Star Trek: Strange New Worlds Episode Review – Season 4, Episode 2: The Griffin Incident

A Star Trek-themed spoiler warning

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-4. Spoilers are also present for the following Star Trek productions: The Original Series Seasons 1 and 2, The Wrath of Khan, The Search for Spock, The Voyage Home, The Next Generation Seasons 1, 2, and 7, Deep Space Nine Seasons 1 and 4, Voyager Season 7, and Discovery Season 2.

Last week saw Strange New Worlds’ fourth season get off to a bit of a lacklustre start, to say the least. An overstuffed story with too many things on the go at once didn’t have the space to do justice to “the dinosaur episode” concept that pre-season marketing material had teased, so I had hopes that this week’s outing – The Griffin Incident – would be a significant improvement.

Going into Season 4, we’d seen a couple of tiny clips from the episode as part of pre-release trailers and teasers, but nothing to really gauge what kind of episode The Griffin Incident was going to be. When it was revealed that this was going to be a horror-inspired story, my curiosity was genuinely piqued! Depending on how we count things, Strange New Worlds has done horror or horror-adjacent episodes about half a dozen times up to this point in its run, and some of those episodes – All Those Who Wander from Season 1 most notably – have been exceptional. So there were reasons to be optimistic heading into this “ghost story.”

Still frame from Star Trek SNW 4x02 showing Harper in the hallway
Hold on to your dookie… it’s about to get spooky!

As always, I’d like to give a caveat. Everything we’re going to get into today is the *subjective, not objective* opinion of just one old Trekkie. If you disagree with me on the strengths and weaknesses of The Griffin Incident, if you don’t like my take on Strange New Worlds in general, or we just have different opinions on what makes for a fun Star Trek episode or a good horror story… that’s okay! The Star Trek fandom is big enough for a wide range of opinions to peacefully coexist, and there’s no need to get into an argument.

Okay, so what did I make of The Griffin Incident, then?

This is a bit of a toughie, to be frank. On the one hand, I spent close to fifty minutes on the edge of my seat, engrossed in a horror mystery that took me right to the edge of my personal comfort zone, with jumpscares, gore, a fantastic soundtrack, great cinematography, and some wildly unhinged (in the best way possible) performances from some of the show’s main cast! But on the other, The Griffin Incident broke what I consider to be one of the fundamental rules of storytelling within Star Trek by failing to provide an in-universe explanation for what happened aboard the titular USS Griffin.

Still frame from Star Trek SNW 4x02 showing the USS Griffin under tow
The USS Griffin at the end of the episode.

The Griffin Incident was, in a sense, a bit of a “bottle episode,” using only a couple of guest stars and no new sets or filming locations; the action took place aboard the Enterprise sets. But working within that limitation, I have to give credit to the set designers, artists, and camera crew for coming up with some incredibly creepy and creative ways to make the familiar seem strange, unsettling, and genuinely frightening. The Griffin Incident, in that sense, reminded me a lot of All Those Who Wander from Season 1, which likewise took advantage of existing sets to tell a horror story. Or, going back even further, we could point to episodes like Voyager’s The Haunting of Deck Twelve, DS9′s Empok Nor, or TNG’s Starship Mine as examples of spooky or creepy stories which mostly relied on their shows’ main stages and sets.

When you have to work with sets that aren’t really designed with horror in mind, figuring out how to make them feel intimidating, unsettling, or spooky is a genuine challenge. It’s never as simple as “just turn the lights off,” or “mysterious blood stains;” episodes like The Griffin Incident have to do more if we, as the audience, are to buy into the idea of being trapped aboard a derelict starship where terrifying things are unfolding. And that comes from a combination of things: set dressing, to take existing sets and “spookify” them. Camera work, using established horror techniques to ramp up the tension. Focus, by keeping certain creepy characters just far enough out of focus that our imaginations run wild. Sound design, including the use of familiar sounds, silence, and unexpected noises. This goes beyond just “bumps in the dark!” And finally, music. The score has to learn from old horror films and episodes to really elevate the tension and fear factor.

For me, The Griffin Incident did all of those things phenomenally well.

Still frame from Star Trek SNW 4x02 showing Kirk on the dark bridge
The episode made wonderful use of light, darkness, the camera, sound, and more.

The lights aboard the USS Griffin weren’t just “off,” there was an ethereal glow to a lot of the scenes set aboard the derelict ship. And computer panels and displays used a shade of green that, in some films and horror stories, is associated with ghosts or supernatural phenomena. In past iterations of Star Trek, that same shade of green is often used for the Borg – another faction with a definite fear factor! There was an almost sickly feel to parts of the USS Griffin: the medical bay and the hallways in particular. Scenes set in these locations, through little more than changes in lighting, conveyed a real sense that something wasn’t right – that spooky shenanigans were afoot.

There can be something inherently unsettling to seeing usually bustling places abandoned or deserted. This is the explanation behind the “liminal space” idea that’s become popular online, and has even translated to big-budget horror films like this year’s Backrooms. Seeing spaces that should be populated left empty and abandoned makes the hairs on the backs of our necks stand up; it’s an instinctual thing, I guess. And, again, this feeling was present in the deserted hallways and rooms of the USS Griffin – elevated by the lighting and an absolutely fantastic musical score.

Still frame from Star Trek SNW 4x02 showing La'an in engineering
La’an in the USS Griffin’s deserted engineering room.

From the moment the trio boarded the Griffin, we were also treated to some fantastic cinematography and camera work. The way the camera would linger over certain shots, or keep spooky ghostly figures just out of focus behind whoever was in front isn’t earth-shattering stuff for the horror genre, but it was pulled off absolutely pitch-perfectly here. The production team had clearly watched plenty of horror films for inspiration, and managed to recreate established techniques to really convey that sense of dread, unease, and fear.

The combination of these techniques – lighting, cinematography, set design, and the camera – would still have fallen flat, though, were it not for music and sound design. The Griffin Incident used silence to great effect, but also brought in recurring noises from everyday life that – thanks to the inherently creepy setting – became genuinely frightening. Hearing a baby cry or a wind-up toy in motion wouldn’t even register most of the time, but these became almost motifs for the episode’s intensely frightening story. And the score, once again, was just perfect for this kind of spooky episode.

Still frame from Star Trek SNW 4x02 showing an illusory Sam Kirk
“Sam” hears a noise.

I’m a bit of a scaredy-cat when it comes to horror, and supernatural stories in particular really give me the creeps! Past Star Trek episodes – including in Strange New Worlds – have occasionally caught me out with a jump-scare or frightening moment, but I think it’s fair to say that The Griffin Incident is unmatched anywhere in the franchise for its unsettling, haunting, and downright creepy atmosphere. From the first moment the away team boarded the USS Griffin, that sense of dread and fear set in… and didn’t let up again until they made it back to the Enterprise.

We got some interesting character moments in The Griffin Incident for each of the three primary characters. I’ll cover each of La’an, Kirk, and Spock in turn.

For La’an, The Griffin Incident seems to further a storyline that last week’s episode raised – but didn’t have enough time to do anything of consequence with. For some context, I felt La’an’s scene with Dr M’Benga and Nurse Chapel in Valles Marineris was little more than clunkily-worded exposition; the worst part of an episode that was already disappointing. But there was scope, I felt, for that storyline to be expanded upon.

Still frame from Star Trek SNW 4x02 showing La'an wielding a knife
What’s going on with La’an?

The Griffin Incident feels like the next chapter of an unfolding La’an story. I’m not one to speculate or theorise (okay, that’s a *blatant* lie) but if I were, I’d stand by what I said in my review of Valles Marineris: that this storyline involving La’an’s recessive augment DNA is, somehow, going to lead to the end of her time on the show. The tagline for Strange New Worlds Season 4 has been “one step closer to where it all began;” i.e. that the season is going to bring the characters on the show closer to where they were at the start of The Original Series. Only… La’an is one of several characters who isn’t serving aboard the Enterprise by that time.

I won’t dedicate too much time to theory-crafting, because the truth is that I really don’t know precisely where this storyline will lead. It could conceivably lead to La’an’s death; Strange New Worlds has already killed off Hemmer, Captain Batel, and others across its three-and-a-bit seasons so far. Or it could see La’an take a leave of absence, quit Starfleet altogether, go rogue and have to be taken out… the list goes on! But this idea – that La’an’s latent augment genes could be becoming more active – is clearly tied to her arc this season, and with this season beginning to set the stage for the end of the series and a transition, of sorts, to TOS, I can’t help but wonder if we’re seeing the first steps down a path which will lead to La’an’s end… one way or another.

Still frame from Star Trek SNW 4x02 showing La'an looking shocked
Could this “augment DNA” storyline be La’an’s swansong?

Kirk and Spock were both able to push past the supernatural nonsense of the USS Griffin, at least to an extent. Spock drew on his inner logic, and Kirk – despite hallucinating wildly – managed to repeatedly tell himself that the noises he was hearing weren’t real, and retained more of his sanity than La’an did. But La’an, by the story’s climax, had been fully claimed by whatever was aboard the USS Griffin, and I think it was implied that that was tied to her augment heritage and DNA. As happened last season, when she was briefly given Vulcan DNA and turned into a Romulan, La’an’s recessive augment DNA seems to have caused her to have more of a reaction to the Griffin and whatever was going on there.

That’s my read on her side of the story, anyway.

La’an was also the one who decided that the group should split up (which, let’s be honest, is a bit of a horror cliché, but I think we can overlook it!) This saw Spock left alone in the abandoned sickbay, and later, Kirk alone on the bridge. La’an seemed to be taking on a leading role, at times, offering suggestions and, while not exactly giving orders, certainly taking charge of the situation in those crucial early minutes. I like this, at least in theory, less for what it does for La’an than what it says about these younger versions of Spock and Kirk. If we return to the season’s promise to take us “closer to where it all began,” we’re seeing Kirk and Spock before they were captain and first officer, and I think I’m right in saying that they’re all the same rank as of this episode.

Still frame from Star Trek SNW 4x02 showing Kirk, Spock, and La'an aboard a shuttlecraft
Kirk, Spock, and La’an aboard their shuttlecraft.

La’an’s storyline also saw her uncovering parts of the story of the USS Griffin’s security officer, Lieutenant Harper. The episode leaves it open to interpretation, I guess, how much of what La’an saw of Harper’s logs was real and how much was illusory, but I think there must’ve been at least some truth to it. We’ll get into a bit more detail about this when I talk about my biggest dislike from The Griffin Incident, but for now, suffice to say that this was an interesting idea that I don’t think the episode managed to make the most of.

Harper’s logs depicted a “descent into madness” that mirrored La’an’s own – though it was ambiguous whether she was the only one affected on the ship, whether she might’ve been immune, at least at first, or whether any of the things she reported actually happened. As I said, we’ll cover this in more detail later on, but for me… this side of the story started out very strongly, but didn’t end spectacularly. If a storyline is going to tease us with an engaging and horrifying mystery, that’s fantastic! But it needs to have an ending. And Harper’s story… doesn’t.

Still frame from Star Trek SNW 4x02 showing Harper with other "ghosts"
The “ghost” of Lieutenant Harper.

I did like, however, the makeup and costume that brought Harper back to “life” in her scenes with Kirk and La’an. The grey, cracked skin and moulded, decaying uniform made her look truly unsettling and spooky; somewhere between a ghost and a zombie, perhaps. Combined with all of the cinematography and lighting stuff we talked about earlier, I got the sense that Harper – or whatever entity was using her form – was almost constantly watching the away team, ready to materialise at any moment. For this kind of story, that’s exactly what the audience should be feeling!

Let’s move on to Kirk.

Kirk’s story bridges a gap between something we learned last season and what we’d eventually see in The Wrath of Khan and The Search for Spock: the birth of David Marcus and Kirk’s relationship with him. In The Wrath of Khan, Kirk didn’t immediately recognise David, but did know who he was when he confirmed his name. The Wrath of Khan makes it pretty clear that Kirk was an absent father – by Carol Marcus’ request. With David being a baby in this era, it doesn’t tread on the toes of canon to say that Kirk might’ve visited Carol and David, attempted to maintain some kind of a relationship with them for a time, and even, as we see in the episode, treated David to gifts and messages.

Still frame from Star Trek SNW 4x02 showing Kirk with milk and cookies
Kirk works on his message to Carol and David.

This is the kind of thing that, in my opinion, modern Star Trek hasn’t always done particularly well. If you’re writing a prequel, or a story which otherwise has to fit in with an existing, long-running franchise, there’s a balance to be struck between doing something new and ensuring your story doesn’t retroactively change things. Moments in The Griffin Incident with Kirk showed that he had an interest, at least in the beginning, in being part of Carol and David’s lives, which I think is actually an improvement for his character. One of Strange New Worlds’ producers, in a pre-season interview, said something along the lines of wanting to transform Kirk into less of a “deadbeat dad,” and while I never really interpreted Kirk and David’s relationship that way in The Wrath of Khan or The Search for Spock, I think you can make the argument that doing something like this is a net positive for Kirk’s characterisation.

When you’re writing a prequel to a well-established story, it’s not difficult to come up with moments that seem to “foreshadow” events which transpire further down the timeline. La’an’s line to Kirk about how his son would die “at the end of a blade” – referencing the famous scene in The Search for Spock – really did hit me, though, because it was such an unexpected callback (or call forwards, I guess). It was an impactful line referencing one of Star Trek’s most brutal and unexpected character deaths, and on a first viewing, not knowing that La’an was about to say it? It really landed.

Still frame from Star Trek SNW 4x02 showing La'an and an injured Kirk
This moment was brutal.

One character I feel that Strange New Worlds has sidelined and hasn’t fully taken advantage of is Kirk’s brother, Sam. When Sam was introduced as part of the crew back in Season 1, I felt it was a good idea – a way for the new show to include someone connected to Captain Kirk but without making Kirk himself so prominent. But I think it’s fair to say that the writers have favoured Jim over Sam in stories where a Kirk has been present! The version of Sam Kirk that we encountered this time was a fiction; a completely illusory character created from his brother’s mind. But it’s still the most significant time we’ve spent with Sam in… ages, really, and we got a few interesting moments from those sequences.

Firstly, I thought it was interesting how the brothers talked about their father and how he’s been absent from their lives. I can’t help but feel it clashes a little with a line from Star Trek ’09, where Spock Prime told JJ-verse Kirk that his father watched him become captain of the Enterprise… but, thematically at least, it was in keeping with Kirk’s storyline in The Griffin Incident, as Kirk contemplated his own role as David’s father and contrasted it with his own memories of his father’s parenting skills.

Still frame from Star Trek SNW 4x02 showing Jim and Sam Kirk
The Kirk brothers.

Sam Kirk also got one of Star Trek’s most genuinely gruesome and brutal deaths, being sucked out of a hole in the Griffin’s damaged bridge. Seeing his intestines ripped out through the hull breach and then his body ejected into space was shocking stuff – and by Star Trek standards, at least, exceptionally graphic and visceral.

This theme of visual brutality was present throughout the episode. We’ve talked about the makeup used for Harper – and for numerous other ghostly apparitions, particularly in La’an’s engineering scene – but there are two other powerful moments that have really stuck in my mind. I think you’ll probably guess which ones they are!

Still frame from Star Trek SNW 4x02 showing "Sam's" death
“Sam” got one of the most genuinely sickening and gory deaths that Star Trek has ever attempted.

First we have Captain Pike.

Anson Mount’s performance as the illusory version of Pike was truly fantastic; he could go from the regular version of the character to this unhinged maniac in a heartbeat. And his smile – or grimace, really – when staring down Spock was menacing. It reminded me of Heath Ledger’s take on the Batman villain the Joker from 2008’s The Dark Knight. There was something so truly unsettling seeing Pike’s instantaneous switch from the captain we all know and love to this dark, twisted vision… and Mount was exceptional at pulling it off.

Then we come to the moment of sheer unhinged brutality. Taking Pike’s love of cooking – long-established in the series – as a starting point, this illusion of the captain slices through his own fingers as if they were carrots or spring onions… and it was truly gut-wrenching stuff to watch. The prop used to represent Pike’s hand in that scene was fantastically detailed, and I think using a physical prop rather than trying to do something with CGI was absolutely the right call for this moment. It was gruesome, shocking, and bloody… and – again, by Star Trek standards – really sickening and unsettling to watch.

Still frame from Star Trek SNW 4x02 showing Pike's chopped fingers
Captain Pike’s fingers…

Then we come to Spock.

We’ll start with Spock’s brutal moment, then talk about the rest of his storyline. Spock’s moment of visceral, bloody insanity saw the pointed tips of his ears sliced off – apparently not by any physical entity, but by Spock himself while his mind was controlled by whatever was happening aboard the USS Griffin. I kept expecting the camera to pan away or for the scene to fade to black before the illusory T’Pring made her “incisions;” the fact that we had to sit through the whole thing was, once again, exceptionally shocking and painful viewing!

The subsequent revelation that Spock injured himself – while under the sway of whatever happened aboard the Griffin – was equally shocking. Though it seemed obvious that T’Pring was just an illusion… there were moments, especially early in Spock’s storyline, where I just wasn’t sure what was going on. Could an entity (like Q, for instance) have beamed T’Pring to the wreck of the Griffin? It wasn’t outside the realm of possibility! The fact that The Griffin Incident could set up such a mysterious storyline is testament to the quality of the writing (in the first, like 90% of the episode, anyway… more on that later) and I was absolutely gripped.

Still frame from Star Trek SNW 4x02 showing an injured Spock
Spock.

I was pleased to welcome back Gia Sandhu as T’Pring for this week’s outing. More than that, though, I was positively *thrilled* that we got a Spock storyline that didn’t rely on a love triangle, his romantic life, or some other kind of cringeworthy “Vulcan comedy” idea. I said multiple times last year that the writers seemed to have latched onto this idea that “Vulcans are all stoic and stuck-up, isn’t that hilarious?” and didn’t really know what else to do with Spock. It had gotten so bad that I genuinely wanted Spock to take a back seat if those were the only kinds of storylines that Strange New Worlds was going to throw him into.

There were brief hints at Spock and La’an’s relationship this week; a line in Kirk’s log, and a kiss between them near the beginning of the away mission. But for the most part, Spock’s romantic life wasn’t in focus – and when it was, it was *finally* played straight instead of as a joke. The illusory T’Pring brought up Spock’s insecurities – his half-human heritage, how she perceived him as lesser than other Vulcans because of his “emotional” side, and so on. And it was far and away more interesting than pretty much any “Spock comedy” storyline has been in the show so far. I might even be tempted to say that this was Spock and T’Pring’s best storyline in all three-and-a-bit seasons of the show to date.

Still frame from Star Trek SNW 4x02 showing T'Pring and Spock
Finally, a Spock and T’Pring moment that doesn’t rely on cringe humour!

What I think could be interesting for Spock and Kirk – we’ll have to see next week, or in subsequent episodes – is whether *this* away mission is going to be one of the inciting incidents in establishing their bond. We’ve seen glimpses in pre-season trailers and heard from producers in interviews that Season 4 is going to bring Kirk and Spock closer together – again, that “one step closer” idea from the season’s tagline coming into play. I was admittedly a bit surprised that the final act of The Griffin Incident didn’t so much as put Kirk and Spock together, let alone give them time to talk about what happened and share their experiences. But maybe that’ll come next time.

Kirk and Spock were both injured during this mission – Kirk more gravely than Spock, but even so. They both experienced hallucinations and other intense psychological effects from whatever happened to them aboard the USS Griffin, and bonding over a shared traumatic experience is an established way of setting up characters as friends. Or more than friends, if Strange New Worlds is bold enough to go full Spirk! I’m going to be very interested to see how the ramifications of this week’s adventure are handled for all three of the main characters; Strange New Worlds is semi-episodic insofar as most episodes offer a self-contained adventure, but characters grow, change, and develop over time, as well as retain what happened in previous episodes. If The Griffin Incident and its traumatic effects are just dropped and never mentioned again, I think that’ll be a bit of a black mark against it; if these events build up Kirk and Spock’s friendship or contribute to whatever’s happing with La’an, I think we can view it more favourably.

But that’s the hard thing about reviewing individual episodes before we know how the season as a whole will unfold, I guess!

Still frame from Star Trek SNW 4x02 showing Spock in the med bay
Will these events strengthen the bond between Kirk and Spock?

I mentioned at the beginning that I felt reviewing The Griffin Incident was tricky because, as much as I enjoyed the vast majority of the episode and its horror-tinged story, it came with a pretty glaring flaw. In short, practically every other Star Trek story that I can call to mind does *something* to explain what happened, resolve its mysteries, or at least provide a definitive-feeling ending… but The Griffin Incident, despite setting up a truly engaging mystery, left things completely unresolved as the credits rolled.

I’ll give a few examples from past iterations of Star Trek, so we’re all on the same page.

The Doomsday Machine, from Season 2 of The Original Series, doesn’t tell us exactly who built the planet killer and why… but we learn enough about the automated weapon over the course of the story to understand its purpose, the threat it poses, and the necessity of stopping it. The Whale Probe, from Star Trek IV, likewise has an unexplained origin, but we understand what Kirk and the crew must do to save Earth in the future, and why they need to undertake their mission. The D’Arsay Archive, from The Next Generation Season 7 episode Masks, presents the crew with a problem to solve and mysteries to unravel, and despite the D’Arsay never being seen in person, we get a satisfactory resolution to the story.

Still frame from Star Trek SNW 4x02 showing La'an
La’an at the end of the episode.

There are many other stories like these across Star Trek’s six-decade run: the nebula aliens from Voyager’s The Haunting of Deck Twelve, the Sphere in Discovery’s second season, the Ennis and Nol-Ennis from Battle Lines in DS9′s first season, the neural parasites, the Conspiracy parasites, the infections from The Naked Time and The Naked Now, the Crystalline Entity… all of these, and many more, were never given full, in-depth explanations about their origins, their species, their overall objectives, etc.; some are still unknown decades later. But we understood their roles in the stories they were part of, and each of these stories and episodes received a proper ending.

That contrasts with The Griffin Incident. In addition to not even pretending to make up a technobabble explanation (negatively-charged ions was pretty much all we got, and that was right at the start), the episode just… ended. As soon as the trio were beamed away from the USS Griffin, La’an snapped back to normal, and Kirk and Spock were already most of the way there, pretty much. The episode provided neither an explanation for what happened nor a resolution to the story… and that’s unsatisfying in a fundamental way.

Still frame from Star Trek SNW 4x02 showing La'an with "ghosts"
Who are these entities? What caused La’an, Kirk, and Spock to hallucinate?

I don’t want to go so far as to say that this lack of ending or explanation “ruins” The Griffin Incident, because – as mentioned – I enjoyed the preceding fifty-plus minutes of the story. But I’m afraid that the ending – or lack of ending, really – does taint the finished product. We got absolutely no explanation for what happened to either our away team or to Lieutenant Harper and the crew of the USS Griffin. Was it a disease or a pathogen, akin to what happened in episodes like The Naked Time or Genesis? Was it an unseen, aggressive alien messing with everyone, like a particularly sadistic Q? Was it technological, like a radiation leak or nano-bot infection? Was it a genuine ghost, spectre, or spirit? No character so much as offered a word of technobabble to explain it… and in some horror stories, that might be okay.

But this is Star Trek.

Star Trek has always been about heading into the unknown, exploring strange new worlds… and trying to make sense of it all. In the episodes and films I used as examples, we don’t always get a fully fleshed-out, down-to-the-millimetre explanation for everything. Sometimes our characters encounter aliens or phenomena in space that are too ancient, too incomprehensible, too different, or too… weird to really have a proper explanation. But in all of those stories, they at least *try* to figure out what happened, and don’t do what Pike did at the end of The Griffin Incident: hand-wave all of that away with a “space is weird, don’t even worry about it” kind of line.

Still frame from Star Trek SNW 4x02 showing La'an drinking with Pike
“Meh, it doesn’t matter what happened. Maybe Division 12 can figure it out, but who cares, really?” is basically Pike’s attitude at the end of the episode.

As I said above, this is an exceptionally unsatisfying way for a story to end *in the Star Trek franchise,* even if such an ending might work just fine in some other sci-fi or horror series. Starfleet sets out to uncover the unknown, and in almost every other story in the franchise – of which there are 1,000 already – they achieve that, one way or another. That doesn’t mean we need to get into the weeds with the minutiae of every alien race or weird space phenomenon, but it does mean that, somehow, a story like this needs to end with either some kind of explanation for what happened or at least with the defeat of a clearly malicious adversary.

The Griffin Incident did neither.

Instead, the story ends with all three characters starting to get back to normal and process their experiences. And there were some genuinely great moments in this final act. I liked how each of Kirk, La’an, and Spock were paired up with a different main character for their epilogue. La’an got a mentoring moment from Captain Pike, which, deficiencies in the plot aside, was a nice moment for his character and hers. Spock got a rare scene with Chapel that was neither sexually charged nor ridiculously cringeworthy – again, a net positive for both of them. And Kirk got far and away the best of these little epilogues with Uhura.

Still frame from Star Trek SNW 4x02 showing Spock's ear being repaired
Spock’s ear being healed by Nurse Chapel.

Season 3 gave us some interaction between Kirk and Uhura, particularly in the episode The Sehlat Who Ate Its Tail – but this epilogue, I feel, did a lot for their relationship. Uhura calls Kirk by his first name for what I think is the first time, and if we’re looking at the story (and the season as a whole) from the point of view of bringing these characters closer to their TOS depictions, that’s a great thing. Kirk and Uhura were clearly on good terms by the time of The Original Series, establishing a firm friendship that saw them get through many different adventures together! Setting up how that began is an interesting idea with these younger, less-experienced versions of the characters.

But the epilogues, for all they brought to the table, still left things open-ended, as emphasised by the final shot of the episode: the ghostly form of Lieutenant Harper in the window of the wrecked USS Griffin. And, as I said, the lack of either a coherent explanation for what happened – alien entity, possession, infection, etc. – or the defeat/destruction of Harper and the Griffin leaves The Griffin Incident feeling unfinished and just unsatisfying.

Still frame from Star Trek SNW 4x02 showing Harper in the window
The final shot of the episode.

As with La’an’s ongoing arc, though, perhaps it’s possible that we’ll revisit the ending of The Griffin Incident later in the season, or even next year in Season 5. If that’s the case, and if the mysterious Division 12 has found something to explain what happened… maybe we’ll be able to revisit the episode with the benefit of hindsight and cross out this line of criticism. I’m not holding my breath for that, given the way Strange New Worlds’ episodes have been structured… but you never know, eh?

A few final thoughts before we start to wrap things up.

This is the second time (after the fantastic episode Terrarium in Season 3) that “Division 12” has been mentioned. Are we going to learn more about this mysterious outfit later in the season, or at least before the series comes to an end? It feels suspiciously like Strange New Worlds is trying to drop hints at something to come, especially given how easy it would’ve been to say something more generic, like “the Starfleet science department” instead. I also wonder, unfortunately, whether this Division 12 might be tied to a story idea that, because of the show’s cancellation, we’re never going to get to see.

Still frame from Star Trek SNW 4x02 showing "Sam's" corpse in space
“Sam” floats in space… dead.

The “future leaders’ summit” was an interesting idea, and I appreciated that The Griffin Incident found a more natural-feeling way to include Kirk, as well as to set up the whole “there’s no immediate help” thing that was so crucial to the episode. It provided a solid way for the episode to get started, and all three characters feel like they could conceivably have been part of something like that – perhaps recommended by their captains, or else volunteering off their own backs.

Among several things left on the table were: was the shuttle really destroyed, or was that just another illusion? Did Spock actually learn the real fates of the Griffin’s crew – were they stabbed and beamed into space as the sickbay computer indicated? How did Pike and co. determine that it was safe to beam the away team to the Enterprise, given the conditions aboard the USS Griffin? Why did all three members of the away team have visions or hallucinations of the same Enterprise away team, and why weren’t any characters “duplicated,” or appearing to be in two places at once? Was that just for the benefit of us as the audience, to sell the illusion that Pike’s away team was real?

Still frame from Star Trek SNW 4x02 showing an illusion of Pike
The Pike illusion…

So that was The Griffin Incident.

A huge improvement on last week’s outing… most of the time. The unsatisfying lack of explanation or a proper ending does, I’m afraid, put a bit of a downer on the final moments of the episode. And that’s such a shame, because not only was this Star Trek’s best and most terrifying horror story ever, but it really wouldn’t have taken much more than a couple of lines of technobabble to completely negate that.

Imagine if the episode ended with Spock saying something like this: “I have determined that a leak in the Griffin’s warp core caused the entire ship to slowly flood with negatively-charged ions, which affected the mental health of the crew – and, in turn, us as well.” Boom. Mic drop, science-y explanation delivered, and we could move on with our lives! Or, alternatively, La’an could’ve said something like this: “Lieutenant Harper’s logs showed that the Griffin visited Beta Sigma IX, where a member of the away team was infected by an unknown virus. I think this virus must’ve spread throughout the ship and compromised the crew. Residual viral spores then infected us – until the transporter cured us when we beamed back to Enterprise.” Again, we technobabbled our way to an explanation and a proper end to the story.

Still frame from Star Trek SNW 4x02 showing La'an with a ghostly hand on her shoulder
There’s something behind you, La’an…

Despite the fundamentally unsatisfying way The Griffin Incident concluded, I can’t lie: I had a lot of fun with the rest of the episode. We got a genuinely unsettling and frightening ghost story set aboard a derelict ship, deliciously evil illusory versions of several familiar characters, some absolutely brutal gore, an interesting idea that could bring Kirk and Spock closer together, and what feels like another step down a difficult path for La’an as she wrangles with her ancestry. There are plenty of wonderful things that the episode brought to the table, and while the lack of a proper resolution does put a downer on the story as a whole… it isn’t fatal, by any stretch.

Next week, Strange New Worlds is going to give the crew shore leave in Human Best Friend, and I’m already intrigued by both the concept and the episode’s title! I hope you’ll join me for a review of that. And if you missed it, I’ve already reviewed Valles Marineris and every episode from Seasons 2 and 3 of Strange New Worlds. Click or tap here to check out any of those reviews. As Star Trek’s sixtieth anniversary approaches, I’ve got a few more ideas for articles and essays, too, so I hope you’ll stay tuned. Earlier in the year, I wrote about the very first Star Trek episode that I can remember watching: click or tap here for that. And if you didn’t know already, I had a wonderful experience in May, when I got to meet William Shatner – Captain Kirk himself – at Comic-Con: click or tap here to check that out.

Thanks for reading, and as always… Live Long and Prosper, friends!


Star Trek: Strange New Worlds Seasons 1-4 are available to stream now on Paramount+ in countries and territories where the platform is available. The first three seasons are also available on DVD and/or Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of the Skydance-Paramount corporation. Some still frames used above have been adjusted for brightness and ease of viewing. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 4, Episode 1: Valles Marineris

A Star Trek-themed spoiler warning.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-4. Spoilers are also present for the following Star Trek productions: The Next Generation, Voyager, Generations, Discovery, and Starfleet Academy.

And we are back! Strange New Worlds’ fourth season has officially landed on Paramount+, so it’s time for a review of the season premiere. Unlike last time, Season 4 didn’t begin with a double-header, so there’s only one episode to get things started. I think I prefer it this way; Star Trek can be a binge-worthy franchise, but I personally prefer to give new episodes a bit of room to breathe.

As I did for Seasons 2 and 3, I’ll be following along with Strange New Worlds for weekly episode reviews, so I hope you’ll join me over the next couple of months.

As always, an important caveat before we get into the meat of the review! Everything we’re going to talk about today is the *subjective, not objective* opinion of just one old Trekkie. If you hate my take, think I’ve missed something important, or don’t share my opinion of either Valles Marineris or Strange New Worlds as a whole… that’s okay. There’s enough room in the Star Trek fan community for differences of opinion and polite disagreement.

Still frame from Strange New Worlds 4x01 showing a transporter control panel
A new season of Star Trek is beaming in…

The start of a new Star Trek season always feels like a cause for celebration, and there are definitely aspects of Valles Marineris that I can say that I enjoyed. But I’m afraid that I didn’t really think that this episode was an especially strong one, narratively speaking, and that’s really for one main reason: there were too many ideas, too many characters, too many storylines, and too much going on at once. The episode simply didn’t have enough runtime to do justice to, frankly, *any* of the main things it brought to the table. And that’s a pretty big disappointment.

I’ve said this before in several of my Star Trek episode reviews, so I’m sorry for repeating myself! But the disappointing thing about Valles Marineris isn’t that the ideas, concepts, storylines, or character moments were bad… it’s just that none of them really got an adequate amount of time on screen to be fully explored. As a result, we got an episode of Star Trek which felt bitty and scattered, and which left way too many things unsaid or on the cutting-room floor. There were several genuinely fascinating ideas in the mix, but because the writers threw *all* of them into this one single episode, none of them had enough time to shine. And the result? Well… a bit of a mess. A disappointment. An underwhelming start to the season. Take your pick.

Photo of some of the Strange New Worlds cast on a barge at a Star Trek promo event
L-R: Celia Rose Gooding, Ethan Peck, Rebecca Romijn, and Paul Wesley on a barge at a Star Trek promo event in January 2026.
Photo: Paramount

Let’s start with Uhura and her new Vulcan cadet. I’m sure this character (whose name I don’t think we even learned in the episode) will be back in subesequent episodes, and we’ll get to spend a bit more time with them then. That’s at least potentially interesting – and as I said in one of my Season 4 previews, I like the idea of Uhura getting this kind of character arc across the series as a whole – growing from the unsure cadet we met in Season 1 to a teacher and a mentor by Season 4. That’s a positive thing, and I’m happy to see it… at least, in theory.

But because this standoffish Vulcan cadet, and Uhura’s reaction to them, was such a nothing-burger in Valles Marineris, I can’t help but feel like this entire storyline could and should have been moved. Perhaps introducing this cadet next week, or in another episode where they’ll be more plot-relevant, would’ve been the better decision. It could’ve freed up a few absolutely vital minutes of screen time this week that other storylines were desperately lacking.

Still frame from Strange New Worlds 4x01 showing Uhura and a cadet
Uhura with the cadet.

Again, for the sake of clarity: this storyline isn’t bad – or, at least, it isn’t off to a bad start. It’s just that this episode in particular already had so many other things going on that these moments between Uhura and the nameless cadet would’ve been better spent elsewhere. I have to assume that the cadet is going to be part of at least one significant storyline later in the season – and even if not, I like that their presence adds flavour and depth to the wider Star Trek universe. Seeing cadets on assignment like this is like seeing a random Andorian or Caitian in the background; it reminds us that Starfleet is bigger than just our main hero characters. And that’s a positive thing because it helps the Star Trek universe feel lived-in and real.

But on this occasion, Valles Marineris wanted to have storylines about time travel, dinosaurs, the concept of cosmic fate and destiny, Pike coming to terms with what happened to Captain Batel last time, Pike’s promotion, some kind of burgeoning conflict-slash-inevitable romance between Ortegas and Scotty, and brand-new additions to the history of Star Trek’s galaxy. There wasn’t time for everything… not at all. And I’m afraid that, in order for the episode to get across the *main* themes and story ideas that the writers wanted to convey, something should’ve been cut or adjusted. And if I had to pick one place to start cutting? It would be the scenes with Uhura and the cadet, as they were totally disconnected from everything else.

Still frame from Strange New Worlds 4x01 showing Pike, Sam, Uhura, and Cassell
This was a busy episode with a lot going on.

There were two big ideas on the go in Valles Marineris, and while they could – and arguably *should* – have been able to work together… they didn’t. The first was something that we saw teased in pre-season marketing material: Star Trek’s first-ever “dinosaur episode.” And the second was a time travel story about fate, destiny, and the need to allow a horrible catastrophe or crime to take place in order to secure the “correct” version of the present day.

Going back to dinosaur times to set up this kind of story was a creative idea. But the way it was handled in Valles Marineris meant that we neither spent much time with the dinos, having a fun Jurassic Park-inspired adventure, nor was there sufficient time to consider the real ramifications of everything on Pike’s side of the story. We learned, in brief, that: Pike and the Enterprise are literally responsible for the asteroid wiping out the dinosaurs, and by extension, humanity’s existence, that there used to be two other sentient alien races (besides the precursors to the Voth) in the Sol system, that some kind of “fate” or “destiny” exists in Star Trek at the macro level, not just for individuals like Pike, and that a race of humanoid Martians from millions of years ago had some kind of role in seeding the galaxy with their DNA. That’s *a lot* for any story to incorporate, so it’s no wonder that basically none of these points got time to be sufficiently explored.

Still frame from Strange New Worlds 4x01 showing an asteroid approaching a planet
So, uh, Pike (indirectly, I guess) wiped out the dinosaurs.

If you’ve read my review of Discovery’s fifth season, you might remember me saying something similar, but I don’t really like when Star Trek gets into the weeds with massive questions like “where did we come from?” or “who created the races in the galaxy?” because I think it robs the setting – and, by extension, us as the audience – of one of the franchise’s most fundamental building-blocks. We *don’t* always know why certain things happened – like the asteroid that caused the extinction of the dinosaurs – and we don’t *need* to know. There doesn’t have to be a single in-universe reason for why humanity evolved… and it certainly doesn’t need to be tied to some of our hero characters. Those kinds of things are best left unexplained.

This was, in a nutshell, the Discovery Season 5 problem. By going all-in on the Progenitors, the seeding of the galaxy, and so on… the show tried to answer questions that never needed to be asked, let alone given an in-universe explanation. And this side of Valles Marineris suffered the exact same fate. What do we, as the audience, gain by learning that the Enterprise caused the extinction of the dinosaurs? That was never the point of Star Trek; it was never a story that set out to ask the question “where did we come from and why?”, and because Strange New Worlds is still a semi-episodic project, the massive in-universe implications – for humanity at large and for our characters on the show – almost certainly won’t be addressed in a big way.

Still frame from Strange New Worlds 4x01 showing Pike
Captain Pike.

The appeal of Star Trek, to me, is that the Enterprise encounters different aliens, different planets, and goes on different adventures every week. There’s plenty of room in that framework for things like time travel, and even for encountering humanoid races in the distant past. I think both of those concepts could have been made to work. But by doing the Discovery-esque thing of making it this massive, fundamental, history-altering thing – let alone a time-loop paradox that’s hand-waved away with the old “destiny” excuse – I’m afraid that Valles Marineris didn’t stick the landing.

Going all the way back to The Lost World (not the Jurassic Park sequel; Arthur Conan Doyle’s 1912 novel), dinosaur stories have been all about adventure. Conan Doyle imagined a remote plateau in South America where dinosaurs still walked the Earth, Jurassic Park depicted mad scientists bringing the long-extinct creatures back to life to turn a profit… but there’s always been that adventurous tone. Valles Marineris offered the opportunity for Star Trek to have its very own dinosaur adventure… but an overladen episode didn’t have the time for that. The moments we got with the away team were fun – almost certainly the most fun I had with the entire episode. But they were so painfully short that the idea of “Star Trek meets the dinosaurs” fell pretty flat.

Still frame from Strange New Worlds 4x01 showing Una and a T Rex
I had high hopes when I saw the trailers…

Perhaps it’s because “the dinosaur episode” had been so prominent in Season 4’s marketing material and promos, but I really feel this promised episode didn’t live up to expectations. I liked the idea of seeing, for example, Spock using his tricorder and meticulously scanning and categorising different dinosaurs. But, of course, Spock didn’t even join the away mission. The away team encountered precisely *two* dinosaurs: a T. Rex, which they shot and stunned, and some kind of feathered velociraptor, which La’an punched. That’s it. Two dinosaurs. In the dinosaur episode.

There were the beginnings of a fun story here. I like the idea, for instance, of an alien shipwreck on Earth in this era, and a stronger story could’ve considered what that might’ve meant for the history of life on Earth. And I liked the idea of the crew landing on a strange M-class world, without understanding where or when they are because of technobabble. Concealing the truth like that… it could have been a creative way to introduce this story and set up the kind of dino adventure I was hoping to see. But it turned out to be a disappointment, because the episode had too much to do elsewhere.

Still frame from Strange New Worlds 4x01 showing a shipwreck
A wrecked spaceship on the surface of prehistoric Earth.

I will say, on a more positive note, that I liked the way the dinosaurs looked. It was nice to see a feathered dinosaur; since Jurassic Park’s premiere some thirty-odd years ago, palaeontologists have discovered that a lot more dinosaurs had feathers, and I’m glad the designers were able to incorporate that. The T. Rex, too, felt like it could’ve walked straight out of Jurassic Park! And even the plants and trees of prehistoric Earth looked pretty great.

Star Trek’s creative team have clearly gotten a lot more comfortable with the AR wall since its introduction. There are still some occasional misfires; the hideous CGI whale in Starfleet Academy’s premiere, for instance. But for the most part, sets built around the AR wall have looked pretty good, and I think the recreation of prehistoric Earth looked great here. There was some fantastic CGI and animation work to bring this place to life. I just wish we’d had the chance to spend a bit more time hacking through jungles, climbing volcanoes, and dodging dinos with the away team.

Pair of still frames from Strange New Worlds 4x01 showing animated scenery
Two of the CGI shots of prehistoric Earth.

This next part is going to seem a bit nitpicky, so feel free to disregard it if you think it doesn’t matter!

Voyager’s third season episode Distant Origin introduced us to the Voth – the descendants of a race of sentient dinosaurs who left Earth millions of years ago and eventually settled in the Delta Quadrant. The latest DLC pack for the video game Star Trek: Voyager – Across The Unknown even features this race and a mission based on the episode, which is why it’s so fresh in my mind right now! The Voth were believed to have descended from hadrosaurs – a real-life dino species which existed in the Cretaceous period. So… where were the Voth, or proto-Voth?

When we saw an alien spaceship attaching itself to the Enterprise, I felt certain that we were about to encounter the Voth! That could’ve been a fun way to tie in this adventure to dinosaur times with an existing piece of Star Trek lore. Instead, we were introduced to a race of sentient Martians, and their enemies on another M-class planet in the Sol system. And while I don’t dislike that necessarily (at least, not in isolation), it does make me wonder why the Voth weren’t chosen instead. Was it the prosthetic makeup? I note that the Martians were pretty basic in their design, whereas the Voth’s reptillian makeup would’ve been more complicated (and expensive) to replicate.

Still frame from Strange New Worlds 4x01 showing a dinosaur
A dinosaur.

I don’t wanna spend too much time on this, and I think there’s enough wiggle-room based on dialogue in Distant Origin to argue that the Voth (or their ancestors) might not have evolved into a sentient species by this point in time, let alone have been a technological or spacefaring people. But it would’ve been a fun callback to Voyager if we’d encountered the Voth or proto-Voth in this episode.

I mentioned above that I don’t dislike the introduction of the Martians or the Dol’drm *in isolation*, so let’s expand on that a little.

The history of Star Trek’s galaxy is already… well, let’s just call it “unnecessarily complicated.” There are the Progenitors, who apparently seeded half of the galaxy with genetic material. There’s the Q Continuum, with all of their time travel shenanigans. Then we have all of the time travel episodes to various periods in Earth’s past (or the past relative to the 23rd and 24th Centuries), which often saw various characters getting a little *too* involved in history!

Still frame from Strange New Worlds 4x01 showing Una and Erica
Una and Ortegas on Earth.

In short, if this was the first Star Trek episode to visit the past, or even to touch on events in this exact era, I think I’d be okay with the Martians and the Dol’drm. Their existence adds to our understanding of the Star Trek galaxy. But because Star Trek is some six decades old, closing in on its 1,000th story, and because we’ve had plenty of episodes and storylines dealing with Earth, Mars, human history, pre-human history, and so on… it feels like an unnecessary addition. It complicates elements of the Star Trek galaxy’s fictional history rather than explains storylines that needed to be expanded upon… and I can’t help but feel that the dangling narrative threads that this episode leaves behind will never be addressed.

How, for instance, did the pre-warp Martians manage to travel the galaxy and leave their genetic material in dozens of races? Isn’t that what the Progenitors did in The Next Generation and Discovery, so doesn’t it tread on the toes of that story? And where were the Voth, or the ancestors of the Voth, in an era where we should’ve seen some evidence of them? Star Trek had never before teased the idea of a prehistoric Martian race, nor of a destroyed planet in the Sol system, and while these ideas can be made to work… they’d have worked a lot better if they were painted on a blank canvas instead of having to be shoehorned in between existing pieces of lore from across sixty years of the franchise’s history.

Still frame from the Star Trek SNW S4 trailer showing M'Benga
Dr M’Benga explained that the Martians’ DNA somehow made its way all over the galaxy.

Time travel is not easy to get right. It doesn’t always work well in Star Trek, and even in dedicated films or books where time travel is a major plot point, it’s all too easy for writers to tie their stories in knots with paradoxes, time-loops, and so on. And Valles Marineris falls victim to this. The Enterprise’s direct involvement in the destruction of the Dol’drm homeworld and the Chicxulub asteroid impact is a predestination paradox; a particularly annoying kind of time travel plot hole that the episode tries to just hand-wave away right at the end. Why was the Enterprise there? Because *it was always supposed to be there*, duh. That’s it. That’s all the explanation we’re gonna get.

Even if this was for something small, it would still be infuriating! But the Enterprise is responsible for *literally all of humanity ever existing*, and it’s a fucking paradox! And all the explanation we’re offered is “well, that was supposed to happen. Now shut up and don’t tell anyone, ever.” Doesn’t that piss you off? Because it pisses me off! Throwing out “fate” and “destiny” as ways to get out of a time travel paradox is just so exceptionally lazy. Worse, it’s a massively overused trope; a cliché of time travel stories that’s been seen way too often. Star Trek has done this before, of course, but that doesn’t make it any better. And in a Discovery-inspired “the entire fate of all of history depends on this” storyline? It’s absolutely atrocious, to be blunt about it.

Still frame from Strange New Worlds 4x01 showing Spock at a viewscreen
Spock explaining the origin of the Chicxulub meteor.

I want to talk about the Martians.

I was underwhelmed, to be honest, by the Martians’ visual presentation. The “humans with painted foreheads” thing really didn’t do it for me; they felt neither sufficiently ancient nor adequately alien, and their design didn’t even do what the Progenitors’ did back in The Next Generation, feeling like it could conceivably be a precursor to humans and other humanoid races. Costuming was also pretty uninspired; the Martians’ costumes looked like they might’ve originally been intended for the Romulans to wear.

Then there’s the question of technology. The Martian ship was easily able to pick up the damaged Enterprise, yet it was immediately assumed by Pike and co. that the Martians must be a pre-warp civilisation. Their visually impressive spacecraft apparently possessed no antimatter, because a single antimatter fuel cell from the Enterprise was able to be turned into a powerful weapon. Given that the Martians seemed to possess technology superior to Starfleet’s in some ways – like phasing through walls or language translation – I had a hard time buying that they were a pre-warp, pre-antimatter society. Heck, we can create actual antimatter here on Earth, today, in the real world. So how could the Martians not have that technology given the power of their spaceship, phasing, and so on? It just felt quite jarring to go from “oh no, this incredibly powerful warship has captured us!” to “the Prime Directive applies to these pre-warp simpletons” without sufficient explanation. “Show, don’t tell” – the old adage from Creative Writing 101 – should’ve been applied here, and if we’d seen for ourselves the limitations of the Martians’ technology, the episode would have avoided this. But, as we’ve already discussed, Valles Marineris was already overstuffed with storylines and content.

Still frame from Strange New Worlds 4x01 showing Cassell and two guards
The Martians.

If I might nitpick (again), what do we make of a single starship fuel cell being used to destroy an entire planet? I know that antimatter is powerful – both in the real world and in Star Trek’s technobabble. Photon torpedoes use antimatter in some form, for instance, so we know it can be weaponised. But it seemed a bit of a stretch, to me, that an entire *planet* could be destroyed so casually with something that the Enterprise – and, by extension, every warp-capable ship in the galaxy – just uses for fuel. Why are *all* weapons not antimatter? Could a single torpedo blow up a planet?

In this instance, I get the sense that the writers just didn’t have the attention to detail or level of care that a story set in a long-running fictional universe needs. If a single fuel cell, small and light enough to be carried by a couple of people, can be used to blow up an entire planet… I mean, how are *any* planets left standing in the Star Trek galaxy? Surely the likes of the Klingons, the Cardassians, or the Borg would’ve weaponised antimatter in that way centuries or millennia ago. In other Star Trek stories, planet-killing superweapons – such as the unmanned vessel from The Doomsday Machine, or Red Matter from Star Trek ’09 – were assumed to be rare. They’re analogous to nuclear weapons: exceptionally powerful and dangerous, but very uncommon and difficult to create. Valles Marineris is apparently saying that every ship in the fleet is cutting about with dozens or even hundreds of potentially planet-killing superweapons that they do nothing with except use for fuel. And the only reason no one’s out there blowing up planets all willy-nilly is… just because?

Still frame from Strange New Worlds 4x01 showing the destruction of a planet
The Dol’drm homeworld is destroyed.

In the run-up to Season 3, we learned that Strange New Worlds has been cancelled. And a big part of the marketing material for Season 4 has been this idea that the stories this time will take us “one step closer to where [Star Trek] all began” – i.e. The Original Series. As part of that, I have to imagine that we’re going to learn the eventual fates of several of Strange New Worlds’ original characters, the ones who weren’t part of The Original Series: La’an Noonien-Singh, Erica Ortegas, and Pelia, as well as Una Chin-Riley, who was absent after The Cage. I think Valles Marineris started at least one story arc which could tie into that.

Though, once again, it didn’t get enough time on screen or a sufficient explanation, La’an suffered an injury to her hand in Valles Marineris. The conversation she had with Dr M’Benga and Nurse Chapel made reference to her (in)famous ancestry and her “recessive” augment DNA, though it was a massive dump of exposition and a clumsily-worded scene that was probably the worst in the episode. Given that we know La’an had left the Enterprise before TOS, and that modern Star Trek writers have a penchant for taking things to the extreme… I think it’s fair to say that *at least* one of SNW’s original characters is going to be killed off before the end of the series, right? And what we saw this week with La’an could have set the stage for that. Perhaps she’ll go rogue if her augment DNA activates, and someone will have to stop her. Or maybe, as we saw last time with Captain Batel and the Gorn, something’s going on inside her with this DNA that’s going to accelerate the end of her life. In any case… it was a very barebones foundation, but perhaps it’s something to build on.

Still frame from Strange New Worlds 4x01 showing La'an with Chapel and M'Benga
Goodbye La’an?

In Season 3, Captain Pike got a complex and deeply emotional story with Captain Batel – their relationship expanded and deepened before her untimely sacrifice. I said after the Season 3 finale that I’d have liked to spend a bit more time with Pike to consider the ramifications of what he went through; he seemed to experience an entire lifetime with her before her sacrifice, and then saw that “perfect” life ripped away. It was not only a life he got to lead with someone he loved, someone he had a family with… but it was also a lifetime in which his debilitating accident never occurred. There was scope, I felt, to consider an age-old question: is getting a taste of paradise, for just a moment, worse than never experiencing it at all?

This time, the Martian commander picked up on Pike’s loss, and snippets of conversations with Admiral April and Number One both hinted at or referenced what happened with Captain Batel. But I don’t think we’ve fully explored this idea just yet, and I’ll be curious to see how much further Strange New Worlds takes Pike’s emotional journey in the aftermath of Captain Batel’s loss. As above with La’an, there’s an interesting framework to build upon, and I’m glad that Season 4 didn’t just try to drop it and move on – something modern Star Trek has done with too many storylines, to be honest! But there’s more to do with Pike and his emotional state, I feel.

Still frame from Strange New Worlds 4x01 showing the USS Enterprise caught in a solar storm
The Enterprise.

Then we have Pike’s promotion. This storyline reminded me a little of what we saw with Picard and Kirk in Generations – Kirk advises Picard to stay on the bridge of his ship, and not to accept a promotion to Admiral. Admiral April offers Pike the role of Commodore – a half-step to becoming a full Admiral, and role he may one day accept (depending on how we interpret Kirk’s line about Pike becoming a “Fleet Captain” by the time of The Menagerie), but on this occasion, Pike turns him down – though Una does receive a promotion of her own at the end of the episode, which was nice to see.

I think we’re going to see Pike’s promotion at the very end of the series, with him accepting this new role and having to transfer command of the Enterprise to Kirk as a result. But, again, this feels like Strange New Worlds laying the groundwork for that. Starfleet is sufficiently impressed with Pike as to offer him a promotion, and we know that, sooner or later, he *will* take a promotion ahead of his debilitating accident.

Still frame from Strange New Worlds 4x01 showing April
Pike turned down April’s promotion offer… for now.

Before we wrap things up, a few final thoughts.

Is Strange New Worlds setting up a sitcom-y “frenemies to lovers” storyline with Scotty and Ortegas? I don’t remember much interaction between them in Season 3, after Martin Quinn joined the cast, but there was definitely something between them this week. Ortegas complained about Scotty’s safety features and mocked his accent, and the two developed some kind of rivalry between the pilot who flies the ship and the engineer who keeps it flying. Could this arc – if indeed it exists – be tied to Ortegas’ exit from the Enterprise bridge ahead of the season finale? We know, thanks to Paramount’s casting announcement, that Sulu will have some role to play in Season 5… and Sulu will be the Enterprise’s helmsman under Kirk’s command. So where does that leave Ortegas?

Pelia seemed to make a reference to long-running sci-fi series Doctor Who, claiming to have seen one of these solar storms before, while aboard “a phone box.” This is a fun little Easter Egg, of course, but it also ties into something that showrunner Akiva Goldsman has said: a crossover with Doctor Who was actively considered by both the Star Trek team and the Doctor Who team, and that it came relatively close to happening. In Goldsman’s words: “Pelia travelled in the TARDIS. Why not?” I don’t mean to say that this reference was intended to tie in with a specific crossover story idea, but it furthers something we saw in Season 3, and it’s another fun little connection between these two legendary sci-fi properties.

Still frame from Strange New Worlds 4x01 showing Pelia with Pike behind her
It was nice to see Pelia this week.

So that was Valles Marineris. It didn’t wow me, to be blunt about it. And I think, on balance, it’s the weakest of Strange New Worlds’ season premieres, which is a bit of a shame.

However, Strange New Worlds remains a mostly episodic show, and while there are storylines that kicked off this week that will be continued across the rest of the season, there will be a new adventure for Pike and the crew next time – hopefully a stronger, more enjoyable one. I had high hopes for a fun dinosaur-themed adventure when I saw them in the trailers and teasers, but unfortunately, the finished product was a muddled, overstuffed time travel episode with a glaring, overdone paradox at its heart, and an episode that didn’t really have enough time to spend on any of its potentially interesting and fun ideas.

Given that Seasons 4 and 5 were written with the knowledge of the show’s cancellation and ending in mind, I hope this week’s overladen, disjointed episode isn’t a harbinger of things to come. If the writers and creative team have more ideas for stories than there are available episodes… well, we could see more episodes that end up trying to cram in too much content. For me, that would really soil the remaining season-and-a-half, so I’m crossing my fingers that Valles Marineris is a one-off blip rather than an indication of what the rest of Seasons 4 and 5 will look like.

Still frame from Strange New Worlds 4x01 showing Scotty and Ortegas
Scotty and Ortegas… Strange New Worlds’ next couple?

Thanks for joining me for this review. If you missed them, I have reviews of every Strange New Worlds Season 2 and 3 episode here on the website – you can find them by clicking or tapping here. And as this season rolls out, I’ll be following along with weekly episode reviews, so I hope you’ll stay tuned for some of that! In this big sixtieth anniversary year, I’ve also been writing a few pieces celebrating the Star Trek franchise, and I’ve reviewed Season 1 of Starfleet Academy and the video game Across The Unknown, too. I hope you’ll check out some of those articles and reviews if you have the time.

So Strange New Worlds Season 4 has landed… but not with as strong an episode as I’d have hoped to see. However, there’s still plenty of time for things to turn around, and every season of Star Trek, frankly, has these duds or less-interesting stories. As long as it’s a one-off, I think we can survive episodes like Valles Marineris. And hey, if you enjoyed it more than I did… then that’s great! The Star Trek fan community should be a big tent, and there’s always going to be a range of different opinions on which episodes and films are the best.

See you next week for a review of The Griffin Incident, and until then… Live Long and Prosper, friends!


Star Trek: Strange New Worlds Seasons 1-4 are available to stream now on Paramount+ in countries and territories where the platform is available. The first three seasons are also available on DVD and/or Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of the Skydance-Paramount corporation. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek at Comic-Con: A Teaser and a Trailer

A Star Trek-themed spoiler warning.

Spoiler Warning: Beware of spoilers for upcoming seasons of Starfleet Academy and Strange New Worlds. Spoilers are also present for the following Star Trek productions: The Undiscovered Country, Voyager, Discovery, Prodigy, and Picard.

The Star Trek franchise popped up at New York’s Comic-Con event this week, building up the hype for Starfleet Academy and the next season of Strange New Worlds. I thought we could take a look at them together, as we begin to get excited for next year’s Star Trek projects.

First of all, it does seem, based on the release of the teaser clip and Starfleet Academy’s mid-January premiere, that Strange New Worlds Season 4 is on the schedule for 2026. That’s good news! After the two-year gap in between Seasons 2 and 3, and with Starfleet Academy still in post-production, I wasn’t sure if Strange New Worlds would manage a 2026 broadcast, but it’s good news in my book that we don’t have to wait too long for the next instalment in what is still my favourite modern Star Trek series.

Still frame from the second trailer for Star Trek: Starfleet Academy showing the premiere date.
Starfleet Academy will be on our screens in just over three months!

Since we’re talking Strange New Worlds, let’s take a look at the teaser clip first.

Firstly, I’m not 100% sure if this was one continuous sequence, or if there wasn’t at least one cut somewhere in the middle. It kind of feels, to me, like a scene or two might be missing… but that could also be where the title sequence will appear in the finished episode, I guess! In any case, the Strange New Worlds teaser was taken from a single episode, and it shows Pike and the crew getting into trouble with what looked somewhat like a plasma storm or ion storm.

How, exactly, a plasma storm might’ve thrown the Enterprise to a different point in space is… debatable! But we’ve seen similar things happen before; I actually got a “Caretaker” vibe from that part of the clip, as the ship got caught in an expanding space storm and ended up somewhere different. I’m not saying this will be the Delta Quadrant, of course! But as I’ve said before, sometimes Star Trek stories kind of rhyme, and this clip was definitely reminiscent of Voyager’s premiere for me.

Side-by-side comparison of Star Trek: Strange New Worlds Season 4 and Star Trek: Voyager Season 1, showing both starships caught in an orange-tinted region of space and being tossed around.
The USS Enterprise in the Season 4 teaser and the USS Voyager in Caretaker.

I’m glad that we got to see Ortegas back at the helm after her Gorn encounter. I think, having sat with it for a month or so, that Terrarium might be the best episode of Season 3, and I’m definitely excited to spend more time with Ortegas (and some of the show’s other original characters) before Strange New Worlds wraps up. Ortegas was also present on the shuttle mission at the end of the clip, and really seems to be back in her element in the pilot’s seat.

Another character I was pleased to see was Pelia! Pelia seemed to draw the short straw in Season 3, with Scotty taking over key engineering storylines in episodes like A Space Adventure Hour, but she’s at least going to be present in Season 4 and hasn’t just been unceremoniously shuffled off-stage. That makes me happy; Pelia is a great comic relief character and has had some of the best and funniest lines in Seasons 2 and 3. Getting the right balance between Pelia and Scotty – the chief engineer and the deputy – is something Strange New Worlds still needs to work on, but I think Pelia’s presence in the teaser clip is promising, at least.

Still frame from the Star Trek: Strange New Worlds Season 4 promo clip showing Pelia.
Pelia.

Spock and La’an were seen together in the clip – though not in a romantic setting! La’an did seem to be looking at Spock, though, and I suspect that their relationship will continue at least at the beginning of Season 4. As I said, though, when Season 3 was on the air: I kind of need a break from that. I don’t want more “Spock comedy,” or “Spock romance,” not with only a few episodes remaining before Strange New Worlds will be over. So I hope the writers aren’t going to push for more of those things in Season 4. Hard to tell from just this one clip, of course!

We also caught a glimpse of a new Vulcan character – a cadet, who seems to be shadowing Uhura on the bridge. Giving Uhura a mentorship role could be a fun way to extend her character arc, so I’m on board with that! Part of me wonders if this character is intended to be someone familiar: perhaps Tuvok’s wife, T’Pel, who we saw briefly in Voyager, or even someone like Saavik or Valeris. Given Valeris’ later role in The Undiscovered Country, that could be interesting.

Still frame from the Star Trek: Strange New Worlds Season 4 promo clip showing Uhura and a cadet.
Uhura with the Vulcan cadet.

Pike’s line to Una, asking her if she’d miss space exploration if she had to give it up, felt poignant – and could be related to Pike’s impending accident and disability. Perhaps his knowledge of the future is weighing on him during this mission, maybe he’s still mourning Captain Batel after losing her at the end of Season 3, or it could be connected to the fantasy life we saw in the Season 3 finale. In any case, the line stuck out to me, and clearly indicates that Pike has a lot on his mind beyond just the mission at hand.

This aspect of Pike’s characterisation – his knowledge of what lies in store for him – has made this iteration of the character incredibly impactful and relatable to me personally. I read his story through the lens of my own poor health; I’ve been Captain Pike, hearing bad news about my health and future prospects, knowing there isn’t anything I can do, and the way Anson Mount brings that to the screen has always been nothing short of fantastic. Given that it will probably be a big plot point in the cut-down fifth season, I’m not sure how important Pike’s imminent accident will be this time around, but this clip seems to hint at it being important for him in at least one episode.

Still frame from the Star Trek: Strange New Worlds Season 4 promo clip showing Pike and Una on the bridge.
Pike’s line to Una really stood out to me.

I don’t remember the element iridium being mentioned a lot in previous Star Trek stories, but I like this little expansion of the lore of Star Trek. According to Scotty, iridium is necessary to “ignite” the warp engines – presumably meaning it’s important to the antimatter reaction along with dilithium. In any case, missing iridium seems like a suitable driving force for a story that looks set to take Una, La’an, and Ortegas to – as Captain Pike put it in a kind of too on-the-nose line – a “strange new world.”

Not sure what else to say about the Strange New Worlds clip. I think the episode looks like it’ll get off to a solid start, it was nice to see most of the crew getting a line of dialogue or something to do, and there were enough little teases to get me excited. Pike’s story looks like it could be complex, a new Vulcan cadet could be a fun addition to the bridge, even if she’s only present for an episode or two, and I’m genuinely curious to learn more about this mysterious storm in space and where it might’ve taken Pike and the Enterprise. Could I be about to get my “Pike versus the Borg” story that I’ve been harping on about for years? Erm… no!

Still frame from the Star Trek: Strange New Worlds Season 4 promo clip showing Una, La'an, and Ortegas on a shuttlecraft.
Destination: unknown.

Next, let’s talk about Starfleet Academy.

In a frankly bizarre move, comedian and late-night talk show host Stephen Colbert was announced as having a voice-only role in the series. Apparently, Colbert is a bit of a Star Trek fan, and he’ll be providing the voice of the “Digital Dean of Students” at the Academy. Colbert treated us to what he said was one of the actual lines from the show – and it was… fine, I guess?

I’ll be honest: this feels like stunt casting; hiring a big-name star for no other reason than, well, they’re a big-name star. However… if it helps draw a few more eyes to Star Trek, that’s not necessarily a bad thing. I’m just not convinced it’ll be as big of a deal as Paramount/Skydance would’ve liked, and I’m not sure it was the best possible way to close out the Comic-Con revelations and news. Maybe this is because I’m from the UK, and perhaps to an American audience, someone like Stephen Colbert is much more of a draw. I just wasn’t blown away by it, and my feelings toward the announcement were more like “erm, okay?” rather than “woah, what a great idea!”

Still frame from New York Comic-Con 2025 showing Stephen Colbert.
Stephen Colbert is joining Starfleet Academy for a voice role.

I’ve said this before, but I don’t think a show like Starfleet Academy benefits from having a main villain. I had hoped that Starfleet Academy could’ve adopted the Strange New Worlds model and done something a lot more episodic – that kind of thing feels like it’s well-suited to a show about younger characters learning about serving in Starfleet. It’s still my hope that we’ll get some of that, but it’s seemed for a while like the series is going down a serialised route similar to Discovery.

In fact, I felt echoes of Discovery in the connection between the villain, Nus Braka, and the young cadet Caleb. Every season of Discovery seemed to follow a very familiar pattern: there’s a villain who’s threatening the Federation or the entire galaxy, and somehow, that villain has a connection to one of our heroes. We had it with Lorca, Voq, and Tyler in Season 1, the Red Angel in Season 2, the Emerald Chain and the Burn in Season 3, the DMA and Tarka in Season 4, and the Breen and Moll in Season 5. Picard even got in on the action with Q and the Borg Queen in Season 2, and Vadic and Jack in Season 3, and so did Prodigy with Gwyn and the Diviner.

And I’m just so thoroughly burned out on that repetitive story concept at this point.

Still frame from the second trailer for Star Trek: Starfleet Academy showing Nus Braka, the main villain.
Nus Braka: Starfleet Academy’s villain.

However! It wasn’t all doom and gloom in the Starfleet Academy trailer. We caught a glimpse of Mary Wiseman’s Tilly for the first time in any Starfleet Academy material, which is great news. Tilly was a fun character in Discovery, and it seemed – for a time, at least – as if Starfleet Academy might be being constructed around her as a central character. There was even that backdoor pilot in Season 4 – though none of the cadet characters seem to have shown up in the new series, for some reason.

But with Tilly having been absent from all of Starfleet Academy’s marketing so far, I can’t’ve been the only one who was beginning to wonder whether she’d show up at all! Rumours suggest that Tilly may only be a guest-star for a single episode in the show’s first season, but I’m sure she’ll still be a welcome addition to the cast. It was great to catch sight of her for the first time, in any case.

Still frame from the second trailer for Star Trek: Starfleet Academy showing Tilly.
It’s Tilly!

The rest of the Starfleet Academy trailer looked… well, it looked “teenager-y.” Which makes sense, of course, given the show’s younger characters and target audience! Plenty of shows and films aimed at a younger audience or featuring younger characters still have a lot to offer to the rest of us – look at the likes of Wednesday or Stranger Things (neither of which I’ve actually seen, but they’re good examples nevertheless!) Some of the clips in the trailer seemed to show characters at the Academy falling in love, going on dates, and talking in that kind of angsty way you sometimes get in teen dramas. I’m not sure whether all of that (or any of it) will be to my taste, but I’m content to give the show and these characters a chance to impress me.

One thing I hadn’t clocked until recently was that Sam – one of the new cadets – is a hologram. I think this is really interesting given that Voyager’s Doctor is also going to be present in the series, and I can already see the two of them developing a connection over a shared (or similar) heritage. That’s something that could be really interesting, and I wonder if we’ll get an exploration of how holographic rights developed in the years after Voyager.

Still frame from the second trailer for Star Trek: Starfleet Academy showing Sam and the Doctor.
Sam and the Doctor.

Nahla Ake, the captain and Chancellor of the Academy, is sure to be one of the series’ breakout characters. She’s brought to life by Academy Award-winner Holly Hunter, and the Star Trek franchise really lucked out to land a performer of such calibre. Though I’m not sure her personal connection with Caleb is the right move narratively, I’m really excited to see what this new character will be like, how her style of command will be, and how the rest of the cadets will respond to her. I think there’s a ton of potential there.

It was a deliberate choice to make Starfleet Academy a spin-off from Discovery, set in that same far-future time period. I’ll be curious to see how the show will lean into that, and whether the “post-apocalyptic” setting caused by the Burn and its lingering aftershocks will be a big part of the main storyline. In a way, I hope that Starfleet Academy will be able to do something more meaningful with that idea than Discovery managed… but I won’t lie: a big part of me regrets that this show couldn’t have been set in the Picard era instead.

Still frame from the second trailer for Star Trek: Starfleet Academy showing Caleb looking disheveled.
Caleb.

It seems like Starfleet Academy is setting up Caleb, Captain Ake, and Nus Braka to be the principal characters, all tied up together in a “mystery box” type of story surrounding Caleb’s missing mother. I’m still not convinced that this was the right approach, but maybe if it’s a solid enough story it will at least be worth following to its conclusion. Based on what we saw of him in the trailer, I wasn’t actually wowed by veteran actor Paul Giamatti’s performance – he felt too over-the-top for my liking. And that’s a shame; Giamatti is a fine actor, and someone I’ve been looking forward to seeing in Star Trek. Hopefully it’s just a consequence of the way the trailer was cut; in context, those moments might feel better and make a lot more sense.

I hope Starfleet Academy isn’t going to do the clichéd (and also played-out) trope of “everyone has a hidden secret backstory.” We seemed to get hints at at least two of the other cadets – Genesis and Darem – having some kind of issues with their families or in their past that are driving them to seek positions in Starfleet. I don’t think every character needs that kind of motivation – especially not young, school/university-aged characters. Isn’t it enough to say they’re looking to make something of themselves, or that Starfleet appealed to them because they wanted to be scientists or explorers? Complexity can make a character great in any work of fiction – but not every complex character needs to have some kind of mysterious or traumatising past to explain why they are the way they are. I’m just a little concerned that Starfleet Academy is leaning too much into that kind of storytelling.

Still frame from the second trailer for Star Trek: Starfleet Academy showing Genesis Lythe.
Why does Genesis say she “needs” to be a captain?

I hope this has been an interesting glimpse at both Starfleet Academy and Strange New Worlds. I still haven’t decided yet whether I’m going to review every Starfleet Academy episode or not – I think, at the very least, I’ll review the premiere, just to see how the series is starting off! But whether I do individual episode reviews or review the rest of the season in one hit, I hope you’ll join me for that in January. And I’m hopeful that Strange New Worlds Season 4 will debut later in 2026, too – and I will definitely write up individual episode reviews there, as I did for Season 3 earlier this year.

Obviously, Strange New Worlds remains the Star Trek project I’m most excited for; nothing in the Starfleet Academy trailer convinced me that I should change my mind about that! But, despite what I’d consider to be some narrative red flags, I’m still hopeful that Starfleet Academy will be fun. Even if it’s not “my thing,” perhaps it will finally be the series that reaches out to a new generation of viewers, turning them into Trekkies and kick-starting a renaissance for the franchise that the fan community arguably needs.

In any case… we don’t have much longer to wait!


Star Trek: Starfleet Academy will premiere on Paramount+ in January 2026. Star Trek: Strange New Worlds Seasons 1-3 are available to stream now on Paramount+ and Season 4 looks set to premiere later in 2026. The Star Trek franchise – including all shows and properties discussed above – is the copyright of Skydance/Paramount. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Year One – Thoughts on the Pitch

A Star Trek-themed spoiler warning.

Spoiler Warning: There are spoilers ahead for the following Star Trek productions: The Original Series, Discovery, Picard, Strange New Worlds, and Starfleet Academy.

You might’ve missed it in the din of other Comic-Con news, but we’ve recently learned that a pitch for a new Star Trek series is in the offing. Spearheaded by Strange New Worlds showrunners Akiva Goldsman and Henry Alonso Myers, the project would be a continuation of sorts – picking up after the end of Pike’s tenure in the captain’s chair of the Enterprise and showing the first missions under Kirk’s command. I wanted to get into the pitch today and share my thoughts.

Akiva Goldsman is all over modern Star Trek – he’s worked on Discovery, Short Treks, and Picard, as well as serving as showrunner for Strange New Worlds. And Henry Alonso Myers has been Strange New Worlds’ executive producer and showrunner since Season 1. The duo are currently preparing a formal pitch for their successor series, presumably to the newly-merged Skydance/Paramount corporate entity. At Comic-Con, Goldsman encouraged fans to get in touch with Star Trek’s corporate overlords to support the pitch.

Promo photo of showrunner Akiva Goldsman from StarTrek.com.
Akiva Goldsman (pictured) and Henry Alonso Myers have teased this Year One pitch.
Photo Credit: StarTrek.com

So… is this a good idea?

If you’re a regular reader, you’ll have heard me say this a thousand times: more Star Trek on our screens is always going to be a good thing, and it’s always going to be something I’ll do my best to support. Then there’s the whole “no one’s asking for this” argument. Many shows that “no one” asked for turned out to be fantastic, and in today’s insular fan communities, often the kinds of things people are asking for would either be flat-out terrible or would be so niche that they’d never attract a mainstream audience. I often point to Star Trek: Enterprise as an example of a series that “no one” was asking for around the turn of the millennium, but it actually ended up telling some wonderful Star Trek stories.

Those are my caveats! And I mention them before we go any further because, to be blunt about it, I’m not sold on this Year One pitch.

Still frame from Star Trek: Strange New Worlds Season 3 showing Spock.
You heard me, Spock.

There are several factors to consider, and we’ll run through them in turn.

First of all, let’s think about what appealed to fans about Strange New Worlds in the first place – why was this show even made? The short answer is Anson Mount and his portrayal of Captain Pike. During Discovery’s second season, Mount joined the series alongside Ethan Peck as Spock and with a smaller role for Rebecca Romijn as Una. Mount’s commanding portrayal of Pike led to calls for a “Captain Pike show,” with the fan campaign seeming to catch ViacomCBS off-guard.

Ethan Peck’s take on a younger version of Spock was interesting, and Rebecca Romijn was fantastic in her scenes as Number One, too, but when we step back in time to early 2019 and Discovery’s second season… it was Captain Pike that really appealed to fans. Anson Mount showed us a wonderfully complex man; an upstanding Starfleet officer willing to make whatever sacrifices were necessary to save the galaxy and complete his mission. And we lapped it up.

Still frame from Star Trek: Discovery Season 2 showing Pike's first appearance.
Captain Pike boards the USS Discovery for the first time.

What is the “Captain Pike show” without Captain Pike? Because, if you boil it down, that’s what this Year One idea sounds like. Replace Pike with Kirk, but keep the sets and some of the other cast. Presumably they’d also shuffle off characters like Ortegas, Pelia, and La’an, too – replacing them with familiar faces from The Original Series. In an interview shortly after the Comic-Con panel, Myers mentioned Sulu, Dr McCoy, and even potentially bringing Chekov into the Year One show.

But without Captain Pike… would the show still work? I mean, on a basic level I suppose it would; sticking with the same semi-episodic formula would at least keep the same fundamental tone. Pike, though, has been such an important factor in Strange New Worlds’ success that I really don’t think it would be a good idea to ditch him, of all people, and try to carry on. In fact, I’d go so far as to say the inverse of this pitch would be a better idea – Fleet Captain Pike’s adventures in the year or two before his accident, with Anson Mount carrying on and potentially bringing some of his Enterprise colleagues with him, would be the show I’d rather see!

Still frame from Star Trek: Strange New Worlds Season 2 showing Pike singing a song.
What is “the Captain Pike show” without Captain Pike?

There’s a problem of repetitiveness, too. In short, we’ve seen Kirk’s five-year mission already. Not only that, but we’ve seen it twice thanks to the Kelvin timeline films. Star Trek ’09 and Into Darkness both looked at how Kirk came to sit in the captain’s chair, as well as his early adventures as captain of the Enterprise. And, of course, we have The Original Series. While we didn’t see Kirk’s first day on the job in The Original Series… did we need to?

The Original Series took us through eighty adventures with Kirk and co. aboard the Enterprise. And while it’s been interesting to see Kirk meeting people like Uhura and Spock for the first time in Strange New Worlds, setting the stage for some of those future storylines, I don’t think it’s something we need an entire new series to do. What could we learn about Kirk, and his relationships with other members of the crew, that Strange New Worlds and the Kelvin films haven’t already shown us?

Concept art for Star Trek: Phase II showing the Enterprise.
Concept art of the USS Enterprise produced for Phase II in the 1970s.

To me, this Year One idea feels like the least-interesting chapter of a story where we’ve already seen the beginning and the end. We’ve seen two different versions of Kirk meeting Spock, Kirk meeting Uhura, and Kirk coming aboard Pike’s Enterprise. We’ve seen where Kirk and his crew would end up decades later – and plenty of adventures in between. What do we gain from Year One that we haven’t already seen from Strange New Worlds, the Kelvin films, and The Original Series? Where’s the hook – what’s different about these stories?

If Strange New Worlds’ writers and producers had kept Kirk – and other TOS characters – away from the show, maybe there’d be more of a compelling argument. I suggested way back when Strange New Worlds was first announced that the show could end with Kirk boarding the Enterprise for the first time, meeting Spock, and setting the stage for The Original Series – but that would’ve been the series finale. Instead, they wanted to bring in Kirk, Uhura, Scotty, and other familiar characters from the beginning – which has been fun to see, don’t get me wrong, but it also works against this new pitch. It’s kind of a “pick one or the other” type of situation, and with Strange New Worlds having included these characters, introduced them to one another, and shown the beginnings of those relationships, it’s kind of stolen the thunder of this Year One pitch before it was even made.

Still frame from Star Trek: Strange New Worlds Season 2 showing an alternate timeline Kirk.
Jim Kirk has already been a part of Strange New Worlds.

Since Nemesis was in cinemas all the way back in 2002, Star Trek has spent a lot of time on prequels. Enterprise, the Kelvin films, Discovery’s first two seasons, and Strange New Worlds have all been set in the years before The Original Series – meaning there have been fewer opportunities to advance the overall timeline of the franchise. I don’t think I’m the only Trekkie to say that maybe it’s time to give the prequel idea a break for a while, and if there is to be more Star Trek in the years ahead, to focus instead on moving the timeline forwards.

Starfleet Academy will do that, and that’s a positive thing. But look at the reaction to Picard’s third season – fans have been clamouring for some kind of successor show set in that same time period. Even though the original Legacy idea didn’t get off the ground, there’s still a ton of support within the fan community for a new show set after Picard, one which could potentially connect with characters, factions, and storylines of The Next Generation era – Star Trek’s real “golden age.”

Still frame from Star Trek: Picard Season 3 showing the Enterprise-G.
What about a sequel instead of a prequel?

I don’t want to come across as mean or nasty, but I think there’s a bit of a generational disconnect here. Akiva Goldsman is in his 60s, and Henry Alonso Myers is in his 50s. When people say “Star Trek” to folks of that age, their thoughts turn first and foremost to The Original Series – Captain Kirk, the rubber-suited Gorn, papier-mâché boulders, and wacky adventures that took the Enterprise to a planet where everyone dressed like 1920s Chicago. I’m not insulting anyone’s age – I’m the wrong side of forty myself! But if you ask fans of my age or younger what Star Trek looks like… you get more answers about The Next Generation and shows of that era than you do The Original Series.

My point? That’s where at least a plurality of the fan community is at right now. Yes, Starfleet Academy has potential as a young adult show in the far future setting. And yes, Strange New Worlds has been absolutely fantastic as a prequel. But if we’re talking about commissioning a new series… please, please pick the 24th or 25th Century! That’s the message you’re gonna hear from many fans my age, at least.

Promo photo from Star Trek: The Original Series Season 1 showing Kirk wielding a phaser rifle.
A lot of older folks still think Star Trek begins and ends with The Original Series.

If there was infinite money for Star Trek, and the franchise was riding high, bringing in millions upon millions of dollars and turning Paramount+ into a must-have subscription, then I’d say go for it. But we don’t live in that world. I seriously doubt whether there will be any more Star Trek seasons commissioned after Starfleet Academy unless something almost miraculous were to happen, but if there’s room to add another series to the lineup… I just don’t want it to be another prequel.

Star Trek should have almost limitless room to grow – there’s an entire galaxy of alien races, subspace phenomena, and strange new worlds to explore. But returning to the same handful of characters over and over again is incredibly narrow-minded and narratively limited. We’ve seen the adventures of Captain Kirk already, and thanks to his inclusion in Strange New Worlds, we’ve also seen the very prologue to those stories that this Year One pitch seems to be focused on. If Kirk and The Original Series characters had been kept out of Strange New Worlds, maybe this idea would feel a bit stronger. But as it is… I’m not convinced at this stage that Year One would be the Star Trek project I’d give the green light to if I were in the Skydance boardroom.

Promo still from Star Trek: Strange New Worlds Season 3 showing Spock and Kirk.
Spock and Kirk in a promotional still for an upcoming Strange New Worlds episode.

I suspect, though, that all of this will be a moot point. Skydance may be interested in Star Trek as a cinematic franchise, but I’m not so sure they’re going to commit to any new television or streaming projects. With talk of merging Paramount+ with another streaming platform to try to revive its fortunes, and the current deal with Secret Hideout and Alex Kurtzman due to expire next year, Skydance will almost certainly want to bring new folks on board. Maybe someone will see the potential in a new Star Trek series in the second half of the 2020s after the merger is complete… but will it be Goldsman and Myers’ Year One pitch? I’m sceptical.

That was a lot of negativity and dumping on Year One. So let’s flip the script and try to look at things from the other side. What are the points in favour of this idea?

Concept art for Star Trek: Strange New Worlds showing the Enterprise in orbit of a planet.
The USS Enterprise.

Firstly: continuity. Continuing Strange New Worlds, in some form, with at least half of its characters sticking around represents a thread of continuity between Star Trek projects. You could look at it in the same way as the expansion of Star Trek in the 1990s, with Deep Space Nine and Voyager following on from The Next Generation. There’d be at least one character – Spock – who appeared in Discovery, stuck with Strange New Worlds, and then joined Year One. This ties together the modern Star Trek franchise and gives more casual viewers a reason to stick with Paramount+ and check out some of the other shows. This is how you convert sometime viewers into fully-fledged Trekkies!

I know there are a lot of folks who enjoyed Picard – especially Season 3. And Lower Decks has its fans, too. But for me – and plenty of other Trekkies – Strange New Worlds has been the highlight of modern Star Trek. It’s taken the franchise back to its roots with its episodic tone, focus on exploration, and willingness to dip its toes in different genres. There have been some outlandish storylines, too – just like we got in The Original Series and other classic shows. So if any part of modern Star Trek has earned the right to a successor series… shouldn’t it be Strange New Worlds?

Still frame from Star Trek: Strange New Worlds Season 3 showing Pike, Sam Kirk, M'Benga, and Scotty.
If any modern Star Trek show deserves a sequel, surely it’s gotta be Strange New Worlds.

The counter-argument I’d make to that last point, though, is that if the producers and executives want more Strange New Worlds… then just commission a sixth season. Instead of cancelling the project (with truly awful timing, right as the marketing push for Season 3 was starting), why not just keep it going? Practically any storyline you could think of for Year One aboard Kirk’s Enterprise could work more or less the same as a Strange New Worlds episode. If Kirk is integral to the story, well… would you look at that? We’ve already got Kirk in Strange New Worlds!

But Kirk is actually the next point in favour of this successor show. Paul Wesley has been great in the role since he first appeared at the end of Season 1, and I can absolutely see him carrying a new series as this younger version of the character. Wesley has embodied the role, showing us a nuanced performance that fits somewhere in between Chris Pine’s rough-and-ready action hero and William Shatner’s classic portrayal. We’ve seen a softer side to Kirk, particularly in some of his storylines involving La’an, but also the captain we remember from The Original Series in the fantastic Season 1 finale.

Promo photo from Star Trek: Strange New Worlds Season 1 showing Kirk.
Paul Wesley has been fantastic to watch.

And there is scope to tell stories with this version of Captain Kirk. One thing I’ve hoped to see in Strange New Worlds is the burgeoning friendship between Kirk and Spock – something we got a tantalising glimpse of in Season 2. Year One could certainly explore that – and explain, perhaps, why science officer Spock became Kirk’s second-in-command. Then there’s another Kirk that Strange New Worlds included: Sam. We could get a deeper exploration of the Kirk brothers’ relationship in the years before Sam’s untimely death. How would Kirk react to his brother serving under his command, or having to order his brother to undertake dangerous missions? That could be an interesting idea.

I think we saw in the disappointed reaction to Strange New Worlds’ cancellation that there are passionate fans of this series, its characters, and its episodic style. It’s the only live-action series of this new era that has really tried to lean into what Star Trek used to be; the esoteric and outlandish sci-fi ideas, an aesthetic that borrows a lot from The Original Series’ mid-century designs, and a spirit of exploration that other shows with serialised stories, existential threats, and scenery-chewing villains just didn’t have. Strange New Worlds has appealed to a lot of Star Trek fans in a way that Picard and Discovery didn’t, and with Starfleet Academy apparently borrowing some of those serialised ideas with its young adult cast, there’s definitely room for a show like Year One to pick up the “classic Trek” baton.

Still frame from Star Trek: The Original Series showing McCoy, Scotty, Spock, and Uhura.
There’s still room on television for a “classic” Star Trek series.

Without that kind of show, leaning on the legacy of past iterations of Star Trek, Trekkies like myself don’t really have a home any more. Discovery and Picard had their moments, but for me, Strange New Worlds has been the best of the bunch by far. If that kind of episodic, exploration-focused Star Trek were to just shut down… even if Starfleet Academy continues and a new Kelvin film enters production, there’ll be a hole in the franchise for myself and a lot of other fans.

Then there are practical matters. Starting production on a new series is an expensive business – but Year One would be comparatively cheap. Most of the main characters are already in place, so there’d be less of a need for a prolonged casting process. And – as Goldsman pointed out at Comic-Con – the sets for Pike’s Enterprise still exist right now. With the new series being set on the same ship, there’d be no need to build anything new; production could end on Strange New Worlds one day and begin on Year One the next.

Behind-the-scenes photo from the set of Star Trek: Strange New Worlds Season 2 showing a scene being filmed on the bridge.
Year One could make use of existing sets.

That might seem trivial compared with everything else we’ve been discussing – but to a newly-established corporation which is looking to finally turn a profit on a loss-making streaming service? Keeping costs down is a good thing, and certainly a point that the higher-ups would take into consideration. There’d still be contracts to address, but if production could transition from one series to the other with the same cast and the same behind-the-scenes team in place… that could save a lot of money in contrast to commissioning something brand new.

A “young Kirk and Spock” idea was considered by Gene Roddenberry in the late 1960s, when The Original Series was struggling. So in that sense, this kind of idea has pedigree and has been looked at before. Trekkies had plenty of conversations about that in the run-up to Star Trek ’09, when Kirk and Spock would finally be shown meeting for the first time at Starfleet Academy! But the same principle applies here: it’s not a million miles away from spin-off ideas that have been kicking around for decades.

Two cropped still frames from Star Trek 2009 showing Cadet Kirk and Spock at the Academy.
Kirk and Spock’s first encounter was also shown in Star Trek ’09.

With all that being said… this would not be my first choice for a new Star Trek series. The biggest point in its favour is arguably how easy it would be to set up. But if Skydance and Paramount are so financially messed up that saving money on building sets is a major consideration, then to be blunt about it, Star Trek has already failed and would only be living on borrowed time.

I have thoroughly enjoyed Strange New Worlds. But if Year One’s pitch is basically “let’s do more Strange New Worlds!” then… why not just go for Season 6? Why risk ditching Captain Pike from “the Captain Pike show” that Trekkies were so passionate about asking for in 2019 and 2020? If I felt like Pike had worn out his welcome or that we were coming to the end of the line somehow… then sure, I guess it would make sense. But Pike is still one of the best things about Strange New Worlds, and if there was one character to preserve for a successor show… it’s gotta be him.

Still frame from Star Trek: Strange New Worlds Season 2 showing Pelia and Una in a shuttlecraft.
Why not just commission a sixth season if we want more Strange New Worlds?

I like Paul Wesley’s take on Kirk, and I’ve enjoyed having him in Strange New Worlds as a recurring character. I think there’s scope to do more with this incarnation of Kirk, too – and I hope we’ll see that in Seasons 3, 4, and 5. And I don’t doubt Wesley’s ability to carry a spin-off, either. I just question how necessary Year One would be in light of Kirk’s role in Strange New Worlds. Given that he’s going to appear a few more times before the end of the series, and we’ve already seen him with Spock, Uhura, and others… what could Year One realistically do with him and his relationships with his crew that we haven’t already seen or can’t reasonably infer?

More Star Trek on our screens is great – and I welcome any pitch from creative folks who have already worked with Paramount and thus have the necessary connections to get the ball rolling. If Year One were to get the green light – which is at least possible, surely – then I would watch it, I’d do my best to support it, and I’d be rooting for its success.

Paul Wesley as Kirk on the bridge of the Enterprise in a promotional photo.
Kirk in a promotional photo released ahead of Strange New Worlds Season 2.

If it was up to me, though… I don’t think this is the pitch I’d give the green light to.

What I want more than anything is a Strange New Worlds-style episodic adventure series set somewhere beyond the Picard era. Such a show could pick up dangling narrative threads left over from The Next Generation and the other 1990s shows, potentially visiting the Gamma and Delta Quadrants, and just pushing the timeline forwards again. Starfleet Academy’s 32nd Century can do some of that – at least in theory – but because it’s that much further forwards in time, its opportunities to make those connections are more limited.

However, I can see why this pitch would hold some appeal, both to fans and to the executives that Goldsman and Myers will need to win over! A successor to what is arguably the best and most successful live-action Star Trek show of this modern era is not, in theory, a bad idea by any means. And with the cast largely in place, sets already built, and apparently some stories already being considered… maybe the time is right. Maybe this Strange New Worlds sequel/Original Series prequel is what Star Trek needs at the current moment. There’s something to be said for going back to the franchise’s roots to shore things up, and with major corporate changes inbound, keeping some threads of continuity is also a point in the pitch’s favour.

Concept art: The refit USS Enterprise.
Concept art of the USS Enterprise produced for Phase II or The Motion Picture.

So that’s my take. I wouldn’t necessarily choose Year One if I had something like Legacy on the table… but I don’t loathe the concept and I could see it being enjoyable. I have my suspicions at this stage, though, that Skydance’s new leadership may not be interested in the idea. After all, is it just a coincidence that Strange New Worlds was cancelled right as the corporate merger was happening? If Skydance’s folks were interested in the show, they could’ve said so during the process and kept it on the air in its current form.

If Year One goes ahead, though, I’m sure I’ll have more to say. Coming out of this year’s Comic-Con we also got news about the audio drama/scripted podcast Star Trek: Khan, which I’ll be taking a look at in the days ahead. And if you missed it, I’ve recently taken a look at the first trailer, photos, and details released about the upcoming Starfleet Academy series. Click or tap here to take a look at that.

Later this week we’ve got A Space Adventure Hour as Strange New Worlds’ third season rolls along. We’re past the show’s halfway point now, which is a bit of a sad thought. But who knows? Maybe Year One will pick up the story in the years ahead.


The Star Trek franchise – including all shows and properties discussed above – is the copyright of Paramount Global (soon to be Skydance). Some images courtesy of Forgotten Trek and/or the Frogland Set Blueprint Archive. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 2, Episode 10: Hegemony

A Star Trek-themed spoiler warning graphic.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-2. Minor spoilers are also present for the following Star Trek productions: The Original Series Season 1, The Undiscovered Country, and Lower Decks Season 2.

I’m kind of glad that it’s taken me such a long time to finish watching Season 2 of Strange New Worlds. A lot of you have been sitting with the cliffhanger ending to Hegemony for over a year already, but I’ll glide smoothly into Season 3 in just a matter of weeks! Are you jealous?

Joking aside, Hegemony was a great episode – and the Star Trek franchise’s first big cliffhanger ending to a season in a while. There are a couple of narrative beats that I wasn’t as keen on, which we’ll get into in due course, but Hegemony was a fantastic way to end the season. There was a constant sense of tension throughout, which peaked at key moments in the story, a fun re-introduction of a classic character from The Original Series, and plenty of action to boot. I’d probably say that Hegemony doesn’t quite hit the same level as A Quality of Mercy did at the end of Season 1, but that’s an exceptionally high bar for any episode to aim for!

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the arrival of the Gorn ship.
The Gorn are coming!

In The Next Generation era, it seemed that almost every season would end with the words “to be continued!” From The Best of Both Worlds at the end of TNG Season 3 to Zero Hour at the end of Enterprise’s third season, there were only three seasons of Star Trek that didn’t end on a cliffhanger. But since the franchise returned to the small screen in 2017, we’ve tended to get self-contained serialised stories that run for a single season apiece. The closest is arguably Discovery Season 2, which ended with the ship and crew heading into an uncertain future – but that season also wrapped up all of its other key storylines by the time the credits rolled (probably because cancellation was a legitimate concern).

I respect the confidence of Strange New Worlds’ writers and producers to create a story like this as a way to end Season 2. It was bold because a third season was not confirmed (at least, not publicly) at the time Hegemony was being written. A season-ending cliffhanger also feels like “classic Star Trek” in the best possible way, and coming at the end of a largely episodic season that’s seen Pike and the crew thrown into a mix of different adventures… it just feels right. I’ve said more than once that Strange New Worlds is the high-water mark of modern Star Trek, and Hegemony with its cliffhanger ending is yet another example I can point to when critics ask what I mean by that!

Still frame from Star Trek: The Next Generation (cropped) showing the words "To Be Continued..."
Hegemony is the first season-ending cliffhanger in a while!

Hegemony’s cliffhanger ending does leave me feeling concerned, though, at least in one sense. Obviously we know, and have known for a while, that Seasons 3 and 4 are coming – and that’s great! Strange New Worlds isn’t going to be abandoned with this ending left unresolved. But one of the best things about Strange New Worlds has been its return to a more classic style of episodic storytelling – something which, I would argue, really suits the Star Trek franchise. Particularly after the wholly-serialised Discovery and Picard, bringing Star Trek back to its roots – while retaining character arcs and other modern trappings – has been wonderful to see.

Because Hegemony ended in such a way as to tease a longer story – perhaps a season-long arc involving a conflict with the Gorn, akin to Deep Space Nine’s Dominion War – I’m a little concerned about Season 3 stepping away from that episodic style. I hope I’m wrong, and the very small glimpses of Season 3 that we’ve caught so far don’t seem to be all about the Gorn, which is positive. I’m just hoping that what’s made Strange New Worlds such a joy to watch over the past couple of years won’t be watered down by the Gorn story that debuted in Hegemony, as it’s a storyline that could easily lead to that kind of longer arc.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the bridge of the Enterprise with Pike standing close to the viewscreen.
Captain Pike watches from the bridge as the Gorn attack.

That being said, I won’t deny that I love a good battle or war story in Star Trek – and the aforementioned Dominion War arc in Deep Space Nine happens to be one of my favourites. Within Deep Space Nine’s longer seasons, there was still plenty of time for one-off stories alongside episodes about the war, and if the Gorn war is to continue in Strange New Worlds across Season 3, I’d hope the writers and producers will be able to strike a similar balance. It’s more difficult to do that in an age of cut-down ten-episode seasons than it was when Star Trek shows would regularly churn out twenty-two or even twenty-six in a year… but getting a mix of different stories should still be possible.

Hegemony built on Season 1’s excellent episode All Those Who Wander in more ways than one, and if there is going to be a longer, more protracted conflict that plays out over several episodes, we can re-frame that story as a serious bit of foreshadowing. After Memento Mori had re-introduced the Gorn in style, All Those Who Wander ramped up the fear factor, making the classic Star Trek race feel more like the Xenomorphs from Alien. It was this horror tone that continued though Hegemony, both in scenes set on the planet Parnassus Beta and aboard the wreck of the USS Cayuga.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing a close-up of a young Gorn.
Strange New Worlds has re-invented the Gorn.

As an aside: I love the name Parnassus Beta for a planet! It feels like something straight out of The Original Series, using a Latin- or Greek-sounding word for the name of the system. Where I was less keen, unfortunately, was the very generic “21st Century North American town” design used for the planet’s surface. Hand-waved away with a “but they wanted it to look like this, though” line from Captain Batel… I just felt the designers could’ve done something to make Parnassus Beta look a little more futuristic.

And look, I get it: there are limited budgets for any episode of Star Trek, so decisions have to be taken and compromises need to be made. Given that we mostly saw Parnassus Beta in the dark and boarded up after the Gorn attack, I think it was passable enough. Its introduction reminded me a little of The Original Series episode Operation – Annihilate! parts of which were filmed on location in California. In that sense that “classic Trek” vibe was present… but I’m not sure that’s necessarily a positive in this case! I guess I’d just have preferred to see a more futuristic take on a human colony rather than one that very clearly took place on a studio backlot (the Parnassus Beta scenes were filmed on a set created by Amazon Prime Video for the series Reacher, according to Memory Alpha).

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing a street on Parnassus Beta.
Parnassus Beta.

As underwhelming as Parnassus Beta may have been in daylight, after the Gorn descended – and seemingly blocked out the sun – the place took on a completely different atmosphere. There were elements borrowed from both the horror and war genres on this side of the story. Parts of Parnassus Beta felt like they were from a World War II film with commandos parachuting into occupied Europe; others felt more like a werewolf or vampire flick. The monstrous young Gorn even reminded me of Jurassic Park’s velociraptors.

And this was reflected in the way the sets were designed and dressed. Boarded-up windows, thrown-together shelters, blood-stained walls showing the aftermath of a battle or abduction… this blend of horror and war tones soaked Parnassus Beta and turned a really bland and uninspired 21st Century settlement into a colony under siege. The aftermath of the Gorn attack was chaotic and bloody, with the few survivors that Captain Pike and the away team encountered hiding from the aggressors outside.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Ortegas on the planet's surface.
Parnassus Beta came alive after the Gorn attack.

The descent to Parnassus Beta in the shuttle was a fun sequence. It was great to see Ortegas in her element; she’s up there with Tom Paris, for me, as one of the few bona fide pilots in Star Trek, and it’s clear how good she is at her job and how much she loves it. There was a NASA vibe to her line about being a test pilot, and I liked that little harkening back to the early days of spaceflight.

Melissa Navia, who plays Ortegas, had asked for a reduced role in Season 2, so I was glad to welcome her back for this sequence. The “dropship” idea was creative, and we got to catch a glimpse of the surface of Parnassus Beta beyond the confines of the colony. It looked like a jungle or rainforest, at least at first glance, which was neat.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Ortegas piloting a shuttle.
Ortegas in the pilot’s seat.

Let’s talk about Parnassus Beta’s status as a non-Federation human colony – and how that relates to both the episode Hegemony and the rest of Star Trek! As Trekkies who like to get lost in this world, it’s genuinely interesting to learn more about the galaxy, and how not every human colony is founded with Federation membership in mind. I think the existence of a colony like Parnassus Beta ties into classic episodes, not only where non-Federation worlds have been featured… but where Starfleet repeatedly encounters very human-like “aliens!”

I made the same point during Lower Decks’ second season after we were introduced to the Hysperians: a non-Federation group of humans who’ve based their society around medieval chivalry. The way in which these colonies are established and governed could account for the existence of planets like 892-IV in Bread and Circuses, the Earth twin world in Miri, and even Sigma Iotia II from A Piece of the Action. All of these feature societies inspired by old Earth civilisations… and I kind of like the idea that, somewhere in the 21st or 22nd Centuries, before the Federation existed and kept meticulous records, humans settled on distant worlds and brought aspects of their culture with them. You could even throw in the Irish stereotypes from Up The Long Ladder as another example… though maybe the less said about that the better, eh?

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the USS Enterprise.
The USS Enterprise arrives at Parnassus Beta.

The point is… as disappointing as Parnassus Beta may have been from a visual standpoint, it does match up with other Star Trek stories about human colonies, particularly colonies outside of the Federation’s jurisdiction. Star Trek was first imagined, in the 1960s, as taking inspiration from America’s “Wild West,” and what could be more fitting than independent groups striking out on their own to settle the “wilderness?” And – if we continue to stretch the metaphor – what could be more fitting than the existing residents of that wilderness, whom the colonists apparently didn’t care enough to find out about, striking back?

So does that make the Gorn the Native Americans in our analogy? I guess that’s a little uncomfortable, too. But never mind! Parnassus Beta was an interesting setting in concept, and the relationship between Starfleet and some of these outlying human colonies is something I’d like to see explored in more detail in the future. Knowing what we know about the Maquis and other human settlements beyond the borders of the Federation, it was really interesting to get a tease of that in a 23rd Century context.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the landscape of Parnassus Beta with a shuttle flying above it.
The shuttle arrives at Parnassus Beta.

However, Parnassus Beta and its non-Federation status led to one of the biggest contrivances in Hegemony. Admiral April explained to Captain Pike that Starfleet wanted to avoid all-out war with the Gorn… which is fair enough. And to that end, the Federation was willing to essentially sacrifice the thousands of settlers on Parnassus Beta by refusing to sanction a response or a rescue operation, effectively ceding the planet to the Gorn and abandoning the colonists to a rather grizzly fate. That part tracks, and as much as we might be on Pike’s side and want to help, there’s an internally consistent logic to this side of the story.

But the attack on the USS Cayuga changes the dynamic completely – and no one in Hegemony so much as mentioned that. The Gorn didn’t only attack a non-Federation colony: they also attacked and destroyed a Starfleet ship. The Federation may have no jurisdiction over Parnassus Beta, and I could believe that they’d be willing to abandon the planet to its fate in an attempt to appease the Gorn. I mean, we have similar stories in The Next Generation and Deep Space Nine with human colonists near the Cardassian border, and the same thing happened there. But the attack on the Cayuga was an attack on Starfleet and the Federation; it was an act of war.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the wreck of the USS Cayuga.
The Gorn had attacked the USS Cayuga and murdered most of her crew.

This is the central conceit of Hegemony, and it doesn’t work. In order for us to believe that Starfleet and the Federation want to avoid war with the Gorn, we have to believe that they’re willing to do so at all costs, including sacrificing their own officers and ignoring the attack on two of their own ships. Because we later learn from Scotty that not only was the Cayuga destroyed, but so was his ship, the USS Stardiver. Starfleet may not have known about the Stardiver at the time of April’s message, but they did know about the Cayuga.

In order to get to the rest of the episode and its genuinely wonderful and engaging story, we first have to get around this narrative obstacle. And try as I might to rationalise it, it doesn’t make a lot of sense. “Open war is upon you, whether you would risk it or not.” Those were Aragorn’s words in The Lord of the Rings, as he explained to King Theoden that Saruman and Sauron were on the march, and there was no way to avoid taking part in the battles to come. In the case of Hegemony, the Gorn have declared war on the Federation by the attacks on the Stardiver and Cayuga, no matter what Starfleet’s Admirals might want. By refusing to sanction a rescue mission or allowing the Enterprise to retaliate, forcing Pike to stay on one side of an arbitrary, Gorn-designated demarcation line, Admiral April and Starfleet were not acting rationally within our understanding of Starfleet and the Star Trek universe.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Pike's conversation with Admiral April.
Admiral April ordered Pike to avoid antagonising the Gorn… after he already knew that the Gorn had attacked at least one Starfleet vessel.

And I think this is why I’d rank Hegemony lower than last season’s All Those Who Wander. Gorn attacks on Starfleet are a regular enough occurrence that Starfleet has contingencies in place, but when the Gorn obliterate a Federation starship they’re unwilling to recognise the reality of the situation. Maybe there’s meant to be a metaphor there, something about the drawbacks and limitations of appeasement or the necessity of smaller states being protected under the umbrella of larger alliances. But I don’t believe that’s how it comes across – it reads, to me, like everyone in the episode basically ignored this massive event in order to skip to the action set-pieces and to give Pike’s mission a “disobeying orders” foundation.

If we take our Wild West metaphor from a moment ago and drag it out further, this would be akin to the United States in the late 1800s seeing an army unit attacked on the frontier and doing nothing to respond because the town they were visiting happened to be outside of US jurisdiction. Would that have happened? Would any modern-day military accept an attack on one of its units and refuse to respond in kind? Starfleet is the Federation’s military – and while the attack on the USS Cayuga need not lead to all-out war, at the very least it would give Pike and Starfleet some leeway to respond instead of blindly agreeing to the Gorn’s terms without so much as attempting to negotiate. If we were solely dealing with the attack on the colony, this story would’ve worked so much better. But by bringing the Cayuga into it, it complicates things – and not in a good way, unfortunately.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing an Okudagram of Parnassus Beta.
Starfleet Command ordered Pike and the crew to stay on their side of this demarcation line.

There’s something inherently un-Starfleet about abandoning officers to their fate – especially when that fate has been shown to be nothing short of an agonising death. We could point to dozens of episodes across the history of the franchise – from The Galileo Seven in The Original Series to First First Contact in Lower Decks – where Starfleet officers have done everything in their power, including breaking the rules, to avoid leaving someone behind. And while that’s exactly what we see Pike and the crew do… they’re forced to disobey a very un-Starfleet order in the process.

Some Star Trek stories have a “badmiral” as either a quasi-antagonist or a straight-up villain. Others have shown admirals who are out of touch or even incompetent. And occasionally, as in a couple of notable Deep Space Nine episodes featuring Admiral Ross, we’d catch a glimpse of the weight of command. These stories could show how someone in a senior position has to deal with more than what we see on screen; our protagonists aren’t always privy to all of the information or don’t have a bigger-picture view of the situation.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the senior officers in Pike's briefing room.
Pike and the senior officers in the briefing room.

The best spin I can put on Hegemony’s Admiral April is that he isn’t sharing everything he knows, or that he’s struggling with the burden of command at a time of war. However… I don’t think that’s really how it comes across, and it feels like the writers of the episode far too quickly brushed aside the implications of an attack on the USS Cayuga and the USS Stardiver in order to tell a story about Pike and the crew disobeying orders to do the right thing. The problem, at least for me, is that the weak setup risks undermining that story. When it’s a story that works so well and has so many highlights… that’s just a bit of a shame.

But I guess, in the grand scheme of things, all of this probably feels like a glorified nitpick. Hegemony did explain that Parnassus Beta was outside the Federation, and Admiral April’s orders were clear. Perhaps I’ve overthought this aspect of the story somewhat… but it didn’t sit quite right with me for the reasons I’ve tried to explain.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Pike's hand activating a sealed crate.
A crate of experimental anti-Gorn weaponry.

Captain Pike’s storyline in Hegemony works… in the context of his relationship with Captain Batel and of his relatively small arc across Season 2. By the way: am I imagining things, or was Pike less of a presence in most of the stories this season? It felt like he was all over Season 1 but had been taking more of a back seat this time around. Perhaps we’ll have to explore that subject on another occasion.

To get back on topic: when I look at Pike’s story in Hegemony, I’m also looking at it in the context of Season 1. In particular, Pike doesn’t seem to have learned the lessons of A Quality of Mercy – at least insofar as triggering a potentially massive, Federation-threatening war goes. Pike’s personal story in last season’s finale was all about his impending disability and finding a way out of it… but it was also a story that touched on how to deal with a challenging adversary and how a few seemingly small mistakes can lead to conflict.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Pike on the away mission.
Did Pike act recklessly in Hegemony?

To me, it seems as if the Captain Pike of Hegemony hasn’t even met the Captain Pike of A Quality of Mercy. Sure, he has a personal stake in rescuing any potential Cayuga survivors due to his relationship with Captain Batel. But the actions he takes are deliberately provocative, disobeying an order from Admiral April and putting himself and his entire crew at ground zero of a potential war with the Gorn. For him to not even acknowledge the events of last season as he starts down this path feels… strange.

Both episodes put Pike face-to-face with a complex situation, a powerful enemy, and a potential conflict. Both episodes make clear that one mistake could lead to all-out war. Pike sees firsthand – and also hears from his future self – what the consequences of the Romulan war would end up being. Shouldn’t one of the lessons he learned last season be to be more cautious? Or are we going to try to argue that Kirk’s “shoot first, ask questions later” approach was the right one, so that’s what Pike ultimately took away from the situation?

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Pike in uniform on the bridge.
Why do I feel like Captain Pike hasn’t remembered what he learned last season?

It just feels a bit of a narrative oddity that Pike is in a comparable situation just ten episodes later, but doesn’t appear to acknowledge it in any way. Maybe he’d still prioritise his relationship with Captain Batel and want to do everything he could to rescue her, the colonists, and any other survivors. I mean, that seems like the right outcome based on everything we know of the character. But how a character reaches their destination is just as important – and is often more important – than the destination itself. Pike could still have led this unsanctioned rescue mission, but having seen A Quality of Mercy and the difficult challenge he faced when coming into conflict with the Romulans… I just feel this episode could’ve done something to acknowledge that and make it clear how Pike felt and how he was drawing on those earlier experiences.

We talked about Strange New Worlds as an episodic series, and that’s genuinely one of the best things about it from my perspective as a Trekkie. But it’s never been an entirely episodic show, and that blend of the “monster of the week” with characters who grow and evolve feels like the perfect mix of classic and modern television storytelling. While I guess this probably seems like another big nitpick, for me it felt odd that Captain Pike was thrust into two comparable situations just ten episodes apart… and the latter story made no attempt to acknowledge that fact.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Pike in the final shot of the episode.
Captain Pike at the end of the episode.

We’ll shelve that for now, and focus on one of the weaker elements of Hegemony for just a moment. I found Spock and Chapel to be a wonderful pair across the first two seasons of Strange New Worlds, and Spock’s reaction to Chapel’s apparent death or abduction genuinely did a lot to carry the storyline. His scenes with Una in particular were powerful, and I don’t want what I’m about to say next to detract from that. This was great character-focused storytelling.

But… Chapel was one of a handful of characters whose presence, for a storyline like this, dramatically lowers the stakes. Strange New Worlds is a prequel to The Original Series, so anyone who’s seen it or has more than a passing familiarity with it knows that the likes of Uhura, Spock, and Nurse Chapel are characters on that show. That means, from the point of view of Strange New Worlds, they’re indestructible. For a storyline that wanted to have high stakes, and to put a character in danger… picking one of the characters that fans know will still be around when the credits roll took a lot away from it.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Nurse Chapel laying unconscious on the floor.
Chapel was never in any danger.

When Captain Batel was missing, I could genuinely believe that Strange New Worlds was about to kill her off. When she revealed to Captain Pike her parasitic Gorn infection, I likewise believed that her death could be imminent (though we’ll talk about that more in a second!) But when Nurse Chapel was apparently dead, killed along with the rest of the Cayuga’s crew… it simply wasn’t possible. And that knowledge lowered the stakes for me on this side of the story. Spock’s reaction to it did a lot to help this part of the episode and carry it across the line, as did Pike’s embrace of Chapel when he realised she’d survived. But on its own, I’m afraid it was a victim of the “prequel problem” that some storylines end up facing.

Although this storyline did a lot for Spock, giving him an emotional problem to tackle that he struggled with, I can’t help but feel there were other characters Strange New Worlds could’ve chosen to endanger. Someone like Pelia, Una, or La’an would’ve genuinely felt at risk of death in a way that Chapel didn’t, and the reaction of Spock – or a different character who might’ve been closer to the person in danger – could’ve still been present. Again, this is a consequence of Strange New Worlds being a prequel and using so many legacy characters. In future seasons, that constraint may get even tighter.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Spock sitting in a chair.
This was a good storyline for Spock, in spite of a weak foundation.

Spock excelled in Hegemony, for me, in his scenes with Una. I know not everyone watched (or liked) Short Treks, but if you remember the short episode Q&A… I felt their conversation was built on those foundations. That short episode saw Spock’s initial arrival aboard the Enterprise – several years before The Cage and Discovery’s second season – and put Spock and Una together as they got stuck in a turbolift.

This sequence leaned into their relationship – the beginnings of which had been shown in Q&A – and it also gave Una an excellent opportunity to shine. In this moment she wasn’t merely a commander, taking over from Pike on the bridge as he led the dangerous away mission, but a mentor, counsellor, and friend. It was absolutely worth the detour to remind us of that side of Una – and her capabilities as a leader who could inspire and offer comfort to those under her command.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Una looking at Spock.
Una with Spock on the bridge.

Scotty – this younger version of the character – got one of the best introductions in modern Star Trek. It reminded me more than a little of Star Trek ’09 and how that incarnation of Scotty first appeared, only with much darker undertones. For the first time in Star Trek, Scotty is being played by a Scottish actor, which is great to see. James Doohan did a fantastic job as Scotty in The Original Series, becoming one of the franchise’s most iconic and oft-quoted characters, so there are big shoes to fill for Martin Quinn – assuming Scotty will stick around in Season 3. Based on what we saw in Hegemony, I’m impressed.

Strange New Worlds has been transformative for Nurse Chapel, taking a secondary character from The Original Series and giving her some genuine depth. For Uhura and Spock, we’ve seen them as younger, less-experienced, slowly growing and evolving into the characters we’re familiar with. Scotty, for me, would probably lean more on the Spock side than the Chapel side, and I think there’s room to show where he came from before he became the miracle-worker that we all remember!

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Scotty's introduction.
Scotty has made his Strange New Worlds debut!

I’m going to assume Scotty will be at least as present in Season 3 as Paul Wesley’s Kirk has been in Season 2, and there really is a ton of potential in this introduction. I’d love to explore more of his relationship with Pelia, which was hinted at in Hegemony, perhaps learning why this brilliant engineer didn’t get a good grade in her class at Starfleet Academy. There seems to be a bit of tension there, and a power imbalance, but I could see Pelia guiding Scotty as he grows into the role of the Enterprise’s chief engineer.

On the other hand, Scotty’s introduction and his technobabble explanations of force-field traps and Gorn transponders means he arrives almost fully-formed – at least in terms of his technical mastery. Scotty’s janky, thrown-together Gorn transponder is one piece of evidence that was highly significant to the story, but also his force field trap and the lure he created should be included there as well. Scotty clearly possesses all of the ingredients to become the chief engineer we’re familiar with – even the confidence to interrupt two senior officers when they were having a conversation!

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Scotty with his transponder device.
Scotty aboard the crashed shuttle.

The question I have, with Scotty’s introduction, is what will become of Pelia? Pelia has been, for me, a bit of a disappointment this season. Not in terms of her moments on screen; I think she’s fantastic, and Carol Kane has done a wonderful job bringing her to life. But rather, Pelia has been almost absent since she joined the crew. Her biggest moment arguably came in Tomorrow and Tomorrow and Tomorrow – but that was a version of the character from more than two centuries in the past. Moments where engineering solutions have been needed have instead fallen to characters like Spock, Ortegas, and even Uhura, with Pelia playing a much smaller and more supporting role than I’d have expected from the chief engineer in a Star Trek series.

So if Scotty is about to join the crew of the Enterprise on either a temporary or permanent basis, becoming even a secondary character as Kirk has been… where does that leave the already-reduced role for Pelia? I think it would be a shame if she was brushed aside to give more screen time to Scotty; as much as I like bringing back legacy characters and bridging the gap between Pike’s Enterprise and Kirk’s, I don’t want all of the show’s time to be spent on that. There needs to be a balance between old and new characters – and with Pelia already seeming to play second fiddle, even in her own department, bringing Scotty aboard could make things worse.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Pelia reuniting with Scotty.
Pelia and Scotty have met before…

The counterpoint to that, of course, is that with an established relationship to build on, and with Pelia’s knowledge of the Enterprise and her systems, we could get a kind of mentor relationship going on. Seeing Scotty grow – in confidence, if not in ability – into the character we’re familiar with under Pelia’s tutelage could be fun to see. And furthermore, it could give the writers more of a reason to include her in stories set in engineering.

The technobabble on Scotty’s side of the story, though – to get back on track – was wonderful. His explanations for how he threw together the false sensor reading generator and the Gorn transponder were pure technobabble and pure Star Trek, and I really do love that! It felt like classic Star Trek in the best way possible, and technobabble explanations with big, random words thrown in have always been a part of what made the franchise so fun. The props created to represent these pieces of kit were also throwbacks, resembling things we’ve seen in The Original Series. Again, I’m absolutely there for all of that!

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Sam Kirk holding a sensor device.
Sam Kirk with Scotty’s sensor device.

I touched on Captain Batel a moment ago, and I’d like to get into her storyline in a bit more detail. Batel is very much an auxiliary character to Captain Pike – she’s giving him a reason to keep going in light of his impending accident, and the relationship they’ve embarked on is cute, sweet, and a little awkward, sometimes. They make a fun, very relatable pair. Pike’s fear of losing her – and his relief at discovering that she was still alive – was expertly emoted by Anson Mount.

Gorn eggs, though… was it too soon to bring back this idea after All Those Who Wander? I mean, it’s only been eleven episodes since Hemmer was infected and killed off, and I felt that Hegemony might be straying a little close to repetitive territory with Captain Batel’s infection. If this idea was brand-new for the episode, I think it would’ve been a lot more powerful – but it would’ve needed setting up, and there probably wasn’t time for that! If Strange New Worlds limits this infection to Hemmer and Batel, it will probably be okay. But I’d encourage the writers to avoid adding even more Gorn egg infections in Season 3!

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Batel's infected forearm.
Was it too soon to bring back the parasitic eggs?

Batel’s infection raises a big question, though: is she going to survive? On the one hand, it would be a profoundly odd storytelling move to have her infected but alive at the cliffhanger only to say “oops, we can’t save her” and kill her off in the first episode of Season 3. But on the other hand… Captain Batel kind of has to go, one way or another. I don’t mean that because I don’t like her character; on the contrary, she’s been a wonderful addition to the series, she’s given Pike a whole new dimension that we hadn’t really seen before, and Melanie Scrofano has put in a truly exceptional performance. She brings the right balance of command authority and personal warmth to make Batel a believable character – and a sweet partner for Captain Pike.

But at the same time, Pike’s knowledge of his future means their relationship can’t be sustained. Either they’ll have to break up, or… well, the writers will find another way to get Captain Batel out of the way. There could be an engaging story there, with Pike having to come to terms with grief and loss. Batel was a great character for Hegemony to put in danger (twice) because her departure from the show feels like an inevitability one way or another. Unlike with Chapel, who we all knew had to survive somehow, Captain Batel really did feel – and still does feel – like she could be about to be killed off.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Batel hugging Captain Pike.
A sweet embrace.

Partly this is because of the kind of show Strange New Worlds has been. Killing Hemmer before the end of Season 1 was a serious loss for the show… but it also really raised the stakes for all of the other new characters. With the exceptions of those we know survive to The Original Series or beyond, no one is safe. I criticised Discovery and Picard during their runs for putting their characters into dangerous situations, but refusing to go one step further and killing off all but the most minor secondary characters. Strange New Worlds has successfully raised the stakes in that regard, and if Captain Batel joins Hemmer in the “murdered by Gorn eggs” grave… that feeling will only grow.

Main character deaths are a hallmark of modern television storytelling, and in that sense Strange New Worlds is taking the lead of shows that pioneered what I’ve termed the “disposable cast” – the likes of The Walking Dead and Game of Thrones, where no character could feel safe. There are limitations to this, due to the presence of legacy characters and the show’s prequel status, but as we saw this time with Captain Batel, Strange New Worlds can still elicit those feelings – and do so in style.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Captain Batel and a young Gorn.
Captain Batel may not be long for this world…

I liked the zero-g battle between Spock, Chapel, and the adult Gorn aboard the wreck of the USS Cayuga. It felt a little silly to me that other areas of the ship retained their artificial gravity… I mean, did you see the state of the wreck? There was hardly anything left of the Caygua, so how was gravity still functioning?! But on the damaged bridge, in spacesuits and without gravity, the fight was genuinely exciting. Slowed by the lack of gravity and air, Spock wasn’t able to grab his phaser in time, and as it went spinning across the vacuum, I felt a lot more of the tension and excitement than I had until that point.

I think I’m right in saying that this is the first adult Gorn to be seen on screen in Strange New Worlds. I confess that I have a real die-hard appreciation for the old rubber suit from Arena; there’s just something special about those old practical effects that the modern redesign can’t touch. But for the way this version of the Gorn are being depicted, as scarily intelligent monsters, I liked the way this character looked. And I appreciate that there was an effort to use real practical effects for this sequence – a performer in a Gorn suit – rather than making the entire thing a CGI creation.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing a Gorn wearing a helmet.
A Gorn in a spacesuit…

After the tense fight with the Gorn commander, his death actually felt pretty brutal. Drifting out into space with a damaged helmet, injured and leaking air… that’s a pretty gruesome way to go for anyone! The fact that it happened to a monstrous Gorn might’ve taken something away from that, but I actually found it to be an incredibly brutal moment – at least by Star Trek’s usual standards.

Sticking with the wreck of the Cayuga, I thought the set redresses worked pretty well. Sometimes in Star Trek, it can be pretty obvious when an existing set is being recycled and is supposed to be a new setting – Discovery’s transporter room trying to pass itself off as a Ba’ul prison cell in Season 2 is still one of the worst, and the first example that comes to mind! But the changes made to the corridor and especially to the damaged bridge really sold me on the wreck of the Cayuga as a real place, and it made a fun setting for Spock’s stand-off with the Gorn.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing Spock on the wreck of the Cayuga, activating a rocket.
Spock on the Cayuga’s ruined bridge.

Should we address the status of Gorn-Federation contact? I mean, we’ve done other nitpicks so far in this review… so why not? If you wanna get technical about it, The Original Series first season episode Arena made it pretty clear that Starfleet hadn’t encountered the Gorn before. Because I didn’t review individual season 1 episodes of Strange New Worlds (the show wasn’t “officially” available outside of the United States for months after its premiere) I didn’t get a chance to address this at the time.

Long story short… I don’t really give a shit if Strange New Worlds contradicts Arena. Internal consistency and “canon” are important up to a point, but given the quality of the writing in all of Strange New Worlds’ Gorn episodes so far, I really don’t think it matters. If we were dealing with a bigger faction, one that had played a role in numerous episodes across multiple shows, then I might be more on the side of the canon purists. But given that the Gorn only ever appeared once in The Original Series and once in Enterprise, I’m content for Strange New Worlds to explore this faction in more depth. I think they work better as antagonists because of how unexplored they are than Discovery’s Klingons did, and I’m genuinely enjoying this “spacefaring monster” idea.

Still frame from Star Trek: The Original Series Season 1 showing the Gorn captain.
The Gorn captain from Arena.

This depiction of the Gorn led to an interesting conversation between characters. How do we define a “monster,” and given that the Gorn are clearly at least as intelligent as humans, do they even fit that definition? In fact, seeing as the Gorn appear to have access to technology that surpasses the Federation’s capabilities – a jammer that can block transporters, sensors, tricorders, and warp engines all at once is clearly much more advanced than anything Starfleet has – is “monster” even close to accurate?

As an aside: did it seem like the Gorns’ jammer affected their own sensors? Because it felt that way to me, and I wonder if we might learn more about how the Gorn acquired this technology in a future episode. The idea that their most powerful weapon also renders their own ships and soldiers blind is an interesting one – and after Scotty’s comments about a solar flare sending the Gorn into a hunting frenzy, we could be primed to learn more about them. My theory? I wonder if there’s someone behind the scenes manipulating the Gorn or pushing them to attack the Federation.

Maybe we’ll have to elaborate on that idea one day!

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing an adult Gorn trying to open a hatch.
Could someone (or something) be influencing or manipulating the Gorn?

The “monster” conversation was a genuinely interesting one. It reminded me a little of Kirk’s anti-Klingon feelings in The Undiscovered Country, and it could’ve been a great way to make a point about how all of us can very easily “other-ise” cultures and peoples that we don’t understand. All-out war is a very real possibility here, but Star Trek has always been a franchise that promoted understanding, bridging cultural differences, and peaceful exploration. Perhaps there’s a story, somewhere, about how the Gorn don’t see humans as equals, and how it’ll take negotiation and convincing to get them to, y’know, stop eating us.

I could’ve happily spent longer on this conversation, and I think La’an would’ve been an interesting character to linger on. We’ve already seen her history with the Gorn, her fear, and how her feelings toward them can drive her… but how would she react to negotiation and peace? That could be an interesting angle for the series to explore. I love a good alien monster as much as the next sci-fi fan, don’t get me wrong, but the Gorn aren’t mindless animals – they’re warp-capable and intelligent, and I’d like to see that side of things explored in more detail one day.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing La'an and Captain Pike sitting on a bench, taking shelter.
La’an and Captain Pike on Parnassus Beta.

This review is already running long, so I think we’d better start to wrap things up. Hegemony was an outstanding episode, up there with the best of the best from Seasons 1 and 2. It was a fantastic way to close out Strange New Worlds’ wonderful second season, while also teeing up a story that could – in theory – run for multiple episodes across Seasons 3 and 4. The conflict with the Gorn is fascinating, and the Gorn themselves make for a wonderfully monstrous and intimidating adversary. My only concern is that Strange New Worlds has been a breath of fresh air with its return to episodic storytelling, exploration, and even some of Star Trek’s more ethereal and “weird” storylines… and I don’t want to sacrifice that for a serialised season-long story. Discovery and Picard already burned me out with repeated “the entire Federation is in imminent danger” storylines… so I hope that Hegemony can be a two- or three-part story and nothing more.

There were a couple of contrivances that saw Starfleet Command (and everyone else in the story) skip over the Gorn’s attack on a Federation vessel, and I confess I found that difficult. But once I got past that, the rest of the episode played out in truly exciting style, closing out the season with a bang. I had a truly wonderful time with Captain Pike and really the entire crew – and I can’t wait to find out what happens next when Season 3 arrives later this year.

Still frame from Star Trek: Strange New Worlds Season 2 Episode 10 (2023) showing the USS Cayuga at the beginning of the episode.
The USS Cayuga.

This finally finishes my Strange New Worlds Season 2 episode review series – a series that I began when the show was first airing back in 2023. It took me so long because I basically burned out on Star Trek for a while, and I still have two full seasons of Lower Decks and some Prodigy episodes to get caught up on before I’m fully back up to speed with Star Trek. I’m probably the only reviewer who watched Section 31 before Subspace Rhapsody and Hegemony, so I hope you’ll forgive the lateness of these final reviews.

As I said at the beginning, though, it kind of worked out well for me, because now I don’t have so long to wait for the continuation of this wonderful story! Season 3 is well into post-production, and while we don’t have a broadcast date just yet, I would expect to see it in the summer or perhaps early autumn. There’s less congestion to the schedule this time around, so hopefully Paramount will give Star Trek room to breathe. That’ll give me time to get caught up on some of those other shows, right?

Season 3 will be on our screens before too long, though, so I hope you’ll join me for more reviews and perhaps a dash of theory-crafting. No promises, but I’d like to think I’ll get through Season 3 in a more timely fashion this year! And until then, stay tuned here on the website for more Star Trek content. In the first couple of months of 2025, I’ve already reviewed Section 31 and written up my recollections of Voyager to celebrate that show’s thirtieth anniversary. There’s more to come, so until then… Live Long and Prosper!


Star Trek: Strange New Worlds Seasons 1 and 2 are available to stream now on Paramount+ in countries and territories where the platform is available. The series is also available on DVD and Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Paramount Global. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Season 2 – the trailers

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Season 1 and the trailers and teasers for Season 2. Spoilers are also present for Star Trek: Discovery.

There are only a few days left until Strange New Worlds Season 2 arrives, and as the show’s marketing push ramps up we’ve been treated to two major trailers and a handful of additional clips. Today I thought it could be fun to take a look at what’s been revealed about the season so far, and share my thoughts on how Strange New Worlds looks to be shaping up.

On balance, Strange New Worlds Season 1 was probably my favourite television series of 2022. It was, in my view anyway, the best that modern Star Trek has had to offer, ditching the serialised approach taken by most projects since 2017 in favour of a return to a style of storytelling that felt much closer to the franchise’s roots. Its stellar cast was backed up by some fantastic writing, a beautiful score, elaborate sets that both harkened back to The Original Series while taking advantage of cutting-edge technology like the AR wall, and a combination of CGI and animation work with some incredible practical effects and puppets. It was fantastic across the board – with not a single one out of the first season’s ten episodes that I’d consider to be sub-par.

No pressure… but Season 2 has a lot to live up to!

Season 2 is almost here!

First of all, I can’t tell you how glad I am that the new season is arriving in June and didn’t follow last year’s dismal scheduling display. In 2022, Discovery, Picard, and Strange New Worlds all overlapped one another thanks to some truly moronic decisions at Paramount – scheduling decisions that contributed to Strange New Worlds’ first season not being available here in the UK. I will give credit where it’s due and note that in 2023, Paramount is doing a much better job with scheduling Star Trek. There’s been a decent break since Picard’s finale, and breaks like that are good and healthy for any franchise.

But enough about all of that! We’ve already caught a glimpse of Number One on trial – something that was set up right at the very end of Season 1 when she was taken into custody by Starfleet security personnel. Star Trek can do courtroom drama exceptionally well, and while it feels like a safe bet that Una won’t be unceremoniously kicked out of Starfleet… how we get to that point and what role Pike and the others might play feels like it has the potential to be high-stakes entertainment at its very best.

Una on trial.

As an aside, I was a little disappointed to note in this sequence that the redress of Discovery’s Federation HQ set felt nakedly obvious. There are a handful of examples in modern Star Trek where this has happened – the Ba’ul prison cell in Discovery Season 2 being one example that leaps to mind – but as Paramount has pumped more money into the franchise and Star Trek has continued to expand, it’s something I’d hoped to see less of.

In Discovery’s first couple of seasons, this same sound stage was used to depict the USS Shenzou and Georgiou’s Section 31 vessel, so the same set can be used in different ways. Here, though, the redress doesn’t feel quite as extensive, and I see too many elements from the 32nd Century’s Federation HQ present in the court-martial set. Here’s hoping that the story itself will be too tense and dramatic to make its setting much of an issue!

Fire phasers!

When Discovery premiered in 2017, the redesign of the Klingons became something of a sore spot in parts of the fan community. The Strange New Worlds trailer prominently shows off Klingons in their much more familiar style – closer to their post-Motion Picture appearance than anything we’ve seen since Enterprise went off the air (or since Worf appeared in Picard’s third season). I daresay that’ll make some folks happy!

The Klingons are fantastic, and an absolutely iconic part of the Star Trek franchise. Discovery’s first two seasons prominently featured Klingon characters and storylines, and Klingon characters have also cropped up in Lower Decks, but this will be the first time in several years that we’ll get at least one Klingon-focused live-action episode.

A Klingon.

I’ll be particularly interested to see whether and to what extent Strange New Worlds will reference Discovery’s Klingon War storyline. This new season takes place in between Discovery and The Original Series, an era in which the Federation and Klingons should be maintaining a kind of uneasy peace. Spock certainly appeared to be on good terms with the Klingons in the clips we saw; will they know he’s the brother of the human who started the war? Will the war even be mentioned at all, or will Strange New Worlds simply step over this relatively recent addition to canon? Lieutenant Ortegas mentioned something about “the war” in one of the clips, so it’s possible it will at least be made reference to.

The Klingons need to be handled with care. When you think about how many appearances Klingons have made across the history of Star Trek, and the extent to which we’ve gotten to know about Klingon culture and history, making too many changes – especially in a time period so close to The Original Series – could be offputting. However, what we can see seems, if anything, to be a step closer to familiar canon and a move away from at least the aesthetic presentation of the Klingons that Discovery and the Kelvin films employed. That could be a positive thing… or it could be something neutral! I’ve never really had much of an issue with the Klingon redesign – and I liked some of what I perceived to be an “Ancient Egyptian” influence in some of Discovery’s Klingon designs.

Spock drinking bloodwine with the Klingons.

It looks like the Gorn are also coming back! The Gorn played a role in two of Season 1’s most action-packed episodes, and overall I like what Strange New Worlds has done with this relatively unknown Star Trek faction. Giving the Gorn more of a Xenomorph-inspired horror vibe has taken the series in a completely different direction, and any story with the Gorn is sure to be tense, dramatic, and exciting!

Several clips seemed to show Captain Pike (and others) getting into combat – and I could be wrong, but it looked like they were fighting the same kind of warriors that we saw in The Cage. If so, that could mean that a return to Rigel VII is on the agenda – though why, exactly, is still unclear. It could just be a coincidence, but the way it looked certainly felt familiar.

Captain Pike on an away mission.

There were several romantic moments glimpsed particularly in the second trailer. Pike and Una shared a kiss, as did Spock and Nurse Chapel. My first thought on seeing those clips was that we could be in for an episode inspired by The Naked Time and The Naked Now, with some kind of technobabble explanation for lowered inhibitions or misbehaviour among members of the crew. I could be wrong about that – it’s just a guess!

Pike and Una would make an interesting couple – but there’d be an element of tragedy with Pike’s future once again set in stone. We don’t know what became of Una after the events of Strange New Worlds, but it seems unlikely that she’d follow him to Talos. A doomed romance could be on the cards, perhaps, or one that deals with themes comparable to The Next Generation Season 6 episode Lessons – a story in which Captain Picard had to wrangle with the idea of becoming romantically involved with someone under his command.

Pike and Una sharing a kiss.

Spock, though, is a character who needs to be handled delicately. We know a great deal about Spock’s life, including his romantic entanglements – and lack thereof. Spock’s also a character who’s been messed with a lot, with retcons and additions complicating one of the Star Trek franchise’s most beloved and iconic characters. There’s room to make additions, don’t get me wrong, but internal consistency is important – and if we’re to buy into the idea of this Spock being the same man as we see in The Original Series, the films, The Next Generation, and into the Kelvin timeline… he needs to be handled with care.

As an aside, Spock is a character who has often been discussed in an asexual or ace-adjacent context. As someone who is asexual, I’ve always found something relatable in Spock’s presentation. Though he would have romantic attachments, and he would go through a biological mating cycle, outside of a mere handful of few episodes Spock can feel like a very relatable character for people on the asexual spectrum. Season 1 already introduced us to Spock’s betrothed, T’Pring, and adding an ongoing relationship – or even a one-night stand – with Nurse Chapel into the mix would risk detracting from an important character. Again, Spock needs to be handled with care, and there are a couple of points of concern that the trailers raised in that regard.

Spock in the captain’s chair.

Another potential pair who need to be handled carefully is La’an and James T. Kirk! Although Paul Wesley put in a thoroughly fantastic performance as Kirk at the end of Season 1, this came in a sequence set in The Original Series era, years after the events of Strange New Worlds. I confess a degree of scepticism when I saw Kirk on the transporter pad, and while he can be integrated into the series in a way that perfectly fits with everything we know about him and his background… I’m just not sure it’s something I’d have done.

That being said, there are some incredibly enticing possibilities that come along with Kirk’s inclusion. We’ve never seen how Kirk and Spock met in the prime timeline, for example, and whether this will be their first meeting or whether they’ll be catching up after being buddies at the Academy, it could be fascinating to learn more about how they came to become such close friends. There’s also the potential to see a younger Kirk working with Pike and Number One, with the building blocks of his own leadership skills being formed and honed. Again, this feels like something worth seeing.

James T. Kirk.

But as with Spock, there are pitfalls. Kirk never mentioned serving with Pike, nor did he seem especially close to the Enterprise’s former captain during the events of The Menagerie – which should rule out any kind of close bond or mentor relationship between the two men. More significantly, though, is Kirk’s run-in with La’an – something that Una seemed to pick up on.

Kirk’s encounter with Khan – the original Khan – is legendary. The Wrath of Khan is one of the best films ever made, with even non-Trekkies rating it very highly. There’s limited room for manoeuvre here, and bringing Kirk into close contact with another member of the Khan family years before his run-in with the man himself is something that has the potential to undermine or detract from that wonderful story. A friendly meeting could be fine… but pairing these two up for a long period of time would almost certainly cross a line.

La’an seems fascinated with Kirk…

Well, all that’s left is to talk about that crossover!

When the Lower Decks crossover was announced, I felt it was a really fun idea. And from what we’ve seen of it in the trailers, Boimler and Mariner’s visit to the Enterprise looks absolutely fantastic. The details of the story – including how and why Mariner and Boimler might end up on the Enterprise – are still under wraps, but it looks like they’ll get to meet both Pike and Spock… something that Boimler in particular will clearly adore.

The Lower Decks uniforms look great in live-action, and it’s amazing how closely actors Tawny Newsome and Jack Quaid resemble their characters. I was already feeling excitement at the prospect of Star Trek’s first major crossover of the current era – but having caught a glimpse of it, now I can’t wait!

Mariner and Boimler will appear in live-action for the first time.

So Strange New Worlds is almost upon us! Season 1 was fantastic, although it was sadly tainted by Paramount’s indefensible decision to only broadcast it in the United States at first. But Season 2 looks set to continue this fun, retro Star Trek series. There were plenty of smaller clips or images seen in the trailers that both harken back to Star Trek’s past and look to be telling brand-new stories, and above all, I’m excited to see a continuation of Strange New Worlds’ episodic style of storytelling.

When the series lands next week I’ll do my best to keep up with weekly episode reviews. I wasn’t able to do that for Season 1 with the series “officially” unavailable to me – but beginning with Season 2 I hope you’ll join me for my thoughts and my take on each of the season’s ten episodes.

I hope this was a fun look ahead!

Star Trek: Strange New Worlds Season 2 will be broadcast on Paramount+ in countries and territories where the service is available. Season 1 is available to stream now. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Ten Star Trek episodes to watch before Strange New Worlds Season 1

Spoiler Warning: Although there are no major plot spoilers for Strange New Worlds Season 1, the inclusion of particular episodes on this list may hint at certain themes, characters, storylines, etc. There are also spoilers below for the episodes and stories on this list.

I haven’t been able to talk about Strange New Worlds as much as I would’ve liked thanks to Paramount taking an “America First” approach to the series, the Star Trek franchise, and pretty much everything else on Paramount+. However, with Paramount+ having now arrived here in the UK, I hope to slowly begin to rectify that situation and make up for lost time. On this occasion, I’ve put together a list of ten episodes that I think make great background viewing for Strange New Worlds Season 1.

You can absolutely watch these Star Trek stories before diving into the show’s first season, but if – like me – you’ve already watched Strange New Worlds Season 1, there’s still value in going back to some of them to expand on what the new show’s first season delivered. Ordinarily I’d have written a list like this before the season aired, but having already seen Strange New Worlds that’s allowed me to adapt the list and include a couple of episodes that I would have never considered!

The long-awaited Captain Pike series is finally here!

Strange New Worlds was absolutely fantastic in its first season – and it has me lamenting the truncated ten-episode seasons of modern Star Trek as I could’ve happily enjoyed at least ten more! If you missed it, I’ve already written up my spoiler-free thoughts on the show’s first season, and you can find that piece by clicking or tapping here. At the risk of repeating myself, Strange New Worlds hit ten for ten in its first season – ten outstanding episodes that I thoroughly enjoyed.

I can’t recommend Strange New Worlds highly enough both to fans of Star Trek and to newcomers to the franchise. If you’re new, or if it’s been a while since you last saw some of these episodes, watching them will provide some additional background and backstory heading into Strange New Worlds – or will expand somewhat on some of the stories, factions, and characters if you’ve already watched Season 1. However, nothing below makes for essential or unmissable viewing; Strange New Worlds is a very accessible series that newcomers to Star Trek shouldn’t feel intimidated by!

Who could this be? Watch Strange New Worlds to find out!

As always, please keep in mind that all of this is just the subjective opinion of one person. I’ve chosen episodes that I generally enjoy and that I feel connect in significant ways to Strange New Worlds Season 1. If you don’t like my picks or I miss something you would’ve included, that’s okay! There’s always room in the Star Trek fan community for discussion and polite disagreement.

I’ve tried hard to avoid major plot spoilers for Strange New Worlds Season 1, but the inclusion of certain episodes here may hint at the inclusion of factions, aliens, characters, and storylines. If you don’t want to risk any of that, this is your last chance to nope out!

With all of that out of the way let’s take a look at the episodes I’ve chosen, which are listed below in no particular order.

Episode #1:
The Menagerie, Parts I-II
The Original Series Season 1

Captain Pike as he appeared in The Menagerie.

Technically speaking, The Menagerie was Captain Pike’s first Star Trek appearance. The episode incorporates most of the footage left over from The Original Series’ unsuccessful first pilot, The Cage, but uses a frame narrative to include Captain Kirk and Spock as they look back on the events of Captain Pike’s mission to the planet Talos IV.

After network NBC had spent a significant amount of money on The Cage, one of the conditions attached to The Original Series’ first season was that Gene Roddenberry and his team find a way to use the footage left over from the original pilot. It was either impossible or prohibitively expensive to bring back The Cage star and original Captain Pike actor Jeffrey Hunter for the role, and the recasting of the character is part of the reason for Pike’s severe disfigurement and disability.

What could Spock be doing in engineering?

We could do an entire article on the production history of The Cage and The Menagerie – and maybe one day we should! – but for now, the important thing to keep in mind is that this is Captain Pike’s ultimate destination. The Menagerie exists as a reminder of where Captain Pike’s arc will ultimately lead him, but it’s also an interesting episode in its own right.

The Original Series was beginning to find its feet by this point in its first season, and a two-parter like The Menagerie could’ve blown it off-course. However, the way The Cage was incorporated into the story made for a fascinating and somewhat mysterious presentation, and Spock’s characterisation and his dedication to his former captain in particular are noteworthy. It’s a fascinating episode that managed to be so much more than just a recycling of a failed pitch and that found a unique and innovative way to accomplish what could have been a difficult and annoying task.

Episode #2:
Trials and Tribble-ations
Deep Space Nine Season 5

Can you spot who might be out-of-place?

Trials and Tribble-ations was created for the Star Trek’s thirtieth anniversary in 1996, and it was a fun celebration of the franchise’s roots. The crew of the USS Defiant – led by Captain Sisko – find themselves displaced in time, arriving during the events of The Original Series episode The Trouble With Tribbles.

Sisko and his crew have to preserve the timeline – a nefarious villain is attempting to use a Bajoran Orb to alter the past to his advantage. What results is a genuinely fun romp, and seeing the two crews from two different eras coming together was quite something. I’ve always held Trials and Tribble-ations in high esteem ever since I first watched it!

Two legendary captains meet.

On the technical side of things, Trials and Tribble-ations was incredibly ambitious for its time. Using the same technology that had been used to place Tom Hanks alongside real-world historical figures for the film Forrest Gump – which had been released only a couple of years earlier – the creative team managed to seamlessly blend the Deep Space Nine characters into The Original Series. Some excellent work with costumes and sets – including a recreation of the original USS Enterprise’s bridge – really sold the illusion.

The only character from Trials and Tribble-ations to appear in Strange New Worlds is Spock, with the episode taking place after Pike’s tenure in the captain’s chair. But as a celebration of all things Star Trek, and one of the few stories to bring together the 23rd and 24th Centuries, it’s one you shouldn’t miss! There are also some interesting time travel and timeline-integrity angles to the story’s frame narrative that may just prove interesting to viewers who pay attention.

Episode #3:
Q & A
Short Treks Season 2

Who’s this promising young ensign?

Q & A steps back in time to before the events of Strange New Worlds and Discovery Season 2 to show us Spock’s arrival aboard the USS Enterprise while still an ensign. It’s a cute short story that shows off a younger Spock while also introducing us to Una – a.k.a. Number One. Una had far less screen time than Spock or Pike in Discovery’s second season, so Q & A was one of the first stories to feature her in a big way.

There are some great shots of the internal workings of the USS Enterprise’s turbolifts – something that a geek like me is always going to be interested in! In fact, Q & A must be one of the very few episodes, along with parts of The Next Generation’s fifth season episode Disaster, to make a turbolift its primary setting. That format could feel restrictive, but Q & A makes it shine through some excellent character work and occasionally hilarious writing.

One of the Enterprise’s many turboshafts.

Q & A was one of three episodes of Short Treks to bring back Pike, Spock, and Una – and these short stories began to expand upon their roles and set the stage for Strange New Worlds. They were also experimental; teases to fans that also served to see whether the much-requested “Captain Pike show” was a viable concept. Short Treks did some genuinely interesting things in its second season – which is why I’ve argued that the concept should absolutely be revived!

Captain Pike is less of a presence in Q & A than he would be in Ask Not, but that’s no bad thing. We got to spend more time with Una, and seeing her in her role as first officer – in part through the eyes of a young Spock, fresh out of Starfleet Academy – was fascinating!

Episode #4:
Unification, Parts I-II
The Next Generation Season 5

An older Ambassador Spock in the 24th Century.

We just talked about how interesting it was to see young Spock when he was first assigned to the Enterprise – so now let’s jump forward in time by more than a century to see a much older Spock in a completely different chapter of his life! The two-part episode Unification brought Spock into The Next Generation in a truly interesting story that built upon the Vulcan-Romulan connection that had been introduced in The Original Series.

I adore crossovers, and aside from a brief cameo in the premiere of The Next Generation, this was the first crossover involving main characters that the franchise had attempted. Its success laid the groundwork for the likes of Relics, Flashback, Defiant, Caretaker, These Are The Voyages, and many more.

Spock and Data.

Unification found a way to give Spock genuine development to reflect decades of his life that we hadn’t seen on screen. It was great to see him alongside not only Captain Picard but also Data – the two characters share many characteristics and filled similar roles in their respective series. The mystery at the heart of the episode and subsequent revelations about Spock’s work and the Romulans’ schemes made for a story that was tense, dramatic, and exciting.

Strange New Worlds isn’t all about Spock, but seeing what his life would be like decades after the events of the series is worthwhile. It puts into context not only the stories that unfold around Spock, but his own actions, behaviours, and thoughts. The Spock we meet in Unification is different from the Spock of Strange New Worlds – but not unrecognisable.

Bonus Episode #4½:
Unification III
Discovery Season 3

Cleveland Booker and Michael Burnham watch a recording of Spock.

The two-parter became a three-parter when Discovery added to the legacy of Unification in its third season. Taking Spock’s work with the Romulans as a starting point, Unification III shows us how subsequent generations of Romulans and Vulcans looked to Spock as an inspiration. His legacy is all over this story – and it would carry through into future episodes of Discovery in its third and fourth seasons.

Spock would go on to be an important part of Vulcan history, remembered fondly even centuries after his death for the process that he started. Seeing Michael Burnham react to that was sweet, and knowing that Spock has a legacy within the Star Trek timeline that extends far beyond his own lifespan is something incredibly meaningful.

Episode #5:
Arena
The Original Series Season 1

The Gorn captain.

An absoloute classic of The Original Series, Arena features Captain Kirk’s iconic battle against an unnamed Gorn captain – the first Gorn encountered in Star Trek. I might be in the minority here, but I absolutely adore the way the rubber-suited Gorn looks. There’s something menacing about its tyrannosaurus rex-like head, its silvery, almost insectoid eyes, and its sharp crocodilian teeth. But at the same time, there’s a light-hearted campiness to the way the Gorn comes across on screen thanks in part to the limitations of 1960s special effects – and perhaps also due to the bold pattern on his (or her?) costume!

There’s more to Arena than just the scuffle at Vasquez Rocks, though! There’s a more philosophical side to the story, one that shows how far humanity has come by the 23rd Century – and how far there is still to go to make progress. Despite the conflict, both Spock and Kirk demonstrate a willingness to try diplomacy and show mercy – something that impresses the highly-advanced Metrons.

The Enterprise crew watch helplessly as Captain Kirk battles against the Gorn.

The way in which Captain Kirk was able to outsmart and defeat the Gorn captain shows his ingenuity at its best – and presents a contrast between “brains” and “brawn” that made it clear how even a strong and physically imposing enemy can be defeated. There’s a great metaphor there for dealing with bullies!

Arena is one of those episodes that I believe every Trekkie – even those who aren’t fans of The Original Series – needs to see at least once. Despite the Gorn not becoming a recurring villain in The Original Series or even during The Next Generation era, the original design of these reptilian aliens has become iconic, and as a story that fully encapsulates the Star Trek franchise’s approach to science-fiction, Arena has it all.

Episode #6:
Damage
Enterprise Season 3

Enterprise has seen better days…

Damage comes quite late in the fully-serialised story of Enterprise’s third season, but it’s worth a watch regardless. At this point in the story, Captain Archer and his crew are running out of time to prevent the Xindi from launching a super-weapon against Earth, and Archer’s desperation to do anything to complete his mission forces him down a very dark moral path.

In essence, Captain Archer must choose between failure – which will almost certainly lead to the total annihilation of Earth itself – and his morality, leading to him basically turning to theft and piracy in order to survive in the harsh Delphic Expanse. It’s a fascinating story that features a brand-new alien race, but also one that’s an introspective character piece focusing on Archer’s decisions.

Captain Archer is forced to confront an impossible decision.

There are other story threads in play in Damage, including T’Pol’s exposure to Trellium-D – a compound toxic to Vulcans that caused her to begin to lose control over her emotions. The way in which Vulcans suppress their emotions in favour of logic is something that Enterprise explored in depth, and it’s a fascinating part of Vulcan culture that subsequent Star Trek projects have also touched upon.

Enterprise’s third season was a tense and exciting one overall – and Damage is one of the highlights for its strong character work and examination of how Starfleet’s enlightened morality can end up falling by the wayside when the going gets tough. Captain Archer is pained by the decision he makes – but that doesn’t stop him from making it.

Episode #7:
Through the Valley of Shadows
Discovery Season 2

Visiting the Klingon monastery on Boreth.

Although I’d encourage you to watch Discovery Season 2 in its entirety, I felt that Through the Valley of Shadows was really the only episode that had a significant impact on Strange New Worlds. It’s here where Captain Pike has to make a decision about his fate and his future that sets him on a particular path – one that will culminate in devastating disability.

Although Pike was willing, in the moment, to make the sacrifice in order to obtain the time crystal, the decision he made has a huge impact on him. With only a couple of episodes left in Season 2, Discovery didn’t have a lot of time to address how this would affect him – but Strange New Worlds certainly does, and this is really the starting point for Pike’s season-long arc.

Captain Pike comes face-to-face with his own future.

Discovery’s second season was a big improvement on its first, and I think it’s fair to say that bringing Captain Pike and Spock into the show in a big way was a masterstroke! Through the Valley of Shadows reframes Pike’s accident and disability in an entirely different way, and while there are sci-fi trappings of time-travel macguffins and talk of fate and destiny, what lies just under the surface is a story that I find incredibly relatable.

I’ve been Captain Pike at this moment. Sitting down with a doctor, hearing bad news about my health, knowing that things won’t get better but will get worse, that my ability to do basic things like walking will become increasingly difficult… these are all experiences that I’ve personally had and that I saw reflected in Captain Pike. Whether intentional or not, the decision to have him become aware of his future – and choose to embrace it for the greater good – kicked off a story about disability and declining health that really resonated with me. Its approach to this complex topic was sensitive, understandable, and darkly beautiful.

Episode #8:
Prime Factors
Voyager Season 1

Harry Kim and Eduana using a Sikarian spatial trajector.

Prime Factors flips Starfleet’s Prime Directive on its head. The Prime Directive is Starfleet’s most important standing order, and it states that “no starship may interfere with the normal development of any alien life or society.” We’ve seen the Prime Directive – and the principles upon which it is based – play a huge role in episodes of practically every Star Trek series, with captains having to decide whether to interfere, how to interfere, and what the consequences may be.

Prime Factors takes the opposite approach, and asks how it would feel to our heroes if they were on the other side of this kind of policy. How would Starfleet react to being denied a request for help or trade because it conflicted with an alien society’s principles? The resultant episode was absolutely fascinating.

Tuvok and Captain Janeway.

At this relatively early point in Voyager’s run, the fact that Captain Janeway and her crew really are stranded on the far side of the galaxy with no way to get home is beginning to sink in. Prime Factors is one of several episodes that teased the crew with a potential way to complete part of that journey – before yanking it away again.

The episode is also an interesting one for Harry Kim, who we get to see at his most eager to get home, and for the relationship between Captain Janeway and Tuvok. Although Chakotay would really take over the role of “trusted advisor” as Voyager got settled, initially it was Tuvok who was being established as Captain Janeway’s closest confidante and most reliable friend.

Episode #9:
Balance of Terror
The Original Series Season 1

A Romulan warbird firing its plasma torpedo.

Balance of Terror is the episode that first introduced the iconic Romulans to Star Trek – as well as revealing their connection with the Vulcans that we talked about in Unification above. Inspired by war films – particularly naval war films and those set aboard submarines – from a generation earlier, there’s a really tense, claustrophobic feel to the conflict between the Enterprise and this new, terrifying threat.

Balance of Terror expertly sets up the background of Federation-Romulan relations and uses that to create tension and conflict on the bridge of the Enterprise when a surprising connection between the Romulans and Spock’s own Vulcan people is revealed. The episode also raises the stakes by giving the Romulans not one but two super-weapons: the devastating plasma torpedo and a cloaking device. This was the first on-screen appearance of a cloaking device in Star Trek.

Captain Kirk in Balance of Terror.

Of particular note here is Captain Kirk’s approach to the conflict. After discovering the Romulan vessel and its technology, Kirk decides to pursue it, hoping to intercept it before it can cross back into Romulan space. Was this uncompromising approach the right call?

Balance of Terror is a fascinating episode for its tone, for its approach to bigotry and prejudice in the enlightened future Star Trek presents, and for its introduction of a faction that would go on to play a major role in the Star Trek franchise. It’s another episode of The Original Series that I consider to be a must-watch for all Trekkies.

Episode #10:
Star Trek 2009
Kelvin Timeline film

The USS Kelvin, namesake of the Kelvin Timeline.

Technically a film rather than an episode, 2009’s Star Trek kicked off the Kelvin timeline with a soft reboot of the franchise. It’s a textbook example of how to write a successful reboot, and after the Star Trek franchise had begun to fade and lose viewership toward the latter part of Enterprise’s run, the 2009 reboot came along and definitively proved that there was still plenty of life in it yet! We wouldn’t have Discovery, Strange New Worlds, and the rest of modern Star Trek without this film and its two sequels.

For our purposes today, though, 2009’s Star Trek shows us a different timeline with alternate versions of Captain Pike – who plays a prominent role in the story – as well as Spock and Uhura. Seeing these versions of the characters and noting their differences and similarities to their prime timeline counterparts could be worthwhile going into Strange New Worlds.

Spock, meet Spock!

Star Trek 2009 also chronicles the next chapter of Spock’s life after the events of Unification (which we took a look at above). Spock’s relationship with the Romulans and his plan to help them avert a catastrophe are what led to him being dragged into the alternate reality, and the meeting between the older and younger versions of the character is a powerful moment.

Seeing Kirk, Spock, McCoy, and others in their Starfleet Academy days was a concept that Gene Roddenberry had toyed with even as far back as The Original Series in the 1960s. 2009’s Star Trek took that concept and put a spin on it, updating the franchise for the 21st Century and introducing it to legions of new Trekkies. It’s a good film in its own right, and one whose legacy is the rejuvenated Star Trek franchise that we’re continuing to enjoy today.

So that’s it!

Promotional poster for Strange New Worlds.

Those are my picks for ten episodes to watch before Strange New Worlds to prepare for what the series will bring – or afterwards, if you prefer, to lend some context to some of the character arcs and storylines.

There are at least ten more episodes and films that I could’ve chosen; it wasn’t easy to whittle down the list to the ten picks above. Having already seen Strange New Worlds Season 1, I confess that I picked several different episodes that I might not have chosen otherwise. But that’s the benefit of hindsight!

As I said in my spoiler-free review of the first season, Strange New Worlds is utterly fantastic and well worth a watch for Trekkies and newcomers to the franchise alike. I can’t praise it highly enough – and I can’t wait for Season 2!

Star Trek: Strange New Worlds is available to stream now on Paramount+ in countries and territories where the service is available. New episodes are being released weekly on Paramount+ in the United Kingdom. Further international distribution has not been announced at time of writing. The Star Trek franchise – including Strange New Worlds and all other episodes, films, and shows discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Strange New Worlds: Season 1 Spoiler-free thoughts

Spoiler Warning: Although there are no major plot spoilers for Star Trek: Strange New Worlds Season 1, spoilers are present for other iterations of the Star Trek franchise, including Discovery Seasons 1-4 and Short Treks.

Despite Paramount’s best efforts to keep Strange New Worlds away from fans in 95% of the world, I’ve been able to watch the first season over the past ten weeks. With the finale recently airing and the curtain falling on the show’s first season, I thought it would be worthwhile to share my spoiler-free thoughts on each of the episodes.

I had hoped to write full reviews of every episode of Strange New Worlds as they aired, as well as perhaps concocting a few theories along the way, but the show’s unavailability internationally has made that difficult. As much as I love Star Trek and want to see it succeed, I felt unable to offer Paramount and the series my support due to the offensive and misguided way the corporation has treated its non-American fans – treatment that is regrettably still ongoing at time of writing.

The first poster that was revealed for Strange New Worlds.
(I have it framed on my living room wall!)

However, stay tuned in the weeks and months ahead, because I daresay I will eventually publish individual episode reviews. Paramount+ has finally landed here in the UK – though it didn’t bring all of Strange New Worlds with it – so I can go back and re-watch the episodes any time. As Paramount+ continues its international rollout, I hope that Trekkies who avoided piracy will be able to watch the show.

The international broadcast situation and Paramount’s failings in that regard feel all the more egregious because of just how damn good Strange New Worlds has been across its first season. This is the Star Trek show that fans have been asking for and waiting for, a show that recaptures the episodic nature of The Original Series and The Next Generation but updates it with season-long arcs and modern trappings. It’s a show that feels so very similar to those classic stalwarts of the Star Trek franchise, and one that definitely has huge potential to reach out across the growing divide in the fan community to bring back into the fold people who felt disappointed or uninterested in Discovery, Picard, and even Lower Decks.

A behind-the-scenes photo of the Enterprise’s bridge crew.

Strange New Worlds updates the look of Star Trek, retaining some visual elements from Discovery and the Kelvin films, but blends that look with a very classic aesthetic with a clear inspiration from The Original Series. After the bland all-blue uniforms of Discovery, the bold primary colours are unapologetically back. The USS Enterprise is brightly-lit and colourful too, with some wonderful sets that have updated the look of areas like the bridge, sickbay, and engineering while retaining key design elements to make it clear that this is a Star Trek show.

The use of practical special effects and puppets has created some really incredible creatures and aliens, some of which have had a genuinely “old-school” feel that reminded me of some of the alien races from The Original Series and The Next Generation era. These effects have combined with some excellent CGI animation and increasingly creative use of the expensive AR wall. It’s clear that Paramount’s visual effects artists are becoming more and more comfortable with this fancy piece of kit, and Strange New Worlds has found some fun ways to blend in the AR wall and make it seamless.

Behind-the-scenes filming with the AR wall.

Like classic Star Trek shows have always done, Strange New Worlds tried its hand at some very different genres across Season 1. There was plenty of sci-fi, exploration, and action, but the show also dipped its toes in comedy, drama, warfare, and even horror at one point. Combined with a diverse range of planets to visit and alien races to meet, this gave Strange New Worlds an incredibly varied feel. A worse show might’ve ended up feeling jumpy or even unsettled, but the characters at Strange New Worlds’ heart kept it on track throughout thanks to some truly wonderful writing and world-building.

The theme music that has been composed for Strange New Worlds jumped right up the list to become one of my absolute favourite Star Trek themes. I felt an influence from the classic Superman theme by John Williams that blended perfectly with elements from The Original Series theme to create an exciting, adventurous up-tempo piece of music to really set the stage for every new episode. It’s a wonderful piece of music that I just know is going to become a celebrated part of the franchise.

Behind-the-scenes in sickbay with Dr M’Benga and Una Chin-Riley.

I’d happily recommend Strange New Worlds to any fan of Star Trek, and I’d challenge even the most ardent Discovery-hater to give it a fair shake. More than that, I feel that Strange New Worlds has huge potential to bring in new Star Trek fans alongside Lower Decks and Prodigy, as it’s a very accessible show. Perhaps folks who’ve tried Star Trek in the past and found it wasn’t to their taste won’t be swayed, but for anyone who’s been on the fence or curious about where to start, Strange New Worlds would make for a wonderful and engaging first contact.

For longstanding Trekkies like myself, Strange New Worlds feels like a return to a long-forgotten format, but not in a way that’s regressive. Strange New Worlds has taken the episodic, exploration-oriented format that was at the heart of the franchise in its golden age but updated it for 2022, keeping things like character growth and arcs while still finding ways to play in different genres and with different aliens and settings. It’s the best of both worlds, and while the series builds on what Discovery, Picard, and even Lower Decks and Prodigy have achieved, for me it surpasses all of them.

Promo photo of Spock, Pike, and Una.

I’ll hold up my hands and admit to having found a few nitpicks across the first season, including a couple of character arcs that either felt under-developed or rushed, but generally speaking the quality was high and the episodes outstanding. It’s rare for me to be able to say this, but Strange New Worlds hit ten for ten in its first season – ten genuinely great episodes that I thoroughly enjoyed.

What I’ll do now is briefly summarise my spoiler-free thoughts on each of the episodes in turn.

Episode 1:
Strange New Worlds

Captain Pike on horseback in the season premiere.

The season premiere was an episode that showcased Captain Pike. We got to see his internal struggle as he wrangled with the knowledge of his impending disability, and we got to see him at his best as he resumed command of the Enterprise. There are parallels to Picard Season 1, particularly the contrast between where Pike began the story in terms of his emotional and mental state and where he finished it; finding his place and restoring his confidence were absolutely crucial parts of the episode.

Strange New Worlds was a strong premiere and a great way to kick off the series. It took Star Trek back to its roots and showcased the exploration and missions of first contact that were key parts of the shows that we remember. There were moments of action and humour as we were introduced to most of the new crew for the first time, and what resulted was a solid foundation for the season to build upon.

Episode 2:
Children of the Comet

Cadet Nyota Uhura.

Children of the Comet had an interesting premise and pitted the Enterprise against an adversary who was able to easily overpower the Federation flagship – and yes, Strange New Worlds has confirmed that the Enterprise is the flagship in this era! There were some truly outstanding visual effects both practical and animated, and we got to see a really beautiful episode that, as the title suggests, focused in large part on a comet.

Uhura was a big part of this story, and this new, younger version of the character has a lot of space to grow into the person we remember with fondness from The Original Series. Celia Rose Gooding stepped up and put in an outstanding and complex performance as we saw the young cadet navigate her first away mission to a very alien environment.

Episode 3:
Ghosts of Illyria

Spock and Captain Pike on an away mission.

I have to confess that I’d almost entirely forgotten about the Illyrians prior to watching Ghosts of Illyria. The alien race appeared once in Enterprise’s third season – so I really recommend checking out the episode Damage for context before watching this one! Nothing in Damage is essential, but having that extra bit of background was definitely useful.

This was a big episode for Una Chin-Riley – a.k.a. Number One – as well as for the relationship between Captain Pike and Spock. Ghosts of Illyria also told us something important about Dr M’Benga that would go on to define his arc across much of the rest of the season. There were some clever and innovative concepts here, and what resulted was a fun episode.

Episode 4:
Memento Mori

La’an Noonien-Singh.

Memento Mori raised my first real nitpick of the season! But despite that, it was a tense and thoroughly enjoyable ride that drew inspiration from battles in classic Star Trek stories like Balance of Terror and The Wrath of Khan – as well as the war films that served to inspire those episodes. Throughout Memento Mori there was a sense that everyone was in danger and that not all of our favourite characters would make it out alive.

We got to see Captain Pike at his absolute best in Memento Mori, showing off why he’s long been considered one of Starfleet’s finest commanders. It was also a great episode for Lieutenant Ortegas – the Enterprise’s navigator – and for La’an Noonien-Singh, who had to confront her own inner demons and traumatic memories.

Episode 5:
Spock Amok

T’Pring and Spock in Spock’s quarters.

An episode about Spock confronting his conflicted inner nature and the way he feels about the human and Vulcan sides of his heritage doesn’t seem at first like it would be the foundation for a comedic story, but Spock Amok ended up being absolutely hilarious with plenty of laugh-out-loud moments that could rival even Lower Decks for its unapologetic sense of fun. Spock Amok had emotion at its heart, though, with Spock’s struggle played for more than just a cheap laugh.

The episode’s B-plot featured Captain Pike attempting diplomacy with an unusual alien race who felt like they couldn’t possibly be from any other science-fiction franchise. In that sense, Spock Amok is a Star Trek episode through and through!

Episode 6:
Lift Us Where Suffering Cannot Reach

Captain Pike wielding a phaser.

This episode’s title feels like it was lifted directly from The Original Series – as does the concept it brings to the fore. Captain Pike finds himself caught between his feelings for an alien woman he met in the past and his duty to the Federation. There’s a continuation of Dr M’Benga’s character arc from earlier in the season, one that flips the idea of the Prime Directive on its head in a way that reminded me very much of the Voyager Season 1 episode Prime Factors.

Lift Us Where Suffering Cannot Reach pushed the limits of narrative complexity within a single episode, with a dramatic mystery involving the attempted kidnapping of a young boy who was destined to play a key role in the leadership and future of his planet. A worse episode could’ve made its central mystery feel convoluted or even rushed, but Lift Us Where Suffering Cannot Reach balanced this complexity perfectly, despite having other storylines in play.

Episode 7:
The Serene Squall

Nurse Chapel seems to be in trouble!

I didn’t think I was going to enjoy The Serene Squall based on its premise and the teases we got prior to its broadcast – but I was wrong! The crew face off against space pirates in what was both a tense and fun story that also found time to throw in an unexpected twist. Perhaps the resolution to the narrative was a tad rushed in its final act, but that would be my only real criticism.

There was an incredibly powerful moment with Spock early in the episode that reframed his internal human-Vulcan split, and without giving too much away, it was something I found absolutely fascinating – and more than a little relatable! I think Spock’s characterisation here was the highlight of the episode for me, and pairing him up with Nurse Chapel was a great creative choice.

Episode 8:
The Elysian Kingdom

Dr M’Benga isn’t in uniform!

The Elysian Kingdom is two very different episodes rolled into one. On the one hand, there’s a funny, almost pantomime story in which the entire crew – sans Hemmer and Dr M’Benga – take on roles from a children’s story book. On the other, there’s an intensely emotional story with Dr M’Benga.

The Elysian Kingdom follows on from episodes like Mirror, Mirror or Bride of Chaotica insofar as it allows all of the main cast a chance to play around and step out from their usual roles. I have no doubt that it was an incredibly fun episode to work on – and that comes across in the performances from practically everyone involved. My only real gripe is that the final act and conclusion wrapped up very quickly.

Episode 9:
All Those Who Wander

It’s Hemmer time!

Of all the episodes in Season 1, the most important one to go into un-spoiled has to be All Those Who Wander. It’s an incredibly powerful episode with a thrilling horror theme, and there’s clear inspiration from the film Alien throughout. It’s also an episode that builds to a shocking emotional climax – and I won’t say any more about that lest I risk spoiling it!

Star Trek can do horror really well, as episodes like Empok Nor demonstrated years ago. For me, All Those Who Wander takes the horror angle right up to the edge of my personal comfort zone – but never beyond it. It’s not the most kid-friendly episode, that’s for sure, but it’s an incredibly tense and thrilling ride from start to finish with a wonderfully atmospheric setting.

Episode 10:
A Quality of Mercy

Spock, Pike, and [Spoiler] on the bridge of the Enterprise.

Captain Pike receives a visit from, well, “The Ghost of Christmas Yet To Come.” That’s about the best way I can describe A Quality of Mercy! There are some outstanding visual moments that really show off the USS Enterprise, a callback to a classic episode of The Original Series, and a storyline that furthers Captain Pike’s season-long arc.

A Quality of Mercy sees Season 1 end on a high note – and with a little tease for something more to come. It’s an action-packed episode with some real emotional punches, and a love letter to fans of The Original Series in particular. All in all, an absolutely outstanding episode and a great way to close out one of the best seasons of Star Trek ever put to screen.

So that’s it!

Promo photo of Lieutenant Ortegas.

Strange New Worlds is off to a roaring start, and I can’t wait for Season 2 already! Good news in that regard – the show’s second season recently finished filming and will be broadcast next year. Here’s to Season 3 – and beyond! Hopefully Paramount will have gotten its act together by then, ensuring that this amazing series is available to audiences all around the world.

Star Trek: Strange New Worlds is the show that fans had been asking for since Captain Pike and Spock appeared in Season 2 of Star Trek: Discovery in 2019. Its mere existence would already be a massive win for Star Trek fans and proof that Paramount is willing to listen to feedback, but the fact that the show has been such an amazing experience across its first season and exceeded expectations that were already sky-high is absolutely fantastic!

Commander Una Chin-Riley – a.k.a. Number One.

Not only has Strange New Worlds Season 1 laid the groundwork for future stories with Captain Pike and co. aboard the Enterprise, but I feel it offers a template that future Star Trek projects should take a serious look at. The serialised season-long stories of Picard and Discovery have been interesting – and some have worked better than others – but Strange New Worlds’ more episodic approach has been absolutely wonderful, allowing for a more diverse array of stories that both revisited elements from Star Trek’s past while also introducing us to brand-new aliens, planets, and cultures.

I was bitterly upset that Paramount’s pathetic and indefensible “America First” attitude cut off Strange New Worlds from so many of the fans who campaigned to make it happen, and unfortunately I can’t deny that that has tainted the experience. But if we can look past the corporate nonsense, Strange New Worlds itself has been an absolutely phenomenal show, one that I hope will continue for at least four more seasons to fulfil Captain Pike’s promised “five-year mission.”

Whether you’re new to Star Trek or whether you’ve enjoyed past iterations of the franchise, it’s easy to recommend Strange New Worlds. I sincerely hope you’ll give it a try.

Star Trek: Strange New Worlds Season 1 is available to stream now on Paramount+ in countries and territories where the platform is available. Episodes are being broadcast weekly on Paramount+ in the UK. Further international availability has not been announced. The Star Trek franchise – including Strange New Worlds and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.

Strange New Worlds: I just can’t get excited…

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-2, Star Trek: Discovery Season 2, and for other iterations of the Star Trek franchise.

I’ve had a hard time lately knowing what to say about Strange New Worlds. When the series was officially announced just under two years ago, I had high hopes and it rocketed to the top of the list of TV shows that I was most excited to see. Even as 2022 approached, this was the mindset that I had. After the phenomenal portrayals of Captain Pike, Spock, and Number One in Discovery Season 2, I was among the fans who wrote to Paramount Global (then known as ViacomCBS) about getting a Captain Pike spin-off series, and Strange New Worlds’ very existence is the result of a powerful fan campaign that brought together Trekkies from all across the world. I’ve been proud of the small role I played in that.

But as the show’s premiere approaches, Paramount Global has completely screwed up. It became apparent late last year, when Prodigy Season 1 and then Discovery Season 4 were denied international broadcasts, that Strange New Worlds would follow suit, and I said as much back in November when the Discovery debacle was unfolding. And now, with barely five weeks to go before Strange New Worlds makes its debut in the United States, there’s been radio silence from Paramount Global about an international broadcast.

It’s time to talk about Paramount Global again.

Let’s get one thing straight right now: this lack of information and refusal to engage with fans and audiences isn’t merely something that might hurt Strange New Worlds’ chances in the future. Paramount Global’s blinkered “America First” policy is hurting the show right now. For every fan whose question is left unanswered, anxiety and apathy about the series grow. Instead of Trekkies and viewers all around the world being able to chatter excitedly on social media and in fan clubs, the discussion is suppressed. Everyone remembers the Discovery Season 4 clusterfuck and how damaging that was to both Star Trek as a brand and the Star Trek fan community – and people are being cautious, talking less about Strange New Worlds for fear of stoking arguments.

Because we live in a globalised world, it’s no longer possible for big entertainment companies or streaming platforms to region-lock their content. Doing so is incredibly stupid, harming the prospects of a series and practically guaranteeing it won’t live up to its potential. How many more viewers might Lower Decks have picked up if it had been broadcast internationally in its first season? We will never know – the chance to get untold numbers of new eyes on the Star Trek franchise for the first time in years was wasted.

A representation of how we’re all connected in a globalised world.

When a show is cut off and its audience segregated geographically – as seems all but certain to happen with Strange New Worlds – that has a knock-on impact that the out-of-touch and out-of-date leaders at Paramount Global seem totally unaware of. With the Star Trek fanbase being large and international, millions of people will miss out on Strange New Worlds – and as a result, they won’t talk about the series on social media. Hashtags won’t trend, posts about the series will reach far fewer people, and even within the United States, Strange New Worlds will suffer as its social media hype bubble deflates – or never inflates to begin win.

This is the real harm of this stupid, blinkered “America First” approach. By refusing to engage with fans, we’re left to assume that the reason for that is because the news is bad. As a result, millions of Trekkies aren’t talking about Strange New Worlds, just as they didn’t talk about Lower Decks or Prodigy. In the absolutely critical few weeks before the series premieres, when hype should be growing and excitement reaching fever-pitch… it just isn’t.

Paramount Global is refusing to engage with fans from outside of the United States.

Why should we, as Trekkies outside of the United States, bother to engage with Paramount Global on Strange New Worlds – or on any other Star Trek property, come to that? If we’re constantly treated as second-class, even in regions where Paramount+ is available, what’s the point in continuing to support the series or the franchise? I’m left in the position of actively willing Strange New Worlds to underperform at the very least. Maybe then, Paramount Global would begin to understand.

I’m all for supporting actors, writers, directors, and other creative folks. But they’ve already been paid for the work they did on Strange New Worlds, and moreover a second season has already been confirmed and entered production. So to the folks who say that they’ll pay to use a VPN to subscribe to the American version of Paramount+, or who plan to wait diligently for the service to be rolled out internationally, I have to ask: how are fans supposed to protest? How are we supposed to share our anger and frustration with Star Trek’s corporate overlords if not by voting with our feet and our wallets?

Season 2 is already underway.

This article began life as a breakdown of the Strange New Worlds trailer that was released a couple of weeks ago. But as I started writing, I soon realised that I couldn’t do it. I couldn’t sit here and happily ignore the corporate bullshit and the incredibly poor way that Paramount Global has treated its biggest fans and biggest supporters. I couldn’t just pay lip service to the problems with a line or a paragraph and then get chatting about Pike’s beard or the Enterprise at warp. I’ve lost my excitement for this series.

A few weeks ago I managed to get a print of the Strange New Worlds poster. It’s framed alongside my Picard Season 2 poster, and it overlooks my workspace where I sit to write these columns and articles. But even that was stupidly difficult, because Paramount Global didn’t make the poster available for purchase in the UK. I had to get a custom print of it ordered from a print shop. Just another way that Paramount Global is content to damage its own marketing, cutting off its biggest fans because of where we happen to live.

The poster in landscape form with the addition of the show’s logo.

Considering the position we’re currently in, the scheduling of Discovery Season 4, Picard Season 2, and even Prodigy feels incredibly weird and inept; another example of Paramount Global fucking things up. Why did Discovery Season 4 and Picard Season 2 overlap by three weeks? And why is Strange New Worlds scheduled to overlap with Picard as well? Delaying both projects by literally just a few weeks might’ve given Paramount+ more time to get ready for an international launch. We’ve been promised the service by the end of June and Strange New Worlds premieres in early May… if Paramount+ is still on schedule, can’t Strange New Worlds be delayed by five or six weeks so that more fans can watch it together? Where would be the harm in that from Paramount Global’s perspective?

On top of all that, as Season 1’s marketing campaign was just getting started we had a really stupidly-timed Season 2 announcement: the casting of a new actor to play James T. Kirk. I didn’t like the fan reaction in some quarters, with a lot of folks being incredibly critical and some of that criticism spilling over into hurtful remarks directed toward the actor – my firm belief is that we need to give Paul Wesley a chance to show us what he can do, and we need to be patient to learn more about the storyline (or storylines) that Kirk may be involved with. But I have to admit, I understand where the backlash came from… and it’s yet another indication of how poorly Paramount Global has handled this new series.

I was disappointed that some Trekkies attacked actor Paul Wesley… but this premature announcement was a stupid own-goal from Paramount Global.

There was no need to announce Kirk’s role this early. There had been a single leaked on-set photo showing actor Paul Wesley as an unnamed character, and there was no reason whatsoever for Paramount Global to comment on it. They could have said something like “that’s a secret for now, but stay tuned for Season 1!” and left it at that. Some fans would’ve speculated, some had already guessed that the character was James T. Kirk before the official announcement was made. But confirming it just made things worse, and turned an already depressed and underwhelming conversation around the new series positively toxic for a few days.

One way or another, I’m going to watch Strange New Worlds – and you can interpret that however you’d like! But what I won’t do is talk about the series here on the website or on social media. If Paramount Global doesn’t make it available here, why should people like me comment on the series or give it publicity? In my own small way, I plan to have a communications blackout – shutting down a portion of the conversation around the series and directing attention away from Paramount Global. I’d love to see others get on board and do the same thing – a full-fledged blackout would be symbolic of the fanbase coming together to tell a greedy American corporation that its behaviour is not acceptable. If you’ve ever watched Star Trek, that shouldn’t feel out of place at all!

A Strange New Worlds blackout would be unfortunate, but I would argue it’s necessary.

But it’s unlikely to happen, sadly. A lot of fan websites and social media groups work hand-in-glove with Paramount Global and wouldn’t want to risk losing their access or their freebies that the corporation provides them. So we’re in a difficult, unpleasant situation once again, with echoes of the Discovery Season 4 mess all over again. And I don’t know how to navigate it, I really don’t. I feel like I want to stick to my principles and do whatever I can, in whatever small way, to stick the boot into Paramount Global. I also feel that someone needs to make a stand on behalf of fans around the world who can’t access the series because we’ve been so callously cut off.

But I can also understand the argument that we should be supporting a series that was originally brought about thanks to a fan campaign – a campaign I participated in. And, of course, I’m aware that I’m such a small outlet that on my own I can’t make much difference.

Fans have been waiting for the next chapter of Captain Pike’s story for almost three years.

Maybe Paramount Global will surprise me with Paramount+ in time for the show’s premiere. Or maybe they’ll do the right thing and delay it if Paramount+ won’t be ready… but I’m not holding my breath. Right now it feels like we’re on course for a repeat of the Discovery mess, and the only thing I can do in this situation is refuse to cover the series at all. That isn’t the stance I wanted to take. I wanted to be spending this time talking with you about the minute details that I noticed in the trailer, or speculating about what role Kirk might play. But I can’t. And if Strange New Worlds doesn’t get broadcast here or in other parts of the world in a few weeks’ time, don’t expect to see any reviews, theories, or discussion here on the website.

I’m tired, and I feel like I can’t keep doing this. Star Trek is supposed to be fun; an escape from the realities of life. As someone who’s disabled and has mental health struggles, I need the positivity and fun that a show like Star Trek can bring. I’m not cut out for this kind of constant negativity, shouting and screaming at Paramount Global to get its fucking act together. It’s depressing and disappointing that we’re here again.

This is where I’d usually tell you where to watch Star Trek: Strange New Worlds and tell you that it’s the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.