the likes of Ceti Alpha V, Captain Proton, or Captain Worf – just some of the heavily-speculated or rumoured pitches believed to be floating around over at ViacomCBS.

We did get release dates or release windows for several upcoming seasons, though! After Lower Decks Season 2 draws to a close in mid-October there’ll be a couple of weeks with no Star Trek, but then Prodigy will be available (in the United States at least) from the 28th of October. Shortly thereafter, Discovery Season 4 will kick off – it will premiere on the 18th of November in the United States and on the 19th internationally. Finally, Picard Season 2 is scheduled to arrive on our screens in February next year – presumably shortly after the season finale of Discovery.

Prodigy is coming soon… if you live in the USA, anyway.

All of this is great news! There was no release date for Strange New Worlds, but I think we can assume it will follow within a few weeks at most of Picard Season 2, which would put it perhaps in May or June 2022 at the very latest. But there will be a whole lot of Star Trek on our screens this autumn and winter, well into the first half of next year. Wil Wheaton said it best: with so many new Star Trek projects in production, we’re living through a new golden age of Star Trek right now!

I was a little surprised when the Discovery panel ended without revealing a new trailer or teaser for Season 4. Michelle Paradise, Wilson Cruz, Blu del Barrio, and Ian Alexander talked about how the show is fostering a sense of family in the 32nd Century – and that we will see Gray get a “corporeal” body in Season 4 somehow, which is great! But I have to say I’d been expecting a new trailer; the show is only a couple of months away after all. Perhaps we’ll get that nearer to the time. There wasn’t any mention of Season 5 either, but it’s possible that announcement will come as the marketing campaign for Season 4 ramps up.

Wilson Cruz speaking during the Discovery panel.

Wilson Cruz seems like such a positive person in every interview I’ve ever seen him participate in, and he brought a lot of positive energy to the stage in Star Trek Day as well. There was talk of the Stamets-Culber relationship being revisited in Season 4, which is great – Stamets and Culber really form the emotional core of the show. He also spoke about how Dr Culber is embracing new roles in Season 4 – the role of counsellor to others aboard the ship as well as a parental role for Adira and Gray.

Gray’s storyline has the potential to be one of the most powerful in Discovery as the show moves into its fourth season. Being trans or gender-nonconforming can make one feel invisible – something I can speak to myself – and this is literally shown on screen by Gray’s invisibility. The powerful story of discovering how to be seen, and to do so with the help, encouragement, and support of one’s closest friends and family has the potential to be an exceptionally powerful story, one which I can already feel resonating with me. Blu del Barrio and Ian Alexander spoke very positively about their on- and off-screen relationships, and they seem like they work exceptionally well together as a duo. I can’t wait to see what Season 4 will bring for them both.

Blu del Barrio and Ian Alexander play Adira and Gray respectively. I’m greatly looking forward to their stories in Season 4.

I’ve already got a Prodigy theory! The show’s co-creators talked about how Prodigy Season 1 begins with the kids on a never-before-seen planet described as being “far removed and mysterious.” It sounds like we aren’t seeing a planet that the USS Voyager visited in the Delta Quadrant – something backed up by scenes seemingly set on that world in the trailer – and the USS Protostar appears to have crashed “inside” the planet. Did it crash during the final leg of Voyager’s journey home through the Borg transwarp network? Or perhaps during one of Voyager’s other flights – the space catapult from The Voyager Conspiracy or Kes’ telepathic launch in The Gift, for example. More to come on this, so stay tuned!

So we got a release date for Prodigy in the United States, but as I’ve said on a couple of occasions now it seems as though Prodigy isn’t going to be broadcast anywhere that doesn’t already have Paramount+. Considering that the series is a collaborative project between Star Trek and Nickelodeon (itself a ViacomCBS subsidiary), it should surely have been possible to secure an international broadcast on the Nickelodeon channel – a satellite/cable channel here in the UK and in many other countries. It’s a disappointment that, once again, ViacomCBS does not care about its international fans. It’s not as egregious a failing as it was with Lower Decks, because as a kids’ show Prodigy’s primary audience won’t really notice the delay. But for Trekkies around the world, to see Prodigy teased then find out we have no way to watch it is disappointing, and there’s no way around that.

The USS Protostar in flight.

Despite that, the Prodigy panel was interesting. Dee Bradley Baker, who voices Murf – the cute blob-alien – seems like he’s a real Trekkie and spoke about the franchise with passion. It was so much fun to see him perform Murf’s voice live, as well! Brett Gray, who will take on the role of young leader Dal, seemed overjoyed to have joined a franchise – and a family – with such a legacy, and I liked the way he spoke about how the young crew of the USS Protostar will grow as the season progresses.

The show’s co-creators – brothers Dan and Kevin Hageman – spoke about how Prodigy won’t be a series that talks down to children, but rather aims to be a series with plenty to offer for adults as well. The best kids’ shows manage this – and the Hagemans have received critical acclaim and awards for their work on Trollhunters and Ninjago, so there’s a lot of room for optimism. They both seemed to have a good grasp of the legacy and role Star Trek plays and has played for young people, and I think the show is in safe hands.

Dee Bradley Baker gave us a tease of Murf’s voice!

The Prodigy trailer was action-packed and exciting! We got a glimpse of the villainous character played by John Noble – and heard his distinctive voice – as well as got a much closer look at the USS Protostar than we had before. Perhaps the most exciting moment, though, was seeing the Janeway hologram for the first time! Janeway’s role in the show seems like it will be that of a mentor; the kids will make their own calls and decisions, but Janeway will be on hand to offer advice – at least that’s my take at this stage.

There were some funny moments in the trailer, too, which will surely produce a lot of giggles from Prodigy’s young audience. “Just hit all the buttons” until the phasers fire was a great laugh line, and the ship losing artificial gravity was likewise hilarious. There was also a crash-landing that reminded me very much of a scene in the Voyager episode Timeless. I’m really looking forward to Prodigy and to spending time with the young crew of the USS Protostar.

The crew of Prodigy on the bridge of the USS Protostar.

The Lower Decks panel was perhaps the funniest of the night. It was also the one where the interviewees felt the most comfortable and did their best at participating and answering questions; there were none of the awkward silences or long pauses that made me cringe during other panels. Noël Wells, Eugene Cordero, and creator Mike McMahan initially took to the stage before being joined in truly spectacular fashion by Ransom voice actor Jerry O’Connell. The cast members clearly get on very well together, and this came across as the four talked with host Mica Burton about the first four episodes of the season as well as what’s to come in the remaining six episodes.

Wells and Cordero talked about how they see their characters of Tendi and Rutherford becoming friends and bonding over “nerd” things – geeking out together over things like new tricorders, engineering, or how best to do their work was a hallmark for both in Season 1. I’m not so sure how I feel about Mike McMahan saying that the rest of the season plans to go “even bigger” with some of its stories. Lower Decks can be overly ambitious, at times, with the number of characters and story threads it tries to cram into a twenty- or twenty-five-minute episode, and this can be to the detriment of some or all of the stories it wants to tell.

Mike McMahan, Noël Wells, Eugene Cordero, and Jerry O’Connell participated in the Lower Decks panel.

However, McMahan spoke about the episode Crisis Point from Season 1 as a kind of baseline for how big and bold the show wants to go in the second half of Season 2. That episode was one of the best, not just for its wacky over-the-top action, but for its quieter character moments. If the rest of Season 2 keeps in mind the successful elements from episodes like Crisis Point, then I think we’re in for a good time!

The mid-season trailer was interesting! Here are just some of the things I spotted: the Pakleds are returning, Rutherford seems to get a “Wrath of Khan-inspired” moment in a radiation chamber, Tendi was transformed into a monster that seemed reminiscent of those in Genesis from Season 7 of The Next Generation, Boimler and Mariner are involved in a shuttle crash, Mariner rejoins Captain Freeman on the bridge, there was a scene in which Boimler easily defeated some Borg that I assume must be a dream or holodeck programme, a Crystalline Entity was seen, the creepy bartender with the New England accent was back, and Boimler and Mariner shared a joke about the utility of phaser rifles. I’m sure there was more – but those were the key things I spotted! The rest of Season 2 will hopefully continue to hit the highs of the past few weeks – and there’s another episode coming out very soon here in the UK that I can’t wait to watch!

Rutherford’s “Wrath of Khan moment” from the mid-season trailer.

It was very sweet for Star Trek Day to take time to discuss Gene Roddenberry’s legacy, coming in the centenary year of his birth. His son Rod, and former Star Trek stars LeVar Burton, George Takei, and Gates McFadden joined Wil Wheaton to talk about Gene Roddenberry, and this was one of the most touching moments in the entire event. There were some laughs as George Takei told us about his first meeting with Gene Roddenberry and how he came to land the role of Sulu – including how both he and Gene mispronounced each others’ names! Gates McFadden seemed to have been talked into joining the cast of The Next Generation by Roddenberry, having initially wanted to return to the stage and join a play. Rod Roddenberry’s reminiscence of the design process for the Enterprise-D was hilarious – apparently his mother thought the ship looked like “a pregnant duck!”

LeVar Burton, who had been a Star Trek fan prior to joining The Next Generation, spoke about how he was overwhelmed at first when meeting “the Great Bird of the Galaxy,” and how a small role on a made-for-television film introduced him to producer Bob Justman, who later arranged for him to meet with Gene Roddenberry during pre-production on The Next Generation. All of these anecdotes went a long way to humanising Gene Roddenberry the man – we can often get lost in the legacy and philosophy he left behind, and how Star Trek and the world he created has influenced and impacted us, but this was a rare opportunity to hear small, personal stories about the man himself. I greatly appreciated that.

LeVar Burton spoke about working with Gene Roddenberry before giving a speech about The Next Generation.

George Takei got one of the biggest applause lines of the evening when he spoke about the importance of Star Trek’s fans, in particular Bjo Trimble, on popularising The Original Series and getting a nationwide fan community started. Decades before the internet came along to make fandoms and fan communities a part of many peoples’ lives, Star Trek was already developing its very own devoted fan community thanks to people like Bjo Trimble, and for George Takei to take time to acknowledge the role fans have played in Star Trek’s ongoing success was wonderful to hear.

As I’ve said before, The Motion Picture was the culmination of this fan-led journey for Star Trek, but the film also laid the groundwork for much of what we’d come to know as Star Trek in the eighties and nineties. Many sets and design elements were in continuous use in some form from The Motion Picture’s premiere in 1979 right the way through to the cancellation of Enterprise in 2005, and much of the aesthetic and feel of Star Trek is owed to what The Motion Picture pioneered. George Takei acknowledged that, and that was a pretty cool moment. The Motion Picture is one of my favourite Star Trek films, and a 4K remaster was briefly shown off as well – the 4K blu-ray set of the first four Star Trek films is out now, so Star Trek Day took a moment to plug it!

There was a brief glimpse of the remastered version of The Motion Picture from this new box set.

The panel that seemed to get the most online attention was, I felt, one of the worst and most cringeworthy to watch! The Strange New Worlds panel was followed up by a pre-recorded video that introduced new members of its main cast, who joined Anson Mount, Ethan Peck, and Rebecca Romijn. Among the newly-revealed characters were an Aenar (an Andorian race introduced in Enterprise) a possible descendant or relation of iconic villain Khan, and three characters from The Original Series who are returning to Star Trek: Dr M’Benga, who appeared in a couple of episodes, Nurse Chapel, and the one who got the most attention: Cadet Nyota Uhura!

Uhura blew up online after the announcement, and it’s fair to say that I was not expecting this! There was scope, I felt, for Strange New Worlds to bring back classic characters, but the choices they made seem to be pitch-perfect. I’m especially excited to see more from Dr M’Benga – he was a minor character who feels ripe for a deeper look. The same could also be said of Captain Pike and Number One!

Uhura’s return pretty much broke the internet!

As I predicted a few months ago, the uniforms for Strange New Worlds have been slightly redesigned from their Discovery style. I was never wild about the asymmetrical collars; they worked okay on Discovery’s all-blue uniforms but looked perhaps a little clumsy on the recoloured uniforms worn by Pike and the Enterprise crew. So to see the teaser show off a redesigned style that keeps the bold primary colours but ditches the Discovery style was pretty great! As with any new uniform I think we need time to see them in action and get used to them, but there’s already a lot to like. In addition to the V-neck style worn by Pike and Spock, we saw a white medical variant worn by Nurse Chapel, another medical variant with a broad crew collar worn by Dr M’Benga, and a zipper style worn by Number One. Starfleet uniforms – like any aesthetic or design element – are of course subject to personal taste, but from what we’ve seen so far I like the Strange New Worlds uniforms.

The Strange New Worlds live panel was not the best, though. Anson Mount, who is usually so full of life and happy to talk about all things Trek, sat in silence for large parts of it, deferring to the rest of the panel to answer questions. He may have been trying to avoid jumping in too fast or dominating proceedings, but it led to several very awkward silences that weren’t fun to watch. I got the sense that perhaps he wasn’t feeling well.

Anson Mount was not on his best form for the Strange New Worlds panel, unfortunately.

The producers – Akiva Goldsman, who has previously worked on Picard, and Henry Alonso Myers – gave us a few tidbits of information about the series. I was very pleased to hear so much positive talk about returning Star Trek to a more episodic format. Goldsman, who had been instrumental in crafting Picard’s serialised story during Season 1, seems quite happy to return to episodic television. There are a lot of advantages in a show like Strange New Worlds – i.e. one about exploration – to using a more episodic format. Episodic television can still see wonderful character growth – I’d point to Ensign Mariner in Lower Decks as a recent Star Trek example – so it was great to see how positively the cast and crew talked about that aspect of Strange New Worlds.

The producers and cast seemed very keen to embrace the legacy of The Original Series in more ways than one. Without looking to overwrite anything, they want to bring their own take on classic characters, and I think that’s great. Spock benefitted greatly from the expanded look we got at him in Discovery’s second season, and there’s no reason to think characters like Nurse Chapel or Cadet Uhura won’t likewise get significant character development that plays into the characters we know and love from their roles in The Original Series.

Jess Bush will be taking on the role of Nurse Christine Chapel in Strange New Worlds.

In terms of aesthetic, Strange New Worlds is trying to walk a line between embracing the 1960s style of The Original Series and also updating the show to a more modern look. There was talk about the design of sets, in particular Captain Pike’s quarters, and how the designers had been keen to return to the 1960s for inspiration. Likewise hair and nail styles were mentioned by Rebecca Romijn for Number One – a ’60s-inspired, “retro” look seems to be on the cards for the character, but not to such an extent that it becomes distracting. Walking that line is a challenge – but one I’m glad to see the show tackling!

We didn’t get a full trailer for Strange New Worlds, and the character introductions were cut in such a way as to minimise what we could see of the USS Enterprise. However, we did get a decent look at the transporter room set, which looks really cool, and when we met Dr M’Benga we got a glimpse of what I assume to be sickbay – and it looks like the colour scheme from The Original Series is still present in some form. We also got to see the logo and typeface for Strange New Worlds.

The Strange New Worlds logo.

So an underwhelming panel in some respects led to one of the biggest reveals of the night! Uhura, Chapel, and Dr M’Benga make welcome returns to Star Trek, that’s for sure. And there’s a particular genius to choosing these three characters in particular: they’re all ripe for more development and exploration. Uhura was a mainstay on The Original Series, but compared with the likes of Kirk and Spock there’s still plenty of room to explore her characterisation, background, and learn more about who she is in a way that will inform the original character and portrayal. Likewise for Nurse Chapel and Dr M’Benga – in many ways these two characters are near-blank slates for the new writers and producers to mould into their own creations.

I’m more excited today for Strange New Worlds than I was 24 hours ago, and that’s really saying something! I loved how Mount and the producers spoke about how his portrayal of Pike and Pike’s leadership style led them to redesign parts of his quarters so he could accommodate more of his crew around the table. Cooking was a big part of Captain Sisko’s character in Deep Space Nine, and I picked up at least a hint of that in some of the things said about Pike.

Dr M’Benga, despite being a returning character, offers a lot of scope for further development by a new team of writers.

The panel also discussed how the USS Enterprise is a “star of the show” in many respects, and how episodic storytelling will allow the series to return to Star Trek’s roots in terms of producing entertaining stories with morals. As I’ve said before, Star Trek has always used its sci-fi lens to shine a light on real-world issues, and to learn that Strange New Worlds is embracing that is fantastic news.

Spock’s characterisation was mentioned by Ethan Peck and the producers, and there was talk of how we’d see different facets of his personality. The Cage was mentioned as showing us “smiley Spock,” and I liked how the producers have a keen knowledge of how Spock and other Vulcans perceive and experience emotions – Spock is an emotional person, even if he suppresses those emotions much of the time. An exploration of that aspect of his character – informed by his experiences in Discovery Season 2, perhaps – will be truly interesting to see play out.

Captain Pike and the crew of Strange New Worlds will be on our screens in 2022.

Finally we come to Star Trek: Picard. This was the final event of the evening, and unfortunately the way it was teed up felt incredibly rushed. Jeri Ryan – who will reprise her role as Seven of Nine in Season 2 – raced onto the stage to introduce the new trailer, and it just seemed very obvious that the people running the event were acutely aware of time constraints and wanted to get it over with as quickly as possible. There was no Picard panel, no appearance from Sir Patrick Stewart (even by video-link or in a pre-recorded message), and though the trailer was very interesting the way Picard Season 2 was handled felt rushed right at the end of Star Trek Day – ironic, perhaps, considering the rushed way Season 1 also ended!

We’ll get to the trailer in a moment, but it was great to see that Picard Season 3 has been officially confirmed. We knew this was coming – Season 3 is already in production, and filming has already begun. But to get an official confirmation was good, and it drew a huge cheer from the audience. There’s clearly a big appetite for more Picard!

Picard is coming back for a third season!

Onward, then, to the trailer. This is one that I’ll have to return to for a more detailed breakdown in the days ahead, but for now here are my summarised thoughts.

A return to the 21st Century is not what I would have chosen. Time travel isn’t my favourite Star Trek storyline, and in particular time travel stories which return to the modern day can feel awfully dated very quickly. Look, for example, at Voyager’s two-parter Future’s End, or Star Trek IV as examples of that. Star Trek feels like the future – one of the reasons I love it so much – and when it comes back to the modern day I think it risks losing something significant. It’s possible that only a small part of the story will be set in the modern day, but even so I wasn’t exactly wild about this story element, unfortunately.

We knew from the earlier trailer that there has been some kind of change or damage to the timeline. It now seems as though Q may be more directly involved, as Picard blamed him for breaking the timeline. Whatever the change was, it seems to be centred in our own 21st Century (though it could be anywhere from 2020-2040, I guess) and resulted not in the creation of the Federation but a “totalitarian state” by the 24th Century. I don’t believe that this is the Mirror Universe that we’re familiar with, but rather a change to the Prime Timeline itself – perhaps caused by Q, but earlier comments seemed to suggest that Q wasn’t to blame, so watch this space.

A visit to the 21st Century would not have been my choice… but I will give it a chance!

In voiceover we heard Laris questioning Picard’s motivation for wanting to join Starfleet or leave Earth, something we’d seen him talk about in episodes like Family and again in Generations. She seemed to question whether he’s “running” from something in his past – could it be some darker impulse or perhaps a family secret that’s connected in some way to the creation of the totalitarian state? Could it be, as I suggested recenly, tied into World War III?

One of the things I was most curious about was the role of the Borg Queen, whose return had been signalled a few days ago via a casting announcement. It seems as though Picard has access to the incarcerated remains of a Borg Queen – somehow – and that she may be vital to allowing the crew of La Sirena to travel through time. Rather than the Borg themselves playing a role in the story, then, this may be a battle involving Picard and Seven – victims of assimilation – and a captured, damaged Borg Queen.

What role will the Borg Queen play? She appears to be a captive of some kind.

There’s a lot more to break down from the Picard trailer, and in the days ahead I’ll put together my thoughts in more detail – as well as perhaps fleshing out a theory or two. For now, I think what I want to say is that I have mixed feelings. The big drawback I can see is the modern-day setting for part of the show. I hope I’m proven wrong, but to me Star Trek has never been at its best with these kinds of stories, and I’m concerned that it’ll stray from being a Star Trek show into something… else.

On the other hand, there are many positives. The return of Laris, who seems to have an expanded role compared to where she was in Season 1. Q’s mysterious time-bending role, too. Is he the villain of the piece, or is his latest “trial” something that he believes will help Picard and humanity? What role will he play – ally, adversary, or something in between? The “totalitarian state” definitely channelled some elements of the Mirror Universe, but also seems to have put its own spin on this concept, taking it to different thematic places. I’d be curious to see what role the Picard of this timeline has in the government of the totalitarian state.

Something has broken the timeline – leaving Picard and his crew trapped in a “totalitarian” nightmare.

So that’s all I have to say for now. In the days ahead I’ll take a closer look at the Picard trailer, as well as talk about other things we learned at Star Trek Day.

Although it was a late night and a long broadcast, I had a good time with Star Trek Day overall. There were some moments that didn’t work well, some unprepared interviewees and some segments that dragged on too long, but on the whole it was a fun and incredibly positive celebration of Star Trek. I came to the broadcast hoping to see more from upcoming shows, but I was blown away just as much by the celebration of Star Trek’s past as I was by the look ahead.

The hosts, presenters, and most of the speakers and guests showed off their passion and love for Star Trek in a very positive way. There was a lot of talk about returning the franchise to its roots, celebrating the legacy of Gene Roddenberry and his original vision for Star Trek and what made it so appealing to people of all ages across multiple generations. As we look ahead to Star Trek’s future in 2021, 2022, and beyond, taking these moments to look back at what got Star Trek to where it is today was fantastic, and well worth taking the time to see. Above all, Star Trek Day shone with passion and positivity, and that’s just what the franchise needed as it marked its fifty-fifth birthday. Here’s to the next fifty-five years of Star Trek!

Star Trek Day was broadcast online and on Paramount+ on the 8th of September 2021 (9th of September 2021 in the UK). At time of writing the event can be re-watched on the official Star Trek website; panels and trailers are supposed to be available via Star Trek and Paramount+ official YouTube channels. Clips may also be available via official social media pages and channels. The Star Trek franchise – including all properties and series mentioned above – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Factions of Star Trek: Strange New Worlds

Spoiler Warning: There are spoilers ahead for Star Trek: Discovery Seasons 1-3, Short Treks, Star Trek: Picard, Star Trek: Lower Decks, and for other iterations of the Star Trek franchise.

Though Strange New Worlds Season 1 is still probably a year or more away from being broadcast, it’s never too soon to start thinking about the next live-action Star Trek show! Each Star Trek project brings something new and different to the table, but Strange New Worlds’ purported return to a more exploration-focused, episodic kind of storytelling is something I’m incredibly interested in and excited for. When I think about upcoming television series that I’m most excited about, Strange New Worlds has to be very close to the top of the list!

In addition to the three cast members reprising their roles from Discovery, we learned earlier in the year that five other major roles have been cast – but we didn’t learn anything about the characters, nor about any recurring or returning characters either. Strange New Worlds is currently in production, but was entirely absent from Star Trek’s First Contact Day digital event in April. We haven’t really heard much solid news from the production for a while!

Strange New Worlds is in production, and looks set for a 2022 broadcast.

Despite that, I thought it could be fun to look ahead to Strange New Worlds’ premiere, and this time we’re going to consider some of the factions present in the Star Trek galaxy that Pike and his crew could encounter! This isn’t going to be a comprehensive list of every Star Trek race or species, just those that I personally consider plausible for the new show.

As always, please keep in mind that I don’t have any “insider information.” I’m not stating that any of these factions will definitely appear in Strange New Worlds, all we’re going to do today is look at some factions from past iterations of Star Trek and think about where they could be in the mid-2250s. That’s all!

With that out of the way, let’s jump into the list!

Number 1: The Andorians

Ryn, an Andorian seen in Discovery Season 3.

As a founding member of the Federation, the Andorians are a firm ally in this era. Despite that, however, episodes like Journey to Babel in The Original Series showed that there is still a degree of mistrust particularly between Andorians and Vulcans. Much of what we know about the Andorians actually comes from Enterprise, where they featured far more prominently than in any other Star Trek series to date. After appearing in The Original Series and in the background in a couple of films, the Andorians were absent for practically all of The Next Generation era.

It would be amazing if one of Strange New Worlds’ main or recurring characters were Andorian! Having an Andorian crew member would be a first for any Star Trek show, and that could be a lot of fun. It would also be possible for the series to delve into Federation politics in a similar way to Journey to Babel, looking at how Andorian relations with other Federation members have improved – or not – over the years. Though he would be well over 100 years old by this point, it’s not inconceivable that Shran, the Andorian commander who tangled with Captain Archer in Enterprise, could still be alive in this era, and perhaps he could make an appearance.

Number 2: Arcadians, Ariolos, Arkenites, and others!

One of the only Arcadians ever seen in Star Trek.

Star Trek IV: The Voyage Home – and several other films starring the cast of The Original Series – followed the Star Wars trend of designing cool-looking aliens and then leaving them in the background or in minor supporting roles. The higher budget afforded to the films allowed for more aliens and different-looking aliens, but subsequent Star Trek projects haven’t brought back races like the Arcadians, Ariolos, Arkenites, and more.

However, Discovery Season 3 briefly featured a Betelgeusian character – the Betelgeusians were another race seen in the background of a film before being ignored in subsequent Star Trek projects. So I think there’s the possibility that one or more races only ever seen in films like The Voyage Home could appear in Strange New Worlds. Perhaps Captain Pike and the crew make first contact with one of them!

Number 3: The Bajorans

Major Kira was a 24th Century Bajoran – and a major character in Deep Space Nine.

The Cardassian Empire would not occupy Bajor until the late 23rd or early 24th Century, meaning that in the 2250s Bajor and the Bajorans will be very different to the way we remember them from Deep Space Nine. Pre-occupation Bajor operated a strict caste-based hierarchy, with very little mixing between castes. Bajorans were known to be artistic, creative, and deeply spiritual, as well as pioneers of space exploration.

This is tied to a pet theory I have that Captain Pike will make first contact with a previously-established Star Trek faction! I feel that the Bajorans are absolutely one of the contenders for such a mission of first contact, and it could be absolutely fascinating to learn more about the Bajorans and how they were prior to the Cardassian occupation. The Bajorans have recently been referenced in Discovery Season 3, so the creative team behind Star Trek clearly haven’t forgotten all about them! Perhaps that could be a hint at a more significant role in an upcoming project?

Number 4: The Barzan

Nhan, a Barzan character in Star Trek: Discovery.

By the mid-23rd Century, at least one Barzan – Nhan – served in Starfleet. Nhan served under Pike’s command on the Enterprise, and though Pike and some other members of the crew know her true fate – that she left the 23rd Century behind to head into the far future with the crew of Discovery – officially she was killed in action during the battle against Control.

I wonder whether Pike might visit Barzan II to pay respects to Nhan, or to convey the news of her being lost to her family. That could be an interesting story, as well as a way for Strange New Worlds to keep a thread of continuity going with Discovery. Despite Nhan’s departure from Discovery midway through Season 3 I’m hopeful she could return. The Barzan were not a Federation member by the mid-23rd Century, so there’s the possibility that Nhan’s death could complicate Federation-Barzan relations.

Number 5: The Benzites

Mordock, a 24th Century Benzite.

The Benzites have only appeared on a few occasions, so I think there’s scope to explore more of their culture and perhaps even show how they came to make first contact with the Federation. The first Benzite we met in Star Trek was in The Next Generation Season 1 episode Coming of Age, where Mordock beat Wesley Crusher to a place at Starfleet Academy. A couple of other Benzites were seen later in The Next Generation and in the background in Voyager and Lower Decks.

All we know about the Benzites is that they were not members of the Federation, and that they had maintained relatively limited diplomatic contact prior to the 24th Century. They’re another possible candidate for a mission of first contact, in my opinion!

Number 6: The Betazoids

Deanna Troi – a half-Betazoid – recently returned in Star Trek: Picard Season 1.

Betazed – the Betazoid homeworld – appears to be relatively close to Earth and Vulcan, at least according to dialogue in Deep Space Nine. If that’s the case, it stands to reason that humans and Betazoids may have already been in contact with one another prior to Captain Pike’s mission of exploration. They were also known to be a Federation member by the mid-24th Century. Another possible candidate for a mission of first contact? Maybe!

Betazoids have telepathic and empathic abilities which have been shown to be very useful to Starfleet in other Star Trek shows, so perhaps a Betazoid main or recurring character could fill a Troi-like role aboard the Enterprise. I think this is less likely, but it’s a possibility!

Number 7: The Borg

A Borg drone seen in First Contact.

Star Trek has made a mess of Borg-Federation contact thanks to revelations in Generations, Voyager, and Enterprise that humanity had contact with (or knowledge of) the Collective prior to Captain Picard making “official” first contact with them. I think it would be very difficult for Strange New Worlds to successfully pull off a Borg story without treading on too many toes, but at the same time I think it could be amazing to see Captain Pike face off against the Borg!

Perhaps this would work best as a time travel or even parallel universe story; perhaps Pike and the Enterprise accidentally cross into an alternate reality where the Borg were successful in assimilating Earth in the 21st Century (as seen in First Contact). They would need to find a way to get home, and may not even be aware of the name of their adversary. A long-shot for Season 1, perhaps, but a possibility! In the 23rd Century in the prime timeline, the Borg should be confined to the Delta Quadrant. They may not have transwarp technology by this point, though their technology should still outpace the Federation considerably.

Number 8: The Bynars

A pair of Bynars seen in The Next Generation.

Interestingly, though the Bynars were only ever seen on screen in The Next Generation Season 1, they were mentioned by name in Enterprise. The Federation were thus at least aware of the Bynars’ existence by the mid-23rd Century, and it’s possible that they had attempted to make first contact with the semi-synthetic race.

Given that modern Star Trek has dedicated a fair amount of time to exploring the relationship between organic and synthetic life, and how the possibility exists for that relationship to turn into conflict, bringing back the Bynars – who are a race connected to a “master computer” on their homeworld – could make for an interesting continuation of that theme.

Number 9: The Caitians

Caitians served in Starfleet since at least the mid-23rd Century.

This feline-inspired species initially appeared in The Animated Series, and has recently been seen in Lower Decks, where Dr T’Ana is a Caitian. Their only live-action appearance to date has been in The Voyage Home, but with the Caitians returning to Star Trek in a big way thanks to Lower Decks, perhaps the time is right for them to make a major live-action appearance again.

The Caitians were presumably Federation members – or at least allies – by the time Kirk assumed command of the Enterprise, so it’s at least plausible to think that there could be other Caitian Starfleet officers during Pike’s tenure. It would be an interesting opportunity to learn more about a race that Star Trek has shown off on a few occasions but never really dug into.

Number 10: The Cardassians

A Cardassian seen in The Next Generation.

As with the Bajorans above, the Cardassians are a faction we know very well from their appearances in Deep Space Nine. What we haven’t seen, however, is first contact between the Federation and the Cardassians, which is something Captain Pike and the Enterprise could be responsible for! There was conflict between the Cardassians and Federation in the early or mid-24th Century, but aside from that – and their occupation of Bajor – much of early Cardassian history is unknown.

Cardassia Prime and Bajor are relatively close to one another, so it’s possible Captain Pike could encounter both if the Enterprise finds itself in that region of space. I really like the idea of Strange New Worlds showcasing first contact between the Federation and a race that we got to know in the 24th Century, so I think the Cardassians could be a great inclusion in the new series.

Number 11: Chameloids

A Chameloid taking humanoid form in the late 23rd Century.

Chameloids were shape-shifters, but were not affiliated with the Dominion. The only known Chameloid seen in Star Trek appeared on Rura Penthe in The Undiscovered Country. This individual played a role in Captain Kirk and Dr McCoy’s escape from the Klingon prison colony.

Shape-shifting aliens have been seen on a few different occasions in Star Trek (excluding Odo and the Founders, of course) and make for interesting adversaries. Perhaps Pike and his crew could encounter a Chameloid – they may even be responsible for “Martia” ending up on Rura Penthe!

Number 12: The Deltans

Ilia, a 23rd Century Deltan Starfleet officer.

We’ve only ever met one Deltan in Star Trek: Ilia, a Starfleet officer in The Motion Picture. The Deltans – and Ilia – were originally created for Phase II, the project which would eventually morph into The Motion Picture in the late 1970s. They were intended to be a somewhat ethereal race, older and wiser than humanity and offering a different perspective on the galaxy.

Deltans were also presented as very sensual, both in their sole appearance in The Motion Picture and when they were referenced in Enterprise’s fourth season. Considering that second mention in Enterprise, Deltans and humanity had encountered one another long before the events of Strange New Worlds. Perhaps Pike and the crew could lead a diplomatic delegation, or witness the Deltans joining the Federation?

Number 13: The Denobulans

Dr Phlox, a 22nd Century Denobulan.

The Denobulans are a race only ever seen in Enterprise, and perhaps Strange New Worlds could tell us why that is! Though I wouldn’t want to see any harm come to Dr Phlox’s people, it’s possible that some kind of disaster befell them in the years after Enterprise, accounting for their absence in the 23rd and 24th Centuries.

If that’s not the case, it would be great to learn what became of them! It seems likely that the Denobulan homeworld was relatively near to Earth and Vulcan, and given their friendly relations with Earth in Enterprise, perhaps the Denobulans became a Federation member relatively early on. A Denobulan could even join Pike’s crew as a main or recurring character!

Number 14: The Edosians

An Edosian seen in Lower Decks.

This three-legged, three-armed race were originally seen in The Animated Series, where Lieutenant Arex was an officer under Kirk’s command. Like many elements from that show, the Edosians seemingly vanished – until Lower Decks brought back an Edosian character last year! It was great fun to see another Edosian Starfleet officer then, and it may be the first of many Edosians that we’ll see going forward.

It was prohibitively expensive in the late 1970s and 1980s to bring an Edosian character to life in live-action, but times have changed and I’d argue that it’s more than achievable in 2021! It’s possible that Arex himself could make a return, serving under Pike’s command on the Enterprise, or perhaps Pike and the crew will encounter other Edosians out in space. Whether they’re Federation members or not is unknown, but maybe Strange New Worlds can clear that up!

Number 15: The El-Aurians

Dr Tolian Soran, an El-Aurian who lived in the 23rd/24th Centuries.

At least one El-Aurian – Guinan – visited Earth in the 19th Century, and based on the fact that the Federation came to the aid of El-Aurian refugees in Generations, they must’ve either been relatively near to Federation space or been able to travel there easily. The El-Aurians were assimilated by the Borg in the late 23rd Century, but Strange New Worlds potentially offers the opportunity to see the El-Aurians in their prime, before the Borg decimated their people.

Guinan is going to be making a return in Picard Season 2, so the El-Aurians are clearly still a factor in upcoming Star Trek projects! Having Pike and his crew encounter the El-Aurians could be a way for Strange New Worlds to tie itself to Picard and the 24th Century.

Number 16: The Kalar

A Kalar warrior in The Cage.

Captain Pike has already encountered the Kalar once! During the events of The Cage, Pike recalled an attack by Kalar warriors during a mission to Rigel VII, blaming himself for the deaths of three officers under his command. In Discovery we saw Pike revisit events with the Talosians and Vina, so perhaps it’s possible to bring back the Kalar too!

The Kalar were depicted as an un-advanced race incapable of spaceflight with technology that looked similar to the early medieval period or dark ages on Earth. It seems unlikely they’d have made any significant advancements since Pike’s earlier encounter with them, but it’s not impossible to devise a compelling reason to revisit Rigel VII.

Number 17: The Kelpiens and Ba’ul

Captain Saru was the first Kelpien to serve in Starfleet.

Captain Pike played a huge role in the development of the Kelpiens and Ba’ul in Discovery Season 2, arguably violating the Prime Directive to aid the Kelpiens by putting the entire species through vahar’ai – a biological evolution which transformed the meek, fearful Kelpiens into apex predators.

There will be massive consequences for what Pike did, and while Saru is arguably the best character for close examinations of the Kelpiens, Pike’s monumental role in shaping their future – and that of the Ba’ul, with whom the Kelpiens share a homeworld – could mean that a revisit to Kaminar is on the cards. The Ba’ul may blame Pike and the Federation for upsetting the delicate balance they had worked so hard to establish, seeking revenge. Or Kaminar may have descended into war, with the Kelpiens and Ba’ul at each others’ throats requiring Pike’s intervention.

Number 18: The Klingon Empire

Chancellor L’Rell was the Klingon leader in this era.

Even if it doesn’t happen in Season 1, I feel certain that Strange New Worlds will eventually feature some Klingon stories! Federation-Klingon relations are rocky after the end of the war seen in Discovery’s first season, and it would be interesting to see how Pike, L’Rell, and others try to maintain the peace in the years before Kirk’s five-year mission.

When considering Pike’s personal story, it was on the Klingon world of Boreth where he secured his fate – his impending disability – in exchange for a time crystal. Pike’s own views and relations with the Klingons are thus particularly complex, and as he comes to terms with what he saw in the vision the time crystal gave to him he may seek out advice from Klingons, or he may even try to revisit Boreth.

Number 19: The Lurians

Morn, a 24th Century Lurian.

The best-known Lurian in Star Trek is Deep Space Nine background character Morn. The first trailer for Discovery Season 3 in 2019 seemed to imply we’d see the Lurians return, as a Lurian guard was shown chasing after Booker and Burnham, but it turned out to be just a cameo! The Lurians were not Federation members as of the mid-24th Century, but appeared to maintain reasonably good relations.

Morn became a Star Trek icon during Deep Space Nine’s run, and I can’t decide if that means bringing the Lurians back in a major way would be a good thing or not! Perhaps it would be best to leave them be, a somewhat mysterious, enigmatic people, rather than bring them into the modern day and risk overexplaining them and losing the magic.

Number 20: The Malurians

A Malurian (wearing a disguise) in the 22nd Century.

The Malurians suffered a tragic fate in The Original Series, being wiped out by a self-aware probe. They also appeared in Season 1 of Enterprise, and seemingly conducted morally questionable actions! The Malurians were visited by the Federation shortly before they were rendered extinct, so it’s possible that the Federation in this era had some kind of relationship with them.

We don’t know very much about the Malurians, but their ultimate fate puts them in a rather unique position in this era. Perhaps we’ll learn that Pike and the crew helped the Malurians settle a small colony somewhere, paving the way for their survival!

Number 21: The Miradorn

A pair of Miradorn twins in the 24th Century.

The Miradorn made an appearance in Deep Space Nine, and were shown to be a race of twins – or at least where twins were commonplace. These sets of twins operated as two halves of a single person, with a very deep connection to one another. As of the mid-24th Century they appeared to be an independent power, maintaining relations with both the Federation and the Ferengi.

The Miradorn are another interesting race that I consider to have first contact potential. The twin aspect of their culture makes them different from many other Star Trek races, and they have a neat design that’s different without being excessively complicated.

Number 22: The Nausicaans

A Nausicaan was responsible for injuring a young Ensign Picard in the early 24th Century!

In the late 23rd and 24th Centuries, the Nausicaans were known as a violent people, often seen as pirates or criminals. They operated in an area of space relatively close to Earth and Vulcan, as they had been encountered by humanity in the 22nd Century. In addition to their criminal activities, Nausicaans in the 24th Century were occasionally seen as mercenaries and bodyguards.

The Nausicaans could appear in their typical pirate role in Strange New Worlds, becoming an adversary for Pike and the Enterprise to overcome. Or we could see them step out of that role for a change, with the show exploring more of Nausicaan culture.

Number 23: The Nibirians

A Nibirian in the alternate reality.

The Nibirians were seen in Star Trek Into Darkness – and thus their only appearance is in the alternate reality. However, given how similar the two realities are, it’s a safe bet that the Nibirians exist in the prime timeline. In Into Darkness they were shown to be a stone age people, very early in their development.

Given that the Nibirians were under threat from a volcano in Into Darkness, maybe Pike and the crew will have to come up with a creative way to save them, just as Kirk did in the alternate reality. If a return to the Kelvin timeline is on the agenda – which I doubt, but you never know – this could be a way to connect current Star Trek to the alternate reality.

Number 24: The Orions

In the 32nd Century, Osyraa had become the leader of the Emerald Chain – a major faction.

The Orions have recently featured in Season 3 of Discovery, and of course with Tendi in Lower Decks! In addition, Captain Pike has somewhat of a history with them, having encountered Orion slaves during the events of The Cage. For both of those reasons they seem like a contender to make an appearance in Strange New Worlds!

The Orions were an independent power in the 23rd Century, with at least some Orions involved in criminality, slavery, and the Orion Syndicate – a major organised crime outfit. They seem like they could be villains, then, but an interesting twist could be to make an Orion a crew member on the Enterprise, or an ally of Pike and the crew.

Number 25: The Pahvans

A noncorporeal Pahvan.

Captain Pike wasn’t involved in the USS Discovery’s mission to the planet Pahvo during the Federation-Klingon war, but I feel there’s scope to revisit these noncorporeal, pacifist aliens. Pahvo had a unique “transmitter” which allowed Discovery to detect cloaked Klingon ships, and thus the planet unintentionally played a role in the war.

It’s possible that Pahvo was attacked by the Klingons in retaliation, but the planet was marked on a star chart seen in Picard Season 1, which suggests the Federation may have maintained some kind of diplomatic relations with the Pahvans into the 24th Century. Regardless, there are perhaps leftover story threads from Discovery that Strange New Worlds could potentially pick up with the Pahvans.

Number 26: The Q Continuum

Q in his famous judge outfit.

It seems as though the Federation’s first encounter with the Q was when Picard and the Enterprise-D met Q during the events of Encounter At Farpoint, but we also know that members of the Q Continuum had visited Earth in the past, including during the American Civil War in the 19th Century. It’s thus possible that Pike and the crew could encounter a Q without realising who or what they’re dealing with!

With Q coming back in Picard Season 2, having the Continuum appear in some form in Strange New Worlds would be a way for the two shows to work together. This one is definitely more of a long-shot, but it’s not impossible!

Number 27: The Romulan Star Empire

Narek and Rizzo, two 24th Century Romulan operatives.

Any story involving the Romulans in Strange New Worlds would have to keep their true nature – as descendants of the Vulcans – a secret. Because no Romulan characters could appear on screen alongside Pike and the crew that naturally constrains the kinds of stories that can be told. However, in the episode Minefield, Enterprise managed to pull off an interesting Romulan story without going too far, so it can be done!

The Romulans were a belligerent power in this era, having already fought a major war with Earth less than a century earlier. Though there is peace between the Romulans and Federation, there are no formal diplomatic relations and there seems to be a lot of tension. The Romulans have recently been explored in a major way in Picard Season 1, and to a lesser extent in Discovery Season 3. They’re a major Star Trek faction, up there with the Klingons and Borg, so I can’t help but feel Strange New Worlds might try to find a way to include them – somehow!

Number 28: The Saurians

Linus, a Saurian Starfleet officer.

Linus, a secondary character in Discovery, is a Saurian – a race first seen in the background in The Motion Picture. The Saurians may well be Federation members by this time, and if they’re serving in Starfleet there could be other Saurian officers aboard the Enterprise. Despite Linus having made a number of appearances, we don’t know very much about his people.

The Saurians are a faction we could learn more about in Strange New Worlds. Pike and the crew could even visit the Saurian homeworld, perhaps to convey news about Linus being declared killed in action. It would be interesting to see more Saurians and learn more about their place in the Federation.

Number 29: The Selay

A group of Selay delegates in the transporter room of the Enterprise-D in the 24th Century.

We don’t know very much about the Selay. They appeared once in The Next Generation Season 1, and had a couple of blink-and-you’ll-miss-it background appearances in a couple of other episodes, but that’s it. Their appearance in Tapestry means that they had encountered the Federation by the early 24th Century, so perhaps they could appear in Strange New Worlds.

Modern Star Trek has taken several races that we don’t know much about and expanded on them. The design of the Selay – snake-like and very reptilian – is interesting, and the faction is ripe for an in-depth look!

Number 30: The Skagarans

Draysik, a 22nd Century Skagaran in the Delphic Expanse.

In Enterprise we learned that the Skagarans had visited Earth in the 19th Century, where they had abducted a group of humans to use as slave labour. There’s potential in that kind of storyline to either see Pike and the crew come up against an enemy who uses slaves, or to explore a post-slavery society and look at some of the long-lasting implications of keeping slaves in the past. This would allow Strange New Worlds to do something Star Trek has always done: use science fiction to examine real-world issues.

It would also be neat to bring back a faction from Enterprise in a major way, as this is something that hasn’t yet been done in modern Star Trek.

Number 31: The Suliban

Silik, a 22nd Century Suliban commander.

Speaking of factions from Enterprise that could return, how about the Suliban? Though initially antagonistic toward Earth, this was mostly driven by the interference of time-travellers from the future. Without that undue influence, perhaps Suliban-Federation relations have improved. I wrote once that it was possible that the Suliban had gone into some kind of isolation – which would account for their absence in the 23rd and 24th Centuries – so perhaps we could see that happen in Strange New Worlds.

I’d love to see an expanded role for the Suliban in Star Trek. Perhaps they could even be Federation members by this era, with Suliban officers serving aboard the Enterprise. It would be great to revisit a faction we only encountered in Enterprise, at any rate.

Number 32: The Talosians

Talosians seen in Discovery Season 2.

Discovery Season 2 brought back the Talosians in a big way, and Captain Pike played a major role in that storyline. Considering Pike’s feelings for Vina – a human inhabitant of Talos IV – it’s at least possible that he may keep in contact with the Talosians, even though he’d have to do so in secret for fear of breaching Starfleet regulations.

In this era, Talos IV was off limits to Starfleet due to the Talosians’ attempts to kidnap Pike and their powerful telepathic abilities. Revisiting the planet isn’t entirely impossible, though, as I reckon Pike would head there if the Talosians asked for his help.

Number 33: The Tellarites

Two Tellarite delegates aboard the Enterprise in the 23rd Century.

Along with the Vulcans, Andorians, and humans, the Tellarites were the fourth founding member of the Federation. Despite that, however, they had a complicated relationship with the other races, particularly the Vulcans.

The Tellarites are the one Federation founding member that we know the least about. They’ve only made a few appearances in Star Trek, often in minor or background roles, and aside from a few episodes in Enterprise and their first appearance in The Original Series, we haven’t seen much of them at all. I’m not sure how well a Tellarite main character would work simply because their deliberately unkind aesthetic doesn’t lend itself well to fitting with a character audiences want to root for – but in a way it would be interesting for Star Trek to try to overcome that hurdle!

Number 34: The Tholians

A 23rd Century Tholian captain.

The Short Treks episode Ask Not confirmed that the Tholians and Federation had been in conflict during this era. If Cadet Sidhu appears in Strange New Worlds as a significant character, including the Tholians could be an interesting story for her as she was the sole survivor of a Tholian attack.

The Tholians are one of the more “alien” races that we know of in Star Trek, being insectoid in appearance and coming from a high temperature environment that leaves them unable to tolerate standard environments. They could certainly appear in an adversarial role in Strange New Worlds.

Number 35: The Trill

Michael Burnham and Adira meeting a group of Trill in Discovery Season 3.

The Trill are a conjoined species – one part is humanoid, the other a symbiont. The symbionts are longer-lived than their hosts and can easily live for centuries. Discovery Season 3 recently revisited the Trill homeworld, and it would be neat to see the Trill return in Strange New Worlds as well.

It would even be possible for Dax to make an appearance. The Dax symbiont had a number of hosts before Jadzia and Ezri in Deep Space Nine, and it was certainly alive in the mid-23rd Century. Regardless of whether that happens, we know that the Trill were Federation members by the 24th Century, and Strange New Worlds could depict their early interactions with the Federation.

Number 36: The Vulcans

Spock!

Obviously we know that Spock is going to be a major character in Strange New Worlds! Over the course of Star Trek’s history we’ve already learned a great deal about the Vulcans, their history, and their culture. There’s still scope to expand that, though, and with Spock as a potential way into new Vulcan stories, I wonder if we’ll get to see more.

Spock’s relationship with Sarek could be explored, and it would be a way for James Frain to reprise his role from Discovery. We could also see more Vulcans joining Starfleet and serving in a wider variety of roles than just “science officer!”

Number 37: The Xindi

Degra, a 22nd Century Xindi.

As with the Suliban above, the Xindi have only appeared in Enterprise so far. We know a little more about their future, however, including that they eventually joined the Federation. Though their absence from Star Trek shows set in the 23rd and 24th Centuries suggests that may not have happened for a while, it’s possible that it happened earlier than we think!

Otherwise we could see the Xindi as another race that have isolated themselves and cut off diplomatic ties. Perhaps one of Pike’s missions will be to re-establish relations with the Xindi after decades without contact. The Xindi are five different races sharing a homeworld, and there’s potential to use that setting to explore the way different cultures interact and work together.

So that’s it! Some factions from Star Trek’s past that could appear in Strange New Worlds.

Hopefully it won’t be long before Captain Pike returns!

This has been a long one so I won’t drag things out much longer! Suffice to say that there are many different races, cultures, and factions from past iterations of Star Trek that could appear in some form in the new series. Obviously the show can’t fit all of those on the list above into its first season, but I hope there’ll be some attempts to revisit at least one or two factions we got to know in other Star Trek shows and films.

Hopefully it won’t be too long before we get to hear more news about Strange New Worlds – or even see a trailer! Whenever that happens make sure to check back as I daresay I’ll break things down here on the website. The show is definitely one I’m looking forward to!

Star Trek: Strange New Worlds will be broadcast on Paramount+ in the United States (and other regions where the platform is available) in 2022. Further international distribution has not yet been announced. The Star Trek franchise – including Strange New Worlds and all other properties mentioned above – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Discovery + Star Trek: Strange New Worlds crossover theory – the big mistake

Spoiler Warning: There are spoilers ahead for Star Trek: Discovery Seasons 1-3.

Today we’re going to take a look at something that’s been bugging me for a couple of years, ever since the finale of Star Trek: Discovery Season 2 in April 2019. I didn’t start working on this website until November ’19, so I haven’t written up full reviews of Season 2, nor have I spent much time breaking down all of the various story points. This will be my first big foray into that! Rather than just a critique of what could be argued to be a plot hole or “goof,” though, I want to turn this into a theory, particularly one that could have an impact on Star Trek: Strange New Worlds – the upcoming series set on the USS Enterprise with Captain Pike, Spock, and a new cast of characters.

Ever since I watched Such Sweet Sorrow, Part 2, something has stuck in my mind. Immediately before Burnham and the USS Discovery left the 23rd Century behind and headed into the far future we’ve seen depicted in Season 3, they were engaged in a climactic battle alongside Pike and the USS Enterprise against the Control AI. In addition to a fleet of Section 31 starships that were unmanned, Control had also possessed (or assimilated) the body of Section 31 commander Captain Leland. Control used Leland’s body to board the USS Discovery at the battle’s climax to attempt to retrieve the Sphere data – the macguffin that was the cause of the fight in the first place.

The data the Sphere transmitted to Discovery was the reason for Control’s attack.

The relationship between Control and Captain Leland was not sufficiently explained on screen, in my opinion, and this has a bearing on what comes next and why I have an issue with Such Sweet Sorrow, Part 2. But based on what we saw during the episode, it seems as though Control was somehow tied to Captain Leland’s body in a very significant way, such that when his body was crippled by Georgiou inside the USS Discovery’s Spore Cube, it had an impact on the battle raging outside.

This is the moment where I feel there’s an issue. The entire reason for sending Burnham and the USS Discovery on a one-way mission to the far future was to keep the Sphere data safe from Control, but when Georgiou defeated Captain Leland, Control appeared to also be defeated – or at least sufficiently incapacitated as to be unable to continue the battle. This all happened before the USS Discovery entered the time-wormhole.

Was it necessary for Burnham and Discovery to leave the 23rd Century? I would argue that it was not.

So, with that in mind, why did Pike, Saru, or even Burnham not stop? Surely at the very least they could have paused what they were doing to consider their next moves. Aboard the Enterprise, Pike was able to easily destroy the disabled Section 31 ships, removing any immediate danger, and with Captain Leland incapacitated and clearly not going anywhere, the Sphere data was also safe. Before sending the ship and crew to an unknown destination with no way back, did no one realise that the battle may have already been won? Was there no reason to send Burnham and the ship into the future?

This is what I’m terming “the big mistake” for the purposes of this theory.

Although Burnham had already used the Red Angel suit to open the time-wormhole, I would absolutely argue that, based on what we saw on screen, the battle against Control had taken a decisive turn before either she or the USS Discovery actually crossed the threshold, and that there was time for Saru, Pike, Spock, or someone to point that out. They were preoccupied with the jobs that they had to do, but when it became obvious that Control was at least incapacitated – if not outright defeated – I think that warrants pause from everyone concerned. They were in the process of making a life-changing decision for Burnham and the crew of Discovery, yet for some reason no one seemed to realise that it may have ultimately been unnecessary.

Even though Pike, Saru, and others acknowledged Control’s defeat, they didn’t stop what they were doing. Burnham and Discovery still travelled to the far future. Why?

So let’s break it down even more, for the sake of clarity, and follow events step-by-step. I don’t usually do time-stamps, but I think this is important so we’re all on exactly the same page. If we begin at exactly 51 minutes, 30 seconds into Such Sweet Sorrow, Part 2 – at least on the Netflix version (I assume it will be roughly the same on Paramount+ and Blu-ray too) – we see Burnham getting ready to open the time-wormhole. In the shot of her flying through space near the raging battle, we see the Section 31 ships beginning to slow their rate of fire with a consequent drop in the number of explosions. This is the first indication that something was changing.

At 51:54, Saru gives Detmer the order to follow Burnham’s lead. The USS Discovery moves through a field of debris (presumably caused by the battle) and then we get our first look at the time-wormhole a few seconds later at around 52:06. At this point, neither Burnham nor the ship are anywhere close to crossing the event horizon and entering the time-wormhole.

As Burnham flies past the battle, Control’s ships appear to be slowing down and losing momentum.

Just before 52:30 the action cuts to Captain Pike on the Enterprise’s bridge, watching Burnham and Discovery preparing to enter the wormhole. Trailing in Discovery’s wake are Section 31/Control drones, chasing after them. After Saru and Pike exchange goodbyes at 52:40, and Dr Culber tells Stamets that “we’re on our way,” at 52:57 we come to the scene at the heart of my argument – and of this theory. In Discovery’s engineering bay, the possessed Captain Leland is trapped in the Spore Cube by Georgiou.

Seemingly admitting defeat, Control-Leland tells Georgiou – in true clichéd villain style – that “this does not end here!” Georgiou then finishes the job of killing him, using the powerful magnets in the Spore Cube to force the nanites out of Leland’s body. This action cripples Control, and severs the link between it and its fleet.

The defeat of Captain Leland crippled Control – at least temporarily – and allowed Pike and the Enterprise to destroy the remaining ships in its fleet.

53:39 sees Control-Leland hit the deck, dead. The nano-bots spill out of his corpse, and though it’s not clear exactly what will happen to the human Leland, or whether he could be saved, this is a major blow for Control. Less than ten seconds later, at 53:48, the USS Discovery and Burnham can both be seen, still outside the time-wormhole, and Control’s fleet suddenly stops pursuing them.

On the bridge of the Enterprise, Una (Number One) notes this at 53:51, informing Captain Pike that “they’re all dead in the water.” Again, this is before either Burnham or Discovery have entered the time-wormhole. Even if no one on Discovery realised what was happening – which is possible given everything else going on – the crew of the Enterprise certainly had, and there was still time to contact Discovery.

With Burnham and Discovery still not having entered the time-wormhole, Control’s fleet is disabled.

At 54:00, Georgiou contacts Captain Saru, and this is the moment where he could have made a decision too. Georgiou informs him of Leland’s death, but uses a very interesting phrase: “Control is neutralised.” Discovery has not yet entered the wormhole, and on the bridge, Saru is already aware that the reason for doing so no longer exists. Pike is aware that their reason for heading into the future no longer exists. They have already won the battle. By Georgiou’s own admission, the threat Control had posed is unequivocally over.

At 54:16, Burnham and the USS Discovery are seen reflected in the glass of Siranna’s starfighter, still not inside the time-wormhole nor having crossed its event horizon. These are the crucial seconds at the core of the theory, because it’s in these few seconds that the decision to leave the 23rd Century behind could have been called off. With the Enterprise destroying what remained of Control’s fleet, and with Leland dead, there was no immediate way for Control to access the Sphere data – and yet no one on either ship seems to have realised that.

Burnham and Discovery are still outside the time-wormhole, as seen in the reflection of Siranna’s starfighter.

Even if we say that Control was not totally killed off, and that its servers remained active at Section 31 HQ (or elsewhere, if you prefer) and thus that Control was still out there and potentially able to regroup, the fact remains that the immediate threat had passed. The battle had been won, even if there was still more to do to win the overall war.

No one mentioned this in Discovery Season 3. After a brief reference to Georgiou destroying the remains of Leland in the episode Far From Home, and a short conversation about Control with Admiral Vance in the episode Die Trying, their reasoning for going to the future was never discussed nor elaborated on. Burnham, when pressed about it by Book in That Hope Is You, maintained that it was the “only way” to save the galaxy, so she clearly hadn’t realised what was going on behind her – but that makes sense as she was busy operating the Red Angel suit and keeping the time-wormhole stable.

Burnham was too busy piloting the Red Angel suit to realise the battle was over.

Saru and Pike have no such excuse, in my opinion. Both commanders clearly and demonstrably knew that Control and/or its fleet were incapacitated, and I believe that should have led to one or both of them bringing an immediate halt to events to take stock. If Control was disabled, there was no immediate need to head to the future. With Leland dead, the Sphere data was safe, at least temporarily. With the battle won, everyone could have taken a moment to breathe and assess the situation, perhaps planning to go to Section 31 HQ and permanently destroy whatever remained of Control. Instead, everyone simply sat back as Burnham and Discovery raced into an unknown future – a future, I would argue, they did not need to travel to.

There’s a way this could come back in either Discovery Season 4, Strange New Worlds Season 1, or both: if Saru and/or Pike realise that they made a big mistake.

Given what he went through to make the Red Angel suit possible, I would suggest the person this would affect the most would be Captain Pike. In the episode Through the Valley of Shadows, Pike obtained a time crystal from the Klingons, but did so at great personal sacrifice – solidifying for himself a future of permanent disability. How would he feel knowing that it was all for naught; that if he replays the events of the battle in his mind, he could see that Control was already beaten and that there was no need for the time crystal?

Having sacrificed his future for this time crystal, will Pike come to believe – as I do – that sending Burnham and Discovery into the future was unnecessary?

One theme Strange New Worlds is certainly going to pick up on is Pike’s knowledge of his impending disability. As a disabled person myself, this is something I’m really interested in seeing come to life on screen. I can relate to what Captain Pike is going through, because I’ve had the experience of sitting in a room with a doctor and being told things about my health and my future that are unavoidable. I get that sense of inevitability, of knowing things won’t get better but they will get worse. This is something genuinely interesting and that has the potential to be inspirational through Anson Mount’s wonderful portrayal of Pike. But I also wonder if we’ll see him wrestle with feelings of regret or remorse, feeling that his fate and future are his own fault. If he knows (or believes) that the battle was won in Such Sweet Sorrow, Part 2 without the need for time travel – and thus, without the need for the time crystal he sacrificed so much to obtain – will those feelings be worse for Pike?

Though we didn’t see much of this in Discovery Season 3, with Season 4 on the horizon there’s a chance for the circumstances of Discovery’s jump into the future to be revisited. Even if nobody aboard realised it at the time, it’s possible that someone will have subsequently had the revelation that their one-way trip to the future, sacrificing so much and leaving their loved ones behind, may not have been necessary. Perhaps this will become an issue for Captain Burnham or Saru, with a disgruntled crew member taking out their anger on them for forcing them into a post-Burn future that they didn’t have to inhabit.

Pike and Spock watched Burnham and Discovery disappear after Control was already defeated.

So that’s it. My theory, based on what we saw in Such Sweet Sorrow, Part 2 is this: the defeat or disabling of Control toward the end of the battle means that Burnham and Discovery didn’t actually need to go to the far future – at least, not immediately. At the very least, pausing to take stock would have been worthwhile.

It seems possible to me that this could be brought back as a story point – even if it’s just in a relatively minor way, such as with a line or two of dialogue acknowledging it – in either Discovery or Strange New Worlds, as it’s a story which impacts major characters from both shows.

Will Captain Pike realise his mistake in Strange New Worlds, and could this be a major story point for his character?

Having delved deeply into this battle from an in-universe point of view, now let’s step back and acknowledge that this is, in effect, a “plot hole” or production-side issue. The writers and producers of Discovery Season 2 wanted to send the ship and crew into the far future, partly due to negative fan feedback involving so-called canon problems during Season 1. But at the same time, they also wanted to make sure that the Control storyline was 100% wrapped up and concluded before Season 3 kicked off.

Unfortunately, in my opinion at least, the way they chose to accomplish those two goals has opened a plot hole. In the mad rush to wrap up Discovery Season 2 in what was already a feature-length episode, an inconsistency has been created within the plot of the show. If Burnham and Discovery had gone into the future, and in the final few minutes of the episode we saw Pike, Spock, and the crew of the Enterprise finish defeating Control, there would be no problem. But because it was Georgiou, aboard Discovery, who killed Captain Leland, and because this unexplained link between Leland’s body and Control seems to have crippled the entire fleet, we have a problem.

Discovery brought Captain Leland aboard the ship for a climactic fight with Georgiou – but his death at her hands before travelling into the future has opened a plot hole.

Overall, for most viewers who don’t spend as much time thinking about (and nitpicking) Star Trek as much as I do, it probably passed by unnoticed. But even in 2019 I was having conversations with fellow viewers – including some who I would call “casual” viewers as opposed to hardcore Trekkies – who noticed this very issue. The fact that no one – not Pike, Spock, Number One, Georgiou, or Saru – thought to call off the journey to the future, even temporarily to assess the new facts, is a plot hole.

However, it’s a plot hole that could be plugged by incorporating it into future stories. Captain Pike could be affected by it, as previously mentioned. As could Spock or Number One on the Enterprise, as they saw the battle end before Burnham and Discovery entered the time-wormhole. It could also become an issue for anyone aboard the USS Discovery – perhaps with their mood and mental health suffering, they replay the events of the battle in their mind and come to the conclusion that they were forced to travel to the future unnecessarily. That’s my theory, anyway!

Will this cause problems for Burnham in a future season of Discovery?

Whether any of that will come to pass, or whether both shows will proceed ignoring this issue is anyone’s guess right now. I would think that, if Discovery wanted to acknowledge this criticism, Season 3 would’ve been the time to do so, and the fact that it didn’t happen may mean that the writers and producers are keen to move on and put Such Sweet Sorrow, Part 2 behind them. But I’m not 100% convinced of that. I think there’s scope to incorporate what feels like a plot hole into the storylines of either upcoming show in a way that would make sense.

As I said at the beginning, this is something that’s been on my mind since I first saw the episode a couple of years ago! Even on first viewing, it seemed patently obvious to me that someone should have realised what was happening before Burnham and Discovery left, speaking up to put the brakes on. It really does feel that, based on the sequence of events and how they unfolded on screen, Burnham and Discovery could have remained in the 23rd Century.

Despite all of this over-analysing of a few minutes of the episode, I really enjoyed Such Sweet Sorrow, Part 2 – and Discovery Season 2 as a whole. It’s a fantastic season of television well worth a watch, and this theory, despite being something that’s bugged me for a while, is really just a glorified nitpick!

Star Trek: Discovery Seasons 1-3 are available to stream now on Paramount+ in the United States and on Netflix in the United Kingdom and elsewhere. The series is also available on Blu-ray. The Star Trek franchise – including Discovery, Strange New Worlds, and all other properties mentioned above – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Season 1 theory – Saving Captain Lorca

Spoiler Warning: There are spoilers ahead for Star Trek: Discovery Seasons 1-3, and for other iterations of the franchise.

At this very early stage, with Strange New Worlds having only just entered production, we don’t know what storylines the series might include. It’s far too early to speculate, especially because we don’t even know who most of the main characters will be. But that won’t stop me!

I’ve been kicking around this theory since Strange New Worlds was announced last year, and while I’ve mentioned it on a couple of occasions I think it’s time to spin it out into its own official theory! I have already made some suggestions and preliminary predictions for things we might see during Season 1 of the upcoming series, but this is my first standalone pre-season theory.

So here goes: Pike and the crew will find a way to cross over to the Mirror Universe to save the Prime Universe version of Captain Lorca.

The Prime Universe version of Captain Lorca is missing.

To briefly recap, Captain Lorca was the original captain of the USS Discovery back in Season 1 of Star Trek: Discovery, but the character we met wasn’t the Prime version, he was from the Mirror Universe. We wouldn’t get to know that until the latter part of the season, but a transporter accident saw Lorca swap places with his Prime counterpart sometime prior to the events of Season 1.

While it was stated by Admiral Cornwell that Prime Lorca would not have survived in the Mirror Universe this was never confirmed on screen, and judging by the reaction of characters like Mirror Tilly and Mirror Georgiou to Lorca’s reappearance, they didn’t believe him to be dead or imprisoned. Thus Prime Lorca’s fate is unknown – which means he could be brought back.

Admiral Cornwell believed Lorca to be dead – but she had no proof of that.

Let’s go over the evidence in favour of Lorca’s survival first, then we’ll see if we have any evidence that Strange New Worlds might include a storyline of this nature.

Firstly, we never saw Lorca die on screen. Only one character – Admiral Cornwell – assumed he was dead, and then the subject was dropped as the crew had to focus on ending the Klingon War. This opens the door to Lorca’s survival, as in almost any film or series, a character should not be assumed to be dead unless we as the audience see that for ourselves! Star Trek has, on occasion, sprung surprises like this, bringing back characters who had “died” – such as Tasha Yar in The Next Generation Season 3 episode Yesterday’s Enterprise. The existence of different timelines and different versions of characters means we cannot be sure that practically anyone is truly dead and gone!

Secondly, in Discovery Season 1, when the crew crossed over to the Mirror Universe, nobody native to that universe expressed surprise about Lorca’s presence. If the Prime version of Lorca had arrived and been killed or captured, at the very least we’d expect Empress Georgiou to have commented on his reappearance. If she believed him to be dead or languishing in one of her torturous prisons, she wouldn’t have simply allowed Burnham to bring Lorca to her aboard the ISS Charon – surely she would have considered that to be a trap.

Empress Georgiou gave no indication that she believed Lorca dead or imprisoned.

We know from The Original Series episode Mirror, Mirror that transporter accidents – which Lorca is said to have experienced – don’t kill people. If Mirror Lorca arrived in the Prime Universe, it stands to reason that Prime Lorca crossed over to the Mirror Universe at the same moment. Characters in Season 1 made this same assumption, and I think we can be relatively sure that Prime Lorca did in fact end up there.

When he arrived, he would have immediately come under attack by Terran forces. However, there was also a significant contingent of Lorca loyalists, and if he could have survived the initial battle and gotten his bearings, he could certainly have gone into hiding to avoid Empress Georgiou’s assassins.

Could Captain Lorca have survived his initial encounter with the Mirror Universe?

This is semi-confirmed by the recent Discovery Season 3 episodes Terra Firma, Part 1 and Terra Firma, Part 2, in which Georgiou revisited a version of the Mirror Universe via the Guardian of Forever. In those episodes, Lorca’s absence was a pretty significant story point, and his planned coup attempt was brought up numerous times by Mirror Universe characters. These events supposedly took place during Discovery Season 1, shortly before Mirror Lorca’s return to the Mirror Universe. Prime Lorca had therefore already crossed over, and doesn’t seem to have been captured or killed.

If we’d learned in Terra Firma that Lorca was dead or imprisoned, that would be that. But his absence leads me to believe that he survived his initial encounter with Georgiou’s forces. After getting his bearings and realising he’d ended up in a different reality, Lorca’s first instinct would have been to find a way home. However, priority number one in such a situation is to survive to fight another day, and going into hiding to avoid further attacks makes a lot of sense.

We saw no indication in Terra Firma that Lorca was considered dead. In fact, his absence was a source of concern for Georgiou and others.

Just as Mirror Lorca was able to pass as his Prime counterpart, Prime Lorca may have been able to convince those around him that he was the Mirror version. We saw Kirk, Dr McCoy, Scotty, and Uhura manage to do so in Mirror, Mirror – and Spock remarked that it was “far easier for you, as civilized men, to behave like barbarians than it was for them as barbarians to behave like civilized men.” Survival in the Mirror Universe can be accomplished.

If Lorca were able to convince even a handful of loyalists to go into hiding, perhaps commandeering a shuttle or ship, they could have disappeared and gone off the grid shortly after his arrival. This would have the added benefit of giving Lorca time to regroup and figure out what happened and how to reverse it. At the very least, he would want to try to send a message back across the divide to the Prime Universe.

Lorca with some of his loyalists.

In the Mirror Universe, the existence of the Prime Universe was known to senior Terrans. The crossover of the USS Defiant (as seen in Star Trek: Enterprise) gave them a century’s head start on learning about their Prime cousins. Just as Michael Burnham was able to learn about the Defiant during Season 1, Lorca may have been able to come by this information too – especially because his Mirror counterpart seems to have been aware of the two universes.

So the pieces begin to fall into place. Lorca was resourceful, and may have been able to avoid detection long enough to survive. Following Mirror Lorca’s coup and Empress Georgiou’s disappearance, we don’t know what became of the Imperial throne or who the new Emperor is. It stands to reason, though, that with Mirror Lorca dead the heat would be off, and perhaps Prime Lorca would have been able to leave his hiding place and finally send his message across the divide.

The end of Georgiou’s reign may have allowed Prime Lorca an opportunity to break cover and contact Starfleet.

In short, it all hangs on those crucial first few moments after his arrival. If Lorca could survive in the Mirror Universe long enough to get his bearings, I firmly believe he could have passed himself off as his Mirror counterpart, gone into hiding to avoid Georgiou’s assassins, and laid low while he planned his next moves. When he learned of Georgiou’s death, breaking cover long enough to send a message would have been risky, but possible.

We don’t know exactly how communication between universes would work. But as mentioned, Lorca is a resourceful individual, and with the Mirror Universe’s knowledge of the Prime Universe, it stands to reason he could have figured out something. And if he could send a message asking for help, well that’s where Pike comes in.

Captain Pike.

We know for a fact that Captain Pike is aware of the existence of the Mirror Universe. As he departed the USS Discovery for the final time, Georgiou told him she was from there. His cheeky wink suggested he already knew of its existence – and of her origin – but even if he didn’t and was bluffing, after that moment we can say definitively that he knew of its existence. Given his rank, he could have learned more from Starfleet about the Mirror Universe – Discovery’s crossover was well-documented, after all.

Captain Pike would not leave any Starfleet officer behind, so if he picked up Lorca’s distress call – or was assigned to rescue him by Starfleet – he would figure out a way to do so. It’s in his nature to want to help, and as we saw across Discovery Season 2, Pike exemplifies the best of Starfleet. As two captains serving at the same time, it’s possible Pike and Lorca knew each other, or even that they were friends. This relationship could be explored, and would give Pike an added incentive to rescue Lorca.

Captain Pike would not want to abandon Lorca.

So the question now is how? How would Pike cross over to the Mirror Universe to retrieve Lorca? There are two reliable ways we know of to access the Mirror Universe (not including a warp core leak in a wormhole): the transporter and the mycelial network. With the USS Discovery gone (and the USS Glenn destroyed) using the mycelial network is clearly not possible. So that leaves the transporter.

By recreating the conditions of Lorca’s transporter accident, perhaps Pike could figure out a way to cross over and enter the Mirror Universe – and crucially, a way to get home again afterwards. However, this method means that Pike and a small team would be effectively on their own in the Mirror Universe, with no ship and no backup!

Is a crossover via the transporter on the cards?

Discovery reintroduced the Mirror Universe in a big way, and while it’s never been my favourite setting within Star Trek, it seems that the Mirror Universe episodes have gone down well with fans. It’s at least possible that Strange New Worlds would want to try its own Mirror Universe story, and I can’t think of any that would be better than rescuing Captain Lorca.

Spock’s presence may complicate matters, though. In Mirror, Mirror he seemed entirely unaware of the Mirror Universe when Kirk and the others crossed over, so perhaps he would have to be kept out of such a story. It wouldn’t be impossible to accomplish this; perhaps the mission is classified so only officers of a certain rank can know, or perhaps Spock was away on another assignment or injured and unable to participate. If a suitable in-universe reason could be found, it would be possible to keep Spock out of this story – preserving Star Trek’s internal timeline.

Spock would need to be kept out of any Mirror Universe stories in Strange New Worlds.

On the production side of things, Jason Isaacs – who played Lorca – has indicated he’d be up for a return to Star Trek, and as mentioned the Mirror Universe has been popular within the franchise in recent years. There are no practical reasons that I can see which would make a story like this impossible.

So that’s the extent of this theory – at least for now! Captain Lorca is alive, stranded in the Mirror Universe. He sends a message to Starfleet, and Pike is sent to rescue him. This story could be a lot of fun, and bringing back Lorca would be a really interesting move, one which could have repercussions for Strange New Worlds, the Section 31 series, and any other 23rd Century Star Trek projects. Lorca could go on to be a recurring character in any and all of these shows.

It would be great to welcome Lorca back to Star Trek.

Obviously we don’t know at this stage whether this will happen in Season 1 – or at all! However, it would be a great big connection between Discovery and Strange New Worlds, tying together two parts of the ongoing Star Trek franchise, which you know I’m always in favour of.

Lorca was an interesting character in Season 1 – the hardball Starfleet captain who didn’t always play nice. It seems as though the Prime version was similar, in many respects, to his Mirror counterpart, which is one of the main reasons Mirror Lorca was able to avoid detection for so long. This kind of character is uncommon in the franchise, and bringing Lorca back would be a lot of fun, even if it was just for a single episode.

If we don’t see Lorca return in Season 1, I’m still going to keep my fingers crossed. Perhaps he’ll make an appearance in Season 2 or in the Section 31 series instead!

Star Trek: Strange New Worlds will be broadcast at some point in future on Paramount+ in areas where the service is available. Further international distribution has not yet been announced. The Star Trek franchise – including Strange New Worlds, Discovery, and other properties mentioned above – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds – Five new cast members join the series!

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds. The video referenced in this article can be found below.

No sooner had I published my article making a few preliminary predictions (alright, guesses) for Strange New Worlds – my first piece on the upcoming series since July last year – than ViacomCBS dropped the biggest news so far about the latest Star Trek show! What an odd coincidence, eh?

The short video confirmed the rumour that the series has officially started production in Toronto, which is fantastic news. There had been speculation that filming had started, but there were also competing rumours that production hadn’t yet begun, so getting confirmation on that is great. It also firmly debunks the lie spread through some anti-Star Trek groups that the series (and other upcoming Star Trek productions) were cancelled or not going ahead!

In addition to the news that the series was officially in production, we also got to meet five new members of the Strange New Worlds cast. We’ll very briefly look at each in a moment, but first let’s assess the group as a whole.

Firstly, those of you who are good at maths will have worked out that the addition of five new cast members brings the total for Strange New Worlds’ main cast to eight. Discovery had seven during Season 3, and Picard also had seven during its first season, so eight characters is not completely out of the ballpark for a modern Star Trek production! In a series that will almost certainly run somewhere from 10-15 episodes, eight major characters is probably about the maximum number that Strange New Worlds could get away with, though.

Picard Season 1 dedicated several of its episodes and large portions of its runtime to its new characters, and while that was great and generally done very well, it meant that when we got to the season finale and rushed through a huge amount of story (leaving a number of things unresolved) some of that felt wasted. In short, what I’m trying to say is that today’s Star Trek shows have fewer episodes per season than they used to in decades past, and a shorter runtime naturally means you can fit in fewer stories – and arguably fewer major characters. Eight feels like a comfortable fit – but I would be wary of trying to cram in too many more!

Notable by her absence was Amrit Kaur, who played Cadet Sidhu in the 2019 Short Treks episode Ask Not. At the end of that short story, Cadet Sidhu was assigned to a role in engineering aboard the Enterprise, and while it was presented as a standalone story, by introducing a character in that manner, with Strange New Worlds clearly in mind at the time the episode was made, it felt like a deliberate move. Ever since the series was announced last year I felt relatively certain that Sidhu would be back, and while it’s possible she will be included in a future announcement, or reappear as a guest star, I admit I was a little surprised not to see her included here.

The cast members who we briefly met continue Star Trek’s longstanding tradition of diversity in its main characters. Babs Olusanmokun was born in Nigeria. Christina Chong is of mixed Chinese-English ancestry. Celia Rose Gooding is African-American. Melissa Navia is Colombian-American. And Jess Bush is Australian. Quite the mix!

The cast will have more women than men for the first time in the franchise’s history, which is certainly very interesting. On-screen representation continues to improve, and Star Trek has had a long and proud tradition of these big, diverse casts. Strange New Worlds continues that tradition, and the cast looks to be shaping up very well.

I’m afraid that I’m completely unfamiliar with all five of the new faces, though several of them have had roles in films and shows that I’ve heard of or seen parts of, so that’s good. The new cast members will have the opportunity to grow into their roles without bringing too much baggage with them, which is one benefit to bringing on board new faces.

We don’t yet know what roles any of the five will play. Surely we can expect to find at least one non-human in there, but which of them will take on that role and in what capacity is something we still don’t know. Every Star Trek series to date has introduced us to new alien races, as well as brought at least one new alien race into its main cast, and I see no reason why Strange New Worlds won’t do the same.

The final point of note is that, of the characters from The Cage, who were officers aboard the Enterprise under Pike’s command, none of them seem to fit with the new cast. Perhaps Yeoman Colt could be the character one of the new female leads is taking over, but none of the new cast fit with characters like José Tyler, Dr Boyce, or other officers present in that episode. I’ve said several times that I was sure Strange New Worlds was not simply going to recast everyone present in The Cage, and that the creative team would surely want to add in their own new characters, but it’s still worth noting that it doesn’t seem at this stage that any of those original characters are returning in a major way.

So that’s about all I have to say, really. By sheer coincidence this announcement came a few hours after I published my preliminary Season 1 predictions, which is kind of amusing! Hopefully we’ll learn soon what roles these folks are going to play. It looks like a fun group, and unless there’s some shocking announcement to come – like a returning cast member from a previous Star Trek series, or the inclusion of a Hollywood superstar – it feels like this announcement has rounded out the main cast. Eight major characters is more than enough for a series like this, though hopefully we’ll see a few secondary characters given screen time and development as well.

Strange New Worlds is off to a decent start, and I’m looking forward to the moment when I’ll be able to sit down and watch it! Stay tuned, because if we get any more information about the show, the characters, or anything else of note, I’ll be sure to take a look.

Hit it!

Star Trek: Strange New Worlds will be broadcast on Paramount+ in areas where the service is available. Further international distribution has not yet been announced. The Star Trek franchise – including Strange New Worlds – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.


Here’s the full video:

Preliminary Star Trek: Strange New Worlds Season 1 predictions

Spoiler Warning: There are spoilers ahead for Star Trek: Discovery Seasons 1-2, Short Treks Season 2, Star Trek: Picard, and other iterations of the franchise.

It’s been a while since we looked at Star Trek: Strange New Worlds, the upcoming Captain Pike series. But with production on Season 1 seemingly imminent – or perhaps having already begun, depending on what sources you use – I thought it would be fun to look ahead to what the first season of the show may hold.

At this stage, Strange New Worlds has only been commissioned for a single season. However, I would be absolutely stunned if we didn’t get an announcement preceding its Season 1 premiere that it had been renewed; this is the pattern ViacomCBS has had with both Discovery and Picard. I’m hoping, then, that Strange New Worlds will become an ongoing series, perhaps following Discovery’s path and running for four seasons, five, or even more. There’s certainly enough potential content for the show to get through, and while being a prequel is a constraint in some respects, that didn’t stop Discovery, Enterprise, and even the Kelvin films finding new and different stories to tell.

The USS Enterprise.

Just as I did for Discovery Season 4 and Picard Season 2 I’m going to make a few guesses – which I’m officially terming “preliminary predictions” – for Strange New Worlds Season 1. My usual caveat applies – I have no “inside sources,” nor am I claiming that anything listed below will definitely happen. These are guesses – educated guesses in some cases, perhaps, but guesses nevertheless.

Without further ado, let’s jump into the list!

Number 1: The uniforms will be redesigned.

Captain Pike’s gold uniform as seen in the Discovery Season 2 episode Brother.

With the exception of Star Trek: Voyager, every Star Trek series to date has introduced new variants of the Starfleet uniform for its crew. While we have seen Anson Mount and Ethan Peck sporting their Discovery uniforms in recent promotional spots for Paramount+, I’m not convinced that Strange New Worlds won’t at least tweak that design.

And perhaps that’s all it will be – a minor tweak or alteration of the uniforms worn by the Enterprise crew in Discovery. But we could see a more radical change, perhaps one designed to bridge the gap between Discovery-era uniforms and those seen in The Original Series. We could see, for example, the high collars scrapped in favour of the crew neck style seen in The Original Series.

Red uniform variant seen in the Short Treks episode Ask Not.

The uniforms worn by the Enterprise crew in Discovery were little more than recoloured versions of the Discovery uniforms, and if you look closely, you can see the detailing around the shoulder and down the sides. In my opinion, though these uniforms were preferable to Discovery’s all-blue look, they ended up looking like dyed Discovery uniforms rather than their own thing. This is something that could be addressed, even if only by making small changes to some of the detailing and stitching.

Regardless, I think that when we start to see promos for the new series, one thing we’ll notice is some kind of new uniform variant.

Number 2: Cadet Sidhu will be part of the Enterprise crew.

Cadet Sidhu.

The 2019 Short Treks episode Ask Not – whose writer, Kalinda Vazquez, is now writing a Star Trek film – brought back Captain Pike. But it also introduced us to a Starfleet cadet, and at the end of the action-packed, uplifting story, she was assigned to a role under Pike’s command aboard the Enterprise.

Almost any story could have been chosen to bring back Captain Pike for a mini-episode, but Ask Not spent most of its time setting up Cadet Sidhu’s character. She has a potentially interesting backstory, being the sole survivor of a Tholian attack, and as a young, talented cadet she could fill a fairly typical Star Trek role in the new series.

Captain Pike with Sidhu in the Enterprise’s engineering section.

We’ve seen the “young and eager” role filled by characters like Harry Kim, Sylvia Tilly, and even Wesley Crusher in past iterations of the franchise, and having someone like that presents a contrast with older, more experienced characters like Captain Pike and Number One. Cadet Sidhu also has a husband, who could potentially be a recurring character, and her background with the Tholians suggests she may not be quite as naïve and inexperienced as other cadets, potentially giving her more to say and do.

Of the main cast that we know of at this stage, all three roles are played by white American actors – Anson Mount as Pike, Ethan Peck as Spock, Rebecca Romijn as Number One. Every Star Trek show going back to The Original Series has proudly shown off a diverse cast, and bringing in someone of Indian heritage would be great. Amrit Kaur, who plays Sidhu, would be the first person of Indian heritage to be a main cast member in the history of the franchise, which would be groundbreaking in itself.

Number 3: There will be a non-Starfleet crewmate.

Cleveland Booker in Season 3 of Discovery.

One of the best things Discovery Season 3 did was introduce the character of Cleveland Booker. Book served as our guide to the 32nd Century in some ways, but also shook up the rigid hierarchy of the Starfleet crew by offering an outside perspective.

Several Star Trek shows have experimented with non-Starfleet characters in various roles, and aside from Book I’d point to Quark in Deep Space Nine and even, to some extent, Neelix in earlier seasons of Voyager as successful examples. I don’t expect Strange New Worlds to put together a Picard-style team where no one is a serving Starfleet officer, of course, but bringing in one major character who exists outside of the ship’s command structure would be potentially interesting.

Neelix in Star Trek: Voyager.

There are many ways this could be done, and many different roles such an individual could occupy. I’m thinking perhaps of a chef-type role, maybe someone who oversees the mess hall and is friendly with the crew. But there’s also potential to bring in an alien character who is perhaps aboard the ship as an observer or diplomat.

The possibilities are open-ended – as is almost everything with Strange New Worlds – but I certainly think that bringing at least one “outsider” into the crew can be a great storytelling device, one which could take the show to different thematic places.

Number 4: There will be a significant callback to Star Trek: Enterprise.

The NX-01 Enterprise.

Aside from a couple of Okudagrams and throwaway lines, modern Star Trek has essentially ignored Enterprise. The franchise’s first prequel currently feels disconnected from the rest of the franchise; cut off in the 22nd Century all by itself. There’s potential for Strange New Worlds to rectify this, and having a significant crossover with Enterprise would be something fun to see.

A few months ago I suggested that the Andorian Shran or main character T’Pol from Enterprise could still be alive and active in the era in which Strange New Worlds is set. Either character – or both – could thus cross over and appear in the new series. That would be a hugely significant moment, as it would firmly tie in Enterprise with the ongoing Star Trek franchise.

Sub-commander T’Pol.

Discovery could have done something similar to pay homage to Enterprise in either of its first two seasons, but with the show now set far in the future, any crossover potential has gone away. Strange New Worlds is currently the only 23rd Century series, and while the untitled Section 31 show or a future series may share the setting, that’s hardly a sure thing. So if the creative team at ViacomCBS want to bring up anything from Enterprise any time soon, this is by far the best place to do it.

If a main character crossover isn’t on the cards, there are still myriad other ways to acknowledge Enterprise in a major way. We could see Pike and the crew revisit a location first seen in Enterprise, or see the return of races like the Denobulans, Suliban, or Xindi, none of which have ever been mentioned outside of Enterprise.

Number 5: Ash Tyler will return.

Ash Tyler.

Of Discovery’s main cast from Seasons 1 and 2, only Ash Tyler didn’t travel into the future with Burnham and the rest of the crew. He remained in the 23rd Century, and at the end of the Season 2 finale we learned he would be appointed head of Section 31. It’s been assumed ever since (not only by me but by other fans and theory-crafters) that Tyler was intended to appear in the upcoming Section 31 series. However, as we recently learned, that show may be on hold for at least the next couple of years.

Ash Tyler’s story arc across Discovery’s first two seasons is arguably complete. He came to terms with what happened to him, his transition from Klingon to human and the two sides of his personality that created. He also went on a rollercoaster ride in terms of his relationship with Burnham. But there’s still a lot of potential in Tyler, and one thing in particular that leads me to believe that he could – in theory – have a role to play in Strange New Worlds.

Is this Ash’s brother? His cousin?

The character above is José Tyler, one of the original officers under Pike’s command in The Cage. Now I’m not expecting everyone we met in The Cage to be recast and appear in Strange New Worlds, but the possibility of a family connection between José and Ash seems like it could be fun to explore. Perhaps they’re brothers or cousins. If so, how would José react to the fact that Ash isn’t really Ash any more? That could be a huge source of conflict, and putting the two characters together to work through that might be a story worth telling.

Ash Tyler could also be part of a Section 31-related story, or even a story that sees the Enterprise picking up the last remaining pieces of the battle against Control. Ash shares a secret that only Pike and the Enterprise crew know – what really happened to the USS Discovery. As the head of Section 31, might he leverage that against Pike somehow to force him to take on a dangerous mission? There are, once again, almost an unlimited number of ways Ash Tyler could be used in the context of the new show. I doubt he’ll be a major starring character, but having him back for an episode or two seems a real possibility.

Number 6: The Enterprise will make first contact with a familiar race.

A Cardassian spy seen in The Next Generation.

One of the promises Strange New Worlds has made is that it will be a return to the kind of Star Trek that The Original Series, The Next Generation, and Voyager did so well, with stories focusing on exploration. Over the course of those series, the captains and their crews made numerous first contacts with alien races, and if Strange New Worlds is to make good on its premise, making at least one first contact seems inevitable.

If we look at Enterprise as the other major Star Trek prequel series, we saw first contact with established races like the Klingons, Romulans, and even the Ferengi – though Archer didn’t know who he was meeting in that last case. The point is, Enterprise went back and showed us how humanity first encountered many familiar Star Trek races – and this is something Strange New Worlds could do too.

Enterprise depicted Earth’s first contact with the Romulans, and several other familiar races.

I’ve written about this a number of times here on the website, but I adore Deep Space Nine, and particularly the Bajorans and Cardassians. We’ve never seen the Federation make first contact with either of them, and it could be very interesting to see how it went. The Cardassians would likely still be a militaristic state, but we know that the Bajorans prior to the Cardassian occupation were very different – operating a caste-based society that the Federation would surely disapprove of.

If not the Cardassians or Bajorans, there are many other Star Trek races which had already been contacted either by the time of The Original Series or The Next Generation that we could see Captain Pike and his crew meet for the very first time. Among them could be the Gorn, Tholians, or even a relatively obscure race like the Sheliak, who only appeared in a single episode. In my opinion, making first contact with an established race would tie Strange New Worlds in to the wider franchise, and that’s something that I firmly believe every Star Trek series needs to be doing.

Number 7: Spock will mention Michael Burnham at least once.

Burnham and Spock in the Discovery Season 2 episode Project Daedalus.

Season 2 of Discovery explored in some detail the relationship between Burnham and Spock. They were raised as siblings on Vulcan by Sarek and Amanda, and Burnham appears to have been quite influential in Spock’s life and in his development. At the end of Season 2, Spock stated his intent to travel to the future with Burnham, and while we know that was never going to happen because of his other appearances in the franchise, it indicates how close they were.

Burnham’s loss is akin to a bereavement. Although the final red burst confirmed that she safely made it to the 32nd Century, Spock will never see Burnham again (barring some other time travel story!) so she’s gone from his life. How will that affect him? While Spock may, on the surface, appear to simply brush off the events of Season 2, he went through a heck of a lot. The loss of Burnham may be the worst part, but being accused of murder, having his mind scrambled, travelling to Talos IV, and being hunted by Control will have all taken a toll.

Captain Pike and Spock watch Burnham and the USS Discovery disappear into the future.

Burnham had her “Spock episode” with Unification III midway through Discovery Season 3, so I wouldn’t be at all surprised if Strange New Worlds reciprocates somewhat and gives Spock his own “Burnham episode” – or at least a Burnham moment. Moving on completely as if everything he went through in Discovery Season 2 never happened wouldn’t sit right, so I’m sure there will be at least some reference or acknowledgement of Burnham from Spock.

It may not be a complete story, rather just a line or two of dialogue in which Spock mentions how much he misses Burnham. But I do expect to see some kind of reference or connection. Despite Spock being a long-established character within Star Trek, Strange New Worlds is a spin-off from Discovery, and this version of the character in particular is tied to Burnham very strongly. Making note of that would also be a reminder to the audience that Discovery is Strange New Worlds’ sister show – another of those little ties between ongoing parts of the franchise that I mentioned.

Number 8: Pike will have to deal with the knowledge of his impending accident and disability.

Captain Pike after his accident, as seen in The Original Series Season 1 episode The Menagerie.

Captain Pike not only saw his future at the Klingon monastery on Boreth, but he actively chose to accept his horrible fate in exchange for a time crystal. This happened toward the end of Season 2, and with the battle against Control to prepare for, he didn’t have much time to really stop and think about what that means. But Strange New Worlds will surely slow things down – at least some of the time – giving him pause for thought.

In the moment, Pike did what he needed to do and embraced his dark future. Will he regret that? Will he be worried at every turn, looking over his shoulder for the moment where his accident will occur? If so, who will help him snap out of it? It would be very easy for someone in his position to fall into depression – after all, what he’s going through is akin to being diagnosed with a terminal disease.

Pike sealed his fate in the Discovery Season 2 episode Through the Valley of Shadows.

We have seen Star Trek tackle this subject before, but only in the format of one-off episodes. Having a main character who is aware of his impending health collapse and disability could be something that’s absolutely worth exploring. In a way, I can relate to Captain Pike. Over the last decade or more I’ve seen my own health gradually decline, and while it isn’t quite the same thing (Pike’s accident takes him from full health to total disability in a heartbeat) I’ve been in the position of hearing a doctor tell me really awful news, knowing that there isn’t anything I can do to fix it.

Star Trek usually does things by analogy, so rather than Captain Pike being diagnosed with a real-world life-limiting condition, he’s seen a vision of his future disability in a time crystal. But the impact it could have on him from a psychological point of view is comparable, and this could, in my opinion, be a great way for Star Trek to explore the complexities surrounding incurable illness, long-term health conditions, disability, and even terminal illness. There are many, many ways such a story could go, and I’ll be fascinated to see what direction the show takes with this.

Number 9: There will be either a time-travel or parallel universe story.

Kirk’s captured Klingon Bird-of-Prey travelling through time in Star Trek IV: The Voyage Home.

Time travel has been a part of Star Trek going back to Season 1 of The Original Series, and we’ve seen a number of episodes take place in both the past and future. With Strange New Worlds sending Pike and the Enterprise off on a mission of exploration, they could easily encounter any of the temporal phenomena that we know exist out there in space.

I’ve never been wild about time travel in Star Trek, and often the episodes in which it features aren’t my favourites. Using time travel to visit contemporary Earth inevitably dates a story, too – just look at Star Trek IV: The Voyage Home or the Voyager two-part episode Future’s End as examples of that! But just because time travel isn’t my personal favourite story element doesn’t mean it can’t work well, and I wouldn’t be surprised at all to see Strange New Worlds pursue a story of this nature.

Voyager visited ’90s California in Future’s End.

The main candidate when considering time travel has to be the aforementioned contemporary Earth, in this case, Earth circa 2021! But we’ve seen time travel stories set in the 1890s, the 1930s, and even a dark vision of the 2020s! It could also be fun to see the crew shot forward in time, and perhaps having to rely on the help of a time-travelling future Starfleet to get home.

Alternatively we could see a parallel universe story – though hopefully not the Mirror Universe! The Mirror Universe is potentially home to the prime version of Captain Lorca, and rescuing him could be an interesting story. But there are many other parallel universes – including the alternate reality where the Kelvin films are set. Could that set up a crossover with the alternate reality versions of Pike and Spock?

Number 10: The show will acknowledge current events.

The COVID-19 pandemic has been the biggest and most disruptive event in many years.

The big story of 2020 was, of course, the pandemic. But there are other significant ongoing events, such as the issue of race in the United States, that Strange New Worlds could try to tackle. Star Trek, despite what some people want to tell you, has always been a franchise with a keen interest in contemporary events. Going all the way back to The Original Series, Star Trek has used its sci-fi setting to look at real-world events, and I wonder to what extent Strange New Worlds will try to do that.

In a series that aims to be more episodic than other recent Star Trek projects, Strange New Worlds could certainly dedicate at least one episode to looking at a major current event. The pandemic is something we have yet to see appear in fiction in a big way. The issue of race, on the other hand, is something we’ve seen tackled many times in many different ways.

Star Trek has looked at the issue of race relations in the United States before, notably in the episode Let That Be Your Last Battlefield.

A story touching on issues raised by the pandemic could look at, for example, a planetary society suffering from disease, but where a significant number of people refuse to take precautions – something we’ve seen all across the world to varying degrees. Or it could look at the long-term impact of isolation through a character or set of characters who haven’t had any outside contact for a long time.

Any series that plans to look at aspects of the ongoing pandemic has to tread carefully, in my opinion, to avoid appearing to sensationalise current events or to be seen to be exploiting the situation. But as one of the biggest events of the 21st Century so far, the coronavirus pandemic will be explored in art and entertainment many times in the years ahead, and there’s no reason why Star Trek shouldn’t tackle it – provided it does so tactfully.

Number 11: The Klingons will make an appearance.

A Klingon general from Lower Decks.

Federation-Klingon relations went on a rollercoaster in the 23rd Century, to say the least! From ignoring one another to all-out war to a peace conference, the two factions did it all. One thing we have yet to see is the way in which the Klingons changed following the war depicted in Discovery – and no, I don’t mean the prosthetic makeup!

When L’Rell took power at the end of Discovery Season 1, she sued for peace with the Federation, after which Federation-Klingon relations appear to have thawed, at least a little. Yet within a decade or so, the Klingons were once again incredibly antagonistic toward the Federation, with conflicts and battles fought during this era.

Chancellor L’Rell in the Discovery Season 2 episode Point of Light.

Perhaps we could see something happen between the Klingons and Federation to set them on this antagonistic path. Captain Pike has built up some degree of goodwill with the Klingons, but seeing this evaporate would be a potentially interesting story. We could also welcome back Mary Chieffo as L’Rell in a story focusing on the Klingon Empire.

Just like we need to see Section 31 disappear and move underground, we also need to see the Klingons and Federation move apart. Another all-out war is not required, but seeing the situation deteriorate and even the cutting off of diplomatic relations would “reset” the Klingons closer to the way they were in The Original Series.

So that’s it. Ten Eleven preliminary predictions for Season 1 of Strange New Worlds. As I said when the series was first announced, 2022 seems like a reasonable guesstimate for when it’ll premiere, and that was backed up by the news we got a few weeks ago about which shows are in production and how far along they are. So while it’s definitely early to be considering what we might see from the new show, it’s not too early! Who knows, it could be this time next year that Strange New Worlds makes its debut!

Anson Mount has recently featured in the ad campaign for Paramount+.

I hope this was a bit of fun. And just to re-emphasise what I said at the beginning: I don’t have any “insider information,” this is just guesswork from a fan. Nothing more! So don’t get upset if none of what I suggested above ultimately comes to pass!

I’m really looking forward to Strange New Worlds. It seems to be offering more of a “classic” take on Star Trek when compared to recent projects, and I’m 100% there for that! The franchise has expanded, and there’s plenty of room for serialised drama and even animated comedy, but taking Star Trek back to its roots is definitely something I’m keen to see. That doesn’t mean every project should try to do the same thing, but it does mean that Strange New Worlds is close to the top of the list of shows that I’m most excited about!

If we get any major news, casting information, or a trailer be sure to check back as I’m sure I’ll have something to say. Other than that, all we can do is wait!

Star Trek: Strange New Worlds is coming to Paramount+ at some point in the future. International distribution has not yet been announced. The Star Trek franchise – including Strange New Worlds, Discovery, and all other properties mentioned above – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Some characters it could be fun to see in Star Trek: Strange New Worlds

Spoiler Warning: There will be spoilers ahead for the Star Trek franchise, including the most recent seasons of Discovery and Picard.

Excitement for a series led by Anson Mount as Captain Christopher Pike had been sky-high since the second season of Discovery was on the air early last year. The series was finally announced a few weeks ago, and if you somehow didn’t know, it’s going to be called Star Trek: Strange New Worlds. I took a look at a few ideas for the upcoming series shortly after it was announced, but today I wanted to get specific. We’re going to be looking at some characters from past iterations of Star Trek that it could be fun to see return in some way.

Probably not the title card for Strange New Worlds!

Some of the characters on this list could join the main cast – though with three of its main roles taken up with re-cast characters, I feel sure that the creators of the show will want to put in some brand new ones of their own too. Others would make great secondary or recurring characters – if Strange New Worlds is to have a large secondary cast like Deep Space Nine had. And of course, some characters would be interesting to see just as one-offs.

This article shouldn’t be interpreted as me having some kind of “insider information”; I don’t, and quite frankly I doubt anyone else in the blogosphere or on social media does, so you should always take any such claim with a grain of salt! This is pure speculation, as well as a bit of fun.

Number 1: Alternate reality Pike and Spock

In 2013’s Star Trek Into Darkness, the alternate reality version of Captain Pike (played by Bruce Greenwood) was killed. However, by setting any potential crossover before this event, such as shortly after the events of 2009’s Star Trek, for example, it would be possible for the prime timeline and alternate reality versions of the characters to cross over… somehow.

We know from 2009’s Star Trek that travel to the alternate reality was possible by traversing a black hole, so perhaps something like that could happen. It would definitely be expensive to bring in Bruce Greenwood and Zachary Quinto – as film stars they command a higher salary – but if contracts could be negotiated, and a suitably engaging story written, I think it could be fun to see the two versions of the characters team up.

The kind of story I’m thinking of would follow a similar theme to the classic Mirror, Mirror or Discovery’s first season – the Enterprise, or just Pike and Spock, accidentally cross over to the alternate reality and have to work out how to get back – enlisting their alternate reality counterparts for help.

Number 2: James T. Kirk

In the alternate timeline mentioned above, we saw how Kirk and Spock met at Starfleet Academy. However, in the prime timeline we’ve never seen their first meeting. It could be interesting to see a young Ensign or Lieutenant Kirk meet Spock for the first time, and there are many ways this could be included.

However, the way I think it would work best would be in the series finale. And I know, thinking about the finale of a series that hasn’t even premiered yet is very premature! But hear me out because I like this concept. After what will hopefully be a number of successful seasons of Strange New Worlds, Captain Pike gets promoted and will be leaving the ship. The final moments of the finale could see Captain Kirk coming aboard the Enterprise for the first time – and this could be a great moment to use the CGI seen in films like Rogue One to have the character look like a young William Shatner. Shatner himself could even do Kirk’s voice.

That’s one concept that I really think could be cool. But we could also see a young Kirk as a guest star, perhaps as someone who is a junior officer aboard another ship that the Enterprise works with. We know that Kirk served on a ship called the USS Farragut before becoming captain of the Enterprise, and that name-drop could be a great reference to The Original Series.

Number 3: T’Pol

Aside from one brief reference in Discovery, there hasn’t been much acknowledgement of Enterprise in modern Star Trek, despite the fact that the events of that show are canon in both the alternate reality and Discovery. With Strange New Worlds taking place over a century after Enterprise, most of the human characters will probably no longer be around – though there was a hint in the alternate reality of an “Admiral Archer”. However, Vulcans are very long-lived, and it’s quite possible that T’Pol would still be alive and active in this era.

As the first Vulcan to work extensively with humans and Starfleet, T’Pol could offer invaluable advice to Spock as he joins the crew of the Enterprise. Or she could be a senior figure within the Federation – perhaps at Starfleet, working on research, or even taking on a role similar to Spock’s in The Next Generation era, working as a diplomat.

If T’Pol were a senior diplomat or ambassador, she could join the crew of the Enterprise on a mission of first contact – and this could be a great story to show off first contact between the Federation and one of Star Trek’s established races, like the Cardassians. A story like this would tie all three of Star Trek’s main eras together: the 22nd Century, represented by T’Pol, the 23rd Century, represented by Pike, Spock, Number One, and the Enterprise crew, and the 24th Century, represented by a race like the Cardassians that we got to know in that era.

Number 4: Commodore Decker

William Windom played the role of Commodore Matt Decker in one of the best episodes of The Original Series: The Doomsday Machine. Decker is a broken man in that story, having witnessed the loss of his entire crew. He becomes consumed by revenge and tries to take down the planet-killer himself. But in Strange New Worlds, we could see Decker before that catastrophe, as the level-headed senior officer we know he was.

He could retain the rank of Commodore, perhaps serving as the senior officer for the region of space that the Enterprise is assigned to – making him, in effect, Pike’s boss! Or, as Strange New Worlds is taking place a decade or so earlier, we could see Decker as a captain or even a first officer, making a one-off appearance or even becoming a recurring character.

It would be great to put Decker in a story that pays homage to – and foreshadows – his later role in The Doomsday Machine, but it can’t be something too obvious and overt. So no return of the planet-killer please!

Number 5: Sarek

James Frain put in a creditable performance as Sarek across Discovery’s first two seasons. With that show now leaving the 23rd Century behind, it would be possible to keep Sarek as a recurring character in Strange New Worlds.

We know from Spock’s comments in The Original Series and The Next Generation that he and his father don’t get along particularly well. Yet in Discovery they seemed to be doing okay together – perhaps Strange New Worlds could explore how the relationship between father and son soured and why, as of The Original Series, Sarek and Spock were maintaining a cool, logical distance from one another.

It would also be a way to keep Discovery in the minds of the audience. Strange New Worlds is but one part of an expanding Star Trek franchise, and convincing fans of one show to hop over and try others is arguably the key challenge for the team behind Star Trek. With the franchise split up into different eras and timelines, finding ways to get some consistency is important and recurring characters have the potential to be an important link between shows.

Number 6: Benjamin Sisko

Wait. Stop. Don’t skip ahead! I know this one seems a little “out there”, but bear with me because it could be amazing. I wrote a few weeks ago that Strange New Worlds could potentially encounter the Bajorans, making first contact with them decades before the Cardassian occupation of their world. That alone could be a fascinating story, especially because we know Bajor in that era was very different: a strict, caste-based society.

In What You Leave Behind, the finale of Deep Space Nine, Benjamin Sisko is saved by the Prophets – the noncorporeal aliens who live in the Bajoran wormhole – and disappears from normal spacetime, going to stay with them. He promises to return, and because of the Prophets’ non-linear view of time, he could return anywhere, at any time.

That means he could return from the domain of the Prophets years before he left – such as during the era when Captain Pike commanded the Enterprise! I know this is a bit out of left-field, but Star Trek has shown with Discovery’s second season that bringing characters back and telling stories that tie into much older iterations of the franchise isn’t something it’s frightened of trying. Heck, that’s how we came to have Captain Pike and Strange New Worlds in the first place! With a brief recap of Deep Space Nine, like the recap we saw in the Discovery Season 2 episode If Memory Serves, Sisko could be introduced to the audience and his presence explained.

I’ve long felt that seeing Sisko’s return could make for a fascinating story, and while it would make more sense in many ways to bring him back in Star Trek: Picard or another 24th or 25th Century series, it’s a story that could be made to fit in Strange New Worlds too.

Number 7: Shran

As I mentioned when talking about T’Pol, Enterprise has very few ties to the rest of the Star Trek franchise at the moment. We don’t know exactly how long Andorians live, but Shran was alive at the end of Enterprise, and as a father to a young child, can’t have been especially old by Andorian standards. It’s at least possible that he’s still alive as of the era of Strange New Worlds, though he would be well over 100 by this point.

Similar to T’Pol, we could see Shran taking on an elder statesman kind of role, and we’d perhaps learn that he had been instrumental in convincing the Andorians to ally with humanity and the Vulcans, making him an important founding father of the Federation.

I could see Shran in this kind of role, and perhaps a story that included him could see him bringing a wayward group of secessionist or renegade Andorians to heel. He could even be teamed up with T’Pol in some kind of big diplomatic mission which the crew of the Enterprise are roped into.

Number 8: A character played by a cast member from The Original Series

George Takei appeared in Season 2 of The Terror in 2019.

A few weeks ago I wrote an article looking at comments by William Shatner that he’d love to reprise his most famous role and play Captain Kirk again. I doubt that will happen – not least because Kirk died in Star Trek Generations – but it got me thinking about the potential for Shatner, or another main cast member from The Original Series, to play a new role in Star Trek.

At time of writing, Walter Koenig, Nichelle Nichols, William Shatner, and George Takei are still alive and thus could potentially return to the franchise in some way. Takei played a role in a horror series called The Terror in 2019, so he’s still active as an actor. And Walter Koenig has recently produced a Star Trek fan film called Star Trek Renegades. Koenig and Takei also played roles in the Star Trek fan series Star Trek New Voyages in the mid-2000s.

All four are in their eighties – Shatner will be 90 next birthday. Sir Patrick Stewart, who is himself almost 80, has shown that older actors can still put in exceptional performances, so it isn’t impossible to think that any of these actors could make a return to the franchise that made them household names. With time marching ever onward, there won’t be many more opportunities. It would require a story that was really crafted to make such a role prominent and wholesome, but I think it could be done – and based on what Shatner had to say only a few weeks ago, at least one of them would be willing to do it.

Number 9: Dr Boyce

This character only appeared in The Cage (and in reused footage in The Menagerie) and was the Enterprise’s doctor during Pike’s tenure in command. While it could be possible to bring in a different ship’s doctor (such as Dr Nambue, who was the USS Shenzhou’s doctor in Discovery’s premiere) I think Dr Boyce is a prime candidate for re-casting.

Strange New Worlds has promised to be a series in the mould of classic Star Trek shows of the past, and if that’s the case a chief medical officer will be essential. Dr Boyce seemed to have a good relationship with Captain Pike in The Cage; the relationship between Dr McCoy and Captain Kirk was foreshadowed here. This could be a great way to give Pike a McCoy-esque older figure to lean on for advice and to serve as the show’s moral compass.

Dr Boyce – and indeed most of the characters from The Cage – are practically blank slates, so while his surname and approximate age would be constraints, the rest of the character could be up to the new show’s creators to explore and expand.

Number 10: José Tyler

Speaking of The Cage, one character it introduced who hasn’t been since since is the young Lieutenant Tyler. Given the first name José in the novelisation of the episode, Tyler is similar to Dr Boyce in being an almost-blank slate for the new show.

However, one thing that is interesting with this character is that he shares a surname with Ash Tyler – the character introduced in Discovery. While Discovery’s version of Tyler is actually a Klingon named Voq, there’s the potential for Strange New Worlds to explore that relationship. Are they brothers? Cousins? What would José make of the revelation that Ash is a Klingon? How would he react to that? There’s a lot of potential for interesting stories, and it would be a way to include Ash Tyler and potentially the Section 31 organisation that he now leads.

If the currently-untitled Section 31 series retains a 23rd Century setting – and isn’t following Discovery into the far future – then Ash Tyler looks almost certain to be a part of that show. Tying it to Strange New Worlds would keep the two 23rd Century shows together, and there’d be great potential for crossovers.

Number 11: Ash Tyler

At the end of Discovery Season 2, Ash Tyler was appointed head of Section 31. The diminished, arguably decimated organisation – in the wake of what happened with the Control AI – will have to be carefully managed, and in addition we really need to see it disappearing and going underground – so that by the time of Deep Space Nine it’s truly in the shadows. But that seems like something to see happen in the upcoming Section 31 series!

If Tyler is included in the Section 31 show, having him appear in Strange New Worlds would be a crossover, tying the two shows together as already mentioned. Something like that makes a lot of sense, and as a character we know Captain Pike knows quite well from his time in the captain’s chair of the USS Discovery, there could be a continuation of that somewhat frosty relationship.

Characters from Discovery seem far more likely than any others to crop up in Strange New Worlds, and though the main crew have left this time period, Tyler and others who remain could be interesting to see return.

Number 12: The prime timeline version of Captain Lorca

I mentioned this when I looked at some story ideas for Strange New Worlds a few weeks ago, but just to recap: the version of Captain Gabriel Lorca that we got to know in Discovery’s first season was in fact from the Mirror Universe. He was killed there while attempting to seize power, so he obviously won’t be coming back. But the prime timeline version of the character still exists – most likely trapped in the Mirror Universe.

While it was suggested in Discovery that Lorca would have been killed shortly after the accident which sent him to the Mirror Universe, that was purely speculation, and as he was known to be a fairly rough character, it’s at least possible he would have survived – even if he ended up incarcerated.

If it were demonstrated to Captain Pike that Lorca is alive, surely he’d want to launch a mission to rescue him! This would make for a great two-part story, and after Lorca has been retrieved he could even go on to be a recurring character in later episodes and seasons of Strange New Worlds.

Number 13: Dr Richard Daystrom

In The Original Series Season 2 episode The Ultimate Computer, Dr Daystrom is the computer scientist who has developed an AI capable of running an entire starship. We’ve seen the Daystrom Institute – which was named in his honour – appear prominently in Star Trek: Picard, so bringing the man himself into Strange New Worlds would be a neat little connection – one of those threads running through the franchise.

While I don’t expect Strange New Worlds to spend much time dealing with the fallout from Discovery’s second season storyline, we could find out that Dr Daystrom was one of the scientists who had worked on the Control AI. His new work on shipboard computers – which will culminate in the M-5 computer seen in The Original Series – could even be a result of seeing how Control went wrong.

Dr Daystrom was a great character in The Original Series. In the 1960s, seeing a black man as a senior scientist was something genuinely different and pioneering, and actor William Marshall played the role expertly. I would love to see a role for him in some way in Strange New Worlds.

Number 14: Arex

This one is a complete long-shot, but we’ve never seen Arex – or indeed any Edosian characters – outside of The Animated Series. The Edosians were a race which had three legs and three arms, and Arex was an Edosian officer who served on the USS Enterprise when it was under Kirk’s command. James Doohan – better known as Scotty – provided the character’s voice. While animating a “tripedal” character was easy, it was prohibitively expensive to try to recreate Arex when Star Trek returned to live-action in the late 1970s, and his character was never mentioned.

Interestingly, Nepenthe – the seventh episode of Star Trek: Picard – mentioned the Kzinti, who were a race only ever seen in The Animated Series. As I wrote when I picked out a couple of episodes from The Animated Series as part of my Ten Great Episodes articles, the show is considered a full part of the Star Trek canon, which means Arex is too.

Today’s special effects – both physical and digital – are much better than they were in the 1970s, and having a character like Arex in a live-action show no longer faces the obstacles it once did.

Number 15: Samuel T. Cogley

First encountered by Captain Kirk in The Original Series first season episode Court Martial, the old-fashioned lawyer – based on famous American lawyer Clarence Darrow – is a fascinating character, and one who has seen homage paid to him in the show Futurama. Cogley was based at Starbase 11, where he successfully defended Kirk against an accusation of murder in his court-martial.

Court Martial was the first of a number of Star Trek episodes across multiple series which showed that the franchise can do courtroom drama incredibly well. While I hope Captain Pike won’t need Cogley’s services, someone might – and the result could be another great piece of drama.

Number 16: Colonel Worf

As we saw with returning characters in Deep Space Nine, Klingons are almost as long-lived as Vulcans. Colonel Worf – played by Michael Dorn – was intended to be the grandfather of the Worf we’re most familiar with from The Next Generation and Deep Space Nine. The character played a role in Star Trek VI: The Undiscovered Country, where he served as the defence attorney for Captain Kirk and Dr McCoy during their rigged trial on Qo’nos.

Discovery’s first season brought back the concept of Klingon Great Houses – and the House of Mogh, to which the more familiar Worf belonged, was certainly among them as of the mid-24th Century. Colonel Worf could have played a role in the Klingon-Federation war, and even if he isn’t the head of his house in this era, he could still have a role in a Klingon-focused episode.

While Michael Dorn wouldn’t be suitable for the role of a much younger Colonel Worf, he could perhaps play his father – our Worf’s great-grandfather. Are you confused yet?

Number 17: Montgomery “Scotty” Scott

There’s a case to be made for practically all of The Original Series main cast having roles in Strange New Worlds. But one character who could be included in some capacity is Scotty. He could be an assistant engineer under Pike’s command – such a long record of service aboard the Enterprise could explain why he was so knowledgeable about the ship and its systems by the time Kirk took over.

The Enterprise needs a chief engineer if Strange New Worlds is to have a similar setup to Star Trek shows of the past. While I wouldn’t necessarily place Scotty in that role, he could certainly be working in engineering in some capacity while Pike was in command. Even if he wasn’t a main character, Scotty could be there in a recurring role; a nice little nod to returning fans, but without doing anything quite as dramatic as has been done with Spock.

Number 18: John Gill

The Original Series had a number of episodes with premises that modern Star Trek almost certainly wouldn’t touch. One of these was Patterns of Force, an episode in which John Gill – a Federation historian and anthropologist – introduces Nazism to a developing planet. At the time Patterns of Force premiered, the prevailing theory that John Gill was said to have been inspired by was that Nazi Germany was a very efficient state – a claim challenged by more recent historical analysis.

While I don’t want to see Gill arguing in favour of Nazism in Strange New Worlds, we could see him engaged in other historical or anthropological research – he was, at the time, one of the Federation’s leading experts in those fields. Pike and the Enterprise could even convey him to Ekos – the planet he’d become führer of.

Number 19: Cadet Sidhu

Cadet Sidhu appeared in the Short Treks episode Ask Not, where she was subjected to an intense test by Captain Pike. After passing the test, she was assigned to a role in engineering aboard the Enterprise.

Ask Not was partly a vehicle for Anson Mount to reprise his popular role as Pike. But almost any story could have been written for that purpose – bringing in a new cadet and assigning her to the Enterprise feels like a deliberate character introduction, and we could certainly see Sidhu return.

Number 20: Admiral Anderson

If you read my write-up of Discovery’s premiere, you’ll know I felt Admiral Anderson’s main scene – in which he makes a charged racial comment to Michael Burnham – was one of the story’s weakest points. However, I’d like to give the character a second chance – not because I like him, but because I think there’s great potential to have an Admiral who’s kind of a jerk.

That character archetype – the self-centred, egotistical power-abuser – is one which practically all of can relate to having had a boss, manager, or teacher like that at some point in our lives. If Anderson had been handled better – and Discovery’s premiere as a whole had been a better story – we could have got that from him then. As it is, maybe we could have another chance.

While Anderson’s ship was destroyed, many escape pods evacuated beforehand so I’d say there’s a better than average chance Anderson was among the survivors. Every Star Trek show has used admirals to great effect in a select number of episodes, and Strange New Worlds will need a senior flag officer at some point in its run. Why not Anderson?

So that’s it. A few characters from past iterations of Star Trek who could – but most likely won’t – appear in Strange New Worlds. There are others, of course, including some I would probably never expect! Star Trek: Picard caught me off-guard by bringing back Seven of Nine and Hugh, two characters I would never have thought the producers of the show would seek to include. Some of the team who worked on Picard are also taking senior roles behind the scenes of Strange New Worlds, which I honestly just think is great. Picard did a great job of walking the line between being something new and bringing back characters and story elements from Star Trek’s past – something I hope Strange New Worlds will do too.

On the whole, I’d say some of Discovery’s characters – like Ash Tyler – are probably more likely than some of the others mentioned on the list to make a return in the new series. But as with Seven of Nine and Hugh in Picard, the producers sometimes like to be unpredictable, and we could see any one of a hundred or more characters make some kind of return – or have no returning characters at all!

Star Trek: Strange New Worlds is currently in early production and will premiere on CBS All Access in the United States in the future. Plans for international distribution have not yet been announced. The Star Trek franchise – including Strange New Worlds and all other properties mentioned above – is the copyright of ViacomCBS. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.