Star Trek: Strange New Worlds Episode Review – Season 4, Episode 4: A Case of Chiaroscuro

A Star Trek-themed spoiler warning (black and white)

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-4. Spoilers are also present for the following Star Trek productions: The Original Series, The Search for Spock, The Next Generation, Deep Space Nine, Enterprise, and Lower Decks.

I think I ought to start this week’s review with a bit of an explanation of how I try to approach new episodes of Star Trek. On the one hand, I’m obviously going to tell you whether I personally enjoyed the story, the character moments, the presentation, the score… all of that *subjective* stuff. But I also try to keep in mind, when writing a review, what an episode was aiming for and how well it measured up to those objectives.

That’s why I can look at an episode like last week’s Human Best Friend and say that I truly enjoyed its sense of humour, its pastiche of films like The Hangover, and its genuinely well-written character moments – and why, conversely, I’ll tell you that the otherwise outstanding horror offering The Griffin Incident came with a glaring narrative flaw. I’ll even admit – however begrudingly – that Season 2’s Subspace Rhapsody was competently made, musically solid, and even had some solid characterisation… even though I will literally never watch that absolute travesty ever again!

Stylised promo photo from Star Trek SNW 4x04 showing a vintage television set
I considered doing all of the still frames like this… but don’t worry, I thought better of it!

Why did I start my review of A Case of Chiaroscuro with that explanation-come-caveat? Well, the truth is… I *really* don’t like watching black-and-white films and TV shows. I realise that’s a horrible generalisation, and there are some exceptions – Christmas films, like Miracle on 34th Street, for instance. But, generally speaking, I just struggle to get immersed in black-and-white media, and *modern* productions which deliberately use black-and-white – as A Case of Chiaroscuro does – almost universally feel gimmicky and silly to me.

Again, this is a *subjective, not objective* take – but I wanted to be up front about my bias here, because my general dislike of black-and-white has undoubtedly coloured (pun very much intended) my thoughts on A Case of Chiaroscuro.

A Case of Chiaroscuro was a faithful recreation of the kind of ’30s and ’40s noir movies that inspired it. Not only in terms of its use of black-and-white, but the entire episode’s visual style and presentation all drew from that source, as did its score. Narratively, A Case of Chiaroscuro also leaned heavily on noir and melodrama from a bygone era. And regardless of whether I *liked* that in a personal sense… I respect the commitment to the bit.

Still frame from Star Trek SNW 4x04 showing the shuttle
A shuttle in black-and-white.

However, more so than any other story so far this season – and really, any other story in Strange New Worlds, save, perhaps for Subspace RhapsodyA Case of Chiaroscuro felt like “a bit.” Its noir inspiration was *so* omnipresent in everything from the set design and music to the soft-focus close-up shots and narrative melodrama that it feels less like an actual story within the Star Trek universe and more like a pulpy television serial. It was hard to take A Case of Chiaroscuro as seriously as I wanted to – because, by turning the dials all the way up and not just drawing inspiration from film noir but actively copying as many aspects of it as possible, the episode imported all of what I’d consider to be the genre’s flaws.

By choosing to employ an outdated kind of storytelling – not just the black-and-white, but a melodramatic narrative with over-the-top twists and turns and cardboard cut-out secondary characters who didn’t feel like real people – A Case of Chiaroscuro feels… vintage. But that isn’t a good thing in this case, if we’re talking about an episode of Star Trek that I want to watch and enjoy. Most of the episode didn’t just look dated, but it also *felt* out-of-date; TV serials and movies like this were past their prime even sixty years ago, when The Original Series was on the air. And while there absolutely are interesting points in A Case of Chiaroscuro that I can wholeheartedly say that I enjoyed… the final product is simply too gimmicky for my personal taste.

Still frame from Star Trek SNW 4x04 showing the collaborator
The collaborator.

I concede, though, that A Case of Chiaroscuro knows exactly what kind of story it wants to tell, and sets out to tell it earnestly and successfully. I can absolutely see this being considered a highlight of the season – and perhaps even of Star Trek as a whole – for Trekkies who have a fondness for these kinds of mystery-thriller noir stories. And, as I’ve said before, it’s to the credit of the former Paramount corporation that the executives were willing to greenlight a project like this, to spend a not insignificant amount of money on scripts and sets, and to – for lack of a better word – allow Star Trek to be “weird.” I can’t think of many other big-budget streaming productions that would’ve so wholeheartedly embraced the kind of genre-shifting that Strange New Worlds has done… and, for all of the many, many flaws and failings of the old Paramount, I think they deserve at least some kudos for giving the thumbs-up to a story like this one.

So… another “big swing” in Season 4, then! Adventure, horror, comedy, and now film noir… and we still have the puppet episode yet to come. I think this season will go down in the history books for just how many different ideas the writers brought to the table – and I can appreciate the diversity, the semi-episodic storytelling, and the willingness to go to places Star Trek hasn’t always gone before. Even if the results, on this occasion, weren’t “my thing.”

Still frame from Star Trek SNW 4x04 showing the city from above
The city on Mat’Aar XII.

Let’s concentrate on the part of the episode which I liked… or at least the part I felt wasn’t as weak as the main story.

Back aboard the Enterprise – but still in black-and-white – we have La’an’s investigation of a mysterious signal. The probe – little more than a macguffin to kick-start the episode’s two main storylines – may have been tampered with, or at least La’an believed so.

I liked the way that the episode framed this, and the way the story convinced us as the audience that what we were seeing was nothing more than La’an overreacting. Even the little recap at the beginning of the episode, which went back to last season, showed how La’an might be succumbing to paranoia. And, as her storyline unfolded, A Case of Chiaroscuro tried very hard to convey to us that La’an was seeing things that weren’t really there.

Still frame from Star Trek SNW 4x04 showing La'an's padd
La’an investigated some missing data.

This made the ultimate reveal – that the probe *had* in fact been meddled with – hit a bit harder. I still don’t think that this storyline was executed perfectly; both Spock’s dismissal of La’an’s concerns and Chapel’s confession felt rushed. But that’s a consequence of this being the B-plot of an episode that had its attention elsewhere. Had we not already got a major La’an storyline already this season, I might’ve said I’d have liked to see this B-plot fleshed out into its own episode. But, that limitation aside, I liked this storyline.

Firstly, the Vulcan cadet – I’ve now learned her name is A’sha – finally got something plot-relevant to do after her introduction in the season premiere. Maybe it’s this episode’s noir tone and double- and triple-crosses, but I can’t help but wonder if A’sha is going to turn out to be a spy or something! But maybe that’s too much of a reach based on her limited screen time. In any case, it was nice to see her on the bridge and for her to get something to do. Modern Star Trek hasn’t always handled its secondary characters especially well, but it’s nice to get *some* conversations and interactions outside of the main cast; it populates the Enterprise and makes the broader world of Star Trek feel more lived-in and real.

Still frame from Star Trek SNW 4x04 showing La'an and A'sha
La’an with Cadet A’Sha.

I wasn’t wild about the speed with which Spock dismissed La’an’s concerns – though, in a noir-style story, it made me question whether *he* might’ve been complicit in… whatever may or may not have been going on, so I guess that’s not all bad. I do wonder, though, what recent events – including last week’s argument in the bar and now this dismissive reaction – might mean for La’an’s relationship with Spock.

We also got a bit of a follow-up to last week’s episode as Ortegas and Scotty were seen hanging out together. I wondered, when they seemed to be in the same quarters, whether this might be another hint at some kind of romantic relationship, but La’an stated they’re “friends now,” at the end of the episode – and I think that’s how we’re meant to read it. In any case, it was cute to see them together after their adventure, and I appreciate how Strange New Worlds retains these character relationships and moments that it develops.

Still frame from Star Trek SNW 4x04 showing Scotty and Ortegas
Scotty and Ortegas are friends now, after last week’s adventure.

Scotty gave us a great line of technobabble about how he was keeping tabs on the Klingon ship, and that was both fun and very “Star Trekky,” for want of another term. I felt Dr M’Benga’s line about why everything was in black-and-white was a bit hand-wavey earlier in the episode, as technobabble goes, but Scotty’s was definitely more in line with what we’ve seen before. Not sure why he was keeping it a secret from the ship’s security officer, of all people, but I guess it worked as an excuse for La’an to chase leads and catch up with other members of the crew.

One thing I didn’t really like, though, was Scotty’s line about being “trapped in a transporter buffer;” a reference to his ultimate fate and the TNG episode Relics. If this had been a one-off, I wouldn’t have minded (I think), but so far this season, La’an has called back to The Search for Spock and Dr M’Benga made another reference to Relics just last week. Occasional callbacks to past iterations of Star Trek – or calls forward, I guess, to these characters’ fates and ultimate destinations – are okay, but they really ought to be *occasional*. Otherwise they come across as heavy-handed and overwhelming… and it just isn’t necessary and stops being fun. A single line like this is great; a nod and wink to long-time Trekkies. Too many just feel like navel-gazing, self-referential fluff… or just a plain lack of originality, I guess. And because we’ve had several of these lines in earlier episodes – one of which already featured Scotty – this one was a bridge too far. On its own? Totally okay. But after seeing several others already this season, I felt it crossed that invisible line between being a playful in-joke and becoming excessive.

Still frame from Star Trek SNW 4x04 showing Scotty
Don’t call it “foreshadowing”…

The conclusion of this storyline sees Chapel confessing to being the one who interfered with the probe and deleted its data. Though, as I said, this felt kind of rushed, it was nice that in this kind of storyline, the ending was difficult to deduce and there was still time for a twist. I think both Chapel and La’an got good moments of characterisation here: Chapel didn’t just let La’an think paranoia was overtaking her, instead confessing even though doing so could’ve had real consequences for her, and La’an chose loyalty to a friend over following the letter of the law.

For both characters, those are positive things – and while not “out of character” by any stretch, it’s still good to see both of them doing the right thing and choosing friendship, not blind rule-following. Chapel’s decision to delete the incriminating data felt understandable, even though I wish we’d gotten a longer scene explaining it, and La’an’s choice to keep the issue between them said a lot about her character. If, as I’ve theorised, we could be seeing the beginning of the end for La’an – either aboard the Enterprise or, y’know, alive – moments like this will be all the more important.

Still frame from Star Trek SNW 4x04 showing La'an and Chapel
Nurse Chapel with La’an in Sickbay.

La’an got this week’s secondary story, with the main focus of A Case of Chiaroscuro being on Una. But these two stories were thematically linked, and that made these two otherwise disconnected parts of the episode feel a bit closer together. La’an had to wrangle with her own paranoia and consider whether she was imagining things, or whether there actually was an issue with the probe. But the end of this story saw her choosing to do the right thing by a friend, even if that ment bending the rules.

Una’s story ends in a similar way. She chooses to bend the rules – in this case actively, whereas La’an’s was more passive, I suppose – to facilitate the rebels’ plan on Mat’Aar XII. But both characters had to deal with intrigue, mysteries, and ultimately, both had to decide whether to do the right thing – or what the “right” thing even is when faced with complex and nuanced situations.

Still frame from Star Trek SNW 4x04 showing Una and M'Benga
Una’s storyline was similar, in thematic terms, to La’an’s.

Before we get further into the main thrust of the mysteries on Mat’Aar XII, I want to talk briefly about the Klingons.

A Case of Chiaroscuro wasn’t really a Klingon episode. The Klingons were present, sure, and they played a significant narrative role – but the bulk of the story was focused on the main characters and the intrigue on Mat’Aar XII. But the episode did something for the Klingons that I think is kind of important – and that I approve of!

I’ve said, on the record, that I felt Enterprise’s “Klingon-augment virus” storyline was one of the show’s weakest, and that the change in prosthetic makeup for the Klingons in between TOS and The Motion Picture simply did not need to be called attention to nor given an in-universe explanation. Thankfully, modern Star Trek has walked away from that idea, and we’ve already seen Klingons in Strange New Worlds with the more familiar design. That continued here – even with the character of Kor. Kor is a Klingon who tangled with Kirk in The Original Series and returned in three episodes of Deep Space Nine, too.

Still frame from Star Trek SNW 4x04 showing Kor and three Klingons
Kor with his band of Klingons.

In Kor’s TOS and TAS appearances, he sports the original Klingon aesthetic, but this was updated for DS9. So if you want to be fussy about it, now we have a contradiction! But I don’t really see it as a contradiction at all. Just as when Kor appeared in DS9, prosthetic forehead and all, Star Trek was kind of drawing a line under TOS and updating things without drawing attention to it. And I read this prequel version of Kor in much the same way. Some parts of Star Trek… well, they can (and should) be ignored. Some stories didn’t work, some aesthetic changes could be made as new technologies and higher budgets allowed, and this is the result.

And hey, if you want to be picky and make everything in Star Trek fit? Let’s just say that Kor contracted the virus in between his posting to Mat’Aar XII and his run-in with Kirk!

I felt that Demore Barnes’ take on the character of Kor was one of the best parts of this weaker side of the story. Barnes – who you might recognise from Supernatural, Hannibal, or Twelve Monkeys, among other high-profile TV roles – was absolutely excellent in this villainous role, showing us a nuanced take on a Klingon leader that didn’t just rely on anger, aggression, and murder. In this kind of noir-inspired story, that’s how a villain should behave. Was bringing Kor into the show a bit of cheap nostalgia bait for Trekkies? Well… maybe. And I could entertain the argument that *this* version of Kor doesn’t fully line up with the way the character behaved in TOS and DS9. But that doesn’t mean I didn’t enjoy the performance or Kor’s role in the story!

Still frame from Star Trek SNW 4x04 showing Kor
I enjoyed this new take on the established character of Kor.

The Klingons, in their original incarnation some sixty years ago, were famously meant to be metaphorical stand-ins for the Soviet Union, with the Federation representing the United States or the broader western alliance. And A Case of Chiaroscuro called attention to the “cold war” that exists between the Klingons and Federation in this time period. That little connection was neat, and the lines referring to it were well-delivered.

But in this story, the Klingons felt less like 1960s Soviets and more like 1940s Nazis with the way their occupation of Mat’Aar XII came to life. Roving gangs of collaborators, uniformed soldiers, symbolic armbands, and propaganda messages being broadcast all linked up to create a really unsettling feel to the entire city; even seemingly “safe” spaces like the bar or the office felt like they could be raided or interfered with at any moment.

Still frame from Star Trek SNW 4x04 showing Una in her doppelgänger's office
Una in the doppelgänger’s office.

The sets and stages used to create Mat’Aar XII were genuinely very well done. I got a “Paris in World War II” kind of vibe; that this city was very much under occupation. The ’40s-style barrage balloons, the spotlights, and the art deco-style architecture (which was mostly seen in CGI establishing shots) all added to this sensation, as did the claustrophobic street set with its archway checkpoint. The white steam or smoke – another hallmark of films from this era – was well-used, too. As I said above, every aspect of A Case of Chiaroscuro leaned into this film noir style, and that extends to the way the sets were designed. The city was undeniably atmospheric.

Parts of A Case of Chiaroscuro reminded me a little of A Piece of the Action from TOS – the “gangster episode” where Kirk and co. visit a planet whose inhabitants were inspired by a book about 1920s Chicago. Some of the costumes, sets, and vehicles – all inspired by the first half of the 20th Century – gave me that feeling, and even the Klingons’ disruptors seemed to resemble Tommy guns! Obviously, A Piece of the Action was, itself, drawing on stories from the ’30s and ’40s for inspiration – G-Men, Invisible Stripes, and others – and there’s a difference between the kind of noir story present here and the simplified gangster/crime drama of that older episode. But, as I’ve said before, it can be nice when Star Trek stories… rhyme.

Still frame from Star Trek SNW 4x04 showing the city on Mat'Aar XII
I liked these establishing shots of the city, and how atmospheric they felt.

The main storyline’s central conceit was that Una is the exact doppelgänger of Mat’Aar XII’s resistance leader. And… I gotta be honest: I hated this and the stupid way it was “explained.” Basically, Dr M’Benga says that “well, space is big so we all have doppelgängers,” and that hand-wavey line is the only explanation offered for this really contrived setup. I admit that I don’t see an easy narrative pathway to tell this exact story without having Una share the exact same look as the resistance leader, but the way it was handled left a lot to be desired.

As I said in my review of The Griffin Incident: this is Star Trek. And in Star Trek, we like our technobabble explanations! You don’t have to be 100% scientifically accurate. You can make something up and then invent fancy-sounding technical words to fit. But in Star Trek stories, I don’t think it’s too much to ask that major narrative points receive more of an explanation than we got in A Case of Chiaroscuro. It was just a weaker narrative setup than the story deserved.

Still frame from Star Trek SNW 4x04 showing the doppelgänger's corpse
The doppelgänger’s corpse.

Once you got that out of the way, though, A Case of Chiaroscuro was a good episode for Una’s character journey. Her story intersected with her Illyrian heritage – something that we learned about in Season 2 – and gave her an arc about “doing the right thing” even if that meant breaking the rules. For a character who’s usually portrayed as a by-the-book kind of officer, this was a turn – albeit one that makes sense in context.

One thing I didn’t really follow, on this side of the story, was whether the Prime Directive should’ve been applied to Mat’Aar XII and its inhabitants. The planet’s own technology looked like it was from the 20th Century, with only the Klingons in possession of what might reasonably look like 23rd Century tech. But, despite being undercover the entire time, none of the away team mentioned the Prime Directive even once. Does it cease to apply when a planet meets another interstellar power, maybe?

Still frame from Star Trek SNW 4x04 showing Una and Dr M'Benga with the bartender
So I guess the Prime Directive doesn’t apply…

To get back to Una, there was a lot of noir-style intrigue on this side of the story, as Una’s doppelgänger appeared, at first, to be a collaborator, then a rebel leader, and the episode did a reasonably good job of making it difficult to know who she could fully trust. Most of the Mat’Aar XII inhabitants felt fairly two-dimensional – which, let’s be honest, is kind of a hallmark of many films of the era A Case of Chiaroscuro is mimicking – but the question of which one of them betrayed Una’s doppelgänger still felt like an open one as the story progressed.

One thing I don’t really like in Star Trek – and *especially* in modern Star Trek – is just how many alien races are literally identical to humans! There aren’t enough “alien-looking” aliens in Star Trek’s galaxy, and while this was a contrivance during the early days of The Original Series with all of its budgetary and technical limitations… it’s something I wish modern Star Trek would dump. On this occasion, given that Una needed to be an exact lookalike of this rebel leader, I guess you can say the story wouldn’t have worked. But the episode itself even referenced this, with Uhura wondering aloud what the native population of Mat’Aar XII look like. It’s just something that, in older shows – and TOS in particular – I could overlook, but I don’t think it really fits modern Star Trek or a modern sci-fi setting any more, and I’d rather see the franchise invent more aliens who look truly otherworldly and different. With a few changes, we could’ve said that Mat’Aar XII was a human colony under occupation, or… something.

Still frame from Star Trek SNW 4x04 showing Mat'Aar-ians
Mat’Aar-ians.

That issue also extends into Uhura’s storyline. After being arrested by the Klingons for not showing her ID, Uhura was taken to a Klingon facility to be tortured. But despite having access to 23rd Century scanners, tricorders, and some kind of brain-alyser, the Klingons never found out that she wasn’t actually a Mat’Aar-ian. How’s that possible? Even human-looking aliens, surely, have different DNA or other identifying markers? That’s how sensors and tricorders across Star Trek are able to differentiate between different races.

As an aside, though, I actually really liked the design of the Klingon torture device. It was a retro throwback – and, in this case, I mean that as a positive thing! I suspect that, if the episode was in full colour and trying to employ a more modern visual style, something like that would’ve looked dated and out-of-place, but in this kind of story, the brain-alyser looked pitch-perfect! There’s something about its simple design that just felt like the perfect TOS throwback, and it looked great.

Still frame from Star Trek SNW 4x04 showing the torture machine/brain-alyser
The brain-alyser.

To wrap up Una’s story, I thought the ending was pretty predictable; I clocked what Una had done – planting the macguffin bomb thing on the collaborator – long before the episode revealed it. But at the same time, it says something about her character that she’d get so involved in this planet’s cause and crusade for freedom. Una bent (or broke) the rules in order to help the people of Mat’Aar XII in their fight against the Klingon occupation, despite knowing that doing so could have massive consequences. She took a risk, but it always felt like a calculated risk.

Dr M’Benga referenced his service in the Klingon War – something that’s become a defining trait of his character, especially in more recent seasons. The show’s writers clearly like this idea of “the doctor who’s also a special forces killer,” and they’ve really latched onto that. I would like to see Dr M’Benga in different storylines, though, as I feel his arc with the Klingons and his backstory from his war days has been reasonably well explored, and with limited time remaining to do anything else… well, time’s a-ticking, sadly.

Still frame from Star Trek SNW 4x04 showing M'Benga
Dr M’Benga.

That being said, Dr M’Benga was a great choice to involve in a story like this, not least because of the Klingon element. He managed to be a mentor to both Una and Uhura at different points, offering advice, making note of how the Mat’Aar XII resistance was operating, and kind of serving as an exposition device for us as the audience, too! His war service felt like a natural thing for him to bring up in the context of the story, and while there were some contrivances – like how he could instantly recognise Kor, for example – they’re minor enough to not be bothersome.

Dr M’Benga guided Una, keeping her from making too many mistakes, but this was still Una’s story first and foremost, so we didn’t get any gratuitous scenes of him massacring legions of Klingons, or using his special forces background as an excuse to take the lead. Again, given the kind of story this was, and who it was centred around, that worked pretty well. From an in-universe standpoint, Dr M’Benga has told us many times that he wants to leave his past behind him, so again, his taking a back seat makes sense, too.

Still frame from Star Trek SNW 4x04 showing Uhura and M'Benga
Uhura and Dr M’Benga.

Celia Rose Gooding put in a great performance as Uhura this week. This younger version of the character is still, in some ways, finding her feet – and this mission took her far outside her comfort zone in more ways than one. Uhura’s friendship with Dr M’Benga was on full display, and the two characters played off one another exceptionally well in those supporting roles for Una and the noir-intrigue story.

However, I didn’t really feel like Uhura was ever in any real *danger,* even when she was literally facing the Klingons and their torture machine. Partly this is because Strange New Worlds is a prequel, and we know, in the backs of our minds, that Uhura will make it off-planet, back to Starfleet, and resume her career (relatively) unscathed. However, for a storyline involving literal torture… I think the episode could’ve made more of it. Perhaps Uhura will reference this experience in a future episode; I didn’t get the feeling, though, that this was an “Ortegas with the Gorn” or a “La’an’s DNA” type of situation, where a character’s storyline in one episode is clearly being set up for something more. But I guess we’ll have to wait and see on that front!

Still frame from Star Trek SNW 4x04 showing Uhura being tortured by the brain-alyser
Will this storyline lead to anything more for Uhura?

A couple of final points before we wrap things up.

This is at least the second Strange New Worlds episode where ships (or a shuttle, in this case) have literally been within visual range of one another, but – for no other reason I can discern than “because plot” – the adversary’s ship doesn’t notice or detect our heroes. In this case, a Klingon battlecruiser just wasn’t aware of either the probe or the shuttlecraft until the shuttle passed through the planet’s sensor grid. I know that, in prior Star Trek stories, the range at which sensors are effective can vary a lot depending on the needs of the story… but even with that in mind, this feels like a real stretch.

For the third episode in a row, Captain Pike had very little to do. I think I said this last season, too, but one of the main appeals of “the Captain Pike show” that fans – myself included – were clamouring for back in 2019 was Anson Mount and his incredible take on this character. We’re now a mere twelve episodes away from the end of the show’s run… and I kind of want to get a few more stories with Pike before the curtain falls. Star Trek has always done spotlight episodes where one or two characters are in focus – and this episode was very much an Una story, with supporting roles for Uhura and M’Benga, and a B-plot for La’an. And that’s great! But with limited time remaining, I’d like to spend a bit more time with the Enterprise’s captain.

Still frame from Star Trek SNW 4x04 showing Pike
Captain Pike hasn’t had much to do for several episodes now.

As the dust settles, I’m left with one feeling more than any other: A Case of Chiaroscuro just isn’t an episode I’m in a rush to revisit, and as and when I return to Strange New Worlds in the future, it’s an episode I’m more likely to skip than sit through. Despite its earnestness and the way it fully embraced its film noir and mystery inspirations… it just wasn’t for me. Partly that’s the black-and-white; a gimmick that felt, well… nothing more than gimmicky. But it’s also, at least in part, due to some outdated and two-dimensional tropes among the secondary characters, the melodrama that the episode imports directly from its source material, and the simple fact that this genre is quite a niche thing nowadays.

That being said, I tried very hard to give A Case of Chiaroscuro a fair shake, and not pre-judge it based solely on the fact that it was going to be in black-and-white. And, as I said above, I respect both Strange New Worlds’ creative team and the leaders at Paramount for creating a story like this and getting it across the line in a way that stayed largely true to the kinds of stories that inspired it. It’s something very few other franchises would attempt, and – at least in that sense – it’s a very “Star Trekky” thing!

Still frame from Star Trek SNW 4x04 showing the yard set with vehicles
A Case of Chiaroscuro stayed true to its noir inspirations.

Next week, Strange New Worlds is going to serve up a Level-Five Transporter Accident – the (in)famous “puppet episode” that was teased in pre-season marketing. I honestly don’t know what to expect from that one; I like that they went to the Jim Henson Company to get proper puppets made, and there’s a potential tie-in, I guess, with an episode of Lower Decks that could be interesting. It’s certainly going to be another “big swing” after this week’s noir-style story.

I hope this has been interesting! As I often say: please keep in mind that all of this is just the *subjective, not objective* take of one old Trekkie. If you liked A Case of Chiaroscuro a lot more than I did, feel it’s irredeemably awful, or just don’t agree with my take… that’s okay! There’s plenty of room in the Star Trek fan community for differences of opinion and respectful disagreement.

Thanks for joining me for this review, and as always… Live Long and Prosper, friends!


Star Trek: Strange New Worlds Seasons 1-4 are available to stream now on Paramount+ in countries and territories where the platform is available. The first three seasons are also available on DVD and/or Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of the Skydance-Paramount corporation. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.

Star Trek: Strange New Worlds Episode Review – Season 4, Episode 1: Valles Marineris

A Star Trek-themed spoiler warning.

Spoiler Warning: There are spoilers ahead for Star Trek: Strange New Worlds Seasons 1-4. Spoilers are also present for the following Star Trek productions: The Next Generation, Voyager, Generations, Discovery, and Starfleet Academy.

And we are back! Strange New Worlds’ fourth season has officially landed on Paramount+, so it’s time for a review of the season premiere. Unlike last time, Season 4 didn’t begin with a double-header, so there’s only one episode to get things started. I think I prefer it this way; Star Trek can be a binge-worthy franchise, but I personally prefer to give new episodes a bit of room to breathe.

As I did for Seasons 2 and 3, I’ll be following along with Strange New Worlds for weekly episode reviews, so I hope you’ll join me over the next couple of months.

As always, an important caveat before we get into the meat of the review! Everything we’re going to talk about today is the *subjective, not objective* opinion of just one old Trekkie. If you hate my take, think I’ve missed something important, or don’t share my opinion of either Valles Marineris or Strange New Worlds as a whole… that’s okay. There’s enough room in the Star Trek fan community for differences of opinion and polite disagreement.

Still frame from Strange New Worlds 4x01 showing a transporter control panel
A new season of Star Trek is beaming in…

The start of a new Star Trek season always feels like a cause for celebration, and there are definitely aspects of Valles Marineris that I can say that I enjoyed. But I’m afraid that I didn’t really think that this episode was an especially strong one, narratively speaking, and that’s really for one main reason: there were too many ideas, too many characters, too many storylines, and too much going on at once. The episode simply didn’t have enough runtime to do justice to, frankly, *any* of the main things it brought to the table. And that’s a pretty big disappointment.

I’ve said this before in several of my Star Trek episode reviews, so I’m sorry for repeating myself! But the disappointing thing about Valles Marineris isn’t that the ideas, concepts, storylines, or character moments were bad… it’s just that none of them really got an adequate amount of time on screen to be fully explored. As a result, we got an episode of Star Trek which felt bitty and scattered, and which left way too many things unsaid or on the cutting-room floor. There were several genuinely fascinating ideas in the mix, but because the writers threw *all* of them into this one single episode, none of them had enough time to shine. And the result? Well… a bit of a mess. A disappointment. An underwhelming start to the season. Take your pick.

Photo of some of the Strange New Worlds cast on a barge at a Star Trek promo event
L-R: Celia Rose Gooding, Ethan Peck, Rebecca Romijn, and Paul Wesley on a barge at a Star Trek promo event in January 2026.
Photo: Paramount

Let’s start with Uhura and her new Vulcan cadet. I’m sure this character (whose name I don’t think we even learned in the episode) will be back in subesequent episodes, and we’ll get to spend a bit more time with them then. That’s at least potentially interesting – and as I said in one of my Season 4 previews, I like the idea of Uhura getting this kind of character arc across the series as a whole – growing from the unsure cadet we met in Season 1 to a teacher and a mentor by Season 4. That’s a positive thing, and I’m happy to see it… at least, in theory.

But because this standoffish Vulcan cadet, and Uhura’s reaction to them, was such a nothing-burger in Valles Marineris, I can’t help but feel like this entire storyline could and should have been moved. Perhaps introducing this cadet next week, or in another episode where they’ll be more plot-relevant, would’ve been the better decision. It could’ve freed up a few absolutely vital minutes of screen time this week that other storylines were desperately lacking.

Still frame from Strange New Worlds 4x01 showing Uhura and a cadet
Uhura with the cadet.

Again, for the sake of clarity: this storyline isn’t bad – or, at least, it isn’t off to a bad start. It’s just that this episode in particular already had so many other things going on that these moments between Uhura and the nameless cadet would’ve been better spent elsewhere. I have to assume that the cadet is going to be part of at least one significant storyline later in the season – and even if not, I like that their presence adds flavour and depth to the wider Star Trek universe. Seeing cadets on assignment like this is like seeing a random Andorian or Caitian in the background; it reminds us that Starfleet is bigger than just our main hero characters. And that’s a positive thing because it helps the Star Trek universe feel lived-in and real.

But on this occasion, Valles Marineris wanted to have storylines about time travel, dinosaurs, the concept of cosmic fate and destiny, Pike coming to terms with what happened to Captain Batel last time, Pike’s promotion, some kind of burgeoning conflict-slash-inevitable romance between Ortegas and Scotty, and brand-new additions to the history of Star Trek’s galaxy. There wasn’t time for everything… not at all. And I’m afraid that, in order for the episode to get across the *main* themes and story ideas that the writers wanted to convey, something should’ve been cut or adjusted. And if I had to pick one place to start cutting? It would be the scenes with Uhura and the cadet, as they were totally disconnected from everything else.

Still frame from Strange New Worlds 4x01 showing Pike, Sam, Uhura, and Cassell
This was a busy episode with a lot going on.

There were two big ideas on the go in Valles Marineris, and while they could – and arguably *should* – have been able to work together… they didn’t. The first was something that we saw teased in pre-season marketing material: Star Trek’s first-ever “dinosaur episode.” And the second was a time travel story about fate, destiny, and the need to allow a horrible catastrophe or crime to take place in order to secure the “correct” version of the present day.

Going back to dinosaur times to set up this kind of story was a creative idea. But the way it was handled in Valles Marineris meant that we neither spent much time with the dinos, having a fun Jurassic Park-inspired adventure, nor was there sufficient time to consider the real ramifications of everything on Pike’s side of the story. We learned, in brief, that: Pike and the Enterprise are literally responsible for the asteroid wiping out the dinosaurs, and by extension, humanity’s existence, that there used to be two other sentient alien races (besides the precursors to the Voth) in the Sol system, that some kind of “fate” or “destiny” exists in Star Trek at the macro level, not just for individuals like Pike, and that a race of humanoid Martians from millions of years ago had some kind of role in seeding the galaxy with their DNA. That’s *a lot* for any story to incorporate, so it’s no wonder that basically none of these points got time to be sufficiently explored.

Still frame from Strange New Worlds 4x01 showing an asteroid approaching a planet
So, uh, Pike (indirectly, I guess) wiped out the dinosaurs.

If you’ve read my review of Discovery’s fifth season, you might remember me saying something similar, but I don’t really like when Star Trek gets into the weeds with massive questions like “where did we come from?” or “who created the races in the galaxy?” because I think it robs the setting – and, by extension, us as the audience – of one of the franchise’s most fundamental building-blocks. We *don’t* always know why certain things happened – like the asteroid that caused the extinction of the dinosaurs – and we don’t *need* to know. There doesn’t have to be a single in-universe reason for why humanity evolved… and it certainly doesn’t need to be tied to some of our hero characters. Those kinds of things are best left unexplained.

This was, in a nutshell, the Discovery Season 5 problem. By going all-in on the Progenitors, the seeding of the galaxy, and so on… the show tried to answer questions that never needed to be asked, let alone given an in-universe explanation. And this side of Valles Marineris suffered the exact same fate. What do we, as the audience, gain by learning that the Enterprise caused the extinction of the dinosaurs? That was never the point of Star Trek; it was never a story that set out to ask the question “where did we come from and why?”, and because Strange New Worlds is still a semi-episodic project, the massive in-universe implications – for humanity at large and for our characters on the show – almost certainly won’t be addressed in a big way.

Still frame from Strange New Worlds 4x01 showing Pike
Captain Pike.

The appeal of Star Trek, to me, is that the Enterprise encounters different aliens, different planets, and goes on different adventures every week. There’s plenty of room in that framework for things like time travel, and even for encountering humanoid races in the distant past. I think both of those concepts could have been made to work. But by doing the Discovery-esque thing of making it this massive, fundamental, history-altering thing – let alone a time-loop paradox that’s hand-waved away with the old “destiny” excuse – I’m afraid that Valles Marineris didn’t stick the landing.

Going all the way back to The Lost World (not the Jurassic Park sequel; Arthur Conan Doyle’s 1912 novel), dinosaur stories have been all about adventure. Conan Doyle imagined a remote plateau in South America where dinosaurs still walked the Earth, Jurassic Park depicted mad scientists bringing the long-extinct creatures back to life to turn a profit… but there’s always been that adventurous tone. Valles Marineris offered the opportunity for Star Trek to have its very own dinosaur adventure… but an overladen episode didn’t have the time for that. The moments we got with the away team were fun – almost certainly the most fun I had with the entire episode. But they were so painfully short that the idea of “Star Trek meets the dinosaurs” fell pretty flat.

Still frame from Strange New Worlds 4x01 showing Una and a T Rex
I had high hopes when I saw the trailers…

Perhaps it’s because “the dinosaur episode” had been so prominent in Season 4’s marketing material and promos, but I really feel this promised episode didn’t live up to expectations. I liked the idea of seeing, for example, Spock using his tricorder and meticulously scanning and categorising different dinosaurs. But, of course, Spock didn’t even join the away mission. The away team encountered precisely *two* dinosaurs: a T. Rex, which they shot and stunned, and some kind of feathered velociraptor, which La’an punched. That’s it. Two dinosaurs. In the dinosaur episode.

There were the beginnings of a fun story here. I like the idea, for instance, of an alien shipwreck on Earth in this era, and a stronger story could’ve considered what that might’ve meant for the history of life on Earth. And I liked the idea of the crew landing on a strange M-class world, without understanding where or when they are because of technobabble. Concealing the truth like that… it could have been a creative way to introduce this story and set up the kind of dino adventure I was hoping to see. But it turned out to be a disappointment, because the episode had too much to do elsewhere.

Still frame from Strange New Worlds 4x01 showing a shipwreck
A wrecked spaceship on the surface of prehistoric Earth.

I will say, on a more positive note, that I liked the way the dinosaurs looked. It was nice to see a feathered dinosaur; since Jurassic Park’s premiere some thirty-odd years ago, palaeontologists have discovered that a lot more dinosaurs had feathers, and I’m glad the designers were able to incorporate that. The T. Rex, too, felt like it could’ve walked straight out of Jurassic Park! And even the plants and trees of prehistoric Earth looked pretty great.

Star Trek’s creative team have clearly gotten a lot more comfortable with the AR wall since its introduction. There are still some occasional misfires; the hideous CGI whale in Starfleet Academy’s premiere, for instance. But for the most part, sets built around the AR wall have looked pretty good, and I think the recreation of prehistoric Earth looked great here. There was some fantastic CGI and animation work to bring this place to life. I just wish we’d had the chance to spend a bit more time hacking through jungles, climbing volcanoes, and dodging dinos with the away team.

Pair of still frames from Strange New Worlds 4x01 showing animated scenery
Two of the CGI shots of prehistoric Earth.

This next part is going to seem a bit nitpicky, so feel free to disregard it if you think it doesn’t matter!

Voyager’s third season episode Distant Origin introduced us to the Voth – the descendants of a race of sentient dinosaurs who left Earth millions of years ago and eventually settled in the Delta Quadrant. The latest DLC pack for the video game Star Trek: Voyager – Across The Unknown even features this race and a mission based on the episode, which is why it’s so fresh in my mind right now! The Voth were believed to have descended from hadrosaurs – a real-life dino species which existed in the Cretaceous period. So… where were the Voth, or proto-Voth?

When we saw an alien spaceship attaching itself to the Enterprise, I felt certain that we were about to encounter the Voth! That could’ve been a fun way to tie in this adventure to dinosaur times with an existing piece of Star Trek lore. Instead, we were introduced to a race of sentient Martians, and their enemies on another M-class planet in the Sol system. And while I don’t dislike that necessarily (at least, not in isolation), it does make me wonder why the Voth weren’t chosen instead. Was it the prosthetic makeup? I note that the Martians were pretty basic in their design, whereas the Voth’s reptillian makeup would’ve been more complicated (and expensive) to replicate.

Still frame from Strange New Worlds 4x01 showing a dinosaur
A dinosaur.

I don’t wanna spend too much time on this, and I think there’s enough wiggle-room based on dialogue in Distant Origin to argue that the Voth (or their ancestors) might not have evolved into a sentient species by this point in time, let alone have been a technological or spacefaring people. But it would’ve been a fun callback to Voyager if we’d encountered the Voth or proto-Voth in this episode.

I mentioned above that I don’t dislike the introduction of the Martians or the Dol’drm *in isolation*, so let’s expand on that a little.

The history of Star Trek’s galaxy is already… well, let’s just call it “unnecessarily complicated.” There are the Progenitors, who apparently seeded half of the galaxy with genetic material. There’s the Q Continuum, with all of their time travel shenanigans. Then we have all of the time travel episodes to various periods in Earth’s past (or the past relative to the 23rd and 24th Centuries), which often saw various characters getting a little *too* involved in history!

Still frame from Strange New Worlds 4x01 showing Una and Erica
Una and Ortegas on Earth.

In short, if this was the first Star Trek episode to visit the past, or even to touch on events in this exact era, I think I’d be okay with the Martians and the Dol’drm. Their existence adds to our understanding of the Star Trek galaxy. But because Star Trek is some six decades old, closing in on its 1,000th story, and because we’ve had plenty of episodes and storylines dealing with Earth, Mars, human history, pre-human history, and so on… it feels like an unnecessary addition. It complicates elements of the Star Trek galaxy’s fictional history rather than explains storylines that needed to be expanded upon… and I can’t help but feel that the dangling narrative threads that this episode leaves behind will never be addressed.

How, for instance, did the pre-warp Martians manage to travel the galaxy and leave their genetic material in dozens of races? Isn’t that what the Progenitors did in The Next Generation and Discovery, so doesn’t it tread on the toes of that story? And where were the Voth, or the ancestors of the Voth, in an era where we should’ve seen some evidence of them? Star Trek had never before teased the idea of a prehistoric Martian race, nor of a destroyed planet in the Sol system, and while these ideas can be made to work… they’d have worked a lot better if they were painted on a blank canvas instead of having to be shoehorned in between existing pieces of lore from across sixty years of the franchise’s history.

Still frame from the Star Trek SNW S4 trailer showing M'Benga
Dr M’Benga explained that the Martians’ DNA somehow made its way all over the galaxy.

Time travel is not easy to get right. It doesn’t always work well in Star Trek, and even in dedicated films or books where time travel is a major plot point, it’s all too easy for writers to tie their stories in knots with paradoxes, time-loops, and so on. And Valles Marineris falls victim to this. The Enterprise’s direct involvement in the destruction of the Dol’drm homeworld and the Chicxulub asteroid impact is a predestination paradox; a particularly annoying kind of time travel plot hole that the episode tries to just hand-wave away right at the end. Why was the Enterprise there? Because *it was always supposed to be there*, duh. That’s it. That’s all the explanation we’re gonna get.

Even if this was for something small, it would still be infuriating! But the Enterprise is responsible for *literally all of humanity ever existing*, and it’s a fucking paradox! And all the explanation we’re offered is “well, that was supposed to happen. Now shut up and don’t tell anyone, ever.” Doesn’t that piss you off? Because it pisses me off! Throwing out “fate” and “destiny” as ways to get out of a time travel paradox is just so exceptionally lazy. Worse, it’s a massively overused trope; a cliché of time travel stories that’s been seen way too often. Star Trek has done this before, of course, but that doesn’t make it any better. And in a Discovery-inspired “the entire fate of all of history depends on this” storyline? It’s absolutely atrocious, to be blunt about it.

Still frame from Strange New Worlds 4x01 showing Spock at a viewscreen
Spock explaining the origin of the Chicxulub meteor.

I want to talk about the Martians.

I was underwhelmed, to be honest, by the Martians’ visual presentation. The “humans with painted foreheads” thing really didn’t do it for me; they felt neither sufficiently ancient nor adequately alien, and their design didn’t even do what the Progenitors’ did back in The Next Generation, feeling like it could conceivably be a precursor to humans and other humanoid races. Costuming was also pretty uninspired; the Martians’ costumes looked like they might’ve originally been intended for the Romulans to wear.

Then there’s the question of technology. The Martian ship was easily able to pick up the damaged Enterprise, yet it was immediately assumed by Pike and co. that the Martians must be a pre-warp civilisation. Their visually impressive spacecraft apparently possessed no antimatter, because a single antimatter fuel cell from the Enterprise was able to be turned into a powerful weapon. Given that the Martians seemed to possess technology superior to Starfleet’s in some ways – like phasing through walls or language translation – I had a hard time buying that they were a pre-warp, pre-antimatter society. Heck, we can create actual antimatter here on Earth, today, in the real world. So how could the Martians not have that technology given the power of their spaceship, phasing, and so on? It just felt quite jarring to go from “oh no, this incredibly powerful warship has captured us!” to “the Prime Directive applies to these pre-warp simpletons” without sufficient explanation. “Show, don’t tell” – the old adage from Creative Writing 101 – should’ve been applied here, and if we’d seen for ourselves the limitations of the Martians’ technology, the episode would have avoided this. But, as we’ve already discussed, Valles Marineris was already overstuffed with storylines and content.

Still frame from Strange New Worlds 4x01 showing Cassell and two guards
The Martians.

If I might nitpick (again), what do we make of a single starship fuel cell being used to destroy an entire planet? I know that antimatter is powerful – both in the real world and in Star Trek’s technobabble. Photon torpedoes use antimatter in some form, for instance, so we know it can be weaponised. But it seemed a bit of a stretch, to me, that an entire *planet* could be destroyed so casually with something that the Enterprise – and, by extension, every warp-capable ship in the galaxy – just uses for fuel. Why are *all* weapons not antimatter? Could a single torpedo blow up a planet?

In this instance, I get the sense that the writers just didn’t have the attention to detail or level of care that a story set in a long-running fictional universe needs. If a single fuel cell, small and light enough to be carried by a couple of people, can be used to blow up an entire planet… I mean, how are *any* planets left standing in the Star Trek galaxy? Surely the likes of the Klingons, the Cardassians, or the Borg would’ve weaponised antimatter in that way centuries or millennia ago. In other Star Trek stories, planet-killing superweapons – such as the unmanned vessel from The Doomsday Machine, or Red Matter from Star Trek ’09 – were assumed to be rare. They’re analogous to nuclear weapons: exceptionally powerful and dangerous, but very uncommon and difficult to create. Valles Marineris is apparently saying that every ship in the fleet is cutting about with dozens or even hundreds of potentially planet-killing superweapons that they do nothing with except use for fuel. And the only reason no one’s out there blowing up planets all willy-nilly is… just because?

Still frame from Strange New Worlds 4x01 showing the destruction of a planet
The Dol’drm homeworld is destroyed.

In the run-up to Season 3, we learned that Strange New Worlds has been cancelled. And a big part of the marketing material for Season 4 has been this idea that the stories this time will take us “one step closer to where [Star Trek] all began” – i.e. The Original Series. As part of that, I have to imagine that we’re going to learn the eventual fates of several of Strange New Worlds’ original characters, the ones who weren’t part of The Original Series: La’an Noonien-Singh, Erica Ortegas, and Pelia, as well as Una Chin-Riley, who was absent after The Cage. I think Valles Marineris started at least one story arc which could tie into that.

Though, once again, it didn’t get enough time on screen or a sufficient explanation, La’an suffered an injury to her hand in Valles Marineris. The conversation she had with Dr M’Benga and Nurse Chapel made reference to her (in)famous ancestry and her “recessive” augment DNA, though it was a massive dump of exposition and a clumsily-worded scene that was probably the worst in the episode. Given that we know La’an had left the Enterprise before TOS, and that modern Star Trek writers have a penchant for taking things to the extreme… I think it’s fair to say that *at least* one of SNW’s original characters is going to be killed off before the end of the series, right? And what we saw this week with La’an could have set the stage for that. Perhaps she’ll go rogue if her augment DNA activates, and someone will have to stop her. Or maybe, as we saw last time with Captain Batel and the Gorn, something’s going on inside her with this DNA that’s going to accelerate the end of her life. In any case… it was a very barebones foundation, but perhaps it’s something to build on.

Still frame from Strange New Worlds 4x01 showing La'an with Chapel and M'Benga
Goodbye La’an?

In Season 3, Captain Pike got a complex and deeply emotional story with Captain Batel – their relationship expanded and deepened before her untimely sacrifice. I said after the Season 3 finale that I’d have liked to spend a bit more time with Pike to consider the ramifications of what he went through; he seemed to experience an entire lifetime with her before her sacrifice, and then saw that “perfect” life ripped away. It was not only a life he got to lead with someone he loved, someone he had a family with… but it was also a lifetime in which his debilitating accident never occurred. There was scope, I felt, to consider an age-old question: is getting a taste of paradise, for just a moment, worse than never experiencing it at all?

This time, the Martian commander picked up on Pike’s loss, and snippets of conversations with Admiral April and Number One both hinted at or referenced what happened with Captain Batel. But I don’t think we’ve fully explored this idea just yet, and I’ll be curious to see how much further Strange New Worlds takes Pike’s emotional journey in the aftermath of Captain Batel’s loss. As above with La’an, there’s an interesting framework to build upon, and I’m glad that Season 4 didn’t just try to drop it and move on – something modern Star Trek has done with too many storylines, to be honest! But there’s more to do with Pike and his emotional state, I feel.

Still frame from Strange New Worlds 4x01 showing the USS Enterprise caught in a solar storm
The Enterprise.

Then we have Pike’s promotion. This storyline reminded me a little of what we saw with Picard and Kirk in Generations – Kirk advises Picard to stay on the bridge of his ship, and not to accept a promotion to Admiral. Admiral April offers Pike the role of Commodore – a half-step to becoming a full Admiral, and role he may one day accept (depending on how we interpret Kirk’s line about Pike becoming a “Fleet Captain” by the time of The Menagerie), but on this occasion, Pike turns him down – though Una does receive a promotion of her own at the end of the episode, which was nice to see.

I think we’re going to see Pike’s promotion at the very end of the series, with him accepting this new role and having to transfer command of the Enterprise to Kirk as a result. But, again, this feels like Strange New Worlds laying the groundwork for that. Starfleet is sufficiently impressed with Pike as to offer him a promotion, and we know that, sooner or later, he *will* take a promotion ahead of his debilitating accident.

Still frame from Strange New Worlds 4x01 showing April
Pike turned down April’s promotion offer… for now.

Before we wrap things up, a few final thoughts.

Is Strange New Worlds setting up a sitcom-y “frenemies to lovers” storyline with Scotty and Ortegas? I don’t remember much interaction between them in Season 3, after Martin Quinn joined the cast, but there was definitely something between them this week. Ortegas complained about Scotty’s safety features and mocked his accent, and the two developed some kind of rivalry between the pilot who flies the ship and the engineer who keeps it flying. Could this arc – if indeed it exists – be tied to Ortegas’ exit from the Enterprise bridge ahead of the season finale? We know, thanks to Paramount’s casting announcement, that Sulu will have some role to play in Season 5… and Sulu will be the Enterprise’s helmsman under Kirk’s command. So where does that leave Ortegas?

Pelia seemed to make a reference to long-running sci-fi series Doctor Who, claiming to have seen one of these solar storms before, while aboard “a phone box.” This is a fun little Easter Egg, of course, but it also ties into something that showrunner Akiva Goldsman has said: a crossover with Doctor Who was actively considered by both the Star Trek team and the Doctor Who team, and that it came relatively close to happening. In Goldsman’s words: “Pelia travelled in the TARDIS. Why not?” I don’t mean to say that this reference was intended to tie in with a specific crossover story idea, but it furthers something we saw in Season 3, and it’s another fun little connection between these two legendary sci-fi properties.

Still frame from Strange New Worlds 4x01 showing Pelia with Pike behind her
It was nice to see Pelia this week.

So that was Valles Marineris. It didn’t wow me, to be blunt about it. And I think, on balance, it’s the weakest of Strange New Worlds’ season premieres, which is a bit of a shame.

However, Strange New Worlds remains a mostly episodic show, and while there are storylines that kicked off this week that will be continued across the rest of the season, there will be a new adventure for Pike and the crew next time – hopefully a stronger, more enjoyable one. I had high hopes for a fun dinosaur-themed adventure when I saw them in the trailers and teasers, but unfortunately, the finished product was a muddled, overstuffed time travel episode with a glaring, overdone paradox at its heart, and an episode that didn’t really have enough time to spend on any of its potentially interesting and fun ideas.

Given that Seasons 4 and 5 were written with the knowledge of the show’s cancellation and ending in mind, I hope this week’s overladen, disjointed episode isn’t a harbinger of things to come. If the writers and creative team have more ideas for stories than there are available episodes… well, we could see more episodes that end up trying to cram in too much content. For me, that would really soil the remaining season-and-a-half, so I’m crossing my fingers that Valles Marineris is a one-off blip rather than an indication of what the rest of Seasons 4 and 5 will look like.

Still frame from Strange New Worlds 4x01 showing Scotty and Ortegas
Scotty and Ortegas… Strange New Worlds’ next couple?

Thanks for joining me for this review. If you missed them, I have reviews of every Strange New Worlds Season 2 and 3 episode here on the website – you can find them by clicking or tapping here. And as this season rolls out, I’ll be following along with weekly episode reviews, so I hope you’ll stay tuned for some of that! In this big sixtieth anniversary year, I’ve also been writing a few pieces celebrating the Star Trek franchise, and I’ve reviewed Season 1 of Starfleet Academy and the video game Across The Unknown, too. I hope you’ll check out some of those articles and reviews if you have the time.

So Strange New Worlds Season 4 has landed… but not with as strong an episode as I’d have hoped to see. However, there’s still plenty of time for things to turn around, and every season of Star Trek, frankly, has these duds or less-interesting stories. As long as it’s a one-off, I think we can survive episodes like Valles Marineris. And hey, if you enjoyed it more than I did… then that’s great! The Star Trek fan community should be a big tent, and there’s always going to be a range of different opinions on which episodes and films are the best.

See you next week for a review of The Griffin Incident, and until then… Live Long and Prosper, friends!


Star Trek: Strange New Worlds Seasons 1-4 are available to stream now on Paramount+ in countries and territories where the platform is available. The first three seasons are also available on DVD and/or Blu-ray. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of the Skydance-Paramount corporation. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.