Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1-2 as well as for announcements and trailers for Season 3. Spoilers are also present for the following Star Trek productions: The Next Generation, Voyager, First Contact, Insurrection, Nemesis and Discovery.
Today we’re going to talk about Captain Vadic, the villainous commander of the Shrike who appeared in the most recent trailer for Season 3. Based on the information that Paramount has released so far, Captain Vadic appears set to be the main adversary that Admiral Picard and the former crew of the Enterprise-D will face off against in the upcoming final season of the show, and I think we have enough evidence to put together a few theories about who she could potentially be.
One thing we can say for near-certain based on her appearance in the trailer is that Captain Vadic has become obsessed with Picard – and possibly with his former crewmates as well. Her desire to get revenge for some (real or perceived) wrong that was done to her seems to be her driving force, and as a result there are favourable comparisons to one of the Star Trek franchise’s most iconic villains – Khan. Vadic seems to channel much of the same energy as Khan did in The Wrath of Khan, with a passionate quest for vengeance that strays into near-madness.
Captain Vadic.
The question of why Vadic is so obsessed with getting revenge is inherently tied to who she is. Although past iterations of Star Trek didn’t ultimately connect to the big story arcs in Seasons 1 or 2 of Picard, it has to be at least possible that Captain Vadic has a connection to some character or event that we’ve seen unfold on screen before. She could even be a character that we’ve already met.
So that’s what we’re going to take a look at today! Who could Captain Vadic be? And tied to that question is the nature of her revenge plot – why is she seeking vengeance? What could Picard and the crew of the Enterprise-D have done to her in the past?
Captain Vadic appears to have scars on her face that superficially resemble those of the ex-Borg that we met in Season 1, so some kind of Borg origin feels like a possibility. We could learn that Vadic was among the survivors of the Artifact when it crash-landed on Coppelius at the end of Season 1, and that could be the beginning of her vendetta against Picard.
It’s possible that Vadic was assimilated by Locutus – Picard’s Borg designation when he was himself briefly part of the Borg Collective. If Vadic was assimilated at, for example, the Battle of Wolf-359, she may have spent years in the Collective before she was freed, and may hold Picard personally to blame for her traumatic experience.
Starfleet engages the Borg at the Battle of Wolf-359.
Seasons 1 and 2 both dealt with the Borg to an extent, albeit in different ways, so this could be somewhat of a continuation of that familiar theme. Although Picard and the crew of the Enterprise-D faced off against many enemies and opponents during their adventures, few are as ferocious or intimidating as the Borg, so there’d be something significant if the final foe they have to deal with has some kind of Borg connection.
If Captain Vadic is an ex-Borg, that could also explain her interest in both Picard’s crew and the Federation as a whole; she may blame the Enterprise-D and Starfleet more broadly for what happened to her.
Theory #2: An augment.
A group of 22nd Century human augments.
We talked a moment ago about the superficial similarities between Captain Vadic and iconic Star Trek villain Khan… but what if there’s more to it than that? The end of Season 2 seemed to imply that Picard’s adversary Adam Soong would either begin or re-start research into Khan-inspired human augments, connecting his story to that of Dr Arik Soong in Enterprise. Could Captain Vadic be a descendant of one of Dr Soong’s augments – or perhaps even an augment who had been kept alive in stasis?
If so, her vendetta may be inspired by Dr Soong – she may blame Picard for changing the timeline and preventing Dr Soong from being celebrated in the Confederation timeline that we saw in Season 2. Successive generations of augments may have carried that grudge, or alternatively Captain Vadic may have been “programmed” to awaken in the early 25th Century by Dr Soong to get his revenge.
The “Project Khan” folder seen at the end of Season 2.
This would connect the story of Season 3 to what happened last time in a major way, and I think that would be to the show’s overall benefit. Season 2 could even look better in retrospect if it ends up being one piece of a larger connected story, so giving Captain Vadic a connection to what happened in Season 2 would be a net positive.
There’s also a possibility that Captain Vadic is an augment, but one who isn’t connected to Adam Soong or Khan. There are a couple of episodes of The Next Generation in which Picard and the crew tussled with genetic engineering and human augmentation: Season 2’s Unnatural Selection and The Masterpiece Society from Season 5. Perhaps Captain Vadic is one of the augments from the Darwin Genetic Research Station or one of the Moab IV colonists whose society was disrupted by the arrival of the Enterprise-D.
Theory #3: A Romulan (or Romulan ally)
A Romulan commander in the 23rd Century.
I know, I know: Captain Vadic doesn’t have the right ears to be a Romulan! But as noted above, she does have significant facial scars – could those hint at some kind of cosmetic surgery to alter her appearance? The design of her warship, the Shrike, definitely feels Romulan to me. It evokes both Nero’s Narada (from the 2009 Star Trek reboot film) and the Scimitar, Shinzon’s flagship in Nemesis. Could that design hint at some kind of Romulan origin for Vadic… or at least for her ship?
Picard has dealt with the Romulans on multiple occasions, and thwarted major Romulan schemes to invade Vulcan, to end the alliance between the Federation and the Klingons, and to use a thalaron radiation weapon to attack Earth, just to name three examples. Then there’s Picard’s failure to aid in the Romulan evacuation in the aftermath of the attack on Mars – perhaps Captain Vadic blames Picard for the deaths of people she cared about. And finally there’s Sela: the daughter of Tasha Yar who was raised by Romulans and eventually held a senior role in the Romulan military. Picard outmanoeuvred and defeated her on two separate occasions.
Sela, a Romulan-human hybrid and enemy of Picard.
I don’t think we’ve seen all of the members of Captain Vadic’s “rogues’ gallery” of Star Trek villains just yet, so I wouldn’t be at all surprised to see Denise Crosby reprise her role as Sela in Season 3. So at this point I don’t think we can say “Vadic is Sela,” although that’s a possibility. But she may be an ally of Sela, perhaps a relative or another child of Tasha Yar.
The Romulans played a major role in Season 1 of Picard, and bringing them back in some form in Season 3 could tie things together nicely. We could learn more about the Zhat Vash and Tal Shiar, and particularly what happened to the Zhat Vash’s anti-synthetic crusade after it was exposed. Maybe Captain Vadic is a Zhat Vash zealot who is unwilling to accept her faction’s defeat at the hands of Picard and his crew.
Theory #4: A descendant of Adam and/or Noonian Soong
Adam Soong in Season 2.
We touched on a potential connection to the Soong family above, but rather than being an augment or genetic creation, could it be possible that Captain Vadic is a relative or descendant of the Soongs? This could explain how she managed to recruit Lore for her revenge quest, or how she was able to reassemble and reactive him after the events of The Next Generation two-part story Descent.
Clearly the relationship between Picard and the Soong family is complicated. On the one hand, Picard’s strong friendship with Data should mean that he and the Soongs would get along, but on the other hand his actions in Season 2 prevented Adam Soong from becoming one of the most important humans in history, and from establishing a dynasty that was still important in the early 25th Century. Surely some members of the family would want revenge for that – if they knew about it.
Dr Noonian Soong – the creator of Data and Lore.
Picard also tussled with Altan Inigo Soong in Season 1, disrupting his research into synths and potentially denying him a synthetic body of his own. Although Altan would eventually team up with Picard’s crew to stop Sutra and Soji’s plan to contact the unnamed faction of super-synths, it isn’t clear what happened after that to the Coppelius synths.
If things went wrong, maybe a relative or colleague of Altan Inigo Soong would want revenge. Perhaps Altan sought out and reactivated Lore in order to continue his research; the loss of Data’s neurons may have brought his work to an abrupt halt. Again, this could explain how and why Lore is back!
Theory #5: A Son’a
Ru’afo, a Son’a commander in the late 24th Century.
There are a couple of reasons why the Son’a spring to mind as a possible origin for Captain Vadic. Firstly there are the facial scars that we’ve already discussed; the Son’a had to use technology to keep their skin stretched and to get rid of toxins in their bodies after losing access to the metaphasic radiation of their home planet. Although the Ba’ku believed their physiology would be restored if they returned home, it’s possible that there would be lingering physical effects of being away for so long.
Secondly, the most recent trailer showed off Captain Vadic’s ship, the Shrike, engaging in a battle against the USS Titan in a nebula that looked awfully similar to the Briar Patch – the location of the Ba’ku/Son’a home planet. After Picard was instrumental in defeating the Son’a, could some members of the faction hold a grudge against him personally?
Does this battle take place in the Briar Patch?
The Son’a had planned their revenge on their Ba’ku cousins for a long time – they had been living in exile for almost a century at the time of the events of Insurrection. Although the Ba’ku welcomed them back, it stands to reason that not every Son’a would have wanted to return home under those circumstances.
Ru’afo, the Son’a leader, was killed, and it’s possible that Captain Vadic may have been his partner or close friend. Even if she wasn’t a true believer in the Son’a cause, she may be seeking revenge for the loss of someone she cared about.
Theory #6: A member of Picard’s crew
Captain Picard on the bridge of the Enterprise-D.
Could it be possible that Captain Vadic once served under Picard’s command? She could be an officer or crewman who served on the Stargazer, the Enterprise-D, the Enterprise-E, or during the Romulan rescue and the attack on Mars. Although Picard never deliberately endangered members of his crew – and would go above and beyond to help them on multiple occasions – during his time in command we saw a number of casualties.
Perhaps Captain Vadic was badly wounded during Soran’s attack on the Enterprise-D, or was left behind on Bersallis III during the firestorm that nearly claimed the life of Nella Daren. She could be a victim of the first Borg encounter when a slice was carved out of the Enterprise-D’s saucer section in system J-25, or an officer who was assimilated when the Borg took over the lower decks of the Enterprise-E. She could even be a familiar character, such as Ensign Sito, who was sent on a dangerous mission into Cardassian space by Picard.
Ensign Sito Jaxa.
The reality is that Picard has no shortage of “victims” – people who were killed or maimed while serving under his command going all the way back to his time on the Stargazer. Any one of them – or their close friends or family – could hold Picard personally responsible, even if he did everything he reasonably could have to prevent what happened to them.
I think this is an interesting idea. Starfleet is far from perfect, and we haven’t often seen the organisation or its leaders having to confront those left behind or caught up in conflicts, battles, or dangerous situations. Whoever Captain Vadic is, she clearly has a personal grievance against Picard, and if she had once served under his command, that could explain why.
Theory #7: An ally of DaiMon Bok
DaiMon Bok.
One of the first villains that we ever saw Picard deal with was DaiMon Bok, a Ferengi captain who blamed Picard for the death of his son. Bok is similar to what we know of Captain Vadic insofar as his vendetta against Picard was deeply personal. After being defeated in the episode The Battle, Bok would tangle with Picard one final time toward the end of The Next Generation’s run in the episode Bloodlines – and while he suffered a mutiny from his crew, he was still alive as of the end of the episode.
Most importantly for this theory, Bok’s quest for revenge was left incomplete, his personal vendetta unfulfilled. Bok would almost certainly have carried this grudge for his entire life – and while we don’t know for sure that he would still be alive thirty years after we last saw him, there’s no reason to think he wouldn’t be. Perhaps Captain Vadic is an ally of Bok’s, and her quest for vengeance is connected to his.
Could DaiMon Bok be a member of Vadic’s rogues’ gallery?
Even if DaiMon Bok’s revenge mission isn’t the main factor driving Captain Vadic, I would consider it at least a possibility that Bok could be another of the hidden members of her rogues’ gallery. Few characters in Star Trek have such a strongly-felt personal animosity toward Picard, so if someone asked him to join a mission of this type, Bok would surely have jumped at the chance!
So whether Bok proves to be a big part of the story or not, it’s definitely possible that we’ll see him or hear of him in Season 3!
Theory #8: A devotee of the super-synths from Season 1
Sutra became obsessed with contacting the super-synths.
The super-synths from Season 1 claimed to be “an alliance of synthetic life,” and they left behind at least one beacon to instruct other synths on how to contact them. Whether their offer to help the Milky Way’s synthetics was genuine or part of an elaborate trap was never explained, and the super-synths themselves were only glimpsed on screen very briefly.
But one thing we know is that their beacon – known to the Zhat Vash as the “admonition” – could drive organic minds to madness, and that madness could be so powerful that it could even damage an entire Borg cube if a Zhat Vash initiate was assimilated. Sutra’s behaviour after being exposed to the beacon’s message could also be argued to show that synthetic minds were not entirely immune from this, especially in synths with human qualities.
The device on Coppelius that the synths built to open a portal for the super-synths.
In short, whether she’s organic or synthetic, it’s possible that Captain Vadic has been exposed to the beacon on Aia – either before or after the events of Season 1. But rather than taking the Zhat Vash approach of fearing the coming of the super synths, maybe she had a different reaction: she wanted them to arrive. If she’s a synth, that could be because she wants to team up and attack organic civilisations – and that may explain why she’s teamed up with Lore and Moriarty, who are both artificial constructs. If she’s an organic, she may have simply been driven mad by the beacon’s vision and somehow come to worship the super-synths.
It was the intervention of Admiral Picard at the end of Season 1 that prevented the arrival of the super-synths at Coppelius, and if Starfleet took further action against the Zhat Vash in the aftermath of Season 1, such as shutting down the beacon on Aia, it may not be possible to construct another portal. Either way, as the person most responsible for stopping the super-synths, a devotee of theirs would surely hate Picard as a result.
Theory #9: Someone entirely new
The super-synths and Zhat Vash were brand-new to Star Trek in Season 1.
In Season 1, both the Zhat Vash and super-synths were brand-new to Star Trek. Likewise in Season 2, a new story was told that didn’t rely on events or characters from past iterations of the franchise. So it has to be considered plausible – perhaps even more likely than not – that Captain Vadic is a brand-new character, and that the event in her past that kicked off her revenge obsession will also be new to us as the audience.
Modern Star Trek has, I feel, rather teased longstanding fans with implied or hinted connections that have ultimately failed to materialise. Discovery’s second season seemed to be setting up a possible Borg origin story – before that was ripped away in the season finale. Storylines in Seasons 3 and 4 also could have connected to events in Star Trek’s past, but decisions were taken to go in new directions again, despite seemingly teasing those potential ties. And as mentioned, both seasons of Picard have likewise not made major connections in terms of their main storylines.
Season 2 introduced us to a piece of Picard’s personal history that was brand-new.
Depending on your point of view, this can be a positive or negative thing! I would suggest, though, that after Season 2 spent a long time on an element of Picard’s personal history that was entirely new to us as the audience, it wouldn’t be a bad thing if Captain Vadic was connected to an event that longstanding Star Trek fans would be familiar with.
The “mystery box” style of storytelling can work very well, but it can also feel rather hollow if the story doesn’t pull out an excellent ending, and when a connection to past iterations of Star Trek has been teased – as it arguably has been with Vadic’s quest for revenge – it could feel underwhelming if we’re once again confronted with some brand-new story that bears no relation to anything from The Next Generation or other aspects of Picard’s past that we already know. So there’s a potential stumbling block here, I fear.
So that’s it!
Captain Vadic on the Titan’s viewscreen.
We’ve considered a few possibilities for who Captain Vadic could be and what her beef might be with Admiral Picard and his crew. As much as I like the idea of Vadic having a major connection to an event in The Next Generation or one of the films, if you forced me to place a bet right now, in November 2022, I’d have to put my money on her being someone brand-new, with her quest for vengeance stemming from an event that will also be entirely new to us as the audience. Two seasons of Picard in which Star Trek’s past didn’t matter (as well as similar things going on in Discovery) may have left me feeling a little jaded in that respect!
But regardless, it was fun to speculate. All of the suggestions I’ve made feel plausible at this juncture… based on what little we’ve seen of Captain Vadic in her sole appearance in one teaser trailer! It would certainly be fun, in a season that will bring back the main cast members of The Next Generation, if the villain they had to defeat was also someone from the past.
The Shrike, Captain Vadic’s ship.
As mentioned, I don’t think we’ve yet seen all of Vadic’s friends and allies in what I’ve termed the “rogues’ gallery.” The most recent trailer showed us Professor Moriarty and Lore, but there seem to be at least four others with Captain Vadic on the bridge of her ship in one of the clips – and her ship will need more than just a handful of people on its crew! I think it’s possible that other villains from The Next Generation era, such as Sela or Bok, could make appearances in Season 3.
I’m looking forward to Season 3, even though I was generally unimpressed with much of Season 2. A return to space and a villain who feels rather Khan-esque promises to be a good combination, one that should lead to a fun and exciting story. When Season 3 premieres in February, I hope you’ll join me for episode reviews and perhaps some theory-crafting, and if we get any more trailers or significant announcements between now and then, I’ll take a look at those as well!
Star Trek: Picard Season 3 will stream on Paramount+ in the United States and on Amazon Prime Video around the world beginning on the 16th of February 2023. Seasons 1 and 2 are available to stream now and are also available on DVD and Blu-ray. The Star Trek franchise – including Picard and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1-2 and the trailers, teasers, and announcements for Season 3. Spoilers are also present for Star Trek: The Next Generation, Star Trek: Deep Space Nine, and Star Trek: Voyager.
At New York Comic-Con back in September, Paramount showed off a new trailer for the upcoming third season of Star Trek: Picard, and I’m finally getting around to taking a look at it! This time, I’m going to give my thoughts and analysis of what was shown off in the trailer, as well as speculate a little about what the plot of Picard’s final season might end up looking like.
The first thing to say is that Season 3 appears to be another standalone story, one that doesn’t follow on directly from the events of Season 2. Does that mean that we’ll never know who or what caused the anomaly that was so central to kicking off (and resolving) last season’s main story? And does it mean that the dangling story threads from Season 1 will also be left unresolved when Picard comes to an end? I hope not – but I have to say that, based on what we know of Season 3 at this stage, my hopes of the unresolved storylines from Seasons 1 and 2 being addressed are fading fast.
Will Season 3 provide a conclusion to unresolved stories from Seasons 1 and 2?
And before we go any further, I want to address that. Picard, despite having a lot of promise when it was announced and when it premiered, has been hit-and-miss so far; a rather disconnected series that has boldly tried some new and potentially-interesting ideas, but that hasn’t always managed to pull them off successfully. I still haven’t written up my full thoughts on Season 2 as a whole, but suffice to say that there were some pretty significant problems that seriously hampered my enjoyment. If Season 3 is, as I suspect, leaving all of that behind to rush off into another new story, for me that’s a double-edged sword. On the one hand, spending too much time looking back at the underwhelming elements of Season 2 isn’t what I’d want to see… but on the other, Season 3 represents Star Trek’s last chance – at least in this iteration – to make more of some of those unresolved storylines. Season 2 could end up looking better in retrospect if it turns out to be one piece of a greater whole… but if Season 3 drops those stories to do its own thing, it will remain a disappointment.
I’ve already shared my thoughts on the way the casting situation has been handled, but as we’re diving back into Picard Season 3, I think it’s worth pointing out again that the return of The Next Generation’s main characters – all of whom got some screen time in the new trailer – has come at the expense of several genuinely interesting characters from Seasons 1 and 2 of Picard that we were only just beginning to get to know. As it seems unlikely that most of them will be seen in the franchise again – at least, not for a long time – I think it’s worth reiterating just how much potential has been squandered.
The cast of Star Trek: Picard Season 1 – most of whom are not returning this time around.
If the Star Trek franchise is to survive long-term, it can’t simply coast on nostalgia. Trying new things, innovating, and introducing new characters has been what the franchise has done since the 1980s, but the current crop of Star Trek shows all seem to be falling back on nostalgic crutches in a way that they really shouldn’t. Picard Season 3 may be the epitome of this backwards-looking take on the franchise, but it’s certainly not the only example.
But that’s enough about that for now! We’re here to look at the trailer rather than talk about Picard or the franchise in a general sense, and the New York Comic-Con trailer definitely raised a lot of interesting (or potentially-interesting) points!
The USS Titan at warp.
First of all, the season’s main villain, played by veteran actress Amanda Plummer, will be called Captain Vadic. Vadic was seen briefly in the trailer, and seems to have an almost Khan-like obsession with getting revenge on Picard and his former Enterprise-D crewmates. Exactly what her beef is with the retired admiral is unclear… but given who else is involved, surely there has to be a connection to The Next Generation, right?
Well, not so fast! In both Seasons 1 and 2, key storylines were ultimately not connected in a major way to Picard’s past… or at least, not to elements of his past that we were already familiar with. Speculation abounded regarding the Coppelius synths, the mysterious super-synths, the Borg Queen, the anomaly, and Q, but ultimately in both seasons the writers chose to go in a different and new direction. Captain Vadic could be connected to Picard either because she’s a returning character utilising a nom de guerre or because she’s related to or otherwise connected to a classic character. And don’t worry, I have plenty of ideas in that vein that we’ll talk about on another occasion! But I think we have to consider the very real possibility that this character, as well as whatever may have caused her to hate Picard and his crew, will be something entirely new to us as the audience.
The mysterious Captain Vadic.
I liked what I saw of Amanda Plummer’s performance in the trailer. She brought a ferocity to Captain Vadic that straddled the line between dedication and obsession, and had an almost animalistic or beastly quality that echoed not only Khan, but other great Star Trek villains too. Vadic has been described as an “alien,” though what species she could be if not human wasn’t clear. Could her scars suggest some kind of ex-Borg origin, perhaps?
Vadic’s ship, the Shrike, seemed to draw inspiration from Nemo’s Narada that we saw in 2009’s Star Trek reboot film, as well as perhaps from the Romulan vessels seen in Nemesis, which could all hint at a Romulan (or Reman) origin or connection. The sweeping, blade-like lines of the Shrike give the vessel a genuinely threatening appearance, and if what we saw from Picard and Riker in the trailer depicts them and their vessel in combat against the Shrike, Vadic’s ship seems to have the weapons to back up its intimidating look!
The Shrike, Captain Vadic’s ship.
Speaking of starships, we got a closer look at the USS Titan in the new trailer – and it looks absolutely fantastic! One of the criticisms some fans have had of Picard – especially with last season’s 21st Century story – has been the lack of starships, and in addition to the Titan we also caught a glimpse of Star Trek Online’s Enterprise-F. Though I dabbled briefly in Star Trek Online, MMO games aren’t really “my thing,” but I’m nevertheless happy to see the creative team take inspiration from the game on this occasion. Fans of Star Trek Online will be thrilled, undoubtedly!
La Sirena was also present, and may be being used by Raffi and/or Seven of Nine. I like the design of La Sirena and I hope the story will find a way to include the smaller vessel alongside bigger ships like the Titan and Enterprise-F. Rounding out the “starship porn” in the trailer was a beautiful shot of Earth Spacedock – bringing back memories of both The Next Generation and some of the Star Trek films in which the massive station was featured. Could a Search for Spock-inspired starship heist be on the cards? I guess we’ll have to wait and see!
The Enterprise-F, with a design borrowed from Star Trek Online.
Although the producers are keeping a pretty tight lid on the season’s story, the trailer did actually give us quite a lot to go on. Captain Vadic seems to be chasing Dr Crusher – perhaps to get to Picard or get his attention – and her reason for doing so seems to be connected to her hatred of Picard and his Enterprise-D crewmates. As I said, we’ll speculate more about her possible reasons in the days ahead.
As part of her anti-Picard vendetta, Captain Vadic appears to have put together what I’d describe as something of a “rogues’ gallery” of The Next Generation’s villains. We saw Professor Moriarty – the sentient hologram created in the Season 2 episode Elementary, Dear Data – as well as Lore, Data’s “evil twin.” Could there be more villains from The Next Generation era who’ll be brought on board? I think that’s a distinct possibility!
Professor Moriarty joins a “rogues’ gallery” for an anti-Picard vendetta.
Captain Vadic was seen speaking to a group of characters – most of whom had their faces covered or obscured – promising “vengeance,” so I think it’s at least possible that we haven’t seen the last big or surprising announcement of a returning villain! Several of the characters with Vadic seemed to be aliens, and I can think of no shortage of alien adversaries that Picard and the crew of the Enterprise-D tackled during their adventures. Could the promise of revenge combined with Captain Vadic’s powerful personality have convinced them all to work together?
Any time a television show brings back a number of past characters all at once, there’s a risk of some of them being overshadowed. If, as I suspect, Captain Vadic is someone wholly new connected to a hitherto-unseen event in Picard’s past, her dominant role as the leader of the rogues’ gallery could end up relegating the likes of Lore and Professor Moriarty to smaller cameos. Depending on how it’s handled that could be fine – or it could be a little underwhelming. Paramount is promising big things from this “explosive” final season of Picard… so I hope the series can deliver!
Lore makes a return!
We saw quite a lot of Riker in the new trailer, more than almost anyone else aside from Picard himself. The relationship between Riker and Picard was, in my view anyway, beautifully restored in the Season 1 episode Nepenthe, which saw the two men reuniting for the first time in almost twenty years (at least on screen). After seeing Riker out of uniform enjoying his family life and retirement, it’ll be great to see him back in action once more.
I feel that Worf’s appearance has the most potential to cause controversy out of all of the returning cast members. His statement in the trailer that he “prefers pacifism” and has abandoned the way of violence was played for laughs at first, but it represents a major departure from the character we knew through seven seasons of The Next Generation and four of Deep Space Nine. It’s definitely something that could feel like a natural progression if it’s suitably well-explained – some older Klingon characters, like Kor, for instance, seemed to mellow with age and become less quick to anger – but it’s definitely a move that could be controversial in some quarters. Could this be the producers and creators potentially setting up a calmer, more level-headed Worf for a leading role in his own series or film?
Worf in the trailer.
We didn’t see too much of either Dr Crusher or Deanna Troi, though the former seems to be a major driving force in kicking off the storyline. I expect we’ll hear of her distress signal in the season premiere, and that could be the moment where an off-duty Picard was approached by two Starfleet officers (was that scene in Guinan’s bar? I couldn’t tell!) As for Troi, she seems to be along for the ride with Riker, and her Betazoid senses were put to use describing the mood on what could be the Shrike as an “all-consuming darkness.” This ties into the themes of obsession and revenge that I touched on earlier.
Seeing Dr Crusher in some form of stasis pod was interesting; could her distress signal have been the lure to get Picard (and the others) back out into space? If Dr Crusher was the only one of the Enterprise-D crew who was on a deep space assignment, she would seem to be the logical target – as bait in a trap!
Dr Crusher seems to kick off the story.
Raffi also seems to be being hunted – can we assume it’s by the same adversary? If so, Captain Vadic may be doing more than simply targeting the crew of the Enterprise-D – she may be trying to get to Picard by attacking anyone he’s worked closely with in the past. As his former aide-de-camp from his time as an Admiral, Raffi certainly fits the profile!
But there could be more to it than that. We’re getting into some seriously speculative territory, but if the story of the new season involves a villain (and/or a rogues’ gallery of villains) trying to hurt Picard by targeting those close to him, we could potentially learn of the deaths of some friendly faces. Elnor and Soji spring to mind as possible victims – both worked closely with Picard and neither are scheduled to make a major appearance this time around. Could one or both of their deaths have sent Raffi into hiding? Or put her on the revenge trail?
Who is Raffi hiding from?
Finally we have Geordi La Forge. In the trailer his main moment came when he seemed to criticise Picard for dragging Worf and Riker into whatever crisis is going on… but it doesn’t end there. We know from casting – and briefly from an appearance at the Titan’s helm in the trailer – that Geordi will be joined by two of his children. One of his daughters will be played by LeVar Burton’s real-life daughter Mica, which is neat. Mica Burton hosted Star Trek Day 2021 alongside Wil Wheaton, and has been a fixture in the expanded Star Trek community ever since the franchise returned to the small screen.
Having covered the main characters – and speculated a little about some of them – we still have a few disjointed clips and images to assess from the trailer before we wrap things up! Starfleet Academy or Starfleet HQ appears to be attacked and destroyed at one point, but for some reason my gut instinct is to say that that may not happen in the real world. We could be looking at a simulation, dream, or plan rather than an actual attack. I don’t know exactly why I feel that way… but I do!
Is this moment real, or does it take place in a dream or fantasy sequence?
Amongst some wreckage in space we caught a glimpse of a derelict or abandoned starship. Could this be Dr Crusher’s ship – the one from which she sent the distress signal to Admiral Picard? The name and registry number was hard to make out from the trailer, and the design seemed similar to the USS Titan. The field of debris in which the ship was drifting seems too large to all have come from one (largely intact) vessel, so could this be the aftermath of a larger battle in which other ships were destroyed?
As mentioned, I can’t quite tell if the trailer’s opening shot sees Picard at Guinan’s bar on Earth (“Ten” on Forward Avenue in Los Angeles’ historic district that was featured in Season 2), but it certainly could be. Starting Season 3 in a location that was central to the story of Season 2 would go some way to tying the stories together if there isn’t a bigger connection between what seems to be two separate stories.
Is Picard dining at Guinan’s bar in this scene?
Some of the shots of the Shrike and Titan chasing one another and battling seem to be reminiscent of the Briar Patch from the film Insurrection, so could that be a clue? Starship battles that take place in nebulae have been a part of the franchise from The Wrath of Khan all the way through to Discovery’s most recent outing, so it’s by no means a cast-iron statement. But the colour and appearance of the clouds in the nebula certainly brought back memories of Insurrection for me.
The Shrike having the power to outgun the Titan could mean that the ship is incredibly powerful – like Nero’s Narada or Shinzon’s Scimitar, for example – but it could also speak to the Titan potentially being an older vessel, perhaps one that has been recently taken out of mothballs and potentially with only a skeleton crew aboard. While the Shrike definitely has the appearance of a warship or a hunter, it could be worth keeping in mind the Titan’s potential condition!
The Shrike engages the Titan.
After being given a field commission last season and assuming command of the USS Stargazer, Seven of Nine appears to wear the rank pips of a commander rather than a captain, though she does still seem to be on the command track. It wouldn’t be the first time that an officer below the rank of captain has been given a command, though, so Seven may yet prove to be in command of a vessel. Geordi, meanwhile, appears to hold the rank of either a commodore or perhaps a one-star admiral based on the single pip seen on his uniform collar.
I find it interesting, too, that Seven has chosen to remain in Starfleet while Raffi appears to have taken La Sirena on a mission of her own. Is this something that we’ll see her do during the season, or is this where her story will begin? If so, what could have caused her to abandon Seven, Elnor, and her role in Starfleet? And could this connect with my theory above about Captain Vadic potentially having attacked, kidnapped, or killed the likes of Elnor and Soji?
Seven of Nine wielding a phaser pistol.
By far my biggest question at this stage is this: who else, besides Moriarty and Lore, might be joining Captain Vadic’s rogues’ gallery? I feel all but certain that we’re going to see other villains of The Next Generation era coming on board if this is a quest for vengeance against Picard and the crew of the Enterprise-D. From the Duras family and Sela to DaiMon Bok and even the Maquis, Picard and his crew thwarted the nefarious schemes of many villains during their adventures – and if Captain Vadic is indeed putting together a crew of her own to seek revenge, there must be no shortage of applicants!
If Picard and the crew are going to go out with a bang, as we’ve been promised, facing off against a team of their most powerful and feared adversaries could absolutely make for an exciting, tense, and explosive season of Star Trek. After the slower pace of Season 2 and its focus on Picard’s innermost thoughts and his personal family history, something a bit more action-oriented this time around could be just what the doctor ordered. Although I’m still upset about the decision to ditch most of the main cast members from Seasons 1 and 2 in favour of this return to The Next Generation’s characters, I’m hopeful that what we’ll get will be a fun ride and a great way to say goodbye.
Season 3 is purportedly the final voyage for Picard and the crew.
The trailer shown off at New York Comic-Con looked action-packed and exciting, so hopefully that’s representative of the new season. Although Picard has its problems and I have some gripes, the trailer itself has raised my hopes, and I’m now definitely looking forward to the new season.
So that’s it for now! Although this summer and autumn has seen me writing less and making fewer posts here on the website, when Picard Season 3 kicks off in February I still plan to review each episode in turn, as well as crafting a few theories and giving my thoughts on how the season as a whole shapes up. So I hope you’ll stay tuned and join me for that in the new year!
Star Trek: Picard Season 3 will stream on Paramount+ in the United States and on Amazon Prime Video around the world beginning on the 16th of February 2023. Seasons 1 and 2 are available to stream now and are also available on DVD and Blu-ray. The Star Trek franchise – including Picard and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Lower Decks Seasons 1-3. Spoilers are also present for the following Star Trek productions: The Wrath of Khan, Generations, The Next Generation, and Picard Season 1.
Lower Decks got off to a weaker start than I’d have liked in Season 3, with a couple of episodes that didn’t really manage to hit the high notes that the series has demonstrated that it’s capable of reaching. For me at least, Mining the Mind’s Mines was somewhat of a return to form; an episode that managed to be more enjoyable and much closer to some of the better offerings from Seasons 1 and 2. It wasn’t perfect, and I still find myself judging the Lower Decks by the standards of the absolutely phenomenal Season 2 finale. We aren’t quite there yet, but Mining the Mind’s Mines was definitely a big step in the right direction after an underwhelming start to the new season.
For the first time this season, all four of our main ensigns felt like they got a decent amount to do. Although Tendi was largely off to one side this week, her B-plot still felt well-developed and was given enough time to shine. Lower Decks doesn’t always have time to include everybody, but Mining the Mind’s Mines is a great example of how there’s room to give all of the main characters something to do – even if some stories are bigger than others!
Tendi was separated from the group this week.
There are two genuinely interesting concepts in Mining the Mind’s Mines, one of which Star Trek as a whole hasn’t dedicated much time to in the past. Firstly, we have the idea of Starfleet officers acquiring reputations or even celebrity status. This is something that Mining the Mind’s Mines looked at through the lens of the ensigns from the USS Carlsbad, and how they came to view the Cerritos as a kind of “Cali-class legend.”
We’ve seen in Generations how the Federation’s media crowded around the retired Captain Kirk, and in Season 1 of Picard how the retired Admiral was interviewed about his role in the Romulan rescue effort, and these scenes certainly hint at the fact that some Starfleet officers end up as household names or at least names that are known and respected within Starfleet.
Through the USS Carlsbad crew, we came to see how the USS Cerritos is viewed by others in Starfleet.
Within Lower Decks itself, Boimler has often taken on the role of the over-zealous fan, showing how some Starfleet officers (and others) go on to become famous, at least within the ranks! Boimler’s fawning over characters like Will Riker and Tom Paris serves as both a gentle poking of fun at Trekkies and, from an in-universe perspective, as an example of the fame and reverence that some Starfleet officers garner as they go on adventure after adventure.
As someone who’s fascinated with the world-building side of Star Trek, things like this go a long way to making the Federation and the Star Trek galaxy feel real and lived-in. It makes sense that some of the monumental events that we’ve seen on screen would be massive news stories within the Federation, and the names of those involved would become well-known. As a real-world analogy, how many astronauts, explorers, or even soldiers and military officers could you name off the top of your head? Fame (and infamy) come to people in all walks of life, and given the incredible escapades we often see our favourite characters taking part in, it seems perfectly reasonable to think that at least some Starfleet officers would acquire reputations – as would certain vessels and postings!
Lower deckers from the USS Carlsbad and the USS Cerritos.
The second point that I found interesting was the way that the episode examined the working relationship between Starfleet and the civilian scientists on Jengus IV. Set aside, for the moment, the conclusion to that particular storyline; I just find it really interesting how there can be a real disconnect between Starfleet and some of these groups of non-aligned scientists.
Again, this is something that makes the Federation feel real and alive in a way that many fictional worlds just don’t. Far from being a flat, one-dimensional plane in which everyone works to the same goals, here we have an example of how factions within the Federation find themselves at loggerheads, competing with one another. Starfleet, as the Federation’s exploration and military arm, gets resources and attention that some civilian groups clearly envy. Even within Star Trek’s optimistic, post-scarcity future, these kinds of disagreements are bound to exist!
A representative of the Scrubble and a Federation scientist.
In that sense, Mining the Mind’s Mines picked up a story thread from a long way back in Star Trek’s past. One of the most prominent examples of this “scientists versus Starfleet” divide came in The Wrath of Khan, with Dr Carol Marcus and Dr David Marcus and their research on Project Genesis drawing attention from Starfleet – and later, of course, from Khan!
Psychic mines were a very interesting inclusion in Mining the Mind’s Mines. The way they came across on screen was largely played for comedic effect, but at the same time they felt threatening and dangerous. I’d argue that psychic mines aren’t something you’d expect to find in any other sci-fi franchise; they have an “old school Star Trek” feel to them, as if they might’ve been conceived for one of Captain Kirk’s adventures in The Original Series! Bringing fears and phobias to life is a trope that has been explored in other stories, of course, but the way it was handled here put a uniquely “Star Trek” spin on it.
Lieutenant Commander Stevens got in trouble when the psychic mines brought fears to life!
The psychic mines reminded me a little of the Deep Space Nine episode If Wishes Were Horses from Season 1, and also of Voyager’s second season episode The Thaw – so again, this is something that feels like pure Star Trek in both concept and execution. It led to some pretty funny moments in Mining the Mind’s Mines, too, with each of the ensigns given a chance to criticise the others’ fantasies and fears. It didn’t feel as if fun was being had exclusively at one character’s expense; there was no bullying or punching down, which was nice to see.
I don’t think we learned anything about the ensigns through the manifestation of their fantasies and fears, though, which could have been interesting to see. Boimler got a fairly typical “I love Starfleet and want to be a hero” outing that fits perfectly with his character (and could have been a fun way to include a cameo!), Mariner got to see a manifestation of Jennifer the Andorian, who we haven’t seen since Season 2, and Rutherford got to meet one of his heroes: Leah Brahms, who was a character we met in The Next Generation in a rather… complicated story involving Geordi La Forge.
Rutherford with an illusionary Leah Brahms.
All of these were fun, and it was great to welcome back Susan Gibney as Dr Brahms for a cameo appearance. Interestingly, Gibney was one of the contenders to play Captain Janeway back when Voyager was in pre-production; she was ultimately passed over as producers considered her “too young” to play the role. After a long absence from Star Trek, it was neat to see her make a return, albeit just as a small cameo on this occasion.
I’d like to see more from Mariner and Jennifer; I think there’s the potential for Jennifer to be a positive influence on Mariner, even if their relationship isn’t “exclusive” at first. Giving Mariner someone to talk to outside of the other three ensigns would be interesting, and Lower Decks embarking on its first fully-fledged romantic storyline could be a blast. I’d be interested to see how Jennifer might react to some of Mariner’s rule-breaking and wacky adventures… could she prove to be a calming influence just as much as a partner in crime?
An illusion of Jennifer the Andorian.
Back aboard the ship, Tendi’s storyline was an interesting one. We’ve seen characters like Troi go through some form of command training before, so it wasn’t an entirely new concept to see this kind of senior officer training. But for someone like Tendi, who’s usually very mild-mannered and doesn’t like conflict or trouble, it was naturally going to pose a challenge. She struggled first of all to stand up to Dr Migleemoo, who clearly wasn’t a good fit in his new role as mentor, but she eventually found her confidence and was even able to save the day as the two divergent storylines came together. All in all, it was a good outing for her!
We’ve seen Tendi “snap” on a couple of previous occasions, so this outburst of assertiveness doesn’t come from nowhere. In Season 1’s Crisis Pointwe saw her stand up to Mariner, and again to Mariner in Season 2’s We’ll Always Have Tom Paris. Tendi clearly needs to work on her assertiveness if she’s to be an effective bridge officer, because getting her point across when others want to ignore her or talk over her is going to be important! It took Dr T’Ana to help her with that, and although the two only shared a brief scene this week, the relationship between them that has evolved over the past couple of seasons really is one of the best outside of the core friend group. Although Dr T’Ana can be abrasive, she has a soft spot for Tendi that’s really sweet to see.
Tendi explains her predicament to Dr T’Ana.
Seeing scientists “go rogue” and work against Starfleet for their own ends was an interesting – and genuinely unexpected – twist. It took a fairly common Star Trek story trope – that of scientists in peril who need assistance – and flipped it on its head, and while that concept isn’t entirely unique, it was well-executed in Mining the Mind’s Mines.
This week’s episode was also a rare outing for Lieutenant Commander Stevens, one of the Cerritos’ senior officers who’s mainly seen in the background. One of the few things we know about Stevens is that he adores Commander Ransom, and that aspect was played up again here. I don’t think it hurts Lower Decks to have characters like Stevens; familiar faces who occasionally have larger roles to play are something past Star Trek shows have taken advantage of, too.
Stevens and Ransom.
So that was Mining the Mind’s Mines. It was a fun episode with some great laugh-out-loud moments, and Lower Decks seems ready to put an underwhelming start to Season 3 behind it. The psychic mines were a neat concept and allowed for some fun and different imagery, it was great to welcome back Susan Gibney for a cameo as Dr Leah Brahms, and while the main story was engaging and interesting, Tendi’s B-plot felt fleshed out too. I found myself having a good time with Mining the Mind’s Mines and remained engaged throughout.
Beyond the story of the scientists and Scrubble on Jengus IV, though, there was a genuinely interesting take on the idea of Starfleet officers – and certain vessels – acquiring a degree of fame and notoriety within the ranks. The way the ensigns from the USS Carlsbad approached their counterparts from the Cerritos seemed to be setting up the story for conflict and rivalry, but in true Star Trek style they soon found a way to work together – and the Carlsbad ensigns got to meet some of their Cali-class heroes in the process!
Once again, I apologise for the delay in getting these reviews published. Although it may take longer than usual, I still plan to review each episode of Season 3 of Lower Decks, so I hope you’ll bear with me.
Star Trek: Lower Decks Seasons 1-3 are available to stream now on Paramount+ in the United States and on Amazon Prime Video in the United Kingdom and around the world. The Star Trek franchise – including Lower Decks and all other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for the entire Star Trek franchise, including recent and upcoming seasons of Picard, Discovery, Strange New Worlds, Prodigy, and Lower Decks.
The 8th of September is Star Trek Day! That’s the date in 1966 when The Original Series premiered in the United States with the episodeThe Man Trap, and Paramount chose to mark the occasion with a live broadcast for the second year in a row. I tuned in with some degree of excitement; the press release promised “announcements and reveals throughout,” and with Picard finishing up its run next year there was hope, I felt, for some kind of big announcement of a new series.
Star Trek Day was overshadowed this year by the death of Queen Elizabeth II. I wasn’t entirely sure whether the event would go ahead as it became clear throughout the afternoon here in the UK how serious things were, but with the official announcement of her death coming mere minutes before Star Trek Day was due to start (and after most of the guests had already arrived), there wasn’t time to do anything about it. As someone who is categorically not a monarchist, this didn’t bother me in the slightest! But I hope that Star Trek Day proceeding as it did, with light-heartedness and humour, didn’t upset anyone in light of such an historic event.
Hosts Paul F. Tompkins and Tawny Newsome on the main stage at Star Trek Day 2022.
There were some fun chats with stars of all of the present Star Trek shows, but Star Trek Day lacked any major announcements or reveals, in my view, to fully justify a two-hour live broadcast of this kind. It was fun – up to a point – but there were expectations that Paramount had placed on the event through its promise of “announcements and reveals” that weren’t met, at least not for me.
I’m not just talking about brand-new projects, either. We could have seen announcements for things like Lower Decks Season 5 or Strange New Worlds Season 3, the latter of which is surely being worked on at this stage with filming having already been completed on Season 2. But no such announcement was forthcoming at Star Trek Day, and really the only big news (if we can call it that) was the announcement from Nicholas Meyer that his Ceti Alpha V pitch is going to be turned into a podcast.
All of the guests took to the stage stage at the end of Star Trek Day.
As the event’s hosts and guests gathered together on the stage to bid farewell to Star Trek Day, I was thinking to myself “surely that can’t be it!” Some kind of final announcement to wrap things up, like last year’s Picard Season 3 revelation, felt like a possibility. But then the live stream ended and, as it turned out, that really was it.
So I confess to feeling a little disappointed that we didn’t get any of the major announcements that I had been half-hoping to see. As I said a few weeks ago when previewing Star Trek Day, though: Paramount hasn’t been shy about making announcements and revealing details about upcoming projects this year, with news being made at events like Comic-Con. In a way, it’s a testament to how broad Star Trek’s base is as the franchise continues to enjoy its renaissance that so much news has been made so far in 2022. Still, a part of me feels at least a little sad that this made-for-fans event couldn’t have included some kind of big announcement.
Alex Kurtzman on stage at Star Trek day.
But that’s enough about what didn’t happen at Star Trek Day! Let’s talk about what we did see, because there were some trailers and teasers, some fun conversations, some fan-focused moments, and some trademark Star Trek weirdness thrown in for good measure.
First up, to get this out of the way, there were some technical hitches that definitely didn’t go unnoticed. Hosts Tawny Newsome and Paul F. Tompkins both struggled with their teleprompters at different points in the event, leading to some awkward moments as they didn’t know what to say or how to fill the space.
Also on the technical side, at least on YouTube the live stream cut out at least half a dozen times. This only happened for a few seconds at a time (and thankfully not during any of the teasers or trailers), but it’s something that really shouldn’t be happening at this level. Paramount is a massive corporation with a big budget and with lots of experience in running live broadcasts. This wasn’t an issue at my end, either, as I saw a lot of people making similar comments on social media about the quality of the stream itself. This didn’t happen last year – and if Star Trek Day is to return in 2023, I hope it won’t happen again.
The YouTube live stream cut out multiple times.
Last year, Star Trek Day felt rehearsed and choreographed. The hosts (Wil Wheaton and Mica Burton) felt confident, and everyone involved seemed to know where to go, what to say, and what was coming up next. This year… let’s just say that the whole thing felt a lot more “casual.”
Hosts Tawny Newsome and Paul F. Tompkins had great chemistry together and both brought a lot of energy to the stage, but neither of them seemed to have the faintest idea what they were doing, who they were about to talk to, or what was coming up next during the entire broadcast. There was chaos on stage at several points as one or both of the hosts got distracted, forgot what to say, or because of the aforementioned teleprompter issue. One or two instances of this could feel charming, but for two hours of occasionally cringeworthy viewing… I felt it rather outstayed its welcome. While I like both Newsome and Tompkins, and they definitely had great chemistry, I think a dress rehearsal of some kind would have been to their benefit. They didn’t have that many lines to learn, and several of the panels only consisted of a couple of questions, so it just feels as though on that side of things, Star Trek Day wasn’t as polished or rehearsed as it might’ve been or as it was last year.
Paul F. Tompkins and Tawny Newsome (both of whom star in Lower Decks) were on hosting duties.
This also applies to the DJ who was present throughout the event and the stand-up routine that took place partway through. Musical taste and comedy are both very subjective things, of course, but I felt that neither DJ Reggie Watts nor comic Brian Posehn excelled. Neither appeared well-rehearsed or coordinated, and I think that’s such a shame. Had a bit more effort or at least practice gone into their acts, Star Trek Day might’ve been a bit more enjoyable. As it was, both were pretty forgettable, with the only points of note being jokes that appeared to fall flat in the auditorium and a DJ who didn’t know what buttons to press and whose music didn’t seem to start on time.
Aside from big announcements of new projects, I was hoping to get news of Prodigy’s first season, Picard’s third, and Strange New Worlds’ second. We got a few tidbits of information about these projects, which was great, and in a moment I’ll break down the trailers and teasers that we saw. But first, a word about the live panels themselves.
Brian Posehn performed a short stand-up act.
Only Strange New Worlds felt fully-represented, with the majority of the main cast making an appearance. The Strange New Worlds panel was also probably the least cringe-inducing to watch, as host Tawny Newsome managed to get in a few interesting questions that prompted the cast to talk about both their experiences of Season 1 as well as drop a few teases about Season 2.
The other panels, however, were pretty lacklustre. Sir Patrick Stewart was present along with Michelle Hurd and Jeri Ryan to talk Picard Season 3, but the truncated panel only had time for a couple of questions before rolling the new teaser trailer. The Lower Decks panel completely fell apart, and while I don’t like to be too critical of performers who come down with a case of what seemed to be stage fright, Noël Wells and Tawny Newsome were not at their best as they seemed to have no idea what questions to ask or how to answer them.
The Lower Decks panel went completely off the rails.
The Prodigy panel was so short as to basically amount to nothing; Brett Gray, who plays Dal, barely got to say two words before a teaser clip for the second half of Season 1 was shown. I’m glad that Prodigy finally has a release date for those episodes, and I’m happy to see that Picard Season 3 will be on our screens in Feburary next year, but the panels were one of the parts of Star Trek Day that I was most looking forward to, and it’s just a shame that they were cut short. Better preparation from the hosts and some of the guests would have improved things, too.
The announcement of Ceti Alpha V as a podcast, that I mentioned earlier, is an interesting one in some ways. I’m glad that the Star Trek franchise hasn’t committed television or film money to this project, as it wasn’t one that I was desperately interested to see. But an audio drama of some kind is something different, and if Paramount markets it well it could become something of a sleeper hit. I won’t go into my full critique of the Ceti Alpha V concept again; suffice to say that I feel the chapter of Khan’s life in between Space Seed and The Wrath of Khan may not be the most interesting one to revisit. But if Nicholas Meyer was dedicated to it, perhaps an audio drama is a good compromise. I would say that Meyer didn’t seem thrilled to be making the announcement and specifically mentioned that he wrote it for television; perhaps there’s some degree of sour grapes there! You can read my full thoughts on Ceti Alpha Vby clicking or tapping here.
Nicholas Meyer announced the upcoming Ceti Alpha V podcast.
The teaser we saw from Prodigy seems to pick up fairly shortly after the events of the most recent episode, with the crew of the Protostar on the run. It looked tense and exciting, and really like more of the same; a continuation of the story and events of the first half of Season 1. I’m hopeful that Paramount will start to support Prodigy more strongly as I really feel that the show has so much untapped potential to convert a whole generation of kids into Trekkies for the first time. But if that’s going to happen, Paramount is going to have to do more to promote and assist the show. Toys would be a good start; we’re still months away from the first batch of Prodigy toys, and despite showing off some new merch at Star Trek Day, Prodigy was once again conspicuously absent from the lineup.
It’s good that Prodigy will be returning in late October, though – as soon as Lower Decks Season 3 wraps up, Prodigy can fill that slot. It means there’ll be new Star Trek on our screens all the way to the end of the year, which is fantastic. Although the clip that was shown seems to be from the first new episode, there’s scope for the crew of the Protostar to have lots of new adventures – and perhaps connect their story to Voyager in a significant way. I can’t wait to see what’s in store!
Prodigy is coming back in seven weeks’ time!
Strange New Worlds also showed a single clip from Season 2 in lieu of an edited and composed trailer, with the action focused on Lieutenant Ortegas as she prepared for an away mission. The planet Rigel VII was mentioned, which was a location first glimpsed in flashback sequences in The Cage and The Menagerie; Rigel VII is a planet Captain Pike has visited before and it’s home to fierce Kalar warriors.
The clip itself was interesting. We learned a little about the relationship between Ortegas and Spock as the latter’s analysis of information caused Ortegas to be dropped from an away mission she was excited for. We also learned that Captain Pike had once been a “test pilot” which made him confident enough to pilot a shuttle under what sounds like difficult circumstances. I’m getting a Gallileo Seven vibe from this story setup; perhaps the shuttle will crash in Kalar territory and the crew – led by Ortegas aboard the Enterprise, maybe – will have to mount a rescue! Am I over-interpreting a short scene? Well that’s a possibility!
Spock and Ortegas in our first look at Strange New Worlds Season 2.
A second announcement for Strange New Worlds’ second season introduced a brand-new character: Commander Pelia will become the Enterprise’s new chief engineer, taking over from poor Hemmer. I’m still sad about Hemmer’s departure from the series, but I can’t tell you how relieved I am that the writers managed to resist the temptation to replace him with Scotty! There’s scope to do more with legacy characters in Strange New Worlds, don’t get me wrong, but I want to maximise the time we have with some fantastic new characters, too.
Commander Pelia will be played by veteran actress Carol Kane, who you might know from Taxi, Unbreakable Kimmy Schmidt, or the original stage production of Wicked. Landing someone of her calibre feels like a real coup for Strange New Worlds, and I’m hopeful that Commander Pelia will be a wonderful addition to the crew. I’m excited to see more scenes set in engineering in Season 2, as well!
Promo photo of Commander Pelia.
We caught a glimpse of a new Lower Decks episode during Star Trek Day, too. The clip seemed to feature an aggressive Romulan adversary attacking the USS Cerritos, so I guess we should stay tuned for the Romulans to make an appearance later in the season! Maybe this is a controversial point, but I think Lower Decks may be in danger of over-using the “starship swoops in at the last second and saves the day” trope. It worked so well with the Titan in Season 1, and the Cerritos getting to be the saviour in Season 2 was poetic symmetry. But I think big, emotional moments like this should be used sparingly, so to see another starship doing the same here was… I don’t know. Maybe a little less impactful than it could have been.
However, all of this could be a moot point! It seems possible that the events we saw in the clip are taking place in an alternate timeline, a holodeck simulation, or something like that – because how else do we explain a Boimler clone with a different name in command of the other vessel? It was an exciting clip, though, and I’ll be fascinated to see that episode when it’s broadcast! Stay tuned for a full review!
What could be going on here?
The promised Discovery set tour was a bit of fun. Season 5 seems well underway, and it’s always nice to catch a glimpse behind the scenes. Wilson Cruz was a great guide, and although we didn’t get to see any brand-new sets, we got to see some of the details in Burnham’s quarters that are often overlooked. Cruz also drew attention to the dedication plaque at Federation HQ; again this is something I hadn’t seen up-close.
Of particular note during this segment was Mary Wiseman’s appearance. Lieutenant Tilly’s departure from the USS Discovery early in Season 4 was an unexpected move, but one that actually felt right for her character. Tilly got an emotional send-off before making an appearance in the season finale alongside Admiral Vance, and it felt possible that her departure could have set her up for a role in the long-rumoured Starfleet Academy series. That may still happen, but for now it seems that Tilly will be back aboard the USS Discovery in some form in Season 5. I’ll be glad to welcome her back – but I hope her return doesn’t detract from her wonderfully emotional departure in Season 4.
Wilson Cruz with Mary Wiseman and Blu del Barrio.
As the tour continued we saw a scene being prepared on the bridge set, with several characters in uniform. The bold primary colours that were reintroduced in Season 4 remain in place – something I’m pleased to see! A conversation with Stamets actor Anthony Rapp and one of the show’s costume/wardrobe artists was also interesting, and we saw Stamets’ familiar blue tunic in that segment.
Finally, a single promotional photo was shown off for Discovery’s upcoming fifth season – featuring Michael Burnham riding some kind of Star Wars-inspired speeder bike across a dusty or desert landscape. The image looks like it’s taken from an exciting sequence, and Burnham seemed to be out of uniform which could suggest she’s on an away mission or undercover assignment. But there’s only so much speculating we can do based on a single image! There was no release window for Discovery Season 5, but filming is well underway and I’m a little surprised that we didn’t get some kind of teaser trailer.
Captain Burnham looks like she’s having fun!
Star Trek Day paid tribute to Nichelle Nichols in very touching fashion. In fact, the pre-recorded segment was my favourite at the event, all things considered. Nichelle Nichols, who passed away earlier this year, made a huge impact on the Star Trek franchise – but more importantly in many ways, on the world beyond Star Trek and entertainment, too.
Performers Dawnn Lewis, Sonequa Martin-Green, Celia Rose Gooding, Wilson Cruz, Michelle Hurd, and more all contributed to the beautiful piece, and it really was the perfect way to salute a unique individual, someone who made a real difference not only on screen and within the Star Trek franchise, but far beyond the world of entertainment. As we discussed when I paid my own tribute to Nichelle Nichols, she played a huge role at NASA in getting more people from diverse backgrounds involved with the space programme. For Star Trek Day to take the time to salute her and recognise her legacy was important, and it was handled beautifully.
Nichelle Nichols at NASA as seen in the Star Trek Day tribute.
Picard’s third and final season now has a release date, and it’s nice to know that we’ll be having one last adventure with Admiral Picard in the early part of next year. The teaser trailer was interesting, and we got to see another new starship: the USS Titan! Spacedock also made a return to the franchise, which was beautiful to see. Sir Patrick Stewart told us that he and the crew are going back to space for Season 3 – after Season 2 spent most of its time on Earth in the 21st Century – and if the teaser is anything to go by, the crew’s return to the stars will be epic!
It was great to see Seven of Nine in uniform, and she seems to be playing an important role in whatever mission Admiral Picard will have to pick up. During the brief panel, Michelle Hurd mentioned that Season 3 will feature some kind of storyline involving the “criminal underworld” of the Star Trek galaxy, a premise that sounds interesting – and perhaps a little Star Wars-y!
The USS Titan leaving spacedock.
The teaser trailer showed clips of all of the returning cast members from The Next Generation, with the notable exception of Brent Spiner. Spiner will be playing a role in Season 3, but who his character will be is still unknown. It could be a member of the Soong family, such as Altan Inigo Soong who was part of the story of Season 1. Equally it could be an android like Lore or B-4. We don’t know at this stage, but clearly Paramount is keeping that under wraps for now!
Aside from seeing the USS Titan up close, the teaser trailer played its cards close to its chest! The brief glimpses that we caught of the main characters were fun and exciting, but didn’t really communicate anything significant about the plot. At this stage, we really don’t know where the story will go or whether it will connect with anything from Seasons 1 or 2. I hope that it does, and that maybe some of the dangling story threads from those earlier seasons could be tied up… but my gut says we’re probably going to get something brand-new.
Geordi La Forge as seen in the Season 3 teaser trailer.
So that’s about all there is to say this time. Star Trek Day was… okay. There were no big announcements, no replacement for Picard, no season renewals for the current shows, and only two release dates for seasons that we already knew were coming. I think it would be unfair to call an event like this that was made for Trekkies “underwhelming,” but I really wasn’t blown away by this year’s Star Trek Day. A combination of technical issues, hosts and guests who felt unprepared, most of the panels being shorter and less-detailed than expected, and the lack of any major announcements or news all came together to put a bit of a downer on what should have been a fun extravaganza of all things Trek.
I felt that last year’s Star Trek Day event – which had a few issues of its own, don’t get me wrong – was better. Last year the hosts and guests felt better-prepared and rehearsed, there were none of the technical hiccups that impacted this year’s event, there were longer and more detailed panels featuring more guests, and there were bigger and more interesting announcements for all of the current shows. This year’s event just feels smaller and less exciting in comparison.
Hosts Paul F. Tompkins and Tawny Newsome with Wil Wheaton (who hosted last year’s event).
Despite that, I had a good time for the most part with Star Trek Day. I’m glad that Paramount put this together and I’m especially glad that it wasn’t locked behind a Paramount+ paywall and was thus accessible to all Trekkies. It’s no one’s fault that there weren’t any major announcements; that’s just the way it goes and if things aren’t ready, it’s infinitely better to wait than to jump the gun and announce something prematurely! Star Trek 2023 and the untitled Section 31 series stand as cases in point to that!
That’s just my take, though, and I sincerely hope that everyone in attendance and the legions of fans who watched from all across the globe had fun. We’re very lucky that the Star Trek franchise is going through a renaissance right now and that events like this still draw huge audiences! Long may that continue!
The Star Trek franchise – including all properties discussed above – is the copyright of Paramount Global. Star Trek series and films are available to stream now on Paramount+ in the United States, United Kingdom, and other countries and territories where the platform is available. Star Trek: Picard and Star Trek: Lower Decks are available on Amazon Prime Video outside of the United States. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Lower Decks Seasons 1-3.
After a somewhat disappointing season premiere last week, The Least Dangerous Game was an improvement – but it still wasn’t a particularly spectacular episode. Lower Decks’ third season hasn’t yet managed to hit the highs that we know the series can reach, and I think the best thing that I can say about this week’s offering is that it was mostly inoffensive. There were no glaring faults that dragged it down in the way that Grounded’s non sequitur ending did last time, but there was nothing that really elevated the story, either. Even an appearance by J.G. Hertzler as a simulated General Martok didn’t do much for what was a fairly bland and uninspired outing for the Lower Decks ensigns.
After the incredible Season 2 finale and last week’s premiere both followed a single story that brought all of the ensigns together, The Least Dangerous Game returned to the A, B, and C-plot structure that split up the main and secondary characters into groups. Pairing Mariner with Commander Ransom was something that Lower Decks hadn’t done to any great extent since Season 1’s Temporal Edict, and this time the addition of Ransom having final say over Mariner’s continued service in Starfleet added an extra dimension.
Ransom and Mariner were paired up this week.
I’m glad that Lower Decks didn’t drop that angle after it was introduced in the somewhat rushed conclusion to last week’s outing. With Mariner’s parents being a captain and an admiral, there’s been a bit of a question-mark over how her misbehaviour and occasional insubordination gets excused, so assigning her to Ransom’s jurisdiction feels like a way to both circumvent that issue and also potentially shake up the way Mariner has to act, at least when on duty.
As an aside, I promised as far back as Season 1 in 2020 that I’d take a look at how Starfleet seems to fall victim to nepotism and favouritism on occasion, and Ensign Mariner is hardly the first example! We have characters like Wesley Crusher on the Enterprise-D and Nog (at least to an extent) on Deep Space Nine who made full use of their relationships with senior officers as examples of this phenomenon. This is absolutely ripe for a deeper dive (and I’ve had a piece in my writing pile tentatively titled Nepotism and favouritism within Starfleet for the better part of two years now) so we won’t get into too much of it here. But suffice to say that I like the idea that Captain Freeman and Admiral… Mariner(?) seem to recognise that they have a soft spot for their daughter and can’t remain objective. When we think about how some past Starfleet captains went out on a limb to back up their favourites (even when they were in the wrong), this is something new and different.
Mariner’s parents seem to have pulled a lot of strings to keep her in Starfleet.
On the surface, Mariner and Ransom shouldn’t be at loggerheads. Both can be laid-back, and you’d think that Ransom’s less formal attitude would sit well with Mariner – and that he might be inclined to cut her some slack. But there’s a definite personality clash, and Tawny Newsome and Jerry O’Connell really sell it through their performances.
As is sometimes the case with Lower Decks, we have to try to set aside some of the nitpicking. It doesn’t make a lot of sense that an away team wouldn’t assign the engineering task – repairing the orbital lift – to its two engineers, nor that Ransom would be able to get away with essentially jeopardising a mission simply to push Mariner’s buttons. And jeopardise the mission he did – not only in terms of repairs to the elevator but also in terms of the Federation’s relationship with the planet of Dulaine. In this case, the normal structure of a mission like this took a back seat to story concerns, and in a less-serious series like Lower Decks I can forgive it. I would caveat that, though, by saying that the story for which the basic operating procedures of Starfleet were sacrificed was pretty mediocre.
Rutherford and Billups – the engineers on the away mission – weren’t assigned an engineering task.
After Lower Decks took Mariner on a two-season-long journey from being a bratty, angsty “teenager” through to being a more complex character with an evolving and improving relationship with both her mother and Starfleet, there was a bit of a question-mark over what would come next. For my money, I’d have liked to have seen a continuation of Mariner’s progress, coming to terms with her role in Starfleet and perhaps coming to realise that, if she wants to be able to make her own decisions without consulting others, she needs to climb the ranks. Last week’s episode trotted out a “trust the system” story, and that could play well. But this week, with Mariner getting frustrated with Ransom, I felt perhaps the first steps toward a regression that could undo some or all of her progress.
As the story concluded, Mariner worked hard to undo her act of rebellion or insubordination, seeming to realise that it would jeopardise her continued service in Starfleet as Ransom would surely have been given the excuse he needed to discipline her. But the fact that she ended up in that situation in the first place could be indicative of that kind of regression, and while there’s blame to go around – in the sense that it was Ransom who was manipulating the mission to be as annoying to Mariner as possible – that doesn’t excuse her reaction. I guess this cuts to a deeper issue with Mariner’s characterisation, and how the whole “loose cannon” character type doesn’t really fit within an organisation like Starfleet. Regardless, I hope the next episode can begin to put this aspect of Mariner to one side. Lower Decks isn’t at its best when putting Mariner into storylines like this one – and it’s something we’ve seen on multiple occasions already, so it isn’t even new or innovative at this point in the show’s run.
Mariner’s “orbital skydive” was similar to Kirk’s in Star Trek 2009 and B’Elanna Torres’ in Voyager Season 5.
Boimler’s storyline this week was something and nothing. The design of K’ranch was interesting, perhaps one of the most visually distinctive aliens that Lower Decks has created so far, and I liked that. His passion for the hunt was also reminiscent of both Klingons and Voyager’s Hirogen, which was a neat inclusion. But I just never felt that there was any real sense of danger once the hunt had been agreed to and got underway; there just weren’t any stakes. Without feeling that Boimler was genuinely being hunted “to the death,” this whole chapter of the story just felt incredibly flat.
Taking a step back, I like the idea that Lower Decks may be trying to give some of its main characters something different this season. Mariner has to keep herself in check because of being watched over by Ransom (though she didn’t succeed this week), and now Boimler, at least in this episode, is trying to be bolder, more outgoing, and more adventurous. Spurred on by the news that Vendome (a character we met briefly in Season 1) had been promoted to captain, Boimler vowed to say “yes” to everything that came his way – something that I feel was lifted from the plot of some ’80s comedy film… but I can’t remember which one!
Saying “yes” to everything got Boimler into difficulty…
Because Lower Decks is so episodic, it isn’t clear if “bold Boimler” will stick around, but even if not it was at least an interesting concept to try out, and one that could return in later seasons if deemed a success. As I said, I didn’t feel that the hunt that Boimler got involved with was a particularly strong story in and of itself, but the concept underpinning it feels like it has potential. To see Boimler stepping out of his comfort zone and having new experiences is no bad thing for a series that’s racing towards its thirtieth episode.
Tendi and Rutherford drew short straws this week, and neither made a huge impact on the story. It was nice to see all four ensigns together playing their Klingon game – a game based on a real-world video board game from the 1990s – but after that, Tendi and Rutherford didn’t have very much to do. Not every episode can give equal screen time to every character, though, and I’m sure both of them will have turns in the spotlight before Season 3 is over.
J. G. Hertzler reprised his role as Martok from Deep Space Nine for the video board game sequences.
One final point that made me a little uncomfortable was the presentation of Chief Engineer Billups. Season 2’s Where Pleasant Fountains Lie gave Billups a really interesting story – one that felt like a Star Trek analogy for asexuality. Billups was incredibly uncomfortable at the idea of sex and sexuality – perhaps being “sex-repulsed” – and this was a big part of his arc in that story. As I wrote afterwards, Where Pleasant Fountains Lie was one of the best and most understandable depictions of what it’s like to be asexual that I’ve ever seen on the small screen.
However, in The Least Dangerous Game we seemed to see Billups a lot more comfortable with scantily-clad aliens on a kind of “pleasure planet,” and while he ended up getting into difficulty as the mission went off the rails, I would have liked to have seen more from him about his lack of interest in sex and lack of sexual desire. He seemed, at one point, to be very happily enjoying what the planet had to offer, and I guess it just feels like a pretty big difference when compared to where he was in Season 2.
I wasn’t wild about the way Billups was presented this week.
This matters to me because, as someone who is asexual, Billups’ story in Where Pleasant Fountains Lie was actually a big deal. It was a first not only for Star Trek, but one of the very few stories in the world of entertainment at all that felt like a reference to asexuality. Trying to move Billups away from that presentation, especially for the sake of a minor role in an otherwise forgettable episode, is just a bit of a disappointment. While I don’t expect Lower Decks to make a big deal of Billups’ potential asexuality again, I definitely don’t want the series to start undermining that story – and it felt to me that it happened – albeit in a small way – this week.
All in all, I didn’t hate anything about The Least Dangerous Game. But neither of its main storylines were particularly strong, and where there should have been some sense of danger or some degree of high stakes for Boimler, the story setup didn’t really allow for that. It certainly isn’t Lower Decks’ worst-ever episode, but The Least Dangerous Game just feels bland and generic. Nothing consequential really happened, and where there could have been major disruptive events, at least for two of the ensigns, the end of the story seems to have basically reset everything back to normal. Mariner got away with abandoning her post, and Boimler easily survived his “hunt” with K’ranch.
Boimler hiding from K’Ranch.
And finally, the short sequences featuring Billups, as mentioned, made me a little uncomfortable when considering his Season 2 presentation and how powerfully that resonated with me. All of these things came together to make The Least Dangerous Game a bit of an underwhelming episode.
But I’m hopeful that Lower Decks will pick up as Season 3 gets going! There are still eight episodes left to shake things up, and I’m always going to go into every new Star Trek episode hoping to have a good time. Although I’ve found some criticisms of Lower Decks Season 3 so far, I genuinely enjoy the series and what it’s brought to the table. Some of the points of criticism have arisen in light of the successes of past episodes; I just don’t feel that Lower Decks has hit those same high notes yet this season.
My writing schedule is all over the place at the moment, so unlike in Seasons 1 and 2 I may not get these reviews out in a timely fashion. That can’t be helped, unfortunately, and I hope you’ll bear with me. I still intend to review each episode this season, but some of the reviews may be later than usual.
Star Trek: Lower Decks Seasons 1-3 are available to stream now on Paramount+ in the United States and on Amazon Prime Video in the United Kingdom and around the world. The Star Trek franchise – including Lower Decks and all other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for The Lord of the Rings: The Rings of Power. Spoilers are also present for The Lord of the Rings, The Hobbit, The Silmarillion, and other J.R.R. Tolkien works.
The Rings of Power – or to give it its full, clumsy title: The Lord of the Rings: The Rings of Power – got underway yesterday on Amazon Prime Video. As one of the shows I’d been most interested in all year, I tuned in almost as soon as the opening pair of episodes were available, curious to see what Amazon’s sky-high budget and years of planning could bring to the high fantasy genre.
For me, and doubtless for many other viewers as well, The Rings of Power simply cannot escape three massive sets of expectations. Firstly, the show has a legacy to live up to in the form of The Lord of the Rings film trilogy. Secondly, as the first-ever “billion dollar” television show, The Rings of Power must demonstrate an ability to go above and beyond pretty much anything else present on the small screen. And finally, there are inevitable comparisons with the show that set the bar for multi-season serialised high fantasy television shows: Game of Thrones. I think it isn’t unfair to say that there hasn’t been a television project in a generation that finds itself under so much pressure to deliver.
Galadriel and Gil-Galad on a promotional poster for The Rings of Power.
As we discussed back in February when I previewed the series, some viewers have taken to pre-judging The Rings of Power. Partly there seems to be a bloody-mindedness in hoping that Amazon would fail, and there were definitely racially-motivated criticisms of some of the casting choices – something that’s been incredibly disappointing to see. But there are also some genuine concerns: could the series possibly live up to the legacies of one of the most successful film trilogies and one of the most influential television shows of the past twenty years? How would it fit in with the “established lore” of Tolkien’s Middle-earth? And more fundamentally, is there even a story here that’s worth telling?
Some folks seem to have arrived at their answers to these questions already, deciding that The Rings of Power is going to be irredeemably awful and taking to social media at every opportunity to denounce it to anyone who’d listen. In the past couple of days the show has even been subjected to a degree of review-bombing. But speaking for myself, I wanted to see The Rings of Power before rushing to judgement. While two episodes of an eight-episode season aren’t enough to paint a full picture, I feel like I can at least share my first impressions of the series with you today.
The Rings of Power has finally arrived.
I liked The Rings of Power. The acting performances were solid, the visual effects were competent, its aesthetic style harkened back to The Lord of the Rings films, and when the story got going it held my attention well enough that two episodes passed by in what felt like a matter of moments. As the credits rolled on the second episode, Adrift, I felt myself curiously interested to see what happens next.
The two-part premiere did a decent job at introducing us to what seems to be the primary characters whose stories The Rings of Power intends to follow. One of my criticisms of Game of Thrones back in 2011 was actually how dense its first few episodes felt; had I not binge-watched Season 1 I may actually have stopped watching the series, as keeping track of so many characters and storylines was pretty confusing. In that sense, The Rings of Power did a good job not to overwhelm viewers with too much all at once.
Lenny Henry as Sadoc, one of the Harfoots.
So I felt that The Rings of Power got off to a good start – but perhaps not a spectacular one. After two episodes, the show feels like it’s trying to play it safe; I didn’t note much by way of risk-taking that could take a decent, competent series and elevate it to the kind of phenomenon that The Lord of the Rings films or Game of Thrones became. By sticking relatively close to the visual style established by The Lord of the Rings, for example, The Rings of Power has tried to both find a ready-made identity and pluck at the nostalgic strings that its producers hope will bring in viewers in droves. But by re-using this aesthetic style, The Rings of Power has surrendered its opportunity to construct its own identity.
It’s also worth talking about the story framework that we saw in the premiere. The trope of a hero who finds evidence of an impending threat or disaster, only to be ignored by their superiors, may have been brand-new when Tolkien was writing in the first half of the twentieth century, but it doesn’t exactly make for a groundbreaking or unique story in 2022. Yet this is the outline of both Galadriel’s story with the Elves and, to an extent, Bronwyn’s story in the Southlands. A common trope like this doesn’t necessarily make for the strongest introduction to a new story.
Galadriel found herself opposed by Elrond and other Elves, despite presenting them with evidence of Sauron’s survival.
Though The Rings of Power did a solid job at introducing us to its main characters, there were definitely moments where I felt some background knowledge of Tolkien’s works was something that the series expected from its audience. These mainly concerned elements of backstory – who the villainous Morgoth is, what a Silmaril is, the relationship between factions like the Elves, Men, and Dwarves, and how Sauron fits into the story of a conflict between the peoples of Middle-earth and Morgoth. A very brief sequence at the beginning glossed over some of these points, but not in sufficient depth that a newcomer to the world of Middle-earth would find them easily understandable.
In terms of laying out the world of The Rings of Power, though, I felt that the series did a good job. After two episodes I feel that I understand who lives where, where locations are in relation to one another, and the layout of the world and the primary locations we’ve visited so far. The relatively simple construction of a map, shown on screen for no more than a few seconds at a time, actually ended up being a very effective tool for communicating these things, and I felt it worked well. The seamless transition from the map to the sea at one point was also a neat effect.
The inclusion of a map was a simple but effective visual tool.
Sticking with visual effects, there weren’t many in the first two episodes that I felt were sub-par. There were a few moments where the blending of real actors and sets with CGI backgrounds wasn’t entirely perfect, but those issues can be noticeable even in big-budget productions, and none of those handful of moments really pulled me out of the immersion. I’d particularly call attention to the “falling star” seen in A Shadow of the Past as one of the better CGI creations; it really managed to feel like a meteor of some kind was hurtling toward Middle-earth.
If I were to nitpick, I’d say that perhaps the physical fake snow used in the first part of A Shadow of the Past wasn’t particularly impressive, managing to have the same flat, non-reflective look of similar set dressings that have been in use for decades. The CGI snow used elsewhere in these sequences looked decent, but when Galadriel and her team were seen up close, there was a noticeable difference in texture. Otherwise, physical props and costumes used throughout the first pair of episodes were solid.
A closer look at the fake snow used in the season premiere.
One of the most interesting props is the darkly enchanted sword hilt that Theo uncovered. It’s fascinating from a story point of view, of course, and may well belong to Sauron or one of his most-important minions. But it manages to look fantastic on screen, too – a dark, intimidating design that seems to harken back to the image of Sauron in full armour from The Lord of the Rings films.
Speaking of harkening back to The Lord of the Rings: surely I’m not the only one who noticed that Halbrand actor Charlie Vickers was doing an almost over-the-top impersonation of Viggo Mortensen’s Aragorn as he made his first appearance! The way his hair was styled, the way he held himself, and even the way he opened his mouth all felt like they had been carefully choreographed to mimic that iconic portrayal. Halbrand is not a canonical character from Tolkien’s works, and the aforementioned mimicry could be a deliberate red herring, but part of me thinks we’re going to learn that this character has some kind of connection to Aragorn in the episodes ahead!
Halbrand channelling his inner Aragorn…
Some of the battle and post-battle scenes early in the season premiere carried a very strong First World War influence, and I have to assume that was done deliberately. Tolkien was himself a veteran of that conflict, and its influence can be felt in the massive scale of the wars and battles that he created for The Lord of the Rings in particular. This level of destruction, with battlefields reduced to mud, trees stripped of all of their branches, and huge piles of bodies, also succeeded at communicating the scale of the Elves’ conflict against Morgoth and Sauron in a relatively short sequence that didn’t have time to go into a lot of detail, so as an effect it worked well.
Even a century on from the First World War, the way its battlefields looked is still seared into the minds of many people here in the west, and The Rings of Power took advantage of this to use a familiar visual cue to communicate, in a short sequence, just how destructive and devastating this war was as it set the stage for the story to follow.
Galadriel stands on a battlefield that feels reminiscent of the First World War.
A good television soundtrack is unobtrusive. It subtly tells audiences what emotional state certain characters are in, whether danger is just around the corner, or fills an otherwise-awkward gap during silent moments. While a theme tune can become iconic, the soundtrack of episodes themselves should be a relatively toned-down affair. The Rings of Power didn’t get this right, in my view, bringing an incredibly dominating soundtrack that, at several critically-important moments, seemed to hit levels rarely seen outside of soap operas.
The old-fashioned, heavy soundtrack came booming in during several crucial scenes, drawing attention away from the characters and the action instead of backing it up. This is obviously the opposite of what a good soundtrack should be doing, and there are criticisms of both the composition and the sound mixing in both of the first two episodes that I really shouldn’t be needing to make. When we’re at this level, these are some of the basic competencies that a television production should be pulling off flawlessly without even thinking.
One of the moments between Bronwyn and Arondir had music that was, for me at least, too heavy and intrusive.
I’m not a Tolkien super-fan, so I can’t be sure whether some of the dialogue in The Rings of Power has been lifted directly from works like The Silmarillion. But what I would say is that much of the language used in the first two episodes, particularly in scenes featuring the Elves, was very flowery and old-fashioned, as if it had been written decades ago. That was almost certainly intentional, perhaps to tie in with Tolkien’s own writing style or perhaps to give The Rings of Power a “classiness” or even just to distinguish it from other modern shows. However, the effectiveness of this kind of flowery, old-fashioned language is very much a subjective thing, and how well it will work isn’t exactly clear at this early stage.
Some of the lines of dialogue in the first two episodes felt scripted and clumsy – partly as a result of this choice of language – and while I didn’t feel knocked out of my immersion once I got used to it, it was definitely something that took a little getting used to. In any work of fantasy, actors have to work hard to make strange and unusual words and phrases seem normal, but that really isn’t the issue in this case. I can easily accept conversations about warp cores in Star Trek or dragons in Game of Thrones, but here in The Rings of Power, choices as far back as the scriptwriting stage made otherwise innocuous or basic conversations feel almost stilted, as if the production itself, despite its modern visual style and impressive CGI work, was from a much earlier era. For some fans, that’ll make The Rings of Power feel even better. For others… I think it has the potential to detract from the story.
There were several clunky or unnatural-sounding lines of dialogue in the opening two episodes.
As I said, though, once my ears had acclimatised to this way of speaking I didn’t feel it was horribly awkward – but it’s worth noting that, at least for me, it was something that took some getting used to before I could fully immerse myself in Middle-earth. Perhaps I should’ve re-watched The Lord of the Rings before watching The Rings of Power, because now I can’t really remember whether this issue of flowery, old-fashioned language was present to the same degree. I don’t remember it ever being a problem, and I regard that trilogy as one of the best ever brought to screen. But it would be interesting to take a look and compare!
So let’s talk story. Although I find myself curiously interested to see where The Rings of Power goes next and how it will weave its disparate narrative threads together, I don’t feel absolutely gripped by the story after the first two episodes. I’m not desperately awaiting next Friday in the way I can be for new episodes of Star Trek, or in the way I was for Game of Thrones or even shows like Lost.
The Elves of Lindon.
I think partly this is because of the “prequel problem” that I’ve talked about here on the website on more than one occasion. In short, we know where these characters will go and what the ultimate outcome of this story will be. There’s no real sense that Galadriel will ever be in serious danger – because we know she survives for another four thousand years after the events of The Rings of Power. While the series is doing its own thing to an extent by introducing new characters and telling its own story, it’s also billing itself as being firmly set in the world of The Lord of the Rings – heck, that’s the first part of the show’s title. So given that we know the story of The Lord of the Rings and how characters like Elrond, Galadriel, and Sauron fit into it, it’s difficult for The Rings of Power to really reach out and grab me in the same way as a new story with an unknown outcome could.
When we look at The Silmarillion and other Middle-earth books set millennia before The Lord of the Rings, one of the key points is that the characters involved don’t know who Sauron is, whether he’s still around, whether he can come back, etc. But as the audience watching The Rings of Power, we know how this ends: Sauron returns, raises an army, and it takes an alliance of Men, Elves, and Dwarves to defeat him on the slopes of Mount Doom – as seen in the introduction to the film version of The Fellowship of the Ring. Knowing what’s coming robs a story like this of at least some of the tension and excitement, and while it can still be fun to see how the characters arrive at their ending points, we know the destination.
Sauron’s presence looms large over the story.
Even someone like me – and I’m no super-fan of Tolkien by any stretch – knows the basic outline of the story of Sauron’s rise and fall in this era, and just like other famous prequels have struggled to keep up the tension and excitement, I feel that the same issue is already hampering The Rings of Power – at least to an extent. The fates of characters like Nori, Bronwyn, Arondir, and Halbrand are definitely up in the air and ripe for exploration, and I’m absolutely interested to see what comes next for them. But characters like Galadriel, Elrond, Celebrimbor, Durin, and Gil-Galad have their futures written.
Overall, though, the first pair of episodes did a good job at setting up this idea of a slowly-awakening evil; a gathering storm. We saw the slow build-up to the discovery of Sauron’s survival through Galadriel’s eyes, then saw how the Southlands are slowly being corrupted and attacked by Orcs in the stories of Bronwyn and Arondir. The proto-Hobbit Harfoots also had comments to make on the unusual goings-on in Middle-earth, and of course were present for the “falling star” that brought a character currently known as the Stranger into the story. The idea that the world is on the edge of some drastic changes, and that the ruling Elves are oblivious or perhaps wilfully blind to these problems was well-established and conveyed through these different storylines. The latter part – leaders ignoring or trying to downplay serious problems – feels rather timely at the moment, too!
The “shooting star.”
I definitely felt Galadriel’s frustration at being dismissed by Elrond and Gil-Galad, and I think that’s a testament to some strong performances from Morfydd Clark, Robert Aramayo, and Benjamin Walker. Though I called this setup a trope earlier, there’s no denying that it works in this context. The aloof presentation of the High Elves gives their leaders an arrogance that absolutely succeeded at getting me firmly on Galadriel’s side. While again this isn’t something that can be said to be unique to The Rings of Power (look at how the Vulcans are portrayed in Star Trek: Enterprise, for instance) it was pitch-perfect in the way it was deployed.
The sequences at sea with Galadriel, Halbrand, and (briefly) Halbrand’s companions were among the best in the premiere. I’m not certain how or where this was filmed, but the water was so incredibly realistic, managing to look like deep ocean instead of a shallow sea or pool – and this one visual cue did so much to ramp up the tension as the duo survived an attack by a sea monster. The dark water felt dangerous, not only because of what it was hiding but because deep water like that is usually only seen far from land. Look at how films like The Bounty use this same deep water effect to signal how isolated and far from safety characters are; The Rings of Power really did a great job here.
Galadriel and Halbarad’s raft.
And these scenes with Halbrand and Galadriel also took the story in somewhat of a different direction. Galadriel’s choice to swim back to Middle-earth could have been a simple one, perhaps even one that was resolved off-screen, but putting her in this “shipwrecked” situation was a definite change of pace for a character who had been on a mission.
The Harfoots’ camp recaptured at least some of the idealised, pastoral feel of the Shire in The Hobbit and The Lord of the Rings. Showing how the Harfoots live in a temporary camp, migrating with the seasons, was a neat addition that made it feel even older, somehow – like some depictions of Native Americans prior to European colonisation.
The Harfoots’ encampment.
Within that framework we got the traditionalist Harfoots to contrast with the more adventurous Nori; her story was set up well enough by leading some of the camp’s children to a berry bush, but I didn’t feel that the danger posed by a wolf was properly paid off – though I suppose it’s something that could be revisited in later episodes, the wolf’s presence was very brief and although it did feel like a threat to the diminutive Harfoots, it seemed to be rushed past and quickly forgotten by a story that had other priorities.
Nori’s relationship with the Stranger is still something that The Rings of Power is building up – beautifully, in my view. Her care for this mysterious giant who fell from the sky humanises her and takes her from being a somewhat rebellious child to someone that I’m sure we’ll be able to get behind as the story progresses. Although I’m sure there’s a lot of speculation as to the identity of the Stranger, I felt that the impact crater and fire seemed to resemble an eye – and a flaming eye definitely carries with it memories of a certain Dark Lord!
Am I overreaching, or does this look like “a lidless eye wreathed in flame” to you?
Of all the settings we’ve seen so far in The Rings of Power, none felt quite so familiar as the Dwarves’ mountain home of Khazad-dûm. We’d spent a lot of time with Dwarven mines in The Lord of the Rings and particularly in The Hobbit trilogy, and The Rings of Power seems to borrow heavily from those projects in practically every way. From the design of the Dwarves themselves all the way to the aesthetic of their subterranean kingdom, The Rings of Power really succeeded at recapturing how the Dwarves have been presented in the past.
It was also in Khazad-dûm that I felt The Rings of Power beginning some of its more delicate and character-driven storylines. Stories focusing on Arondir and Galadriel feel epic in scale because of their focus on this growing darkness and the impact it will have on Middle-earth, but the conflict between Elrond and Prince Durin brought The Rings of Power back down to an understandable level. Durin was upset that Elrond, a long-lived Elf, had simply disappeared from his life for such a long time – and it took Elrond a moment to fully grasp that. For me at least, this became one of the best and certainly most-relatable storylines in the opening pair of episodes.
Elrond and Durin’s falling-out went a long way to bringing the story of The Rings of Power down to a relatable level.
The Rings of Power is off to a good start – but not a great one. Visually, the series is well-made. It borrows from The Lord of the Rings in many ways, but it also incorporates new design elements that help it feel distinct; part of the same world, but not a carbon copy of what came before. There were definitely some issues with the soundtrack and sound mixing that shouldn’t be present in a series that aims to compete at this level, and that’s something I hope can be addressed promptly. There have been some wonderful moments of characterisation that really pulled me in… and a handful of others that weren’t quite reaching that same high bar. Overall, I’d say that the series has left a good first impression and I’m happy to return to it next week to pick up the story. But I’m unlikely to be spending much time between now and then speculating, theory-crafting, or even really just thinking about The Rings of Power very much.
Am I nitpicking too much or being too harsh on The Rings of Power? Well, that’s up to you to decide. But what I will say is this: The Rings of Power is the most expensive television series ever created, and that brings with it expectations in terms of quality that basic competence doesn’t cover. Moreover, as much as I want to judge The Rings of Power entirely on its own merits, by very deliberately leaning into The Lord of the Rings films, the show has invited comparisons to that trilogy – and other works in the high fantasy genre.
What’s going to happen next in The Rings of Power?
I’m glad that I gave The Rings of Power a fair shake and didn’t make a snap judgement. Although I can understand a certain amount of schadenfreude at wanting to see a massive corporation like Amazon meet with financial and critical failure, speaking for myself what I really want to see is another success in the high fantasy genre. I don’t want The Rings of Power to be disappointing – I want it to be entertaining! The first episodes, while they had some issues that I’ve tried to elaborate on, broadly speaking managed to entertain me, and I came away from them feeling satisfied with what I’d seen.
I’m hopeful that The Rings of Power now has a foundation upon which to build a successful series. With five seasons having been planned – and potentially somewhat of a soft reboot coming in Season 2 thanks to a change in filming locations – there’s a long story to get stuck into, one that, like Game of Thrones before it, will unfold over the next few years. There’s time for some of the production’s weaker elements to be addressed, even if it doesn’t happen this season. Whether The Rings of Power will still be talked about in the same breath as Game of Thrones and The Lord of the Rings by future audiences… well, that’s still an open question. But it feels as though all of the elements exist for this series to reach those high bars. I genuinely hope that it will.
The Lord of the Rings: The Rings of Power is available to stream now on Amazon Prime Video. The Lord of the Rings: The Rings of Power is the copyright of Amazon Studios, New Line Cinema, and Amazon. The Lord of the Rings, The Silmarillion, and other works mentioned above are the copyright of the Tolkien Estate. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
There’s a phrase that seems to be appearing more and more often these days – at least in the increasingly left-wing social media circles in which I find myself after hours of doomscrolling. The “cost of living crisis” that we’re all feeling biting us in the backside is being reframed as a “cost of greed crisis,” as massive corporations continue to profiteer off the misery of ordinary people. It’s incredibly galling to see a company pleading poverty in public statements, then turning around to its shareholders and boasting of record-setting profits, but it’s something that we see more and more often these days. Corporations will claim they’re “suffering” through this crisis just like the rest of us – but they still seem to find the money to pay massive shareholder dividends and furnish their executives with eye-watering bonuses.
It’s through this lens that I view Sony’s PlayStation price hike. If you’ve missed the news, Sony is jacking up the price of PlayStation 5 consoles around the world from a recommended retail price of £449 to £470 here in the UK, and from €499 to €549 in the European Union. Similar price hikes are taking place in Australia, Canada, China, Japan, and Latin America – although the USA seems to have escaped, at least for now.
PlayStation 5 consoles are about to get a lot more expensive.
This is unprecedented for a games console. As time goes by, consoles have always seen price reductions, not price increases, and as each generation of home consoles wears on there’s an expectation that manufacturers will lower the price, enabling more and more people to pick up the latest machines. Sony is bucking this trend in the worst way possible and at the worst time possible, throwing into chaos plans many folks will have had to pick up a PlayStation 5 in the run-up to the holidays.
At a time when many of us are suffering as a result of inflation, excessive bills, and other financial pressures, it’s incumbent upon corporations like Sony to try to minimise the damage. Sony doesn’t need to jack up the price of PlayStation 5 consoles now; doing so is pure greed and a desire to make already-excessive profits look positively gluttonous. It’s a reminder, if one were needed, that no corporation is ever a friend. Corporations’ loyalties lie with those who are already wealthy: the 1% who own massive stock portfolios and for whom there will never be a choice between going cold or going hungry. Sony has nailed its colours to the mast with this decision – but it’s hardly the only corporation to be using the current cost of living and inflation crises as a paper-thin excuse for profiteering.
Sony is jacking up the price of PlayStation 5s all over the world.
Sony has already demonstrated how anti-consumer it can be with the piss-poor launch of the PlayStation 5, one of the worst console launches ever. By failing to produce enough machines, Sony played right into the hands of touts and scalpers, ensuring that many players – and many children – were left disappointed and unable to acquire a console. Those who did either had to be exceptionally lucky to find a shop that had a console in stock or pay ridiculously-inflated rates to a scalper. Sony took no action whatsoever to prevent this, and for months after the console launched it wasn’t uncommon to see units on auction sites and private social media sales where prices were more than double the RRP.
In addition, most new PlayStation 5 games have seen a huge increase in price since the beginning of this new console generation. Games that used to cost $60/£55 now regularly go for $70/£65 – and that’s often just for the “base” or “core” version. Complete games, including pre-order bonuses, special editions, and the like can easily be in excess of £100. So players are being hit and hit again by Sony – and by other greedy companies in the gaming realm.
Different special editions are available for upcoming PlayStation title The Last Of Us Part I.
At the end of July, shortly before this PlayStation price hike was announced, Sony made another announcement. The corporation told investors and shareholders that it was predicting profits for the 2022-23 financial year of $8.4 billion. Let’s repeat that: Sony expects to make $8.4 billion of pure profit over the next few months – and they have the sheer fucking audacity to turn around a couple of weeks later and tell players that it’s getting too expensive to make PlayStation 5 consoles so the price has to go up. Two words for you, Sony: fuck off.
Earlier in the year, Sony also announced record-setting profits in both its film and music divisions, with Sony Pictures making a profit of $394 million in just the first quarter of the year and the corporation’s music division surpassing that, posting a quarterly profit of $471 million. This reminds us of something important, too: Sony is a massive corporation whose reach extends far beyond gaming.
A summary of Sony’s increased profits in the first quarter of this year. Image Credit: Sony Group Corporation.
Even if we accept Sony’s claim at face-value – that manufacturing PlayStation 5 consoles and buying the required components has become more expensive – then Sony, as a massive corporation, can easily offset any increased costs with the record-breaking profits it’s been making in other fields. Music and cinema are just two examples shown above, but Sony also has many other profitable business divisions and subsidiaries, and by taking a tiny fraction of those record profits, Sony could have avoided passing the price increase on to the rest of us at a time when inflation and the cost of living catastrophe is really hurting a lot of people.
This is pure greed, there’s no two ways about it. Sony has demonstrated, in truly callous and uncaring fashion, just how little respect or care it has for practically everyone. And if you’re an American thinking that this isn’t coming your way: I wouldn’t bet on it. Sooner or later Sony – and perhaps other corporations in the gaming space, too – will increase your prices just like they have in the rest of the world.
Different PS5 editions.
We could talk at length about where inflation has come from, what’s causing all of these problems (and spoiler alert, it isn’t all Putin’s fault), and maybe one day we should. But for now, I think it’s enough to say that this price hike from Sony is about greed. Sony is a greedy, money-grubbing corporation that has chosen to screw over its own fans and players at a time when it’s already making more money than it’s ever made before. Sony will soon be paying out some of that money – your money – to shareholders in the form of dividends and to executives in the form of massive bonuses, all while the rest of us are barely keeping our heads above water with a huge storm heading our way this winter.
For some folks, a PlayStation 5 was something that, despite shortages, they were still hoping to pick up in the months ahead. For some parents, a PlayStation 5 seemed like a great Christmas gift. Sony is doing everything it can to hurt those people, forcing them to pay more unnecessarily at a time when people simply can’t afford it.
Profiteering is absolutely disgusting and Sony should be ashamed of itself.
PlayStation and PlayStation 5 are the copyright of Sony/Sony Interactive Entertainment. This article contains the thoughts and opinions of one person only and is not intended to cause any offence (except to corporate profiteers).
Spoiler Warning: There are spoilers ahead for Star Trek: Lower Decks Seasons 1-3.
Ah, it feels good to be doing this again! After a ten-month hiatus, Star Trek: Lower Decks is back on our screens with a ten-episode third season to take us all the way to Halloween! Although the season premiere didn’t quite hit the high notes that I was hoping for, it’s still great to welcome the series back. There’s been some big news about Lower Decks over the last couple of months – a crossover episode with Strange New Worlds is on the cards for next year, if you somehow missed that announcement.
After Season 2 ended on a cliffhanger with an incredibly powerful episode, I was hoping that this new season would bolt out of the gate and keep the quality high. Unfortunately, Lower Decks’ tendency to go for the non sequitur ending meant that the season premiere, while fun and entertaining at first, fell flat as it reached its conclusion. A well-established cliffhanger that ended Season 2 was wrapped up in an odd and ultimately unsatisfying way, with all of the significant events taking place off-screen. While we got a fun adventure with our favourite ensigns that took up the first four-fifths of the episode, the ending let it down massively.
The ensigns at Sisko’s Creole Kitchen in New Orleans.
Grounded was an episode that was full of little nods and references to past iterations of Star Trek, and I certainly appreciated that. It was fun to get a look at Bozeman, Montana as it appears in the 24th Century, for example – including the infamous statue of Zephram Cochrane that we first heard about in First Contact. The outfits worn by the main characters recalled past Star Trek stories, including Rutherford’s Jake Sisko-inspired jumper and Boimler’s vest, which was first seen adorning Wesley Crusher in The Next Generation.
There was some gentle poking fun at Disneyland and Disney World in the presentation of the Bozeman, Montana complex, and that was certainly cute. The Phoenix “ride” that the ensigns hijacked to take to the Cerritos reminded me of the ride Star Tours at Disney World, particularly in the queue area. And the churros that Rutherford and Tendi were seen snacking on are likewise a Disney Parks staple!
Churros at a theme park!
Back to Star Trek, we had callbacks to and parodies of the Picard family vineyard – which has most recently appeared, of course, in both seasons of Star Trek: Picard, though here it was seen closer to its appearances in Family and All Good Things. Sisko’s Creole Kitchen – the family restaurant operated by Benjamin Sisko’s father Joseph – was the setting for one scene, and we also got name-drops of Tuvok and Captain Bateson (the character played by Kelsey Grammer in The Next Generation Season 5 episode Cause and Effect) during Captain Freeman’s truncated explanation of her trial and the events leading up to it.
Finally, and this was a neat inclusion, James Cromwell reprised his role as Zephram Cochrane – albeit in holographic form. The musical sting from First Contact brought a tear to my eye, and the launch of the Phoenix was an incredibly neat sequence. The addition of a random theme park guest (and a cowardly one at that) kind of detracted from the moment a little, but that was a classic Lower Decks move in its own way and one I can’t really hold a grudge against.
The Phoenix.
Once we’ve finished wading through the nostalgia, though, I’m left feeling that Grounded was a little hollow; an episode of false starts and setups that led nowhere – or to a disconnected, unpredictable conclusion that may have been “trademark Lower Decks” in some respects, but where the execution of its final twist and closing moments left a bit of a sour taste.
At first, Ensign Mariner seemed to be on a quest driven by emotion. But that emotional setup didn’t go anywhere, and her relationship with her mother arguably ends the episode in a worse place than it had been at the start. There seemed to be a story about Starfleet’s trustworthiness that could’ve harkened back not only to stories like The Search for Spock but that also could have connected with themes in recent seasons of Discovery and Picard – but it also didn’t go anywhere. And there was the fear that Ensign Mariner had that Captain Freeman was being mistreated because of her “lowly” status as captain of a California-class ship. That concept also hit the wall.
Mariner’s emotional state didn’t get the time in the spotlight that it needed.
Then there was a particularly harsh judge for Captain Freeman’s trial who was mentioned once, never seen on screen, and whose influence appears to have had no impact whatsoever on the story. Boimler’s logs turned out to be unusable because of their content. That joke wasn’t even especially funny – yet it was the punchline of a whole chapter of the story, one that ended up going nowhere as a result. These are just some of the false starts and red herrings that Grounded threw at us.
The problem with these ideas isn’t that any of them are bad – it’s that Grounded threw them all out and then paid off none of them in a significant way. The idea of Starfleet being biased, or of a “conservative court” picking on officers from lower positions are both really neat concepts that even a comedic series like Lower Decks could have explored… but it seems to have dropped them just as soon as it had picked them up.
More could have been made of the “bias” angle during Captain Freeman’s trial.
The first three-quarters of the episode did a decent enough job at setting up Mariner’s grief and fear, but the culmination of this storyline was far too short and one sequence on the bridge of the Cerritos wasn’t enough of a pay-off. When the rest of the ideas introduced to us in the first part of the episode went nowhere, there was basically nothing left and no way to salvage the story. Grounded’s “big twist” was that Captain Freeman was acquitted at her trial with no input from Mariner or the other ensigns, but it was just… nothing. It wasn’t especially clever, it certainly wasn’t funny, and the fact that it was rushed through with a brief montage to explain what really happened just felt incredibly anticlimactic.
Worse, Grounded picks up an unfortunate trend from earlier in Lower Decks’ run. By encouraging us as the audience to get invested in the ensigns’ story and believe that they were on a Search for Spock-type last-ditch mission to save their captain, only to turn around and show us that she was never in any real danger and didn’t even need their help, the show and its creators almost feel like they’re laughing at us. As if the audience’s investment in the story they set up is part of the joke. I noted this with disappointment in Season 1’s Veritas, and it’s a shame to see this unfortunate trope reoccur now that Lower Decks is entering its third season. The show should aim to be better than this.
Stealing the Cerritos.
When Captain Freeman walked through the shuttlebay doors, flanked by her senior staff, I admit it was a surprise. But it didn’t feel real – I felt sure that she’d turn out to be a hologram, a changeling, a disguised Pakled… basically anything else other than the real, newly-freed captain. And the reason for that is simple: the story doesn’t flow. This conclusion is, as I said at the beginning, a non sequitur; it doesn’t follow on naturally from the story we’ve spent the rest of the episode following. And for some people, maybe this kind of twist works. For me, it didn’t. And when the entire episode is built around this one big, explosive moment, its failure condemns the entire episode.
Perhaps that last statement was a tad harsh. There are neat moments across the first portion of Grounded that really plucked the right nostalgic strings, and others that were amusing in one way or another. I liked, for example, the kindly old man who operated the transporter, and how none of the ensigns had the heart to stun him and tie him up. That was a fun way to throw in a twist to what felt like a predictable storyline.
Captain Freeman is free and back in command.
However, all of those neat moments feel soured by the episode’s ending. Partly this is because going back and rewatching a story with a bad ending always feels like a tainted experience, but also it should be said that it feels like some of these moments were wasted time. Captain Freeman blitzed through a montage and explanation of the Pakleds’ scheme and her trial that lasted barely a minute, and perhaps a longer sequence – that could have included flashbacks to the trial itself and/or the events surrounding it – might’ve gone some way to making up for the rug-pull. I’m not sure that would’ve saved Grounded, but maybe the episode could have been transformed from a disappointment into something merely underwhelming.
Had the Captain Freeman reveal been made at the halfway point, instead of three minutes before the credits rolled, more time could’ve been dedicated to explaining her situation, she and Mariner could’ve enjoyed a longer conversation to process what happened, and some of the ultimately unnecessary fluff could’ve been cut from earlier in the story.
Ensign Mariner with her parents.
So I’m sorry to say that Lower Decks continues a trend of season premieres that don’t hit the high notes that we know the series can reach. Grounded was undermined by the decision to have the ensigns’ story not matter – and while, in some ways, that’s the point of Lower Decks as a whole, the way in which it was executed here is what let it down. I don’t mind following the ensigns as they follow orders, complete insignificant tasks, and the like… but setting up a story in which they seemed to be on a dangerous adventure only to yank it away at the last minute and show how pointless it all was, well that just doesn’t make for a fun, worthwhile, or entertaining ride. At least not for me.
Star Trek references dripped from every orifice in Grounded, but the inclusion of so many locations, characters, callbacks, and name-drops couldn’t save an episode that was, unfortunately, spoiled by a poor ending. After First First Contact had set up Season 3 for greatness, this first episode feels like a swing and a miss from Mike McMahan and the team.
Star Trek: Lower Decks Seasons 1-3 are available to stream now on Paramount+ in the United States and on Amazon Prime Video in the United Kingdom and around the world. The Star Trek franchise – including Lower Decks and all other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for the first episode of House of the Dragon.
It’s been a little over three years since Game of Thrones went off the air. That show’s disappointing final season and conclusion did a lot of damage to its brand – and may be a contributing factor to the delay in concluding the series of novels upon which it was originally based. As I wrote once, the incredibly negative reception to the way that Game of Thrones ended effectively killed any residual support the show had and removed it from our collective cultural conversation. The show’s legacy is the reshaping of the world of entertainment, with high fantasy enjoying a renaissance, multi-season serialised stories coming to the fore, the “disposable casts” of characters who could be killed off at any moment, and more besides. But Game of Thrones itself isn’t the phenomenon it once was.
The rise of big-budget fantasy and genre shows in the wake of Game of Thrones has led to projects like The Rings of Power, which will premiere next month, as well as The Wheel of Time, The Witcher, and even to an extent shows like Star Trek: Discovery, which has brought into the Star Trek franchise some of the tenets of storytelling in this post-Thrones world. All of these projects, and others like them, mean that there’s intense competition for viewers in this space.
Princess Rhaenyra Targaryen on a promotional poster for House of the Dragon.
This is the environment in which House of the Dragon has premiered. Undermined by the evident failures of Game of Thrones’ final season and no longer a singular phenomenon, the series has to attempt to carve out a new niche and demonstrate that it can bring something at least superficially different to the table. More of the same won’t cut it for fans who were left disappointed by Game of Thrones, and with ever more big-budget shows in the fantasy space, House of the Dragon has a lot of work to do. Based on its premiere episode, I’m not sure it will be up to the task.
House of the Dragon needs to define itself, to stand on its own two feet and demonstrate how it can be something new and different rather than just “more Game of Thrones,” and in its premiere it did nothing of the sort. The story outline feels incredibly familiar, with a focus on quarrelling aristocratic factions as they vie for the throne. The aesthetic and feel of the series have scarcely moved, with the same costumes, sets, music, and even cinematography clearly trying to emulate what has come before. It brought back as much sex, violence, and gore as it could fit into its premiere episode, too – all hallmarks of Game of Thrones, and elements that helped that series to stand out from the pack in its early seasons.
A jousting tourney was the stage for one of several violent clashes in the series premiere.
House of the Dragon introduces us to an ageing, weakened king, a young Targaryen princess, a mad Targaryen prince, and even has the audacity to dump in some foreshadowing of the Night King, the Long Winter, and events we saw unfold in Game of Thrones in a particularly ham-fisted sequence that laid on the exposition with some pretty clunky dialogue. I guess some kind of overt connection to Game of Thrones was inevitable – but it didn’t need to come in the premiere, and it certainly could’ve been toned down or at least worded less clumsily.
In terms of visual effects, I again felt House of the Dragon did not excel – particularly when considering the sky-high budget afforded to the series by HBO. There were too many moments where the blending of CGI with real actors and sets was noticeable, such as during long establishing shots of the jousting tournament. Visual differences between what the camera picked up and what the artists and animators imagined were noticeable enough to pull me out of some sequences altogether. Some fully-animated sequences, such as a flyover of Kings Landing early in the episode, likewise strayed into the “uncanny valley,” and when we’ve seen lesser shows with lower budgets pull off similar sequences much better, House of the Dragon has definitely come up short.
Animation work in House of the Dragon wasn’t fantastic.
This one is purely a personal taste thing, but I don’t like the refurbished throne room set. The iconic Iron Throne is now framed by a small forest of foam-rubber swords that neither improve its look from Game of Thrones nor come close to recreating its appearance as described in the original novel series. The effect looks cheap, and while I’ll credit the creative team for doing something to try to differentiate the series from its predecessor, for me it doesn’t work.
So far, I see no evidence that HBO has truly taken to heart the criticisms fans had of Game of Thrones as that series came to its end. “More of the same” isn’t going to cut it, and House of the Dragon feels like the second coming of Game of Thrones – and that isn’t for the better. If it was 2010 all over again, maybe it would indeed be good enough. But in a television landscape that has completely changed over the past twelve years, House of the Dragon has to do more than that. When compared with other offerings in the same genre on other networks or streaming services, House of the Dragon manages to feel aggressively average.
The new look of the Iron Throne – complete with additional foam-rubber swords – isn’t doing it for me.
The Rings of Power is hot on the heels of House of the Dragon, and despite also taking place in a long-established world, that series feels newer and fresher, somehow, than House of the Dragon does. I can’t escape the feeling that we’re going to get a story that will ultimately feel rather samey, and while that doesn’t mean there won’t be twists, turns, and excitement along the way, I’m not convinced that that will be good enough. House of the Dragon has a legacy to live up to – but it also has a legacy it must surpass. When it comes to the latter, there’s no evidence that it’s even willing to try – at least, nothing of the sort was forthcoming in the series premiere.
Familiar musical stings, recycled sets, and character archetypes who harken back to the “glory days” of Game of Thrones’ early seasons can’t be all that House of the Dragon has to offer. The series needs to have the ambition to go beyond what its predecessor achieved and set a new benchmark. Moreover, trying to pluck those nostalgic strings really won’t take House of the Dragon very far with fans who came away from Game of Thrones feeling let down. Right now, I’m trying to decide whether the series is worth pursuing; whether this time a decent ending has been planned out with a roadmap to get there that keeps the entertainment value going. That’s where Game of Thrones came unstuck, so if House of the Dragon’s sales pitch is just “we’re doing Game of Thrones again!” then I’m out. I won’t make it past the first few episodes – because what’s the point?
King Viserys sits on the Iron Throne.
For now, though, I’ll stick with House of the Dragon to see what comes next after this underwhelming debut. I can forgive a degree of looking backwards in a series premiere that aims to reach out to an audience that it hopes to bring back; casual viewers who may not follow fantasy but who showed up in droves for Game of Thrones. If House of the Dragon can begin the task of differentiating itself and standing on its own two feet in the episodes ahead, that will be a greatly positive thing and something that will certainly hold my attention.
House of the Dragon will continue to face stiff competition for as long as it remains on the air. Rising to meet that competition is the task the series now faces – a task that, arguably, its predecessor didn’t have to deal with. The shadow of Game of Thrones looms large in more ways than one, and time will tell whether House of the Dragon truly has what it takes to convince audiences that the world of Westeros is deserving of a second look.
House of the Dragon is available to stream now on HBO Max in the United States. The series is broadcast on Sky Atlantic in the United Kingdom and on the NOW TV catch-up service. House of the Dragon is available internationally via a patchwork of different channels and/or streaming platforms. House of the Dragon, Game of Thrones, and other properties mentioned above are the copyright of HBO and Warner Bros.-Discovery. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for the Star Trek franchise, including Picard Season 2, Strange New Worlds Season 1, and Discovery Season 4.
It’s been known for a while that there are unannounced Star Trek projects that are being worked on behind-the-scenes, and from time to time someone senior at Paramount will re-confirm this fact in public! Just last month at Comic-Con, we got yet another statement about these secretive projects, this time from Alex Kurtzman himself – the man who’s in charge of the overall direction of the Star Trek franchise. Kurtzman stated that there are two unannounced series that are in active development, so today I thought it could be a bit of fun to speculate about what exactly those projects could involve!
In the past I’ve put out lists of prospective Star Trek shows, but this time I want to be more focused. Rather than wild speculation or pure fantasy, I want to stick as close as possible to what we know based on statements that have been made in public, filings by Paramount, and plausible rumours from around the Star Trek franchise. Rather than saying “here’s a list of my fantasy Star Trek projects,” I want to try to stay realistic and consider some projects that feel genuinely plausible. So that’s what we’re going to do today – no “hospital ship” or “colony world” concepts here! As nice as those would be from my perspective, they don’t seem like ideas that are being actively considered by Paramount at the moment.
Despite wanting to stick to the real world as much as possible, my usual caveat applies: I have no “sources” close to the production of Star Trek nor any “insider information.” I’m not trying to say that any of these projects are definitely going to be made, let alone that an announcement may be imminent! I’ve tried to base the entries on this list on statements from people involved with Star Trek, official notices and filings from Paramount, and plausible, persistent rumours – but all of it could be easily wrong or otherwise untrue. So please take all of this with more than a few grains of salt!
The reason why I’m putting together this list now is twofold. Firstly, Star Trek Day is coming up in just under three weeks from now, and there’s the possibility of a big announcement as part of that event. Secondly, Season 3 of Picard will be that show’s last, so in my view Paramount will already have something lined up to replace it – and an announcement of that project may be forthcoming sooner rather than later. Announcing Picard’s replacement too close to its third season risks overshadowing the show as it comes to an end; getting the announcement out of the way ahead of time will give fans time to properly digest it.
So with all of that out of the way, let’s jump into the list!
Series #1: Section 31
Sloan, director of Section 31 during the Dominion War era.
Although a series based around Section 31 has technically been “announced,” the lack of any official news for almost four years at this point clearly means that the series has hit some bumps in the road. While I wouldn’t be surprised at all to learn that it’s been cancelled altogether, it’s still possible that the Section 31 series will be reworked and perhaps even re-announced along with a premiere date.
As I’ve said more than once, the Section 31 series was announced far too early. Not only was it completely overshadowed by the hugely positive response from fans to Captain Pike and Spock in Discovery’s second season – something that seemed to catch Paramount completely off-guard – but its main character desperately needed the development she would receive in Discovery’s third season in particular before she could begin to feel like someone who could carry her own spin-off.
At the time the Section 31 series was first announced, many fans viewed Georgiou as a kind of sociopathic monster.
When the Section 31 series was first discussed, Michelle Yeoh’s Empress Georgiou was about as flat and one-dimensional as Star Trek characters get. Moreover, she wasn’t just a villain, she was a psychopathic, genocidal monster who kept slaves, ate sentient beings, and seemed to revel in torture, violence, and death. Even for an organisation as roguish and off-the-books as Section 31, Empress Georgiou seemed extreme – and asking fans to support a series centred around a character like that was, for many, too much.
It wasn’t until the two-part Season 3 episode Terra Firma that we really saw a change in Georgiou. After spending time away from the Mirror Universe she began to view aliens as equals rather than sub-human, and had even adopted some Federation-inspired ways of thinking. By the time she stepped into the Guardian of Forever’s portal she had changed just enough that she could be an anti-hero rather than an out-and-out villain, and both she and the Section 31 series needed that development.
Georgiou enters the Guardian of Forever’s portal in Terra Firma, Part 2.
My gut still says that the Section 31 series isn’t going to happen, and we should brace for a quiet cancellation sometime in the future rather than a big announcement. I haven’t heard anything about the series since its premature announcement back in January 2019 that sounded even slightly positive, and with Star Trek branching out in different directions, it’s possible that Section 31 simply missed the boat.
However, at time of writing the Section 31 series still exists, Paramount has retained the trademarked name, and it isn’t impossible to think that it will be revived. Perhaps a new team of writers and producers will take over the project and rework it in some way – potentially even without Empress Georgiou.
Series #2: Seven of Nine and Raffi
Seven of Nine and Raffi at the end of Picard Season 2.
With Picard concluding its run before any of the other current Star Trek projects, a spin-off from that series feels like a distinct possibility when considering its replacement. The time period that Picard established – the dawn of the 25th Century – is not represented by any other current Star Trek project, so if Paramount wants to keep that era alive – and potentially bring in more legacy characters from Deep Space Nine and Voyager – then a series occupying the same timeframe could be a possibility.
A lot of work went into Picard Season 2 in terms of sets being constructed for the brand-new USS Stargazer – but those sets were only used in the premiere and the second half of the season finale. That seems like a lot of work for relatively little screen time, so part of me has been wondering ever since whether those sets may be destined for use in a spin-off project!
Could a Seven and Raffi series be set aboard the new USS Stargazer?
With Seven of Nine being awarded a role in Starfleet at the end of Picard Season 2, she could be being groomed for command. Depending on how she and Raffi get on in Season 3 – which we’ll see in the first half of next year – a spin-off could see those two characters headline a new show, perhaps one set aboard the USS Stargazer.
Seven of Nine was, at one time, my least-favourite Voyager character. But Picard has given her some much-needed development that led into a wonderful arc across both seasons of the show so far, culminating in her taking the Stargazer’s captain’s chair in the Season 2 finale. I would never have expected to write these words in 2000-2001, but I think I’m ready for a Seven of Nine series!
Seven of Nine takes the captain’s chair.
Both Seven and Raffi have tactical backgrounds, so we could potentially see a series set aboard a kind of rapid-response vessel. The Stargazer’s mission could be less about exploration and more tactical in nature, potentially serving as Starfleet’s “muscle” in dangerous situations. That concept isn’t one that Star Trek has done before (not as a whole series, at least) so it would be something different for the franchise.
There are other 25th Century concepts that could replace Picard, but a direct spin-off featuring at least one new character that was introduced in that series could be just what the Star Trek franchise needs. Keeping some consistency and some ties between different projects isn’t a bad idea, and I’m sure that a Seven and Raffi series could find a way to stand on its own two feet without the presence of Admiral Picard.
Series #3: Project Khan and/or Ceti Alpha V
Iconic Star Trek villain Khan could make a return.
Earlier this year it was reported that Paramount had trademarked the name Project Khan. This follows on from a pitch by The Wrath of Khan writer/director Nicholas Meyer, whose project would focus on Khan’s life in between the events of Space Seed and The Wrath of Khan. Although these two ideas could be totally separate, there does seem to be an appetite from someone at Paramount to see this iconic villain make a comeback.
If we take the two ideas as separate for now, Project Khan could be connected to the Eugenics Wars, and could even be a spin-off from Picard. Season 2 antagonist Adam Soong very prominently picked up a folder titled “Project Khan” at the end of his storyline, with the series seeming to imply that he plans to resume working on some kind of genetic engineering.
How might this moment from Picard Season 2 connect to Project Khan?
This is a complete hypothetical, but if we were to get a series starting from that point, Khan himself may not appear. This could be a Brent Spiner project with Adam Soong attempting to recreate Khan’s work in the 21st Century, and could potentially see things like the outbreak of World War III, which purportedly happened in that era. Such a series could see the return of Chris Rios and Dr Teresa Ramirez – they could be trying to stop Dr Soong’s work.
Alternatively, Project Khan could step back to before the events of Picard and focus on Khan’s rise to power in the 20th Century. This would be an interesting concept, but it would have to be handled delicately. In short, the Star Trek timeline has, until now, been pretty vague about events in the modern day and how they relate to real-world history. If it were set in the 1990s, Project Khan could completely transform our knowledge of that era – but it could also tread on the toes of a number of other Star Trek stories.
Khan in Space Seed.
Then we come to the Ceti Alpha V pitch. As much as I admire Nicholas Meyer’s work on Star Trek, I have to be honest: this isn’t a series I would give the green light to if I were in charge. We’re talking about the least-interesting chapter of a story where the ending is already known, and I just don’t see what Ceti Alpha V could tell us about Khan or his ambitious plans that we don’t already know from Space Seed and The Wrath of Khan.
There is the tantalising possibility that a Khan-focused project could connect with Strange New Worlds, though, as the character of La’an Noonien-Singh is a descendant of Khan. That could certainly be a point in favour of doing a new Khan story. Last year I took a longer look at the Ceti Alpha V concept, and you can find that article by clicking or tapping here.
Series #4: Starfleet Academy
The logo of Starfleet Academy in the 24th Century.
Last year (at Star Trek Day) Alex Kurtzman came pretty close to confirming that a Starfleet Academy series may be in the works. It’s certainly the nearest we’ve gotten to any kind of outright confirmation – and as above, Starfleet Academy is a title that Paramount has trademarked, this time all the way back in 2018.
Combine that with what felt like a bit of a backdoor pilot during Discovery’s fourth season, and I think we have a solid case to make that a Starfleet Academy series could be in the works! The Discovery Season 4 episode All Is Possible featured Lieutenant Tilly heading off on an away mission with a trio of new Starfleet cadets at the recently-reopened Starfleet Academy. It ended with her deciding to take up a permanent teaching post at Starfleet Academy and departing the USS Discovery – although she would reappear in the season finale.
Tilly’s departure.
All Is Possible definitely feels like a backdoor pilot, although the attention wasn’t on Tilly and the cadets all of the time. Tilly’s presence would connect the series to Discovery in a major way, and there’d be the possibility of crossover episodes with both shows set in the same 32nd Century time period. A Starfleet Academy show could also feature David Cronenberg’s character of Dr Kovich – a somewhat mysterious character who I still can’t figure out!
Alternatively, a Starfleet Academy series could ignore the 32nd Century and instead be set in the 25th. This version of the series could feature characters like Raffi and Elnor – the latter of whom is a cadet, and who was resurrected at the last minute in a sequence in the Season 2 finale that feels seriously underwhelming right now. Perhaps Elnor’s survival could be given new meaning and purpose if he were to be a major character in a Starfleet Academy series.
Cadet Elnor.
As a series concept, Starfleet Academy has been around the longest! While The Original Series was still in production in the 1960s, Gene Roddenberry came up with the idea of a show that would have focused on young Kirk and Spock during their Academy days – something we eventually saw (albeit in an alternate timeline) in 2009’s Star Trek reboot film.
I feel like a Starfleet Academy series could be a strong addition to the franchise. Not only would it be something different, but it could also be a great first contact for younger viewers – and perhaps even a second port of call for those who’ve recently become fans of Prodigy, too – as they find their way into the Star Trek fandom. Having several cadets as major characters would mean younger viewers could find this iteration of Star Trek easier to relate to and get started with, and that can only be a positive thing. I took a longer look at the Starfleet Academy concept last year, and you can find that article by clicking or tapping here.
Series #5: Enterprise Season 5/The Earth-Romulan War
The NX-01 Enterprise and two Romulan vessels.
This one is a bit more speculative, but I’m not the only one to wonder if there may be an attempt to bring back the 22nd Century in the near future. Calling this one “Enterprise Season 5″ might be a bit of a stretch, but any 22nd Century project could bring back at least some of the characters from that series for another adventure.
Prior to its cancellation in 2005, there were plans being drawn up for a fifth season of Enterprise. According to one of the show’s producers, if it had gone ahead Season 5 would’ve shown more of the origins of the Federation, and particularly the Earth-Romulan War that was first referenced in The Original Series. That could be the starting point for a revived Enterprise or a new 22nd Century series.
The Earth-Romulan War was established in The Original Series Season 1 episode Balance of Terror.
The Earth-Romulan War is a major event in Federation history, one that pushed the founding members of the Federation closer together. It was also a devastating conflict in its own right, and a series focusing on the war could have echoes of Deep Space Nine’s Dominion War arc. Star Trek can do war stories incredibly well – as we’ve seen in episodes of Discovery and Strange New Worlds just in the last couple of years – so this could be a great fit for an expanding franchise.
Any franchise has to be careful about coming across as too backwards-looking and introspective if it dives deeply into chapters of its own lore and backstory, but I think there’s space as Star Trek continues its renaissance to potentially step back to the time of the Earth-Romulan War. I know a lot of fans would happily welcome back Captain Archer or any other members of the Enterprise crew, so this project could be a real “love letter to the fans.”
The NX-01 Enterprise.
There were a number of factors that led to Enterprise’s cancellation in 2005, and although it was sad at the time, in many ways the Star Trek franchise needed a break and a reset. But maybe the time is right to bring back some of the characters and stories that had been conceived for unproduced seasons of Enterprise now that the franchise is back on solid ground.
There are definitely arguments to be made against establishing yet another different time period for Star Trek, as the franchise can already feel overcomplicated, especially for newcomers. But there are points in favour of returning to the 22nd Century, too, particularly if a series had a relatively tight focus on something like the Earth-Romulan War.
Series #6: Captain Worf
Worf on a promo poster for Picard Season 3.
Along with most of the rest of the main crew members from The Next Generation, Worf will be returning in Season 3 of Picard next year. It’s no secret that actor Michael Dorn has been talking up his own “Captain Worf” idea for the better part of a decade, and with the casting announcements for Picard, part of me has been wondering if that show’s final season might lead into a Worf spin-off.
As the character with the most Star Trek appearances to date – 274, in case you were wondering – we’ve spent a lot of time with Worf already! We’ve seen our favourite Klingon wrangle with his heritage and his duty to Starfleet, gain promotions, establish friendships with two different casts of characters, become a father, get married, become a widower, and much more besides. Is there room for another chapter in Worf’s life after the events of Deep Space Nine? I still think that’s an open question!
Is there room for new Worf-focused stories?
This one really depends on how Picard Season 3 goes down. Executive producer Terry Matalas has described Picard Season 3 as being a “send-off” for the crew of The Next Generation, presumably including Worf, and that sounds pretty definitive and final. We may see some characters killed off as the season goes on, especially if Picard and the crew are facing off against some kind of galaxy-ending threat. Even if Worf survives, it’s possible that all of the characters’ stories will come to a conclusive end, and if that’s the case there may be no room – and no need – for a Captain Worf series.
But it’s also possible that Picard Season 3 will be testing the waters to see whether certain spin-off ideas are viable. We’ve already considered the possibility of a Seven of Nine and Raffi series, and that’s one possibility. But maybe there’s a chance that, if fans respond incredibly positively to Worf in his new role, he could finally take the lead in his own series.
Worf as he appeared in Season 1 of The Next Generation.
For me, I feel that Worf in a leading role is an untested idea, and one that may not work. Although there are nuances in Worf’s characterisation, many episodes of The Next Generation and Deep Space Nine played up his Klingon traits, and while I’d never call him something like “flat” or “one-dimensional,” there’s definitely a case to be made that a character like Worf works best in a supporting role rather than a leading one.
But we can reserve judgement on that until we see what role has been created for Worf in Season 3 of Picard. Maybe he’ll get a fantastic ending to his decades-long story, one that feels conclusive and satisfying, rounding out his arc and tying up loose ends from both The Next Generation and Deep Space Nine. But maybe, just maybe, he’ll establish himself as the next character deserving of a spin-off project.
So that’s it!
Where will Star Trek go next?
Paramount (and subsidiary CBS Studios) has trademarked other names associated with the Star Trek brand that may be connected with shows or films that are currently in development, but it’s very difficult to know what to make of some of them! Vague titles like Star Trek: Destiny, Star Trek: Revolution, or Star Trek: Reliant have all been trademarked over the past few years – though several of these have now lapsed and haven’t been renewed. It isn’t clear whether any or all of these names were even intended to be used for films and television shows, or whether they were meant for merchandise and other projects. The interesting-sounding Star Trek Continuum trademark, for example, isn’t connected with a film or TV show at all, but is instead an official line of awful-looking NFTs.
For now at least, these are the Star Trek projects that seem to be the most likely based on what we’ve heard through official and unofficial channels. It’s definitely possible that work is ongoing in secret to develop some completely different Star Trek projects that we can’t predict at the moment, but in terms of what may be announced in the weeks or months ahead, the projects we’ve talked about today feel the most likely.
Next month’s Star Trek Day could be the venue for a big announcement…
Although trademarks exist for Ceti Alpha V and Starfleet Academy, if it were up to me I’d pick a 25th Century series to fill the hole that will be left when Picard finishes its run. Lower Decks and Prodigy will still be representing the late 24th Century, but I think it’ll feel like something’s not right if the 25th Century that Picard has only just begun to explore is abandoned with that show’s conclusion. Not only because we won’t get to carry on the journey, but because that era feels like the natural next step for a franchise that found so much success in the 1990s with shows set in the 24th Century.
But we’ll have to wait and see what the creative team at Paramount has in store! I think it’s possible – but by no means guaranteed – that an announcement could come as soon as next month. The Star Trek Day live broadcast has promised “announcements, reveals, and surprises” in its official press release, and the inclusion of certain actors – such as Jeri Ryan and Michelle Hurd – could hint at something big to come.
I hope this has been a bit of fun! I tried to steer clear of baseless rumours and fan-fantasies to focus instead on concepts and pitches that are known to exist and that seem plausible. But we’ll have to wait and see whether any of them are really going to happen!
The Star Trek franchise – including all properties (and potential properties) discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for the Star Trek franchise, including recent seasons of Picard, Discovery, Lower Decks, and Strange New Worlds.
The 8th of September is Star Trek Day! On that date in 1966, The Original Series premiered in the United States with the episode The Man Trap, kick-starting a franchise that’s still going strong fifty-six years later. Last year, Paramount organised a major broadcast to mark the occasion, hosted by Wil Wheaton (The Next Generation’s Wesley Crusher and host of The Ready Room) and Mica Burton (daughter of Geordi La Forge actor LeVar Burton). It was a fun event – albeit one that probably went on a little too long – that celebrated all things Star Trek. With Star Trek Day coming back this year, I wanted to look ahead to the event and consider what we might see when it arrives in just under three weeks’ time.
My usual caveat for these sort of things applies: I have no “insider information,” and I’m not trying to claim that anything discussed below will definitely be included in this year’s Star Trek Day broadcast. This is speculation from a fan – and an opportunity to talk Trek – and nothing more! With that out of the way, let’s get started!
George Takei at last year’s Star Trek Day.
First of all, I think it’s worth talking about some of the big announcements we’ve seen over the past few months, because Paramount hasn’t been shy when it comes to making headlines for the Star Trek franchise. We’ve had major announcements about Picard Season 3, including who will be part of – and excluded from – the main cast, we’ve seen trailers, clips, and teasers for Lower Decks, which will be a couple of episodes into its third season by Star Trek day, we’ve had plenty of news about Strange New Worlds Season 2 – including the surprising return of a fan-favourite character… and much more besides. Events like last month’s Comic-Con saw big panels featuring main cast members and major announcements, like the Strange New Worlds crossover with Lower Decks.
In short, I’m not so sure that we should expect a glut of trailers and teaser clips and a plethora of massive announcements! Paramount could’ve saved things like the Picard Season 3 teaser and posters that were shown off at Comic-Con for Star Trek Day, but in a way it makes sense to use an event like that – where all eyes are on the world of entertainment – to make waves and show off Star Trek’s renaissance. Star Trek Day itself, at least based on what we saw last year, is more of a celebration for Trekkies and the Star Trek community.
Star Trek already dropped some big announcements at Comic-Con just last month.
But that doesn’t mean there won’t be anything of substance, and the official press release for Star Trek Day promised announcements, reveals, and surprises! With Season 3 being Picard’s last, and principal photography already having been completed, I can’t help but wonder whether we might get an announcement of what could replace it in the lineup. When Picard disappears from the schedule next year, there will be a gap – and as Alex Kurtzman (head honcho of Star Trek for Paramount) has previously told us, there won’t be any new Star Trek until one of the current shows has ended its run. Well, something’s going to have to fill the Picard hole in late 2023 or 2024… so could the announcement of a new project be imminent?
I note that the official press release for Star Trek Day specifically mentioned that Michelle Hurd (Raffi) and Jeri Ryan (Seven of Nine) will be present to talk about Picard. I know I’m not the only one who’s talked up the possibility of a “Seven and Raffi Show” as a spin-off from Picard, so it’s interesting that these two actors will be present together at Star Trek Day. Sure, they could just be there to talk about Picard Season 3… but maybe, just maybe, there’s more to it than that!
Seven of Nine and Raffi in Picard Season 2.
There are at least two unannounced Star Trek projects in the works at Paramount, again according to Alex Kurtzman. I don’t think we’d get two massive announcements like that at Star Trek Day, and if I had to put my money anywhere I’d say that a Picard spin-off or at least another show set in that same 25th Century era is the most likely. But you never know! There are rumours of a Khan-focused project and a Starfleet Academy series, the latter of which may (or may not) be a Discovery spin-off set in the 32nd Century with Mary Wiseman reprising her role as Lieutenant Tilly.
Does the untitled Section 31 series still count as having been “announced,” given that there’s been no official news for almost four years at this point? We could finally hear something about that project, too, I suppose. But I’m not holding my breath on that one.
So there are a few different possibilities for a major announcement. A brand-new series would be a heck of a way to celebrate Star Trek Day, especially if the announcement came along with things like concept art or maybe even casting information.
Are we going to get an announcement about… Khaaaaaaaan?!
The other big project that’s currently up in the air is the untitled feature film Star Trek 2023. As we recently discussed, I seriously doubt whether the film will make its intended December 2023 release date given that most of the main Kelvin timeline cast don’t appear to be on board yet, but Star Trek Day could surprise us with some more information about the project.
So those are the potential projects that I think we could hear something about. As I said, my money would be on some kind of 25th Century Picard replacement if you forced me to make a bet… but there are definitely cases to be made to hear something about a Starfleet Academy series or perhaps a some kind of Khan project, too.
The new USS Stargazer.
This year’s Star Trek Day will be hosted by Tawny Newsome (Ensign Mariner on Lower Decks) and Paul F. Tompkins (Dr Migleemo on Lower Decks) who co-host The Pod Directive, Star Trek’s official podcast. I’m sure they’ll make a great presenting duo – though part of me feels a little sad that Wil Wheaton won’t be on hosting duties. His energy and passion for Star Trek really elevated last year’s event.
I’m curious to see what may be teased about Discovery Season 5. Filming is currently underway in Toronto, and a behind-the-scenes tour hosted by Wilson Cruz (Dr Culber) promises appearances by some of the cast members and a look at new sets. I’m not sure when Discovery’s fifth season will make its debut; it seems right now as if Picard and Strange New Worlds will be ready first, even though Discovery Season 4 wrapped up back in March, so we could see one or both of those arrive before Season 5 is ready. Still, it’ll be neat to catch a glimpse behind the curtain – and maybe there’ll even be a teaser of some kind!
Dr Culber in Discovery Season 4.
We’re edging closer to the first anniversary of Prodigy’s premiere, and we’ve been promised a second batch of ten episodes to round out that show’s first season before the end of this year. With a Prodigy panel on the agenda for Star Trek Day, I have to assume we’ll get some more details about those episodes – hopefully including a premiere date. If I had to guess, I’d say that the second half of Season 1 could directly follow on from Lower Decks, which could mean a premiere date in late October or early November.
Prodigy has not been particularly well-supported by Paramount, in my view, at least not so far. Splitting up its first batch of episodes into chunks of four and five respectively with a long gap in between is not a great way for a new series to gain traction – especially with its young target audience. There’s also a lack of toys and tie-in products, and while there are plans in place to address that, at time of writing none of those items are available for purchase. Paramount has a lot of work to do to really sell Prodigy – and I really hope they get on with it, because it’s a unique project within the Star Trek franchise and one that could turn a whole generation of kids into Trekkies if handled better.
We’ll hear something about Prodigy at Star Trek Day.
Either Lower Decks or Strange New Worlds stars could go into more detail about the upcoming crossover, and although it’s still early days we could get some kind of teaser for Strange New Worlds’ upcoming second season. I don’t expect to see any clips from the crossover at Star Trek Day – that’s just a hunch, of course, but something tells me it’ll be kept under wraps until much closer to the episode’s premiere. But we could learn more about Season 2, including whether any new cast members will be coming on board. There’s at least one and perhaps two spots open if the producers wanted to make additions, although I hope they don’t go overboard and try to cram in too many new characters – especially not characters from The Original Series.
Season 1 managed to strike a good balance between legacy and new characters, and I’d hope that would continue in Season 2. There must be a temptation to add characters like Scotty, for example, in engineering, but I hope that the show’s writers can resist – at least for now. There may be scope to bring in more legacy characters in later seasons, but for now I’d like to spend more time with some of the newbies who we’re just getting to know.
Behind-the-scenes with Captain Pike and the Enterprise bridge crew.
There’s also a decent chance, in my view, that we’ll hear about a Season 3 renewal for Strange New Worlds. Season 2 has already finished its main production phase, and with Discovery Season 5 well underway, it’s definitely time for those conversations to be happening behind-the-scenes. It seems utterly unfathomable to me that there won’t be a third season (and a fourth…) given how well Season 1 was received. Pre-production may be already happening, so it wouldn’t shock me at all to get a formal announcement at Star Trek Day.
In a similar vein there could be announcements for a fifth season of Lower Decks, a third for Prodigy, and perhaps even a sixth for Discovery – though the latter may be premature at this stage. As Discovery has been running since 2017 (and in production since 2016), it’s not an absolute certainty that we’ll get more after Season 5, but at the same time the 32nd Century feels like a really interesting setting to spend more time in, so I’m hopeful that there’ll be more to come from Captain Burnham and the crew.
Captain Burnham in Discovery Season 4.
So those are my main thoughts/predictions. I’m also looking forward to some of the other events that will be part of the live broadcast, including a tribute to Nichelle Nichols, as well as a couple of fan-focused events, some music, and even some stand-up comedy. Star Trek Day’s stated runtime is two hours, and that feels about right for something like this. As mentioned, last year’s event may have dragged just a little – at least for me – so it seems as though some lessons may have been learned from that. But as they say, live events have the potential to take unexpected turns, so I won’t be shocked if Star Trek Day ends up running a little over that time limit!
I guess that’s about all there is to say. I’m glad Paramount is doing this, and I’m glad the event will be free to stream on the official Star Trek website instead of being locked behind a Paramount+ paywall. It’s a nice way to celebrate all things Star Trek, and even if there are no massive announcements about brand-new shows or films, I still think it’ll be a fun time. There’ll be glimpses behind-the-scenes, chats with cast members, and hopefully a lot of positivity and excitement about the Star Trek franchise.
I’m looking forward to Star Trek Day, and when the event is over I’ll be sure to share my thoughts on the broadcast, as well as perhaps take a longer look at any major trailers, teasers, or announcements. Stay tuned here on the website in the next few days because I have a list of a few potential upcoming Star Trek projects currently in the works – and who knows, we may hear about some of those at Star Trek Day!
Star Trek Day will be live-streamed on the official Star Trek website and social media channels on the 8th of September 2022 beginning at 3:00pm Eastern Standard Time/8:00pm British Summer Time. The Star Trek franchise – including all shows and properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
I’ve got to be honest with you right at the start: Mario Kart 8 Deluxe – Booster Course Pass disappointed me before I’d raced a single lap… or even downloaded it. That’s because I was really hoping to see Mario Kart 9 this year; a brand-new game with new features rather than just an expansion pack for Mario Kart 8 Deluxe. The original version of Mario Kart 8 released for the Wii U back in 2014 (though I played a preview build at a press event in 2013; lucky me!) so I’ve been waiting to see what Nintendo would do next for a long time. This Booster Course Pass just felt underwhelming when it was announced compared to what I’d been hoping for.
With 2022 being the thirtieth anniversary of the Mario Kart series (Super Mario Kart was released for the SNES all the way back in 1992), and with Nintendo’s love of celebrating big milestones and anniversaries, again the timing for a new game felt right. But I guess Nintendo is sticking to the “one Mario Kart game per console” thing, and the Booster Course Pass is intended to throw players a bone and give the game a bit of a refresh as the Switch enters what must be the latter part of its life. I have no doubt that there’ll be a Mario Kart 9… but now it seems like it’ll be on whatever console Nintendo makes in the years ahead rather than coming to the Switch.
Pink Gold Peach in a promo image for the Booster Course Pass.
But the Booster Course Pass makes Mario Kart 8 Deluxe “feel like a new game,” right? That seems to be the cliché that a lot of folks have trotted out to describe the expansion pack. I’d answer that question with a firm “no.” An expansion pack like this refreshes the game, gives it a new lick of paint and shuffles things around, but the same Mario Kart 8 gameplay and visual style is still front-and-centre, even as new racetracks are added. For players who’d been getting bored of that, or who had drifted away from Mario Kart 8 Deluxe in search of new experiences, this will be at best a shot in the arm; a temporary boost to bring them back for a while. But the novelty of the new courses will fade faster than it would had there been a brand-new game this year.
But is it fair to judge the Booster Course Pass by that standard? No expansion pack is really intended to be a wholly new game, and there are undoubtedly some fun tracks that have been added to Mario Kart 8 Deluxe this time around. Not only that, but the format that Nintendo has used here is a fun one; tracks will be added in “waves” of eight at a time until the end of 2023. The total number of tracks added by the time the Booster Course Pass is complete will be forty-eight – doubling the number of racetracks in Mario Kart 8 Deluxe.
The Booster Course Pass includes tracks from past Mario Kart titles.
I quite like the “wave” approach to the expansion pack. Building up the Booster Course Pass slowly over the span of a couple of years keeps the game feeling fresh for longer compared with dumping all of the racetracks at once in a single event. Your mileage on that may vary, though, and there’s nothing wrong with holding off on picking up the Booster Course Pass until late 2023 when the final wave of racetracks has been added. At a cost of £20 ($25 in the United States) it felt a bit steep at first for only eight additional racetracks; the value of the Booster Course Pass will feel a lot better when all forty-eight are playable!
So who is this expansion pack really for? I don’t think it’s necessarily the natural next step for the Mario Kart series in general, rather the Booster Course Pass is for people who’ve started to get bored of what Mario Kart 8 Deluxe has to offer. Once you’ve played Rainbow Road, Toad Harbour, and GBA Cheese Land a hundred times apiece, this expansion pack shakes things up and provides some new layouts, new scenery, and a bit of a new challenge. For someone new to the Nintendo Switch and/or Mario Kart 8 Deluxe, I’d say you don’t have as much to gain by picking up the Booster Course Pass at this stage, but it could be worth it later on. It just depends on how repetitive you begin to find the forty-eight courses that come with the base game!
The Booster Course Pass may feel like better value in a year’s time.
I’ve made a couple of lists here on the website of racetracks that I’d want to see in a future Mario Kart title, and two of my favourites have appeared already in the first couple of waves of the Booster Course Pass. As with racetracks across the rest of Mario Kart 8 Deluxe, older tracks have seen more changes to both mix things up and to fit with the game’s anti-gravity, flying, and underwater mechanics that weren’t present in earlier titles.
Both Coconut Mall and Mushroom Gorge, which were tracks that debuted on the Wii, feel more or less unchanged in the Booster Course Pass. Both tracks were fantastic in Mario Kart Wii and make wonderful additions here. Their musical accompaniments are likewise neat, and both feel like a nostalgia blast! I have fond memories of playing these racetracks with friends during the Wii days, and replaying them in HD on the Switch has been a blast.
Coconut Mall is back!
Kalimari Desert and Choco Mountain have returned from the Nintendo 64, and the former in particular is one of my all-time favourite Mario Kart racetracks. Choco Mountain is a fun course, although I would say that its all-brown colour palette makes it feel a little bland, and that’s something that could’ve been worked on or adapted for this new version.
Kalimari Desert, though, is absolutely fantastic in the Booster Course Pass. It’s more linear this time around – each of the three laps follows a definite route, meaning players don’t have as much choice when it comes to taking risky shortcuts through the tunnel or over the train tracks. But the adaptations that have been made are fantastic and really showcase the course at its best. There’s something about the “American Southwest” aesthetic that I’ve always loved about Kalimari Desert, and seeing it brought into the modern day thanks to a visual and gameplay overhaul has been wonderful. Although the track also appeared on the 3DS back in 2011, this new version feels like the definitive take on Kalimari Desert.
Kalimari Desert is one of my favourite Mario Kart tracks… ever.
Mario Kart Tour is a crappy mobile game that is bedevilled by many of the pay-to-play and pay-to-win microtransactions that blight the mobile gaming scene. As a result I’m not familiar with most of its racetracks, so the inclusion of several in the Booster Course Pass has given me my first real opportunity to play them. At time of writing (wave two) there have been four racetracks from Mario Kart Tour added; there may be six more to come for a total of ten.
I’ve been lucky enough earlier in my life to have visited both Paris and New York – the settings for two of the Mario Kart Tour tracks included in the Booster Course Pass – and I have to say that New York Minute in particular really hit me in a way that I wasn’t expecting. There were some genuinely recognisable locations in Central Park and the downtown area that I vividly remember travelling to with friends years ago, and again I wasn’t expecting this brand-new track to give me the nostalgic feels in the way that it did! The music for New York Minute is one of the best in the game; the perfect jazz accompaniment to a beautiful racetrack.
New York City comes to Mario Kart 8 Deluxe!
The Mario Kart Tour tracks also have fun and varied layouts, with each of the three laps taking different routes. I think this keeps things interesting and makes it a lot harder to just drive on “autopilot” even after playing each of the tracks a dozen times. The three other Mario Kart Tour tracks – Paris Promenade, Tokyo Blur, and Sydney Sprint – all hit a number of tourist attractions and key locations in their real-world settings, and it’s something both fun and a little different to race through a Mario Kart track based on a real-life locale.
Having first played Super Mario Kart in the early 1990s, not too long after it was released here in the UK, I’m a dab hand at practically all of the SNES courses that have been included in Mario Kart 8! The sole SNES inclusion in the Booster Course Pass (again, at time of writing after wave two) is Mario Circuit 3, and it’s perhaps the least-interesting from my perspective. Not much has been done to the course’s layout, and with Donut Plains 3 as part of the base game I guess it just wouldn’t have been my first choice. There are better SNES courses, like one of the Vanilla Lake tracks or possibly a Bowser Castle or Koopa Beach that might’ve offered a bit more diversity. That isn’t to say Mario Circuit 3 is bad, just that as an addition to Mario Kart 8 Deluxe it doesn’t offer as much originality as some of the other SNES courses could’ve.
Though there’s nothing wrong with SNES Mario Circuit 3 per se, there are other SNES tracks that might’ve been more fun.
Rounding out the retro courses we have Toad Circuit from the 3DS, which is fine, Snow Land from the Game Boy Advance, which is a cute winter-themed track with an icy road, Waluigi Pinball from the DS, which is one of the most unique concepts on show in the Booster Course Pack so far, Sky Garden from the Game Boy Advance, which reminded me a lot of Cloudtop Cruise from the base game in terms of the way it’s been adapted, and finally Shroom Ridge from the DS – a racetrack with traffic.
There are two brand-new tracks, too: Sky High Sundae and Ninja Hideaway. I like food-themed tracks, so Sky High Sundae was a visual treat! It’s also one of the rare tracks to fully take advantage of Mario Kart 8′s anti-gravity racing feature, which is neat. Ninja Hideaway is a Japanese-themed track with a couple of flying sections that break up what is otherwise a pretty basic layout – albeit one with a fun aesthetic.
Sky High Sundae.
So that’s the Booster Course Pass for Mario Kart 8 Deluxe. I’ve tried to judge the additional racetracks on their own merits as much as possible, and there are definitely some fun inclusions that make Mario Kart 8 Deluxe worth returning to for lapsed players and those who’d been getting bored of the same lineup over and over again.
However, I can’t shake the feeling that it would’ve been better for Nintendo to include these tracks as part of a new game: Mario Kart 9. There could’ve been transformational gameplay changes, perhaps some new drivers from both Nintendo titles and from games and series that have found success on the Switch in recent years, and while the visuals wouldn’t be significantly improved due to the limitations of the Switch’s hardware, changing things up from a gameplay perspective would’ve been worth doing. The Booster Course Pass adds a lot of content and a lot of value to Mario Kart 8 Deluxe, but a new game this ain’t.
For what it is, though, and for the price, the Booster Course Pass has plenty to offer. There are some fun tracks that I hadn’t played before as well as several blasts from the past that really hit the right nostalgic notes. I daresay the Booster Course Pass will keep Mario Kart 8 Deluxe at the top of the Switch charts now that we’re well into the second half of the console’s life – though whether it’s worth picking up now and trying out each wave of tracks as they arrive or whether it would be better to wait and pick it up in the latter part of next year is going to be up to you.
Mario Kart 8 Deluxe is out now for Nintendo Switch. Mario Kart 8 Deluxe – Booster Course Pass is available as an expansion pack for an additional fee. Mario Kart 8 Deluxe, Mario Kart 8 Deluxe – Booster Course Pass, and all other titles and properties discussed above are the copyright of Nintendo. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: Minor spoilers are present for Star Trek 2009, Star Trek Into Darkness, Star Trek Beyond, and Star Trek: Strange New Worlds.
It’s been a while since we last talked about the currently-untitled Star Trek 2023. The most recent official news we got came back in February of this year, when it was announced that the film would involve a return to the Kelvin timeline that had been established by 2009’s J.J. Abrams-directed Star Trek reboot. Since then there’s been very little official news from Paramount – and some of the unofficial news and soundings from some of the actors supposedly involved with the title have been very strange indeed for a film that’s supposedly been greenlit.
Several members of the Kelvin timeline cast – including Karl Urban, who plays Dr McCoy, and Chris Pine, who plays Captain Kirk – have given cryptic, non-commital statements when asked about the film, and it seems as if Paramount may have jumped the gun and announced Star Trek 2023 before everything was officially in place and ready. That’s certainly the impression I’ve been getting.
Spock, Kirk, and Dr McCoy in Star Trek Beyond.
Making a film is complicated, and I think it’s imporant to stress that. It takes a lot of effort to get contracts in place, to agree the division of profits, to line up the schedules of actors and directors, and to cover all of the legal, contractual, and economic bases – and that’s before anyone can begin rehearsing and learning their lines, let alone be on set ready to get started. There’s a reason why so many people are named in the end credits of a film; many of those jobs begin years before production gets underway.
One thing that we can say for near-certain is that, as of August 2022, Paramount doesn’t have all of the main Kelvin timeline actors signed on to Star Trek 2023. For a film with a preliminary premiere date of December 2023, that’s not good – and it almost certainly means, at a bare minimum, that we shouldn’t expect the new film to make that deadline. Perhaps we’d better start calling it Star Trek 2024… or more realistically, Star Trek 2025.
When can we expect to see Star Trek 2023?
Then there’s the question of a script. Last year we got two announcements about a new Star Trek film being written: one by Discovery and Short Treks writer/producer Kalinda Vazquez, and another by Geneva Robertson-Dworet (who co-wrote the scripts for Captain Marvel and 2018’s Tomb Raider) and Lindsey Beer. It wasn’t clear, following the second announcement, whether that meant the Vazquez project is not progressing, whether two Star Trek films may be in early production, or what exactly is going on.
It isn’t unusual for a big film studio to commission scripts, change their minds, and go in a different direction. The film industry can be brutal like that, so we can’t really infer much from the fact that two different scripts appear to have been commissioned – nor that their announcements came within weeks of one another. But the script situation certainly doesn’t help clear things up!
One of the earliest promotional images/posters for 2009’s Star Trek.
At this point, though, we should be seeing some progress on whichever project ultimately became Star Trek 2023. We’re less than eighteen months away from the film’s currently-scheduled premiere – at which point all three previous Kelvin timeline films were already shooting. 2009’s Star Trek took 141 days of filming (not including reshoots and pick-up shots) between November 2007 and March 2008, and the film wasn’t ready until May 2009.
While I could entertain the notion that Star Trek 2023 is working to a tighter schedule – not unlike some past entries in the cinematic franchise, such as Generations in 1994 – even then we’d expect to have heard a lot more positive noises about the film’s pre-production. At the very least I’d have expected all of the principal cast members to have confirmed that they’re signed on to the project, even if other aspects of production are still up in the air.
Star Trek: Generations had a relatively short production schedule.
As recently as last month (July 2022), Kirk actor Chris Pine said the following about reprising his role: “If it happens, I think all of us would come back.” That doesn’t exactly sound like someone who’s signed a contract – or is even getting ready to sign one. That sounds speculative, hypothetical, and it’s not the only comment from a Kelvin timeline star that raises concerns.
“As soon as they can figure out our moment we can we could all be together, I’m sure we’ll do it.” So said Scotty actor Simon Pegg in June of this year, and a month earlier in May, Dr McCoy actor Karl Urban said “I have heard that it is happening, but I’ve been hearing that for the last three years… All I know is they are developing it, they’re writing a script…” From these comments, it sounds like neither has signed on to the project officially.
Montgomery Scott actor and Star Trek Beyond writer Simon Pegg. Photo Credit: Sean Reynolds from Liverpool, United Kingdom, CC BY 2.0 https://creativecommons.org/licenses/by/2.0, via Wikimedia Commons
While none of the actors have ruled out working on Star Trek 2023, it’s significant at this stage that none of them have committed to it, either. According to some reports, earlier attempts to get the film made in the immediate aftermath of Star Trek Beyond in 2016 were hampered by financial issues, and actors and their agents have a history of using public statements as part of salary negotiations. Perhaps that could account for some of what’s been said – but again, that means the film is clearly at a very early stage with no guarantees of going ahead.
If we were to see Star Trek 2023 arrive on time in December next year, realistically the film should be on the verge of beginning principal photography. That would mean not only would the script be finished but sets would have been built, outdoor filming locations secured, costumes sewn, and all of the actors would need to have cleared their schedules and be ready to go. The fact that we’re still hearing comments from members of the cast that seem to confirm that they haven’t made any significant commitments or made space in their schedules tells me that the film is nowhere near that stage – and that means that its December 2023 release date feels completely unrealistic.
A scene being shot for 2009’s Star Trek.
I have to be honest: if I’d been in charge of the Star Trek franchise for Paramount, I wouldn’t have greenlit this project. Don’t get me wrong, I wish it well and I hope it succeeds both as a fun Star Trek story and as a film that turns a tidy profit and brings new audiences to the franchise. But with so much other Star Trek on our screens from Prodigy to Strange New Worlds and beyond… I can’t help but feel that the money thrown at this project could be better-spent.
The Kelvin films were undoubtedly what Star Trek needed in 2009, not only rebooting the franchise but showing that there was still life in it. We would never have got Discovery, Picard, Strange New Worlds, and the rest of modern Trek without the Kelvin films’ success on the big screen. So in that sense I thank them for carrying the torch and paving the way for the current renaissance that Star Trek is enjoying.
With Strange New Worlds doing phenomenally well, it feels like there’s less of a place for the Kelvin timeline.
But as I’ve argued before on more than one occasion, there are drawbacks to a new Kelvin timeline project. A new film set in the alternate reality risks overcomplicating what can be an already convoluted franchise, with different projects occupying different time periods and timelines. The unique premise of the films also no longer exists, taking a look at “young” Kirk and Spock in their Academy days and youth. And with Strange New Worlds coming online – and blowing up to become the most-watched Star Trek show on Paramount+ in the United States – there’s a real risk that a new Kelvin film would retread too much ground with many of the same characters also appearing in that series.
So if Star Trek 2023 is faltering, could it be for the best? Aside from the fact that Star Trek Beyond seemed to tease a sequel, is there really a pressing need to revisit this alternate timeline right now? With so much else happening in the Star Trek franchise, I think I’m inclined to say “no.”
The end of Beyond definitely teased a sequel.
I will always support Star Trek as best I can, and I always feel that more Star Trek is good news! If Star Trek 2023 manages to get off the ground, I’ll wish it all the best and do what I can on my small corner of the internet to get hyped up for it. But at the same time, I wouldn’t be devastated to learn that it isn’t going to happen. With so much other Star Trek on our screens, I just don’t feel that another Kelvin film is a necessary addition to the franchise’s current and upcoming lineup. And with Strange New Worlds in particular including characters like Spock, Uhura, and even Captain Kirk, there’s a danger that it could feel underwhelming, as if the two projects are stumbling over one another without offering anything new to say about these characters.
There’s definitely room in the Star Trek franchise for a new film or two – whether they get a full cinematic release or end up going straight to Paramount+. But maybe it would be better if Paramount redirected its efforts into new projects, or perhaps a film based on Discovery, rather than pressing ahead with this new Kelvin timeline project. If things seemed to be going smoothly I guess I wouldn’t be thinking that way, but if the film is already struggling and looks set not to make its intended release date, maybe that’s a sign that it isn’t meant to be.
Regardless, I’ll keep my ear to the ground! If there’s more news about Star Trek 2023 in the weeks and months ahead, I’ll do my best to cover it here on the website.
Star Trek 2023 is currently scheduled to premiere on the 22nd of December 2023. The Star Trek franchise – including all films and series discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
This story is a very strange one, so buckle up! If you haven’t heard the news, Warner Bros. and DC Films recently announced the cancellation of Batgirl, with news reports suggesting that the film was considered “irredeemable” by the studio after disastrous test screenings. What’s so strange about this, though, is how far along in its production Batgirl was at the time of its cancellation.
Films get cancelled all the time, but almost never this late in the game. With principal photography complete, enough post-production work done to get the film ready for test screenings, and a partnership with streaming platform HBO Max to distribute the film, practically all of Batgirl’s reported $90 million budget has been spent. Canning it at this stage is incomprehensible… no matter how subjectively “bad” test audiences may have found the film to be.
Did test audiences really hate Batgirl that much?
But is that all there is to say? The film was “so bad” that Warner Bros. and DC Films pulled the plug, and that’s it? Many industry watchers don’t think so, and there’s a rumour flitting around – unsubstantiated at this stage, it must be said – that Warner Bros. and its corporate ownership may have taken this decision in order to offset debts and losses elsewhere in the company.
Warner Bros-Discovery – the parent company of both Warner Bros. films and DC Comics – is tens of billions of dollars in debt, and by cancelling Batgirl the corporation may have been able to write off the loss against its substantial debts, perhaps saving or even earning money in the process. That would be on top of the money saved on the film’s marketing and theatrical release.
Warner Bros-Discovery is the corporation responsible for this mess.
Whether that was the intention or not, it does seem as though Warner Bros-Discovery will indeed benefit financially from the film’s cancellation, and that leads us to some very challenging questions about the state of corporate entertainment in a broader sense. This situation is basically unprecedented in modern times; for a film to be cancelled while being functionally complete, potentially locked away in a vault or destroyed, never to be shown in public, it’s something that just hasn’t happened in a very long time.
Other corporations will be watching, looking to see what kind of backlash Warner Bros-Discovery may face, and what kind of consequences – if any – there may be. If the prevailing consensus in a few weeks’ time is that they got away with it and made a tidy saving in the process, perhaps we’ll see this happen again at other corporations in future. You know what corporations are like – once they see an opening, and the waters are tested to confirm it’s safe, they all start jumping in.
Is this whole situation to do with writing off debt?
I don’t know whether Batgirl would’ve been any good. I felt that The Batman, released earlier this year, was okay for what it was, but as someone who isn’t the biggest fan of comic books and their cinematic adaptations, perhaps it was never really going to be “my thing.” But that’s basically irrelevant at this point, because there clearly was an audience for Batgirl, and as we’ve seen by the reaction on social media, fans of comic books and even cinema in general have turned up to condemn this move from Warner Bros-Discovery.
There have been some well-received comic book adaptations in recent years – Avengers Endgame and Joker spring to mind as just a couple of examples. But even if Batgirl was never going to hit those high notes, did it not still deserve a chance? Even if it was going to end up being critically panned alongside Morbius or Inhumans, shouldn’t it have been left to audiences to find that out for ourselves?
The only official promo photo released for Batgirl.
With the cost of releasing a film digitally relatively low – Warner Bros-Discovery owns HBO Max, at the end of the day – it doesn’t seem worth it to spend all of this money on Batgirl only to cancel it at such a late stage. Even if test audience reactions were so negative that a theatrical release was taken off the table, sticking the film on a streaming platform has almost no downsides. Nothing Batgirl could’ve done would’ve damaged the reputations of Warner Bros. or DC Comics in a significant way, so if the film flopped then so what? That happens all the time, and studios dust themselves off and move on. All that would’ve happened if Batgirl had been poorly-received is that it wouldn’t have gotten a sequel and would’ve been quietly forgotten, not being incorporated into any version of the foundering DC Extended Universe.
So that’s where this “debt write-off” conspiracy theory has come from. We may never know the true story of what happened to Batgirl, but I think its cancellation is a shame. Having heard some details about the film, I can honestly say that it sounded like a film with potential. JK Simmons was to take on the role of Commissioner Gordon, Michael Keaton was to return as Batman for the first time since 1992’s Batman Returns, and Brendan Fraser was to star as villain Firefly. I like all of those performers, and seeing Brendan Fraser take on a role like this would’ve been absolutely delicious; I could see his performance being a highlight even if the story of the film and some of its other elements weren’t especially strong.
Brendan Fraser was set to star as the film’s villain. Photo Credit: New York Post.
Moreover, Batgirl would’ve starred Leslie Grace, best known for her role in In The Heights. She seemed ready to take on the role of Batgirl, and her take on the character would’ve been an interesting one. In a superhero genre overloaded with male superheroes and ensembles, almost any picture with a female lead is going to feel different, interesting, and exciting.
All of these performers, as well as the film’s directors and other members of the creative team, have been insulted by this move. If it’s true that Warner Bros-Discovery is doing this to take advantage of a loophole and pay down its mountain of debt, then it’s even worse. Allowing Batgirl to take the fall – and be heinously attacked in the process, with worlds like “irredeemable” being thrown around – is just awful, rotten treatment by the studio and its corporate overlords.
So I think it’s disappointing that Batgirl was cancelled. The circumstances are incredibly bizarre, and I can quite understand why speculation has turned into conspiracy theory pretty quickly. The reaction online has been overwhelmingly negative, and if Warner Bros-Discovery stick to their guns and don’t release the film, I wouldn’t be at all surprised to see bootleg copies popping up on pirate websites in the weeks ahead. Ironically, Batgirl may have just become one of the hottest and most sought-after films of the year. I know I for one would be very interested to see what all the fuss has been about.
Batgirl is the copyright of Warner Bros. and DC Films. No release is currently scheduled. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
What can be said about Nichelle Nichols that hasn’t already been said over the last few days? Her loss is felt profoundly by the entire Star Trek fan community – a rare moment of togetherness in what can be a divided fandom at times. But beyond that, news of her passing has resonated across the world of entertainment and beyond. She was a unique person, someone whose influence and hard work may not have been centre-stage for everybody, but whose tireless commitment to the causes she supported – and to fans of Star Trek – will never be forgotten.
At a time when the United States was still in the process of outlawing racial segregation, Nichelle Nichols became an icon for the civil rights movement. The character of Uhura took her place on the bridge of the USS Enterprise not as a servant or a maid, not as a subordinate, but as an equal member of the crew; an officer with the respect of her shipmates. Such roles were incredibly rare on American television at that time, and the statement made by Uhura’s presence on Star Trek was one of racial equality and hope for the future.
Nichelle Nichols, 1932—2022.
There’s a frequently-cited story that it was Martin Luther King who convinced Nichelle Nichols to remain on Star Trek when she considered leaving to return to the stage after the show’s first season. Star Trek, according to King, was one of the few shows he allowed his children to watch – and Uhura’s role was the reason why.
Star Trek told morality tales and gave commentary on contemporary issues of race and civil rights across its three seasons, and Uhura was a powerful presence in many of those stories. Nichelle Nichols brought the character to life with a quiet, understated charm, and quickly became an irreplaceable part of Star Trek.
Nichelle Nichols as Uhura in The Undiscovered Country, 1991.
While we as Trekkies might remember Nichelle Nichols from her role as Uhura, her legacy extends far, far beyond the Star Trek franchise – and even beyond the realm of entertainment itself. Beginning in the 1970s, she worked with NASA to help drive the recruitment of new, younger astronauts from diverse backgrounds. The first African-American, Asian-American, and Hispanic-Americans to travel into space joined the space programme as part of Nichelle Nichols’ initiative. She quite literally changed the face of NASA and diversified space exploration.
The documentary Woman in Motion goes into detail about Nichols’ work with NASA, and if you haven’t seen it it’s well worth a watch. I love a good documentary, and Woman in Motion presents her story in an understandable way. I have to be honest and say that I didn’t know much about her involvement with NASA prior to watching Woman in Motion, but it’s a story that absolutely should be told – and I’m glad it was able to be told before Nichelle Nichols passed away.
Nichelle Nichols on the Woman in Motion poster.
Over the past few days we’ve seen an outpouring of grief and remembrance from Nichelle Nichols’ Star Trek co-stars, actors and creatives in the Star Trek franchise, many others from the world of entertainment, and countless people who felt inspired by her. Many people have shared their own stories of what it meant to see Uhura on the bridge of the Enterprise, how Nichelle Nichols inspired them to get started in their chosen career, or the words of advice she had from those lucky enough to have met her in person.
For one person to have such an impact and leave such a legacy is phenomenal, and the thousands upon thousands of tributes that we’ve seen are just a small fraction of the lives that Nichelle Nichols touched in one way or another. Those lives were changed not because she played a role on Star Trek, but because of what she did with that role, that fame, and the spotlight that was placed upon her. Other actors could’ve happily taken their pay and done nothing more – and there’s nothing wrong with that at all – but Nichelle Nichols went the extra mile. She recognised what her role meant to millions of people across the United States and around the world, and she did everything that she could to make it matter. That’s why it’s been so hard to know what to say, and why her loss hits so profoundly. She wasn’t just another performer – she was so much more than that to so many people.
Nichelle Nichols with Star Trek: Discovery’s Sonequa Martin-Green.
We’ve been lucky to have Nichelle Nichols with us for as long as she was. It was only in her final couple of years that she began slowing down her activities; she attended her final Star Trek convention less than a year ago. In all of that time she offered to fans and everyone else the kind of boundless, unbridled optimism that defines Star Trek itself: always smiling, always happy to be seen with fans, co-stars, and new actors alike.
I’m going to miss Nichelle Nichols. I’ll miss hearing about her appearances at conventions and the interactions she had with fellow fans and friends of mine within the Star Trek fan community. I’ll miss the stories she could tell about working on the show and its films. And I’ll miss seeing her with the likes of Sonequa Martin-Green, Zoe Saldaña, and Celia Rose Gooding. The comfort I take is that she lived a full life, one in which she put her talents to good use both on-screen and off. She leaves behind a legacy most people could only imagine, and her impact on the worlds of Star Trek, entertainment, and even space exploration itself will outlive her, continuing long into the future.
Some images used above courtesy of Star Trek/Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Lower Decks Seasons 1-2 and the following Star Trek productions: The Original Series Season 2, The Next Generation, and Deep Space Nine Season 3.
With Lower Decks’ third season fast approaching, I wanted to write up a theory that I’ve had kicking around since the second episode of Season 2. Lower Decks’ episodic nature hasn’t lent itself to a ton of theory-crafting so far – although I do have at least one more in the pipeline, so stay tuned for that! – but this one feels plausible; it’s the kind of narrative choice that I could see the show’s writers making.
First of all, let’s briefly recap what happened to Ensign Boimler from the end of Season 1 to the beginning of Season 2. After impressing Captain Riker, Boimler took a transfer to the USS Titan at the very end of Season 1, leaving Mariner and the Cerritos behind and being promoted to the rank of lieutenant. Boimler would serve under Captain Riker for a short while, and one of the Titan’s assignments at this time involved following up with the newly-aggressive Pakleds.
Boimler got a transfer at the end of Season 1.
Lieutenant Boimler was assigned to an away mission to the planet Karzill IV as part of this assignment, and after getting caught in a firefight he was able to save the day and allow the rest of the team to make it back to the Titan. However, as this mission drew to a close a transporter accident created a duplicate – or clone – of Boimler, resulting in two identical Lieutenant Boimlers, indistinguishable from one another.
For seemingly arbitrary reasons, Starfleet decided that only one Boimler could remain aboard the Titan, and the other would have to take a demotion back to the rank of ensign and return to the Cerritos. After one Boimler returned to the Cerritos we’ve followed his actions, and the second Boimler hasn’t been mentioned since. But could that be about to change?
Boimler betrayed!
Although we were told that the two Boimlers were indistinguishable from one another – totally identical – the second Boimler, the one who remained aboard the Titan, seemed much more outgoing than the Boimler we’ve gotten to know. Not only that, but he seemed more than a little devious in tricking “our” Boimler to return to the Cerritos so that he could continue on the Titan and advance his career. Could we be looking at the beginnings of an “evil twin” (or “evil clone,” I guess) storyline?
It wouldn’t be the first time that such a story has appeared in Star Trek! Going all the way back to The Original Series we had stories like The Enemy Within that split Captain Kirk into two distinct personalities, one “good” and one “evil.” And of course there’s the classic Mirror, Mirror that showed our heroes’ evil alternate universe counterparts.
Two Captain Kirks!
The Next Generation followed this up by creating Data’s own “evil twin” – Lore. Lore would tangle with the crew of the Enterprise-D on more than one occasion, doing things like allying with the Crystalline Entity and raising an army of abandoned ex-Borg, as well as trying to corrupt Data and sway him to his cause.
Most significantly we have Thomas Riker, the first transporter duplicate in Star Trek and whose character clearly inspired the Boimler storyline in Kayshon, His Eyes Open. Not only was Thomas difficult to work with for William Riker after being rediscovered, but he would go on to rebel against Starfleet, join the Maquis, and even steal the USS Defiant from Deep Space Nine.
Thomas Riker.
Lower Decks has brought back a lot of Star Trek tropes and story beats, and many of them have been used for one-off gags or as cute callbacks to past events. It can be difficult to tell whether there’s some deeper meaning to the whole transporter duplicate story because of that. In the episode Kayshon, His Eyes Open it worked well as a surprising twist, a way to kick Boimler back to the Cerritos, and as a cute wink to fans of The Next Generation, especially considering Riker himself was present. The storyline could end there with Boimler’s twin never being mentioned again.
But at the same time, Lower Decks has used some of these classic Star Trek moments and story beats to set up longer arcs, or returned to them later. There’s a symmetry to some of the show’s episodes and storylines, too. The way the Cerritos saved the USS Archimedes in the Season 2 finale after having to be saved in the Season 1 finale is one of the best examples of this – and we could also point to the Pakled storyline itself as an unfolding multi-episode arc.
Captain Riker and the Boimlers.
I think we’ve laid out how it’s at least possible that there could be something more going on with the transporter clone and looked at previous examples of “evil twin” tropes in Star Trek. So that answers the question of “could it happen?” quite nicely – but that’s really just the beginning.
The matter at the heart of this theory is what direction such a story would take, how it could potentially impact (our) Boimler, and what it could do for the series as a whole.
If we look back to episodes like Datalore or Second Chances, I think it’s not unfair to say that those storylines didn’t go on to have a lasting effect. The creation of twins, clones, and duplicates hasn’t actually come to matter in a significant, ongoing way for any Star Trek character so far. Even when those twins made repeat appearances their stories tended to be confined to a single episode – or perhaps a two-parter.
Lore.
It was never really explained in any detail what impact Thomas’ emergence had on William Riker after the events of Second Chances. Even when Thomas returned in Deep Space Nine’s third season episode Defiant, the story unfolded from his perspective without any input from his doppelgänger.
Data’s conflict with Lore is perhaps the biggest of these storylines, with Lore being mentioned a handful of times outside of his main appearances. But because of Data’s nature, he wasn’t as emotionally impacted by Lore’s behaviour as other characters in a similar situation might’ve been. Data even expressed confusion in Second Chances as to the nature of the dispute between Will and Thomas Riker!
Thomas Riker in Defiant.
Although Lower Decks has been largely episodic, we’ve still seen some impressive character work across its first two seasons. The way Ensign Mariner in particular has grown into her role and come to resolve some of her issues with her mother, her friendships, and her position in Starfleet has been wonderful to see – and it’s this more serialised approach to characterisation (a hallmark of modern television storytelling) that could make an “evil Boimler” storyline different to what we’ve seen before in Star Trek.
Boimler’s issues with his transporter duplicate could have an impact on him that extends beyond a single episode – and that could take his character on a journey. Beginning with the sense of betrayal he surely felt at the duplicate’s duplicity aboard the Titan, Boimler could begin to forgive him, only to discover he’s up to no good. He could find it difficult to convince his friends at first, before showing them irrefutable proof of the clone’s misdeeds. And the whole experience of having to face off against someone who literally knows him inside and out and has shared every experience he ever had could both challenge and change him.
Boimler in Season 2’s We’ll Always Have Tom Paris.
We could see a more confident Boimler emerge from under such a storyline – but someone whose friendships have been pushed and stretched before eventually settling. Or we could see Boimler begin to second-guess himself; if the “evil” clone was Boimler himself, perhaps he’d wonder if being “evil” is part of his own nature, and that could cause him to freeze or find it hard to make decisions.
In short, there are a lot of ways that such a story could go – but almost all of them would be good for Boimler’s characterisation in the long run. We’d get a fun episode with the evil twin that could harken back to the likes of The Enemy Within, Mirror, Mirror, Datalore, and others – but the impact of that episode could reverberate across an entire season, giving Boimler a character arc that could be very satisfying to see unfold.
Are we in for some Boimler-on-Boimler action?
So that’s it for now! The theory is that Boimler’s transporter duplicate will – in classic Star Trek tradition – turn out to be evil!
For the reasons laid out above, I think such a story could be fun and interesting. Moreover, I like the idea of the fallout from Boimler’s conflict with his “evil twin” not being confined to a single episode and potentially setting him on a season-long arc as he processes what happened and what it means for himself and his friends. Going down that road could feel deeply cathartic – with Boimler filling in for other Star Trek characters in similar situations who never got the chance to deal with the longer-term implications of what they went through!
I hope this was a bit of fun. Please keep in mind that I have no “insider information” and I’m not trying to claim that any of this will happen in Lower Decks either imminently or in Season 4. I just think it’s a fun concept, and while all the pieces seem to be in place for such a story, it could be that the transporter duplicate will (in the best tradition of Star Trek) never be mentioned again!
Star Trek: Lower Decks Seasons 1-2 are available to stream now on Paramount+ in the United States and on Amazon Prime Video in the UK and around the world. Season 3 will premiere on the 25th/26th of August 2022. The Star Trek franchise – including Lower Decks and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1-3, Star Trek: Lower Decks Seasons 1-3, Star Trek: Strange New Worlds Seasons 1-2, and for other iterations of the Star Trek franchise – including upcoming and unreleased projects.
This year’s San Diego Comic-Con is winding down – and we got a lot of Star Trek news to process over the weekend! I didn’t attend Comic-Con myself, but I’ve been following the event online, and there were several big announcements, a big surprise, teasers and trailers, and comments from Star Trek stars past and present to dive into. I’ll do my best to take a look at all of the major points today!
I’m actually a little surprised that there was so much news coming out of Comic-Con; a Lower Decks trailer and something about Picard felt like certainties, but beyond that I was wondering if Paramount might hold things back and put together a repeat of last year’s “Star Trek Day” broadcast event where the franchise could be centre-stage.
A billboard promoting Star Trek at San Diego Comic-Con.
An event like Comic-Con is a double-edged sword in some ways for corporations like Paramount. On the one hand, there’s a lot of attention directed at Comic-Con even from mainstream news outlets, which can be good for promotional purposes. But on the other, Star Trek has to compete for that attention with the likes of Marvel, Star Wars, Amazon’s Lord of the Rings series, and many others.
So I hope it was a success from Paramount’s point of view and managed to bring at least some new eyes to the Star Trek franchise. It feels as though Paramount put a significant amount of investment into this weekend’s events and promotional materials, so as someone who hopes to see Star Trek continuing to be a success, I’d like to think it paid off!
The Strange New Worlds panel at Comic-Con.
So let’s start with Star Trek: Picard. We didn’t get to see a proper trailer, instead getting another teaser that showed off the main cast of Season 3. I’m still quite disappointed with how the casting situation has been handled, and the fact that we aren’t going to get to spend more time with characters like Elnor and Soji feels like a backwards step – at least in some respects – for a franchise that should be moving forward. But that decision has long ago been taken, so let’s consider what we did see instead of what we didn’t!
First of all, Seven of Nine’s field commission seems to have been made permanent, and she’s seen in uniform for the first time. That was neat, and seems to further her wonderful arc from both seasons of the show so far. The design of Worf was perhaps the most interesting to me; after the Klingons had undergone a major redesign for both the Kelvin films and Discovery, the design of Worf shown off in the Picard Season 3 teaser is much closer to the post-Motion Picture Klingon look that Worf had during The Next Generation’s run.
Glimpses of the main characters.
Absent from the teaser was Brent Spiner – so we still don’t know who he may be portraying. It’s tempting to suggest that his absence may be hiding some major design secret (such as a reimagined Data, Lore, or B4) but I’m not convinced of that yet. Altan Inigo Soong (from Picard Season 1) feels like the most obvious choice for Spiner to portray, but we don’t know that for certain.
At the panel, Sir Patrick Stewart indicated that a visit to “more than one” USS Enterprise could be on the cards in Season 3, which could imply anything from travelling through time to a Search for Spock-inspired starship theft! Precisely which Enterprise(s) Picard and the crew may visit wasn’t stated – so could it be Pike’s Enterprise, perhaps?
Sir Patrick Stewart speaking during the Picard panel.
There’s actually not much else to say about Picard right now. The teaser didn’t give much away, and aside from design choices like several characters wearing leather jackets, we don’t actually know a whole lot more about the show’s final season than we did before Comic-Con. Some of what was discussed – like a potential female villain and revisiting the Enterprise – sounds interesting, and Picard Season 3 is definitely one of my most-anticipated right now. But after an underwhelming Season 2 and the disappointment of the rather callous cutting of under-used characters, there’s no doubt it has serious work to do. Nothing I saw at Comic-Con has me anxious or worried… but because what we saw was relatively barebones, nothing blew me away either.
The upcoming video game Star Trek: Resurgence made an appearance at Comic-Con. Still scheduled for release later this year, the panel didn’t go into a lot of story details for obvious reasons, but the game seems to be shaping up nicely. It looks to be very much in line with Telltale Games titles from the past few years – the likes of Batman, The Wolf Among Us, and The Walking Dead, to name but a few – and considering that developer Dramatic Labs is made up of a number of ex-Telltale creators, that makes sense! I’ll be sure to take a detailed look at Resurgence when it launches, so stay tuned for that!
Resurgence’s Captain Solano.
I wasn’t expecting to see any kind of teaser or trailer for Strange New Worlds Season 2; although filming recently wrapped up we’ve only just finished watching Season 1, so Season 2 is likely ten-plus months away! There was no news about a potential third season renewal either – although I suspect that’s just a matter of time!
The biggest news from the Strange New Worlds panel, though, was the surprise announcement of a crossover with Lower Decks. I’ve been longing for a proper crossover between the current crop of Star Trek shows – so this is great news! Strange New Worlds had moments of humour and comedy in its first season, so the pairing is not as unnatural as it might first appear. I’m not quite sure how the episode will blend live action and animation, though – will Boimler and Mariner appear as cartoons on a live-action set? That’s something to watch out for!
A truly unexpected crossover is on the cards!
The crossover episode will air as part of Strange New Worlds’ second season sometime next year, and will be directed by Jonathan Frakes. Frakes has directed some of Discovery and Picard’s best episodes and knows the Star Trek franchise inside and out, so I’m really hopeful that this crossover will end up being as much fun as it sounds! I might not have chosen to stick Lower Decks and Strange New Worlds together, but with both shows hitting their stride after successful debut seasons, the time is right for a crossover. Hopefully it will be the first of many as Star Trek’s renaissance continues!
There were some interesting pieces of merchandise shown off at Comic-Con, too. I didn’t see any Prodigy toys or figures, but there were some prototypes from Playmates and EXO-6 showing off their latest figures of the likes of Captain Kirk, Locutus of Borg, and other classic characters. Factory Entertainment also debuted their Motion Picture insignia and Type II “dustbuster” phaser – which I hope will come to the UK!
A new “dustbuster” phaser replica may be coming soon!
Alex Kurtzman teased us with news that there may be two unannounced Star Trek projects in early production. With Picard finishing its run after Season 3 next year, I feel like an announcement can’t be far away for at least one new project, but what that project may be is still unknown! One potential series is the untitled Section 31 spin-off that was announced back in 2019, but my gut says that project probably won’t see the light of day. There’s been talk of a Ceti Alpha V miniseries focusing on Khan, and there’s also a rumoured Starfleet Academy series. Any of those could be announced before the end of the year – so watch this space!
I wonder, though, if one of these unannounced projects could be a 25th Century post-Picard series, perhaps even a spin-off focusing on Seven of Nine and Raffi. There seemed to be a lot of investment in new sets built for Picard Season 2 that were only seen at the beginning and end of the season, so could those sets be repurposed for a new series set aboard the new USS Stargazer? It’s all speculation at this point, of course, but I can’t help wondering!
The USS Stargazer.
A trailer for Lower Decks Season 3 debuted at Comic-Con, and the series has recently been confirmed to be returning on the 25th of August – in just a month’s time! The trailer picked up from where the Season 2 finale left off, with Captain Freeman in custody and the crew having to figure out what to do next. It seems like we saw several clips from the first episode – at least, that’s the impression I got – so there may be surprises still to come later in the season!
One story will take the Lower Decks crew to Deep Space Nine, and we saw the station and nearby wormhole shown off in the trailer – along with the familiar Deep Space Nine theme. I absolutely adore Deep Space Nine, and after the station was briefly glimpsed in a Season 1 flashback, it will be amazing to head back there for what will be the first post-Dominion War episode in that setting. Series creator Mike McMahan has promised us a look inside the station as well as some familiar faces, too!
The USS Cerritos at Deep Space Nine.
One of those familiar faces seems to be the Klingon General Martok – an important recurring character in the latter part of Deep Space Nine’s run. It may be too much to hope for to get a real Deep Space Nine-inspired story that picks up some of the dangling threads that series left behind… but I can’t help it! I’d love to see the next chapter in the Deep Space Nine story unfold on screen, and even just getting a glimpse or a tease would be fantastic.
Other scenes in the trailer seemed to show a return to one of the first planets visited by Mariner and Boimler in Season 1, stealing the impounded USS Cerritos (presumably to rescue Captain Freeman), Boimler in Cetacean Ops, Rutherford and Tendi at Sisko’s restaurant in New Orleans, Boimler and Mariner acting as Starfleet recruiters, Dr T’Ana performing an amputation, and more! We saw Captain Freeman in uniform alongside Commander Ransom briefly, so I assume she will be able to escape the false charges laid against her!
Dr T’Ana prepares to perform surgery!
The trailer looked like the familiar blend of animated comedy hijinks and throwbacks to The Next Generation era that we’ve come to expect from Lower Decks across its first two seasons. We’ve had some genuinely outstanding episodes so far – and only a couple of duds, really – so more of the same is no bad thing! I’m curious to see how the Captain Freeman cliffhanger will be resolved – will it be a one-episode story or will it rumble on for much of the season?
There was a surprising absence at Comic-Con: Prodigy. There was no mention of Prodigy (aside from a poster as part of the broader “Star Trek Universe” marketing), and that strikes me as odd. We’re supposedly going to be seeing ten more episodes of Prodigy before the end of this year to round out the show’s first season, so it was surprising that nothing was mentioned. We don’t even have an official broadcast date for the next batch of episodes – and there’s currently no new Star Trek being shown for the next few weeks.
There was nothing Prodigy-related at Comic-Con this time.
It’s possible that we’ll come to learn more about Prodigy’s next steps and some of these in-production but unannounced projects in the near future. The 7th of September will be “Star Trek Day,” for example, and we could see another presentation of some kind to mark the occasion. Prodigy could also follow Lower Decks and kick off the second half of Season 1 in late October or early November – this would keep Star Trek on our screens through the holiday season and into 2023.
There was a comment from William Shatner about Star Trek that a lot of folks have picked up on on social media. At Comic-Con, Shater claimed that Gene Roddenberry would not approve of the direction of modern Star Trek, saying that the franchise’s creator would be “spinning in his grave” at the many of the creative and narrative decisions that have been taken. I think it’s worth pointing out that Shatner was similarly dismissive of The Next Generation, the Kelvin reboot films, and practically every Star Trek project that doesn’t feature his take on Captain Kirk. I don’t think we need to dedicate a lot of time to what Shatner has said; he’s entitled to his opinion, of course, and really the question of whether Gene Roddenberry would or wouldn’t approve of certain shows, episodes, or stories is rather a moot point. Modern Star Trek is doing some great things – and I for one hope it’s here to stay!
William Shatner spoke at Comic-Con.
So I think that about wraps things up.
For me, the biggest and most interesting piece of news is the Lower Decks-Strange New Worlds crossover. A story like that has massive entertainment potential as both shows have demonstrated respect and reverence for past iterations of Star Trek. It seems to me that the crossover could be a real “made for fans” moment – but perhaps also one that could bring in new viewers to both series. Blending animation and live-action can be a challenge, but Star Trek has always risen to meet technical and creative challenges as it strives to tell new, different, and exciting stories!
The tease of new projects on the horizon is fascinating – but until we start to get information about what those projects may be, it’s hard to get overly excited! I’ve got a few different articles and lists here on the website looking at pitches and concepts – as well as putting together a few ideas of my own – so check those out if you’re interested. As and when Alex Kurtzman and the creative teams see fit to tell us more, I’ll be sure to cover it in-depth and give my thoughts!
So that was Comic-Con. Star Trek put in a decent showing this year, and it seems like we have a lot to look forward to both later this year and in 2023.
The Star Trek franchise – including all shows, films, and properties discussed above – is the copyright of Paramount Global. Some images used above courtesy of Star Trek/Paramount Global on social media. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
We’re about a month away from the release of Saints Row – the long-awaited reboot of the open-world crime franchise. In the run-up to the game’s launch, developer Volition released Saints Row: Boss Factory, which is the game’s character creator. I took a look at this free download (because you know I love freebies!) and I wanted to briefly share my thoughts today.
First of all, it’s nice to get a demo for once! Demos used to be commonplace in the games industry, particularly in the 1990s and early 2000s, but have more or less disappeared since then. Downloading and booting up Saints Row: Boss Factory felt like somewhat of a throwback to the days when game demos came on CDs attached to magazine covers!
Choosing teeth in Saints Row: Boss Factory.
I put Saints Row on my list of games to check out in the second half of 2022, and it’s been a project I’ve watched from afar since it was first announced. I don’t think it’s fair to say that the Saints Row series is just a “Grand Theft Auto clone,” because over the course of fifteen years it’s carved out its own niche in the open-world space. But there’s no denying that, with Grand Theft Auto V wearing out its welcome and Grand Theft Auto 6 nowhere to be seen, Saints Row has the potential to fill that void for many players.
This reboot aims to tone down some of the silliness that has typified the franchise’s most recent instalments – and if you ask me, that’s probably for the best! Rebooting the series and taking it back to its roots feels like a good move, especially in an environment where many players are looking around for a new open-world crime experience.
There are a huge range of colour options in Saints Row: Boss Factory (and note the prosthetic arm!)
So for all of those reasons and more, Saints Row has been on my radar! But that isn’t really what prompted me to talk about Saints Row: Boss Factory. Sure, it’s nice to get a demo. And it’s a great way for Volition and Deep Silver to remind players that the game is coming up! But from my point of view, Saints Row: Boss Factory actually serves as a great example of what in-game character creators can look like in 2022.
Games like Cyberpunk 2077, Elden Ring, Fallout 76, and many more have put together great character creators in recent years. And that’s important because having a customised, personal character is a big part of what makes (some) video games the immersive experiences that players can get lost in. Speaking for myself, I love tinkering with a character creator, choosing every aspect of my character’s appearance, and really tailoring them to the gameplay experience I want to have.
For all the game’s issues, Cyberpunk 2077 has a stellar character creator.
One of the disappointing things for me about Cyberpunk 2077 (aside from the shocking state that the game was in at launch) was that, despite having an absolutely excellent character creator and seeming to bristle with hundreds of clothing and outfit options, the mandatory first-person perspective meant that you almost never got to see the face and body you spent so much time making! That was combined with the fact that, in order to get the best gameplay experience, every few minutes you needed to pick up some new article of clothing because it offered better armour stats.
But we’ve drifted off-topic! A good character creator can absolutely make a difference, and a bad or mediocre one can drag down a game. Just look at last year’s Mass Effect: Legendary Edition as an example. The game used Mass Effect 3′s character creator – a character creator that was already limited even by the standards of the game’s original launch in 2012, so by 2021 it felt very basic with only a handful of different hair and other options. Remaking or expanding the character creator would’ve made Mass Effect: Legendary Edition so much better.
The character creator in Mass Effect: Legendary Edition was a bit of a let-down.
So that brings us to Saints Row: Boss Factory. The character creator is incredibly impressive, with customisation options for basically every aspect of the character’s face and body. Every race is represented – including hair styles – and players can make their character a male, female, cis, trans, or non-binary thanks to a huge variety of options.
Whether you’re trying to make a photo-realistic copy of yourself (something I always struggle with, for some reason!) or create the weirdest-looking creature ever glimpsed by mankind, I daresay you can do it with Saints Row: Boss Factory. I’ve had a blast messing around with all of the different options already, and if Volition has put as much care and effort into the rest of Saints Row as they have to its character creator, I think we’re in for a fun time when the game arrives next month!
Some of the skin tone options in Saints Row: Boss Factory.
One thing I loved about earlier Saints Row games that returns this time are the different voice options. There are eight different voices in Saints Row: Boss Factory – four masculine and four feminine – and they offer a variety of different accents and personalities to really bring a custom character to life. It must be one heck of a task to record all of the dialogue for the game eight times over, but this level of dedication is something special! I’d love to see other games, particularly role-playing experiences, offer something similar.
Most of the sliders in Saints Row: Boss Factory move a long way in both directions – meaning you get a lot of customisability for each individual feature. Not only that, but each one can be moved in tiny increments, allowing for anyone with the time and attention to detail to really nail each and every aspect of their character. It’s a lot of fun for someone like me – but in the right hands this powerful tool with so many different options should allow players to create basically any character that they can imagine!
Look at all of these different options just for one single facial feature!
So I think that’s it for now. Saints Row: Boss Factory has surely succeeded at getting me even more interested in Saints Row – which is due out in just over a month’s time. But beyond that, it’s another great example of what a character creator can (and should) be in 2022. Creating your own character and being in control of every aspect of their appearance is part of what makes video games the immersive and engaging experiences that they are, and while there’s nothing inherently wrong with playing a set character, if the choice is there I’ll always opt to change up my character’s look.
Saints Row: Boss Factory was a fun little experience in and of itself, and I’m genuinely looking forward to the full game’s release.
Saints Row: Boss Factory is available to download now for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S/X. Saints Row and Saints Row: Boss Factory are the copyright of Volition and Deep Silver. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for the following Star Trek productions: The Original Series, The Next Generation, Deep Space Nine, Enterprise, and Discovery. Minor spoilers are also present for Strange New Worlds Season 1.
Strange New Worlds was absolutely fantastic across its first season, hitting ten for ten and leaving me – and many other Trekkies – clamouring for more! This time, I thought it could be fun to put together a list of a few episode concepts that I would love to see in future seasons of the show as Captain Pike’s adventures aboard the Enterprise continue!
There are so many different alien races, stellar phenomena, factions, puzzles, and more from past iterations of Star Trek that I’d love to see a new and different take on that one list may not be enough! While we do have to keep in mind that Strange New Worlds takes place before the events of The Original Series – and thus the vast majority of Star Trek stories – there’s still plenty of room for writers, creators, and fans like us to play around in the vast sandbox that is the Star Trek franchise!
Captain Pike and his bridge crew.
So the obvious caveat here is that I have no “insider information.” I’m not trying to claim that any of the story pitches below will ever make it to screen; I just think they’re neat ideas that I personally would like to see. And as I always say, everything here is entirely subjective! If you hate all of my ideas, or if I don’t include something that seems obvious to you, that’s okay! There’s plenty of room in the Star Trek fan community for respectful disagreement and civil conversations – and there’s absolutely no need to get upset about fan-made episode ideas that almost certainly won’t ever make it to the screen.
So with all of that out of the way, let’s jump into the list!
Pitch #1: Reintroduce the Xindi.
Two of the five different Xindi races.
Although a character supposedly representing the Xindi was briefly glimpsed in Discovery Season 4 last year, they’ve only appeared in a big way in Enterprise. The Xindi served as primary antagonists for much of the show’s serialised third season, and had been plotting to destroy Earth under the manipulation of time-traveling aliens. With Strange New Worlds being set a full century after those events, it would be great to catch up with the Xindi and see what came next for them.
As of the 26th Century, the Xindi were supposedly Federation members – so perhaps we could see moves in that direction. Maybe the Xindi have entered a period of isolation, and that could explain their total absence from Star Trek stories set in the 23rd and 24th Centuries – not that such an explanation would be strictly necessary.
Either way, I think it could be fun to bring back the Xindi for a one-off story, particularly one in which they aren’t just an antagonist.
Pitch #2: Save Captain Lorca!
Captain Gabriel Lorca.
This could be a great way not only to bring back an interesting character, but also to give at least some Strange New Worlds characters a chance to cross over to the Mirror Universe. At the end of Discovery Season 2, Captain Pike heavily implied that he was aware of the existence of the Mirror Universe, so that could be an interesting angle to work if a crossover were on the agenda.
In short, I don’t believe that crossing over to the Mirror Universe was the death sentence for Captain Lorca that other characters in Discovery Season 1 believed it to be. I think that someone with Lorca’s skills could have found a way to blend in and go into hiding, and if he could find a way to send a distress signal from the Mirror Universe that could lead to Captain Pike planning a rescue!
Captain Lorca was one of the highlights of Discovery’s first season, and it would be fun to get a look at the prime version of the character.
Pitch #3: Make first contact with a faction from The Next Generation era.
A Cardassian delegation.
Captains Picard, Sisko, and Janeway made plenty of first contacts during their respective missions in the 24th Century, but they also introduced us to a lot of factions that Starfleet had already met. We had, for instance, the Cardassians, the Lurians, and the Sheliak – all of whom were new to us as the audience, but not to the characters on the show.
So it could be fun to see a mission of first contact with an alien race like the Cardassians. Did first contact go well? Could there be some foreshadowing of events that will unfold in the 24th Century? How would Captain Pike deal with one of these races that we’ve seen before? I think it could be a neat concept, if done right, and one that would tie together different eras of Star Trek in a big way.
If I had to pick one race or faction for this episode, I’d pick the Cardassians.
Pitch #4: Bring back a main character from Enterprise.
The crew of Enterprise.
Another “crossover” idea, this episode would bring back one of Enterprise’s main characters for one last assignment. As we’ve seen from episodes like Relics, creative use of technobabble can be used to bring in basically any character, so I don’t think we can really rule anyone out! That being said, there is one character more than any other who could still be alive in this era and who could have a major role to play: T’Pol.
As the first Vulcan to work extensively with humans and Starfleet, T’Pol could have a lot of advice to give to this younger version of Spock. As Spock continues to wrangle with his human and Vulcan heritage, someone like T’Pol could step in to offer guidance. She could do this independently, or we could see her included as part of a Vulcan delegation that the Enterprise has to deliver.
It would be fascinating to learn what came next for the entire crew of the NX-01 Enterprise, but if I had to pick one character this time it would be T’Pol.
Pitch #5: Battle the Borg!
The first Borg drone ever seen in Star Trek.
I would absolutely love to see Captain Pike and the crew take on the Borg. I think this one would have to be set in some kind of Borg-dominated alternate reality, though, rather than being set in the prime timeline. Although Star Trek has made a huge mess of Borg-Federation contact, I’d still rather avoid treading on the toes of The Next Generation in that regard.
But it could be amazing to see the Enterprise crew having to figure out how to make it home safely while having to defend themselves against one of the most terrifying adversaries in all of Star Trek. Season 1 already showed us a great take on the horror genre – and bringing in the Borg could really succeed at ramping up the fear factor.
With the Borg having made relatively few appearances in modern Star Trek, this could be a fun and unexpected way to include them.
Pitch #6: Set up a story that will be paid off in The Original Series.
The USS Enterprise in Where No Man Has Gone Before.
There are a number of episodes from The Original Series that could be expanded upon and given new backstory. We could visit Deep Space Station K-7, for example, from the classic episode The Trouble With Tribbles. Or Captain Pike could escort the lawyer Samuel T. Cogley to his new posting at Starbase 11.
There are dozens of such examples; stories that The Original Series has already told that could be fleshed out. Even if a wholly new story was concocted for a character or location that was visited – as we’ve seen in Season 1 with the Gorn, for example – it would still be a cute nod and wink to longstanding Trekkies.
Strange New Worlds has leaned on The Original Series for inspiration already – so this would really just be more of the same!
Pitch #7: A backdoor pilot for the Section 31 series.
Ash Tyler.
At time of writing, it feels as though the purported Discovery spin-off based around Section 31 won’t be going ahead. But Strange New Worlds could change that by reintroducing the shadowy organisation. After Pike and Spock tangled with Section 31 during Discovery’s second season they might have a score to settle, and it could also be fun to bring back Ash Tyler for a guest appearance – he was named Section 31’s new leader after the battle against Control.
A Section 31 episode that brings back Ash Tyler – and perhaps even Georgiou – could test the waters to see whether the concept still has potential. Strange New Worlds is definitely the Discovery spin-off that fans wanted, but particularly in light of Georgiou’s character development in that show’s third season, the Section 31 idea shouldn’t be written off and feels more viable now than it did when it was first announced.
Even if no spin-off happens, it would still be nice to get some furtherance of the Section 31 storylines that we saw a couple of years ago.
Pitch #8: What happened between Sarek and Spock?
Sarek in Discovery Season 2.
As Strange New Worlds continues to develop Spock’s character, it would be interesting to see his conflict with his father. This was first broached in The Original Series episode Journey to Babel – Sarek’s first appearance – but a canonical reason for it has never been established. It’s been implied that Sarek disapproved of Spock joining Starfleet instead of enrolling at the Vulcan Science Academy, but it’s never been fully confirmed.
James Frain put in a decent performance as Sarek in Discovery’s first two seasons, and with Spock being a big part of Strange New Worlds he seems like a logical choice to bring back. Spock has stated that he and Sarek were “estranged” during this era, but there’s still the possibility of some kind of contact between the two.
I’d be curious to see if there’s more to the Spock-Sarek split than we’ve seen so far!
Pitch #9: Travel back in time.
Could time travel soon be on the agenda?
Time travel stories – especially those that involve visiting the modern day – are seldom my favourites in Star Trek. But time travel has been part of the franchise since its inception, and even more than half a century and 850 episodes later, there are still ideas that haven’t really been tried. We’ve seen practically every Starfleet captain visit modern-day Earth – but we’ve only seen a handful of episodes set in Earth’s past.
I’d be interested to see Captain Pike and the crew visit the middle ages, the 1700s, or the First World War, just to pick three examples. How did they get there? I don’t know. What would they have to do there – aside from figure out a way home? I don’t know that either! But taking time travel to an era that Star Trek has never explored would be fascinating.
Maybe Captain Pike could even view time travel as a way to postpone his inevitable accident?
Pitch #10: A “bottle episode” set during a long voyage.
The Enterprise’s saucer section as seen in Season 1.
In Star Trek we often see our heroes warping from one destination to the next at the drop of a hat, and while travel times between locations are occasionally mentioned, we don’t often get to see the reality of some of these long-distance voyages. The Season 5 premiere of Voyager perhaps came closest to this (before it introduced us to the Malon) but if you think about it there must be a lot of downtime for the crew of the Enterprise in between missions.
So this episode would focus on different members of the crew and how they spend their free time. The Enterprise is en route to deliver supplies or conduct a scientific experiment, but that just serves as background to show us how Captain Pike and the crew handle a weeks-long voyage across space with nothing to do. We could see the Enterprise’s recreational facilities, learn some of the characters’ hobbies, and generally slow things down and take a break from the action for a while.
Being set entirely aboard the ship could also cut costs – allowing for more of the budget to be allocated to other, more demanding stories!
So that’s it!
Season 1 promo poster.
Those are ten of my ideas (or “pitches”) for Strange New Worlds episodes that I’d like to see in future seasons of the show. I doubt any of these will ever get made… but you never know! It’s fun to speculate and come up with episode concepts regardless.
If you missed my spoiler-free review of Season 1, I had an amazing time with Strange New Worlds and I can’t recommend the series highly enough! I’ve been telling as many people as I can to give it a shot, because I feel it has the potential to be a gateway into the Star Trek franchise for newcomers.
So I hope this was a bit of fun for today! There will be more Strange New Worlds content to come in the months ahead as we await Season 2 – so stay tuned!
Star Trek: Strange New Worlds Season 1 is available to stream now on Paramount+ in the United States, United Kingdom, and other countries and territories where the platform is available. Further international distribution has not been announced. The Star Trek franchise – including Strange New Worlds and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Since I covered the announcement of The Last Of Us Remastered… Remastered last year, I’ve left the project alone. I’m flat-out not interested in a game that’s been remastered or reworked for the second time in just nine short years, especially when the PlayStation 4 version is perfectly playable. I don’t seek out projects that I don’t like with the intention of crapping all over them; there’s more than enough negativity in gaming communities online that I don’t want to add to it.
But a widely-reported remark from a developer/animator (whose name I won’t share to avoid piling on) really pushed me over the edge. The Last Of Us Remastered… Remastered (or whatever it’s going to be called) is a cash-grab. It’s the second remake of a game that was released in 2013 at the tail end of the PlayStation 3’s life, and it’s being resurrected for the second time entirely as a cheap cash-grab by Sony.
The Last Of Us is being re-remade.
After sharing my initial thoughts back when the announcement was made, I was content to ignore this new remaster. I have no plans to buy it – especially not with a ridiculous £70 price tag (or close to £100 for the deluxe version) – so that was that. Comment made, time to move on. But for one of the senior developers to have the audacity to speak about the game in such a brazen and dishonest way… I just couldn’t let it lie.
The Last Of Us is a good game. It was a great way to close out the PlayStation 3 era for Sony, and it was the game that convinced me to buy my first ever PlayStation console. I consider it one of the best games of the 2010s, and even though its sequel struggled under the weight of a clumsy narrative that tried to be too smart for its own good, the original game hasn’t been sullied by that controversy and remains one of the best examples of narrative, linear, single-player adventures.
The Last Of Us is undeniably a great narrative experience.
But this second attempt to “update” The Last Of Us for a new console generation is motivated purely by profit. Sony is cheaping out; recycling a game that they already have rather than investing in something new. By reusing things like recorded dialogue and motion-capture performances, and by not having to pay a team of writers to come up with a new story, the project can cut costs compared to making a new game from scratch.
There are remasters and remakes that are absolutely worth your time. Resident Evil 2, for example, was remade a couple of years ago from the ground up, and updating a title from 1998 to bring it into the modern-day with a new engine, new voice acting, and so on was absolutely worth doing. It introduced the title to a crowd of new fans who didn’t play it the first time around – and for whom going back to a clunky PlayStation 1 title would be offputting.
The remake of Resident Evil 2 feels much more worthwhile.
The Last Of Us doesn’t have that excuse. Not only is the PlayStation 3 version still perfectly playable in its own right, the PlayStation 4 remaster is an iterative improvement, bringing sharper graphics and ensuring that the game can be played on both PlayStation 4 and new PlayStation 5 consoles. As I said when the project was announced last year, I can’t imagine it would be worthwhile to resurrect the game for a second time – not so soon after the first two versions were released.
New video game generations have offered diminishing returns over the years. There was a huge difference between games from 1980 to 1990, and from 1990 to 2000. But even by the turn of the millennium, things were slowing down. The difference in graphical fidelity between a game from 2000 and one from 2010 was less noticeable than it had been in previous decades, and the difference between a game from ten years ago compared to a brand-new game released today can be so small that it’s difficult to spot.
Is this image from the PlayStation 3, 4, or 5?
Grand Theft Auto V is the same game fundamentally as it was when it was released in 2013 – the same year as The Last Of Us – and it’s still going strong. There have been tweaks as the game was brought to new consoles, but those changes have been criticised for being incredibly minor. Skyrim, The Witcher 3, and many other games from the past decade likewise hold up incredibly well and are still a ton of fun to play.
The only reason for a project like The Last Of Us Remastered… Remastered to exist is to be a cash-grab. That’s why it was dreamt up and that’s all it will ever be. It might be a good cash-grab – and with a game as good as The Last Of Us at its core it should be, provided the new team doesn’t screw it up – but it’s still a cash-grab. And I don’t want to claim that the people working on it aren’t working hard – I’m sure that they are. I’m sure a lot of energy and passion has gone into this cash-grab from the developers. As someone who worked in the games industry, I know how passionate developers can be, and even when a game isn’t great, good developers will still give it their all. That’s commendable.
Promotional image for The Last Of Us.
But that doesn’t excuse trying to present a project like this as something it’s not. The Last Of Us Remastered… Remastered may end up being decent with pretty graphics and neat animation work that talented developers put a lot of time, effort, and passion into making. But that doesn’t make it any less of a cash-grab. I genuinely hope that it will be good – because I don’t want the reputation of The Last Of Us tainted by being associated with a sub-par remaster. But this isn’t a fundamentally new or even different experience; anyone who’s played the original game won’t need to play this version.
And that’s what makes it a cash-grab. It’s an attempt by Sony to, well, grab as much cash as possible for as little investment as possible. Without spending the big bucks that would be needed to create The Last Of Us Part 3, or any other brand-new game, Sony hopes to grind out a remaster that will save them some money but still rake in the cash from fans of the original game. And that strategy will probably succeed, if past experience is anything to go by.
For just $100, you can own the “Digital Deluxe Edition!”
Buy The Last Of Us Remastered… Remastered if you want. Or don’t. If you haven’t played the game yet, it might even be worth waiting for the new remaster to get the most up-to-date and visually polished experience. It’s definitely a game worth playing… but I’m not convinced that this version will be, at least not for me – nor for most folks who’ve already played it.
But whether it’s good, bad, or mediocre, and regardless of how hard individual developers have worked on it, The Last Of Us Remastered… Remastered is a cash-grab. Trying to pretend otherwise is either pure and selfish dishonesty or abject self-delusion.
The Last Of Us Part 1 will be released for PlayStation 5 on the 2nd of September 2022, and for PC at an unspecified later date. The Last Of Us is the copyright of Naughty Dog and Sony Interactive Entertainment. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are major spoilers ahead for Star Trek: Strange New Worlds Season 1, including the season finale. Spoilers are also present for Star Trek: The Original Series and Star Trek: Discovery.
This theory is going to get into major spoiler territory for Star Trek: Strange New Worlds, including the very last scene of the final episode of Season 1. If you aren’t fully caught up on the events of Season 1 – and you decided to ignore the spoiler warning above – this is your last chance to nope out!
So today I thought it could be fun to speculate about Una Chin-Riley – a.k.a. Number One. Captain Pike’s first officer had an interesting season, with a truly unexpected backstory that connected back to the events of Star Trek: Enterprise while simultaneously setting the stage for some significant development in her relationship with La’an in particular.
Let’s talk about Una!
The decision for Una to be an Illyrian was a genuinely interesting one, and I felt sure that there’d be something more to come after the revelation of her true heritage in Ghosts of Illyria. It took until the closing moments of the season finale, but eventually we got there! Una’s arrest was the perfect tease on which to end the season, setting the stage for what will presumably be the first part of Season 2 in truly spectacular fashion.
There are a few points to consider before we jump into the main theory list. First of all, the fact that Captain Pike visited an alternate future in which Una is still incarcerated almost a decade after the events of Season 1 does not, in itself, mean that that will be her fate. That was an alternate timeline, after all, one which Pike’s actions have now erased. So I don’t think we can dismiss Una, saying “that’s it, she’s off the show” and close the book! There’s obviously going to be something more to come – though whether it will fully restore her to a leading role in Starfleet is still an open question.
Una was arrested at the end of Season 1.
One of the interesting things about a show like Strange New Worlds is the potential it has to explore different aspects of Star Trek’s 23rd Century and answer questions that most fans didn’t even know they had! One such question could be “where was Una after the events of The Cage?” She didn’t participate in Spock’s off-the-books quest to transport Captain Pike to Talos IV, despite being one of only a handful of people who knew about his impending disability and the powers of the Talosians.
Una was also never seen, nor even mentioned, during the entire run of The Original Series and its films. On the production side of things that’s at least partly because Majel Barrett, who was the first actress to take on the role, was playing the character of Nurse Chapel. But again it leaves the question of Una’s fate open-ended. A senior officer with such promise serving on the Federation flagship would usually be gunning for a promotion and their own command; was that what Una hoped to do?
Majel Barrett as “Number One” in The Cage.
It could be that the explanation for Una’s absence from the events of The Menagerie and other significant moments in the second half of the 23rd Century is that she was either locked up or exiled for her deception and illegal genetic enhancements. That would be a pretty depressing way for the story to go, but it wouldn’t contradict anything we know of from other Star Trek productions. Personally, I’ve never felt any of these absences were glaring omissions that have been crying out to be explained away – but perhaps some of the show’s writers disagree.
There’s also a potential narrative reason to shuffle Una out of the way, and that comes from the character of Spock. Firstly, Spock long ago took over Number One’s original “cool and logical” persona that debuted in The Cage. And secondly, while Captain Pike was surprised to learn in A Quality of Mercy that Spock was his new Number One, as Trekkies we know that Spock’s arc will take him through being Captain Kirk’s first officer and trusted confidante all the way to becoming a captain in his own right, an ambassador, and beyond. Perhaps part of the next chapter of Strange New Worlds will involve setting the stage for Spock to step up and grow into that kind of role, either by serving as Pike’s XO aboard the Enterprise or potentially by pairing him up with a younger Jim Kirk.
Spock and Captain Kirk.
However, I’m not convinced that we’ve seen the back of Una just yet. Strange New Worlds already killed off Hemmer – in one of the most shocking and tragic sequences in the entire season – and La’an’s request for a leave of absence to track down the family of Oriana could mean that she will have less of a role to play in future, too – potentially being absent for some or all of next season. With at least one and possibly two characters already gone, it would be one heck of a shake-up to lose Una as well.
With the exception of Lower Decks, modern Star Trek shows have struggled with consistency. Discovery has famously had four different captains across its four seasons, and Picard took two very different approaches to its characters in the two seasons that we’ve seen so far, with some noteworthy absences in Season 2. In short, it would be to the benefit of Strange New Worlds – and the Star Trek franchise overall – to settle down and to find room to breathe; to expand and develop the characters who are already in play before rushing off to make more and more changes. So if I had a vote, I’d find a way to keep Una around!
Una as she appeared in Discovery Season 2.
All of this leads up to my theory list about Una. The first part of the list will consider possible culprits for grassing her up to Starfleet Command and getting her arrested, and the second part will consider possible outcomes and options for Season 2 that could either bring her back into the fold or see her depart the series.
My usual caveats apply: I have no “insider information” and I’m not trying to claim that anything discussed here will be part of Season 2. This is pure speculation from a fan and nothing more! If Season 1 is any indication, Una’s story in Season 2 will go in a wildly different direction that I won’t be able to predict! Secondly, all of this is the subjective opinion of one person. If you hate all of my ideas (or I don’t include your current pet theory) that’s okay! There’s room within the Star Trek fan community for civil conversations and polite disagreement.
With all of that out of the way, let’s look at some theories!
Culprit #1: Captain Pike
Captain Pike in his ready-room in Ghosts of Illyria.
I don’t believe that Captain Pike would have intentionally told Starfleet about Una’s Illyrian heritage. But in the course of his duties as captain, he may have had to log or otherwise record Una’s disclosure to him – or may have done so in a personal log. If those logs were then sent to Starfleet, it could be that Captain Pike inadvertently flagged up Una’s true origin.
There was room in Season 1 for more development of the relationship between Una and Captain Pike – a relationship that seemed well-established when they appeared together in Season 2 of Discovery. In a busy season, though, their time together was somewhat limited, and I’d like to see more interaction between the Enterprise’s captain and first officer going forward. Making Pike the one who got her arrested – even if it was completely accidental – would risk damaging that relationship. While that could give them a starting point to rebuild from, it wouldn’t necessarily be my first choice.
Culprit #2: Dr M’Benga
Dr M’Benga learned of Una’s true heritage.
As with Captain Pike above, I don’t believe that Dr M’Benga would deliberately reveal Una’s secret to Starfleet. Just as Una had something to hide, so too did Dr M’Benga, and Una was the only one who knew about his daughter being kept suspended in the transporter buffer. He would have no motivation to expose her, and from his perspective doing so may have compromised himself and his daughter’s safety.
However, Dr M’Benga is responsible for the ship’s sickbay and the health of all its personnel, so perhaps he logged somewhere that there’s an Illyrian aboard. Maybe Dr M’Benga noted that the treatment for the contagion that broke out aboard the Enterprise came from Illyrian antibodies; Starfleet Medical must surely keep records of these dangers and their cures for the sake of other ships and crews.
Culprit #3: La’an Noonien-Singh
La’an in Ghosts of Illyria.
La’an is really the only character who would have any motive for deliberately and maliciously telling Starfleet the truth about Una. Although the two had resolved their differences by the end of Ghosts of Illyria – and grew closer over the rest of the season – La’an was incredibly angry at first upon learning who Una really was. It seems possible to me that La’an contacted Starfleet sometime during the events of Ghosts of Illyria, possibly while under the influence of the contagion.
This could set up La’an and Una for a confrontation, but one for which La’an already feels guilt and remorse. If she is responsible, I think there’s a pathway for forgiveness – and perhaps she’ll find a way to make it right, such as by advocating on Una’s behalf or even trying to break her out of prison.
Culprit #4: Spock
Spock on the bridge of the Enterprise.
On a number of occasions we’ve seen how Spock is a stickler for the rules – particularly at this early point in his life and career. In Star Trek Into Darkness, his decision to be completely truthful in a mission report ended up getting Captain Kirk in a lot of trouble, so even if Pike, M’Benga, and everyone else had chosen to conceal the truth in their logs, it’s possible that Spock wouldn’t. He may not even see it as a bad thing at first, regarding telling the full, unvarnished truth as part of his job.
One of the interesting things about Strange New Worlds is how it’s taking Spock on a journey; building him up to become the character we’re familiar with from The Original Series. Perhaps one of the lessons Spock will learn in Season 2 is how to bend the rules, how loyalty to one’s friends and the need to keep certain things private can superscede the official rules. That could make for an interesting story and a chance for growth.
Culprit #5: Una herself
Might Una have turned herself in?
Maybe Una was sick of hiding. Maybe she wanted to get caught. Maybe she hoped to give herself an opportunity to defend her people against Starfleet’s hardline anti-genetic engineering rule. There are a few different reasons why Una might have turned herself in, or anonymously submitted the evidence to get herself arrested.
This would be a bit of a twist, but it could lead to a wonderfully complex story and character arc for Una if it’s handled well. The idea that she was fed up with having to live a lie, or even that revealing the truth to Captain Pike, La’an, and some of her other shipmates was a weight off her shoulders could be an interesting angle to explore. It would also absolve anyone in the crew of any wrongdoing – intentional or not!
So those are the culprits!
Up next we’re going to look at a few different ways that Una’s story could go from here. As above, please keep in mind that all of this is speculation; I’m not claiming that any of these things will happen.
Theory #1: Una will stand trial with Captain Pike defending her.
Una and Captain Pike on the bridge.
Star Trek can do courtroom drama exceptionally well, and perhaps we’ll be treated to an episode that blends the likes of The Measure of a Man and Court Martial. I can absolutely see Captain Pike stepping up to be Una’s advocate – like Captain Picard did for Data or Captain Sisko did for Worf. How exactly this trial would go is unclear, but with Spock and the rest of the crew also working on it, maybe there’d be a way to win – or to convince Starfleet to make an exception for Una.
That wouldn’t be unprecedented in the Star Trek franchise. Dr Bashir, who was also genetically engineered and didn’t disclose that fact to Starfleet, was permitted to continue to serve after the truth came out. Perhaps what Captain Pike will have to do is convince Starfleet that Una is irreplacable and should be forgiven for her deception.
Theory #2: Una will be broken out of prison – but will have to go into exile.
Is a dangerous prison break on the cards?
If Starfleet insists that Una needs to be locked up and won’t budge, maybe La’an and some of Una’s other friends will stage a break-out. It wouldn’t be easy – and they could all end up in hot water if things go wrong – but they may see it as a last resort if the alternative is Una being locked up for years in a Starfleet penal colony.
However, even if they succeed it seems unlikely that Una will simply be able to return to the Enterprise. She may have to go into exile, either by returning to the Illyrians or by striking out on her own. Either way, that could mean Una will be departing the series.
Theory #3: Una is found guilty and imprisoned.
Una in an alien prison in the Season 1 premiere.
With the major caveat that what Captain Pike saw took place in an alternate timeline that has since been overwritten, this was Una’s destiny in that version of the future. Captain Pike, La’an, Spock, and the rest of the crew seemed to have come to terms with her imprisonment by that point, and while we don’t know what happened at the time of her arrest and trial, any schemes that Pike and the others may have had to get her released clearly didn’t work.
Again, this would surely see Una leaving the show, perhaps after one final episode in which she comes to terms with being locked up. I don’t think that would be a fun or satisfying end for her character, though. It would tie up the loose end of Una’s whereabouts as of The Menagerie – but as stated above, I don’t think anyone has ever really challenged or questioned that, making it a solution to a non-existent problem. If Una is to leave the show, I’d rather see her go out in a blaze of glory, saving the ship and crew!
Theory #4: Diplomacy with the Illyrians.
An Illyrian seen in Star Trek: Enterprise.
If Una is still in contact with her family or other Illyrians, perhaps the Illyrian government will attempt to intervene on her behalf. Just because the Illyrians are not permitted to join Starfleet that doesn’t mean that formal diplomatic relations between the Federation and the Illyrian government don’t exist, and perhaps they’d have something to say about one of their own being arrested, especially if the reason is basically “because she’s an Illyrian.”
This could lead to some kind of diplomatic mission for Captain Pike, and again it could conclude with Una being given some kind of special exemption and being permitted to remain in Starfleet. Having revealed Una’s true heritage, it would be interesting to see more Illyrians show up in Strange New Worlds – perhaps they still hold a grudge after their meeting with Captain Archer during the events of Enterprise!
So those are the theories!
Is Una’s story at an end?
There are lots of different paths that the story could take from this juncture, and the question of whether Una will be back in a big way in Season 2 feels kind of open right now. Along with the departure of Hemmer and the potential absence of La’an, that would be a pretty radical shake-up of the main characters after only one season of the show.
I suspect that Una will be back aboard the Enterprise before too long, though. There’s untapped potential in her relationships with La’an, Spock, Captain Pike, and everyone else that would be wasted if she were to leave so soon. I’d love to spend more time with Una, perhaps seeing her in temporary command of the ship, leading an away mission, or doing other things that first officers in Star Trek are often seen to do. So it’s my hope, at least, that we haven’t seen the beginning of the end for Una on Strange New Worlds.
Captain Pike looks on as Una is taken into custody.
I hope this was a bit of fun. I haven’t had many opportunities to dive so deeply into Strange New Worlds thanks to the frustrating and disappointing international distribution situation, but with Paramount+ now here in the UK, that’s all changing. Hopefully by the time Season 2 rolls around we can talk about more theories like these during the show’s run instead of having to wait until the dust has settled!
I had a great time with Strange New Worlds Season 1, and the fact that it ended on this shocking cliffhanger was fantastic. I’m looking forward to welcoming back Captain Pike, Una, and the rest of the crew – and getting a satisfying end to this storyline, too!
Star Trek: Strange New Worlds Season 1 is available to stream now on Paramount+ in the United States and other countries and territories where the platform is available. Episodes of Season 1 are being released weekly in the UK. The Star Trek franchise – including Strange New Worlds and all other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: Although there are no major plot spoilers for Strange New Worlds Season 1, the inclusion of particular episodes on this list may hint at certain themes, characters, storylines, etc. There are also spoilers below for the episodes and stories on this list.
I haven’t been able to talk about Strange New Worlds as much as I would’ve liked thanks to Paramount taking an “America First” approach to the series, the Star Trek franchise, and pretty much everything else on Paramount+. However, with Paramount+ having now arrived here in the UK, I hope to slowly begin to rectify that situation and make up for lost time. On this occasion, I’ve put together a list of ten episodes that I think make great background viewing for Strange New Worlds Season 1.
You can absolutely watch these Star Trek stories before diving into the show’s first season, but if – like me – you’ve already watched Strange New Worlds Season 1, there’s still value in going back to some of them to expand on what the new show’s first season delivered. Ordinarily I’d have written a list like this before the season aired, but having already seen Strange New Worlds that’s allowed me to adapt the list and include a couple of episodes that I would have never considered!
The long-awaited Captain Pike series is finally here!
Strange New Worlds was absolutely fantastic in its first season – and it has me lamenting the truncated ten-episode seasons of modern Star Trek as I could’ve happily enjoyed at least ten more! If you missed it, I’ve already written up my spoiler-free thoughts on the show’s first season, and you can find that piece by clicking or tapping here. At the risk of repeating myself, Strange New Worlds hit ten for ten in its first season – ten outstanding episodes that I thoroughly enjoyed.
I can’t recommend Strange New Worlds highly enough both to fans of Star Trek and to newcomers to the franchise. If you’re new, or if it’s been a while since you last saw some of these episodes, watching them will provide some additional background and backstory heading into Strange New Worlds – or will expand somewhat on some of the stories, factions, and characters if you’ve already watched Season 1. However, nothing below makes for essential or unmissable viewing; Strange New Worlds is a very accessible series that newcomers to Star Trek shouldn’t feel intimidated by!
Who could this be? Watch Strange New Worlds to find out!
As always, please keep in mind that all of this is just the subjective opinion of one person. I’ve chosen episodes that I generally enjoy and that I feel connect in significant ways to Strange New Worlds Season 1. If you don’t like my picks or I miss something you would’ve included, that’s okay! There’s always room in the Star Trek fan community for discussion and polite disagreement.
I’ve tried hard to avoid major plot spoilers for Strange New Worlds Season 1, but the inclusion of certain episodes here may hint at the inclusion of factions, aliens, characters, and storylines. If you don’t want to risk any of that, this is your last chance to nope out!
With all of that out of the way let’s take a look at the episodes I’ve chosen, which are listed below in no particular order.
Episode #1: The Menagerie, Parts I-II The Original Series Season 1
Captain Pike as he appeared in The Menagerie.
Technically speaking, The Menagerie was Captain Pike’s first Star Trek appearance. The episode incorporates most of the footage left over from The Original Series’ unsuccessful first pilot, The Cage, but uses a frame narrative to include Captain Kirk and Spock as they look back on the events of Captain Pike’s mission to the planet Talos IV.
After network NBC had spent a significant amount of money on The Cage, one of the conditions attached to The Original Series’ first season was that Gene Roddenberry and his team find a way to use the footage left over from the original pilot. It was either impossible or prohibitively expensive to bring back The Cage star and original Captain Pike actor Jeffrey Hunter for the role, and the recasting of the character is part of the reason for Pike’s severe disfigurement and disability.
What could Spock be doing in engineering?
We could do an entire article on the production history of The Cage and The Menagerie – and maybe one day we should! – but for now, the important thing to keep in mind is that this is Captain Pike’s ultimate destination. The Menagerie exists as a reminder of where Captain Pike’s arc will ultimately lead him, but it’s also an interesting episode in its own right.
The Original Series was beginning to find its feet by this point in its first season, and a two-parter like The Menagerie could’ve blown it off-course. However, the way The Cage was incorporated into the story made for a fascinating and somewhat mysterious presentation, and Spock’s characterisation and his dedication to his former captain in particular are noteworthy. It’s a fascinating episode that managed to be so much more than just a recycling of a failed pitch and that found a unique and innovative way to accomplish what could have been a difficult and annoying task.
Episode #2: Trials and Tribble-ations Deep Space Nine Season 5
Can you spot who might be out-of-place?
Trials and Tribble-ations was created for the Star Trek’s thirtieth anniversary in 1996, and it was a fun celebration of the franchise’s roots. The crew of the USS Defiant – led by Captain Sisko – find themselves displaced in time, arriving during the events of The Original Series episode The Trouble With Tribbles.
Sisko and his crew have to preserve the timeline – a nefarious villain is attempting to use a Bajoran Orb to alter the past to his advantage. What results is a genuinely fun romp, and seeing the two crews from two different eras coming together was quite something. I’ve always held Trials and Tribble-ations in high esteem ever since I first watched it!
Two legendary captains meet.
On the technical side of things, Trials and Tribble-ations was incredibly ambitious for its time. Using the same technology that had been used to place Tom Hanks alongside real-world historical figures for the film Forrest Gump – which had been released only a couple of years earlier – the creative team managed to seamlessly blend the Deep Space Nine characters into The Original Series. Some excellent work with costumes and sets – including a recreation of the original USS Enterprise’s bridge – really sold the illusion.
The only character from Trials and Tribble-ations to appear in Strange New Worlds is Spock, with the episode taking place after Pike’s tenure in the captain’s chair. But as a celebration of all things Star Trek, and one of the few stories to bring together the 23rd and 24th Centuries, it’s one you shouldn’t miss! There are also some interesting time travel and timeline-integrity angles to the story’s frame narrative that may just prove interesting to viewers who pay attention.
Episode #3: Q & A Short Treks Season 2
Who’s this promising young ensign?
Q & A steps back in time to before the events of Strange New Worlds and Discovery Season 2 to show us Spock’s arrival aboard the USS Enterprise while still an ensign. It’s a cute short story that shows off a younger Spock while also introducing us to Una – a.k.a. Number One. Una had far less screen time than Spock or Pike in Discovery’s second season, so Q & A was one of the first stories to feature her in a big way.
There are some great shots of the internal workings of the USS Enterprise’s turbolifts – something that a geek like me is always going to be interested in! In fact, Q & A must be one of the very few episodes, along with parts of The Next Generation’s fifth season episode Disaster, to make a turbolift its primary setting. That format could feel restrictive, but Q & A makes it shine through some excellent character work and occasionally hilarious writing.
One of the Enterprise’s many turboshafts.
Q & A was one of three episodes of Short Treks to bring back Pike, Spock, and Una – and these short stories began to expand upon their roles and set the stage for Strange New Worlds. They were also experimental; teases to fans that also served to see whether the much-requested “Captain Pike show” was a viable concept. Short Treks did some genuinely interesting things in its second season – which is why I’ve argued that the concept should absolutely be revived!
Captain Pike is less of a presence in Q & A than he would be in Ask Not, but that’s no bad thing. We got to spend more time with Una, and seeing her in her role as first officer – in part through the eyes of a young Spock, fresh out of Starfleet Academy – was fascinating!
Episode #4: Unification, Parts I-II The Next Generation Season 5
An older Ambassador Spock in the 24th Century.
We just talked about how interesting it was to see young Spock when he was first assigned to the Enterprise – so now let’s jump forward in time by more than a century to see a much older Spock in a completely different chapter of his life! The two-part episode Unification brought Spock into The Next Generation in a truly interesting story that built upon the Vulcan-Romulan connection that had been introduced in The Original Series.
I adore crossovers, and aside from a brief cameo in the premiere of The Next Generation, this was the first crossover involving main characters that the franchise had attempted. Its success laid the groundwork for the likes of Relics, Flashback, Defiant, Caretaker, These Are The Voyages, and many more.
Spock and Data.
Unification found a way to give Spock genuine development to reflect decades of his life that we hadn’t seen on screen. It was great to see him alongside not only Captain Picard but also Data – the two characters share many characteristics and filled similar roles in their respective series. The mystery at the heart of the episode and subsequent revelations about Spock’s work and the Romulans’ schemes made for a story that was tense, dramatic, and exciting.
Strange New Worlds isn’t all about Spock, but seeing what his life would be like decades after the events of the series is worthwhile. It puts into context not only the stories that unfold around Spock, but his own actions, behaviours, and thoughts. The Spock we meet in Unification is different from the Spock of Strange New Worlds – but not unrecognisable.
Bonus Episode #4½: Unification III Discovery Season 3
Cleveland Booker and Michael Burnham watch a recording of Spock.
The two-parter became a three-parter when Discovery added to the legacy of Unification in its third season. Taking Spock’s work with the Romulans as a starting point, Unification III shows us how subsequent generations of Romulans and Vulcans looked to Spock as an inspiration. His legacy is all over this story – and it would carry through into future episodes of Discovery in its third and fourth seasons.
Spock would go on to be an important part of Vulcan history, remembered fondly even centuries after his death for the process that he started. Seeing Michael Burnham react to that was sweet, and knowing that Spock has a legacy within the Star Trek timeline that extends far beyond his own lifespan is something incredibly meaningful.
Episode #5: Arena The Original Series Season 1
The Gorn captain.
An absoloute classic of The Original Series, Arena features Captain Kirk’s iconic battle against an unnamed Gorn captain – the first Gorn encountered in Star Trek. I might be in the minority here, but I absolutely adore the way the rubber-suited Gorn looks. There’s something menacing about its tyrannosaurus rex-like head, its silvery, almost insectoid eyes, and its sharp crocodilian teeth. But at the same time, there’s a light-hearted campiness to the way the Gorn comes across on screen thanks in part to the limitations of 1960s special effects – and perhaps also due to the bold pattern on his (or her?) costume!
There’s more to Arena than just the scuffle at Vasquez Rocks, though! There’s a more philosophical side to the story, one that shows how far humanity has come by the 23rd Century – and how far there is still to go to make progress. Despite the conflict, both Spock and Kirk demonstrate a willingness to try diplomacy and show mercy – something that impresses the highly-advanced Metrons.
The Enterprise crew watch helplessly as Captain Kirk battles against the Gorn.
The way in which Captain Kirk was able to outsmart and defeat the Gorn captain shows his ingenuity at its best – and presents a contrast between “brains” and “brawn” that made it clear how even a strong and physically imposing enemy can be defeated. There’s a great metaphor there for dealing with bullies!
Arena is one of those episodes that I believe every Trekkie – even those who aren’t fans of The Original Series – needs to see at least once. Despite the Gorn not becoming a recurring villain in The Original Series or even during The Next Generation era, the original design of these reptilian aliens has become iconic, and as a story that fully encapsulates the Star Trek franchise’s approach to science-fiction, Arena has it all.
Episode #6: Damage Enterprise Season 3
Enterprise has seen better days…
Damage comes quite late in the fully-serialised story of Enterprise’s third season, but it’s worth a watch regardless. At this point in the story, Captain Archer and his crew are running out of time to prevent the Xindi from launching a super-weapon against Earth, and Archer’s desperation to do anything to complete his mission forces him down a very dark moral path.
In essence, Captain Archer must choose between failure – which will almost certainly lead to the total annihilation of Earth itself – and his morality, leading to him basically turning to theft and piracy in order to survive in the harsh Delphic Expanse. It’s a fascinating story that features a brand-new alien race, but also one that’s an introspective character piece focusing on Archer’s decisions.
Captain Archer is forced to confront an impossible decision.
There are other story threads in play in Damage, including T’Pol’s exposure to Trellium-D – a compound toxic to Vulcans that caused her to begin to lose control over her emotions. The way in which Vulcans suppress their emotions in favour of logic is something that Enterprise explored in depth, and it’s a fascinating part of Vulcan culture that subsequent Star Trek projects have also touched upon.
Enterprise’s third season was a tense and exciting one overall – and Damage is one of the highlights for its strong character work and examination of how Starfleet’s enlightened morality can end up falling by the wayside when the going gets tough. Captain Archer is pained by the decision he makes – but that doesn’t stop him from making it.
Episode #7: Through the Valley of Shadows Discovery Season 2
Visiting the Klingon monastery on Boreth.
Although I’d encourage you to watch Discovery Season 2 in its entirety, I felt that Through the Valley of Shadows was really the only episode that had a significant impact on Strange New Worlds. It’s here where Captain Pike has to make a decision about his fate and his future that sets him on a particular path – one that will culminate in devastating disability.
Although Pike was willing, in the moment, to make the sacrifice in order to obtain the time crystal, the decision he made has a huge impact on him. With only a couple of episodes left in Season 2, Discovery didn’t have a lot of time to address how this would affect him – but Strange New Worlds certainly does, and this is really the starting point for Pike’s season-long arc.
Captain Pike comes face-to-face with his own future.
Discovery’s second season was a big improvement on its first, and I think it’s fair to say that bringing Captain Pike and Spock into the show in a big way was a masterstroke! Through the Valley of Shadows reframes Pike’s accident and disability in an entirely different way, and while there are sci-fi trappings of time-travel macguffins and talk of fate and destiny, what lies just under the surface is a story that I find incredibly relatable.
I’ve been Captain Pike at this moment. Sitting down with a doctor, hearing bad news about my health, knowing that things won’t get better but will get worse, that my ability to do basic things like walking will become increasingly difficult… these are all experiences that I’ve personally had and that I saw reflected in Captain Pike. Whether intentional or not, the decision to have him become aware of his future – and choose to embrace it for the greater good – kicked off a story about disability and declining health that really resonated with me. Its approach to this complex topic was sensitive, understandable, and darkly beautiful.
Episode #8: Prime Factors Voyager Season 1
Harry Kim and Eduana using a Sikarian spatial trajector.
Prime Factors flips Starfleet’s Prime Directive on its head. The Prime Directive is Starfleet’s most important standing order, and it states that “no starship may interfere with the normal development of any alien life or society.” We’ve seen the Prime Directive – and the principles upon which it is based – play a huge role in episodes of practically every Star Trek series, with captains having to decide whether to interfere, how to interfere, and what the consequences may be.
Prime Factors takes the opposite approach, and asks how it would feel to our heroes if they were on the other side of this kind of policy. How would Starfleet react to being denied a request for help or trade because it conflicted with an alien society’s principles? The resultant episode was absolutely fascinating.
Tuvok and Captain Janeway.
At this relatively early point in Voyager’s run, the fact that Captain Janeway and her crew really are stranded on the far side of the galaxy with no way to get home is beginning to sink in. Prime Factors is one of several episodes that teased the crew with a potential way to complete part of that journey – before yanking it away again.
The episode is also an interesting one for Harry Kim, who we get to see at his most eager to get home, and for the relationship between Captain Janeway and Tuvok. Although Chakotay would really take over the role of “trusted advisor” as Voyager got settled, initially it was Tuvok who was being established as Captain Janeway’s closest confidante and most reliable friend.
Episode #9: Balance of Terror The Original Series Season 1
A Romulan warbird firing its plasma torpedo.
Balance of Terror is the episode that first introduced the iconic Romulans to Star Trek – as well as revealing their connection with the Vulcans that we talked about in Unification above. Inspired by war films – particularly naval war films and those set aboard submarines – from a generation earlier, there’s a really tense, claustrophobic feel to the conflict between the Enterprise and this new, terrifying threat.
Balance of Terror expertly sets up the background of Federation-Romulan relations and uses that to create tension and conflict on the bridge of the Enterprise when a surprising connection between the Romulans and Spock’s own Vulcan people is revealed. The episode also raises the stakes by giving the Romulans not one but two super-weapons: the devastating plasma torpedo and a cloaking device. This was the first on-screen appearance of a cloaking device in Star Trek.
Captain Kirk in Balance of Terror.
Of particular note here is Captain Kirk’s approach to the conflict. After discovering the Romulan vessel and its technology, Kirk decides to pursue it, hoping to intercept it before it can cross back into Romulan space. Was this uncompromising approach the right call?
Balance of Terror is a fascinating episode for its tone, for its approach to bigotry and prejudice in the enlightened future Star Trek presents, and for its introduction of a faction that would go on to play a major role in the Star Trek franchise. It’s another episode of The Original Series that I consider to be a must-watch for all Trekkies.
Episode #10: Star Trek 2009 Kelvin Timeline film
The USS Kelvin, namesake of the Kelvin Timeline.
Technically a film rather than an episode, 2009’s Star Trek kicked off the Kelvin timeline with a soft reboot of the franchise. It’s a textbook example of how to write a successful reboot, and after the Star Trek franchise had begun to fade and lose viewership toward the latter part of Enterprise’s run, the 2009 reboot came along and definitively proved that there was still plenty of life in it yet! We wouldn’t have Discovery, Strange New Worlds, and the rest of modern Star Trek without this film and its two sequels.
For our purposes today, though, 2009’s Star Trek shows us a different timeline with alternate versions of Captain Pike – who plays a prominent role in the story – as well as Spock and Uhura. Seeing these versions of the characters and noting their differences and similarities to their prime timeline counterparts could be worthwhile going into Strange New Worlds.
Spock, meet Spock!
Star Trek 2009 also chronicles the next chapter of Spock’s life after the events of Unification (which we took a look at above). Spock’s relationship with the Romulans and his plan to help them avert a catastrophe are what led to him being dragged into the alternate reality, and the meeting between the older and younger versions of the character is a powerful moment.
Seeing Kirk, Spock, McCoy, and others in their Starfleet Academy days was a concept that Gene Roddenberry had toyed with even as far back as The Original Series in the 1960s. 2009’s Star Trek took that concept and put a spin on it, updating the franchise for the 21st Century and introducing it to legions of new Trekkies. It’s a good film in its own right, and one whose legacy is the rejuvenated Star Trek franchise that we’re continuing to enjoy today.
So that’s it!
Promotional poster for Strange New Worlds.
Those are my picks for ten episodes to watch before Strange New Worlds to prepare for what the series will bring – or afterwards, if you prefer, to lend some context to some of the character arcs and storylines.
There are at least ten more episodes and films that I could’ve chosen; it wasn’t easy to whittle down the list to the ten picks above. Having already seen Strange New Worlds Season 1, I confess that I picked several different episodes that I might not have chosen otherwise. But that’s the benefit of hindsight!
As I said in my spoiler-free review of the first season, Strange New Worlds is utterly fantastic and well worth a watch for Trekkies and newcomers to the franchise alike. I can’t praise it highly enough – and I can’t wait for Season 2!
Star Trek: Strange New Worlds is available to stream now on Paramount+ in countries and territories where the service is available. New episodes are being released weekly on Paramount+ in the United Kingdom. Further international distribution has not been announced at time of writing. The Star Trek franchise – including Strange New Worlds and all other episodes, films, and shows discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: Although there are no major plot spoilers for Star Trek: Strange New Worlds Season 1, spoilers are present for other iterations of the Star Trek franchise, including Discovery Seasons 1-4 and Short Treks.
Despite Paramount’s best efforts to keep Strange New Worlds away from fans in 95% of the world, I’ve been able to watch the first season over the past ten weeks. With the finale recently airing and the curtain falling on the show’s first season, I thought it would be worthwhile to share my spoiler-free thoughts on each of the episodes.
I had hoped to write full reviews of every episode of Strange New Worlds as they aired, as well as perhaps concocting a few theories along the way, but the show’s unavailability internationally has made that difficult. As much as I love Star Trek and want to see it succeed, I felt unable to offer Paramount and the series my support due to the offensive and misguided way the corporation has treated its non-American fans – treatment that is regrettably still ongoing at time of writing.
The first poster that was revealed for Strange New Worlds. (I have it framed on my living room wall!)
However, stay tuned in the weeks and months ahead, because I daresay I will eventually publish individual episode reviews. Paramount+ has finally landed here in the UK – though it didn’t bring all of Strange New Worlds with it – so I can go back and re-watch the episodes any time. As Paramount+ continues its international rollout, I hope that Trekkies who avoided piracy will be able to watch the show.
The international broadcast situation and Paramount’s failings in that regard feel all the more egregious because of just how damn good Strange New Worlds has been across its first season. This is the Star Trek show that fans have been asking for and waiting for, a show that recaptures the episodic nature of The Original Series and The Next Generation but updates it with season-long arcs and modern trappings. It’s a show that feels so very similar to those classic stalwarts of the Star Trek franchise, and one that definitely has huge potential to reach out across the growing divide in the fan community to bring back into the fold people who felt disappointed or uninterested in Discovery, Picard, and even Lower Decks.
A behind-the-scenes photo of the Enterprise’s bridge crew.
Strange New Worlds updates the look of Star Trek, retaining some visual elements from Discovery and the Kelvin films, but blends that look with a very classic aesthetic with a clear inspiration from The Original Series. After the bland all-blue uniforms of Discovery, the bold primary colours are unapologetically back. The USS Enterprise is brightly-lit and colourful too, with some wonderful sets that have updated the look of areas like the bridge, sickbay, and engineering while retaining key design elements to make it clear that this is a Star Trek show.
The use of practical special effects and puppets has created some really incredible creatures and aliens, some of which have had a genuinely “old-school” feel that reminded me of some of the alien races from The Original Series and The Next Generation era. These effects have combined with some excellent CGI animation and increasingly creative use of the expensive AR wall. It’s clear that Paramount’s visual effects artists are becoming more and more comfortable with this fancy piece of kit, and Strange New Worlds has found some fun ways to blend in the AR wall and make it seamless.
Behind-the-scenes filming with the AR wall.
Like classic Star Trek shows have always done, Strange New Worlds tried its hand at some very different genres across Season 1. There was plenty of sci-fi, exploration, and action, but the show also dipped its toes in comedy, drama, warfare, and even horror at one point. Combined with a diverse range of planets to visit and alien races to meet, this gave Strange New Worlds an incredibly varied feel. A worse show might’ve ended up feeling jumpy or even unsettled, but the characters at Strange New Worlds’ heart kept it on track throughout thanks to some truly wonderful writing and world-building.
The theme music that has been composed for Strange New Worlds jumped right up the list to become one of my absolute favourite Star Trek themes. I felt an influence from the classic Superman theme by John Williams that blended perfectly with elements from The Original Series theme to create an exciting, adventurous up-tempo piece of music to really set the stage for every new episode. It’s a wonderful piece of music that I just know is going to become a celebrated part of the franchise.
Behind-the-scenes in sickbay with Dr M’Benga and Una Chin-Riley.
I’d happily recommend Strange New Worlds to any fan of Star Trek, and I’d challenge even the most ardent Discovery-hater to give it a fair shake. More than that, I feel that Strange New Worlds has huge potential to bring in new Star Trek fans alongside Lower Decks and Prodigy, as it’s a very accessible show. Perhaps folks who’ve tried Star Trek in the past and found it wasn’t to their taste won’t be swayed, but for anyone who’s been on the fence or curious about where to start, Strange New Worlds would make for a wonderful and engaging first contact.
For longstanding Trekkies like myself, Strange New Worlds feels like a return to a long-forgotten format, but not in a way that’s regressive. Strange New Worlds has taken the episodic, exploration-oriented format that was at the heart of the franchise in its golden age but updated it for 2022, keeping things like character growth and arcs while still finding ways to play in different genres and with different aliens and settings. It’s the best of both worlds, and while the series builds on what Discovery, Picard, and even Lower Decks and Prodigy have achieved, for me it surpasses all of them.
Promo photo of Spock, Pike, and Una.
I’ll hold up my hands and admit to having found a few nitpicks across the first season, including a couple of character arcs that either felt under-developed or rushed, but generally speaking the quality was high and the episodes outstanding. It’s rare for me to be able to say this, but Strange New Worlds hit ten for ten in its first season – ten genuinely great episodes that I thoroughly enjoyed.
What I’ll do now is briefly summarise my spoiler-free thoughts on each of the episodes in turn.
Episode 1: Strange New Worlds
Captain Pike on horseback in the season premiere.
The season premiere was an episode that showcased Captain Pike. We got to see his internal struggle as he wrangled with the knowledge of his impending disability, and we got to see him at his best as he resumed command of the Enterprise. There are parallels to Picard Season 1, particularly the contrast between where Pike began the story in terms of his emotional and mental state and where he finished it; finding his place and restoring his confidence were absolutely crucial parts of the episode.
Strange New Worlds was a strong premiere and a great way to kick off the series. It took Star Trek back to its roots and showcased the exploration and missions of first contact that were key parts of the shows that we remember. There were moments of action and humour as we were introduced to most of the new crew for the first time, and what resulted was a solid foundation for the season to build upon.
Episode 2: Children of the Comet
Cadet Nyota Uhura.
Children of the Comet had an interesting premise and pitted the Enterprise against an adversary who was able to easily overpower the Federation flagship – and yes, Strange New Worlds has confirmed that the Enterprise is the flagship in this era! There were some truly outstanding visual effects both practical and animated, and we got to see a really beautiful episode that, as the title suggests, focused in large part on a comet.
Uhura was a big part of this story, and this new, younger version of the character has a lot of space to grow into the person we remember with fondness from The Original Series. Celia Rose Gooding stepped up and put in an outstanding and complex performance as we saw the young cadet navigate her first away mission to a very alien environment.
Episode 3: Ghosts of Illyria
Spock and Captain Pike on an away mission.
I have to confess that I’d almost entirely forgotten about the Illyrians prior to watching Ghosts of Illyria. The alien race appeared once in Enterprise’s third season – so I really recommend checking out the episode Damage for context before watching this one! Nothing in Damage is essential, but having that extra bit of background was definitely useful.
This was a big episode for Una Chin-Riley – a.k.a. Number One – as well as for the relationship between Captain Pike and Spock. Ghosts of Illyria also told us something important about Dr M’Benga that would go on to define his arc across much of the rest of the season. There were some clever and innovative concepts here, and what resulted was a fun episode.
Episode 4: Memento Mori
La’an Noonien-Singh.
Memento Mori raised my first real nitpick of the season! But despite that, it was a tense and thoroughly enjoyable ride that drew inspiration from battles in classic Star Trek stories like Balance of Terror and The Wrath of Khan – as well as the war films that served to inspire those episodes. Throughout Memento Mori there was a sense that everyone was in danger and that not all of our favourite characters would make it out alive.
We got to see Captain Pike at his absolute best in Memento Mori, showing off why he’s long been considered one of Starfleet’s finest commanders. It was also a great episode for Lieutenant Ortegas – the Enterprise’s navigator – and for La’an Noonien-Singh, who had to confront her own inner demons and traumatic memories.
Episode 5: Spock Amok
T’Pring and Spock in Spock’s quarters.
An episode about Spock confronting his conflicted inner nature and the way he feels about the human and Vulcan sides of his heritage doesn’t seem at first like it would be the foundation for a comedic story, but Spock Amok ended up being absolutely hilarious with plenty of laugh-out-loud moments that could rival even Lower Decks for its unapologetic sense of fun. Spock Amok had emotion at its heart, though, with Spock’s struggle played for more than just a cheap laugh.
The episode’s B-plot featured Captain Pike attempting diplomacy with an unusual alien race who felt like they couldn’t possibly be from any other science-fiction franchise. In that sense, Spock Amok is a Star Trek episode through and through!
Episode 6: Lift Us Where Suffering Cannot Reach
Captain Pike wielding a phaser.
This episode’s title feels like it was lifted directly from The Original Series – as does the concept it brings to the fore. Captain Pike finds himself caught between his feelings for an alien woman he met in the past and his duty to the Federation. There’s a continuation of Dr M’Benga’s character arc from earlier in the season, one that flips the idea of the Prime Directive on its head in a way that reminded me very much of the Voyager Season 1 episode Prime Factors.
Lift Us Where Suffering Cannot Reach pushed the limits of narrative complexity within a single episode, with a dramatic mystery involving the attempted kidnapping of a young boy who was destined to play a key role in the leadership and future of his planet. A worse episode could’ve made its central mystery feel convoluted or even rushed, but Lift Us Where Suffering Cannot Reach balanced this complexity perfectly, despite having other storylines in play.
Episode 7: The Serene Squall
Nurse Chapel seems to be in trouble!
I didn’t think I was going to enjoy The Serene Squall based on its premise and the teases we got prior to its broadcast – but I was wrong! The crew face off against space pirates in what was both a tense and fun story that also found time to throw in an unexpected twist. Perhaps the resolution to the narrative was a tad rushed in its final act, but that would be my only real criticism.
There was an incredibly powerful moment with Spock early in the episode that reframed his internal human-Vulcan split, and without giving too much away, it was something I found absolutely fascinating – and more than a little relatable! I think Spock’s characterisation here was the highlight of the episode for me, and pairing him up with Nurse Chapel was a great creative choice.
Episode 8: The Elysian Kingdom
Dr M’Benga isn’t in uniform!
The Elysian Kingdom is two very different episodes rolled into one. On the one hand, there’s a funny, almost pantomime story in which the entire crew – sans Hemmer and Dr M’Benga – take on roles from a children’s story book. On the other, there’s an intensely emotional story with Dr M’Benga.
The Elysian Kingdom follows on from episodes like Mirror, Mirror or Bride of Chaotica insofar as it allows all of the main cast a chance to play around and step out from their usual roles. I have no doubt that it was an incredibly fun episode to work on – and that comes across in the performances from practically everyone involved. My only real gripe is that the final act and conclusion wrapped up very quickly.
Episode 9: All Those Who Wander
It’s Hemmer time!
Of all the episodes in Season 1, the most important one to go into un-spoiled has to be All Those Who Wander. It’s an incredibly powerful episode with a thrilling horror theme, and there’s clear inspiration from the film Alien throughout. It’s also an episode that builds to a shocking emotional climax – and I won’t say any more about that lest I risk spoiling it!
Star Trek can do horror really well, as episodes like Empok Nor demonstrated years ago. For me, All Those Who Wander takes the horror angle right up to the edge of my personal comfort zone – but never beyond it. It’s not the most kid-friendly episode, that’s for sure, but it’s an incredibly tense and thrilling ride from start to finish with a wonderfully atmospheric setting.
Episode 10: A Quality of Mercy
Spock, Pike, and [Spoiler] on the bridge of the Enterprise.
Captain Pike receives a visit from, well, “The Ghost of Christmas Yet To Come.” That’s about the best way I can describe A Quality of Mercy! There are some outstanding visual moments that really show off the USS Enterprise, a callback to a classic episode of The Original Series, and a storyline that furthers Captain Pike’s season-long arc.
A Quality of Mercy sees Season 1 end on a high note – and with a little tease for something more to come. It’s an action-packed episode with some real emotional punches, and a love letter to fans of The Original Series in particular. All in all, an absolutely outstanding episode and a great way to close out one of the best seasons of Star Trek ever put to screen.
So that’s it!
Promo photo of Lieutenant Ortegas.
Strange New Worlds is off to a roaring start, and I can’t wait for Season 2 already! Good news in that regard – the show’s second season recently finished filming and will be broadcast next year. Here’s to Season 3 – and beyond! Hopefully Paramount will have gotten its act together by then, ensuring that this amazing series is available to audiences all around the world.
Star Trek: Strange New Worlds is the show that fans had been asking for since Captain Pike and Spock appeared in Season 2 of Star Trek: Discovery in 2019. Its mere existence would already be a massive win for Star Trek fans and proof that Paramount is willing to listen to feedback, but the fact that the show has been such an amazing experience across its first season and exceeded expectations that were already sky-high is absolutely fantastic!
Commander Una Chin-Riley – a.k.a. Number One.
Not only has Strange New Worlds Season 1 laid the groundwork for future stories with Captain Pike and co. aboard the Enterprise, but I feel it offers a template that future Star Trek projects should take a serious look at. The serialised season-long stories of Picard and Discovery have been interesting – and some have worked better than others – but Strange New Worlds’ more episodic approach has been absolutely wonderful, allowing for a more diverse array of stories that both revisited elements from Star Trek’s past while also introducing us to brand-new aliens, planets, and cultures.
I was bitterly upset that Paramount’s pathetic and indefensible “America First” attitude cut off Strange New Worlds from so many of the fans who campaigned to make it happen, and unfortunately I can’t deny that that has tainted the experience. But if we can look past the corporate nonsense, Strange New Worlds itself has been an absolutely phenomenal show, one that I hope will continue for at least four more seasons to fulfil Captain Pike’s promised “five-year mission.”
Whether you’re new to Star Trek or whether you’ve enjoyed past iterations of the franchise, it’s easy to recommend Strange New Worlds. I sincerely hope you’ll give it a try.
Star Trek: Strange New Worlds Season 1 is available to stream now on Paramount+ in countries and territories where the platform is available. Episodes are being broadcast weekly on Paramount+ in the UK. Further international availability has not been announced. The Star Trek franchise – including Strange New Worlds and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for the entire Star Wars franchise, from A New Hope to Obi-Wan Kenobi and beyond.
A little while ago I gave six of my “hot takes” on the Star Trek franchise, so this time it’s Star Wars’ turn to receive some controversial opinions! These are all opinions on the Star Wars franchise that, at least based on my limited engagement with the broader fan community, are either unpopular or will prove to be divisive.
This is supposed to be a bit of thought-provoking fun, so more than ever I ask you to keep in mind that all of these opinions are subjective, not objective! I’m not trying to claim that my perspectives on these broad and complex topics are in any way factual or unquestionable; I’m simply offering up my singular take on these points for the purposes of entertainment. I’ll try to explain why I feel the way I do – but I already know that many folks can and will disagree. And that’s okay! The Star Wars fan community is big enough for respectful and civil disagreement about all manner of subjects.
With all of that out of the way, this is your last chance to jump ship if you aren’t interested in some potentially controversial Star Wars opinions!
“Hot Take” #1: The sequel trilogy having problems hasn’t magically redeemed the prequel trilogy or made it any more enjoyable.
Darth Maul in The Phantom Menace.
One of the strangest arguments, in my view, that has been put forward in recent years by critics of the Star Wars sequel trilogy is that the prequels look so much better by comparison. Although I find Revenge of the Sith to be an okay film, I’ve never been wild about the first two parts of the prequel trilogy in particular, and the fact that The Rise of Skywalker and, to a lesser extent, The Force Awakens have issues doesn’t change any of that.
The prequels had a planned story from the start, and George Lucas knew which characters he wanted to include, what roles he wanted to give them, and what their arcs would look like from beginning to end. There were changes and edits along the way, but the broad strokes of the story had been planned in advance. This is something that the sequel trilogy lacked, with different writers and directors being given free rein to tell whatever stories they wanted – something widely considered to be a mistake. But just because the producers of the sequel trilogy screwed this up, that doesn’t mean that the uninspiring, overexplained backstory that comprised much of the prequels is any better as a result. It was a planned story, sure, but an unnecessary, bloated, and occasionally just plain boring one that did a lot to detract from the intimidating nature of Darth Vader in particular.
Padmé and Anakin in Attack of the Clones.
Though it’s difficult – and perhaps even a little unfair – to try to summarise the main issue with an entire trio of films in just a few words, I’d say that the sequels went wrong by trying to be too much of a copy of the original films, and then by trying to course-correct following the divisive reaction to The Last Jedi. But the prequels went wrong by telling a story that was ultimately unnecessary; we didn’t need three films chronicling the minutia of Anakin Skywalker’s rise and fall to know that he was an evil villain who could be redeemed by the residual love that he had for his son.
And in many ways, the prequels undermined the story that the original trilogy had told. The inclusion of things like a nine-year-old Anakin being the builder of C-3PO was just plain dumb, and smaller things like Yoda not being the Jedi who trained Obi-Wan, as he would later claim to Luke, ended up contradicting points in the original films. Some of these are arguably nitpicks, but in a story that was weak and muddled, smaller points like these become much more noticeable and begin to pile up.
A Republic battle cruiser in Revenge of the Sith.
At the end of the day, many of the prequels’ biggest defenders are folks who grew up watching them as kids. For many people in their teens and twenties, these films were their first point of contact with the Star Wars franchise. And there’s nothing wrong with loving the prequel trilogy – there are points from all three films that I enjoyed, and I even put together a list of some of my favourites for Star Wars Day a couple of years ago.
But just because the sequel trilogy had issues with its production and its narrative, that doesn’t mean that the prequels are somehow made better in hindsight. For me, the prequels remain a disappointment, and although I was scathing in my review of The Rise of Skywalker when I saw it in 2020, for me it’s still a toss-up as to whether it’s marginally better or worse than The Phantom Menace.
“Hot Take” #2: Star Wars needs to end its overreliance on the same handful of legacy characters.
Darth Vader loomed very large indeed over the Obi-Wan Kenobi series.
Since it premiered all the way back in 1977, the Star Wars franchise has focused on a tiny number of characters, only a few of whom have been explored in any detail. Prequels, sequels, spin-offs, and even supposedly-unrelated projects have all brought back into play the same handful of characters again and again, and sooner rather than later I’d like to see that stop.
The Star Wars galaxy is, in my view, one of the finest fictional settings ever created. It has both a breadth and a depth that other settings could only dream of: dozens of factions, hundreds of alien races, thousands of inhabited planets, and tens of thousands of years’ worth of galactic history – all of which could be explored in a way that would be absolutely riveting. But so far, writers and creatives have been limited to one tiny corner of this potentially vast sandbox, forced to re-use the same characters, revisit the same planets, and stay within the confines of the same relatively short sixty-year span of galactic history centred around the rise and fall of the Empire.
Boba Fett reappeared in The Mandalorian Season 2.
One of the reasons I love the video game Knights of the Old Republic so much is because it stepped away from much of what was familiar about Star Wars. There were some recognisable planets, and of course we spent time with the Republic and the Jedi, but beyond that the story took place thousands of years prior to the events of the films and introduced an entirely new cast of characters. There were definite inspirations from the original and prequel trilogies, but Knights of the Old Republic was separate from them.
That’s what I’d like to see Star Wars do more of. Instead of telling us another story about Obi-Wan and Darth Vader, tell us something else. Introduce us to a new Jedi, a new Sith, or better yet, new Light and Dark Side factions. Or abandon the Force altogether for once and show us how the 99.9% of the galaxy who aren’t blessed with space magic live! That’s what I hoped that a series like The Mandalorian might do.
Luke Skywalker in The Book of Boba Fett.
George Lucas once spoke of symmetry in Star Wars, saying that its stories should “rhyme.” But there’s a huge difference between rhyming and being a carbon copy of what came before, or between rhyming and diving ever deeper into less and less important chapters of backstory. Unfortunately, because Star Wars has never broken away from its previously-established characters, doing so now is something that must feel like a risk to the suits at Lucasfilm and Disney – and if there’s one thing that makes corporations uncomfortable, it’s risk.
However, as I’ve recently argued, Star Wars can’t just coast forever on nostalgia for its original films and the only real story it’s ever told. Sooner rather than later those characters and settings will be exhausted, spent of all storytelling potential. Then the only remaining choice will be to either try something genuinely new and different… or to bring the entire franchise to an end.
“Hot Take” #3: The Last Jedi will be highly-regarded in fifteen or twenty years’ time.
Luke Skywalker heads out to meet the forces of the First Order.
I unapologetically love The Last Jedi – it’s the highlight of the sequel trilogy for me by far. But I recognise that it was divisive in the fan community, and that some narrative decisions seem to have been made to be deliberately challenging to the expectations its audience had. For me, those points succeeded – and just like Star Wars fans eventually came to accept patent nonsense like “from a certain point of view,” or the arbitrary and unexplained decision to make Luke and Leia into brother and sister at the last moment, in time I think many of The Last Jedi’s story beats will just become accepted part of Star Wars lore.
Moreover, as fans who are kids today grow up and look back on the sequels, we’ll probably see a reappraisal of those films within the wider discourse of the fan community. Just as the prequels are supported today by fans in their teens and twenties, in fifteen or twenty years’ time I think we’ll see a similar movement in support of the sequels from fans for whom those films were their first contact with the Star Wars franchise.
Ben Solo’s turn to the Dark Side was shocking and unexpected.
In particular, the merits of The Last Jedi will come to be reappraised. The film wasn’t perfect, but it got a lot of things right, and after The Force Awakens had played it very safe by basically copying large parts of the plot of A New Hope, The Last Jedi really tried hard to take Star Wars to completely different narrative and thematic places.
Unfortunately many of its successes were overridden by The Rise of Skywalker – which itself will gradually become accepted as part of the wider lore of Star Wars, too – but that doesn’t mean that the film can’t be enjoyed on its own merits. Decisions like Rey’s parents being “no one” of consequence or Kylo Ren fully embracing his inner Dark Side to claim the mantle of Supreme Leader are – at least in my opinion – storylines that had massive appeal and huge potential. I’m sure that they’ll be looked upon much more kindly in the years ahead.
The Holdo Manoeuvre.
If the Star Wars franchise continues its current trend of doubling-down on cheap nostalgia plays and samey, almost repetitive storylines, then The Last Jedi’s attempts to shake things up will come to be seen in a new light. Star Wars is in real danger of becoming stale – if every story focuses on the same few characters, or characters who are so similar as to fill functionally the same role, then the franchise will feel like it’s lost a step and stopped innovating.
It may take a while for attitudes to shift, and there will of course be some fans for whom The Last Jedi will always remain one of the worst parts of the Star Wars franchise. But I really do believe that in a few years’ time the film will find more defenders than detractors, and will come to be an accepted and even celebrated part of Star Wars’ cinematic canon. Hopefully there’ll still be a Star Wars at that point, with new films and shows being created!
“Hot Take” #4: So-called “Jedi Robes” were originally just typical desert attire and not something ceremonial or unique to the Jedi Order.
“Old Ben” Kenobi with Luke and R2D2 in A New Hope.
One thing that’s always bugged me, even as far back as Return of the Jedi, is how so-called “Jedi Robes” are basically just the typical outfit one would expect to wear in a desert environment like Tatooine. Obi-Wan Kenobi’s outfit in the original film was never intended to be some kind of ceremonial marker of the ancient Jedi Order, but rather a costume inspired by desert cultures around the world.
Look at typical outfits worn in North Africa and on the Arabian peninsula as examples. The typical thobe (thawb) and bisht that are worn by men in those regions was part of the inspiration for the outfit, along with outfits worn by Bedouin and nomadic peoples. These outfits are designed to be worn in hot desert conditions, and that’s exactly what we see in “Old Ben” Kenobi’s costume when he encounters Luke Skywalker.
This mistake was first made with Anakin’s ghost in Return of the Jedi.
Luke is actually dressed very similarly to Kenobi at that point. The outfit he wears is similar to what Kenobi was wearing under his cloak – a kind of loose-fitting belted tunic. Again, this is something pretty standard in desert regions and makes sense for a planet like Tatooine. There’s nothing about either of their outfits that screams “religious order,” and it’s always struck me as odd – and more than a little arbitrary – that Kenobi’s desert cloak ended up being the basis for the ceremonial robes worn by everyone in the Jedi Order.
In-universe, it doesn’t even make sense for “Old Ben” to be cutting about Tatooine in his Jedi robes – if indeed that’s what they’re supposed to be. He’s in hiding on that world, and as we saw in the opening act of the Obi-Wan Kenobi series, changing out of his robes into civilian attire would help him blend in. Putting his robes on to go exploring would draw unnecessary and unwanted attention to him at a time when he’s still one of the Empire’s most-wanted Jedi survivors.
Members of the Jedi Council in their robes in Attack of the Clones.
It would’ve been nice to see more diversity in the outfits worn by Jedi Knights and Masters, particularly during the prequel era. We could have seen a whole new range of costumes introduced, including elaborate ceremonial attire if there was a need for that. But simply copying what “Old Ben” wore on Tatooine and slapping it on every Jedi character has never made sense.
While I accept that this is now an established part of the lore of Star Wars and isn’t going to change, it’s something that’s always bugged me!
“Hot Take” #5: Star Wars doesn’t need the Jedi and the Force to tell fun stories.
Rey and Kylo Ren in The Last Jedi.
When The Mandalorian was announced a couple of years ago I felt that it had a truly exciting premise. Following “the adventures of a gunslinger far beyond the reach of the New Republic” sounded absolutely fascinating, and would have been a huge departure from anything we’d seen the franchise do before.
But within two episodes the Force came back into play, and by the end of the second season we’d been reintroduced to Luke Skywalker himself. I still find The Mandalorian to be disappointing as a result; it didn’t live up to expectations and very quickly fell back to retread the same ground as other Star Wars projects.
Finn wielding a lightsaber in The Force Awakens.
The Book of Boba Fett likewise brought the Force and Luke Skywalker into its story, and again there was a missed opportunity to show us how the 99.9% of the galaxy who aren’t Force-users live. I’m hopeful that one day a Star Wars project will be bold enough to leave the Force behind entirely – and perhaps it’ll finally happen in Andor, Rogue Squadron, or one of the upcoming films or television shows!
As I said above, the Star Wars galaxy is massive and densely-populated – and the vast, vast majority of the population doesn’t use the Force or rely on it in any way. Characters like Han Solo didn’t even believe that the Force existed at first – and that attitude could well be prevalent across much of the population. Showing us characters like that could take all manner of different forms, and I’d be really interested to see some completely different projects set in the Star Wars universe.
A New Republic pilot in The Mandalorian.
Just as a couple of examples, we could see a kind of noir-inspired crime drama set in the underworld of a planet like Coruscant. Or we could see an ER-esque medical drama that follows the exploits of doctors and nurses at a hospital. There’s more to Star Wars than just Jedi Knights, Sith Lords, and the Force, and while we all love a good lightsaber duel… Star Wars can be more than that, if there’s someone bold enough in creative control to make those decisions.
So far, every Star Wars project has included the Force or Force-wielders to a greater or lesser degree. I’d like to see a film or TV show that completely sets the Force aside. Not only would it expand our knowledge of the Star Wars galaxy away from those familiar elements, but it would be thematically and narratively different by default. And telling new and different stories is something that the Star Wars franchise needs to start doing!
“Hot Take” #6: The prequel trilogy told a story that was ultimately unnecessary.
Young Anakin in The Phantom Menace.
This isn’t saying “the prequels were bad” and commenting on things like the quality of the writing or specific narrative choices. Instead, what I’m saying is that the story of the prequel trilogy didn’t actually add anything of consequence to the Star Wars saga. Everything we knew about characters like Palpatine, Obi-Wan Kenobi, and of course Darth Vader had already been explained in the original films.
At best, the prequels were padded backstory. They showed us the Clone Wars firsthand, instead of the conflict being left as a rather ambiguous part of the saga’s lore that was referenced but unexplained. They explicitly showed us things like the original duel between Darth Vader and Obi-Wan that had been referenced, and confirmed that Obi-Wan had been responsible for causing Darth Vader’s life-limiting injuries. But nothing that they brought to the table was necessary or couldn’t be inferred from the original films.
Palpatine seizes power in Revenge of the Sith.
By the time it had been decided to make Darth Vader Luke’s father in The Empire Strikes Back, his pathway toward redemption was possible. He was an evil villain, but he had enough residual goodness and light inside him thanks to the love he had for his son that it was possible for him to betray the Emperor. We didn’t need three films charting Anakin’s rise and fall to tell us that.
Nor did we need to see Obi-Wan Kenobi training Anakin to inform their conflict. Darth Vader told us all we needed to know in a single line when they were reunited aboard the Death Star. Even Palpatine’s scheming and the way he played both sides in the Clone Wars didn’t really do much to explain his role in The Empire Strikes Back or Return of the Jedi – and certainly wasn’t necessary to understand his position or role in either story.
The “birth” of Darth Vader.
There are things to celebrate about the prequels, don’t get me wrong. And there’s nothing inherently wrong or problematic about stepping back in time to look at characters in their younger days or to go into more detail about some of the events that preceded what we’d seen in the original films. But the Star Wars prequel trilogy padded out that story without really adding to it anything of substance.
The simple fact is that we knew all we needed to know at the time of the original films for those stories to be exciting and engrossing. I never felt that I was missing any crucial context to understand Luke, Leia, Han, Palpatine, or Vader, and while the prequels certainly expanded the story of Star Wars – and in many ways set the stage for its ongoing success – I feel that the reason the story never really resonated with me is because it never seemed like it was one that needed to be told.
So that’s it!
Han Solo.
I hope we’re still friends after all of that! Just remember that these are simply the opinions of one person, presented here for a bit of fun and perhaps to be thought-provoking.
Despite criticisms of some individual films and stories, I consider myself a fan of Star Wars. I’ve been a Star Wars fan since I first sat down to watch the original trilogy at the insistence of a friend in the early 1990s, and I’ve supported Star Wars at the cinema, on television, and in the gaming realm ever since. There’s a lot to love – even if I have some controversial “hot takes” on the franchise sometimes!
Just this year I’ve enjoyed The Book of Boba Fett and Lego Star Wars: The Skywalker Saga, and I’m looking forward to seeing what Andor and Lego Star Wars: Summer Vacation will have to offer, too. So I hope this was a bit of fun as we look ahead to some of those upcoming Star Wars projects.
The Star Wars franchise – including all films, games, and television shows discussed above – is the copyright of Lucasfilm and The Walt Disney Company. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There may be minor spoilers for some of the entries on the list below.
The end of June marks the halfway point of the year, and I think that makes it a great time to take a step back. There are a lot of entertainment experiences that lie ahead over the next few months, and with the nights already starting to get longer it’ll be autumn and then Christmas before we know it! There’s a lot coming our way before we must bid farewell to 2022, though, so today we’re going to take a look at a few of the projects on my radar.
Since the vaccine rollout peaked last year we’ve seen an easing of pandemic restrictions, including in the entertainment industry. That bodes well for at least some of the projects that have been in development! While there are still regulations and guidelines being enforced on film and TV sets, it’s much easier for many productions to work than it has been for the past couple of years. There may be disruptions to come thanks to lockdowns in China and the war in Ukraine, though… so watch this space!
I’ve broken down my choices into three categories – films, television shows, and video games – and I’ve picked six titles in each category that I’m hoping to pick up and enjoy before the sun sets on New Year’s Eve!
Film #1: Avatar: The Way of Water
I took a look at Avatar: The Way of Water when we got a brief teaser trailer earlier in the year, but suffice to say I’m curiously interested to see what writer-director James Cameron has to offer this time around. I never felt that the original Avatar was the genre-defining epic that its creators hoped it would be, and over the course of the past decade I don’t think it’s unfair to say that the world of Avatar has largely dropped out of the cultural conversation.
The Way of Water has a lot to do, then, to reintroduce viewers to a fictional universe that many haven’t revisited since 2009 or 2010. It also has the task of expanding the world of Avatar beyond the events of the first film, showing us more about the world of Pandora, the Na’vi, and this future version of Earth and humankind. There have been some clever technical feats that have gone into the production of this sequel – including gruelling underwater motion-capture shoots – so I’ll be interested to see if it all comes together when the film releases in December.
Film #2: Jurassic World: Dominion
Technically Jurassic World: Dominion has already been released – but as my health prevents me from doing things like taking trips to the cinema these days, I’m waiting for it to become available to stream! The teaser trailer for the film, which was released back in December, looked great, and the prospect of a reunion of the main cast members from the first film – Sam Neill as Dr Alan Grant, Laura Dern as Dr Ellie Sattler, and of course Jeff Goldblum as Dr Ian Malcolm – is a pretty significant draw.
There is always going to be the question of whether the premise of the original Jurassic Park – which was based on a novel by Michael Crichton – can really sustain a multi-film franchise. The first film was brilliant in both premise and execution, but was it a one-trick pony? I’m curious to see what director Colin Trevorrow can do to make dinosaurs both fun and intimidating once more! I’ve been trying to avoid reading reviews and spoilers for this one, and when it’s available to stream I hope to get a review written here on the website – so stay tuned for that!
Film #3: Minions: The Rise of Gru
Despicable Me was a fun film that managed to be surprisingly heartwarming, and the franchise it spawned has gone on to become one of the biggest animated properties of all-time. The last Minions film was released back in 2015, and this sequel will reintroduce Gru – the antihero/evil villain from Despicable Me – as he teams up with his Minions for the first time.
There’s potential for a lot of fun, kid-friendly hijinks in The Rise of Gru, and I’m genuinely looking forward to another outing with the Minions. Steve Carell has been on top form in previous entries in the franchise, and the film will also feature Star Trek: Discovery’s Michelle Yeoh as part of a star-studded cast.
Film #4: Glass Onion: A Knives Out Mystery
I had a good time with Rian Johnson’s “whodunnit” Knives Out a couple of years ago, so this follow-up definitely holds appeal. Without wanting to give away any spoilers for the first film, suffice to say that I’m excited for one character in particular to make a return!
From what I can gather, Glass Onion isn’t so much a direct sequel as it is a follow-up; a film set in the same world and that will bring back at least one familiar face, but that will also introduce an ensemble cast of new characters and perhaps a new setting as well. Hopefully what results will be just as fun and dramatic as the original!
Film #5: Hocus Pocus 2
I missed the original Hocus Pocus when it was released in 1993, and it wasn’t until years later that I finally sat down to watch it at the insistence of a friend. What I eventually found was a fun, even somewhat clever film; a light-hearted take on Halloween that’s just right for someone who isn’t a big fan of horror!
The sequel aims to bring back Sarah Jessica Parker, Bette Midler, and Kathy Najimy as the three witches from the original for a new adventure that sounds like it will be a riff on the original concept. Keep an eye out for Star Trek: Discovery’s Doug Jones, who will also be reprising his role from the original film. Hocus Pocus 2 might be just right for Halloween 2022!
Film #6: Beast
Could Beast be “Jaws but with a lion?” Because the marketing material released by the studio makes it sound like that! I quite like a good thriller or monster flick, so maybe Beast will be a bit of fun. I don’t have especially high expectations; it’s unlikely to be a cinematic masterpiece. But it might just be entertaining enough to waste a little time.
Idris Elba is always fun to watch regardless of what he’s doing – see last year’s The Suicide Squad as a case in point! So at least on that front there’s a solid star in the leading role, and the film’s South African setting appeals to me as I used to live there. I’m curiously interested to see what Beast will have to offer when it’s released in August.
Television Show #1: Lego Star Wars: Summer Vacation
Lego Star Wars: Summer Vacation will be the third Lego Star Wars special released on Disney+, and the first two were fantastic! 2020’s Holiday Special was a barrel of laughs, and last year we enjoyed Terrifying Tales in October, a lightly spooky Halloween special featuring Poe Dameron. The trailer for Summer Vacation had me in stitches, so if the special itself lives up to its marketing then we’re in for a wonderful time!
Expect to see some cheeky marketing for Disney’s “Galactic Starcruiser” themed hotel (which hasn’t been doing particularly well) in a special that will star “Weird Al” Yankovic and will bring back Finn, Poe, Rey, Rose, and other Star Wars characters.
Television Show #2: Star Trek: Lower Decks Season 3
At time of writing we don’t have a confirmed premiere date for Season 3 of Lower Decks, but if it follows the same pattern as it did in 2020 and 2021 we might see it in late summer, perhaps mid-to-late August. Season 2 actually ended on a cliffhanger – which I won’t spoil – and I still have a few theories and ideas kicking around that I’ll try to get written up before the new season arrives!
Lower Decks took a couple of episodes to fully get going, but it’s been an absolute blast across its first couple of seasons. Consistently high quality has left the series with only a couple of boring or unenjoyable episodes, and there’s a surprising amount of emotion at the heart of the Lower Decks crew. It’s a Star Trek show through-and-through, and one I find myself getting surprisingly invested in. I’m hopeful for more of the same when Lower Decks returns.
Television Show #3: The Lord of the Rings: The Rings of Power
Although The Rings of Power is already (and prematurely, in my view) proving to be controversial in some quarters, I have high hopes for what will be the most expensive television show ever produced! A return to Tolkien’s world is, of course, hugely enticing, but The Rings of Power is aiming to be a spiritual successor to Game of Thrones, telling a multi-season serialised story set in the realm of high fantasy. With a massive budget to back it up, I couldn’t be more excited about that concept!
However, with a high budget and high expectations come dangers. The Rings of Power has a long way to fall if it fails to live up to expectations, and no matter what the producers and creative team try to do, the Peter Jackson Lord of the Rings trilogy will be the yardstick by which this new series is measured. I hope it can compare favourably!
Television Show #4: House of the Dragon
Take everything I said in the entry above, copy-and-paste it, and that’s how I feel about House of the Dragon as well! This Game of Thrones prequel is one of several projects currently in production, but as far as I can see the biggest hurdle it has to surmount is not its predecessor’s reputation as one of the best television shows of all time, but the deep disappointment practically all Game of Thrones fans felt at its finale.
Just convincing people to show up for House of the Dragon in light of Game of Thrones Season 8 feels like a big ask… but if the show learns from those mistakes and makes changes, we could be in for something genuinely exciting. The first five-plus seasons of Game of Thrones were some of the most tense, atmospheric, and exciting ever brought to the small screen, so a return to Westeros – and to the writings of George R R Martin – could be fantastic. Could be.
Television Show #5: Star Wars: Andor
A prequel to a prequel (or should that be a spin-off from a spin-off?), Andor will follow Rogue One’s Cassian Andor in the years before the events of the film. We might get to see more detail about the early days of the Rebel Alliance prior to the Battle of Scarif, which would be interesting in itself, but more than that I’m curious to see what Star Wars can do with a genuinely different premise. In this case, we’re talking about a spy thriller.
Is there room in the Star Wars galaxy for stories that aren’t just about Jedi Knights, the Force, and lightsaber duels? The Mandalorian and The Book of Boba Fett could’ve begun to show us what the Star Wars galaxy looks like away from those familiar elements, but chose not to do so. So it falls to Andor to potentially become the first Star Wars series to really broaden the franchise’s horizons and show us what’s possible. Is that too much to hope for? Maybe… I guess we’ll have to see!
Television Show #6: Five Days At Memorial
When done well, a miniseries can be a great format for storytelling. Five Days At Memorial aims to adapt the true story of doctors and nurses working at Memorial Medical Center in New Orleans in the immediate aftermath of Hurricane Katrina. Based on a book from 2013, the miniseries will take a look at some of the events that transpired – including how patients were triaged when the hospital’s systems failed and supplies ran low.
Most controversially, some patients were euthanised by doctors at the hospital – leading to a legal case against them in the months and years afterwards. Hopefully the miniseries will be faithful in its adaptation and won’t try to over-sensationalise these difficult events. I’m really curious to see how it turns out.
Video Game #1: Star Trek: Prodigy – Supernova
You wait years for a Star Trek video game and then two come along at once! This year should see the release of Star Trek: Resurgence – a narrative adventure game – as well as Star Trek: Prodigy – Supernova, a kid-friendly adventure title based on the new animated series. With new episodes of Prodigy’s first season set to air later this year, the time is right for a tie-in.
I was disappointed (and a little concerned) that Prodigy kicked off its first season with no toys or tie-in products, but that is slowly being addressed. Supernova looks a little last-gen in terms of its graphics, and I’m not going to pretend it doesn’t, but I’m still hopeful for a fun game that ties in with the show, and one that can appeal to the younger audience that the show has been targetting.
Video Game #2: Stray
Stray has been on my radar for a while, and it’s finally due for release in July! Getting to play as a cat is already a huge part of the appeal, but it sounds as if Stray will have a genuinely interesting mystery at its core: what happened to all of the humans in its world? Players will assume the role of a stray cat in a cyberpunk-inspired city, and solving that mystery will be top priority.
I’m really looking forward to what I hope will be a different experience with Stray. Many games do mystery, third-person exploration, and create atmospheric worlds, but Stray feels like it could offer something that I haven’t experienced before.
Video Game #3: Grounded
If a game has been in early access for more than two years, should its “release” even count on a list like this? Regardless, I haven’t played Grounded yet – because I largely avoid early access titles – so I’m looking forward to seeing what the full release will have to offer. I loved Honey, I Shrunk The Kids, and even visited the attraction at Disney World… could Grounded let me live out a long-held childhood fantasy?
There are survival aspects to Grounded that could either work exceptionally well… or feel annoying, depending on how good the rest of the game is and how much fun I’m having! But I’ve heard good things from players who’ve enjoyed the early access version, so I’m going to give Grounded a shot when it officially releases in September.
Video Game #4: Return to Monkey Island
Despite loving the first three games in the series, I seem to have fallen behind on my Monkey Island adventures! The fourth and fifth games in the series ended up on my “pile” of unplayed games, and despite meaning to get around to them I still haven’t! Perhaps I should rectify that before Return to Monkey Island – the sixth game in the series – arrives.
Updated versions of the first three Monkey Island games proved that point-and-click adventure titles could still find an audience when they were released a few years ago, and there’s still an appetite for this kind of comedy-adventure. I’m hopeful that Return to Monkey Island will deliver more of the same humour and excitement as the series did in its early days.
Video Game #5: The Lord of the Rings: Gollum
After being on my radar for a while, The Lord of the Rings: Gollum has finally set a release window. All being well we’ll see the weird-sounding game in September. I honestly don’t know what to expect from this one, as Gollum would never be the kind of character I’d have expected to build a game and a story around. However, there’s clearly more to his story than we saw in the films – or even the books – so this could be an interesting adventure!
With a renewed focus on the world of Tolkien and high fantasy thanks to the Amazon show and other fantasy films and TV shows, The Lord of the Rings: Gollum could be a surprise hit. I don’t want to go overboard with the hype, but I’m definitely interested to see what the developers have come up with.
Video Game #6: Saints Row
It does the Saints Row series a grave disservice to call it simply a “Grand Theft Auto clone,” even if that’s where it might’ve begun. This soft reboot of the series aims to take it back to its roots, setting aside at least some of the over-the-top hijinks of the third and fourth games in favour of a return to the gangland roots of the original Saints Row from 2006.
With no Grand Theft Auto VI on the horizon any time soon, Saints Row might just scratch that open-world crime itch for players who are getting tired of Grand Theft Auto V – but hopefully Saints Row can continue to carve its own niche and stand on its own two feet.
So that’s it!
Those are just some of the projects that we can look forward to in the weeks and months ahead. There are plenty more, of course, and I’m sure there’ll be some surprises along the way, too! Although 2022 has been much better than the past couple of years, there’s still the potential for disruption and delays, so keep in mind that any of the shows, films, and games listed above may not make their currently-scheduled launches. Such things happen, unfortuately!
I hope that this was a bit of fun and a glimpse at what lies ahead. It’s always interesting (to me, at least) to research different upcoming projects to see what piques my curiosity, and as someone who takes an interest in the world of entertainment I’m always keeping my ear to the ground to see what might be coming up! I hope you’ll stay tuned here on the website for reviews, impressions, and write-ups of at least some of the projects we’ve talked about today.
Until next time!
All films, television shows, and video games listed above are the copyright of their respective owner, company, distributor, broadcaster, publisher, etc. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
I love Fall Guys – and I’ve had a blast playing the fun party battle royale title since it landed in August of 2020. Following a buyout by Epic Games it seemed inevitable that Fall Guys would eventually go free-to-play, and here we are! The new version of Fall Guys launched yesterday and I’ve had a couple of hours to jump in and have a play around.
First of all, some points to be aware of: Fall Guys is no longer available via Steam, although players who purchased it on that platform before yesterday will be able to continue to play the game – and it will presumably continue to receive updates in line with other versions. Secondly, the game is now available on Switch and Xbox… finally! And thanks to cross-platform play, players on PC, Switch, PlayStation, and Xbox systems are able to play together.
Fall Guys has finally made it to Nintendo Switch!
I was confused by some of the pre-launch marketing, specifically the talk of a “season reset.” Fall Guys had introduced a lot of new content and new rounds across its first couple of years, including a winter-themed season and a sci-fi one. It wasn’t communicated very clearly, in my opinion at least, whether some or all of this content would be included as part of this “new Season 1,” or whatever it’s called. As it turned out, all of the rounds are available, which is great! The good rounds are still a ton of fun… and the annoying ones are still annoying.
I didn’t get off to a great start, as some kind of error prevented me from even getting to the game’s main menu. I saw something about this on social media from one of Mediatonic’s pages, and considering the increased player numbers as the game launches on two new platforms and simultaneously goes free-to-play for the first time ever, I guess a few bumps in the road can be forgiven! But I hope this issue – which persisted for quite a while – hasn’t had too much of a negative impact on new players and their first impressions of Fall Guys.
The error message that I received.
So first of all, anyone who’s played Fall Guys before (on the same account) will be granted a few freebies – including some new costumes and access to the first Season Pass. That’s nice, and a little bit of generosity from Epic/Mediatonic toward the game’s early adopters. But going free-to-play has, naturally, completely changed Fall Guys’ in-game marketplace. The original “kudos” currency is still present and can be used for some items, but there’s now a second premium currency that must be bought with real cash – and this second currency can be exchanged for other in-game items.
Fortunately, items unlocked prior to the game going free-to-play seem to have remained in my inventory, so I don’t feel a desperate need to shell out a lot of cash for in-game currencies and new items right now. But new players in particular will find themselves affected by the decision to lock many cosmetic items behind a paywall, and Fall Guys is definitely following the business model used by many free-to-play mobile games and Epic’s own juggernaut Fortnite in terms of the way in-game monetisation is handled.
Part of the in-game marketplace.
Too many reviews skip over microtransactions and in-game monetisation, but in my view it’s absolutely worth drawing your attention to this aspect of Fall Guys before we go any further. This is a game that’s very appealing to kids and young people thanks to a cute visual style, the lack of any violence or gore, and a fun party vibe, so parents and carers should be aware of what could lie in store. The original version of Fall Guys, as I noted in my first look at the game a couple of years ago, was very good about making its microtransations entirely optional and allowing simply playing the game to unlock boatloads of in-game currency and a plethora of new items. This new free-to-play version of the game feels more tight-fisted and stingy with its in-game rewards, and the emphasis from this point forward is going to be on those microtransactions and that premium currency.
Mentions of a “Season Pass” have also not eluded me, and it seems like this is another aspect of the game that is going to be monetised and heavily pushed. Paying for the game’s Season Pass – which, as noted, is free right now for players who bought the game prior to its free-to-play move – will unlock a lot of “premium” items and some in-game currency. It seems like these Season Passes will be a big part of the game going forward.
Fall Guys has added a purchasable Season Pass.
As with Fortnite, playing Fall Guys without spending a penny is possible, and none of the Season Passes, in-game currencies, and microtransactions could be described as being either necessary to complete the game nor as offering any kind of in-game advantage. But it’s worth being aware of the fact that this “free” game – like many, many others – could be a gateway to spending not insignificant amounts of real money.
While none of the purchases players can make today will offer any kind of in-game advantage, there’s always the possibility of that changing in future. Updates or changes to the game could potentially see some of Fall Guys’ rounds gated off behind a paywall, or the addition of power-ups, boosters, and the like that could potentially make the game a “pay-to-win” experience. I’ll do my best to keep tabs on things as Fall Guys progresses with its new business model – and I’m sure I’ll have something to say if any kind of pay-to-win mechanics begin cropping up.
So far, microtransactions don’t appear to be pay-to-win.
So that’s how things sit in terms of monetisation from my point of view. Fall Guys is to be commended for not including the dreaded randomised lootbox as part of its monetisation, but that’s a pretty low bar. A free game with dedicated online servers naturally requires some kind of revenue stream in order to be financially viable, and the fact that there are still unlockable items without spending money is a good thing. Monetisation doesn’t feel horribly aggressive right now when compared to some other titles, but it is still present and, speaking as someone who played and enjoyed Fall Guys in its earlier incarnation, monetisation and pushes to spend money feel like a much larger part of the game than they used to be.
But enough about that for now.
Fall Guys plays exactly the same as it used to now that it’s free-to-play, and for newbies I guess I’d describe its gameplay as “deceptively simple.” You can run, grab, jump, and dive – and those are your available moves. Using those moves you have to navigate a huge variety of different rounds – most of which only last a couple of minutes at the most – in order to qualify for the next one. It takes a bit of getting used to, but there’s never been a better time to get started thanks to the influx of new players! It’s a level playing field right now.
Skyline Stumble, one of many rounds in the game.
I won’t go into detail about every round in the game – but I have several lists here on the website of my favourites (and least-favourites), the most recent of which you can find by clicking or tapping here. Suffice to say that most of the rounds are an absolute blast, and the few that I don’t personally enjoy never ruin my gameplay experience because of how short they are and how infrequently they crop up in a game with so much variety.
There are a handful of new rounds that have been introduced alongside the free-to-play update, and the ones I’ve tried so far retain Fall Guys’ signature sense of wild and wacky fun. I can’t wait to get stuck in all over again and figure out my best strategies for approaching some of these new experiences!
Fall Guys will hopefully stick around for a long time to come.
So I don’t think there’s a lot more to say. Fall Guys has gone free-to-play but has retained its fun gameplay, and while there is a definite and noticeable push towards in-game monetisation, at this stage it doesn’t feel excessive. I hadn’t played much Fall Guys over the past few months, but this update gave me another opportunity to dive headfirst into one of my favourite games of the last few years. As I said when Fall Guys was brand-new, it takes something truly special for me to be interested in any kind of online multiplayer title, least of all one that could be described as a kind of “battle royale,” but Fall Guys really is that kind of exceptional, unique game.
I’m pleased to see that the game is now available on Xbox and Nintendo Switch; the latter platform in particular should be a natural fit for this kind of fun, kid-friendly party game. I’d been awaiting the game’s Switch release for a long time, and although I’ve only played on PC so far I hope to jump into the Switch version very soon.
Maybe we’ll see each other out there on the obstacle courses… but I should warn you, the gloves are off! I’ll shove you out of the way without a second thought for a chance at winning my next crown! Good luck and happy falling!
Fall Guys is out now for free (with in-game purchases) on PC, PlayStation 4/5, Nintendo Switch, Xbox One, and Xbox Series S/X. Fall Guys is the copyright of Mediatonic and Epic Games. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Paramount+ will officially arrive in just a couple of days’ time here in the UK, and there are a lot of questions over its viability as well as its short- and longer-term prospects. The fact that the UK is currently experiencing some of the worst economic issues of the past forty-plus years is going to have a massive impact, and that’s not Paramount’s fault nor is it something that the corporation could have done anything to avoid. But it’s far from the only issue that looks certain to affect the new streaming platform… and practically all of the other problems we’re going to talk about are Paramount’s fault.
In early 2021 I wrote an article here on the website titled The ad campaign for Paramount+ has been surprisingly strong. In that piece I took a look at some of the advertisements that had been created in the run-up to the US launch of Paramount+, some of which featured the likes of Anson Mount and Sir Patrick Stewart. Paramount (which was still known as ViacomCBS at that time) even spent an insane amount of money to advertise during the Super Bowl in 2021 – and Super Bowl adverts are the most sought-after and expensive in the United States.
Sir Patrick Stewart in one of the American Paramount+ adverts that were shown in 2021.
I complimented Paramount at the time for not only the scale of the advertising campaign – which appeared to be pretty extensive over in the United States – but also for the content of some of the ads. The aforementioned Super Bowl commercial played the song Sweet Victory from SpongeBob SquarePants (as a Nickelodeon production, Paramount owns SpongeBob) and that was a masterstroke!
But with the launch of Paramount+ mere hours away, it’s hugely disappointing to have seen nothing of the sort here in the UK.
If Paramount+ is to stand a chance in a hugely competitive streaming market during the worst cost-of-living situation in decades, at the very least there should’ve been adverts for the service somewhere. Paramount+ is launching years behind its competitors, so if viewers are to be expected to take the plunge and part with our cash, Paramount needed to step up weeks ago and do something – anything – to sell it to us.
Paramount+ made a splash at the Super Bowl last year.
Star Trek’s use of social media is awful, I don’t think anyone would dispute that. And in a broader sense, Paramount hasn’t got to grips with social media in the same way as some of the other big entertainment companies. So it’s no surprise to me to have seen practically nothing from any of the official accounts – even the official Paramount+ UK Twitter account has only half-heartedly tweeted out a couple of messages “counting down” to the platform’s launch. There’s been radio silence elsewhere (though I have to credit some particularly dedicated Star Trek fans for doing the job of Paramount’s marketing team for them!)
This is purely anecdotal so take it with a grain of salt, but no one I’ve spoken to has seen any promotional material or advertising for Paramount+ either. I have several friends and neighbours who are subscribed to Sky TV – a well-known satellite television provider here in the UK – and they have likewise seen or heard nothing about the impending arrival of Paramount+. Why does that matter? Well, Sky TV and Paramount+ have teamed up to offer subscribers to certain package deals access to Paramount+ at no additional cost. I would have expected Sky TV subscribers to have seen something – an advert, a reminder… anything at all, really – with Paramount+ so close to its official launch.
Paramount+ has some kind of deal with Sky TV in the UK.
Perhaps Paramount has already given up on the UK, at least for 2022. Knowing how bad the economic outlook is, and looking at how big streaming platforms like Netflix have been losing subscribers may have caused some in the Paramount boardroom to hit the panic button. As a result, a large-scale advertising campaign – something that costs a lot of money no matter how you do it – may have been taken off the table. Paramount may simply be content to get the biggest fans of its biggest franchises on day one, and save the advertising push for a future date when the cost-of-living crisis and inflation have settled down somewhat.
That’s my generous assessment. Now for the less-generous possibility: this is just the latest in a long line of decisions that show how Paramount doesn’t actually value non-American consumers nor the marketplace outside of the United States. The board may see the international launch of Paramount+ not as an exciting opportunity to bring in profit, but as a tiresome chore that must be completed in order to shore up their share of the domestic American market. In order to make Paramount+ look like a good investment, a safe long-term subscription, and a genuine competitor to the likes of Disney+ and Netflix (which, incidentally, it is not), they took the decision to roll out Paramount+ internationally. They did so not because they care one iota about viewership outside of the United States, nor even really to turn a huge profit, but simply to make Paramount+ look better to investors.
The advertising slogan for Paramount+ in the United States.
We’ve talked at length here on the website about the absolutely disgusting corporate attitude present at Paramount, an attitude that says “America First!” with Trumpian gusto. The Paramount board clearly and demonstrably does not care about non-American fans, viewers, or the marketplace in the wider world, and the state of Paramount+ when it lands in the UK this week is yet another testament to that. Star Trek: Strange New Worlds, which has broadcast seven episodes at time of writing, will arrive in the UK not with all seven episodes available, but with just three. The recently remastered 4K version of Star Trek: The Motion Picture – which was literally created exclusively for Paramount+ and has never been available or broadcast here in the UK – will likewise be unavailable when the streaming service arrives. The Halo series that I recently reviewed has already concluded its first season – but again, only three out of nine episodes will be available to UK subscribers this week.
Paramount has made a conscious choice to make its streaming service worse in the UK – with less content available – than it is in the United States. The corporation and its leadership continues to double-down on this selfish “America First” attitude, so in a way I shouldn’t be surprised that they can’t be bothered to launch even the most basic of advertising campaigns to promote Paramount+. That doesn’t make the situation any less disappointing, though… and this short-sightedness will have serious long-term consequences for the platform’s viability.
Donald Trump would be thrilled.
As things sit right now, I would wager that most folks in the UK are completely unaware of Paramount+. Some super-fans of franchises like Halo or Star Trek may have heard of it through the course of pursuing their fandom, but your average viewer knows nothing about an American-only streaming service. In order to simply raise awareness of the existence of Paramount+, some kind of advertising campaign was necessary. There needed to be television ads, cinema ads, radio ads, ads and promoted posts on social media, banners on websites, and perhaps some kind of “stunt” akin to SpongeBob at the Super Bowl to get people talking. Paramount has done none of that, and the result is now predictable: the service will land on the 22nd of June to absolutely dire subscriber numbers.
Obviously it costs money to advertise on television, in cinemas, online, and so on. But Paramount has had an ace in the hole that they could’ve taken advantage of: the advertisements and promotional material that they put together for the platform’s American launch. Those ads, as I noted when I took a look at them last year, were pretty good – and with a small amount of work they could’ve been repurposed for the UK market. Paramount would’ve still had to pay to air those ads, of course, but they wouldn’t have had the expense of creating them from scratch.
Anson Mount appeared as Captain Pike for the American ad campaign.
Here in the UK, Paramount has a significant media presence already. Their biggest property is free-to-air broadcaster Channel 5, but they own a number of other channels both on Freeview and cable/satellite such as 5Star, Nickelodeon, MTV, and the Horror Channel. At the very least you’d think there’d be a significant advertising presence on Paramount-owned channels in the days leading up to the launch of Paramount+. Doing so would be relatively inexpensive as Paramount wouldn’t have to pay itself to advertise on its own channels! But again, at least as far as I’ve seen, there’s been nothing – or next to nothing – to promote Paramount+ on any of these channels.
Paramount has recently announced plans to market Paramount+ “throughout the summer,” including setting up some in-person events in London, and that’s a positive noise from the corporation. But the time to get people excited for a new streaming platform is really in the days and weeks leading up to its launch – now is the time to have been pushing and seriously trying to sell people on Paramount+ as being the next “must-have” streaming service in their lives. Doing so slowly over the course of the summer isn’t bad… but it may be too late.
The official Paramount+ logo.
As a Star Trek fan (and a casual fan of other Paramount properties), I’m invested in the success of Paramount+. I want it to succeed and be profitable – including here in the UK – because that seems like the best way to guarantee the future of Star Trek and other franchises. I don’t want to see Paramount+ crash and burn – despite the insulting moves the corporation has made and its appalling attitude towards people like me – because that could very well mean the end of the Star Trek franchise. So I want to see a successful, profitable Paramount+ that brings in loads of subscribers. There are some great shows that either are or will be on Paramount+ that have genuine potential to blow up and become huge successes.
But the question is, does Paramount want that? Does the corporation see this international rollout as a glorious opportunity… or is it a torrid chore? Do they care about viewers outside of the United States… or is this merely an expensive exercise in branding? Does Paramount have a genuine ambition to compete against the likes of Netflix, Disney+, and UK television broadcasters… or has the board already resigned itself to lacklustre subscriber numbers for at least the rest of this year?
I wish I knew the answers, and I wish I understood why there’s been so little fanfare for Paramount+ with the service now only a couple of days away from its launch. But one thing is certain: Paramount has done everything in its power to make this launch as difficult and low-key as possible.
Paramount+ will be available in the UK from the 22nd of June 2022 as either a standalone subscription or as part of a Sky TV package. All franchises and properties discussed above – including Paramount+ – are the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Xbox recently hosted its Games Showcase event – an addendum to Summer Games Fest, which has effectively replaced this year’s E3 industry event. The Showcase was generally pretty decent, with a focus being on games that will be released over the next twelve months. Some big games like Valheim and Redfall took centre stage, and there was news or updates about the likes of Grounded, Microsoft Flight Simulator, and even Fall Guys – the latter of which is belatedly launching on Xbox (and Nintendo Switch) in just a few days’ time.
Having recently been gobbled up by Microsoft’s expanding gaming division, Bethesda had a lot to say about Starfield. Though the game has recently been delayed until the first half of 2023, the Xbox Games Showcase event provided a massive update on the game and showed players a first look at gameplay. That’s what we should be talking about; that should be the headline for Bethesda coming out of their big summer presentation. But it isn’t, at least not in a lot of publications.
Bethesda chief Todd Howard chose to drop the “announcement” – if we can even call it that – that Fallout 5 will be the studio’s next-but-one big project, and that news has grabbed headlines and stolen attention away from Starfield right at the moment when you’d think its marketing campaign should be beginning in earnest. I just don’t really understand why it was necessary to make this so-called “announcement” and confirm what most players and fans had already been assuming.
Firstly, if Starfield brings in rave reviews, massive player numbers, and goes on to be the success that Bethesda and Microsoft must be hoping for, then surely a sequel should enter the conversation. By stating now, before Starfield has even launched, that Fallout 5 will follow The Elder Scrolls VI as Bethesda’s next-but-one project, that seems to push any kind of Starfield sequel even further away. If decisions need to be made in future to change that around for whatever reason, some people are going to be left upset. There’s literally no upside to talking about Fallout 5 at this juncture.
The same could have been said, arguably, about The Elder Scrolls VI when that was similarly “announced” at E3 in 2018. With the game so far off, talking about it so soon seemed premature at best. In that case, though, there was a case to be made that the constant stream of re-releases for Skyrim, the fact that there had never been such a long gap in between Elder Scrolls games, the releases of not one but two Fallout titles, and Starfield being in active development all combined to make it worthwhile to make a commitment to Elder Scrolls fans that their series hadn’t been forgotten.
With Fallout, there just isn’t any need. Fallout 4 was released in November 2015, and that was followed up by the (disastrous and unplayable) Fallout 76 just three years later. Fallout 76 continues to receive attention and updates, some of which have been pretty substantial, so there isn’t that same feeling of abandonment that some Elder Scrolls fans had been feeling in the wake of a lack of follow-up to Skyrim. Though I’d still suggest that announcing The Elder Scrolls VI in 2018 was premature, at least there was a kind of logic to it – a logic that this “announcement” of Fallout 5 lacks.
The Elder Scrolls VI was also announced with a slick teaser – obviously no gameplay, but at least a look at a pretty landscape and a logo. Fallout 5 got no such fanfare, with the news of its planned existence seemingly being an off-the-cuff remark dropped haphazardly in an interview with IGN. Perhaps someone at Microsoft or Bethesda needs to help Todd Howard with his interviews so this kind of thing doesn’t happen again!
Starfield has been Bethesda’s biggest and longest project to date, having been worked on for at least a decade. Production officially began following the release of Fallout 4 in 2015 and ramped up in the wake of Fallout 76′s launch in 2018, so this has been a massive undertaking. The Elder Scrolls VI will be comparable in scale, and if it follows a similar timeline to Starfield it may not be ready until 2027 or 2028. If Fallout 5 likewise takes five-plus years in active development, we’re potentially talking about a release window sometime in the early/mid-2030s. So why on earth should we be talking about this game now?!
One of the reasons why video game corporations like sequels is that there’s a built-in fanbase. Fans of Fallout 3 turned up for Fallout 4; fans of Oblivion turned up for Skyrim… and so on. Starfield represents much more of a risk compared with the likes of a new Elder Scrolls or Fallout title, and as a result it needs to be handled carefully, marketed cleverly, and not overshadowed by the bigger and more illustrious franchises that its parent company owns.
The mere act of mentioning Fallout 5 – which had not been discussed by anyone senior at Bethesda or Microsoft prior to this – has completely stolen Starfield’s thunder coming out of the Xbox Games Showcase, and that shouldn’t have been allowed to happen. Bethesda’s mistakes and stumbles – some of which go back several years – have already meant that there’s a bit of a caveat in the minds of some players when they think about Starfield, so the game needs every boost it can possibly get. Being overshadowed by a new title, especially one that’s probably ten years away from being released, doesn’t help and has actually hurt Starfield at the moment players should be beginning to pay attention and, from Bethesda’s point of view at least, get excited for its launch next year.
Maybe this was just a mistake; a throwaway remark that Todd Howard didn’t really intend to make. If so, I guess it’s fair to say that we all make mistakes, these things happen, and to try to move on from it and refocus on Starfield. But it won’t be easy to do. There are already a ton of articles about Fallout 5 being “announced,” and that will lead to questions from fans and the gaming press drawing attention away from Starfield at what was supposed to be its first moment in the spotlight.
We could have spent today talking about the gameplay that was shown off, how things like jumping and jetpacking look like fun, and how incredibly excited I am to design and build my own spaceship! But instead we’re talking about a marketing screw-up and a game that, to be blunt, I’m not sure I’m going to live long enough to see! It was a mistake to even mention Fallout 5 this early, and if Starfield exceeds expectations and becomes Bethesda and Microsoft’s “next big thing,” I wouldn’t be at all surprised to see a sequel planned sooner than expected. That could push back work on Fallout 5, upsetting fans. There was literally no upside to this at all, and the resultant reaction to Todd Howard’s statement has drawn attention away from Starfield at the precise moment when fans should have been excitedly talking about its gameplay reveal, new features, and the scale of the galaxy that Bethesda has created. What a mess!
Starfield will be released in the first half of 2023 for Xbox Series S/X and PC and will also be available via Xbox Game Pass. Fallout 5 has no release date scheduled. Starfield, the Fallout franchise, the Elder Scrolls franchise, and other titles and properties mentioned above are the copyright of Microsoft and Bethesda Softworks. Some promotional images courtesy of IGDB. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Because the controversy surrounding Diablo Immortal’s notorious announcement was so long ago – four years ago, in fact – I guess I’d just assumed that the crappy mobile game had already been released sometime in the last few years. I was surprised when I began seeing ads for the game all over my social media pages, and even more surprised to learn that Activision Blizzard has only just finished pushing this absolute turd of a game out of its corporate anus.
Diablo Immortal could stand as a monument to everything that’s wrong about modern gaming and the state of the video games industry. It seems to be desperately chasing every cash-grabbing trend going, degrading a brand that has been part of the gaming landscape for more than a quarter of a century. It’s a contemptible title, one whose inevitable failure I will genuinely be celebrating.
What a piece of shit.
You may have heard this figure floating around during conversations about Diablo Immortal: $110,000. For those of us in the UK, that equates to over £90,000, and according to analysis done by Bellular News it’s the total cost of fully upgrading a player’s in-game character. This figure is based on the fact that many of the game’s upgrades aren’t able to be unlocked by gameplay and are only available via lootboxes.
There are some games out there that take the piss when it comes to how much they cost. Strategy games from developer Paradox Interactive are notorious for their expansions, DLC, and add-ons, the combined cost of which can push some of their biggest titles to well in excess of £300. Look at the likes of Europa Universalis IV or Cities Skylines as examples of what I’m talking about.
Promo screenshot of Diablo Immortal.
And then there are multiplayer titles that try to coax players who the games industry dehumanisingly and offensively refers to as “whales” into spending massive amounts of money on one-time-use items like ammo, power-ups, and other such fluff. Often the excuse is that players have the option to pay to “skip the grind,” as if the grind hadn’t been deliberately and intentionally built into the game in the first place in order to force as many players as possible into paying more and more money just to be able to play.
Diablo Immortal has taken on all of these money-grubbing trends, seeming to see it as a challenge to get away with as much egregious bullshit as possible. The result is that the game is completely drowning in monetisation to the point that simply playing and enjoying it on its own merit is impossible – something that, sadly, too many publications and self-proclaimed “journalists” and “reviewers” have refused to discuss in any depth. Many purported “reviews” of video games nowadays end up being little more than puff pieces; marketing material that may not have been bought and paid for, but that’s worth about as much as if it had been. The threat of revocation of access and a loss of freebies serves as an incentive for some publications to set their ethics aside – as some of the reviews for Diablo Immortal demonstrate. But I guess that’s something we need to talk about in more depth on another occasion.
There’s disagreement between professional reviewers and players about Diablo Immortal.
In the late 2000s and early 2010s, corporations suddenly realised the potential that mobile gaming had as a platform. With the explosion in popularity of smartphones came a massive growth in gaming – though many players didn’t necessarily realise that they had been converted to become “gamers” for the first time! But it’s off the back of this particular trend that Diablo Immortal was belatedly conceived; the idea being to take an established brand with good name recognition and a solid reputation and shart it into a typical, done-before mobile game mould.
That’s what Diablo Immortal is. It isn’t a Diablo game like the previous entries in the series. It’s a mobile game with a Diablo veneer; a festering, rotting puddle of raw sewage that Activision Blizzard has attempted to cover up with Diablo branding. But everyone could smell the stink coming. From as far back as its announcement in 2018, the fact that Diablo Immortal was going to be nothing more than a trend-chasing cash grab was readily apparent to everyone from fans to industry watchers. The extent of Activision Blizzard’s piss-taking, and the absolute lack of shame that the corporation seems to have about it, may have caught some folks off-guard, but make no mistake: this was the inevitable, predictable outcome.
For the low price of just $110,000 you can fully upgrade this character!
Some folks have taken to calling the game Diablo Immoral, dropping the T, and honestly I wish I’d thought of that first because it’s so clever! It perfectly embodies the disgusting corporate approach to every aspect of this game, and the state it’s in as a result. Not only that, but it captures the sense that many Diablo fans have that this cash-grab is a corruption of the franchise they love.
The danger here is that Activision Blizzard’s plan will backfire. Rather than the Diablo branding for this shitty mobile title bringing in boatloads of cash, the appalling, predatory nature of its in-game lootboxes and microtransactions may actually end up harming the franchise and its reputation. With Diablo IV in the works, that could be disastrous.
How badly will Diablo Immortal hurt Diablo IV?
The acquisition of Activision Blizzard by Microsoft – which is still in the works and hasn’t been completed at time of writing – may mean that there’s less of a financial risk, but reputational damage on this scale can take time to recover from and can be a weight around the neck of brands and franchises for years. Look at Bethesda or BioWare as examples – recent titles that have been extremely underwhelming have led at least some fans and reviewers (myself included) to begin placing a caveat on any potential hype for new titles. So it will be with Diablo IV – sure, the game could be good, but do you remember how shitty Diablo Immortal was and how scummy its in-game marketplace was? That could well be the narrative going into the next major game in the series.
Perhaps Diablo Immortal was too far along in its development to have been extensively reworked or cancelled, but honestly, it may have been to Microsoft and Activision Blizzard’s benefit to at least put the project on pause. After being hit by a major scandal recently, the last thing Activision Blizzard needs as this Microsoft acquisition goes through is more bad press. Yet here we are.
Activision Blizzard is facing a major sexual harassment lawsuit.
So that’s Diablo Immortal, I guess. A typical mobile cash-grab with the Diablo logo haphazardly affixed to it. Don’t be fooled by the branding or the expensive marketing campaign that’s seen ads for the game pop up all over social media: Diablo Immortal is a piece of shit. It’s garbage that doesn’t deserve to be associated with a franchise that has delivered a lot of enjoyment to folks through the past twenty-five years.
Do yourself a favour and wait for Diablo IV. I really wish this had been an out-of-season April Fools’ joke.
Diablo Immortal is, regrettably, out now for PC, iOS, and Android. Diablo Immortal is the copyright and unending shame of Activision Blizzard. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Halo and several of the Halo video games.
Despite Paramount’s best efforts to keep the first live-action Halo series away from viewers in 95% of the world, I was recently able to binge-watch it. I really wasn’t sure what to expect going in; I knew of only a couple of the performers from their past work, and although there was supposedly a significant budget attached to the series, I can’t recall a single time that a video game has been successfully adapted in this way. And no, the “so-bad-it’s-good” Super Mario Bros. doesn’t count!
Video game adaptations have been notoriously difficult to get right, but I think Halo offers a glimpse at what’s possible. By telling a story spread across nine episodes instead of condensing it to a two-hour film, there was more depth and more time able to be spent bringing the world and the lore of the long-running series into a new format. In that sense, I think we could hold up Halo as an example of why video game adaptations may work better on the small screen – and especially in the current media environment as streaming projects – than as feature films.
The Master Chief with fellow Spartan Kai.
I’m not particularly well-versed in the depths of Halo lore. I played the first game on the original Xbox when it was new, and I’ve played most of the mainline games now thanks to Halo: The Master Chief Collection. But I haven’t played spin-offs like the Halo Wars strategy games, nor read any of the books or comics that have been produced. So as I sat down to watch Halo, I wasn’t particularly worried about things like “canon” or consistency with what’s come before – and that was probably for the best!
Halo seems to exist in its own space; a standalone project, a reinterpretation of the stories shown in the games but without the pretence of being a prequel or direct adaptation. Many of the same elements exist in the world of Halo as did in the show’s source material – the Master Chief, Dr Halsey, the UNSC, the Covenant, and so on – but they’re being reinterpreted and used in different ways.
Dr Halsey.
In order to turn the Master Chief from a faceless everyman into a relatable protagonist, that had to happen. The Master Chief in the Halo video games basically exists as an excuse to blast aliens; a television series like this needs to have a fully-rounded character with his own thoughts, motivations, and feelings to guide the plot and to get us as the audience invested in his story. This was accomplished thanks to the help of the “Keystone” – a magical macguffin that began to give the Master Chief access to memories and feelings that he hadn’t had before.
The nature of the Keystone wasn’t readily apparent, and I liked the sense of mystery that brought to the table. Only the Master Chief and his Covenant-raised counterpart Makee were able to interact with the object, and that limitation gave legs to the story. While the Master Chief wanted to learn more about his family and the life he never knew, those around him all wanted – in slightly different ways and with varying degrees of maliciousness – to use him and his connection to it for their own purposes.
The Keystone was at the centre of the season’s storylines.
This was one aspect of Halo that I felt worked well – at least, most of the time. Aside from the Master Chief and, to an extent, his fellow Spartan Kai, everyone else that we met had their own agenda, their own biases, their own prejudices, and their own moral ambiguity. On the “good” side of the conflict we have the UNSC and its leadership – but in order to get ahead, practically all of them became morally compromised along the way. There’s a message there about how the military, politics, and power work that wasn’t lost… but wasn’t exactly subtle, either.
Through the eyes of Miranda Keyes we also got to see the way the UNSC’s power structure and chain-of-command operate. Despite being intelligent and well-qualified, she found herself cut off from information that she could have used to better perform her duties; cut out of the loop not only of the conspiracy involving her parents and the Spartan programme, but also without the necessary clearances and access to information that would have made part of her job – translating the Covenant’s language – much easier.
Miranda Keyes’ story showed us the realities of working with the UNSC.
I expect that some of the show’s mysterious elements – particularly the somewhat-disconnected events of the rebellion and mysterious portal on the planet of Madrigal – may have been quite different from what some fans of the Halo games were expecting from the series. Although Halo started with a bang thanks to a truly excellent battle sequence between the Spartans and a group of Covenant elites, there were definitely moments across the show’s nine-episode run where fast-paced action and combat took a back seat to these unfolding storylines.
As I found myself getting invested in the Master Chief’s story and wanting to learn more about where he came from and what happened, I actually enjoyed this aspect of Halo… but I can understand that it may not have been what everyone expected or wanted from an adaptation like this. What I’d say in defence of Halo is that it’s worth keeping in mind that the games were designed to be interactive and to be played through; the series is designed to be watched. A game needs more combat and action to keep players invested – if the series had been nine episodes of gunfighting and running around it might’ve been truer to its source material but it would almost certainly have been far harder to watch!
Learning about the Master Chief’s family and personal history was a big part of Season 1.
Halo did some interesting things with its battle sequences in terms of cinematography. The first-person perspective that was surprisingly close to how things look in the Halo games is something rarely seen on screen in this way, and it was done much better than it had been in projects such as 2005’s Doom adaptation. Halo integrated things like the Spartans’ heads-up display into its storytelling at key moments, with things like the low shield alarm signalling that a character was in danger. It generally worked well, and as a callback to the games it was something that I appreciated.
Dipping in and out of this first-person perspective was smooth enough for the most part, but there were definitely a handful of moments across the season where combat sequences felt a little jumpy and too quick; I ended up missing things and debating whether or not I should rewind parts of several episodes as a result. I fully agree that it wouldn’t have been desirable to show every battle and combat sequence entirely in first-person, though, and the series balanced this pretty well. The first-person camera could’ve ended up feeling like a complete gimmick; it’s to Halo’s credit that that isn’t the case.
An example of the first-person camera.
I suppose one of the big questions fans will be left wrangling with is whether this approach – the slowly-building character-oriented mystery with action elements – was the right one for Halo. For me, as someone who’s enjoyed this kind of story across multiple genres and in different ways, I found it enjoyable enough. But as I said at the beginning, I’m not any kind of Halo super-fan, and I could certainly entertain the argument that there wasn’t a need to completely rework the story and parts of the lore of the franchise.
It would have been possible, even with the caveat that video games are designed to be played and a television show is designed to be watched, to adapt the story of one or more of the games. A blend of the stories of Halo: Reach leading into the events of Halo: Combat Evolved has potential as an exciting story, but one with scope for at least some of the elements of mystery and characterisation that the series ultimately included. I’m not exactly upset about “what might have been,” but at the same time, I can’t help wondering. The first game in particular, the one that established the Halo universe, the Master Chief, and many other elements that Halo used in its first season, could have been brought to screen with a few tweaks rather than telling a completely new story.
A Covenant Elite.
I was only familiar with a couple of the actors before I sat down to watch Halo – I’d seen Natascha McElhone in Designated Survivor and Burn Gorman in Turn: Washington’s Spies and The Man In The High Castle. Both were fine performers who excelled in their roles in Halo, and it was neat to see them again. Burn Gorman in particular has a menacing style that made him perfect for the role of the villainous Vincher, and his scenes were delicious to watch.
Other standout performances from the cast that I’d highlight include Yerin Ha, who took on the role of young Kwan, and Kate Kennedy, who excelled as Master Chief’s Spartan ally Kai. There was a vulnerability in the way Kennedy portrayed the otherwise-invincible Spartan warrior, and the way Kai began to follow in the footsteps of the Master Chief was an interesting – and occasionally cute – sub-plot that I hope is expanded upon in Season 2.
I enjoyed Kai’s sub-plot.
Both Captain Keyes, played by Danny Sapani, and his daughter Miranda, played by Olive Gray, were fun characters. Sapani brought the right weight or gravitas to the role of the Master Chief’s commanding officer, but as the story unfolded I didn’t really get the sense that Keyes and Master Chief knew each other all that well. There were moments of exposition… but I think seeing some of their past, even if only via a flashback, would’ve done better at building up this relationship.
Of course, all attention was on Pablo Schreiber, who took on the challenging role of this adaptation of the Master Chief. There will always be some long-time fans who have a hard time adapting to a recasting or reinterpretation of a classic character, so right off the bat I have to commend Schreiber for being willing to take on the role! Master Chief has existed for more than twenty years at this point, and this was our first real exploration of his characterisation – and our first time seeing him with his helmet off!
Pablo Schreiber with the iconic Master Chief helmet.
The mysterious elements of Master Chief’s past worked well, and seeing him gradually explore his memories and come to terms with some new feelings and emotions was interesting – but more could have been made of some of those things. Because the Master Chief quite quickly left Kwan with his ex-Spartan friend for protection, one avenue to exploring those new feelings was pretty abruptly brought to an end, and while there were interesting aspects to his relationship with Makee, there were definitely aspects of this storyline left on the table as the curtain fell on the season.
As an acting performance, though, Pablo Schreiber did the best he could with the material that he had, and I found him to be a fun and convincing protagonist for the most part. The Master Chief’s arc across Season 1 has set the stage for a story that could branch off in several different directions as both humanity and the Covenant chase these artefacts and the titular Halo ring-world… so there’s scope, when the series returns, to see more.
The Master Chief as Season 1 drew to a close.
Halo felt like a thoroughly modern serialised made-for-streaming television show. In the wake of projects like Lost and Game of Thrones, studios and entertainment corporations have been looking at their properties for anything that could be adapted into a similar, multi-season epic, and Halo feels like it’s cut from the same cloth as the returning Star Trek franchise, some of the Marvel and Star Wars projects, and shows like The Witcher over on Netflix. In that sense, there’s not a whole lot of originality in the core concept; it’s a familiar framework that has been moulded to fit this particular franchise.
By choosing to riff on the Halo concept rather than remake or directly adapt any of the stories from the games, the sense of anticipation and mystery that was clearly intended to be a big part of the series absolutely stuck the landing, and I’m still curious to learn more about the magical macguffin that was at the heart of the story. However, some storytelling decisions split up key characters perhaps too early in the story, leaving the Master Chief and UNSC characters entirely disconnected from events on Madrigal after Kwan returned there. Of course it’s possible for future seasons to reunite these story threads and connect them – it feels like it’s possible that the same mysterious faction responsible for the Keystones may have created Madrigal’s portal, for example – but as things sit right now, we definitely have a series in two halves.
The main cast of Halo Season 1.
All that being said, Halo got off to a good start and I’m curious to see what will come next. Rumours of a shake-up over at 343 Industries/Paramount may mean that a new showrunner and producers are being brought in for Season 2, which will begin filming imminently at time of writing, so we may see a shift in the way the series is written and structured to take on board feedback from fans and critics from this first outing.
I give credit to Halo for ambitiously trying to bring a long-running franchise into a completely different environment. Adapting video games has never been easy and has rarely been successful, so make no mistake: this was a risk. For my money, it’s a risk that largely paid off, and what resulted was a decent season of television that has set the stage for more adventures in this surprisingly deep fictional universe. Were there elements both narrative and technical that were imperfect? Sure, but that doesn’t ruin what was a decently engaging drama. The mysteries kept me engaged, the performances from both leading and secondary actors were great, and moments of action, while perhaps spread a little thin, made sure that Halo didn’t forget its roots.
Halo Season 1 is available to stream now on Paramount+ in regions where the service is available. The Halo franchise – including the Halo television series – is the copyright of 343 Industries and Microsoft. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Here on the website I often talk about potential Star Trek projects, storytelling and narrative choices, and some of the things that I’d like the franchise to do in upcoming series and films. This time I thought it could be interesting to do things a little differently – today we’re going to look at some technical and production-side changes that I think would benefit Star Trek going forward.
The renewed Star Trek franchise hasn’t been shy when it comes to trying new and different things since its return to the small screen in 2017, and while there are some ongoing issues – particularly relating to the way parent company Paramount is handling things – there are still a number of successes that deserve to be commended. This piece isn’t meant to detract from the accomplishments that Star Trek has made in recent years.
There’s a lot to celebrate in modern Star Trek!
But there’s always room for improvement and new ideas! Sometimes that might mean pushing the boat out further and trying genuinely different things – a lesson that another sci-fi franchise could learn from Star Trek, in my opinion! Other times, returning to something that has previously been demonstrated to work well or be popular could be the way to go. There are different ways to approach such a big subject – and naturally, everyone is going to have different perspectives based on their own ideas and preferences.
I’m not an entertainment industry professional. The closest I came to that was working in the video games industry some years ago, and even then I was working in marketing rather than in a creative or technical capacity. So I’m categorically not an expert at how television shows are created and brought to screen! But I know what works for me, what I personally think looks and feels good, and I have some ideas for what I’d like to see from Star Trek in future. That’s what we’re going to talk about today.
My usual caveats apply: I have no “insider information,” nor am I in a position to set policy at Paramount! So it’s quite likely that much of what we talk about today will never make it to screen. This is a wishlist from a long-time fan, and nothing more. It’s also entirely subjective – so if you hate all of my ideas or I don’t include things that seem like common sense to you, that’s okay! We all have different perspectives and points of view; these are mine, and I share them in the spirit of civil and polite discussion about the future of Star Trek.
With all of that out of the way, let’s take a look at ten technical and/or production-side changes that I’d like to see the Star Trek franchise make.
Number 1: 4K and HDR.
4K UHD logo.
If you’re unfamiliar with these terms, “4K” is a screen resolution also known as “ultra-HD.” Whereas a standard HD video image might be 1920 pixels wide by 1080 pixels high, 4K video footage is typically 3840 pixels wide by 2160 pixels high. The increased number of pixels means that image clarity is massively improved, and more detail can be shown with each frame.
“HDR” is an acronym that stands for “high dynamic range,” and in basic terms it makes bright colours brighter and darker colours darker, making for a more true-to-life image on screen. When viewed on an HDR-compatible television or screen, HDR footage looks significantly more real than non-HDR video.
Exaggerated visualisation of the difference between HDR (left) and SDR (right). Image Credit: LG Electronics.
Both 4K and HDR are increasingly common in home entertainment, and streaming platforms like Netflix and Disney+ are offering an increasing amount of their new content in 4K with HDR support. So far, no new Star Trek shows have been created in 4K HDR, despite the technology being available, and Paramount+ doesn’t support it right now. This has got to change – and soon – in order for Paramount+ to offer a comparable service to its competitors, and the Star Trek franchise is a great place to start.
There have been a limited number of 4K re-releases, such as the Director’s Edition of The Motion Picture, but realistically it’s now time for Star Trek to transition to producing its newest content in 4K HDR.
Number 2: Go big for the sixtieth anniversary.
The 60th anniversary is approaching…
At time of writing it’s just over four years to go before the Star Trek franchise will celebrate its sixtieth anniversary. At the time of the fiftieth in 2016, Discovery hadn’t yet premiered and while there was a whole lot of celebrating, it wasn’t possible to do a lot on screen. Star Trek Beyond was the only project to release that year.
But the sixtieth should be different! There are currently five Star Trek projects in production, with at least two others supposedly being worked on behind the scenes. By the time we get to 2026 the franchise should still be going strong, and that raises the possibility of some truly spectacular events to mark the milestone.
Let’s make it a party to remember!
The 30th anniversary of Star Trek in 1996 saw projects like Trials and Tribble-ations and Flashback from Deep Space Nine and Voyager respectively that paid homage to the franchise’s history. Bringing back classic characters, telling fun fan-servicey stories, and more could all be part of a big sixtieth anniversary celebration – but I’d like to see some kind of major crossover event!
Imagine how much fun it could be if a crossover special were created that featured characters from every iteration of Star Trek. Star Trek’s version of The Avengers, where characters from every show and film found themselves – somehow – in the same timeline and era, needing to battle some nefarious villain. It might be terrible, it might be criticised for being too heavy on the fan-service, but as a one-off project there’s nothing I’d like to see more!
Number 3: Make better use of indoor sound stages and the AR wall.
The AR wall during filming for Discovery Season 4.
To be fair, I think the investment that Paramount has made in the AR wall is already beginning to see some results (though I can’t be the only one playing a game of “spot the AR wall,” can I?) But since Star Trek returned to the small screen, it hasn’t been smooth sailing in terms of getting diversity in filming locations.
I felt this most acutely during Season 1 of Star Trek: Picard, and if you’ve been a regular reader since 2020 you may recall that I commented on it in my reviews as the season wore on. In short, every planet that Picard and the crew visited was a barely-disguised southern California, and in a ten-episode season that took them to a new locale almost every week, that became painfully obvious to the point that it detracted from the story in places.
The faraway planet of… southern California.
This has also been something I’ve started to notice with Discovery, too. Certain filming locations (like a disused quarry) crop up multiple times, supposedly representing entirely different planets, and there’s just no need for it. Some of the outdoor shoots that I’ve felt were problematic barely lasted five minutes, so for the sake of a short sequence or a handful of scenes, making use of an indoor sound stage is preferable.
Partly this is because we’ve been spoilt by the likes of Game of Thrones with its multi-national filming locations all across Europe! But partly, it must be said, it’s because Star Trek’s producers have lacked either the budget or the creativity to do something different. The AR wall will be a big help going forward, I have no doubt, but getting diversity in the franchise’s filming locations is a big request of mine. Once you start to notice these things, you can’t un-see them!
Number 4: Make better use of social media.
Some of the most popular social media platforms.
Star Trek’s social media has been atrocious over the past couple of years, and in 2022 there’s no excuse for that. Social media can be a massive asset to any franchise, particularly in the run-up to big releases. But the way Star Trek has handled it has been poor.
Star Trek’s official social media channels – and the rest of Paramount’s, too – need to coordinate better. If a trailer is broadcast for a new or upcoming project, it needs to be available on every platform within minutes. Official Star Trek and Paramount+ YouTube channels don’t do this for some incredibly stupid reason, and it can be hard to find a good-quality copy of the latest trailers sometimes – something that I notice because of trying to get screenshots and still frames to use here on the website.
A regular sight for non-American fans.
Moreover, Star Trek needs to be more conversational and interactive. Social media isn’t just a billboard; an empty advertising space to display posters and teasers and talk about what’s coming up. It’s a place to interact with fans. That means that when fans have questions, someone needs to be there to provide answers. If fans make art or jokes or memes, someone needs to react and respond to those.
In 2022, social media can literally make or break a television series. Projects as diverse as Game of Thrones and Squid Game blew up thanks to social media, and Paramount has continually failed to recognise what an asset social media could be if they used it right. This is one example, in my opinion, of how Paramount’s leadership remains stuck in the past. 20th Century thinking won’t cut it anymore, and wasting money on things like billboards in Times Square or posters on the London Underground won’t bring in viewers. Social media is where it’s at – so a complete overhaul of the way it’s handled is a must.
Number 5: Ditch the cinematic “letterbox.”
The “letterbox” in Short Treks.
I admit that this one is very much a matter of personal taste, but I find that the “cinematic” format used for modern Star Trek episodes is just a bit… gimmicky. Most television shows use a 16:9 or maybe a 16:10 aspect ratio; modern live-action Star Trek episodes have insisted on using a 2.4:1 aspect ratio that’s more commonly seen in films.
If you’re watching a film at the cinema, that’s basically become the industry standard. But most televisions – and even many fancy home theatre setups – still use 16:9 or 16:10 screens, meaning that Star Trek episodes have awkward and ugly black bars above and below the picture. I just feel that this is an unnecessary gimmick, and that I’d prefer to see episodes in a standard widescreen format.
The “letterbox” in Strange New Worlds.
To be fair, this isn’t an issue that’s exclusive to the Star Trek franchise, as it’s been seen in shows like The Mandalorian and Obi-Wan Kenobi over in the Star Wars franchise as well, and seems to be increasingly in vogue for modern television series. But to me it still feels like a gimmick at best, and something that may end up making TV shows of this era feel dated in years to come.
Any time I watch a video with ugly black bars around it, it makes me feel like I’m not seeing the full picture; as if something has been cut off. This applies when watching older shows in 4:3 as well. So if everyone could stick to a standard widescreen format that would be great!
Number 6: A return to more episodic storytelling.
Discovery set the stage for serialised storytelling in modern Star Trek.
To be fair, this has already happened with the likes of Lower Decks and, of course, Strange New Worlds. But it would be great to see more of a focus on episodic, “monster-of-the-week” storytelling from Star Trek going forward. That was where the franchise began, and there are many benefits to this approach.
In the wake of projects like Lost and Game of Thrones we saw a lot of television shows try to take a more serialised approach – with varying results. Some series and franchises can pull it off more successfully than others, but the fundamental weakness in this approach – as Lost, Game of Thrones, and some recent seasons of Star Trek have shown – is that you have to absolutely nail the full story, and particularly have a well-written, thoroughly planned ending.
There’s a reason why no one talks about Game of Thrones anymore.
In short, the weakness in serialised storytelling is that one or two bad episodes, particularly if they come at the end, can sour an entire season or even an entire series. Look at how the two-part finale of Picard Season 1 put a downer on the whole season, or for a more extreme example how Game of Thrones’ eighth season effectively killed off the entire series.
Episodic storytelling is less risky in that regard! One bad episode doesn’t ruin an entire story, and that’s a big point in its favour. But moreover, the Star Trek galaxy is well-suited to these kinds of one-and-done stories. It allows for a lot more freedom and creativity, and would allow us as the audience to take a look and many more aliens, many more planets, and to get a much broader perspective. There’s a place for serialised storytelling within Star Trek – but not in every project.
Number 7: Properly address international distribution issues.
There’s a world beyond America’s borders…
One of the main weights around the neck of the Star Trek franchise right now is the appalling international distribution situation. It really feels like Paramount doesn’t care in the slightest about any non-American fans – and in the globalised, connected marketplace we’re in in 2022, that’s not acceptable.
Star Trek is one of the big selling points for Paramount+… but if the streaming platform isn’t available and there are no concrete plans to make it available in the short-term, Paramount needs to do something else to ensure non-American fans can watch the latest episodes of Star Trek. As I’ve already pointed out, Paramount Global owns or co-owns a massive number of television channels all across the world, and they have the ability to do deals with the likes of Netflix, Google, Amazon, and others.
Paramount’s approach feels very Trumpian.
The lack of international distribution for Lower Decks Season 1, Prodigy, Strange New Worlds, and most egregiously Discovery Season 4 was entirely Paramount’s fault. They chose to broadcast these shows in the United States without getting international broadcasts set up, and they could have either worked harder to get that set up or delayed those shows if they couldn’t.
There are many Trekkies outside of the United States who feel hurt by this – and as I continue to point out, this harms the reputations of Paramount and Star Trek all across the world. Paramount needs to do more – and quickly – to address this situation and ensure that fans all over the world can watch and share in every new episode of Star Trek. If they won’t do that, the Star Trek franchise and Paramount+ will be in serious jeopardy. It’s that simple.
Number 8: More official merchandise.
Playmates is one of the brands that Star Trek has worked with in the past.
As I said last year when Prodigy premiered, it was incredibly poor from Paramount to broadcast a television show aimed at kids while offering no kid-friendly tie-in products like toys, playsets, and dress-up costumes. Merchandise is a money-maker in itself, of course, but it’s also a great way to signal that the Star Trek franchise is back and here to stay.
One of my earliest Star Trek memories isn’t an episode or film, but a product. My uncle showed my a toy phaser that he had when I was very young, and that memory has stuck with me. For kids, toys and games can push them to check out a television show or franchise for the first time, and just by seeing Star Trek-branded products on shelves, more people will be aware of the fact that new shows and films are being made.
A modern action figure of Q.
Star Wars has an excellent approach to merchandise – and that’s always been the case. In the 1990s Star Trek was a close competitor, and I have a number of figures in my collection from that era. Even relatively minor characters like Morn found themselves turned into action figures – and Star Trek needs to get back to doing that. There’s a place for expensive collectables too, but more than anything Star Trek needs the playsets and toys that it used to be so good at creating.
We’re seeing moves in the right direction here, with the likes of Mego and Playmates coming online and starting to produce more toys and products, but Paramount still needs to do more. At this rate, Prodigy’s entire first year will have come and gone without a single toy or tie-in product being created, and to me that just screams “amateurish.”
Number 9: Restart the Short Treks series and create more one-off stories, mini-episodes, and TV movies.
There’s a lot of untapped potential in Short Treks.
There are many Star Trek concepts and ideas that don’t have a place in the wider franchise. Some pitches from well-known actors and writers may not make for a great film or series, but could be adapted to be a one-off, a mini-episode, or even a TV movie. With the investments that have been made in sets, the AR wall, and so on, it’s easier than ever to do this.
These one-shot projects would also be commercially useful for Paramount+, convincing subscribers to remain engaged with the platform in between seasons of Star Trek’s main shows. That was the original purpose behind Short Treks (even if it was never stated up-front!) and it makes a lot of sense.
One Short Treks episode told us more about Saru.
Short Treks as a format could be the gateway to some incredibly diverse and varied stories, potentially revisiting classic characters and episodes in a way that the franchise’s main shows wouldn’t be able to. And aside from the fan-service, one-shot episodes and TV movies could be excellent gateways into the Star Trek franchise for newbies or for viewers who’ve just begun to dip their toes into Star Trek.
By making use of existing sets and props as much as possible, at least some of these projects could be relatively inexpensive to create – another big point in their favour.
Number 10: Use less CGI in favour of more practical effects and props.
A combination of practical and digital effects in Star Trek: Picard.
Some episodes of modern Star Trek are overladen with CGI, including in places where no CGI should really be necessary. CGI is great in some instances, don’t get me wrong, but it doesn’t have to be used in every case for every shot!
Star Wars has found success by returning to physical props and puppets and making use of more practical effects, and those moves have won praise from many fans. Star Trek could absolutely go down the same road, creating more models, physical props, and prosthetics for alien races instead of relying entirely on CGI.
The USS Discovery at warp.
Some older episodes of Star Trek haven’t aged well because of some of their sets and props, but I think that can also apply to CGI. CGI-heavy projects from 10-15 years ago can look pretty amateurish by today’s standards, so we shouldn’t worry too much about how “dated” something may or may not look in the years ahead.
There are some wonderful sets, some amazing prosthetics, and some fantastic props that have been created for modern Star Trek. And as I pointed out above, relying too much on one set or one outdoor location can be detrimental, too! But for my money, Star Trek could absolutely make use of more physical props, puppets, and visual effects.
So that’s it!
The Star Trek Universe logo.
“If I ruled the world…” or in this case, if I were in charge of the Star Trek franchise, those are some of the changes I’d like to make. Some are more important than others, naturally, and none of this is to say that what Star Trek has been doing so far is bad. Just that there are changes that could be made to improve things. In my subjective opinion, of course!
I hope that this was a bit of fun, and you can find longer articles that go into more detail about some of the subjects discussed above right here on the website. If you’re new around here, I write about Star Trek a lot! So stay tuned for more Star Trek content to come.
The Star Trek franchise – including all films and series mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for the Star Wars franchise, including The Book of Boba Fett and The Mandalorian Seasons 1-2.
At time of writing we’re halfway through Obi-Wan Kenobi – the Disney+ miniseries following the Jedi Master’s adventures in between the prequel films and the original trilogy. This article was partly inspired by that project, but I’ll try to avoid spoilers for those who haven’t seen it yet. And I’m trying to avoid jumping the gun and being overly critical of Obi-Wan Kenobi until I’ve seen the remaining episodes.
So the question I want to wrangle with today is a complicated one, and we can look at it in different ways and from different angles. Can the Star Wars franchise survive if all it does is look backwards? Can it coast indefinitely on past successes? Are these deep dives into minor chapters of its sole original story all we can ever expect to see? Or maybe, one day soon, will Star Wars have to try something genuinely new and different?
Can Star Wars continue to rely on bringing back characters like Obi-Wan Kenobi?
For all the talk of prequels, sequels, and spin-offs, Star Wars has really only ever told one single story since it premiered in 1977. Every project that we’ve seen since then padded out that story; the prequels provided background information about characters like Anakin and Obi-Wan, the sequels picked up the stories of Han, Luke, Leia, and of course Palpatine, spin-off projects like Rogue One fed directly into the events of the original films, and even The Mandalorian and The Book of Boba Fett brought back the Force and Luke Skywalker.
The Star Wars galaxy has tens of thousands of years of history; the Republic existed for millennia prior to the rise of the Empire. And it has an uncertain future in the wake of Palpatine’s schemes. Yet every single Star Wars project brought to screen so far across more than forty-five years of the franchise’s existence has taken place within the same sixty-year span of galactic history centred around the rise and fall of the Empire.
Every Star Wars project to date has been set within the same sixty-year period.
In addition, of the tens of thousands of inhabited planets that exist in the vast Star Wars galaxy, the franchise continues to revisit the same ones over and over again. Tatooine, for instance, has been a major setting despite its purported status as an “unimportant backwater.” Most recent Star Wars projects have, to their credit, visited a new planet or two… but the same handful of old ones keep cropping up over and over again.
Star Wars feels like it has an incredibly rich and deep setting, one with millennia of history and a vast landscape of different worlds inhabited both by humans and some very interesting non-human aliens… but on both the big screen and in the new streaming shows, we’re continually shown the same few years and the same few locales over and over again. It’s like going to an all-you-can-eat buffet and finding row upon row of dishes from all across the world, then constantly refilling your plate with chicken nuggets. I like chicken nuggets as much as the next person… but let’s try something different next time.
The Jedi Temple on Coruscant during the prequel era.
None of this is to say that I haven’t enjoyed at least some of what Star Wars has offered up over the last few years. I named Rogue One my favourite film of the 2010s, and with good reason – it really is an outstanding story. And despite the heavy nostalgia plays, I was surprised to find myself having a good time with The Book of Boba Fett earlier this year. So Star Wars can, at least for the moment, continue to find enjoyable ways to play in the tiny corner of the vast sandbox that it’s been restricted to. But can that continue for very much longer?
I suppose this gets at a more fundamental question: is Star Wars defined by the handful of characters that we’ve met so far? Are the likes of Darth Vader and Luke Skywalker all that Star Wars can ever be? Or is there room for fans to find brand-new characters to fall in love with; characters who are different from the hero and villain archetypes that the franchise has introduced so far?
Is Star Wars bigger than Luke Skywalker? And do fans even want a Star Wars project without these familiar characters?
Many Star Wars fans seem happy to continue to explore the lives of characters like Obi-Wan Kenobi, Boba Fett, and Luke Skywalker, seeming to prefer that the franchise take a path not dissimilar to the old Expanded Universe. In the EU, that same handful of characters was thrown haphazardly into multiple stories set before, during, and after the events of the films – and with modern Star Wars retaining a focus on those classic characters in that same time period, it feels like we could be going down a familiar path.
However, there are other options available if someone higher up at Disney or Lucasfilm is feeling bold. Set aside characters like Leia and Han Solo and step away from the rise of Palpatine. Tell a story set in a completely different era, perhaps one that doesn’t focus on the Jedi and the Force. Visit completely different worlds, introduce a new alien or two, and tell a story that isn’t simply a riff on what the franchise has already done.
Darth Vader’s castle on Mustafar.
The Star Wars galaxy could be a setting for all kinds of different projects. There’s no reason why we couldn’t see everything from an ER-inspired medical series to a hard-boiled film noir crime drama – all set in the Star Wars galaxy. Forget the story outlines that have been seen already and take the setting as a blank canvas. Instead of telling a repetitive tale about a young Jedi from a desert planet who fights a nasty but ultimately redeemable family member/villain, do something else. Literally anything else.
Would Star Wars fans want to see a show in this setting that steps away from the Jedi, the Force, and the Empire? Surely there has to be room for that in a setting as vast and untapped as the Star Wars galaxy. By diversifying the way it tells stories, Star Wars could build a solid foundation for the future.
Would anyone be interested in a medical drama set in the Star Wars galaxy, for instance?
It seems obvious that this nostalgia-heavy, backwards-looking Star Wars can’t last forever. Heck, it can’t last more than a few years at most, because sooner or later the franchise is going to exhaust all of the characters and settings that the original films and the prequel films had to offer. What will come next after The Book of Boba Fett and Obi-Wan Kenobi? Will it be Jar-Jar: A Star Wars Story? Even if Star Wars pulls out every single minor character and tries to expand their role into a fully-fledged Disney+ series, there’s a hard limit on how long that can last.
And there’s a real danger, too, that revisiting classic characters to give them additional stories could detract from powerful moments in the original Star Wars saga. The Book of Boba Fett may have gotten away with bringing its obviously-dead title character back to life, but one thing fans seem to universally agree on is that The Rise of Skywalker failed to successfully resurrect Palpatine, and that his ham-fisted inclusion in a story that was never meant to be his ended up being a weight around the neck of the sequel trilogy.
“Somehow Palpatine returned.”
This was my concern going into Obi-Wan Kenobi – and no, there aren’t going to be any major plot spoilers here, don’t worry. But in a general sense, I was worried that any story featuring Kenobi set in this time period would have to be incredibly careful not to overwrite or damage moments like his reunion with Darth Vader aboard the Death Star.
Even if it could avoid those pitfalls, there was still an open question about how ultimately necessary a series like Obi-Wan Kenobi would be. We’ve already seen the most interesting and most important parts of Kenobi’s story; what could this miniseries add to that that wouldn’t end up feeling incredibly tacked-on? How would it avoid the trap of sending Kenobi on a rip-roaring adventure that you’d think he might’ve mentioned?
Darth Vader and Obi-Wan Kenobi’s duel aboard the Death Star.
Several of Star Wars’ recent projects – including ones I personally enjoyed, like Rogue One – could have been reworked to be set at a different time, in a different location, and featuring different characters. The same fun stories could be present, but by stepping away from the familiar into something different and new, there’d be no danger of treading on the toes of any of the powerful and impactful moments from earlier Star Wars stories.
When I think about the idea of expanding Star Wars and telling new stories in its wonderful galaxy, my mind doesn’t immediately go to Luke Skywalker and a handful of other classic characters. We’ve seen their lives play out already, and adding new chapters partway through – or unnecessary epilogues – just doesn’t feel worthwhile. Moreover, what we’ve seen so far are the most interesting and most important chapters of their lives, dealing with the rise and fall of the Empire, the death and rebirth of the Jedi Order, the Galactic Civil War, and so on. At best, anything else feels tacked-on, and at worst it undermines parts of that original, powerful saga.
The twin suns of Tatooine.
Both for the sake of telling engaging and exciting stories and as a point of simple practicality, Star Wars can’t keep relying on the same few characters, the same few planets, and the same tiny sliver of its vast and expansive setting. Sooner or later the creative team will have exhausted the potential of every major and minor character from the originals, the prequels, the sequels, and spin-offs… and what then? The choice will be either to bring Star Wars to an end or to try something else.
There’s so much untapped potential in a setting as wide and deep as the Star Wars galaxy. There are tens of thousands of years of history to explore, an uncertain future to chart, and more planets, aliens, and factions to explore than we could reasonably list. We could see a story charting the very beginnings of the Republic and Jedi Order, or the franchise could step away from its familiar niche into completely different genres; mystery, crime, horror, adventure, even romance or comedy. All it would take is a degree of boldness on the part of the producers in charge – a willingness to try something experimental with the franchise they own.
So that’s my answer to the question posed above. Star Wars can’t keep doing this forever. Something’s going to have to change if the franchise is to survive long-term, and the sooner attempts are made to make the switch – to figure out what might work and what won’t – the smoother the transition will be. After forty-five years, it’s time for Star Wars to set aside the Skywalkers, Palpatines, and Kenobis.
The Star Wars franchise – including all films and television shows discussed above – is the copyright of Lucasfilm and The Walt Disney Company. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Here we go again. Paramount continues to double-down on the disdain its corporate leadership has for anyone who doesn’t happen to live in the United States. First came the news that the London edition of Destination Star Trek – one of the biggest conventions outside of the United States – was being cancelled with only a few weeks’ notice, and shortly after that we learned that when Paramount+ finally arrives here in the UK later this month, it won’t bring with it all of the episodes of Strange New Worlds that have been broadcast in the United States.
Let’s break these down and deal with them one at a time.
It’s been over a decade since I was last able to attend an in-person convention. Unfortunately my health pretty much rules out things like that these days! But London’s Destination Star Trek has been an event that a lot of folks have on their calendars. Hosted by a company called Massive Events, under license from Paramount, the convention is one of the few big official events to take place outside of the United States and (pandemic disruption aside) has been running for a number of years.
Destination Star Trek’s cancellation announcement.
Not only was the event cancelled on very short notice, but there was a mess for several days surrounding the issue of refunds. At first, Massive Events were unwilling to offer full refunds, instead only offering tickets to a hypothetical future event. Perhaps under advice from their legal team, that line has now changed. If anyone reading this has tickets for Destination Star Trek that they haven’t refunded yet, I believe you only have about ten days to contact the company to sort out your refund, so you better hop to it!
Take this with a grain of salt, but fan-site Trek Central has been reporting a “leak” from an insider at Massive Events that places the blame for the cancellation entirely at the feet of Paramount. According to Trek Central’s “whistleblower,” Paramount simply has no interest in promoting big conventions and events in Europe. Small events may continue to happen, they claim, for “promotional purposes,” but the days of officially licensed conventions in Europe may be over.
Attendees at a recent edition of Destination Star Trek London. Image Credit: StarTrek.com
I’ll link the full article from Trek Central below so you can see their piece in full, and as always I encourage critical thinking and ensuring you’ve done your homework and placed everything in its proper context! But suffice to say that if Trek Central’s “insider” is right, this just confirms our worst fears about the appalling nature of Paramount’s corporate attitude.
I’ve written about this several times here on the website, but Paramount Global as a whole is in a pretty bad place. Corporate leadership needs a complete clear-out, with old and outdated thinking in dire need of being replaced by new people who have a better understanding of the way entertainment works in this day and age. The damage done to Star Trek by continuing to treat non-American fans like second-class citizens can and has spilled over into Star Trek’s domestic market, and I don’t understand how Paramount doesn’t recognise that.
Paramount Global’s logo.
We live in a globalised, connected world, one in which the internet and social media in particular bind us all together. For all intents and purposes, the entire world is one big marketplace for Paramount’s products, and decisions to hurt potential fans and viewers in one part of that marketplace have a huge knock-on effect.
Let me try to break it down for the “America First” Trumpians on the Paramount board: imagine you’ve launched Paramount+ in three out of fifty states: California, Oregon, and Washington. All of your marketing and all of your events target those states and those states only, and you ignore and cut off potential viewers in New York, Wyoming, and everywhere else. You cancel events due to take place in North Carolina, and when Paramount+ finally lands in Nevada a year after its original launch, it doesn’t have the same content – new episodes of new shows are missing.
Donald Trump would be proud.
That’s the approach Paramount has taken to the rest of the world: to cut us adrift, not share their latest creations, and ignore all questions about it. The resultant harm that has been done to the Star Trek brand is impossible to gauge right now, but it’s significant. Projects like Lower Decks and Prodigy should have been gateways into the Star Trek franchise for untold numbers of new fans… but because of Paramount’s pathetic “America First” approach, we won’t know how much bigger or more successful those shows could have been.
If Paramount hopes to break into the top tier of streaming services and make Paramount+ into a genuine competitor to the likes of Netflix and Disney+, this ridiculous and outdated approach to the rest of the world needs to go. Why should I sign up for Paramount+ here in the UK if doing so won’t give me access to the same episodes and the same content as viewers in the United States? As I’ve said before, Paramount+ does not exist in a vacuum and fans can easily find alternative methods of accessing that content.
It’s some kind of visual metaphor…
There needs to be a root-and-branch overhaul at Paramount, and particularly in its streaming division, if there’s to be any hope of salvaging Paramount+ and the Star Trek franchise. Strange New Worlds has been an impressive series across its first five episodes – but if those episodes are cut off and only available via piracy, Paramount isn’t getting any attention or benefit from that. Casual viewers – who make up the vast majority of any television show’s audience – won’t even be aware of the existence of Strange New Worlds if Paramount+ isn’t available in their part of the world, but more significantly for Paramount, many potential American viewers won’t become aware of it either.
For every social media post that doesn’t reach many people, for every hashtag that doesn’t trend, Paramount’s influence is reduced. And because social media is global, fans across the world need to be able to talk about their shows and films together. When a huge portion of the audience can’t do that, it doesn’t just harm the reputation of Paramount in those areas, it harms it at home, too. That’s the lesson that the Paramount board has continually failed to learn.
Leaked photo from the Paramount boardroom.
These disgusting moves won’t stop people like me from being Trekkies. I’ve been a fan for more than thirty years, when I first watched The Next Generation during its original run here in the UK, and that isn’t going to change. But what Paramount’s approach guarantees is that there will be fewer and fewer new fans from the UK, Europe, and all across the world. Where Star Trek was once as powerful and as influential as Star Wars and other big brands, that reputation will continue to diminish. Fewer fans means less online chatter, and less online chatter makes it harder for any new Star Trek project – or any other project from Paramount – to gain traction, even within the United States.
Although I’m not about to quit the Star Trek fandom, these moves harm fans’ enjoyment of new shows. If we’re constantly made to feel like we aren’t important, it’s hard to get as excited or as engaged for a new show, and while I’ve been happy to watch Strange New Worlds and Prodigy over the past few months, I haven’t been talking about them online, reviewing them, or bigging them up on social media. Paramount has taken away at least some of my excitement and enjoyment – and I’m hardly alone in feeling that way.
By the time Strange New Worlds has landed in the UK, most Trekkies will have already seen it.
If this approach continues, with the United States being prioritised over everyone else, franchises like Star Trek won’t last long. Paramount+ is about to launch at perhaps the worst possible time into an incredibly difficult market, and there are no guarantees that it will be anywhere close to successful here in the UK. If Paramount wants to convince Star Trek fans that it’s worth the investment, they need to demonstrate that. They need to stop cancelling conventions and stop ignoring us on social media, but more importantly they need to make every episode of every show available to everyone.
Why should I pay for Paramount+ if I can’t watch the latest episodes of Star Trek? If the service I’m getting is clearly and demonstrably worse than the same service an American would get, how does Paramount possibly expect to sell it to me? Perhaps someone senior should ponder those questions.
So Paramount screws up and continues to disappoint its non-American fans. What else is new?
Spoiler Warning: There are spoilers ahead for Morbius.
It’s Morbin’ time! While working my way through my lunch (a plate of egg and chips – yum) I was in need of something to watch… so I fired up Morbius. This film has acquired a reputation since its release that has not eluded me, and despite the fact that I generally like to watch things free from critical opinions, the general dislike for Morbius – the film sits at 17% from critics on Rotten Tomatoes – has been unavoidable.
But when I looked ahead to cinematic points of interest at the start of the year, Morbius had actually ended up on my list. From my perspective as someone who isn’t into comics and doesn’t care too much about their cinematic adaptations, it’s somewhat of a rarity to take even a passing interest in a project like this. But because Morbius is produced by Sony and not affiliated with the wider Marvel Cinematic Universe, I felt there was the potential, at least, for a decent one-off film.
The titular Dr Michael Morbius.
The premise of Morbius is interesting, and as someone who hasn’t read any of the source material I was curious to see what the film would do with its “doctor-becomes-a-vampire” concept. As someone who is disabled, the idea of looking for a cure or a medical solution, no matter the cost, is a relatable and understandable one, and while Morbius certainly put a fantasy spin on that concept, the bare bones of the project felt like it had a good starting point.
There were some sequences during the film’s opening act that successfully communicated at least some of that feeling. Jared Leto gave his character’s disability a relatable spin, if not always a completely believable one, and as the foundation for the story I felt that the way it was handled was okay. There are certainly more realistic and sympathetic presentations of disability in cinema, but I daresay that most viewers aren’t coming to a film like Morbius to see the day-to-day life of a disabled person. The life-limiting condition afflicting Dr Morbius and his friend wasn’t even named; I inferred that it was a fictional ailment, and given that the story didn’t have a lot of time to spend on the minutia, that was probably the right call.
There was potential in the “desperate to find a cure” angle that the film could’ve made more of.
The sequence toward the beginning of the film showing younger versions of the central characters was surprisingly raw, and I didn’t expect to see such a brutal depiction of bullying when I sat down to watch Morbius. Though it was hardly anything that hasn’t been seen before in other films and television series, the way in which young Lucian/Milo was taunted and then beaten by a gang of youths was powerful stuff – all the more so because of his nameless health condition. In fact, that sequence was probably the closest that Morbius got to being uncomfortable in terms of its violence; much of the rest of the fighting and gore was pure fantasy.
Jared Harris excels in every role I’ve ever seen him perform, and although there’s one specific moment that we’ll come to with his character that didn’t work, for my money Morbius was a better film for his inclusion as Dr Nicholas. He approached the character with the same seriousness as his roles in projects like Lincoln and Chernobyl, lending Dr Nicholas an outsized gravitas that grounded the character and every scene he appeared in. Even when dealing with some fantastical and silly storylines, Harris gave a wonderful performance.
The bullying sequence toward the beginning of the film.
There was, however, an odd moment as Dr Nicholas was killed off. As he spoke his final words to Morbius, there appeared to be some very clumsy audio work. A different take on the line – or perhaps a new line – had clearly been recorded later and very poorly spliced into the scene, and the result was that Dr Nicholas’ mouth didn’t move in sync with the words he spoke. If it hadn’t been a close-up shot focused on his face perhaps it would’ve passed by unnoticed, but it didn’t – and a combination of poor editing decisions led to what should’ve been one of the film’s more powerful moments falling flat.
Speaking of falling flat, I had a hard time following the motivations of the film’s villain. Milo – a.k.a. Lucian, former friend of Dr Morbius – seems to be a fairly bland “evil for the sake of it” villain, with no real motivation other than “I can kill people now, so I will.” I didn’t find that aspect of his character interesting in the slightest, and it gave the film a very uninspired and uninteresting feel from the moment it became obvious who was going to be the villain of the piece.
Matt Smith’s character.
I’ve only ever seen Matt Smith in a couple of other roles outside of Dr Who, so I was curious to see how he’d get on when tackling a villain. There was a fun Dr Who reference, as Smith emphasised the word “eleven” at one point early in the film (his was the Eleventh Doctor). However, I found his performance to be somewhat over-the-top, especially once his character had undergone the transformation into his vampiric form. There was the potential for a more nuanced approach leading to a more sympathetic villain, and while we got glimpses of that through Milo’s initial desperation for a cure at any price and later as he died, in between was pure pantomime. Smith’s performance did nothing to damp down that aspect of what was admittedly a poor script.
In fact, those past couple of sentences could encapsulate Morbius in general. What started out as a film with an interesting premise and characters – including the title character – who behaved understandably in light of life-limiting illnesses quickly devolved into an incredibly basic “good guy versus bad guy” CGI-heavy action flick. Nuance and character development went out the window as the film raced through a series of increasingly silly – and increasingly unexplained – action sequences.
One of several CGI-heavy fight sequences.
At first we seemed to be on course to see Dr Morbius discover and hone different abilities. Following his initial transition aboard the ship, he began noting down different feelings and sensations, developing and refining his echolocation, speed, agility, and strength. Learning to “fly” or glide was perhaps a step too far, but it might’ve worked had there been more of a buildup to it. But what I couldn’t understand was how Dr Morbius had the ability – seemingly from nowhere – to summon bats. And more than that, where did all those bats come from? There weren’t that many in his lab when we saw them earlier in the film, yet he seemed to summon thousands out of mid-air at the film’s climax.
There were attempts in Morbius to use light, shadow, and fog in clever ways, concealing parts of what was happening on screen or allowing things to be seen through a haze. These perhaps didn’t work as perfectly as they could have, but I will credit director Daniel Espinosa with making an attempt to use the camera in different ways rather than relying wholly on CGI.
Dr Morbius in his prison jumpsuit.
CGI animation work in Morbius is rather divided. On the one hand, wider shots generally looked quite good, and the “smokey” effect used for Dr Morbius and Milo’s fast-paced vampire moves was a neat one that I hadn’t seen used in that way before. On the other, the CGI faces used for Dr Morbius and in particular Matt Smith’s Milo were poor, despite what I’m sure was a high budget and the best efforts of some talented animators.
The vampire faces seemed to take those used in the likes of Buffy the Vampire Slayer as a starting point, perhaps trying to blend in more bat-like features such as flattened noses. As concepts, there was nothing particularly wrong with the way they looked – but the animation work used to bring them to the screen wasn’t up to par, and the faces ended up feeling artificial and video game-y, particularly when the characters “roared” or made other oversized movements.
Though the designs were neat, I was unimpressed with the execution of Morbius’ CGI faces.
One sequence in particular bugged me, and I’ll try to explain why. This isn’t something unique to Morbius by any means, and I’ve spoken before about how the choice of filming location can impact a production. In this case, a particular sequence in which Milo and Dr Morbius argued and battled was supposedly set in a New York City subway station – but it was painfully obvious that it was, in fact, shot at a London Underground station. This completely snapped me out of the film, and I just don’t really understand why so many productions like this use inappropriate or just plain bad filming locations.
The London Underground and the New York City subway are pretty different from one another, with completely different architectural and design aesthetics, so why choose a London Underground station for a shoot like this? If filming was taking place away from New York, couldn’t a small section be recreated on a sound stage? Why go to all the trouble of a location shoot only to pick a location that’s completely obviously wrong? I just don’t get it. Maybe I’m nitpicking… but I think a lot of viewers – or at least viewers in the UK – will have picked up on the fact that that sequence was not filmed in New York!
The London Underground has such a distinctive look that I don’t understand why it was chosen to stand in for the New York subway.
So that’s about all I have to say, I guess. Morbius is not entirely without redeeming features. Jared Leto, Jared Harris, and Adria Arjona all put in great performances with the material they had available, and there were some clever concepts and ideas in the film’s opening act that, had they been in focus for longer and explored in more detail, could have led to a more interesting film overall.
As it is, Morbius descended quite quickly into being a fantasy-action film with a bog-standard “goodies versus baddies” premise. I didn’t find any of its fantasy elements to be frightening or horrifying – and coming from someone who can be quite sensitive to jump-scares and the horror genre, I think that says something. Morbius is far from being the worst film I’ve ever seen, nor even the worst comic book superhero film I’ve seen, but it’s hardly anything spectacular or worth devoting a lot of time to.
I don’t think that Morbius deserves the 0/10 that some folks seem to insist on awarding it; it has enough of a saving grace thanks to some solid performances and a decent opening act to avoid that fate. But it’s not a film I’m in any hurry to revisit.
Morbius is out now and can be streamed for a fee on Amazon Prime Video, Google Play, iTunes, and more. DVD and Blu-ray versions will follow later this year. Morbius is the copyright of Sony Pictures Entertainment and is based on Morbius, the Living Vampire from Marvel Comics. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.
I’m trying to get my thoughts in order with June just around the corner. Here in the UK we’re just over three weeks away from the (alleged) launch date of Paramount+, and despite my criticisms of Paramount Global and the jokes I’ve made on social media, I truly want to be able to sign up for the platform and give my financial backing to the renewed Star Trek franchise. But I’m not sure that I can, at least not at the moment.
As a disabled person on a fixed income, the current inflation and cost of living crisis is hitting me particularly hard. Since the start of this year I’ve cancelled my plans for an upgrade to my slow internet connection and also let go of my Netflix subscription. I’d originally signed up for Netflix in order to be able to watch Star Trek: Discovery in 2017, and although there are still Netflix projects that interest me, the removal of the Star Trek franchise from the platform was a big factor in choosing to cancel that subscription.
I originally signed up for Netflix to be able to watch Star Trek: Discovery.
Right now I have two subscriptions that I pay for: Xbox Game Pass and Disney+. In order to be able to afford Paramount+, realistically I’d have to cancel one or the other. And the problem there is simple: I regularly use and enjoy both. Subscribing to Game Pass has meant that I’ve only had to buy one game since the start of the year (Lego Star Wars: The Skywalker Saga, in case you were wondering). It’s a good service – for now, at least – that offers a decent number of games, and although I don’t spend as much time gaming as I did say a decade ago, Game Pass still has a lot to offer.
Disney+ has a few new shows that I’m interested in, like the current Obi-Wan Kenobi series, but more than that it’s a service that carries a lot of shows that I’ve enjoyed in years past. The likes of Futurama or Scubs make great background viewing; light entertainment that I don’t need to think too deeply about. Kids’ cartoon Phineas and Ferb is one of my comfort shows that I turn to on days when my mental health is poor, and Disney+ even carries shows like Lost and a diverse array of documentaries and films.
I watch quite a lot of things on Disney+ these days.
I feel like the debate I’m currently having internally about streaming kind of encapsulates a broader issue with the oversaturated streaming market, but more significantly for Paramount Global and the Star Trek franchise, it shows how being too late to the party can be incredibly costly. I’m not trying to decide between Paramount+ and Disney+ in a vacuum with both services on an equal footing; I already have Disney+, so in order to be able to afford Paramount+, Paramount needs to convince me to give up what I already have.
Perhaps the cost of living crisis of 2022 has blown the lid off things – it certainly has for me, at least – but these kinds of conflicts were inevitable, and not every streaming service currently on the market can survive. Perhaps current events will accelerate the decline of some of the lesser ones – such as CNN+, which cost parent company Time Warner over $300 million and lasted barely one month – but with the market having become so crowded and so anti-consumer, there simply isn’t room for everyone.
There have been some high-profile streaming failures already.
I’ve argued this point before – in an article that you can find by clicking or tapping here – but I really think it makes a lot of sense for some of the lesser companies to get out of the streaming game and focus instead on making content, not trying to make their own platform. The Star Trek franchise could be a good example of how this could work; Discovery was sold to Netflix, but Picard and Lower Decks were sold to Amazon Prime Video. Other media companies could take a similar approach, selling their shows and films to the highest-bidding streaming platform without making a cast-iron commitment to always work exclusively with a single platform.
That has to be the future, doesn’t it? It isn’t affordable for most households to pay for four, five, or six different streaming subscriptions even at the best of times, so something’s got to give sooner or later. As inflation and the cost of living continue to bite around the world – and with no sign of things improving at least in the short-term – I’d expect similar conversations to be happening in a lot of households. It’s possible that we’ll even start to see the impact of this on the streaming market pretty soon.
It’s increasingly unaffordable for folks to keep adding new streaming subscriptions.
I’ve written about piracy here on the website on more than one occasion. Although it can be hard to explain how I feel in just a few words, I’ll give it a shot: when a series, film, or video game is made available, I’m firmly in the camp that says “pay for it.” If everyone turned to piracy there’d be no future for entertainment; it wouldn’t be possible to keep creating new films, games, or shows if no one was paying for and supporting the creation of those projects. So with Paramount+ slowly stumbling its way towards its UK launch, almost by default I felt sure that I’d be signing up.
As a big Trekkie and someone who loves the Star Trek franchise, I want to be in a position of contributing to its success, even when Paramount Global as a corporation has misbehaved when it comes to international fans. The reason for that is pretty simple: I want Star Trek to be financially successful so that it’ll continue to be produced for many years to come. I don’t want to be a pirate, especially not when it comes to Star Trek. The fact that Paramount forced fans like me into piracy with their decisions over Discovery Season 4, Prodigy, and Strange New Worlds remains a source of disappointment.
I want to see Star Trek succeed.
But now, with the cost of living and inflation biting me in the backside, I’m left wondering whether my best option in the short-term is to rely on my DVDs and Blu-rays for older shows and pirate the final few episodes of Strange New Worlds. By the time Paramount+ lands in the UK there will only be three weeks left in the first season of Strange New Worlds – and even if Prodigy or Lower Decks are going to be hot on its heels, it hardly seems worth signing up for a new subscription to get three episodes of a single series.
Perhaps I’m clutching at straws trying to justify accessing media that I can’t afford. Maybe it’s the curse of those of us on low and fixed incomes that, in a world of dozens of streaming subscriptions, it’s too expensive to be able to afford to watch everything. Do the cost of living crisis and inflation justify piracy? Is piracy, as some like to claim, a form of theft? If I can’t afford Paramount+, shouldn’t I find ways to cut other things out of my budget so that I can – and if I’m unable or unwilling to do that, shouldn’t I then stick to that commitment and stop watching these new Star Trek shows?
Piracy remains a tempting option.
These are some of the questions rolling around in my head at the moment! Maybe I should just shut up, review new episodes of Star Trek and whatever else, and let everyone reading assume that I paid for everything completely legitimately. But this website is my only real outlet for talking about some of these issues, and with the cost of living and inflation being big worries at the moment and weighing on my mind, I wanted to talk about it and not just cover it up and pretend like everything is fine.
This is far from the worst financial crisis I’ve personally had to deal with. Ever been so broke that you had “sleep for dinner?” I’ve been there. I’ve been to the supermarket with only a bunch of coins that I managed to scrounge up from pockets and down the back of the sofa, buying food for a couple of days without knowing when or how I’d be able to afford the next shop. And I’ve been in a position of turning off the heat and wearing a coat, gloves, and three pairs of socks in the living room in order to save money. Compared to that – and compared to what many folks are going through right now, too – having to choose between different streaming services because I can’t afford all of them… well it doesn’t exactly matter, does it?
I’ve been in worse financial positions at other points in my life…
But at the same time, there is a broader point here. Paramount+ is about to launch in an incredibly difficult market, one in which some of the biggest fans of the corporation’s most popular franchises are going to struggle to afford the service. The longer-term prospects of Paramount+, and whether it will ever be able to break into the top tier of streaming platforms alongside Netflix and Disney+, remains very much in question – and with that question comes fears for the longer-term sustainability of Star Trek. As a fan, that concerns me.
Decisions going back a decade or more on the part of big entertainment corporations have led to this point, and while the current jump in inflation and rise in the cost of living may have exposed some of these issues of affordability sooner than expected, it was inevitable that we’d reach this point in such an oversaturated marketplace. As a Star Trek fan I want to support Star Trek and I want the company that owns it and the platform on which it’s available to be financially successful – but I can’t commit to backing Paramount+ with a long-term subscription at the moment. If the cost of living crisis worsens in the months ahead – and with energy bills set to rise significantly in October, just in time for the winter, it very well may – I’ll be needing to cut back even more on the few services I already pay for, and there’ll be absolutely no place for anything new.
It’s a tough market, and Paramount Global’s many mistakes and offensive decisions have not endeared the corporation or its latest venture to the people who should be its biggest supporters. I wish Paramount+ well as a Star Trek fan who wants the franchise to succeed… but I’m unsure whether I’ll be able to make a long-term commitment to it right now.
Paramount+ is available in the United States, Scandinavia, Australia, and parts of Latin America now, with launches in the UK and South Korea in June 2022. Further international launch dates are yet to be announced. Paramount+ and the Star Trek franchise are owned by Paramount Global. Some stock images used above are courtesy of Pixabay. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1 and 2, as well as the teaser trailer and casting announcements for Season 3. Further spoilers are present for Star Trek: Discovery Seasons 1-4, Star Trek: The Next Generation, and other iterations of the Star Trek franchise.
Even as we continue to wind down from Season 2 of Star Trek: Picard, my thoughts have already turned to Season 3! Although the new season is still in production and is probably a year away, I wanted to get one of my big pre-season theories written down ahead of time. This one ties together events in all three seasons of the show – and I think that could make it a satisfying story if it were to unfold.
There are some legitimate concerns about Picard Season 3, at least from where I’m sitting. The fact that most of the new cast members have been unceremoniously dumped in order to make way for the returning characters from The Next Generation really stings, and I’m truly disappointed that we won’t get to spend more time with the likes of Elnor and Soji next time around. I wanted to acknowledge that before we proceed with the theory, because both the cutting of characters and the fact that several of them have disappeared without a proper goodbye is poor form from Picard’s producers and creative team.
Most of the Picard cast are not returning for Season 3.
So let’s talk about this theory, then! In short, what I’ve come up with connects events in both Seasons 1 and 2 with what has been teased about Season 3, potentially meaning that Picard will turn out to be one long connected story after all. We’re taking the mysterious anomaly encountered at the end of Season 2 as a starting point and asking “who could have created something like that?” The Borg Queen-Dr Jurati hybrid believed it was artificial in nature and had the potential to wipe out all life in an entire sector of space. That seems like the first phase of an invasion or attack – so who can we think of in Star Trek who could create a weapon on that scale?
We could absolutely pick on factions like the Dominion, Enterprise’s Sphere-Builders, or Species 8472. All of those – and many more – were potential suspects when it came to another mysterious anomaly in Discovery’s fourth season, too, and for good reason! But when we consider the elements that have already been introduced in Star Trek: Picard in particular, one faction more than any other appears to stand out: the super-synths from Season 1.
The super-synths as glimpsed in Season 1.
To briefly recap if it’s been a while since you watched Et in Arcadia Ego: the super-synths claimed to be “an alliance of synthetic life,” and it was implied that they resided far beyond the Milky Way galaxy. I nicknamed them the “Mass Effect Reapers” for their similarities to that video game faction! The super-synths literally moved stars to point to a beacon that they’d left behind on the planet of Aia, and in a vision that seemed jumbled and terrifying to organic minds they promised to come to the aid of any synths who requested their help.
The super-synths believed that all organics would eventually attack and destroy their synthetic creations; that war between synthetic and organic life was inevitable. The plans they left behind could open a portal to their home in dark space, allowing the super-synths to show up anywhere in the galaxy at a moment’s notice. It was left ambiguous as to whether their offer to help synths in their fight against organics was actually genuine or whether it was some kind of elaborate trap.
The super-synths’ portal over Coppelius.
Although Admiral Picard was able to convince Soji to close the portal she had opened before the super-synths could arrive at the planet of Coppelius, the portal was open for a significant amount of time. In that time the super-synths would’ve seen a civilisation of synthetics on Coppelius asking for their help, and two massive fleets of starships engaged in a stand-off over the planet. Whatever their intentions may have been, Soji and Sutra’s actions have ensured that the super-synths are now aware of the Milky Way, the Federation, the Romulans, and the Coppelius synths.
The super-synths then disappeared from the plot and weren’t mentioned again. It isn’t clear what happened to them, what their goals may have been, nor how they would have reacted to the portal being closed at the last moment. What we do know is that the super-synths possess powerful technology – technology that seems to allow them to hop from one part of the universe to another in an instant.
The super-synths left a beacon on the planet of Aia.
This brings us to the anomaly encountered by the Borg and the Federation at the end of Season 2. The strange anomaly was described by Seven of Nine as being akin to a “transwarp conduit.” The Borg Queen-Dr Jurati hybrid was unsure of who created it, but considered them to be “a threat” requiring close observation. The anomaly was also described as being one piece of a larger puzzle – something that could tie in with a theory like this one!
Given what we know of the super-synths based on their appearance in Season 1, creating something on this scale seems well within their capabilities. They left behind instructions on how to create a portal to their domain, and what is a transwarp conduit if not a portal between two points in spacetime? Then there’s the scale of the attack: the initial outpouring of energy was enough to destroy an entire sector of space, something that hardly seems impossible for a faction that can literally move entire stars.
A joint Federation-Borg fleet defends against the anomaly at the end of Season 2.
So I think we have enough evidence based on what we saw on screen in the Season 2 finale to make the case that the anomaly may have been created by the same faction of super-synths that very nearly arrived at Coppelius in Season 1. But what of Season 3?
Not much has been officially teased so far about Picard’s upcoming third season – but we have a little to go on. Besides the announcement of returning cast members, we heard a few new lines of dialogue and caught a glimpse of both Admiral Picard and Captain Riker in a teaser trailer released to mark First Contact Day last month, and nothing there contradicts anything I’ve suggested above.
In fact, we could try to build a case for the Season 3 teaser hinting at this theory!
Captain Riker in the Season 3 teaser.
Firstly, the clips we saw of Admiral Picard and Captain Riker showed them readying themselves for combat, wielding some kind of phaser pistol (possibly the kind seen briefly in Seasons 1 and 2). At least part of the season, then, is going to involve a fight of some kind against a hitherto-unseen enemy! That’s hardly conclusive, of course, but it doesn’t contradict the idea that the main enemy is the super-synths.
Secondly, we have a handful of lines heard in voiceover. Geordi talked about “rushing into danger” during his time aboard the Enterprise. Worf speaks, saying that “sacrifice is required.” Dr Crusher spoke directly to Picard, telling him that “the galaxy comes calling.” In typical understated style, Riker talked about a “good old-fashioned road trip,” before Troi rounded things out by letting Picard know that he “will not be alone.” Again, nothing conclusive there – but also nothing contradictory. All the characters seem to be talking about gearing up for a big mission or battle.
Admiral Picard with a phaser pistol in the Season 3 teaser.
But the most interesting line in the trailer – and one that could perhaps be pointing to some kind of connection to synthetic life – came from Brent Spiner’s currently-unknown character. Spiner’s inflection sounded very emotive, definitely not like Data or B4. My first thought was that he could be portraying Lore (Data’s “evil twin” from The Next Generation), but he could also be portraying Dr Altan Inigo Soong – the son of Data’s creator who was a major character at the end of Season 1.
The line that stood out to me was this: “Evolution is not an act of preservation; it’s addition.” That line is ambiguous, naturally, but if we assume that Spiner’s character has something to do with synthetic life and synthetic research, he could very well be talking about the creation of new synths or the search for new synthetic life. He could also be talking about some kind of fusion between organic and synthetic life – perhaps Borg assimilation.
Will Brent Spiner’s Dr Altan Inigo Soong be a villain next season?
We don’t know what goals or objectives the super-synths might have, but if they view organic life as a threat it’s possible that they plan some kind of assimilation-like process to forcibly convert organics to become partially synthetic. That could be what Dr Soong is referring to – and he could be the super-synths’ advocate if they arrive in force and broadcast their intentions. Akin to someone who has been “indoctrinated” by the Reapers in the Mass Effect series, Dr Soong may be doing the super-synths’ bidding. That could set up Brent Spiner’s character to be one of the season’s main villains (again).
Am I clutching at straws? Well, that’s possible. But because of how deliberately coy the writers and producers of Picard have been about several key aspects of the storylines of both Seasons 1 and 2, I think this idea is a solid possibility. We don’t know what the super-synths wanted, but we do know they’re technologically very powerful and more than capable of creating portals and anomalies. We don’t know where the mysterious anomaly in Season 2 came from, nor why the Dr Jurati-Borg Queen hybrid considered it and its creators to be a threat. There’s enough ambiguity in those two points alone to reasonably connect them.
The Borg Queen-Dr Jurati hybrid.
Ever since Season 1 came to a rather unspectacular conclusion, I’ve been hoping that Star Trek will do something more with this faction of super-synths. I suggested that they could be involved with the main storylines in both Seasons 3 and 4 of Discovery, as they seemed to be a faction with the technological power to do something like the Burn or to create something like the DMA. Those theories didn’t pan out, of course, but it’s possible that things will come full-circle and we’ll see them again before Picard comes to an end.
What we’d get, if this theory were to pan out, would be a transformation in the way Star Trek: Picard has operated. Rather than being three essentially standalone seasons with three distinct, separate stories, everything would be connected. What happened on Mars that sent Picard into a decade-long depression would be connected to the final fight against the super-synths; they’d be responsible for all of it. It would bring together the stories of Seasons 1, 2, and 3 in a neat way. The first two seasons could still be enjoyed as standalone affairs; nothing in Season 3 would overwrite any of that. But for fans who want to see a broader connection, this theory would deliver it!
The anomaly in Season 2.
Setting this theory aside for a moment, one of the concerns I have about Season 3 is that the events of Seasons 1 and 2 will be ignored. The fact that most main cast members aren’t returning has really ramped up the sense that Picard Season 3 may try to ignore everything that’s just happened – or relegate it to a couple of short scenes at the beginning of episode 1 – and rush ahead to become The Next Generation Season 8.
In particular, the mysterious anomaly that was shown off at the end of the season could be ignored as part of this push to get to a new story. I truly believe that would be a mistake; not only was the anomaly massively important to the plot of Season 2, but it was also very deliberately unexplained. Who could create something like that? Why would someone do that? Was it meant to be an attack against the Federation? How did the Borg know it was coming? There are many questions like this that Season 2 chose not to answer; if Season 3 ignores them as well then it’ll be very disappointing.
Will the dangling story threads of the anomaly and the Borg be concluded in Season 3?
Regular readers may recall from my Picard Season 2 reviews and commentary that I wasn’t wild about many of the storytelling decisions made last time. This new season is an opportunity to build on what came before; to make some of the first two seasons’ underwhelming events matter in a way that they currently don’t. If the Season 2 anomaly, for example, was just a naked plot device to give the Borg Queen-Dr Jurati hybrid something to do then it’ll remain a disappointing element of an already underwhelming season. But if it turns out that Season 3 revisits it in a big way and builds on what we saw last time, it has the potential to transform this aspect of Season 2 and make it matter.
So I think that’s all there is to say this time. To briefly recap my theory: the super-synths from Season 1 were responsible for creating the mysterious anomaly that almost destroyed an entire sector of space at the end of Season 2. They will use this anomaly – and perhaps others like it – to travel to the Milky Way galaxy, where they will become one of the main villains of Season 3.
The beacon used to summon the super-synths.
I quite like this idea of bringing the story of Star Trek: Picard full circle, as well as bringing together the seemingly disconnected events of Seasons 1 and 2 in a natural, understandable way. Nothing we’ve seen on screen would prevent the Season 1 super-synths from also creating the dangerous anomaly in Season 2 – so if Season 3 ignores both of those things to go in a different direction… well, this might just have to become my own personal head-canon!
It’s always worth saying that no fan theory, no matter how fun or plausible it may seem, is worth getting too worked up over. This is an idea that I came up with to bind together events in Star Trek: Picard that may ultimately be unrelated. This theory may go nowhere – and that’s okay! I like it when Star Trek can surprise me and take me to different and unexpected places, so I always like to caveat my theories by saying that I have no “insider information,” I’m not trying to claim that anything we’ve talked about today will ever be seen on screen, and I hope you’ll join me in welcoming the story of Season 3 – whatever direction it ultimately goes.
Having touched on this theory briefly the other day I wanted to give it a full write-up here on the website. I hope you’ll stay tuned for more Star Trek content in the weeks and months ahead – including a look at any major news or trailers for Picard Season 3. Until next time!
Star Trek: Picard Season 3 will stream on Paramount+ in the United States and on Amazon Prime Video around the world some time next year. Seasons 1 and 2 are available to stream now and are also available on DVD and Blu-ray. The Star Trek franchise – including Picard and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
I’m a total newbie to the Sniper Elite series, but I found myself swept up in the hype for the latest entry. With Sniper Elite 5 being available on Xbox Game Pass on release day, there was no reason not to give it a shot! The game was even available to pre-load (i.e. to download ahead of its actual launch) which is a time-saver on my slow internet connection. Although this isn’t a review of Xbox Game Pass, Microsoft once again gets high marks from me for their subscription service!
First up, Sniper Elite 5 on PC seems to have a bug related to its anti-cheat software. This bug prevented me from launching the game after it had been installed, but luckily there was a simple workaround: right-click and then choose “run as administrator” in order to make it work. An easy fix, but unfortunately for Sniper Elite 5 it didn’t exactly get off to a spectacular start as a result.
Lining up a shot in Sniper Elite 5.
However, the game itself seems to be well-polished. I didn’t encounter any major bugs and only one visual glitch in the couple of hours that I’ve spent with Sniper Elite 5 so far. Considering that recent years have seen too many games rushed out the door to meet arbitrary release windows, the fact that Sniper Elite 5 at least on PC seems to be in a decent, playable state is good news. It shouldn’t need to be good news, but that’s a reflection of where the video games industry as a whole is right now.
I’d been dimly aware of the Sniper Elite series, but I’d never given it serious consideration until now. I’d seen pictures and clips online from time to time – especially of the franchise’s signature X-ray kill cams – but beyond that I kind of dismissed it. In shooter games I rarely choose to play as a sniper if I have a choice, and stealth missions have never been my favourites in any action or adventure titles. So for those reasons and more, past games in the Sniper Elite franchise just never seemed like “my thing.” I’m not sure what it was that Sniper Elite 5 did with its marketing to change my mind and convince me to give it a shot this time around; perhaps it’s simply the relative lack of big new games as a result of pandemic-enforced delays.
Taking cover.
Regardless, I was curious enough to give Sniper Elite 5 a go, and I’ve been having fun. For some reason I had it in my head that this would be a first-person game; perhaps the screenshots and clips I’d seen in the past left that impression, as first-person mode is basically required for sniping. But when not using binoculars or the sniper scope, the rest of the game takes place from a third-person perspective. That was unexpected for someone who (clearly) had no idea what they were letting themselves in for! I like the mix that this provides; third-person gameplay for stealth and action combines well with looking down the sniper scope from a first-person perspective.
Gameplay itself is polished, and both major sides of the game – sniping and third-person stealth/action – work well. Sniper Elite 5 has some neat level design with expansive open areas and isolated, hidden spots that are perfect for spying or lining up the perfect shot. So far I’ve only participated in a couple of missions, but I like what I’ve seen.
Whee!
In terms of graphics and visuals, Sniper Elite 5 looks decent. I wouldn’t describe any of it as being stunning or beautiful; for my money there are more visually spectacular titles. The use of a lot of green, khaki, and brown tones is period-accurate for World War II France, but perhaps that kind of colour palette doesn’t lend itself to being described in those terms. Graphically, Sniper Elite 5 could go toe-to-toe with many games of the Xbox One/PlayStation 4 generation, but at least on my PC I didn’t feel it could offer much more than that.
This is a broader point that we should probably talk about in more detail some time, but the lack of availability for the Xbox Series S/X and PlayStation 5 has meant that many games are still being developed with the previous console generation – and its limitations – in mind. Sniper Elite 5 is playable on hardware that’s almost a decade old at this point, and that’s naturally going to hold it back. Every new console generation brings with it cross-gen titles like this, but the unique difficulties faced by new machines seems to have dragged out this period. By this point in the Xbox Series S/X and PlayStation 5’s lifecycles, I’d expect to see more titles like Sniper Elite 5 ditching last-gen consoles in favour of new hardware.
Sniper Elite 5 looks okay… but visually it’s nothing to write home about.
Voice acting in Sniper Elite 5 isn’t spectacular. It has a stilted, almost wooden quality that reminds me a little too much of amateur dramatics clubs and drama classes at school! Ten years ago I wouldn’t have found that to be worth remarking on, but a lot of modern titles have put way more effort into their voice acting and scriptwriting. Even games that don’t rely on big-name actors or celebrities to bring their characters to life have still managed to sound pretty great and realistic; I find that the writing and voice acting in Sniper Elite 5 kind of snaps me out of the moment.
The saving grace here is that cut-scenes seem to be relatively few and far between, with long sections of uninterrupted gameplay in between. German characters all speak German (with English subtitles) at least by default, which I will admit is a nice feature and adds something to the realism of the World War II setting.
I’m not wild about the voice acting or scriptwriting.
If you’ve ever played a third-person stealth game, you’ll be familiar with the way gameplay works in Sniper Elite 5. There’s a well-implemented cover system, the player character can conceal himself by ducking down, lying prone, or hiding in bushes or long grass. Enemies have line-of-sight that must be avoided, enemies can become alerted to the player’s presence and raise alarms, and making noise or firing weapons can draw attention. Nothing on this side of the game felt particularly groundbreaking, but all of it felt polished and well-constructed. Even as someone brand-new to the series, playing Sniper Elite 5 felt natural and intuitive, and I didn’t have to scrounge around to figure out the controls or how to interact with the environment.
Sniping works basically the same way it does in any first-person shooter, but with a few added extras that some faster-paced titles overlook. Most sniper rifles (as well as binoculars) have different zoom levels, the player character’s breathing can be controlled to steady the scope, and different body parts on enemy targets – including internal organs – can be targetted to get different results. Each shot feels unique, and I would wager that the game offers a decent amount of replayability; going back and redoing a mission will almost certainly lead to different ways to take down targets.
The view down the sniper scope.
This brings us to one of the Sniper Elite series’ signatures: kill cams, and particularly X-ray kill cams that show the damage inflicted inside of a target’s body. These things are pretty gory – even by the standards of a World War II video game – but they can be turned off in the menu if players aren’t interested in that level of brutality. For me, I’m pretty desensitised to that kind of thing, but I can understand if the raw, visceral nature of these slow-motion sequences is offputting to some folks.
As a technical feat, I think the inclusion of these X-ray cams is quite clever. Not only does the game have to detect where a bullet hit an enemy and whether they’re wounded, killed, etc., but it has to show a ballistic path from the barrel of the gun all the way to the target’s body. Then it has to calculate precisely where in the body the bullet would enter, which internal organs would be damaged, and what that would look like, then render it on screen in slow-motion but without stopping or interrupting the main cycle of gameplay. Regardless of whether it’s “your thing” or not, as a feat of game design I find it to be very impressive!
An example of the game’s X-ray kill cam.
Weapons can be customised in Sniper Elite 5, and this adds an additional dimension to gameplay. The player character can carry several different weapons at a time – as well as grenades, binoculars, health packs, and the like – and each main weapon can be customised and upgraded. Not all upgrades are available from the start, needing to be unlocked as the campaign progresses.
It can be fun in any game to customise a weapon and get it working exactly the way you want it to! Sniper Elite 5 offers a lot of options in this regard, and balancing the trade-offs between a more powerful but slower and louder weapon versus a quick and nimble one with a shorter range and less power is all part of the immersion and the experience. It’s possible to customise the player character’s weapon differently for different targets and different missions, and when combined with a variety of different weapons to choose from, this is another way in which Sniper Elite 5 makes the experience feel different each time. Cosmetic changes to weapons also show up in third-person mode when walking around, and I always appreciate details like that!
Customising a sidearm.
So I think that’s about all I have to say about Sniper Elite 5 at this stage. I may come back for an additional write-up/review once I’ve beaten the main campaign, but I’m not sure about that yet so don’t hold your breath! For now, suffice to say that I’m glad I stepped outside of my usual gaming niches to try something a little different. Stealth and sniping have never been my favourite aspects of action or shooter games, but Sniper Elite 5 manages to implement them in a fun way. Coming from me, that’s a pretty big compliment.
I’m not sure how I’d feel if I paid full price for Sniper Elite 5 on one of the new consoles, especially given that its graphics and visuals are definitely last-gen by today’s standards. But considering I was able to get the game on release day (and even pre-load it) via Xbox Game Pass for PC, I honestly can’t complain.
So watch out, Nazis! Sniper Dennis is coming to town!
Sniper Elite 5 is out now for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S/X. Sniper Elite 5 is also available on PC and Xbox platforms via the Xbox Game Pass subscription service. Sniper Elite 5 was developed, published by, and is the copyright of Rebellion Developments. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for the entire Star Trek franchise, including Picard Season 2, Discovery Season 4, Prodigy Season 1, Strange New Worlds Season 1, and more.
With Season 3 of Star Trek: Picard purportedly being the series’ last, I’m not ready to give up the 25th Century! Ever since Nemesis in 2002, I’d been desperately keen to see Star Trek show us what happened next; to move its timeline along. After the briefest of glimpses in 2009’s Star Trek, it was Picard that finally scratched that itch! Although Discovery is still in production with a fifth season being worked on, that show’s 32nd Century is far removed from the characters, factions, and themes of The Next Generation era. That’s why today I wanted to consider ten possibilities or concepts for shows that could pick up the baton from Picard.
For me, The Next Generation era – i.e. the late 24th Century setting that also includes Deep Space Nine and Voyager – is the franchise’s “golden age.” These shows – and the four films made during that time, too – represent the bulk of Star Trek’s 800+ episodes, and while there are definitely points of interest in the 22nd Century and 23rd Century that the franchise could revisit, for me it’s this time period that I’d like to see picked up for more adventures.
Captain Picard.
With Star Trek: Picard having established the dawn of the 25th Century as its setting, I really do feel that there’s scope to build on what’s been created so far. Season 3 may spend more time with Starfleet, but as of the end of Season 2 at least, there’s a lot we haven’t seen of this era. Picking up some of the characters, factions, storylines, and themes from past iterations of Star Trek is a big part of why spending more time in this era is worthwhile, but that doesn’t mean that every potential 25th Century project has to be a straight-up sequel to something that’s come before. I’d be thrilled to see a Strange New Worlds-style semi-episodic exploration-focused series with a brand-new cast, for example, set in this time period.
Although Picard Season 3 is still being worked on and likely won’t hit our screens until next year, I sincerely hope that the creative teams over at Paramount have already considered their next move. Alex Kurtzman (who is in charge of the Star Trek franchise for Paramount) has stated that there are other concepts in early development, and that as the current shows come to the end of their runs, these new shows would begin to be worked on. Whether any of the series concepts that he was referring to are going to be set in the 25th Century is unknown – but there are significant advantages to doing so.
Alex Kurtzman was interviewed by Wil Wheaton for Star Trek Day back in September and commented on the potential Starfleet Academy series.
I would wager that a significant portion of the Star Trek fan community would rank at least one of The Next Generation, Deep Space Nine, or Voyager in their top two favourite shows. And fans under the age of forty literally won’t be able to remember a time before The Next Generation! Most fans of my age will have either come to Star Trek during The Next Generation era or will have encountered it soon after becoming a fan; The Next Generation era was dominant from 1987 to 2002.
Fans who were invested in storylines like the Dominion War, the Maquis, Voyager’s journey home, and many, many more are interested to know what came next for their favourite characters. Picard has shown us a little of this – with a focus on Admiral Picard himself, naturally – and there have also been teases and glimpses in Lower Decks, Prodigy, and potentially in Discovery’s 32nd Century, too. But there’s a heck of a lot of room to do more.
The new USS Stargazer.
With Strange New Worlds flying the flag for the 23rd Century, and Discovery off doing its own thing in the far future, there’s a gap in live-action Star Trek that at least one 25th Century project needs to fill. Having established a few interesting details about what we must now call the Picard era, it would be positively criminal for Paramount to just abandon it. There are so many characters who we could catch up with, so many incomplete storylines to resume, and so many codas and epilogues still to be written.
Time is marching on, too – a sad reality for all of us. It won’t always be possible to bring back original actors and the characters that they portrayed, so it’s really a case of “if not now, when?” Wait too long to greenlight projects set in this time period and it may be too late to bring back certain characters.
So with all of that in mind I’ve put together a list of a few Star Trek projects that I personally think could be interesting and could pick up the baton from Picard. Although I feel confident that conversations are happening about future projects set in this era behind closed doors, my usual caveat applies: I have no “insider information.” I’m not trying to claim that any of these ideas will be picked up and make it to screen. This is a wishlist from a fan, and nothing more! It’s also entirely subjective, so if you hate all of my ideas or I don’t include something that you think should obviously be included, then that’s okay! There’s plenty of room within the Star Trek fan community for respectful disagreement and civil conversations!
Concept #1: Starfleet Academy
The emblem of Starfleet Academy.
When Lieutenant Tilly departed the USS Discovery early in Season 4, she became an instructor at Starfleet Academy in the 32nd Century. With her departure episode feeling like somewhat of a backdoor pilot thanks to introducing us to a handful of cadets, I’m sure I’m not alone in assuming that the heavily rumoured Starfleet Academy series will be set in the 32nd Century with Tilly as a major character. So that’s a big caveat to this potential project!
But a 25th Century Starfleet Academy series has a lot of potential, too. As a direct spin-off from Picard it could bring back characters like Raffi and Elnor, the latter of whom has already been established as a Starfleet cadet. That could even give meaning to Elnor’s unexpected survival at the end of Season 2.
Cadet Elnor in Picard Season 2.
A 25th Century Starfleet Academy series would be perfect for bringing back all sorts of characters from Star Trek’s past. We could learn, for instance, that Miles O’Brien is still at the Academy teaching engineering – as was established at the end of Deep Space Nine. Even if Chief O’Brien wasn’t a major character he could still make occasional appearances in that role.
One of the big advantages to a Starfleet Academy series right now is how it could serve as a kind of soft landing for new, younger fans who’ve been enjoying Prodigy. A series starring young adult cadets (or featuring cadets in major roles even if they aren’t the exclusive focus) would be a natural next step in so many ways, and could be a gateway into the Star Trek fandom for legions of newcomers. Just as holo-Janeway has been a guide in Prodigy, a returning character could fill a similar role here.
Concept #2: The Seven and Raffi show
Seven of Nine and Raffi in the Picard Season 2 finale.
When Season 2 of Picard premiered, I really thought that a USS Stargazer spin-off with Captain Rios in command would be a fantastic new series. That can’t happen now (and after Rios’ disappointing regression in Season 2, I don’t think I’d want it anymore anyway), but there is still the possibility to see a direct spin-off. This version would feature Seven of Nine and Raffi.
Although Seven of Nine’s captaincy of the USS Stargazer in Farewell felt very much like a brevet or a temporary thing, I feel there’s potential to see her given a commission in Starfleet. Raffi certainly felt that she would make an excellent captain! So maybe the next Star Trek series could be Star Trek: Stargazer with Captain Seven and XO Raffi taking the USS Stargazer on all kinds of adventures.
Captain Seven.
Seven of Nine is particularly well-suited to feature in stories that focus on the Borg, but there’s more to her character than that. I’m not sure whether a traditional exploration-focused series would be the best fit; maybe Seven and Raffi’s ship would be a rapid-response vessel designed for combat and tactical missions. An overtly action-oriented series would be new to Star Trek, so this could be a fun experiment to see how well it could work.
I’ve thoroughly enjoyed Seven of Nine’s arc across the first two seasons of Picard. It’s been cathartic to see a character I once disliked for her dull and repetitive storylines undergo genuine and lasting growth, and we might just be reaching a point where Seven of Nine is a strong enough character to take on the challenge of headlining a brand-new series of her own… supported by Raffi, of course!
Concept #3: Captain Sisko’s return
Captain Sisko.
Perhaps better-suited to being a miniseries or limited series, I really love the idea of Captain Sisko finally returning to the galaxy after spending time with the Prophets. At the end of Deep Space Nine, Sisko promised us that he wasn’t really gone and that he would return “one day.” After more than twenty years, could “one day” finally be just around the corner?
It’s worth acknowledging that Avery Brooks has seemed less willing than some other former Star Trek actors to reprise his role, and although there has been speculation as to why that may be, there’s never been any definitive statement from the man himself. I wouldn’t want to see Sisko recast at this moment in time (nor recreated through some kind of CGI process), so if Avery Brooks isn’t interested, the project won’t get off the ground.
In The Pale Moonlight is one of my all-time favourite Star Trek episodes.
One massive advantage to bringing back Captain Sisko is that he’d make a wonderful point-of-view character for us as the audience. As someone who’s spent decades away from the galaxy, Sisko would be just as interested as we are to learn what happened to his friends, to Deep Space Nine, to the Cardassians and Dominion, and so on. A Sisko-focused series could get away with dropping a lot of exposition in a way that feels natural, bringing us up to speed on the events of the past couple of decades without it feeling out-of-place.
More than that, though, I want to spend more time with Captain Sisko. Although picking favourites is hard, Sisko has always been one of the best and most interesting characters of The Next Generation era, and one of the best captains in the Star Trek franchise. Bringing him back would be just as impactful as bringing back Picard has been, and providing an epilogue and closure to Sisko’s story would be absolutely worth doing.
Concept #4: Section 31
A black Section 31 combadge in the mid-23rd Century.
The untitled Section 31 series was announced in 2019, shortly before Season 2 of Discovery aired. But since then, the supposedly ready-to-go project has been sidelined. Lack of interest from fans was part of the equation, perhaps, but Strange New Worlds certainly stole its thunder too!
The proposed series was to follow ex-Terran Empress Georgiou as she worked with the shadowy organisation that was first introduced in Deep Space Nine, and after Georgiou went through some significant character growth in Discovery’s third season, she finally seemed to get to a place where she could potentially take on the role of a morally ambiguous Section 31 leader without feeling like someone who resorts to violence and literal genocide at the drop of a hat.
Empress Georgiou’s departure.
To briefly recap, Georgiou had to leave the 32nd Century due to suffering from a technobabble illness that appeared to be fatal, and she was permitted to do so by the Guardian of Forever. If a suitable explanation could be found, Georgiou could potentially emerge in the 25th Century, setting the stage for her to play a role in Section 31 in this time period.
Alternatively, a Section 31 show set in this era could drop Georgiou altogether and focus on new characters instead. With Borg, Romulans, super-synths, strange anomalies, and other potential threats to the Federation that we’ve glimpsed in Picard, Section 31 could have a lot of work to do in this era!
Concept #5: A new exploration-focused series
The original USS Enterprise.
Strange New Worlds is currently flying the flag for semi-episodic “old school Star Trek” with a big focus on exploration. But this is the foundation of Star Trek; the franchise’s roots. Returning to this format in the 25th Century could be absolutely fantastic – and it could be a fun way to include a mix of new and legacy characters.
One of the limitations faced by Strange New Worlds is that it’s set a decade before The Original Series. There’s still a lot of wiggle room in that time period, and we could see Captain Pike make first contact with new and familiar alien races alike. But there are still constraints on which alien races can be included and how, and what stories Captain Pike and the crew could reasonably take part in.
Captain Pike.
In contrast, a new exploration series set in the 25th Century would basically have free rein to hop all across the galaxy, meet brand-new aliens, and bring back classic factions without treading on anyone’s toes. As long as such a series avoided Unknown Species 10-C (basically the only major new faction introduced in Discovery’s far future that Captain Burnham made first contact with), a show like this one could do what The Original Series, The Next Generation, and to an extent Voyager all did: set out on a mission of exploration with a blank canvas.
Seeking out strange, new worlds is where Star Trek began; it’s the core mission of Starfleet and the main goal of the Federation. Strange New Worlds is already proving that fans enjoy a series with that kind of focus, so picking up that concept and reworking it to be set in the Picard era absolutely could work.
Concept #6: Hospital ship
The USS Pasteur – a Federation medical ship.
In the ’90s, when I was watching and enjoying the shows of The Next Generation era, this was a concept that I thought could be a ton of fun! I imagined “ER in space,” with a hospital ship like the USS Pasteur being the show’s main setting and a chief medical officer as the main protagonist. My original version of this concept would’ve seen characters like Dr Pulaski and Dr Bashir return; a team-up of some of my favourite medical characters from other Star Trek shows.
Although Dr Pulaski is unlikely to be part of such a series now, there’s definitely scope to bring back the likes of Dr Bashir or Voyager’s EMH, as well as secondary medical staff like Nurse Ogawa, as part of a series that also introduces new characters.
Nurse Alyssa Ogawa.
The hospital ship would travel around the Federation and beyond, lending its services to planets, bases, and starships in need. There’d be illnesses and diseases to cure, natural disasters to bring aid to, and the ship could even be part of major military engagements and battles, tending to wounded soldiers and crewmen. Star Trek has shown us all of these basic concepts before, but this time they’d have an overtly medical focus.
There’s a huge audience for shows like House, ER, and Grey’s Anatomy, and a medical Star Trek series could have an appeal that extends far beyond the franchise’s typical sci-fi niche. Without the constraints of the real world, and with numerous aliens as both staff and patients, there’s almost unlimited potential in terms of creativity as well. We could see new deadly diseases created that could be timely reflections of our pandemic-afflicted world, and we could even take a deeper dive into diseases and medical conditions that have been referenced in past iterations of Star Trek.
Concept #7: Captain Kim
Ensign Harry Kim.
It’s become a bit of a joke in the Star Trek fan community: Harry Kim spent seven years as an ensign without being promoted. Perhaps he could finally get the command he’s always wanted and headline a new Star Trek show in the process!
Harry Kim would be the second major character from Voyager to play a role in this era of Star Trek, and that could lead to crossovers. It could be a lot of fun to see an older and more mature Harry Kim reunite with Seven of Nine – perhaps for the first time in many years. The series could even feature a Voyager reunion of the kind seen in Endgame. And of course, any time we’re talking about Voyager these days there’s the potential to tie in with themes and ideas present in Prodigy.
An older Harry Kim (from an alternate future) in the episode Timeless.
Captain Kim could show us a different side of Starfleet. Perhaps he’s in command of a hospital ship as we were discussing above, or perhaps his vessel is much more scientific in its mission; charting anomalies and stellar phenomena rather than making lots of first contact missions. A series like that would be more personality-driven and serialised rather than episodic with a “monster-of-the-week” to engage with, and I think someone like Harry Kim would excel in that kind of role.
Out of everyone on Voyager, I’d suggest that Harry Kim has perhaps the most potential for growth if he were to return. Considering that we met him on his first mission after graduating – and that he stuck with that “young and eager” characterisation for a long time during Voyager’s run – there’d be something rather cathartic about being reintroduced to an older, more mature Captain Kim.
Concept #8: A Klingon series
General Martok, a 24th Century Klingon leader.
This one would be quite a radical departure from anything that Star Trek has tried before. Leaving the Federation and Starfleet behind, this show would be set aboard a Klingon vessel. A Starfleet officer could be present as a point-of-view character and a way to help us as the audience find both a way in and a frame of reference, but the rest of the characters would be Klingons.
With Worf returning for Picard Season 3, he could become a recurring character on a Klingon-focused series. A character like Worf bridges the gap between the Klingon Empire and Starfleet, and along with a Starfleet officer aboard the ship he could also help ground the series.
Kol, a 23rd Century Klingon who recently appeared in Discovery.
What I like about this idea is that it would be something genuinely bold and different. We’ve spent a lot of time with the Klingons across various iterations of Star Trek – they’re probably the faction we know the most about after the Federation itself. But there’s still plenty of room to expand our understanding of the Klingons, and to show us the next chapter for their Empire in the aftermath of the Dominion War and their alliance with the Federation.
What kind of mission would a Klingon vessel have? If it’s exploration, how different would their approach be to what we’d expect from Starfleet? A Klingon series could also show off different roles for Klingons beyond that of “warrior.” How does a Klingon crew treat its engineers, scientists, and medical personnel, for example? Far from being one-dimensional “baddies,” there’s plenty of room for nuance and to show us a different side to the Klingons, and different Klingon personalities.
Concept #9: Captain Worf
Could Michael Dorn finally get his Captain Worf series?
Sticking with the Klingons, Michael Dorn has been talking about his pitch for a Captain Worf series for the better part of a decade at this point! Although I confess that I remain sceptical of the proposal for a number of reasons, with Worf’s imminent return in Picard Season 3, it has to be considered at least a possibility that there’ll be some kind of backdoor pilot or an attempt to test the waters to see if a Captain Worf series could be viable.
As the character who’s made the most Star Trek appearances (280+, not counting upcoming appearances in Picard Season 3), I feel that we’ve seen more than enough of Worf! We’ve seen his inner conflict between his Klingon and Starfleet identities, his struggles with fatherhood, his marriage and the grief he felt at losing Jadzia… and I’m just not sure where else there is to go.
Worf as he appeared in Season 1 of The Next Generation.
But despite my personal reservations, a Captain Worf series could prove me wrong and be the right move for Star Trek once Picard ends. Like Picard itself, a Captain Worf series would be anchored by its familiar face but perhaps rounded out with a fun group of new characters. There would be potential, perhaps, depending on how things go in Season 3, to bring in someone like Raffi as Worf’s first officer, tying the show to Picard in an even greater way.
As with Seven of Nine and Raffi above, a Captain Worf series could go all-in on action, with Worf commanding a tactical vessel and rushing into dangerous situations and combat missions. Or, in an attempt to put a completely different spin on the character, maybe Captain Worf would be in command of a lightly-armed science vessel on a mission of exploration! That could be a fun way to go and a twist on the expected premise of the series.
Concept #10: Super-synth invasion
The mechanical noodles of the super-synths.
Spoiler alert for a future theory article, but one of my guesses about Picard Season 3 is that the Admiral and his friends will have to face off against the super-synths from Season 1 – and that they’re responsible for the anomaly in Season 2. That would be a neat way to tie all three seasons of the show together!
But assuming that doesn’t happen, I’d love to revisit the super-synths that we only caught a glimpse of in the Season 1 finale. Assuming that their intentions were hostile, and that they planned to attack organic life in the Alpha Quadrant, could a new spin-off revisit that concept and perhaps show the super-synths making their invasion attempt?
Did Soji paint a target on the Alpha Quadrant thanks to her beacon?
This is a reworking of another concept that I’ve had kicking around for some time: a Borg invasion series. But with the Borg having already played a big role in Season 2, perhaps the super-synths could be subbed in to become the antagonists of a series (or miniseries) that sees the Federation involved in a war for its very survival.
This kind of existential threat has been used and re-used in Discovery, and I could understand if some fans wouldn’t want to see it brought back so soon! As I’ve said recently, it’s my hope that Discovery will try something different in Season 5! But it would be fun to bring back the super-synths and to revisit the Federation at war for the first time since Enterprise’s conflict with the Xindi – and it could be a great way to bring in a mix of new and legacy characters.
So that’s it!
Admiral Picard.
Those are ten concepts for Star Trek shows that I think could pick up the baton from Star Trek: Picard in the years ahead, sticking with the early 25th Century and potentially expanding on what Picard has already done.
My “first contact” with Star Trek back in the early 1990s was The Next Generation, and I was a big fan of Deep Space Nine and Voyager during their original broadcast runs as well. With live-action Star Trek series set in the 23rd and 32nd Centuries, it seems to me that Picard’s eventual finale is going to leave a pretty significant hole in the franchise. Even if every major character from The Next Generation returns and gets an amazing goodbye, there are still characters, themes, storylines, and more from Deep Space Nine and Voyager that I’ve been longing to see picked up for more than two decades!
Deep Space Nine.
If it were up to me, the early 25th Century would probably be the main setting that I’d want to use for the majority of new Star Trek projects. There was even scope a couple of years ago to bring Captain Burnham and Discovery into this time period, and I think that could’ve worked exceptionally well too. I don’t think that Picard necessarily needs a direct spin-off, bringing back main characters in a huge way, but I’d dearly love to see the setting and time period re-used in future.
I’m hopeful that Season 3 will be a fun adventure with the crew of The Next Generation, and that it can serve as a launchpad for one or more new Star Trek projects set in this era. Whether any of my own ideas will make it… well, I doubt it. But who knows! More than ever it feels like Paramount is listening to Star Trek fans; without a massive fan campaign we would never have seen Strange New Worlds. So there’s a possibility, perhaps, if Picard Season 3 is well-received that a spin-off or follow-up could indeed make it. Time will tell!
Star Trek: Picard Season 3 will be broadcast on Paramount+ in the United States and on Amazon Prime Video around the world sometime in the next year or so. The Star Trek franchise – including Picard and all other properties discussed above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1-3, Discovery Seasons 1-4, Short Treks Seasons 1-2, and minor spoilers for other iterations of the Star Trek franchise.
At time of writing, the most recent episode of Short Treks aired two-and-a-half years ago in the run-up to Season 1 of Star Trek: Picard. Since then, Paramount has been content to put the format on ice, and although it’s been mentioned more than once in interviews and conversations, no new episodes or seasons have been forthcoming. I think that’s a shame, because in 2022 Short Treks has a lot of potential – arguably more than it did just a few years ago.
As a concept, Short Treks always felt nakedly commercial to me. At a time when many subscribers to what was then still called CBS All Access would watch their favourite show and then cancel their subscription, the corporation in charge hoped that dropping a handful of short episodes in between seasons would be enough to keep some of those folks paying their subscription fees. Promises that Short Treks stories would tie into the world of Star Trek: Discovery in a big way were part of this, too.
Cadet Sidhu in the Short Treks episode Ask Not.
However, as Short Treks rolled on, there seemed to be a bit more leeway given with the kind of projects that were greenlit. Short Treks became more experimental, producing an overtly comedic episode, two animated episodes that used wildly different storytelling and animation styles, as well as continuing to connect with ongoing or upcoming Star Trek projects. It’s this experimental aspect and the potential to create some truly different and interesting one-off stories where I feel Short Treks could excel in the years ahead.
Not every Star Trek character or concept can be spun out into a film or an entire season of television, and there’s scope to use Short Treks to tell one-off stories that wouldn’t fit anywhere else. Robert Duncan McNeill’s Captain Proton pitch, for example, could absolutely work as a one-off short story, and I think that could be a cute nod and wink to fans of Voyager.
Captain Proton might work well in this format.
There would be scope to bring back legacy characters in this format as well, particularly if actors are unable or unwilling to make a longer commitment. Fans have asked for a long time to see Captain Sulu aboard the USS Excelsior, for example, and a Short Treks story featuring George Takei could be a truly excellent way for the franchise to celebrate his decades-long association with Star Trek. Rather than trying to shoehorn legacy characters into ongoing shows – or writing out main characters to bring back legacy characters, as happened in the case of Picard Season 3 – giving some of them their own Short Treks stories could be an alternative option.
The Short Treks format could even operate as a kind of backdoor pilot to test the waters and see how fans respond to concepts that could go either way. Michael Dorn’s Captain Worf pitch, for example, could be converted into an episode or two of Short Treks, recycling sets built for Picard Season 2, as a way to see how interested fans would actually be and whether the character truly has spin-off potential.
Could a successful Short Treks story finally lead to the Captain Worf spin-off that has been pitched?
Star Trek has never shied away from being an experimental franchise, and that continues in its modern iterations. But given the serialised nature of shows like Picard and Discovery in particular, the scope to go completely off-topic and to different thematic and narrative places is more limited than it ever used to be. Short Treks could be the catalyst to bring more of that experimentation back to Star Trek.
The episodes The Girl Who Made The Stars and Ephraim and DOT showed off a very different style of animation and storytelling to anything we’ve seen so far in any iteration of Star Trek, and with advancements in animation happening all the time, there’s even the potential to use animation to bring some of these concepts to life. Where it might seem prohibitively expensive to tell a story set in an alternate reality where the Borg have conquered large swathes of the Alpha Quadrant, for instance, an animated Short Treks story could delve into that concept in a way live-action couldn’t.
Ephraim the tardigrade.
When we look at the production side of Star Trek, too, Short Treks has a lot more to work with than it did in the 2010s! New sets have been constructed in recent years for Picard, Strange New Worlds, and Discovery’s 32nd Century that could all be taken advantage of to tell stories set in different eras. With a few changes here and there and some clever set redresses, Short Treks stories could be set in basically any era of Star Trek without having to spend excessive amounts of money on design and construction.
Then there’s the AR wall – the massive video wall that’s been used to great effect in Discovery and Strange New Worlds to bring depth and scale to some of the sets. The AR wall opens up all kinds of possibilities for unique designs: starships, planets, and more could be brought to screen without having to construct new sets. It would even be possible to use the AR wall to reconstruct something like the bridge of the Enterprise-D and tell a new story set during the events of The Next Generation.
The AR wall first began to be used during Discovery’s fourth season.
If Star Trek chooses to settle on one primary era for its main shows – such as the 32nd Century or the 25th Century, for instance – then Short Treks could be the way to keep other eras and alternate timelines alive. Short Treks would be great to tell one-off Mirror Universe stories, for example, or stories set in the 22nd or 23rd Centuries if those aren’t going to be the franchise’s main focus in the years ahead.
A particularly fun idea could see Short Treks expand on our knowledge of the events of individual episodes. We could see one of the battles of the Dominion War from the perspective of another Federation ship, for example, with its crew coming to the aid of the USS Defiant. Or how about the same battle from the Cardassian side? A Short Treks episode could absolutely do that.
How cool would it be to get a story from the Cardassians’ perspective?
There are many Star Trek stories that, while not exactly incomplete, are definitely able to be built upon to show us more. The Lower Decks Season 2 episode wej Duj took a unique format showing us the crews of several different ships who were all part of one larger story, and Short Treks could do something similar. By picking up story threads that we only caught glimpses of in classic episodes, there’s scope to expand our understanding of some of these stories.
There’s also huge potential to dip into the wider lore of Star Trek. What happened in the years in between The Undiscovered Country and The Next Generation Season 1, for example? This massive eighty-year span of Star Trek’s history contains many interesting events that have been mentioned or referenced but never explored on screen, and Short Treks could change all that. We could see, for instance, the “Tomed incident” that led to the Romulans entering a prolonged period of isolation and find out what happened to cause the Federation to give up cloaking technology.
Why did the Romulans isolate themselves prior to the events of The Next Generation?
With sets already built for the USS Stargazer that we saw in Picard Season 2, Pike’s Enterprise, and more, as well as the AR wall, there’s a heck of a lot that Short Treks could do with existing sets that it couldn’t a few years ago. That has greatly expanded the number of potential stories that episodes could tell, and right now it really does feel as though Short Treks is a concept that Paramount is not taking advantage of.
Not only would some of these ideas be interesting and fun for longstanding fans, they could serve as soft landings for newcomers to Star Trek too, providing fans of shows like Prodigy with new experiences that build on their burgeoning fandom. Fans who’ve only just begun to fall in love with Star Trek could find one-off episodes that serve as easy ways into what can be a complicated and convoluted franchise, and that’s another massive benefit to creating stories like these.
Short Treks episodes could ease new fans into the wider Star Trek franchise.
From Paramount’s perspective, the original idea behind Short Treks is still valid. While 2022 may yet see five different Star Trek productions, in years ahead there will still be downtime; gaps in between seasons of the franchise’s main shows. Short Treks stories could fill those gaps, keeping Star Trek alive in the minds of fans and casual viewers alike, providing one more reason to sign up for and remain subscribed to Paramount+.
The experimental nature of some of these stories could see Paramount test out pitches that may be able to be expanded into full series of their own – just like Short Treks episodes featuring Pike, Spock, and Una helped prove that a Captain Pike series would be viable! Stories that draw significant reactions from fans, or that bring back elements from past iterations of Star Trek that prove popular, could be spun off into their own miniseries, show, or even films, setting the stage for Star Trek’s continued expansion.
In short, there are a lot of ways that brand-new episodes of Short Treks could be utilised to not only tell fun, entertaining, and fan-servicey stories, but to give a boost to Paramount+ and provide a way for the creative teams to experiment with completely different ideas that would be difficult or impossible to fit into any of the existing shows. Short Treks has a vast amount of untapped potential.
The first two seasons of Short Treks are available to stream now on Paramount+ (in areas where the service is available). Short Treks is also available to purchase on DVD and Blu-ray. The Star Trek franchise – including Short Treks and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for the Star Wars franchise, including Knights of the Old Republic and Knights of the Old Republic II.
The remake of Knights of the Old Republic is one of the games that I’m most looking forward to at the moment. I’ve talked about this before, but in the early 2000s – when Star Wars had been damaged by two disappointing films – Knights of the Old Republic and its sequel did an awful lot to rescue the franchise’s reputation for me. After twenty years, a remake that brings the game into a new engine and in line with modern titles could be a great way to re-experience it – as well as for new players to experience it for the first time.
Today we’re going to look ahead to the Knights of the Old Republic remake and put together a wishlist; these are things that I truly hope the new version of the game will include.
It goes without saying that I have no “insider information” and I’m not trying to claim that anything on the list below will actually be a part of a new Knights of the Old Republic game. This is a wishlist from a fan – and nothing more. With that disclaimer out of the way, let’s get started!
Number 1: An updated combat system.
Revan’s red Sith lightsaber as seen in the teaser.
Even by the standards of role-playing games in 2003, KOTOR’s combat system was pretty “old-school.” That’s fine, and while turn-based combat isn’t my favourite way to play there was nothing necessarily wrong with the way the game approached battles and fights. But if KOTOR is being remade from the ground up with a view to being modernised for a new audience, I think a new approach is needed.
Turn-based combat feels clunky and slow, and it interrupts the natural flow of gameplay. Combat in the original version of KOTOR feels like a wholly separate event from exploration and the rest of gameplay with a noticeable transition, and I think a less rigid approach would be to the game’s overall benefit. Dropping the strictly turn-based approach in favour of a more fluid combat system doesn’t mean things have to be lightning-fast requiring the reflexes of a professional player! But a redesigned approach to combat would help the game feel like a more natural adventure and less like, well, a video game from the early 2000s.
Number 2: A proper character creator.
KOTOR’s original character creation screen.
The original version of KOTOR had an incredibly basic “character creator” that only allowed players to choose from about a dozen pre-made portraits. There’s more to a character than the way they look, of course… but in a role-playing game – particularly a third-person role-playing game with cinematic cut-scenes and conversations that routinely show off the player character – being able to really customise the game’s protagonist is something I’d like the remake to offer.
Recent years have seen some truly remarkable character creators. Despite its problems, Cyberpunk 2077 has an excellent character creator, with more customisation options than you can shake a stick at! There’s scope for the KOTOR remake to implement something like that, and doing so would go an awfully long way to improving the role-playing experience.
Number 3: Additional character classes.
The original game’s class selection screen.
While we’re talking about the game’s character creation, it wouldn’t hurt to add in some new classes. The original version of KOTOR included three starting classes and three Jedi classes that were unlocked partway through, and I think there’s scope to either add some new ones or to perhaps let players pick and choose to create their own custom class.
Classes which combine stealth and combat or Jedi abilities with engineering/tech would be a lot of fun, and would mix things up to make every new playthrough of the game feel different and unique. Look to how the Mass Effect trilogy offers six main character classes as a basic example of what I mean.
Number 4: A fully-voiced protagonist.
Dialogue options in the opening level of the original KOTOR.
In Knights of the Old Republic every character was fully-voiced – except for one. The player character never spoke, with their dialogue being shown during conversations and cut-scenes as text only. This may have been a creative choice, but I suspect it was done to save file space! Hundreds of lines of recorded dialogue take up space, after all! But this limitation doesn’t exist in the same way in 2022, so there’s no reason not to give KOTOR’s protagonist their own voice after all this time.
Some games have multiple voices available to choose from – the Saints Row series offered this option, for example – and the KOTOR remake could certainly go down that road. But even to just have one masculine and one feminine voice as options, like the Mass Effect games or Cyberpunk 2077, would be fantastic.
Number 5: Redesigned levels.
The Ebon Hawk touches down on Tatooine.
This one was originally going to be “expanded levels,” but bigger doesn’t necessarily mean better! However, twenty years of progress has been made in game design since the original KOTOR was released, so I feel there’s scope to redesign some of the game’s levels to reflect that and make the game feel even more immersive.
For example, the city of Taris could be populated with larger crowds of non-player characters to feel more like the dense urban jungle that the story portrays it as. The deserts of Tatooine could be enlarged to provide more of a sense of scale. Or the forests of Kashyyyk could be remade with a wider variety of plant life – like the version seen recently in Jedi: Fallen Order.
Number 6: PlayStation 5/Xbox Series X only.
An Xbox Series X box.
And PC, of course! But what I mean is this: the KOTOR remake should take advantage of the latest generation of home consoles and not even try to be compatible with the Xbox One and PlayStation 4 generation that’s now almost a decade old. By ditching last-gen in favour of current-gen only, the KOTOR remake will ultimately be a better, more enjoyable, and more visually impressive experience. And isn’t that the main reason to do something like this?
Fans are looking for a game that can take full advantage of two decades’ worth of improvements in technology; if the KOTOR remake tries to remain compatible with last-gen machines, that won’t be possible and at least some of its potential will have been wasted. Although there are still availability issues for the Xbox Series X and PlayStation 5, those consoles are the future and more are being sold every day.
Number 7: Don’t be shy when it comes to delays.
Cyberpunk 2077. Enough said.
We recently talked about delays when Bethesda and Microsoft announced that Starfield was being pushed back to next year. Without repeating myself too extensively: delays are a good thing! It’s infinitely better for both players and the developer and publisher of a game to delay it until it’s ready rather than trying to force it out too early to meet some arbitrary deadline. So far, we don’t have an official release date for Knights of the Old Republic… but when we do, there’s no need to stick to it if the game needs more time.
Having been burned by recent titles like Mass Effect: Andromeda and Cyberpunk 2077, more and more players are coming around to this way of thinking. A game delay is never fun, but increasingly players understand why it has to happen. I’d rather play a good, bug-free KOTOR remake in 2026 than a bad, rushed, glitchy version in 2023!
Number 8: No DLC or microtransactions. One complete story.
It shouldn’t cost a packet to play the full version of KOTOR.
Microtransactions in single-player titles are unjustifiable in my view, and I hope that the KOTOR remake avoids this irritating trend. I’m also hopeful that there are no day-one DLC packs, nor any “special editions, “ultimate editions,” etc. The game should be in a complete state at launch, with the full experience available to everyone.
It might be tempting to cut off certain cosmetic items – like lightsaber colours, for instance – and sell them as DLC or as part of a “special edition,” but I really hope this can be avoided. The original version of Knights of the Old Republic didn’t have any of that nonsense – let’s keep the remake free of it as well.
Number 9: Remake Knights of the Old Republic II!
Could a KOTOR II remake be on the agenda?
Obviously the KOTOR remake is just going to be the first game – but if it’s successful I really hope to see a remade version of Knights of the Old Republic II as well. KOTOR II is probably my favourite part of the duology, with levels like Dxun and Onderon that are truly outstanding. Given the positive reaction to news of a KOTOR remake, could the team working on it be already considering their next move? I hope so!
KOTOR II is a semi-standalone story, and an incredibly fun one in its own right. It would be amazing if a successful and profitable KOTOR remake could be followed up a year or two later by a KOTOR II remake – especially if such a remake could restore some of the content that Obsidian had to cut from the original version of the game due to time constraints.
Number 10: Set the stage for Knights of the Old Republic III!
The Ebon Hawk.
If remakes of KOTOR and possibly KOTOR II are successful, could a third game finally be in the works? After a twenty-year hiatus, that might be the longest gap in between releases in the history of the games industry… well, unless we count Shenmue III – but the less said about that the better!
Although the MMO The Old Republic made reference to events in the KOTOR games, nothing has been conclusively resolved. And without getting too deep into spoiler territory, both games ended in a pretty open way. There’s absolutely the potential to bring back main and secondary characters for a third entry… so I guess we’ll have to watch this space.
So that’s it!
Darth Revan as glimpsed in the teaser.
That’s my Knights of the Old Republic remake wishlist. I’m hopeful that the remake will be a fun update to the original game and I’m definitely planning to check it out when it’s ready. Knights of the Old Republic isn’t just one of my favourite Star Wars games – it’s one of my favourite games of all time! I can understand why some folks are wary of a remake after lacklustre projects like Mass Effect: Legendary Edition or Warcraft III: Reforged, and the games industry in general doesn’t have a great track record when it comes to remakes and remasters sometimes. But I think there are reasons to be optimistic.
Even if none of my “wishes” end up in the finished game, just having the opportunity to replay Knights of the Old Republic with modern graphics will be fun. The original game was made during the Xbox-PlayStation 2 era and it’s definitely beginning to show its age by now! So any upgrade will be greatly appreciated. I feel optimistic at this early stage that Knights of the Old Republic will get a decent remake. Whenever it’s ready, be sure to stop by the website for my thoughts and impressions.
Star Wars: Knights of the Old Republic is being developed by Aspyr and will be published by Lucasfilm Games for PC and PlayStation 5. No release date has been announced. The Star Wars franchise – including all titles and properties mentioned above – is the copyright of Lucasfilm and The Walt Disney Company. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for the following Star Trek productions: Picard Seasons 1-2, Discovery Season 3, Strange New Worlds, the Kelvin timeline films, Deep Space Nine, and The Next Generation.
Today I thought we could have a bit of fun! There are many so-called “hot takes” about the Star Trek franchise flitting about online, and I thought it could be a change of pace to share a few of my own. These are – based on my limited engagement with the wider Star Trek fan community, at least – opinions that aren’t widely held or especially popular. I’ll do my best to explain why I feel the way I do about each of the six subjects we’re going to consider below.
More than ever, I ask you to keep in mind that all of this is subjective, not objective! I’m not saying that these opinions are factual and unquestionable; this is just my singular perspective on a handful of very complex topics. As with everything in media, there are going to be a range of views, and while I’ll try to justify my opinions below, I know that a lot of people can and do disagree. And that’s okay! There’s room in the Star Trek fan community for respectful disagreement about all manner of things.
With all of that out of the way, this is your last chance to jump ship if you aren’t interested in some potentially controversial Star Trek opinions!
“Hot Take” #1: Star Trek: Picard transformed Seven of Nine into an enjoyable character for the first time.
Seven of Nine in Picard Season 2.
Star Trek: Picard hasn’t been perfect across its first two seasons, but one thing that it absolutely got right is Seven of Nine’s characterisation. Seven was an unexpected character for the series to introduce – she’d never interacted with Jean-Luc Picard on screen before, and the pair hadn’t even the barest bones of a relationship to build on. In that sense, I was surprised (and maybe a little concerned) when it was made clear that she’d be featured in a big way in the first season.
Perhaps I should explain myself before we go any further. Seven of Nine was introduced midway through Voyager’s run in the two-part episode Scorpion. At first she seemed to be a character with a lot of potential, and I enjoyed what she brought to the table in early Season 4 episodes such as Scientific Method and The Raven. But Seven very quickly became repetitive. Week after week she’d learn some lesson in “how to be more human” from the Doctor or Captain Janeway, but she’d seem to forget all about it and revert to her semi-Borg self by the next episode. This was exacerbated by the fact that Voyager’s latter seasons seemed to include a lot of Seven-heavy episodes and stories, making her a prominent character.
Publicity photo of Seven of Nine during Voyager’s run.
That’s how episodic television works, and I get that. Most other Star Trek characters up to that point in the franchise’s history also “reset” in between episodes, and we could talk at length about how characters like Miles O’Brien could go through some horrible trauma one week only to be happily playing darts at Quark’s a few days later as if it never happened. But with Seven of Nine, a combination of her prominence and storylines that often revolved around learning and taking to heart some aspect of what it means to be human and exist outside of the Borg Collective meant that her week-to-week resets and lack of significant growth really began to grate. Toward the end of Season 7, Seven was given an arc of sorts that threw her into a relationship with Chakotay – but I’m hardly the only person who feels that didn’t work particularly well!
So by the time Voyager ended, I was burnt out on Seven of Nine. Out of all the main characters from Voyager, she was perhaps the one I was least interested to see picked up for a second bite of the cherry – but I was wrong about that. Where Seven had been static and repetitive in Voyager, Picard gave her that development I’d been longing to see, and it was incredibly cathartic! Even though Seven’s post-Voyager life hadn’t been smooth, it had been human, and seeing her experience genuine emotions like anger, betrayal, and later through her relationship with Raffi, love, was something I didn’t know I wanted. Having seen it now, though, there’s no way I’d want to lose this element of Picard.
Seven with Admiral Picard.
The death of Icheb, which was shown in one of Picard Season 1’s most gory sequences, became a key part of Seven’s character arc. His loss devastated her – and the idea that Seven of Nine could be devastated was already a colossal leap for her character. That it spurred her on to one of the most human of desires – revenge – is even more significant for her. And this growth continued across the rest of Season 1, with Seven coming face-to-face with the Borg and even becoming a leader (of sorts) for the liberated ex-Borg on the Artifact.
Even though Season 2 was a mixed bag (at best) with some lacklustre storylines, Seven of Nine shone once again. Her relationship with Raffi added a whole new dimension to her character, and after seeing her experiencing anger and negative emotions in Season 1, Season 2 gave her a chance at love. Season 2 also saw Seven revelling in a new experience, having hopped across to a new timeline and found herself in a body that had never been assimilated. That set her on an arc to accepting herself for who she is – including her Borg past.
Seven without her trademark Borg implants.
Seven’s journey has been beautiful to see, but also cathartic. To me, her journey in Picard feels like it’s righted a twenty-year wrong, finally giving Seven of Nine genuine development and an arc that stuck. While I’m sure fans can and will debate individual plot points (like Icheb’s death or Seven’s off-screen involvement with the Fenris Rangers), taken as a whole I’ve really enjoyed what Picard did with what had been one of my least-favourite characters of The Next Generation era.
I’m keeping my fingers crossed for more from Seven of Nine – and if you’d told me in 2000-2001 that I’d write those words I wouldn’t have believed you!
“Hot Take” #2: I don’t like The Inner Light.
Picard/Kamin in The Inner Light.
Often held up as an example of The Next Generation at its best, I’ve never enjoyed The Inner Light. It’s an episode I usually skip over without a second thought when re-watching The Next Generation, but I put myself through the chore of viewing it recently; it’s part of what inspired me to put together this list!
The Inner Light steps away from the exciting adventures of the Enterprise-D to show us a pre-warp civilisation living on a random alien backwater planet, and while exploring strange new worlds is part of the gig, the way this episode in particular does that is just not interesting or enjoyable in the slightest. It’s certainly “different” – and I will concede that point. Star Trek has never been shy about experimenting, after all! But this particular experiment didn’t work, which is probably why we haven’t really seen another episode quite like it.
Picard with the Kataan probe.
I don’t like to say that something “doesn’t feel like Star Trek,” not least because that vague and unhelpful phrase has become associated with a subgroup of so-called fans who use it to attack everything the franchise has done since 2009. But to me, The Inner Light feels about as far away from what I want and hope to see from an episode of Star Trek as it’s possible to get.
By spending practically its entire runtime in the past, with Picard taking on the role of an alien blacksmith in a pre-warp society, The Inner Light abandons not only the entire crew of the Enterprise-D, but also many of the fundamental adventurous elements that are what makes Star Trek, well… feel like Star Trek. Its deliberately slow pace doubles-down on this sensation, and The Inner Light seems to drag as a result, coming across as boring.
Picard/Kamin playing the flute.
I’m not particularly bothered by the way the Kataan probe operates – that seems technobabbley enough to get a pass. But after Picard has been hit by the probe and the majority of the episode is then spent on Kataan with Kamin and his family… I’m just not interested. Sir Patrick Stewart is a great actor, and what happened to the Kataan people is both tragic and a timely reminder of our own burgeoning environmental catastrophe (something that we haven’t even tried to fix more than a quarter of a century later). But despite all of the elements being in place, the story just doesn’t grab me like I feel it should. At the end of the day, I can’t find a way to give a shit about Kataan, nor about Kamin or anyone else.
There are many episodes of Star Trek with races and characters who only appear once, and yet very few of them manage to evoke that same “I just don’t care” reaction. Just within Season 5 of The Next Generation we have characters like Hugh the Borg and Nicholas Locarno, or aliens like the Children of Tama and the Ux-Mal, all of which manage to hook me in and get me invested in their storylines. I’d generally consider The Next Generation’s fifth season to be one of its best, with many of my favourite episodes. But The Inner Light isn’t one of them.
Picard/Kamin overlooking the village of Ressik.
There are points to The Inner Light that did work. The Ressikan flute theme, for example, is a beautiful piece of music, and Picard’s flute-playing ability (which he learned during the events of The Inner Light) would become a minor recurring element for his character going forward, notably appearing in episodes like Lessons. And the underlying premise of a probe that transmits a message in this way could have worked; it feels quite Star Trek-y in and of itself.
But for me, The Inner Light just isn’t fun to watch. It’s boring, uninspiring, and I can’t find a way to get invested in the story of Kataan and its people – despite good performances from Sir Patrick Stewart and the other actors present.
“Hot Take” #3: Modern Trek needs to pick a single era (and timeline) and stick to it.
Admiral Vance and Captain Burnham in the 32nd Century.
Star Trek, perhaps more so than any other major entertainment franchise, is convoluted. As Trekkies, we love that! The fact that modern Star Trek can explore different timelines, different eras, and broadcast different shows that are entirely separate from one another makes for a diverse and interesting presentation. It also means that we can simultaneously step back in time to before Captain Kirk’s five-year mission while also seeing what came next for Captain Picard twenty-five years after the events of Nemesis.
But try to look at Star Trek from the point of view of a newcomer. Every single one of the five shows currently in production is set in a different time period and location, and just figuring out where to start with Star Trek – or where to go next for someone who’s enjoyed watching one of the new shows – is the subject of essays, articles, and lists. It’s beginning to remind me of Star Wars’ old Expanded Universe – a combination of games, books, comics, and so on that had become so convoluted and dense after decades in production that it felt offputting.
Cadet Elnor in the 25th Century.
In order for Star Trek to successfully convert viewers of one of its new iterations into fans of the franchise, it needs to simplify its current output. A fan of Strange New Worlds might think that their next port of call should be Picard or Lower Decks – but they’d be completely lost because those shows are set more than a century later.
The lack of a single, unified setting also prevents crossover stories – and these aren’t just fun fan-service for Trekkies like us! Crossovers link up separate Star Trek outings, bringing fans of one show into close contact with another. Just as The Next Generation did with Deep Space Nine (and DS9 did with Voyager), modern Star Trek should make the effort to link up its current shows. There are links between Discovery and Strange New Worlds – but any crossover potential has evaporated due to Discovery shooting forward into the far future.
Beckett Mariner and Jennifer the Andorian in the late 24th Century.
This also applies to alternate realities, most significantly the Kelvin timeline which is supposedly being brought back for a fourth film. The Kelvin films served a purpose in the late 2000s and early 2010s, but as I’ve argued in the past, is it really a good idea to bring back that setting – as well as its presentation of characters who have recently been recast for Strange New Worlds – with everything else that Star Trek has going on?
In 2009, it was possible for new fans to jump from the Kelvin films to other iterations of Star Trek and keep up with what’s going on. But we’ve had more than 100 new episodes of Star Trek since then across several different eras, some including recast versions of characters who appeared in the Kelvin timeline films. I’m not so sure that a new Kelvin timeline film serves its intended purpose any more.
Captain Pike in the 23rd Century.
I wouldn’t want to see any of the shows currently in production shut down before their time. We’ve only just got started with Strange New Worlds, for instance, and I’m hopeful that that series will run for at least five seasons (to complete Captain Pike’s five-year mission!) But as the current crop of shows wind down, the producers at Paramount need to consider their next moves very carefully. Where should Star Trek go from here, and where should its focus be?
Discovery’s 32nd Century is certainly a contender, and setting the stage for new adventures years after the stories we know provides a soft reboot for the franchise while also opening up new storytelling possibilities. But it would also be great to see Star Trek return to the late 24th or early 25th Centuries of the Picard era, picking up story threads from The Next Generation era – Star Trek’s real “golden age” in the 1990s. Setting all (or almost all) of its films, shows, miniseries, and one-shot stories in a single, unified timeline has many advantages, and would be to the franchise’s overall benefit.
Stay tuned, because I have a longer article about this in the pipeline!
“Hot Take” #4: Far Beyond The Stars is an unenjoyable episode, albeit one with a very important message.
Benny Russell in Far Beyond The Stars.
This is my way of saying that “I don’t like Far Beyond The Stars” while still giving credit to the moral story at its core. Star Trek has always been a franchise that’s brought moral fables to screen, and Far Beyond The Stars does this in a very intense – and almost brutal – way, shining a light on America’s racist past and present.
But as I’ve already discussed with The Inner Light above, the way in which this story is presented doesn’t really work for me. I find Benny Russell’s story sympathetic… but because what’s happening is so far removed from the events of Deep Space Nine, it’s difficult to turn that investment over the course of a single episode into anything substantial. The “it was all a dream or a vision” explanation also hammers this home; whatever was happening to Captain Sisko was taking place outside of the real world – perhaps inside his head, perhaps as a vision from the Prophets – and thus it doesn’t feel like it matters – in the context of the show – in the same way as other, similar stories.
Julius and Benny.
Far Beyond The Stars is comparable to The Inner Light insofar as it steps out of the Star Trek franchise’s fictional future. In this case, the story returns to our real world a few short years in the past. While there are occasional flashes of Star Trek’s signature optimism, the darker tone of the story combines with its real-world setting to feel different; separate from not only the events of Star Trek, but its entire universe.
“But that’s the whole point!” fans of Far Beyond The Stars are itching to tell me. And I agree! Far Beyond The Stars knows what it’s trying to be and knows the kind of story it wants to tell and goes for it, 100%. I’d even say that it achieves what it set out to. But that doesn’t make it a fun watch, an entertaining story, or an episode I’m keen to revisit. As with The Inner Light, I almost always skip over Far Beyond The Stars when I’m watching Deep Space Nine.
The unnamed preacher.
Perhaps if I were an American, more of Far Beyond The Stars’ real-world elements would hit closer to home. But when I first saw the episode in the late ’90s here in the UK, I confess that at least parts of it went way over my head. That’s perhaps my own bias showing – but the whole point of this exercise is to discuss parts of the Star Trek franchise beginning with my own biases and opinions!
Having re-watched Far Beyond The Stars after spending time living in both the United States and South Africa – two societies which continue to wrangle with legacies of structural and systemic racial discrimination – I definitely felt its hard-hitting message a lot more. In fact, Far Beyond The Stars could be a great episode to use as a starting point for a broader conversation about race and structural racism. But having a moral message – especially a very on-the-nose one – doesn’t always make for the most interesting or enjoyable story.
Sisko sees himself reflected as Benny Russell at the end of the episode.
I don’t find Far Beyond The Stars to be “uncomfortable” to watch. The racial aspects of its story have purpose, and even with the progress that America has made since the turn of the millennium, many of the racial issues that Far Beyond The Stars highlights are just as relevant today as they were twenty-five years ago. But I guess what I’d say about the episode is that it doesn’t deliver what I personally find interesting and enjoyable about an episode of Star Trek.
Taken as a one-off, I can put up with Far Beyond The Stars. It didn’t become a major recurring thing in Deep Space Nine, and while Captain Sisko would recall the events on more than one occasion, it didn’t come to dominate the latter part of Deep Space Nine’s run in any way. So in that sense, I’m content to set Far Beyond The Stars to one side, acknowledging what it brought to the table in terms of allegory and morality while being content to rewatch it infrequently.
“Hot Take” #5: Canon matters – up to a point.
The original USS Enterprise.
There seems to be a black-and-white, either/or debate in the Star Trek fan community when it comes to the franchise’s internal canon. Some folks are adamant that the tiniest minutia of canon must be “respected” at all costs, criticising things like the redesign of uniforms or even the recasting of characters because it doesn’t fit precisely with what came before. Then there are others who say that “it’s all just a story,” and that canon can be entirely ignored if a new writer has an idea for a story. I don’t fall into either camp!
Canon matters because internal consistency matters. Internal consistency is – for me, at least – an absolutely essential part of the pathway to suspension of disbelief. If I’m to believe that transporters and warp cores exist, the way they work and the way they’re presented on screen has to be basically consistent from one Star Trek story to the next.
The USS Discovery at warp.
The same applies to characters. If a character has a background as an assassin and that’s a central part of their characterisation in one story, the next episode can’t arbitrarily change that and make them into a marine biologist because the plot demands it. Characters need to feel like real people, and the world they inhabit needs to operate by its established rules.
Luckily for Star Trek’s writers, there is a lot of flexibility in those rules! Most of the specifics of how individual pieces of technology work have never been delved into in any detail, and there’s a lot we don’t know about even the most basic of things within the Star Trek universe. So new writers find themselves with considerable leeway if they want to make a change or do something differently for the sake of a story.
A combadge from an alternate timeline.
But there is a limit to that – or at least there ought to be. And the Star Trek franchise has tripped up by introducing new elements that seem to tread on the toes of what has already been established, even if they don’t technically overwrite anything. Spock’s family is a case in point. The Final Frontier gave Spock a half-brother who had never been mentioned, and then Discovery came along and gave him an adopted sister as well. Neither of these additions overwrote what we know of Spock’s family history… but they definitely came close.
On the other side of things, I’m quite okay with Star Trek making changes and updates to its visual style. The redesign of the USS Enterprise that debuted in Discovery and has been expanded upon for Strange New Worlds is a great example of one way that the franchise has modernised its look without really “damaging” established canon. All that’s required to get around the apparent visual changes – for anyone who feels it’s necessary – is to say that the Enterprise must’ve undergone some kind of retrofit in between Pike’s command and Kirk’s.
Sarek and Michael Burnham in Discovery’s premiere.
Where canon matters to me is in terms of characterisation and story. If we’ve established, for example, that the Vulcans and Romulans are related to one another, then future stories must remain consistent with that; there can be no “Romulan origin story” that tries to say that they evolved separately, for example. Likewise for characters. We all love a good character arc – but if a character’s personality and background are established, changing those fundamentals in an arbitrary manner should be off the table.
So to the canon purists, my message is going to be “loosen up a little!” And to the canon ignorers, what I’d say is “internal consistency matters.”
“Hot Take” #6: The Kelvin films got a lot right – and could be textbook examples of how to reboot a franchise.
Spock, Kirk, and Dr McCoy in Star Trek Beyond.
Even today, more than a decade after 2009’s Star Trek kicked off the Kelvin timeline, I still have Trekkie friends who have refused to watch them. Other fans who showed up at the cinema were unimpressed with what they saw, and the Kelvin films can feel like a controversial part of the Star Trek franchise sometimes. For my two cents, though, although the Kelvin films were imperfect and certainly different to what had come before, they managed to get a lot of things right. I’d even say that Star Trek and Star Trek Into Darkness could be used as textbook case studies in how to reboot a franchise successfully!
Modern Star Trek – from Discovery to Picard and beyond – would simply not exist without the Kelvin films. When Enterprise was cancelled in 2005, it really did feel as though the Star Trek franchise itself had died and wouldn’t be returning. Even as someone who hadn’t been a regular viewer of Enterprise, that still stung! But if there had been doubts over the Star Trek brand and its ability to reach out to new audiences and bring in huge numbers of viewers, 2009’s Star Trek shattered them.
Transwarp beaming.
Into Darkness eclipsed even the massively high numbers of its predecessor and remains the cinematic franchise’s high-water mark in terms of audience figures and profitability, so it’s not exactly shocking to learn that Paramount hopes to return to the Kelvin cast for a fourth outing next year! These films took what had been a complicated franchise with a reputation for being geeky and nerdy and skimmed off a lot of the fluff. What resulted was a trio of decent sci-fi action films that may just have saved the franchise’s reputation.
The Kelvin films also gave Star Trek a visual overhaul, modernising the franchise’s aesthetic and visual style while still retaining all of the core elements that longstanding fans expected. Transporters were still there – but they looked sleeker and prettier. Warp drive was still present – but a new visual effect was created. Many of these aesthetic elements have remained part of the franchise ever since, appearing in the various productions that we’ve seen since Star Trek returned to the small screen in 2017.
The USS Enterprise.
By establishing an alternate reality, the Kelvin films found scope to take familiar characters to very different places. We got to see how Kirk and Spock met for the first time at Starfleet Academy – a premise that Gene Roddenberry had considered all the way back during The Original Series’ run – but with a twist. Star Trek reintroduced us to classic characters, but put its own spin on them, providing a satisfactory in-universe explanation for why so many things were different.
But at the same time, the inclusion of Leonard Nimoy’s Spock from the prime timeline anchored the Kelvin films, providing a link to what had come before. This reboot wasn’t about erasing anything; it was an expansion of Star Trek into a new timeline, one that had basically unlimited potential to tell some very different stories. The trio of films took advantage of that, and while I would argue that there’s no pressing need to revisit the Kelvin timeline right now, I absolutely do appreciate what they did for Star Trek.
Two Spocks.
As a reboot, the Kelvin films succeeded in their ambition. They reinvented Star Trek just enough for mainstream audiences to discover the franchise – many for the first time. Some of those folks stuck around and have become big Trekkies all off the back of what the Kelvin films did. They updated Star Trek without overwriting anything, and they set the stage for further expansion and growth. By every measure, the Kelvin films were successful.
That isn’t to say they’re my favourite part of the franchise! But as a fan who wants Star Trek to stick around and continue to be successful, projects like the Kelvin films are essential.
So that’s it!
Were those takes as hot as a supernova?
I hope that this was a bit of fun rather than anything to get too seriously upset about. Everyone is entitled to their own opinions about the episodes, films, characters, and storylines that Star Trek creates, and whether I’m thrilled about something, hated it, or have mixed feelings, I will always try to explain myself and provide reasons for why I feel the way that I do. But at the end of the day, all of this is just the subjective opinion of one person!
We’re very lucky to have so much Star Trek content coming our way in the next few years. It seems like the franchise will make it to its sixtieth anniversary in 2026 with new films and episodes still being produced, and there can’t be many entertainment franchises that could make such a claim to longevity!
There are definitely points on the list above that I could expand upon, and I’m sure I could think of a few more “hot takes” if I tried! So stay tuned for more Star Trek content to come here on the website as we move into the summer season.
The Star Trek franchise – including all properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for The Book of Boba Fett. Minor spoilers are also present for Solo: A Star Wars Story and Star Trek: Strange New Worlds.
President of Lucasfilm Kathleen Kennedy recently made a statement that has drawn a lot of attention. In an interview with magazine Vanity Fair, Kennedy stated that one of the lessons that the Disney-owned studio learned from the lukewarm response to Solo: A Star Wars Story in 2018 was that recasting classic characters isn’t possible. In her words, “it does seem so abundantly clear that we can’t do that.”
This has kicked off a discussion online, not least among fans of the Star Wars franchise and Solo in particular. Today I want to add my two cents to the conversation and use the debate around Kennedy and Solo to talk about recasting characters in a general sense, as well as touch on some alternatives that studios have turned to in recent years.
Lucasfilm President Kathleen Kennedy.
First of all, I encourage you to read the full piece in Vanity Fair so you’re aware of what was said and its context. Online debate often centres around a single phrase, soundbite, or fragment of a sentence, and it isn’t always clear how someone’s words were intended. In this case, for example, Kennedy seems to have been talking about the need for Star Wars to move on – something I’ve talked about at length here on the website – and expand beyond the confines of the “Skywalker Saga” and the handful of familiar characters who made up those stories.
I absolutely agree with that sentiment! The Star Wars galaxy is such a vast and exciting setting, one with thousands of years of history, an uncertain future, thousands of planets, trillions of inhabitants, and so much potential! So far, the Star Wars franchise has doubled-down on showing us the same handful of characters and the same tiny sliver of that setting over and over again, and I for one am starting to get sick of it! Star Wars can be more than Luke Skywalker – if it’s willing to put in the effort.
Canto Bight, one of many interesting locales in the Star Wars galaxy.
So in that sense, I agree with Kathleen Kennedy! But taken as a starting point for a discussion about recasting characters, I couldn’t disagree more.
It’s profoundly ironic that Kennedy made this statement during the build-up to the broadcast of Obi-Wan Kenobi… a series that centres around a character who was recast from the original Star Wars films! The Star Wars prequel trilogy recast a number of characters – and recast characters were even ham-fistedly edited into the so-called “special editions” of the original films, with the original voice of Boba Fett being re-dubbed, the original Emperor Palpatine being overwritten in The Empire Strikes Back, and most notoriously, the Force ghost of Anakin Skywalker being changed in Return of the Jedi.
Disney and Lucasfilm panicked in the late 2010s. The divisive reaction to The Last Jedi and underwhelming numbers for Solo: A Star Wars Story saw the Star Wars franchise refocused to bring back a lot more of what corporate leadership hopes will pass for nostalgia. This accounts for the existence of shows like The Book of Boba Fett and Obi-Wan Kenobi, as well as certain narrative decisions in The Rise of Skywalker. It isn’t the first time that corporate cowardice has got in the way of entertainment, and it likely won’t be the last.
The Book of Boba Fett is an example of Star Wars recycling characters.
I’d argue that the wrong lesson has been learned from Solo if Disney and Lucasfilm believe that the biggest takeaway is that they should never try to recast characters. Alden Ehrenreich’s performance was far from the worst thing about that film, and if audiences and Star Wars fans felt that he “didn’t feel” like Han Solo, the blame needs to be placed with the way the script was written and the way the story was told. Solo was a fairly clumsy overplaying of the nostalgia card in my view; a film with an interesting premise that was hampered by shoehorning in characters from the original trilogy and that made the same mistake with Han Solo as the prequel trilogy had with Anakin Skywalker: overexplaining his backstory.
But all of that is incidental. Even if we accept the premise that Solo was a failure and that the performance of its lead was a significant factor – neither of which I’m fully on board with, but I’ll grant for the sake of argument – is the right response really to say that no classic characters should ever be recast again? That seems like a horrible overreaction!
Alden Ehrenreich in Solo: A Star Wars Story.
The Star Wars franchise has done some very interesting things with digital de-ageing and CGI character creation. The way Luke Skywalker was brought to screen in The Book of Boba Fett as an entirely CGI character was technologically stunning, and at first I thought I was watching a lookalike. The technology needed to create CGI characters and perfectly replicate the face – and even voice – of real actors is already here, and while Disney may be a pioneer of the technology, they’re far from the only ones to be using it. We’ve recently seen digital de-ageing make an appearance over in the Star Trek franchise, for example.
I’ve had an article in the pipeline for well over a year that I really ought to get around to finishing one of these days! It’s all about CGI characters in film and television, because I’m convinced that we’re not far away from a film or TV series bringing back to life a dead actor to play a leading role. I can already picture a snooty director who insists that the lead role in their film could only ever belong to someone like Lawrence Olivier or Orson Welles and decides to digitally recreate them rather than cast someone else!
A CGI recreation of Mark Hamill was used to bring Luke Skywalker into The Book of Boba Fett.
That’s connected, in a way, to what we’re talking about here. Some actors and performers are so iconic that I can absolutely see a time – perhaps very soon – when a film or TV series will use a CGI lead mingling with real actors. A digital creation with a fake face and fake voice that are indistinguishable from the real thing. And as that technology improves and becomes more accessible, it may even become possible for amateurs to do something similar. Imagine a Star Trek fan-film where a fully-realistic CGI Captain Picard is the lead. We’re edging closer to that kind of reality!
But is Sir Patrick Stewart inseparable from Captain Picard? Is Mark Hamill the only possible Luke Skywalker? Or are these roles – and many others across the realm of entertainment – more than just one actor? Look at Shakespeare as an example: how many actors have taken on the role of Hamlet, Prospero, or Richard III? And even in cinema, how many different performances have there been of characters like Count Dracula or Ebenezer Scrooge?
Is Christopher Lee the only possible Dracula in all of cinema?
If the argument is that certain characters can only ever be portrayed by one person, doesn’t that limit them and restrict them to a single possible interpretation? There have been very different takes on iconic characters over the years, and while audiences may have a preference for one or another, that doesn’t mean that only one interpretation is valid. Taking a character and giving them to a new actor expands the potential of that character.
In the Star Trek franchise we’ve seen the main characters from The Original Series recast for the Kelvin films, and while I know of some Trekkies who absolutely hated that idea, as time has passed since the 2009 reboot, more of those folks have come around. 2009’s Star Trek did a lot of things right as a reboot of the franchise, and a big part of its success was down to the way those classic characters were reinterpreted.
Star Trek hasn’t been shy about recasting characters!
Some Star Trek characters have been recast multiple times – by my count, Strange New Worlds features the fourth actor to play Captain Pike and the third to play Spock. Early reactions to Strange New Worlds have been incredibly positive – and the series has even drawn praise from some fans who hadn’t enjoyed anything else that modern Star Trek has had to offer. Recasting Pike, Spock, and other classic characters has clearly not harmed Strange New Worlds.
And the same could be true for Star Wars. Maybe Solo wasn’t the best film the franchise has put out, but that shouldn’t mean that experimenting with different takes on classic characters should be entirely shut down. There’s scope for new actors to take on the roles of Luke, Leia, and others – just as there was for Ewan McGregor to become Obi-Wan Kenobi or Alden Ehrenreich to become Han Solo. Arbitrarily deciding that recasting can never work off the back of a single underwhelming film is an unnecessary overreaction – especially considering that recasting has already worked in Star Wars, with an upcoming series standing as testament to that fact.
Obi-Wan Kenobi was recast in 1999 – and the recast character was so popular that he’s about to get his own spin-off series.
At the same time, there’s a place for digital character creation, recreated characters, and CGI characters, and I fully expect to see a lot more of that type of thing in the years ahead. For my two cents, digital de-ageing and CGI characters probably work best as side-characters rather than main protagonists – and I think Star Wars has got away with using them in that context so far. It will be a new challenge to see a film or TV series where the leading role is taken over by a CGI character.
So in conclusion, I’m glad that Kathleen Kennedy is finally willing to consider expanding the Star Wars franchise beyond the tiny fragment of its wonderful and vast setting that we’ve seen so far. That part is the good news! However, I don’t agree that there’s no place for recasting characters in a general sense. New actors have the potential to bring a new interpretation to the role, and if you look across at other films, franchises, and TV shows, it’s abundantly clear that recasting can and does work.
All properties and franchises discussed above are the copyright of their respective studio, distributor, corporation, etc. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Picard Season 2. Spoilers are also present for Star Trek: Voyager and Star Trek: The Next Generation.
As the dust settles on Season 2 of Star Trek: Picard, there are still questions that remain. Season 3 may build on some of what Season 2 brought to the table – the strange anomaly, most notably – but other narrative elements will fade into the background and won’t be revisited. For me, one of the unexplained elements that I found intriguing as the season wore on concerns Q. Specifically, what was it that caused this once-immortal superbeing to be reaching the end of his life? What caused Q to die?
For the sake of the story that Picard Season 2 aimed to tell, finding a cause for Q’s death was not strictly necessary. The point of Q’s story and Picard’s relationship with him wasn’t to figure out what was happening, find a cure, or reverse it, but to come to accept it and for Q to find forgiveness and redemption at the end of his life. In that sense, there wasn’t really a narrative problem with the idea of Q dying – but as Trekkies and as fans who’ve followed Q’s journey over the span of more than three decades, it definitely feels like there’s a missing piece of the puzzle. Even if Q’s death was inevitable, explaining why it was happening in the first place would have felt satisfying.
I’m such a Q fan that I have this Mego action figure of him!
We’ll probably have to address this in more detail when I get around to writing a proper retrospective-review of Season 2 as a whole, but one aspect of Q’s death that I feel wasn’t handled well is how nonchalant Picard seemed to be about it. Despite all the trouble he’s caused, the story here was about Picard finding a way to forgive Q and embrace the friendship he had been offering for decades. Wouldn’t someone like Picard have wanted to find out why his friend was dying? And wouldn’t someone like Picard want to do everything in his power to prevent it?
Even if we drop the “friendship” angle, Q is a unique life-form from Starfleet’s perspective. As a being who had been considered to be functionally immortal – or as close to it as the Federation has ever encountered, at least – learning more about the Q as a race and what could possibly harm them seems like an opportunity that a Starfleet Admiral shouldn’t have passed up. Even if it wasn’t possible to find a way to save Q’s life, I would have expected Picard to offer to try. And even if Q was unwilling to share too much information about his condition, his people, and the state of the Q Continuum, I would have expected Picard to have at least asked – and to have not immediately taken “no” for an answer.
Wouldn’t Picard have wanted to understand why Q was dying – and perhaps have offered to help save him?
Perhaps a longer season (or a season that was better-paced and didn’t waste time reaching its conclusion) could have dedicated more time to Q and included some of those questions. In Farewell, the Season 2 finale, Picard seemed to very quickly acknowledge that Q was dying, accept that fact at face-value, and made no effort to follow up on it or ask questions about it. While I understand why it happened that way in terms of the story, it leaves Q’s death feeling like it’s missing something critical – something that could’ve furthered our understanding of both Q himself and the Q Continuum as a whole.
So today, that’s what we’re going to talk about. We’re going to consider a handful of possibilities for why Q might’ve died at the end of Picard Season 2 and look at the pros and cons of each from both an in-universe and production-side perspective. It goes without saying that all of this is speculative and purely subjective; Q’s cause of death is highly unlikely to be explained on screen in the near future, and if you don’t like my ideas or I miss out something you do like, remember that this is all just the opinion of one person!
With all of that out of the way, let’s begin.
Theory #1: Q was being punished by the Q Continuum.
Q after having been made mortal. And nude.
In The Next Generation Season 3 episode Deja Q, we saw Q come face-to-face with mortality for the first time. In that story, Q had his powers taken away by the Q Continuum – or whatever passes for the leadership of the Q – and found himself a mortal human. This seems to establish the principle that the Q Continuum has the power – in both a legal and physical sense – to strip individual Q of their immortality.
Though somewhat contradicted by the events of the Voyager episode Death Wish – in which it was strongly suggested that a member of the Q Continuum dying is something its leaders sought to prevent at any cost – Deja Q at least gives us something to work with. It was the first episode that established that certain members of the Q Continuum could inflict this kind of punishment on others, and while the specific nature of the Q Continuum and its power structure (if such a thing exists) is suitably vague, we at least have a starting point of sorts!
Another member of the Q Continuum – someone with the ability to make Q mortal.
Based on what we know about Q himself, and specifically his role in causing the death of a fellow Q, sparking a Q Civil War, and creating the first “baby” Q in thousands of years, perhaps we can piece together that the Continuum were not happy with Q’s behaviour and actions. Could it be possible that, after what Q did in episodes like The Q and the Grey, the leadership of the Continuum turned on him?
Given that we’ve also seen the Q Continuum strip powers – and immortality – away from at least two other Qs, this kind of punishment by the Continuum has to be a pretty high probability for explaining what happened to Q. Regardless of what reasons the Continuum may have had, as far as we know they’re the only ones powerful enough to force a Q to become mortal.
Theory #2: The entire Q Continuum has been attacked.
The Q Continuum as it appeared in Voyager.
This was a theory that I hatched during Season 2 – so it may be familiar to you if you followed along with my weekly theory posts! In short, it seemed possible to me that one explanation for Q’s condition could be related to the Q Continuum itself. If the Continuum had been attacked by some outside force, maybe that could explain what was happening to Q – and it could also explain a cryptic line in Discovery Season 4. Admiral Vance explained to Captain Burnham that the 32nd Century Federation has had no contact with the Q Continuum in over 600 years – and while the events of Picard Season 2 took place approximately 780 years before that conversation, perhaps the two are linked somehow.
One line from Guinan in Picard Season 2 is also of interest here. Guinan described a “cold war” between her people and the Q Continuum in the past, a conflict that was eventually resolved. But based on what we know of the two races, a “cold war” doesn’t seem plausible, does it? The Q are immortal and god-like, and while the El-Aurians certainly have abilities of their own, they’re very much a race of mortals – a race who were conquered by the Borg. So any conflict between the Q and the El-Aurians should’ve been a one-sided rout. That is, unless the El-Aurians knew of some kind of weakness inherent in the Q.
Did the El-Aurians discover some kind of weakness in the Q Continuum?
Some kind of weak point in the Q Continuum would seem to be the only possible explanation for how the El-Aurians could pose any semblance of a threat. That weakness (whatever it may be) could be something that another faction discovered, and instead of negotiating as the El-Aurians had, they might’ve gone on the attack. Or after the El-Aurians were assimilated by the Borg, the Q Continuum’s weakness could’ve become known to them – which could mean that the Borg are responsible for attacking and defeating the Q.
So there are possibilities here – some of which are more plausible than others, admittedly – based on what we know! It isn’t clear whether the powers of an individual Q are tied in any way to the Q Continuum – but it’s possible that they are. If so, perhaps a weakness in the Continuum weakens every surviving Q, and the defeat or destruction of the Continuum would reduce the power of any Q who remained. It seems a possibility to me – even though it was never stated on screen.
Theory #3: The Q Continuum was destabilised after its Civil War.
“Colonel Q” led one of the factions during the Q Civil War.
Voyager established that the Q Continuum devolved into civil war in the late 24th Century, with two opposing factions. The war came to an end with the birth of a new Q – the first such child in thousands of years. However, as Captain Janeway suggested toward the end of the episode: it doesn’t seem like having a baby would solve the underlying tensions within the Q Continuum.
While the causes of the war and its details were, in Q’s words: “beyond the understanding of humans,” it stands to reason that not only were the underlying issues not fully resolved, but that the fact that the Q Continuum was at war with itself in the first place would be hugely destabilising. After what seems to have been millennia of peace and quiet the Q Continuum was shattered by civil conflict, and as we know from out here in the real world, the consequences of wars – even brief ones – can be incredibly devastating and long-lasting.
Q was injured during the conflict.
Even if war never resumed between the two factions, there was still a lot of cleaning up to be done, rebuilding to achieve, and the need for reconciliation between one-time enemies. We don’t know for sure what kind of resources the Q Continuum might need to sustain itself, but it’s possible these were reduced or exhausted by the war, too. In the conflict’s aftermath, it’s even possible that two distinct Q Continuums were created.
Taking the Q Civil War as a starting point, we could argue that a general destabilisation of the Q Contniuum itself may have occurred. In the aftermath of the Civil War, perhaps the Q Continuum even collapsed, and individual members of the Q were left to fend for themselves. Without the support and resources of a united and undamaged Continuum, perhaps individual Q began to lose their powers and their immortality.
Theory #4: Death by natural causes.
Did Q simply reach the end of his natural lifespan?
This seems to be what Picard Season 2 at least implied was happening to Q. Q gave no explanation for his impending death, seeming not to know why it was happening, and the explanation could simply be that Q reached the end of his natural life. To us, members of the Q Continuum may seem immortal, but it’s possible that they have a natural lifespan – even if it’s imperceptible to humans because it’s measured in millions or billions of years.
Q, despite appearances, may be one of the oldest members of the Q Continuum, and could thus be the first – or the first in many years – to reach such a ripe old age. He may not know what’s happening to him because death is incredibly rare in the Q Continuum, and a death by natural causes or old age simply hasn’t happened in a very long time.
Perhaps Q is the first of his race to reach this point.
We also don’t know how long Q has been flitting about the galaxy – nor how long it has been for Q in between visits to Picard. From Picard’s point of view, he last saw Q approximately 30 years ago (during the events of All Good Things at the end of The Next Generation). But has it only been 30 years for Q?
A being that can travel through time could have spent millions or billions of years away from Picard before reuniting with him. Q could have travelled back in time to the Big Bang and done other things for 13.8 billion years… then gone back to the Big Bang again and spent another 13.8 billion years killing time and doing his own thing before finally returning to Picard. In short, Q may be far, far older than we assume, and it might’ve been a lot longer in between visits than the 30 years of linear time that Picard experienced. All of these could explain why Q was coming to the end of his life.
Bonus Theory: Q didn’t really die or was saved at the last moment.
Q’s final snap.
If there’s no body, is anyone in film or TV really dead? Star Wars uses this trope to an excessive degree! But maybe it’s true in Star Trek, too. After Q’s final “snap” that sent Picard and the crew of La Sirena back to the 25th Century, we don’t know what became of Q. Did his body dissipate into energy? Was he vaporised? Did his empty corpse collapse in a French vineyard while Rios and Teresa looked on?
Though it would completely undermine the powerful and deeply emotional sequence at the end of Season 2, maybe the real end to this story has yet to be written. Somehow – perhaps through the intervention of another member of the Q Continuum – Q actually survived, or was reborn immediately after sacrificing himself.
Q in what he described as “the afterlife.”
This… would not be my choice. As much fun as Q can be, establishing his death – and making it a huge part of the story of Picard Season 2 – was incredibly important and felt final. To undo that in any way would devastate the entire narrative arc of Picard Season 2. Given that most of the rest of that season’s storylines were weak, taking away one of the most powerful and most emotional moments would leave very little left.
There is scope for Q to return. His time-traveling nature could see him pop up in other stories as long as they took place prior to the events of Picard Season 2 from his perspective. His cameo in Lower Decks Season 1 is a case in point. But to bring back Q in a big way and claim that he somehow survived… I can’t see it working. It would take away so much of what made Picard Season 2 matter. With Picard seemingly ending after Season 3 as well, there’s less of an argument for including Q in a big way in future stories. He’s primarily a Picard-centric character, so if Picard is killed off or his departure from Star Trek is made permanent, there’s less of a reason to bring back this individual Q. Other members of the Continuum, sure. But this Q should probably remain dead.
So that’s it!
Picard and Q embrace.
Picard Season 2 didn’t explain what happened to Q. In terms of the way the story unfolded, it was ultimately “unnecessary” in order to get Picard and Q to come together and for Q to send Picard home to the 25th Century. The reason for Q’s declining health could have been built into the story, giving him additional motivation and focus, but again that didn’t have to happen based on the way the story was written. Finally, Q’s decline meant two things for the story: firstly, he wasn’t unbeatable any more, potentially giving Picard and the others a chance to stop him. And secondly, it meant that Q’s final act of the season – and final moment as a Star Trek character – was one of self-sacrifice, giving up his life to get Picard and his friends home.
Whether all of that worked just as well without an underlying cause is debatable. And I definitely believe that there was room within the story of the season to explain why Q was dying – and perhaps even to tie that into some other part of the franchise – even if such an explanation wasn’t entirely necessary for the story. The season’s story may not have been hanging from this one narrative thread, but even so it might have been worth it. It would certainly have been satisfying for returning fans from The Next Generation era.
Q as he appeared in Lower Decks.
I don’t think anything we saw on screen during Season 2 of Picard actively rules out any of the theories above – although I’d certainly entertain the argument that Q might’ve mentioned something incredibly major such as the Borg assimilation of the entire Q Continuum! But with Star Trek seemingly setting Q aside for the foreseeable future, it falls to us as Trekkies to speculate and propose answers to one of Season 2’s biggest unexplained story points.
I hope this was a bit of fun – or at least interesting. Personally I’d have liked the writers of Picard Season 2 to have come up with some explanation for Q’s death that felt conclusive. Although the Q Continuum and its denizens are difficult for humans to understand, that doesn’t mean there’s total free rein to throw Q into all kinds of different stories and just use “it’s a mystery” or “you’d never get it” as excuses to cover up the fact that no real answer to the question was created in the first place! So while the cause of Q’s death may not have been critical for the story that Picard Season 2 aimed to tell, not even attempting to make up some semblance of an explanation for it definitely leaves me feeling like something was missing as the story came to an end.
In a better and more enjoyable season of Star Trek, maybe I could see past that and revel in the story that was told rather than picking at threads and asking “why wasn’t this included?” But because Picard Season 2 was, at best, a mixed bag with episodes of inconsistent quality… the fact that it ended leaving behind something that feels like it could’ve been significant feels all the worse. But that’s a discussion for another time.
Star Trek: Picard Season 2 is available to stream now on Paramount+ in the United States, Scandinavia, Latin America, and Australia, and on Amazon Prime Video in the United Kingdom and the rest of the world. The Star Trek franchise – including Picard and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
If you missed the announcement, Bethesda Game Studios’ upcoming sci-fi role-playing game Starfield has been delayed. Originally planned for a November 2022 release, that has slipped back to “the first half of 2023,” which potentially means that the game is a year or more away. With Starfield having shown off a cinematic teaser and some concept art but no real gameplay yet, perhaps the delay was not entirely unexpected! Regardless, some folks are upset by this move, with some PlayStation super-fans even hailing it as a “failure” for Xbox. Obviously that isn’t the case, so today we’re going to use Starfield as an example of why delays really are a good thing.
First up, it’s never fun when a game I’m looking forward to receives a delay. I don’t think anyone is trying to pretend that a delay to a highly-anticipated title – particularly a lengthy delay of six months or more – is something that fans and players are thrilled about or want to see. Instead, I’d describe delays as “understandable.” Particularly in light of a number of recent titles that have been disappointing due to feeling like they weren’t ready to go on launch day, I think more and more players are coming around to that point of view.
Concept art for Starfield.
Increasingly, these kinds of announcements are treated with maturity and understanding by players – and you need only look to some of the comments and responses to Bethesda’s announcement about Starfield as a case in point. Yes, there are some folks who are angry or unhappy – toxicity exists within the gaming community, who knew? And there are the aforementioned PlayStation ultra-fans who are taking a victory lap. But many responses were positive, saying something along the lines of “if it needs more time, that’s okay.”
Failing to delay a game when extra development time is clearly required never ends well. A game’s reputation is largely set within a few hours of its release, and attempting to change the narrative once “it’s bad” or “it’s full of bugs and glitches” has become the overwhelming impression is nigh-on impossible. For every No Man’s Sky that manages to pull off some kind of rehabilitation, there are dozens of titles such as Anthem, Aliens: Colonial Marines, or Warcraft III: Reforged. It’s much better to launch a decent game out of the gate than to try to fix a broken mess after players are already upset.
Concept art for Starfield.
One game has done more than any other in recent years to soften attitudes in favour of delays and to remind players just how badly it’s possible to screw up a premature launch: Cyberpunk 2077. Despite receiving a significant delay earlier in 2020, Cyberpunk’s launch in December of that year was so catastrophically bad that the game ended up being forcibly removed from the PlayStation store, found itself widely criticised by players, and it even saw CD Projekt Red’s share price take a tumble from which it has yet to fully recover.
Starfield exists in a similar space to Cyberpunk 2077 – both are role-playing games, both include science-fiction elements, both are open-world titles, and so on – so many of the players anticipating Starfield have been burned already just eighteen months ago by a game that was released far too soon. Those players, perhaps more than any others, are inclined to understand the reasons behind this decision. And even folks who didn’t personally get caught up in the Cyberpunk 2077 mess are at least aware of what happened.
Cyberpunk 2077 needed a delay or two of its own.
In 2022, with so many games having been released too soon, the attitude from players in general has shifted. Where delays may once have been met with a louder backlash from those who felt disappointed, reactions today are more mature and understanding. That’s not to say toxic or aggressive individuals don’t exist or that there won’t be any criticism of such a move, but rather that the scale of backlash that delays receive is now less significant than it used to be.
At the end of the day, even the most aggressive critics of delays are still likely to buy a game that they’re excited for when it’s ready. It would take some serious self-harming spite to say “because you didn’t release the game in 2022 I’m never going to play it ever!” so from Bethesda and parent company Microsoft’s point of view, the longer-term damage is limited. That isn’t true for every company, though.
Bethesda is owned by Microsoft.
Delays have a disproportionate impact on smaller companies and independent developers, because a delay in those cases can potentially mean that there won’t be enough money to fund their project. If a developer only has enough money in the bank to keep the lights on and the computers powered up for a certain number of weeks, then there’s naturally going to be a hard limit on how far they can push back a release – and the income it brings. In those cases, more leniency can be required when assessing a game.
But when we’re dealing with Starfield, Bethesda, and Microsoft, that’s a non-issue! Backed up by one of the biggest corporations on the planet, Bethesda doesn’t need to worry about running out of cash, and from Microsoft’s point of view it’s infinitely better to ensure that Starfield gets all the time that it needs to be ready for prime-time. This is Bethesda’s first big title for Microsoft, their first new IP in years, and a game that has a lot riding on it for the success of Microsoft’s Xbox brand and Xbox Game Pass. Getting it right is so much more important than rigid adherence to arbitrary deadlines, so if release windows need to shift then from a business perspective that’s what makes the most sense.
Starfield is likely to be a big title for bringing in new Game Pass subscribers.
There are instances where release dates are announced that seem, even at the time, to be unrealistic. Bethesda’s 11th of November 2022 release date for Starfield, for instance, came eleven years to the day after another of their titles: Skyrim. In addition to getting the game out in time for the Christmas rush, there was also clearly something poetic or symmetrical about such a release date that was appealing to Bethesda. But they recognised that the release date wasn’t practical and changed it – good for them!
As consumers in this marketplace, I think we have a responsibility not only to call out and criticise companies when they get it wrong, but to at least acknowledge when a correct decision has been made. As I always say, I have no “insider information” – so I don’t know what condition the current version of Starfield may or may not be in – but if the developers, testers, and management at Bethesda have recognised that the game isn’t far enough along to be in with a realistic chance of hitting its release date, then the smart move is to announce a delay as early as possible. That seems to be what they’ve done, and I commend them for it.
Concept art for Starfield.
In an industry and a marketplace that is too demanding of its employees sometimes, delays can be incredibly welcome respite. I’ve talked before about “crunch” – a practice that I have some personal experience with having once worked in the games industry – and that’s another reason why delays can be a positive thing. Maybe Bethesda could have crunched the teams working on Starfield hard enough to get some semblance of a playable title ready in time to hit its planned release date – but if doing so would have come at the expense of those developers and their health, then I wouldn’t want to get Starfield this year.
Crunch is a bigger subject that we’ll need to talk about at length on another occasion, but if a delay like this one helps to minimise the stress and difficulty of working under such conditions, then suffice to say we have one more reason to be supportive.
I’m looking forward to Starfield, despite some missteps by Bethesda in recent years. If this delay means that the game will be significantly more polished, free from as many bugs and glitches as possible, then I’m all for it. If this delay means that developers and staff at Bethesda aren’t pushed too hard and overworked this year, then I’m all for it. And if this delay means that Starfield will be an all-around more enjoyable experience, then I’m all for it. Though there will be critics and a vocal minority of toxic “fans,” more and more players are coming around to this way of thinking. Delay Starfield if necessary, and if it isn’t ready for the first half of 2023 then delay it again! All that really matters is that the game is in the best possible shape when it finally arrives, and if that means waiting a little longer, that’s fine by me.
Starfield has been delayed and is now due for release sometime in the first half of 2023. Starfield is the copyright of Bethesda Softworks, Bethesda Game Studios, and the Microsoft Corporation. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
It’s been a while since we talked about Avatar. Actually, scratch that. It’s been a while since anybody talked about Avatar and its upcoming sequels, with the sci-fi blockbuster having largely dropped out of our collective cultural conversation in the decade since its release. But with the first of four planned sequels due for release in just a few months’ time, James Cameron’s sci-fi series is kicking off its marketing campaign.
In addition to the film’s official title being revealed, we also got the first teaser trailer. Having caught a glimpse of Pandora and the Na’vi, I thought it could be interesting to look ahead and preview what the film may be when it finally hits cinemas later this year.
James Cameron, director of Avatar: The Way of Water.
I’m not the world’s biggest fan of Avatar. I didn’t hate it or even particularly dislike it, but it was the kind of blockbuster that I just haven’t felt a desperately pressing need to revisit. While its story and characters weren’t bad by any means, nothing Avatar did managed to succeed at creating a world that I can’t get enough of. Avatar was fine – but unlike something like Star Trek or Star Wars, the first film didn’t inspire a huge fan community nor create the sense of scale or the feeling that there’s a great deal more to its world that we desperately need to see.
I re-watched Avatar about eighteen months ago, and I’ve probably seen the film four or five times over the past decade. But could I tell you its plot in any detail or recite some of my favourite lines? How about picking my favourite character(s)… or even remembering the names of the main ones? Aside from the moon of Pandora, is there anywhere else in Avatar’s fictional universe that I’d want to explore? The answer to all of the above is “no,” as you may have guessed.
Official logo for Avatar: The Way of Water.
So that’s the position I’m in as we look ahead to Avatar: The Way of Water (which my brain keeps calling The Shape of Water like that other film from a couple of years ago). But although I might be cruel enough to call some aspects of Avatar “forgettable,” there are reasons for positivity. For one, the science fiction realm always has space for new and expanding franchises, and while I doubt any will ever topple Star Wars or Star Trek, there’s definitely scope to add the likes of Avatar into the mix.
Like its predecessor, Avatar: The Way of Water has a colossal budget, and we will undoubtedly be in for a film whose design, aesthetic, and visual style will be beautiful and immersive. With CGI and other special effects having improved dramatically over the past decade, some of the “video gamey” feel of the first film – with its slightly too smooth and shiny textures – should have been mitigated. While The Way of Water will still be so heavily reliant on CGI as to be basically fully-animated for long sequences, CGI animation in 2022 can look a heck of a lot better than it did in 2009.
A Na’vi taking a swim.
To my surprise, I must admit, the teaser trailer for The Way of Water racked up well over ten million views on YouTube in the 48 hours after it was published there, with several million additional views across other social media platforms. For a time, the teaser trailer was the #1 trending video on YouTube, so there’s clearly still interest in Avatar from the general public – even if most folks haven’t rewatched the first film in a long time!
The teaser trailer itself was a stylised affair, heavy on the soundtrack, that showed off a few interesting-looking locations but that revealed practically nothing by way of narrative or plot. At this stage that could be okay; it’s a tease to renew interest in a franchise that has been dormant for more than a decade. But I wonder if there was enough substance in the 90-second teaser to really kick off a marketing campaign that will need to rebuild interest in the world of Avatar between now and the holiday season.
Sully.
There were a few moments in the teaser trailer that looked genuinely interesting. At one point we saw what appeared to be Na’vi and humans working together, or at the very least Na’vi being shown around a human facility that seemed to be under construction. Whether that means that humanity’s presence on Pandora is growing is not clear. We also saw Na’vi carrying human weapons and wearing what appeared to be body armour; again this could suggest some kind of team-up between at least one human faction and Sully’s Na’vi tribe.
We also got our first look at the much-vaunted underwater motion capture technology, something that has apparently been developed by James Cameron and his team for the new film. The technology wasn’t ready a decade ago, but having worked on it over the past few years, The Way of Water is now leaning on it as a selling-point.
Are humans and Na’vi cooperating?
There have been great underwater sequences in films before, and the very brief clip shown off in the teaser trailer isn’t a lot to go on. I think we’ll have to reserve judgement on how well the underwater motion capture stuff works – as well as how “groundbreaking” or original it makes the finished picture look – until we’ve seen a lot more footage. I don’t want to jump the gun and say it was underwhelming based on a few seconds’ worth of video that was compressed for YouTube!
It’s no bad thing to experiment and try new techniques; that’s the only way that cinema – or any medium, come to that – can ever grow and develop. Whether the gruelling process of underwater motion capture will catch on and become something we see other titles pick up in future is anyone’s guess at this stage. I would say, though, that behind-the-scenes photos and interviews seem to suggest that this particular filmmaking process is hard work!
Underwater motion capture for Avatar: The Way of Water.
James Cameron put a lot of energy into Avatar. A whole Na’vi language was constructed by linguistics experts, and while that isn’t something entirely unique for a sci-fi property (hello, Klingon) it does show how seriously Cameron and others took the project. Seeing Avatar expand beyond its original film and begin to take advantage of some of that hard work is something I’d like to see happen, and there’s always going to be room for more high-quality sci-fi.
Expanding on the story of Avatar – which was left somewhat open-ended back in 2009 – could be fun, and I hope that the story will go in a different and perhaps unexpected direction. The original film took flak for its perceived unoriginality, so this first sequel could be an opportunity to break away from that.
Though I’m not going to rush out and be the first in line for Avatar: The Way of Water on release day, I’m hopeful that it’ll be a decent sci-fi title when it’s ready. As the first of four sequels to the original film, this could be a franchise that we’ll discuss a lot in the years ahead.
Avatar: The Way of Water is scheduled to be released on the 16th of December 2022. The Avatar series – including The Way of Water – is the copyright of 20th Century Studios and/or The Walt Disney Company. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1-2 and casting information for Season 3. Spoilers are also present for the following Star Trek productions: Discovery, Enterprise, Voyager, First Contact, and The Next Generation.
After a plodding and occasionally frustrating season, Star Trek: Picard wrapped up this week. Going into the season finale we still had more than twenty theories on the table – though some were definitely beginning to feel unlikely! This week we’re going to conclude my Season 2 theory list and take a look at how some of those remaining theories landed.
Across the season as a whole, I had some theory successes – as well as more than a few misses! But as I always say, all of this is just for fun – so the theories that ended up being completely wrong are totally fine by me! It was enjoyable to spend the extra time thinking about where the story of Picard Season 2 could be headed, and even when I was wide of the mark it was still a great excuse to dive deeply into the Star Trek galaxy.
So without any further ado, let’s start wrapping up the theory list. We’ll begin with the theories that were confirmed, then take a look at the ones that were debunked. There are also a couple of theories that may survive going into Season 3, so stay tuned in the days and weeks ahead for a preliminary Season 3 theory list!
Confirmed theory #1: A character from The Next Generation made an appearance.
Wesley Crusher!
Wesley Crusher’s return was one of the high points of the season finale for me! After a thirty-year absence from the role, Wil Wheaton stepped back into the shoes of Wesley Crusher and showed us a glimpse of his life as a Traveler. The fact that this was kept secret and not spoiled ahead of time made it one of the biggest surprise moments in the finale – and while I had been speculating that at least one character from The Next Generation would appear all season long, I would’ve never guessed that it would be Wesley!
With the rest of The Next Generation crew reuniting next season, it’s incredibly sweet that we got this moment with Wesley before Picard wrapped up. It would’ve been amazing to see him reunite with Picard himself, of course, but just seeing Wesley back in action, knowing that he’s living an amazing life and that he still exists in the Star Trek timeline was absolutely fantastic.
Wesley’s appearance also tied together the Travelers from The Next Generation with the Watchers and Supervisors from The Original Series – and connected in a big way with Tallinn’s role this season. It was an incredibly creative way to bring these storylines together and to connect with over fifty years’ worth of Star Trek’s history. All in all, one of the season finale’s best moments.
Confirmed theory #2: Seven of Nine was given a Starfleet commission.
Captain Seven!
Maybe it would be fairer to call this one “semi-confirmed,” as Seven’s commission from Admiral Picard in Farewell seemed very much like a brevet; a less-than-official or impermanent role that came about as a result of the unique circumstances of working with the Borg. But regardless, I had speculated that Seven would join Starfleet before the end of the season, and technically that happened!
It was a fun moment to see Seven assume command of the USS Stargazer, but moreover I was impressed with the way her season-long arc took her from a place where she hated the Borg (and the Borg side of herself) and was advocating for shooting first and asking questions later all the way to placing her trust in the Borg Queen-Dr Jurati hybrid. Seven’s growth got her to a place where her trust and her actions allowed her to play a definitive role in saving the entire quadrant from the mysterious anomaly.
Confirmed theory #3: The Borg’s request for help from the Federation turned out to be genuine.
This is the disaster that the Borg wanted to prevent.
It was implied in The Star Gazer at the beginning of the season that the Borg’s message may have been a ruse; a deception that was intended to be the pretext for a new Borg invasion of the Federation. However, just because some of our characters believed that to be true didn’t mean it was true, and I wondered whether the story might end up saying that the Borg were genuinely asking for the Federation’s help.
That turned out to be correct – in a roundabout way, of course. The Borg weren’t fleeing from some unknown assailant, as I had speculated, nor were they crippled following the events of Voyager’s finale. Their intention was to help – to join with the Federation and use their technology to prevent the attack on the Alpha Quadrant by whoever sent the mysterious anomaly.
Confirmed theory #4: The masked, hooded Borg was not the “real” Borg Queen.
The Borg Queen, unmasked.
I daresay this one had been increasingly obvious for at least half of the season, and especially after the way Hide and Seek had ended a week earlier, it seemed all but certain that the Borg Queen on the bridge of the Stargazer would turn out to be the Dr Jurati hybrid as opposed to the original Borg Queen. This turned out to be true – although why Farewell attempted to treat this as a big, shocking revelation is something I’m not sure of!
Ever since we first saw the masked Borg Queen at the beginning of the season I felt sure we’d find out who was behind the mask. Along with Dr Jurati, earlier in the season I’d suggested Admiral Janeway, Soji, and Renée Picard as possible candidates.
Confirmed theory #5: Elnor was restored to life in the 25th Century.
Cadet Elnor aboard the USS Excelsior.
I’m afraid that I don’t like the way that Elnor’s story was handled as the season wrapped up. On the one hand, I’m pleased that a character like Elnor – who has a lot of potential as someone young and from a unique background – hasn’t been permanently killed off. However, his survival undermines Raffi’s season-long arc of coming to terms with guilt and grief, as well as renders one of the best and most emotional moments in Hide and Seek entirely impotent.
Regardless of all that, I had been speculating that Elnor would be saved ever since he was killed, and as I said last time, I wasn’t prepared to drop the theory with only one week remaining in the season. I’m glad I didn’t – because it turns out I was right and this is another one I can place in the “win” column for Season 2!
Confirmed theory #6: Rios chose to remain in the 21st Century with Teresa and Ricardo.
Rios chose to stay behind.
This was another disappointing storyline, unfortunately. As I’d been saying all season long, the way Rios regressed as a character from his presentation as a Starfleet captain at the beginning of the season was ridiculously poor, and his choice to stay in the 21st Century really just capped off what has been a truly disappointing season for him.
Rios spent most of his time in Season 2 disconnected from all of the other main characters, spending his time only with Ricardo and Teresa, so even his goodbye with the other characters didn’t hit as hard as it could’ve. As I said last time, I never really felt that Rios and Picard were anything more than acquaintances; work friends, not real friends. Also, I guess Rios must’ve not been paying attention in history classes at Starfleet Academy, because World War III is about to break out, followed by the post-atomic horror. He’s about to live through the worst fifty years in all of human history in the Star Trek timeline. So… good job, idiot.
Confirmed theory #7: Q shielded Picard and the crew from the changes to the timeline.
Oh, Q.
The season finale finally saw us get an explanation from Q as to what he’d done and why. As part of a plan to help Picard overcome trauma and grief from his childhood and his mother’s death, Q set a very elaborate plan into motion, changing the past and ensuring that Picard and the crew of La Sirena were the only ones unaffected.
As we saw in the finale, Q’s powers could be used to send people’s consciousnesses through time or even across the divide between different realities, meaning that must’ve been what he did in the first place to set up this puzzle. It had seemed all but certain that this was the case, but until we heard from Q himself and gave him the chance to explain what had happened I wasn’t ready to call it confirmed.
So those theories were confirmed.
We have one theory that I’m calling “semi-confirmed,” but we won’t be sure about its status until we start to learn more about Season 3.
Semi-confirmed theory: The season will end on a cliffhanger.
The mysterious anomaly.
What’s going on with the anomaly? We didn’t get any kind of explanation for what it was, where it came from, or who might be responsible for attempting to destroy the entire Alpha Quadrant… so I think that this is setting up at least part of next season’s story. If that’s correct, then this theory that I’d been running all season long will, in a roundabout way, turn out to be correct!
However, if the anomaly isn’t revisited next time, we’ll have to call this one debunked. At the moment it feels like we’ll have to come back to the anomaly in some way, just based on its mysterious and unexplained nature, but then again the Season 1 super-synths (and other Season 1 plot threads) didn’t come back into play in any way during Season 2… so I guess we’ll have to wait and see. Regardless, I’m calling it “semi-confirmed” for now.
So that theory was semi-confirmed.
Now we’ll go through the theories that were debunked by Farewell and definitely won’t be returning for Season 3!
Debunked theory #1: Some or all of the main characters from The Next Generation will rescue Picard from 2024.
The main cast of The Next Generation in Season 5.
I had wondered if, with Picard stranded in the 21st Century, some or all of the main characters from The Next Generation would show up to rescue him. Given that Q’s powers seemed to be in decline, and with few other options for getting back to the 25th Century, it seemed like a plausible idea, one that could’ve potentially set the stage for Season 3. It would’ve also tied in thematically with what we saw at the end of Season 1, where Acting Captain Riker arrived at the last minute to save the day.
However, it didn’t happen. Q was able to use the last of his energy to get Picard home, and the only character from The Next Generation to appear was the aforementioned Wesley Crusher.
Debunked theory #2: The “two Renées” comment refers to Picard’s nephew.
René Picard – not to be confused with Renée Picard.
Though it would’ve been somewhat of a bolt from the blue, I was wondering if the Borg Queen’s cryptic comment in Hide and Seek about there being “two Renées” might’ve been referring to Picard’s nephew. In the prime timeline, René Picard was the son of Jean-Luc’s brother Robert. The two were killed in a fire at the vineyard during the events of Star Trek: Generations, and I wondered if the Borg Queen may have been referring to that moment as it was another significant one for Picard and his family.
As it turned out, “two Renées” were required to complete the mission. With Dr Adam Soong on the prowl, Tallinn disguised herself as Renée and allowed Dr Soong to kill her in order for the real Renée to board the Europa Mission spacecraft, setting up her significant discovery and the role she would ultimately play in creating the brighter future that we’ve come to know in Star Trek.
Debunked theory #3: An alternate reality is about to be created.
“An alternate reality?”
With the Dr Jurati-Borg Queen hybrid departing Earth in the 21st Century, and a cryptic message about “two Renées” to consider, I wondered if the end of the season might’ve seen some kind of permanent divergence in the timeline. One timeline may have been the familiar one, but the other could’ve been completely different either because of a very different Borg Collective or even because of the actions of Dr Adam Soong.
That didn’t happen, however, and it seems as though the prime timeline has been restored without the Confederation timeline – or indeed any other alternate reality – coming into existence. That keeps things nice and simple, at least!
Debunked theory #4: The loose ends from Season 1 will be tied up.
What happened to Narek?
I’m disappointed that Picard Season 2 did basically nothing at all to wrap up any of the loose ends from Season 1 – and there were quite a few. A rushed finale last time around left significant chunks of story still on the table, and there were some pretty sizeable unanswered questions remaining. Even just a few lines of dialogue would’ve been something, but we didn’t get that.
It’s possible that Season 3 may bring back a faction like the super-synths, in which case we may learn more about them or see other connections to events from Season 1, so I’m not entirely giving up on this one. But explanations for what happened to Narek, what became of the surviving ex-Borg, the fate of the beacon on Aia, and so on could’ve been addressed this time. It’s a shame that there wasn’t time to do so.
Debunked theory #5: Picard and the crew will “borrow” Renée’s Europa Mission spacecraft to get home.
The Europa Mission launch.
With La Sirena having been surrendered to the Borg Queen, the question of how Picard and the surviving crew might make it home came up. I wondered if part of the reason for making Renée an astronaut with access to a spacecraft might be so that Picard and the others could use it to return to their own time period. Comments earlier in the season about how records of the Europa Mission had been lost could’ve also fed into this theory.
As above, it was ultimately Q who saved the day, sending Picard and the crew home using what remained of his power. I wasn’t especially fond of the Renée and Europa Mission storylines, so this could’ve been a way to make them feel more directly relevant to the plot.
Debunked theory #6: Q is not responsible for changing the timeline.
Q’s final snap.
This is a theory that I put together before the season had even aired a single episode! In short, I felt that making Q the direct antagonist of the season would go against his established characterisation, and that there didn’t seem to be a plausible reason why Q might want to punish Picard in such extreme fashion. It also seemed odd that pre-season marketing had essentially revealed one of the season’s biggest narrative points months in advance, so I wondered if there might be more going on than we had been led to believe.
Whatever we might think of Q’s reasoning, it turned out that he was responsible for changing the timeline after all – something that had been seeming increasingly likely as the season wore on. The resolution to this story was undeniably rushed, and I would question the idea of putting so many lives at risk – as well as getting people killed and transforming the destinies of others – but ultimately this is how Q decided to help Picard learn to let go of his trauma and grief and choose to become the person he has been. In a sense, there were echoes of Tapestry – a Season 6 episode of The Next Generation – in the way this came about, making it feel in line with other Q stories at least to a degree.
In retrospect, clinging on to this theory for as long as I did may have been a mistake, and it could have arguably been debunked at an earlier stage.
Debunked theory #7: Other candidates for changing the timeline.
The super-synths.
Earlier in the season I’d proposed a few other candidates who might’ve been responsible for changing the timeline if, in fact, Q had been innocent! Though there are many factions in Star Trek that could potentially possess time travel technology and might wish to mess with the Federation, based on what we knew about Picard I proposed three candidates: the Zhat Vash, the secretive Romulan sect who were the main antagonists in Season 1, the super-synths from the Season 1 finale, and the Borg. By the time we got to Farewell this week, only the Borg seemed even slightly plausible.
But with the revelation that Q was responsible for changing the timeline and setting everything up, none of that came to pass! It could’ve made for an interesting story in some respects, with Q being less an outright antagonist and more of a helpful force, guiding Picard to the conclusion of the mystery. But that would have been an entirely different story!
Debunked theory #8: The Borg are fighting a war – and they’re losing.
The Borg ship in Farewell.
The Borg’s cry for help at the beginning of the season led to a lot of speculation! Why might the Borg be asking for help, and why from Picard specifically? One possibility seemed to be that the Borg may be on the losing side of a war. We’d seen this story play out in the Voyager episode Scorpion – in which Seven of Nine was first introduced – when the Borg bit off more than they could chew by trying to assimilate Species 8472! It seemed at least possible that something similar could have happened this time around.
As above, we learned that the Borg’s motive was significantly more altruistic. Led by the Dr Jurati hybrid, this version of the Collective aimed to prevent an anomaly from causing a destructive event that would’ve wiped out the Alpha Quadrant.
Debunked theory #9: Kore Soong will team up with Picard and the crew of La Sirena.
Kore Soong.
Although the arrival of Wesley Crusher (one of the finale’s best moments) salvaged an ending for Kore, her storyline this season was one of the absolute worst and most meaningless. Kore was repetitive, and her story felt like a cheap recycling of the Soji and Dahj stories from Season 1. She mainly existed to prop up the otherwise entirely one-dimensional Dr Adam Soong, and while at first it seemed like her existence and mysterious health condition could’ve led to a nuanced and interesting antagonist, that went out the window pretty quickly.
One way to have potentially made something of Kore would’ve been to have her work with Picard and the others to stop her father. It didn’t happen, and that meant that there was literally no on-screen interaction between Isa Briones and the rest of the cast, which was a real shame.
Debunked theory #10: The Q Continuum has been attacked.
Picard and Q.
While not technically “debunked” outright, Q’s apparent death means that revisiting the Q Continuum is incredibly unlikely in the near future. And as we learned in Discovery Season 4, there’s been no Federation-Q Continuum contact for hundreds of years as of the 32nd Century, so again it seems highly unlikely that spending any more time with other members of the Q Continuum is on the cards.
Earlier in the season it seemed plausible that the explanation for Q’s declining powers could be that the entire Q Continuum had come under attack. If something that Picard had done – or hadn’t done – was responsible, that could have explained both Q’s desire to change the timeline and the angrier, more aggressive presentation of the character.
It didn’t happen, though, and although Q himself seems to be gone, as far as we know the rest of the Continuum is okay!
Debunked theory #11: Q is angry with Picard for “giving up.”
Grumpy Q.
This is again connected to the angrier presentation of Q that we saw in episodes like Penance. I wondered if Q’s motivation for putting Picard through a punishment might be because he was angry with the way Picard gave up and recused himself from galactic affairs in the decade leading up to Season 1. Because we know Q considered Picard as a friend and a favourite, seeing him depressed might’ve been something that angered Q.
Q saw potential in Picard in The Next Generation – including the potential for humanity to one day achieve a similar level of understanding as the Q themselves, so seeing Picard’s fall from grace could have been part of why Q was so upset.
Ultimately it didn’t turn out that way – and I think I’m glad that it didn’t. Though there are definitely issues with the story as it was written, this presentation of Q would have been much more antagonistic and vengeful.
Debunked theory #12: The Borg are aware that Picard is now a synth – and his synthetic status is part of the reason why they waited until now to make contact.
Robo-Picard.
In short, I wondered if the reason for the Borg’s re-emergence at the beginning of the season might’ve been connected in some way to Picard becoming a synth at the end of Season 1. Because we know that the Borg seek “perfection” through the merging of organic and synthetic life, Picard’s new synthetic body might’ve been something that they desired to assimilate.
As above, the story of Season 2 was a standalone affair that didn’t connect to Season 1 in a major way. Aside from one mention by Q in the episode Penance and one by Rios in Assimilation, Picard’s synthetic status wasn’t brought up and had no bearing on the plot.
Debunked theory #13: The Borg ship from The Star Gazer crossed over from the Confederation timeline.
The Borg vessel identified as “Legion.”
Because we didn’t know why the Borg were asking for help, I wondered if their vessel might’ve somehow found a way to punch through from the Confederation timeline to the prime timeline. This might’ve been able to happen if an alternate reality had been created, one in which the Confederation became dominant.
We now know the Borg vessel’s true origin: it was the flagship (or possibly the only ship) of the Borg faction led by the Borg Queen-Dr Jurati hybrid, placing it firmly in the prime timeline.
Debunked theory #14: Rios will bring Teresa and Ricardo to the 25th Century.
Teresa and Rios aboard La Sirena.
An inversion of what actually happened with Rios and Teresa, this story would’ve mimicked that of Kirk and Dr Gillian Taylor in Star Trek IV: The Voyage Home. Dr Taylor accompanied Kirk and the others to the 23rd Century at the conclusion of their mission, and I wondered whether Rios might offer Teresa and Ricardo the same opportunity.
As noted above, Rios ultimately chose to stay in the 21st Century. Though we don’t know whether Q even had the power to send two extra people, it seems possible at least. But for whatever reason, Rios chose to remain behind.
Debunked theory #15: Teresa and Ricardo are Rios’ ancestors.
That could’ve been awkward…
One way to potentially resolve the Rios-Teresa romance could’ve been to make Teresa and Ricardo his distant ancestors! This would’ve also tied in thematically with a season in which Picard met one of his own ancestors, and it could’ve provided some entertainment value, similar to comparable storylines in the likes of Back to the Future.
Debunked theory #16: Rios will be killed and Picard will assume command of the new USS Stargazer.
Rios in the captain’s chair of the USS Stargazer.
As Rios’ storyline progressed and his relationship with Teresa deepened, I wondered if he might’ve ended up dead as a way to write him out of the show. Picard hasn’t pulled any punches when it comes to killing off characters, and with a need to free up space in the cast ahead of Season 3, Rios definitely seemed in danger after a story that cut him adrift from the rest of the crew.
Rios would ultimately end up staying in the 21st Century, and the captaincy of the Stargazer has fallen, in the short-term at least, to Seven of Nine. Whether she’ll still be in the chair when Season 3 arrives is anyone’s guess, though!
So those theories were debunked.
We have two theories that Farewell seems to have neither confirmed nor debunked, and those remain possibilities going into Season 3. It depends on what we see in terms of pre-release trailers and the like, but these two might just sneak back in next time. Watch this space!
Returning theory #1: The Borg Collective was badly damaged in the Voyager episode Endgame and has been unable to recover.
Admiral Janeway and the Borg Queen.
It seemed to be suggested by Dr Jurati in the season premiere that the Borg have been in a weakened state, and I wondered if that might be because of the actions of a time-travelling Admiral Janeway in Voyager’s finale. Janeway introduced a virus into the Borg Queen that severely damaged her, her base of operations, and dozens of Borg vessels on the way to helping Voyager make it back to Earth. Those events have never been addressed on screen, and with the return of the Borg it seemed possible that we might be about to learn more.
It didn’t happen in Season 2, but with the Borg back – at least, one faction of Borg – maybe we’ll discover the extent of the damage to the Collective in Season 3. I’ve long assumed that the Borg were adaptable and clever enough to eventually recover from the damage inflicted upon them, but I guess we’ll have to wait and see!
Returning theory #2: There will be a Borg civil war between a faction inspired by the Borg Queen-Dr Jurati hybrid and the rest of the Collective.
The Dr Jurati-Borg Queen hybrid.
We don’t know exactly how the Dr Jurati-led Borg and the rest of the Collective have interacted in the four centuries since she left Earth. At one point it seemed to be implied that this faction would replace the Borg Collective, but doing so would effectively wipe out the entire prime timeline. So I have to assume that the Dr Jurati-led Borg are distinct and separate from the main Collective – but would the rest of the Borg be okay with that?
I had speculated that we might learn that the Jurati-Borg were fleeing from a civil war, one in which the regular Borg had somehow gained the upper hand. That could have accounted for their request for help from the Federation. However, that didn’t happen in Farewell… but I don’t think we can rule out the idea of these factions being at odds just yet.
So those theories may return in time for Season 3!
The USS Excelsior.
That concludes this season’s theory list. In addition to the pair of stragglers directly above, Farewell did actually inspire a couple of other Season 3 theory ideas, so perhaps in the days or weeks ahead I’ll put together a very preliminary Season 3 theory list. Watch this space for that!
Picard Season 2 wasn’t the best that modern Star Trek has had to offer. Its modern-day setting hampered it to a great degree, and while there were occasional flashes of brilliance, overall the story felt quite disjointed, with individuals or pairs of characters seemingly embroiled in their own distinct narratives for the most part, with only occasional link-ups between different storylines.
The USS Stargazer.
That being said, it was fun to speculate and theorise about the season while it was rumbling along. I had some interesting ideas along the way – some of which would’ve made for a radically different story! At the end of the day, this is all just for fun; a chance to spend more time in the Star Trek galaxy. And I had fun coming up with these theories and writing them down while the season was ongoing.
Season 3 already has some issues – and if you want to see me talk about some of my criticisms of the casting in particular, click or tap here for that. However, the return of The Next Generation characters is a tantalising idea, and I’m hopeful that Picard Season 3 – supposedly the show’s swansong – will be exciting, dramatic, and fun.
Over the weeks and months ahead, stay tuned. There’s plenty more Star Trek content to come here on the website, and when we get trailers or news about Season 3 I’ll do my best to take a look at it and give my thoughts. Until next time!
Star Trek: Picard Season 2 is available to stream now on Paramount+ in the United States, Scandinavia, Latin America, and Australia, and on Amazon Prime Video in the United Kingdom and the rest of the world. The Star Trek franchise – including Picard and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1-2 and casting/character announcements for Season 3. Spoilers are also present for Star Trek: Prodigy Season 1 and Star Trek: Discovery Seasons 1-2.
Star Trek: Picard’s second season wrapped up a couple of days ago, and even as the dust settles on the show’s latest outing we’re already beginning to see Season 3 take shape. Filming on Picard Season 3 has been underway for months; Seasons 2 and 3 entered production back-to-back, so we have a good chance of seeing it in the early part of 2023 as things currently stand.
Today I wanted to take a peek behind the curtain and talk about some production-side announcements that are related to Season 3 – in particular, which characters might not be included in the new season. This is serious spoiler territory for Season 3, so if you don’t want to know who may or may not be reprising their roles (and you ignored the giant warning at the top of the article), this is your last chance to avoid Season 3 spoilers!
The USS Stargazer in Farewell.
The only way I can describe what I’ve learned about Season 3 is that the Picard cast has been massacred. At time of writing, we have confirmations (or as-good-as confirmations) that Orla Brady, Isa Briones, Santiago Cabrera, Evan Evagora, and Alison Pill won’t be returning for Season 3. That means Laris, Soji/Kore/Sutra, Rios, Elnor, and Dr Jurati/the Borg Queen won’t be included in any meaningful way in the new season.
These departures make way for the returning main cast members from The Next Generation (minus Wil Wheaton and Denise Crosby), who will be reprising their roles as Riker, Troi, Worf, Dr Crusher, La Forge, and a currently-unknown character in the case of Data actor Brent Spiner. As nice as it will be to welcome them back to Star Trek, I can’t help but feel that this decision is the wrong one – or at the very least that the Picard cast departures have been handled particularly poorly.
The cast of The Next Generation in Season 2.
In Farewell, the Season 2 finale, Captain Rios and Dr Jurati got goodbyes… of a sort. Rios’ goodbye felt permanent as he chose to remain in the 21st Century after falling for Teresa; the Borg Queen-Dr Jurati hybrid had less of a “goodbye” and more of a “see you later,” but I guess in the context of her season-long arc we can at least call it an ending. But Elnor, Laris, and Soji didn’t even get the most basic of goodbyes.
Soji was Season 1’s second main character along with Picard himself. She was both the driving force behind the plot of the first six episodes and a major character in her own right, and her story of learning the truth of her synthetic origin and coming to terms with that was something that Star Trek had never really tackled before. More significantly, Soji led Picard to her people’s homeworld: Coppelius.
Soji in Season 1.
The discovery of the Coppelius synths led to the unravelling of the Zhat Vash plot, as well as uncovered the role of Commodore Oh as a spy within Starfleet. It provided Starfleet with an explanation for the attack on Mars a decade earlier and for the cover-up aboard the USS Ibn Majid. It transformed Starfleet from a semi-antagonist with an inward-looking, almost xenophobic edge back into a faction worthy of support. It’s a landmark moment in the history of this post-Nemesis era.
Soji was instrumental in all of that, as well as in contacting and then not contacting the unnamed faction of super-synths. We spent a lot of time with her across Season 1, and I’d point to some of her scenes with Kestra in Nepenthe and her role in The Impossible Box as being two of the big highlights. Unfortunately, Soji was completely sidelined in Season 2, not taking part in the mission back in time or the stand-off with the Borg in any way… but there was still scope to bring her back.
Soji was sidelined for all of Season 2.
Elnor’s absence – if indeed it is confirmed; at this point it’s only been mentioned by actor Evan Evagora on social media – feels utterly inexcusable to me. After Elnor had been killed in the Season 2 episode Assimilation, his death served as a major motivating factor for Raffi’s character arc, and coming to terms with her guilt and remorse were key components of her storyline. This culminated in a beautiful sequence in the episode Hide and Seek in which Raffi was able to speak to a holographic recreation of Elnor and come to terms with what had happened – accepting his death and letting go of at least some of the guilt that had been plaguing her.
This story was already muddled – and I would argue that its beautifully emotional conclusion was severely undermined – by the decision to resurrect Elnor in the Season 2 finale just one episode later. As much as I wanted to see Elnor’s story continue – as I feel he’s a character with huge potential – his death and Raffi’s acceptance of it seemed to be permanent, and undermining what had been one of Hide and Seek’s best moments wasn’t something that the season needed in its final minutes.
Holo-Elnor in Season 2.
But now to learn that Elnor isn’t coming back after all… I just don’t get it. For the sake of two minutes of screen time in the season finale and a look of relief on Raffi’s face, why not just leave Elnor dead if he has no role in Season 3? That would’ve at least given Raffi’s main narrative arc in Season 2 some significance. Most of the impact of what Raffi went through had been blunted by Elnor’s survival, and while we could certainly argue that she learned something from the experience, it smacks of the whole “it was all just a dream” story trope that resets everything back to the way it was.
Given that there seems to be no role for Elnor in Season 3, he may as well have stayed dead. At least his death would’ve mattered, spurring on Raffi to learn a lesson and grow as a person – growth that could stick around and continue to provide inspiration to her in whatever story comes next. Having him survive only to be shuffled off-screen anyway, presumably assigned to a different starship, just feels completely hollow and meaningless.
It seems as though there’s no place for Cadet Elnor in Season 3.
Although Laris hadn’t been a major character, her romantic interest in Picard was one of the main factors involved in kicking off the plot. As it turned out, Q wanted Picard to process grief and trauma that he’d carried since childhood – something that seems to have prevented him from forming longlasting relationships. In that sense, Laris was an incredibly important character for the series – and the closing moments of the Season 2 finale implied that she and Picard will indeed be striking up a new romantic relationship.
But if we aren’t going to see that relationship unfold on screen, if it’s just going to be relegated to that one scene at the end of Season 2, it again raises some pretty big questions. It’s beginning to feel that the decision to bring back The Next Generation characters in Season 3 has already undermined some significant story beats from Season 2, cutting them off at the knees and preventing the next – and final – chapter of the story from developing them further and taking them to their natural conclusions.
Picard with Laris at the beginning of Season 2.
When Star Trek: Picard was first announced, I didn’t want it to be The Next Generation Season 8. That’s a neat idea – but it wasn’t what this series was. I wanted to see some of these new characters grow on me and be given the opportunity to become fan-favourites for the next generation (pun intended) of Star Trek fans.
If the Star Trek franchise is to survive in the long-term, it can’t simply copy what Star Wars is doing and rely on cheap overloads of nostalgia. It has to continue to grow and develop, and new characters have to be given equal standing alongside legacy characters. In thirty-five years’ time, it’s my genuine hope that fans will be just as excited for Star Trek: Elnor as we have been for Star Trek: Picard… but in order for that to happen, we need to be spending more time with these characters. Having them cut entirely from the final season of the show – several of them without any kind of goodbye or send-off – doesn’t just sting because we won’t get to enjoy more adventures with them or see what comes next, but it could seriously damage Star Trek’s long-term prospects.
The Star Trek: Picard main cast. Only two are confirmed to be part of Season 3.
When The Next Generation characters have come back, what’s next? We’ve already had Voyager characters come back in Picard and in Prodigy, so that only leaves Deep Space Nine of the 24th Century shows. If future projects recycle characters from Deep Space Nine and Enterprise, there’ll be nobody left! Star Trek has to expand – to build on the legacy of the shows and characters that came before. What it mustn’t do is keep trying to bring back those characters and relive those past successes.
The Next Generation and the other shows of that era are in the past – and while there’s definitely potential to revisit characters like Jean-Luc Picard, it’s worth remembering that Star Trek is more than just a handful of familiar faces. Since at least 1987, when The Original Series passed the torch to The Next Generation in the first place, that’s a lesson that the Star Trek franchise has done well to take to heart. The Star Trek galaxy is vast, populated with billions or perhaps trillions of individuals across thousands of planets, and it’s ripe for exploration! Narrowing the franchise’s focus to a handful of characters from older shows is not what Star Trek is about – and it never has been.
Captain Rios at the beginning of Season 2.
Until now, I’ve felt that modern Star Trek has struck a pretty good balance between the old and the new. Discovery introduced us to brand-new characters, but tied its main protagonist to Spock and Sarek, before reintroducing Captain Pike. Picard focused on Picard himself, of course, but instead of sending him off on an adventure with his old crew, it brought some genuinely interesting new characters on board. Unfortunately, we’re now learning that several of them won’t stick around… and I find that to be quite disappointing.
I suppose the good news is that these characters still exist, and if Picard serves as a jumping-off point for potential new spin-off series, miniseries, or films set in the early 25th Century, it may be possible to revisit some of them. But I’m not going to hold my breath for that, at least not in the short-term. There are other Star Trek projects in the works, but with characters like Elnor having received precious little development across two seasons of Picard, it’s my suspicion that he’ll simply drop off the face of the galaxy never to be revisited.
Dr Jurati got a significant arc in Season 2… but won’t return for Season 3.
That’s all there is to say for now, I guess. Decisions have already been made and the new season – which will supposedly be Picard’s last – is already well underway in terms of production, so it’s clearly far too late to change any of that now. Star Trek’s past is, of course, filled with one-off characters; guest stars who appeared in an episode or two before disappearing forever. And there have been main cast members who were shuffled off their respective shows in unceremonious ways. None of it is new – but that doesn’t make it any less disappointing.
I was genuinely looking forward to spending more time with the likes of Elnor, Soji, Laris, and potentially the Borg Queen-Dr Jurati hybrid. Had you asked me shortly after the Season 2 premiere I’d have said that a Captain Rios spin-off has real potential, too. The return of The Next Generation crew isn’t bad… but I wish that their returns didn’t have to come at the expense of some wonderful characters that we’ve only just begun to get to know.
I remain hopeful for a fun season and an exciting adventure with these returning characters… but I confess that I’m quite disappointed to learn that so many Picard cast members had to be culled to make it happen.
Star Trek: Picard Seasons 1-2 are available to stream now on Paramount+ in the United States and on Amazon Prime Video in the UK and around the world. Season 3 is currently in production and may be targeting a 2023 broadcast. The Star Trek franchise – including Picard, The Next Generation, and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1-2 and casting announcements for Season 3. Spoilers are also present for the following Star Trek productions: The Next Generation, First Contact, and Voyager.
So here we are! Although it seems like only yesterday that we were settling in for The Star Gazer after a two-year wait for Picard Season 2, it’s time to bid “farewell” to Admiral Picard and the (remaining) crew of La Sirena. At least the wait for Season 3 – which has already begun filming – shouldn’t be quite as long!
Season 2 took a meandering and frustrating route to reach this end point, and while Farewell had some real emotional highlights and moments of excitement, I can’t shake the feeling that the lessons of Season 1 weren’t heeded. Just as happened last time around, there were a lot of underdeveloped moments, stories that needed longer in the spotlight, and narrative threads that missed the mark not because they were bad, but because the season wasted time getting here. While I can happily say that I enjoyed Farewell, it wasn’t as good as it might’ve been.
Admiral Picard on the bridge of the USS Stargazer.
Most of the story complaints that I have really aren’t Farewell’s fault on its own. They’re actually the consequence of a slow, muddled season that dedicated too much time in earlier episodes to what ultimately ended up as extraneous fluff. The episode Watcher, for example, spent a huge amount of time tracking down Rios and Tallinn – and those sequences could have been massively shortened to move the story along at a more reasonable pace. That would’ve allowed last week’s episode, Hide and Seek, to have fully wrapped up the Europa Mission and Renée stories – stories that Farewell had to blitz through to get Picard and the crew to meet Q and get back to the 25th Century.
Farewell felt like a busy episode from the first moment, and considering how much story was left to cram in, I think that’s to be expected. I will give credit where it’s due and say that the director and editors did a good job; the best they could with the material they had, I suspect. Although several storylines were undeniably rushed as the season raced toward its end, the cinematography and production values remained high.
The USS Excelsior.
Perhaps you might think this is unfair criticism, but it feels to me as though Picard Season 2 blew most of its budget – in terms of both set-building and CGI – on The Star Gazer and the second half of Farewell. That’s where we got back to the new sets that had been built for the USS Stargazer and that’s where we saw a return of the outstanding animation work seen in the season premiere. The Federation fleet that faced down the Borg – and later the strange anomaly – looked absolutely fantastic, and seeing a big, beautiful Federation fleet in action will be something that I never tire of.
I’m sure that we’ll be seeing the new USS Stargazer back in action in Season 3 (and maybe even a spin-off series one day), so that’s definitely something to look forward to. I talked about this in my review of the premiere, but the design of the Stargazer inside and out felt like the perfect natural evolution of the aesthetic and design philosophy of The Next Generation era shows and films. Seeing more of that ship would be a request of mine – and it’s my hope that Picard will serve as a springboard for more adventures in the early 25th Century.
The Borg vessel and the Federation fleet stop the anomaly.
So let’s start with the shortest and least-interesting of the storylines in Farewell. Kore Soong was a non-entity this season. Her presence served only to provide Dr Adam Soong with some degree of motivation – motivation which at first had me thinking he might be a complex and nuanced character, but that quickly fell away. She didn’t do much of consequence, she was flat and uninteresting, and aside from being a supporting character to prop up the very one-dimensional Adam Soong, her presence seems to have been Picard’s producers throwing a bone to Isa Briones, whose main character of Soji hasn’t been present all season long (and didn’t even show up in the little epilogue when the characters got together in Guinan’s bar).
Kore choosing to hack into and delete her dad’s files was something and nothing. It makes sense – I guess – but it doesn’t feel like it accomplished anything for the story other than finding something for Kore to do after walking out on her home and her life. She doesn’t seem to feel conflicted in any way about that decision, even though she appears to have spent her entire life living with her father in that carefully-shielded house.
Kore’s story also came to an end.
However, I was more than happy to forget all about Kore’s wasted storylines because of the totally unexpected arrival of Wesley Crusher. Tying the Travelers into the same organisation that Tallinn and Gary Seven worked for was a masterstroke; I was totally blindsided by something that I genuinely did not anticipate. Having seen more than 800 Star Trek stories over the span of more than thirty years, the fact that the franchise can still pull off genuinely shocking moments like that – moments that also tie into over fifty-six years’ worth of lore – is amazing. Moments like that are why I love Star Trek, and they can go a long way to redeeming even the most mediocre of stories and flattest of characters.
I had been feeling frustrated that, six episodes on from her introduction, Tallinn appeared to have died without her storyline going into any detail at all about the mysterious organisation she worked for. Going all the way back to Season 2 of The Original Series, there had been questions about this faction and what their objectives might be; I felt disappointed that we weren’t going to get any further explanation. But to my delight, the totally unexpected arrival of Wesley Crusher provided at least a partial answer – and tied together The Original Series, his own role in The Next Generation, and the events of this season in absolutely wonderful fashion.
Wesley Crusher made an unexpected but thoroughly welcome return to Star Trek.
As a moment of pure fan-service, I can totally understand why Farewell didn’t spend more time with Welsey and Kore – as much as I’d have loved it. It would’ve been wonderful to see Wesley reunite with Picard, but in an episode that was very busy I can understand why it didn’t happen. And I don’t interpret this moment as setting up a major new spin-off following Wesley, Kore, and other Travelers and Supervisors – again, as fun as that might be for fans! It was simply a cute cameo; a way to both include a classic character from The Next Generation while also providing closure of a sort to Kore’s story.
There are many questions that I have about what might happen next for Wesley and Kore – as well as why he chose to reach out to her. I assume that the Supervisors and Travelers pick individuals who are both brilliant and somewhat out-of-place – Kore won’t be missed if she vanishes from Earth in 2024 in the way that someone else might, for example. But I guess we should save the speculation for a future theory article!
Wesley and Kore.
Captain Rios’ story has been a disappointment all season long, and the explanation why is simple: we caught a glimpse of him in the season premiere living his best life, but the series stripped that away from him and regressed him back to his Season 1 presentation. If Rios had been not the captain of the USS Stargazer but even just its first officer, at least some of that would’ve abated. But because we’d seen him as a Starfleet captain, the way he seemed to forget about his ship and those under his command had been really grating on me since Penance. The conclusion to his story this time, which saw him written out of the series, just capped off that disappointment.
If it hadn’t been for seeing him in command of the USS Stargazer, I think I could’ve let slide much of what Rios went through – although I would still have some questions. The culmination of his arc this time feels less like a natural decision for either him or Teresa to make and more like one driven by a writers’ room desperate to get rid of main cast members in anticipation of the return of The Next Generation characters in Season 3. Along with Dr Jurati, Rios drew the short straw.
Rios’ story was disappointing this season.
I said in my review of The Star Gazer that I’d be happy to see a spin-off following Captain Rios’ adventures, and had he stuck to the new characterisation that we saw back then, I would’ve absolutely been down for that. Unfortunately Rios’ departure now means that can’t happen – but after seeing the way he regressed as a character this season, I was already less keen on spending more time with him and less confident that he could carry a new series.
As with other narrative threads in Farewell, Rios’ departure was rushed. The episode dedicated less than two minutes of its runtime to Rios saying his goodbyes, and whatever decisions or discussions he’d had with Teresa appear to have happened entirely off-screen. Did Rios, for example, offer to take Teresa and Ricardo to the 25th Century? Did he consider the consequences of staying – both for the timeline and for himself? I mean… World War III is literally right around the corner (in Star Trek, not in the real world… I hope), and the first three-quarters of the 21st Century is arguably one of the worst and most difficult parts of Earth’s entire history in the Star Trek timeline. I know that Rios stayed “because he was in love,” but even so… couldn’t he have thought of something else? Maybe he skipped history class.
Rios chose to stay with Teresa and Ricardo.
As the culmination of a season-long arc, one that took Rios away from much of the rest of the action and that marks his final end as a Star Trek character, the send-off Rios got was poor. So much more could have been made of this moment – but at the same time, with Rios having been so disconnected from almost everyone else all season long, it’s perversely fitting that his goodbye was brief and to the point. Despite what he said in an earlier episode about viewing Picard as a “father figure,” and the words they shared as he prepared to remain behind, I never felt that Rios and Picard were especially close. They were acquaintances; business colleagues. Work friends but not real friends.
One of the things that I wanted from Picard, going all the way back to the show’s initial announcement, was to meet some new characters and spend time with them. Obviously in a series with a clear protagonist there’s going to be a limit on the number of characters that can be included and how much detail their story arcs can receive, but there was so much potential in someone like Rios. It was never mentioned in a big way, but Rios is only one of a handful of Hispanic characters to have appeared in a big way in Star Trek, and the first major Hispanic character to be given the rank of captain and to command a starship. There was so much scope to do more with Captain Rios, and I guess I’m just disappointed that a character with potential – perhaps even spin-off potential – was sidelined, regressed, and kind of wasted in this mad rush to bring back The Next Generation characters in Season 3.
So long, Captain Rios…
Another character who fell victim to this need to trim the main cast was Dr Jurati, but in her case at least she seems to have had more of a substantial arc this season. Although I would be remiss not to point out that in both seasons of the show Dr Jurati ended up causing massive, catastrophic problems for Picard! She didn’t do so on purpose, of course, but it’s interesting to see that the writers chose to follow up her murder of Bruce Maddox by transforming her into the new Borg Queen!
It was obvious, of course, by the time Picard and the crew returned to the bridge of the USS Stargazer that Dr Jurati would be the face behind the mask, and so it proved. I was a little surprised that Farewell seemed to treat this as some kind of big revelation; I can’t imagine that even the most casual and uninterested of viewers wouldn’t have been able to put two and two together long before Picard set up Dr Jurati’s unmasking.
The Borg Queen unmasked.
As above, Dr Jurati was a character with potential. She was also someone who felt closer to Picard in terms of friendship than Captain Rios, and there was certainly scope to see her continue in her un-assimilated role in future stories. Unlike with Rios, though, there’s definitely a substantial season-long arc for Dr Jurati that worked well enough. She felt lonely and isolated, never being able to hold down a relationship or partnership, and through a strange marriage with the Borg Queen ended up with hundreds, thousands, or perhaps even millions of friends. She also got the chance to become partially synthetic – which I have to assume she would approve of based on what we saw of her last time.
Since we’re dealing with the Borg, the reason for their appearance at the beginning of the season was paid off. The sudden appearance of an unexplained anomaly that threatened the quadrant meant that the Borg wished to team up with the Federation to save lives, and generally I liked this angle and I think there’s potential in it. My initial thought was that it could be connected to the Season 1 super-synths, but again that’ll be something to discuss in a future theory article.
What is this strange anomaly? And crucially… will we revisit it next time?
My concern on this side of the story stems from the fact that we know that Alison Pill, who plays Dr Jurati and the new Borg Queen, doesn’t seem to be returning for Season 3. If the Borg chose to remain at the anomaly as a “guardian at the gate,” as Borg-Jurati put it, that seems to imply we won’t have anything to do with her next time around – and thus we may not be revisiting this anomaly. I certainly hope that won’t be the case, because if we don’t get back here it will seriously jeopardise this season’s entire story by making it feel meaningless. Thirty seconds of screen time for a weird anomaly that one character believed could be damaging doesn’t really justify an entire season wandering in the past, nor the loss of two (or three) major characters.
The question of what the Borg wanted loomed large over the entire season, even while Picard and the crew scrambled to save the future from their base in 2024. Now that we have an answer to that question – they wanted help to stop the anomaly from harming the Alpha Quadrant – we need to go deeper. There needs to be some greater story arc that can tie into the closing moments of Season 2, even if it isn’t the main storyline of Season 3.
The Borg vessel and the strange anomaly.
One thing that Farewell didn’t have time to explain was the relationship between the Jurati-led Borg and the Borg Collective that we’ve seen elsewhere in Star Trek. Is the Jurati-Borg faction separate from the Borg or did they somehow replace the rest of the Collective? Are there now two distinct Borg Collectives? It seems like there must be – because everyone involved seems to believe that the prime timeline has been restored, and that couldn’t have happened if the Jurati-Queen took over the entire Borg Collective. Events like the Battle of Wolf 359 and the attempted assimilation of Earth in First Contact wouldn’t have happened – or would have been changed entirely – if the Jurati-Queen was leading the whole Collective. But this is something that should’ve been given more of an explanation – and it’s indicative of the fact that Farewell was overstuffed with story threads.
The season also ended without detailing in any way how the Confederation were able to defeat the Borg using 25th Century technology. While this may not have been important for wrapping up the stories that were in play, it was a pretty big point earlier in the season. There was the potential for something that the Confederation had developed to come into play, even at this late stage, and although I’d pretty much given up on learning anything more about the Confederation several weeks ago, the way the season ended now leaves the entire Confederation timeline feeling like one massive contrivance.
The Borg Queen-Dr Jurati hybrid.
The Confederation timeline existed as a spur for other storylines, and if we had never seen it and only heard about it in passing, maybe that would be fine. But for those of us invested in the Star Trek universe, creating an entirely new setting, populating it with characters, and telling us that those characters did something as monumental as defeating the Borg, only to leave all of the hows and wherefores unexplained is disappointing. With no return to the Confederation timeline on the agenda – and the question of whether it still exists in any form in serious doubt – it feels like it served the story but in an unrealistic way.
Presumably Adam Soong had to survive because with Kore taking off with Wesley and the Travelers, there needs to be some way for his family line to continue in order to reach Data’s creator and the other Soongs we’ve met. Villains don’t need to be killed off in order for their defeats to feel satisfying, and seeing Adam Soong realise that he’d been beaten was a well-done sequence overall. I also appreciated the Khan reference – and the date-stamp.
Is this merely an Easter egg… or could it be a tease of something yet to come?
Star Trek’s internal timeline can feel inconsistent if you go all the way back to The Original Series and watch episodes that reference events in the late 20th or early 21st Centuries. I’ve always assumed that Star Trek and the real world diverged sometime around the 1960s, and the reference to “Project Khan” being in 1996 ties in with what we know from Space Seed and The Wrath of Khan about legendary villain Khan’s origins. I’m glad that Star Trek isn’t trying to overwrite any of this – and it makes me wonder if there may yet be a reprieve for the proposed Ceti Alpha V miniseries! At the very least, Adam Soong looking up “Project Khan” seems to imply that he’ll be returning to his work on genetic engineering – tying in with the appearance of another Dr Soong in Enterprise.
As a character who we’ve only just started getting to know and who has great potential, I’m glad that Elnor survived the season and I look forward to his continued participation in Picard – and hopefully in future Star Trek productions as well. However… his survival renders one of the best and most emotional moments from last week completely impotent, and I’m left wondering why Hide and Seek even bothered to include it.
Elnor’s survival makes one of last week’s biggest emotional moments entirely irrelevant.
One of the things driving Raffi all season has been Elnor’s death – and after speaking with a holographic recreation last week in one of the season’s best and most powerful emotional sequences, she seemed ready to come to terms with it and let go of the guilt she’d been feeling. That was one of the highlights of last week’s episode, and a significant moment that seemed to signal that the shocking decision to kill off Elnor in Assimilation would indeed be permanent.
However, that moment now feels like wasted time, even more so considering that several of the storylines present in Farewell could’ve used a few extra minutes. Had holo-Elnor’s role been cut from Hide and Seek, replaced with literally anyone else to fill the “combat hologram” role, the wasted moment with Raffi and the now-gratuitous sequences that seemed to be bidding goodbye to the character could’ve been reallocated to other, more pressing stories. Seeing how Raffi dealt with Elnor’s death earlier in the season isn’t undermined by his survival – but the scene in which she came to terms with it absolutely is. As deeply emotional as that moment was, it now feels like a total waste.
Raffi was relieved to see Elnor again.
Perhaps this is my dislike of the 21st Century storylines showing, but I never really felt all that invested in Renée and the Europa Mission. For the supposedly-most important event in the show that our characters had to protect, the Europa Mission and Renée herself had been absent for several episodes as the season’s story continued its slow plod to this rushed conclusion. I wasn’t mad that the rocket launch was raced past to allow Farewell to get to other storylines… but it wasn’t exactly a spectacular ending for what has been the driving force in the story of the season since the third episode.
There were some moments of tension as Adam Soong’s drones appeared to be in danger of blowing up Seven, Rios, and Raffi, and again when he’d managed to successfully infiltrate the Europa Mission launch. I stand by what I said a couple of weeks ago, by the way: that Adam Soong having been kicked out of the scientific community should be a pretty serious barrier to his involvement in something like the Europa Mission… but his status and finances are something that, once again, Picard Season 2 didn’t find time to go into any detail on.
How Adam Soong was able to buy his way into Europa Mission HQ wasn’t really explained.
This part of Farewell secured Renée’s mission – one which seems to have been beneficial for Earth itself and set humanity on a path that would eventually lead to first contact and the creation of the Federation. It was also an opportunity to kill off Tallinn – her death being the “price” for Renée’s survival rounds out her arc in a reasonable way.
I didn’t understand why Q believes that Tallinn always dies at this stage in “every” timeline; it seems to me that the only threat to Renée came about because of Q’s interference, and thus had Q not intervened there’d be no reason for Adam Soong or the Borg Queen to go after her or try to prevent the Europa Mission at all. So I guess I don’t get that line – it was included, perhaps, to make Tallinn’s sacrifice feel more justifiable, but it raises as many questions as it answers (if not more!)
Why does Tallinn die in “every” timeline?
This sets up a discussion about the nature of Q’s intervention. Although establishing a Jurati-Borg seems to have prevented some kind of cataclysm in the 25th Century, that isn’t why Q did it – at least, not based on what he told Picard in Farewell. This was all about Picard learning to come to terms with his past and his loss and because Q considered him a friend and a favourite.
But there are some pretty notable problems with this setup – and with Picard’s ultimate reaction to it. People died as a result of Q’s actions, and whether directly or indirectly he’s responsible for that. Q was able to wave away Tallinn’s death and resurrect Elnor – so from the point of view of main characters I guess he gets somewhat of a pass. But what about the dozen or more assimilated semi-Borg who died last week? They were human beings; people whose lives were cut short as a direct result of Q’s intervention. Picard was clearly willing to forgive Q for this extended Tapestry redux – but even if we assume that there are no timeline consequences from the loss of those individuals… they’re still people who died and who won’t be resurrected as a result of what Q did. The morality of it bugs me.
Q’s actions cost lives – and Picard seems okay with it.
So we’ve come to the purpose of the entire story: Q wanted to teach Picard to overcome the traumatic moment in his own past. He wanted Picard to learn to embrace the person that he is; to choose to become that person. That’s a familiar theme that we’ve seen from Q in the past, most notably in the episode Tapestry. In that story, Q gave Picard the opportunity to change mistakes in his past – but he did so in order to demonstrate to him that the mistakes are what made him the person he is. It’s not exactly the same story, because in this instance Picard had to embrace a dark and traumatic event that was beyond his control, and recognise that he can’t always save everybody. But it’s close – and I like that. It means that at least thematically, Q stayed true to his characterisation.
In terms of the wider lore of Star Trek, including the role of the Q Continuum in potential future productions, I wish we’d learned why Q was dying. Although Q wasn’t a main character for most of the season, his impending death spurred him on and served as the main motivation for why he was intervening in Picard’s life at this moment – and for that to end without being explained, and without Picard so much as offering to help, feels a bit hollow.
Q’s final snap.
However, on the flip side there’s something very relatable – and dare I say very human – about not knowing what’s happening and finding no explanation for it. Speaking as someone with health conditions, I can relate to what Q has been going through. Knowing that things will only get worse, losing abilities that you’d once taken for granted, and being acutely aware that – as Picard once put it – “there are fewer days ahead than there are behind,” these are all very understandable feelings, and the idea that Q took inspiration from his own failing health to use his remaining time to help someone who he has always considered to be a friend… there’s something sweet about that.
From an in-universe point of view, Q has always been a wildcard. The schemes and puzzles that he concocts can seem incredibly random, but they usually have a point. Riker was given the powers of the Q as a test, Picard was given just enough information to solve the Farpoint mystery, Q helped Picard move through three different time periods to solve the anti-time eruption, and so on. In this case, the point Q wanted to make was served by the actions that he took… but in a very disconnected way. While we eventually got to Q’s point – that Picard needed to let go of his trauma, embrace who he is, and learn to love – it took a very long time through a very jumbled sequence of events. And unlike in stories such as Tapestry, Q’s actions this time had a significant impact on other people.
Q did it all for Picard.
Whatever we may think of the new Jurati-Borg Queen hybrid, would that have been a destiny that Dr Jurati would have chosen for herself? Was it where she needed to end up, or could she have led a perfectly happy life as a 25th Century human? Q stripped that choice from her, and Picard seems content to roll with it. While Renée did ultimately make it onto her spacecraft, Q screwed with her mental health in a major way, sabotaging her therapy and doing what he could to undermine her. Q’s actions directly led to Tallinn’s death, as well as the deaths of a dozen or more humans that had been partially-assimilated. Q also stranded Rios in the 21st Century – and again, while Rios was happy enough to make that choice, he could have also lived a happy life in the 25th Century had Q not interfered.
In short, other Q stories across Star Trek haven’t been so destructive. If there was a bigger purpose – such as the Jurati-Borg stopping some galactic catastrophe – and that was Q’s main objective, perhaps we could overlook it. The scale would be tipped in such a way that, to quote Spock, “the needs of the many outweigh the needs of the few.” But Q did it all for Picard’s sake – so the needs of the many were, in Q’s view, outweighed by the needs of the one.
Picard with Q.
Maybe that makes sense to Q, but is Picard okay with it? He seems to be fine with learning that Q did all of this, made all of these changes for his sake and his alone – and I’m not sure I buy it. Maybe Q is right – maybe Tallinn always dies in every conceivable timeline. But does Dr Jurati always become a Borg? Does Rios always quit Starfleet to live through World War III? Do all of those paramilitary people die in 2024? Q might be fine with changing people’s lives, but I’m struggling to accept that Picard would be, especially if he knows that Q was doing it all for his sake.
It also raises another question: was there really no other way for Picard to process his trauma? Did it truly require establishing the Confederation timeline, killing all those people, and spending all that time stranded in the 21st Century? Couldn’t Q have just… got Picard into therapy? Or given him those dreams of his mother in the 25th Century?
Picard prepares to embrace Q.
These points may seem nitpicky, but this is the foundation of the story. Everything Picard and the others have been through over the past ten episodes hinges on this explanation. Q set all of this up because Picard couldn’t let go of a trauma he’s been carrying since childhood, and Q felt that trauma was holding him back and preventing him from learning to love and being happy. And because of that, Q decided that the best way to get through to Picard and get him to work through his mental health issues was by changing centuries’ worth of history and forcing Picard to travel back in time.
In a way, it’s a very “Q” thing. But at the same time, where past Q stories have felt at least vaguely connected to the goals he had, this one requires more than a few leaps to get from point A to point B. Maybe you can suspend your disbelief, get lost in this presentation of Q, and happily accept this explanation. For me… I’m struggling a little.
Q’s plot feels quite convoluted this time around.
However, that isn’t to detract from a wonderfully emotional sequence between Q and Picard. Recognising what Q had done and understanding why he did it, Picard found himself willing to embrace the friendship that Q had been offering him for decades. Picard was able to set aside the animosity he had for Q – allowing Q to spend what appear to be his final moments with a friend. As Picard said, he won’t die alone.
Does that make the whole story worthwhile? It was definitely a beautiful sequence, and after clashes, conflicts, and an ongoing “trial,” it was nice to see Picard and Q reconcile as Q reached the end of his life. Themes of love, of letting go, and of acceptance were weaved through these moments, and while we didn’t get an explanation for everything – including why Q is dying and what may have become of other members of his species – it was satisfying enough as we bid what seems to be a final farewell to a character who was first introduced in the very first episode of The Next Generation.
Picard meets with Q for the final time.
Q giving what remained of his life force or energy to send Picard home was likewise a sweet moment; a final act of kindness that, while it arguably doesn’t redeem Q for everything he’s done, went some way to making his final moments positive, and showed that he has perhaps learned a thing or two from Picard along the way. I did enjoy Q’s line that Picard was his “favourite,” along with the implication that, of all the many beings that Q must’ve met over his many years of life, Picard was someone special to him – special enough to spend his final moments with.
I wonder if in a future Star Trek story – perhaps even in Season 3 – we’ll learn what became of Q and why he was dying. As I said above, for the purposes of this story the exact reason (which would likely have been technobabble) doesn’t matter in a narrative sense, but as Trekkies, I think we have a curiosity about the world of Star Trek and a desire to know these things! I would certainly be interested to know why, after seeming to have been alive for billions of years, Q suddenly found himself dying.
An emotional farewell.
That only leaves us with Seven of Nine to talk about – and her field commission as a Starfleet captain that she seemed to receive during the Borg mission. Seven has been one of my favourite characters in both seasons of Picard; the growth and development that she’s received has completely changed my opinion of someone who was once my least-favourite character from Voyager. After seeing how she’d become much more human, how she’d come to terms with the loss of Icheb (something I’m surprised wasn’t mentioned to Raffi as part of the Elnor story, I must say), this season she got to reconcile her history with both the Borg and Starfleet.
Consider where Seven was at the beginning of the season. Like Michael Burnham in Discovery’s premiere episode, Seven wanted to shoot first the moment the Borg emerged. The idea of listening to anything they might have to say was unfathomable to her. Yet by the season finale, after what she went through with Dr Jurati, she was willing not only to listen, but to follow the Borg’s lead. She put her trust in the Borg, overcoming decades’ worth of hostility that she’d been holding onto.
Seven of Nine in the captain’s chair.
Could we see more from Seven in future? The idea of her and Raffi having their own adventures – either within Starfleet or outside of it – is an enticing one, but I guess we’ll have to see what Season 3 has in store for them first. With potentially three departures from the main cast, there’s room for Seven of Nine to stay on board, particularly if the story of Season 3 continues to involve the Borg. At the same time, though, unlike the new characters who won’t be returning, Seven’s arc across both seasons of the show leaves her in a pretty good place. If this is going to be her swansong, she ends the series in a strong position.
Having had a run-in with Q in the Voyager Season 7 episode Q2, it was a shame that Farewell didn’t see Seven and Q say so much as a single word to each other, and again this is the consequence of a season finale that was left with a lot of work to do to wrap everything up. It wasn’t essential, but it would’ve been nice to at least acknowledge that they’d met each other before racing ahead with the rest of the plot.
Seven of Nine and Raffi.
So that was Farewell. It was the best episode since the season premiere, but that’s damning with faint praise. We’ll have to take a broader look at Season 2 as a whole in the days or weeks ahead, because I have to say that, despite an outstanding premiere and a solid final half-episode, this meandering stroll through the 21st Century was far from my favourite season of Star Trek.
Taken on its own merits, though, Farewell tied together as many of the narrative threads as it could. There weren’t huge gaping holes left behind, but a number of story beats weren’t as well-developed as they could’ve been, and the slow, plodding pace of much of the rest of the season meant that we arrived at this point with the season finale having to do a lot of heavy lifting to get across the finish line. Farwell did what it could in the confines of its runtime, but realistically, much of the damage had already been done and there was a limit on how much a single episode could do to redeem an underwhelming season.
The USS Stargazer.
There were some genuinely heartwarming moments along the way. Wesley Crusher’s surprise appearance (which thankfully wasn’t spoiled in advance) may actually be the highlight for me, and I enjoyed seeing Seven of Nine step up to work with the Borg after returning to the 25th Century as well. Picard and Q’s reconciliation feels incredibly sweet – but it isn’t a storyline free from questions. As the season’s main driving force, it ended in a way that left some points feeling unexplained or underdeveloped, and despite the emotional highs, that taints things a little for me.
Where Picard Season 1 was generally a fun ride that was spoiled by an underwhelming ending, Season 2 has been an underwhelming and occasionally frustrating story that somehow managed to pull out a passable ending. Farewell didn’t hit the same high notes as The Star Gazer had ten weeks ago, but by the time Picard and the crew were back home, it came close. If the second half of the episode had been given more time and was stretched out over forty-five minutes instead of twenty-five, perhaps we’d be able to consider it a bit more favourably.
So that’s it for now. I won’t be publishing any reviews or theories for Strange New Worlds over the next few weeks, because unfortunately the series is “officially” unavailable here in the UK. But stay tuned for more Star Trek content here on the website, including the conclusion of my Picard Season 2 theories, some initial thoughts about Season 3, and eventually a proper retrospective-review of Season 2 as a whole. Until next time!
Star Trek: Picard Season 2 is available to stream now on Paramount+ in the United States, Scandinavia, Latin America, and Australia, and on Amazon Prime Video in the United Kingdom and the rest of the world. The Star Trek franchise – including Picard and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for the entire Star Wars franchise, including the prequels, original trilogy, and sequels.
Happy Star Wars Day! Today is the 4th of May – or as they say in America, May the 4th. So May the 4th be with you! Today is a day for positivity in the Star Wars fan community, so I thought it could be fun to take a look at a few of my favourite things from The Last Jedi. It goes without saying that The Last Jedi was a divisive film among Star Wars fans. However, it was one I generally enjoyed. It wasn’t “perfect,” and I don’t think it hit all of the high notes that it was aiming for, but I found it to be enjoyable.
This article isn’t an attack on anyone else’s position or opinion! If you don’t like The Last Jedi or some of the things we’re going to discuss, that’s totally okay. Practically everything in cinema is subjective, not objective, and there’s a range of opinions on practically every film. Because today is about celebrating Star Wars, I wanted to pick out some of the things that I liked from the film and talk about why they worked well for me. If you want to see how critical I can be of Star Wars… check out my reviews of The Rise of Skywalker or The Mandalorian Season 2!
Yoda in The Last Jedi.
With all of that out of the way, a brief introduction is in order, I think! Star Wars Episode VIII: The Last Jedi was released theatrically in the UK on the 14th of December 2017 – but I didn’t see it until a few months later in the Spring of 2018. My health is poor, and things like trips to the cinema are no longer practical for me, unfortunately. By the time I got around to seeing the film I’d already heard the outcry from some in the Star Wars fandom, and I set my expectations pretty low for what seemed to be a divisive film. Suffice to say that I was pleasantly surprised to find a film that I enjoyed a lot more than I’d been expecting.
After The Force Awakens had played it very safe two years earlier, The Last Jedi attempted to take Star Wars in a very different direction. Rather than repeating what the original trilogy had done, the film took its characters to completely different thematic places, introduced new sub-plots, and potentially set up the sequel trilogy for a radically different ending. The Rise of Skywalker tried to undo some of the most significant points from The Last Jedi, which was a real shame, but taken on their own merit many of these points succeed. For me, The Last Jedi is the high-water mark of the sequel trilogy, and it’s a film that I firmly believe will be considered much more favourably in years to come. Just look at how a new generation of fans has come to celebrate the once-panned prequel trilogy; The Last Jedi’s best days may lie ahead.
So let’s get started on my list! I’ve picked ten things that I admire about The Last Jedi or feel that the film did well. They’re listed below in no particular order.
Number 1: A subtle and unexpected Rogue One connection.
Jyn Erso in Rogue One.
How was the First Order able to track the Resistance’s fleet while they were in hyperspace? This was a story point that some fans who weren’t paying very close attention didn’t like – but it was actually something that had been set up a year earlier. Rogue One, which was released in 2016, saw Jyn Erso and a rag-tag crew steal the plans to the Death Star in the days immediately prior to A New Hope. Part of their mission saw them travel to the planet of Scarif, where the plans were kept at an Imperial facility.
While looking for the Death Star plans in amongst other Imperial data tapes, Jyn found a record of the Empire’s research into hyperspace tracking. The scene was very brief, with the data tape quickly being discarded in the rush to secure the Death Star plans – but it was a great moment of connection between two disparate parts of the Star Wars franchise!
Jyn and Cassian with the Death Star plans.
Considering that Rogue One and The Last Jedi were set decades apart, these moments of connection are incredibly helpful to bind modern Star Wars together. Far from being just a throwaway line, the scene in Rogue One established that hyperspace tracking technology was something being actively researched by the Empire – while the destruction of the Imperial facility on Scarif provides a convenient narrative excuse for why it wasn’t successfully rolled out during the era of the original films.
It can be an incredibly difficult task to thread the needle like this; to insert a story element in between the pieces of the story that we already know. But Rogue One and The Last Jedi did this perfectly. If only other story beats in the sequel trilogy had this much forethought and this much setup!
Number 2: Rey is related to nobody.
Rey learned a harsh truth.
For two years leading up to The Last Jedi, speculation was rife in the Star Wars fan community about who Rey was. Many fans concocted elaborate theories suggesting that she was the daughter or granddaughter of Luke Skywalker, Obi-Wan Kenobi, Emperor Palpatine, and other Force-wielding characters. But when it was revealed in The Last Jedi that none of those things were true, it was a perfectly-executed twist.
Rey being “no one” isn’t just great because it’s a subversion or because it ignores some pretty mediocre fan theories – it works because it has something important to say. The Force can manifest in anyone, and just because that person comes from a humble background it doesn’t mean that they can’t be important. This is the story that the original Star Wars film tried to tell: Luke was the farm boy from an unimportant backwater world who went on to save the galaxy. That story was muddied by the decision to create a connection to Darth Vader in The Empire Strikes Back, and completely erased by the time talk of prophecy and “chosen ones” entered the equation.
Kylo explained to Rey that her parents were “no one.”
In that sense, Rey’s parents being no one important and no one familiar took Star Wars back to a narrative space that it hadn’t occupied since 1977. It established that its hero truly could be anybody, that destiny and ancestry don’t matter half as much as we might’ve thought. I found that message to be incredibly uplifting and inspiring, and the idea that anyone could be a hero or do great things without needing to be related to someone important is a message that resonated. In a franchise that has been so thoroughly dominated by a handful of individuals and a single family, it was a narrative worth including.
It also presented Rey in stark contrast to Kylo Ren. Both characters were defined by their family, but in different ways. Rey waited for her parents believing they’d come back for her, only to learn that they didn’t care about her at all – they sold her at the first opportunity. Kylo was both proud of his relationship to Darth Vader and ashamed of the role that his parents played in the Rebellion. Kylo came from Rebel royalty as the son of Han and Leia, but had succumbed to the temptation of the Dark Side and wanted to dominate the galaxy. In contrast, Rey came from nowhere and wanted to save it.
Rey using the Force at the film’s climax.
Rey’s struggle wasn’t to live up to some legacy from Luke or Obi-Wan, nor to rebel against a darker ancestor like Palpatine, but to chart her own path – a new path for herself, for the Resistance, for the Jedi, and for the Star Wars franchise. Rey represented the new against the old, the people against the aristocratic elite, and an unexpected journey for the protagonist of the latest chapter of the long-running saga.
I adored this about Rey. It took her on an unpredictable and open-ended journey, threw out of the window outdated notions of legacy and destiny, but at the same time it returned Star Wars to a familiar place; a place it hadn’t been since Darth Vader and Luke were retconned to be father and son. Had this aspect of Rey’s character been retained, I think the sequel trilogy as a whole could’ve been far more interesting.
Number 3: Hyperspace ramming.
The aftermath of hyperspace ramming.
In the very first Star Wars film, Han Solo gave us a decent explanation for why travelling through hyperspace was so dangerous. “Without precise calculations,” he told Luke, “we could fly right through a star or bounce too close to a supernova.” Hyperspace, at least according to Han Solo, did not somehow transport ships to another dimension; they could still interact with the rest of the galaxy – with potentially deadly consequences!
This was elaborated on by the old Expanded Universe which explained that charting new hyperspace routes was incredibly dangerous for precisely the same reason: it’s very easy to crash into a star, a planet, or even another starship. So hyperspace ramming has always been possible in Star Wars – even if no one thought of it before Admiral Holdo!
Admiral Holdo.
Hyperspace ramming is the kind of desperate, last-ditch manoeuvre that no one would dare to try unless there weren’t any other options. Here in the real world, aircraft had been around for decades before anyone thought of inventing the kamikaze suicide attack, so I can absolutely believe that hyperspace ramming was either totally new in the Star Wars universe or hadn’t been attempted in hundreds or thousands of years. Nothing about it “broke” continuity, and as stated it was perfectly in line with what Han Solo had told us about travelling through hyperspace all the way back at the beginning of the franchise!
The criticisms of hyperspace ramming felt very nitpicky to me, and I think it’s something that came about because of how other aspects of the film landed for some fans. If hyperspace ramming had made its debut in The Mandalorian, for example, where most fans seem to have been having a good time, I think it would’ve generated a lot less anger!
Holdo accelerates her ship to hyperspeed.
I’m always a sucker for the “doomed last stand” concept in fiction, and the entire hyperspace ramming sequence was executed incredibly well. Admiral Holdo managed to be stoic and brave in the face of death, making the ultimate sacrifice to allow her friends to escape and to give the Resistance a fighting chance.
The cinematography and visual effects used to bring it to life were outstanding, too, and the hyperspace ramming sequence has to be one of the absolute best in all of Star Wars for me. The use of silence at the moment of impact was so incredibly poignant – in part because silence is used so sparingly across the franchise. The CGI animation used to bring to life the crash and its aftermath was likewise fantastic.
Number 4: Kylo Ren seizes power.
Kylo Ren at the moment of his coup.
The Force Awakens seemed to be setting up Kylo Ren as the “new Darth Vader” – an evil but ultimately redeemable villain. The Last Jedi chose to avoid recycling that character trope and set Kylo on his own path, a path that would lead him to become the Supreme Leader of the First Order. By embracing the darkness within him and extinguishing the pull to the light that he’d been feeling, Kylo Ren cemented his position as the primary antagonist of the sequel trilogy.
After being bullied and belittled by Supreme Leader Snoke, Kylo’s hatred for his master had been building. Blamed unfairly for the loss of Starkiller Base and Rey’s escape, Kylo nursed a grudge against Snoke for practically the whole film, culminating in him killing him in one of the film’s most shocking sequences.
The death of Snoke.
Kylo killing Snoke was not an empty subversion, designed for shock value and nothing else. It was a masterstroke of writing, one that sought to take Star Wars and the film’s main characters to entirely different thematic places than either the prequels or original trilogy had. In the span of a few minutes it seemed that Rey had been able to get through to Kylo, convincing him to betray the First Order… but then that idea was pulled away as Kylo saw his chance to seize power.
Turning the idea of “reaching out” on its head, it was Kylo who asked Rey to join him, to rule the galaxy at his side. Rather than returning to the light, Kylo had taken a massive leap further into the dark – going so far, surely, as to never be able to come back. With Snoke out of the picture, only Kylo and Hux would remain as major antagonists going into the final act of the trilogy, so it seemed like the idea of “Darth Vader 2.0” was well and truly gone.
Rey and Kylo prepare to battle Snoke’s guards.
Again, this was a moment with a message. Part of that message was epitomised by Luke’s line: “this is not going to go the way you think!” and that’s kind of built into the film’s entire philosophy. But beyond that, the concept that someone like Kylo Ren could be irredeemable has merit. There are some people – some fascist leaders, which is what Kylo Ren is at this point – who go “full Dark Side.” There’s no way back for some people, and we shouldn’t want to see a redemption arc for people who have done unspeakably evil things.
It’s also connected to the point above about destiny and ancestry. Kylo came from Rebel royalty as the son of Han Solo and Leia, but instead of using that legacy and power in a positive way he became corrupted, trying to rule the galaxy instead of fighting for freedom. The lure of power can corrupt even the most well-meaning of individuals, and Kylo’s arrogance, elitism, and belief in his own special place led him down a dark path.
Number 5: The presentation of Luke Skywalker.
Luke with the famous blue milk.
This is a point I’ve tackled before in a standalone essay, but I found what The Last Jedi did with Luke to be absolutely incredible. It was a powerful and relatable mental health story, one that showed how anyone – even heroes – can fall into melancholy and depression. Maybe that story isn’t what some viewers wanted, but I firmly believe it’s a story that was needed – and worth telling.
Not only that, but Luke’s story was a sympathetic and realistic portrayal of mental health; one of the better depictions of depression that I’ve seen in fiction in recent years. Having tried to rebuild the Jedi Order, Luke ultimately failed – and failed in such a catastrophic way that he got people killed. He allowed that failure to fester and turn into depression, ultimately secluding himself and merely waiting around to die, totally uninterested in the galaxy around him.
Luke’s failure and depression was a major focus of the story.
Anyone who’s suffered from depression – regardless of whether there was a cause – can relate to that. The idea of cutting oneself off from everything and everyone, of being unable to face the world outside a small bubble of safety – these are things that people suffering from mental health issues can recognise. And the fact that it happened to someone as powerful, virtuous, and heroic as Luke Skywalker has an incredibly powerful point to make: this is something that can happen to anyone.
As mental health issues – particularly in men – continue to be ignored and stigmatised, this is something that people need to see and hear. The depiction of one of the main protagonists in one of the biggest cinematic franchises around suffering from depression in a realistic and relatable way has done so much to raise awareness of the problem. To me, this is sci-fi at its best: using a fantasy setting to consider real-world issues.
Luke’s death at the end of the film.
As always in these kinds of stories, how Luke was feeling at the beginning is not as important as where he ended up, and the arc he goes through in The Last Jedi provides a genuine feeling of hope. Thanks to Rey’s intervention, Luke found a way to believe in a cause again, and found a way to become a symbol of hope for the entire galaxy. Luke being depressed at the beginning was incredibly important for people to see, but what was just as important is how he found a pathway out of it.
Depression isn’t something easily cured. Luke couldn’t just “snap out of it,” but he came to realise that, despite his failings, despite his flaws, and despite the way he’d been feeling, there was still something he could do to contribute. He could still be a Jedi – and thanks to his intervention, not the titular Last Jedi!
Number 6: Recognising the massive failings of the old Jedi Order.
The Jedi Temple during the prequel era.
The prequel trilogy touched on the idea that the Jedi Order had grown arrogant and complacent over centuries of peace and after being unchallenged by the Sith and the Dark Side in a major way. But at the same time, characters like Obi-Wan Kenobi, Yoda, Qui-Gon Jinn, and Mace Windu were presented as the heroes – the paragons of virtue who we were rooting for. The Last Jedi takes a much more critical lens to its examination of the Jedi Order, particularly in the prequel era.
Luke explained to Rey that the hubris of the Jedi is what allowed Palpatine to rise to power in the first place, and that the Jedi Order failed not only at keeping the peace but at preserving the Republic itself. Though this wasn’t something that the film spent a huge amount of time on, I think it was an important acknowledgement to recognise that the Jedi Order – by the time of the prequel films, at least – was not the irreproachable organisation that some considered it to be.
Luke explained how the Jedi Order failed.
This is also something that could inform Star Wars’ future. We don’t know what will become of the Jedi in the aftermath of the sequel trilogy, but it seems to me that one of the lessons Rey learned from Luke is that simply trying to reconstruct the Jedi Order exactly as it was before the Empire is not only impossible, but undesirable as well. What comes next for the Light Side of the Force has to be different – it has to be better.
This potentially opens up the future of Star Wars to go in some very different storytelling directions. Rather than simply a return to the pre-Empire status quo, in which the era of the Galactic Civil War may end up looking like little more than a blip in the grand scale of galactic history, what happened to Luke and Rey could be a turning point for the Light Side of the Force, with a new organisation bound by different rules rising in the Jedi’s stead. Perhaps the name “Jedi” will survive (it’s an integral part of Star Wars, after all), but maybe what comes next will be significantly different from the prequel-era Jedi Order, setting the stage for some genuinely different and unpredictable stories in the years ahead.
Number 7: Timely social commentary.
The casino on Canto Bight.
How often have we felt that, no matter what we do, the rich always manage to get richer while we stay poor? The Last Jedi took Finn and Rose to one of the meeting places of the galactic elite, showing us how the mega-rich of the galaxy gamble and play both sides in the conflict. To them, who wins the war isn’t important – because they know that either way, they’re going to come out on top.
This isn’t just about the arms dealers who were selling weapons to both sides – although that was a very in-your-face analogy – but really the entire gaggle of the super-rich that Finn and Rose encountered on Canto Bight. Just like the 1% here in the real world, the problems of the galaxy don’t affect them at all. It was, in a sense, a glimpse behind a curtain that we rarely get to see – and the fact that the people of Canto Bight were laughing, joking, gambling, and greedily stuffing their faces seemed to spit in the face of our heroes and their war effort.
Outside the casino.
This was a side of the Star Wars galaxy that we’d never really seen. We’d been introduced to bounty hunters in shady cantinas before, as well as seeing the corrupt decadence of Coruscant’s politicians in the prequels, but it makes sense that a society as complex as the Star Wars galaxy would have these kinds of places inhabited by these kinds of people. They’re the Wall Street gamblers, the bankers, the financiers who survived the Republic, the Empire, the New Republic, and the First Order all by owning and controlling the vast majority of the galaxy’s money.
One of the themes that I took from this side-story is that, in a sense, it doesn’t matter who wins or loses in the struggle for power. Either a new Republic or the First Order will eventually have to cut deals with these people; they’re the real powerbrokers in the galaxy. Their money can shift the tide of the war – it can literally see states rise or fall.
Rose and Finn at Canto Bight.
Perhaps Canto Bight hit too close to home for some folks, or perhaps this look behind the curtain was a little too bleak! But there was something powerful about it nonetheless, particularly in the aftermath of some turbulent political times here in the western world. As above, when sci-fi turns a spotlight on real-world issues, what results can be powerful storytelling if it’s done right.
From an in-universe point of view, Star Wars stories have generally focused on underdogs – scrappy groups of rebels fighting against the powers that be. Even the prequels didn’t explore much of this side of the galaxy – so it was something new, something interesting, and something that could be ripe for further exploration one day.
Number 8: Porgs!
A small group of porgs.
The Last Jedi introduced us to porgs – beakless bird-like critters that inhabited Luke’s island on the isolated Jedi planet of Ahch-To. Porgs are adorable and they made an excellent addition to the Star Wars galaxy. Was their pretty sizeable appearance in the film purely a merchandising ploy that did nothing whatsoever to service the plot? Well, probably. But Star Wars has always been about the merch!
I had the porg variant of the film’s poster on display for a long time and I also bought a porg plushie, so I guess I’m a sucker for cute merchandise. Paul the porg is now a permanent fixture in my living room, and I have The Last Jedi to thank for that!
Number 9: General Leia’s leadership.
General Leia speaking with Poe.
The film’s release was bittersweet due to the death of Carrie Fisher a year earlier, making her posthumous role in The Last Jedi all the more poignant. Having had limited screen time in The Force Awakens, which focused more on Han Solo, The Last Jedi became a strong film for Leia’s character, showing her leadership skills and expanding on her role in the aftermath of the events of the original films.
There was a clash between the “hot-headed” Poe Dameron and the cooler, calmer Leia and Holdo at the head of the Resistance. Unfortunately Leia was sidelined for part of that, but her return just in time to stop Poe from sabotaging a carefully-laid out plan was one of the film’s strongest moments – and one that showed Leia’s no-nonsense attitude!
Luke with Leia near the end of the film.
Leia also got a sweet moment with Luke shortly before his last stand against the First Order’s forces, and considering that the sequel trilogy didn’t have many moments where it put the original characters back together, this was all the more significant. Fans needed to see Luke and Leia back together one final time – it was certainly one of the things I wanted from the sequels.
Even in the original trilogy, Leia was no “damsel in distress.” She helped Luke and Han escape from the Death Star, saved Luke’s life on Cloud City, killed Jabba the Hutt, and led the mission to take down the second Death Star’s shield! Seeing her continuing the fight against evil – even when it meant standing against her own son – was incredibly powerful.
Number 10: Taking Star Wars to new thematic places.
Kylo Ren in his mask.
I talked about this above when discussing Kylo and Rey in particular, but The Last Jedi did more than any film in the franchise before or since to try to take Star Wars to different thematic and narrative places. That’s incredibly important, because without changing with the times and adapting, Star Wars as a whole will remain stuck in place.
Star Wars hasn’t yet been able to successfully move on from the one story that has been told. Palpatine, Anakin, Luke, Leia, Kylo, Rey, and the other main characters have come to utterly dominate Star Wars in every cinematic and television adaptation so far, even appearing in the likes of The Mandalorian and The Book of Boba Fett. The Last Jedi, as a sequel, obviously had to include many of those same characters, but the way it framed them was as close as Star Wars has got so far to going to different places.
Rey on Ahch-To.
If the franchise is to survive long-term, it will have to find a way to leave Luke, Leia, Anakin, and the others behind; to branch out into different eras with wholly different casts of characters to whom names like “Skywalker” or “Palpatine” mean nothing. There’s a limit to how many different ways the same few characters can save the galaxy over the span of a few short years, and by making massive decisions such as killing off Luke Skywalker, The Last Jedi tried to guide the franchise to a new destination.
The board at the Walt Disney Company is now pushing back hard against that, and we’ve seen the results not only in The Rise of Skywalker, but also through decisions to include characters like Luke Skywalker in The Mandalorian or to bring back Obi-Wan Kenobi for his own miniseries. Partly that’s corporate cowardice – Disney wants to retreat to what it sees as safe, comfortable ground. But that ground is getting overtrodden, and there’s a danger that Star Wars could get bogged down. The Last Jedi, for whatever faults you may think it has, tried to do something genuinely different – and trying new things is how a franchise grows and comes to learn what works.
“Broom boy” at the end of the film.
As the dust settles and the film’s divisiveness abates, I think we’ll start to see a reevaluation of this aspect of The Last Jedi in particular. It may not have succeeded at taking the sequel trilogy to a very different end point, but it stands as a piece of the franchise’s cinematic canon that wasn’t afraid to try different things with its characters and storylines. Perhaps, in time, fans will come to appreciate that – particularly if Star Wars continues to double-down on recycling characters and shining spotlights on increasingly irrelevant chapters of its only real story.
Killing off its main villain early in the story, setting his apprentice on a dark path instead of the path to redemption, tearing down the arrogance of the old Jedi Order, reflecting real-world issues like mental health and the gilded indifference of the super-rich… these are all things that Star Wars had never even considered. The Last Jedi tried them for the first time. Did it all work perfectly? Probably not. But in a franchise that is in serious danger of becoming stale and fixated on its own past, trying new things, exploring new themes, dealing with new character types, and making an effort to stay grounded and relatable are all deserving of praise in my view.
So that’s it!
Luke Skywalker standing against the First Order.
Those are ten things that I think are pretty great about The Last Jedi. Despite the controversy the film generated, there are signs that the Star Wars fan community is coming back together. Shows like The Mandalorian have gone a long way to bringing back into the fold fans who’d been ready to give up on modern Star Wars. And just like the prequels – which are being revisited by a new generation of fans who were kids when they were released – in a few years’ time I think we’ll see a similar reappraisal of The Last Jedi by newer and younger fans who first came to Star Wars during the sequel era.
Although The Rise of Skywalker did what it could to overwrite or ignore some of what I consider to be The Last Jedi’s highlights, I still find it an enjoyable experience to go back and re-watch it. In a way, it’s a time capsule of where the franchise was in 2017 – or a window into an alternate timeline where Star Wars continued on this trajectory instead of panicking and trying to course-correct.
As we celebrate Star Wars day, don’t forget The Last Jedi.
Star Wars: Episode VIII – The Last Jedi is available to stream now on Disney+ and is also available on DVD and Blu-ray. The Star Wars franchise – including The Last Jedi and all other properties mentioned above – is the copyright of The Walt Disney Company and Lucasfilm. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
This review is in two parts: a spoiler-free section and a section containing spoilers for the story. The end of the spoiler-free section is clearly marked.
Disaster movies are something of a guilty pleasure of mine, so I’d been looking forward to Moonfall since it was announced. I was hoping for some big, dumb blockbuster fun – and Moonfall delivered. This isn’t a film that’s going to win any of the big awards – at least, it doesn’t deserve to! But as an entertaining way to spend a couple of hours, I’d recommend it to fans of science-fiction, disaster films, and brainless summer blockbusters.
Director Roland Emmerich has an established track record in the disaster movie genre, having directed The Day After Tomorrow and 2012, both of which were big hits in the 2000s. Many of Emmerich’s hallmarks are present in Moonfall, including some very familiar character and story tropes. If you were turned off by the “flawed protagonist who loves his family” action-hero character that Emmerich seems to use in all of his films, maybe Moonfall won’t be right for you! But for my money, the film delivered what I wanted it to – and managed to pack an emotional punch even while suffering major contrivances, an utterly ridiculous plot, and dialogue that could be incredibly hammy.
Moonfall is the latest film from director Roland Emmerich.
All of the actors in Moonfall gave it their all, despite the film’s ridiculously over-the-top disaster storyline, and I’d single out the performances of Halle Berry, Eme Ikwuakor, and Charlie Plummer as being especially praiseworthy. I’d never seen John Bradley in anything outside of Game of Thrones (where he played Samwell Tarly), so I wasn’t sure at first how suitable I’d find him for a role in a title like Moonfall. But to my pleasant surprise I enjoyed Bradley’s performance a great deal, and I found him believable as conspiracy theorist KC Houseman.
There were some definite CGI misses in Moonfall, but none were terribly egregious. Water can be a difficult thing for CGI animators to do well, and given that the film had a lot of other CGI sequences that worked, I can excuse those that were wide of the mark. There wasn’t anything catastrophic; rather some sequences that depicted large volumes of water felt outdated – akin to something we might’ve expected to see ten years ago rather than from a blockbuster in 2022.
John Bradley in a promotional photo for Moonfall.
I had a good time with Moonfall, all things considered. It had a plot that was less science-fiction than pure fantasy, and that required any understanding of actual science and physics to go out of the window! But there’s room in the wide world of geeky entertainment for titles like this one, and not every story has to rely on real-world understandings of gravity and physics to tell a fun, exciting, and occasionally emotional story.
If you’ve never liked disaster films, Moonfall probably isn’t the picture to change your mind. And if you like your sci-fi heavier on the sci than the fi, Moonfall will probably be a frustrating experience. Heck, we could nitpick it to death if we wanted to! But if you can suspend your disbelief for a couple of hours – and if you want a film that doesn’t ask too much of you either intellectually or in terms of effort and engagement – Moonfall might just be a fun ride. I know it was for me!
Up next we’re going to talk about some of the story elements in more detail.
Spoiler Warning: This is the end of the spoiler-free section! Expect spoilers for Moonfall from here on out.
So let’s get something straight: Moonfall has a ridiculous plot. Even by the standards of other disaster films – like Volcano’s lava eruption in Los Angeles or the Mayan end of the world in 2012 – what Moonfall brings to the table with its “the moon is an ancient spaceship constructed by humans from another part of the galaxy” story… it’s just plain bonkers. A rogue AI comprised of millions of nano-machines sending the moon crashing into the Earth is likewise utterly silly, and Moonfall asks a lot to get its audience to suspend our disbelief!
But that doesn’t mean it’s one of those “so bad it’s good” films. There’s a lot to love about Moonfall in its own right, including a different take on some familiar concepts. The idea of rogue AI could’ve been explored in more detail if there’d been more time, but it’s a surprisingly timely narrative inclusion given that we may be on the cusp of unlocking that kind of technology right here in the real world. As documentaries such as the brilliant We Need To Talk About A.I. from a couple of years ago have shown, there are legitimate concerns surrounding artificial intelligence, concerns that Moonfall takes to an extreme – but not entirely unfathomable – conclusion.
Astronaut Brian Harper encountered an evil ancient AI.
Many story tropes and character archetypes that Roland Emmerich has used before are included in Moonfall, right down to the “new spouse of the hero’s ex who dies in the disaster.” For folks who’ve seen the likes of The Day After Tomorrow and 2012, characters like protagonist Brian Harper will feel very familiar – perhaps even a little samey. But Emmerich does a good enough job at establishing the stakes for the characters through their connections to their families and friends, adding an emotional imperative to the story that it would otherwise lack.
There are more than just echoes of past Emmerich films through some of these characters. The washed-up hero, the scientist everyone ignored, the gung-ho military leaders, the children of the main protagonists who are trying to get to safety… we’ve seen these people before in different incarnations in other titles. But to me, that was fine. The actors who brought these characters to life did a good job, and I can’t really fault any of the performances. Given that the story was silly – and I’m sure everyone involved could recognise that – there’s a level of professionalism and dedication that deserves to be respected.
Halle Berry as Jocinda Fowler in Moonfall.
As mentioned, some of the CGI sequences – those dealing with the flooding caused by the moon’s activities in particular – weren’t spectacular. It feels as though Moonfall’s creators poured the vast majority of its CGI budget into the “swarm” – the AI nanobots that were the cause of all the trouble. The swarm looked spectacular, giving me a hint of things like the Borg Collective from the Star Trek franchise without being too derivative.
The white dwarf star at the moon’s core was also an impressive CGI feat. Stars in sci-fi can be difficult to get right, and we’ve seen massive improvements in the way they’ve been depicted in the wake of titles like Interstellar. Moonfall managed to get this aspect right, and while the star wasn’t on screen for a huge amount of time, when it was it managed to look exceptional.
Some of the flooding sequences didn’t look great, despite outstanding CGI work elsewhere.
There were some unintentionally funny moments in Moonfall courtesy of some incredibly hammy dialogue, and especially in the first forty or fifty minutes or so of the film I found myself chuckling away at these. When you have legitimately good actors saying, with a straight face, lines like “I’ve uncovered what might be the most important discovery in human history!” or “everything we thought we knew about the nature of the universe has just gone out the window!” it’s hard not to crack a smile.
The forced conflict between NASA, the military, and the film’s protagonists is another Emmerich hallmark, with the authorities refusing to believe the truth, seemingly trying to cover it up, and then launching an overly-aggressive military response at the last minute. Pitting Halle Berry’s character of Jocinda Fowler against the head honchos of NASA and the military was certainly a cliché, especially when there were characters who openly told us that “just following orders” meant that they have blood on their hands, or that they “lied to the American people.” But I can let such things slide in a film that I don’t need to take too seriously.
The protagonists’ kids had to escape the disaster too.
I didn’t come to Moonfall looking for a nuanced or sympathetic presentation of dementia. But even so, the way that the film handled the character of KC Houseman’s mother was pretty poor. It fell into some really unnecessary stereotyping of dementia, showing Mrs Houseman going from lucid to amnesiac in a split-second. As I find myself saying sometimes: if there isn’t time in a film with other priorities to create a more realistic and nuanced presentation of an illness or health condition, it can be better to just skip it altogether. We didn’t gain anything by learning about Mrs Houseman’s failing health, nor did it do much to inform the character of KC. So overall, a bit of a disappointment that a blockbuster would lean so heavily on a pretty clichéd presentation of what is a complex and debilitating illness.
There was quite a bit of product placement in Moonfall – another clear sign of an Emmerich blockbuster. When compared with the likes of 2012, though, the product placement felt a lot more subtle. There were logos and car brands that were clearly being shown off, but for the most part it passed by inoffensively enough. I tend not to get too worked up over product placement if it isn’t too in-your-face.
Houseman, Harper, and Fowler inside the moon.
So that was Moonfall, really. A dumb, stupid blockbuster with a ridiculously silly plot, recycled character tropes, hammy dialogue, and naff special effects… that I thoroughly enjoyed for what it was. Moonfall was never going to be Oscar bait, and I think everyone involved with its production recognised from the start the kind of film they were creating. This was sci-fi that was heavy on the fi, and very light on the sci!
But Moonfall did what it set out to, and it was perfectly entertaining popcorn fare. It’s a film that doesn’t want you to think too deeply about the physics involved, nor the implications for the world left behind for the survivors. Moonfall exists for the two hours that you watch it, and then it’s over. Its characters got to their “happily ever after” moment, and that’s all it has to say. There’s no epilogue, no post-credits scene to tee up a sequel. It’s purely a one-and-done disaster film with sci-fi trappings.
I set my expectations appropriately and ended up having a good time with Moonfall. And I think that’s about all there is to say!
Moonfall is out now to stream for a fee on Amazon Video, Google Play, YouTube, Apple TV, and other streaming platforms. Moonfall will be released on DVD and Blu-ray on the 9th of May 2022. Moonfall is the copyright of Lionsgate Films and ACG International. This review contains the thoughts and opinions of one person only and is not intended to cause any offence.
Depending on where you are in the world, today or tomorrow will mark the 20th anniversary of The Elder Scrolls III: Morrowind. The open-world role-playing game was one of a few titles in the early 2000s that genuinely changed my relationship with gaming as a hobby – and kept me engaged when I might’ve otherwise began to drift away. To me, even twenty years later it still represents the high-water mark of the entire Elder Scrolls series, and I’d probably even go so far as to call it one of my favourite games ever.
It can be difficult to fully explain how revolutionary some games felt at the time, especially to younger folks who grew up playing games with many of the modern features and visual styles that still dominate the medium today. But in 2002, a game like Morrowind was genuinely groundbreaking; quite literally defining for the very first time what the term “open-world” could truly mean.
For players like myself who cut our teeth on the pretty basic, almost story-less 2D games of the 1980s on consoles like the Commodore 64 or NES, the technological leap to bring a world like Morrowind’s to life is staggering. Considering the iterative improvements that the last few console generations have offered, it’s something that we may never see again, at least not in such a radical form. Comparing a game like Morrowind to some of the earliest games I can remember playing must be akin to what people of my parents’ generation describe when going from black-and-white to colour TV!
One thing that felt incredibly revolutionary about Morrowind was how many completely different and unrelated stories were present. There was a main quest, and it was an interesting one, but instead of just random side-missions that involved collecting something or solving a single puzzle, there were entire questlines for different factions that were just as long and in-depth as anything the main quest had to offer. It was possible to entirely ignore the main quest in favour of pursuing other stories, and that made Morrowind feel like a true role-playing experience.
For the first time (at least the first time that I’d encountered), here was a game that gave me genuine freedom of choice to be whoever I wanted to be – within the confines of its fantasy setting. There were the usual classes – I could choose whether to be a sword-wielding warrior, a sneaky archer, a mage, and so on – but more than that, I could choose which stories I wanted to participate in… and choosing one faction over another would, at least in some cases, permanently close off the other faction to that character. That mechanic alone gave Morrowind a huge amount of replayability.
To this day there are quests in Morrowind that I haven’t completed – or even started! That stands as testament to just how overstuffed this game was, and as I’ve mentioned in the past, the amount of content in Morrowind eclipses both of its sequels: Oblivion and Skyrim. Morrowind offers more quests, more factions to join, more NPCs to interact with, more types of weapons to use, more styles of magic to use, and while its open world may be geographically smaller, it feels large and certainly more varied – at least in some respects – than either of its sequels.
I first played Morrowind on the original Xbox – the console I’d bought to replace the Dreamcast after that machine’s unceremonious exit from the early 2000s console war! But the PC version gave the game a whole new lease of life thanks to modding – and mods are still being created for the game 20 years later. There are mods that completely overhaul Morrowind’s graphics, meaning that it can look phenomenal on a modern-day PC, and there are so many different player-made quests, items, weapons, characters, and even wholly new locations that the game can feel like an entirely new experience even though it’s marking a milestone anniversary.
Although modding and mod communities had been around before Morrowind came along, it was one of the first games that I can recall to genuinely lean into and encourage the practice. The PC version of Morrowind shipped with a piece of software called The Elder Scrolls Construction Set as a free extra, and it contained everything players needed to get started with modding. I even had a play with the Construction Set when I got the PC version of Morrowind a few years after its release, and while I lack the technical skills to create anything substantial, I remember it being an interesting experience.
I followed a guide I found online and managed to create a companion for the main character, as well as added doors to a specific house so it could be accessed from any of the towns on the map! I also added a few items to the game, like an overpowered sword with a silly name. By this point, Morrowind and its mods were just good fun, and as I didn’t have a PC capable of running Oblivion when that was released a few years later, Morrowind mods were an acceptable stand-in!
Before Morrowind became overladen with mods, though, there were two incredible expansion packs released for the game. This was before the era of cut-content DLC or mini DLC packs that added nothing of substance, so both Tribunal and Bloodmoon were massive expansions that were almost like new games in their own ways. Both added new areas to explore, new factions, new characters, new items, and new questlines. While Tribunal was fantastic with its air of mystery, I personally enjoyed Bloodmoon even more. I like wintery environments, and the frozen island of Solstheim, far to the north of the main map, was exactly the kind of exciting environment that I’d been looking for.
So that’s it for today, really. I just wanted to take a moment to acknowledge the anniversary of one of my favourite role-playing games, to celebrate some of the things that made it great – and continue to make it a game that I’m happy to return to and to recommend to fans of the genre. Regular readers might’ve seen Morrowind on some of my “PC gaming deals” lists around Christmas or in the summertime, and when Morrowind goes on sale on Steam, for example, the game-of-the-year edition with both expansion packs can be less than the price of a coffee. It’s also on Game Pass following Microsoft’s acquisition of Bethesda – so there’s no excuse not to give it a try, at least!
In the twenty years since Morrowind was released, many other games have imitated its open-world layout, its factions, its branching questlines, and its diversity. Some newer games have bigger worlds, more characters, and so on… but Morrowind will always be a pioneer. It may not have got everything right, but it’s a landmark in the history of video games that showed us just how immersive and real a fantasy world could feel.
As one of the first games of its kind that I ever played, I have very fond memories of Morrowind. Often when I pick up a new open-world, fantasy, or role-playing title, I’ll find myself unconsciously comparing it to Morrowind, or noting that Morrowind was the first game where I encountered some gameplay mechanic or element for the first time. It really is an incredibly important game. So happy birthday, Morrowind! Here’s to twenty years!
The Elder Scrolls III: Morrowind is out now and can be purchased for PC or via Xbox Game Pass. The Elder Scrolls III: Morrowind is the copyright of Bethesda Game Studios and Microsoft. Some images above courtesy of UESP.net. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1-2 and casting information for Season 3. Spoilers are also present for the following Star Trek productions: Discovery, Enterprise, Voyager, First Contact, and The Next Generation.
After taking a rather meandering route to get there, Hide and Seek wrapped up one of Picard Season 2’s main storylines – that of Dr Jurati and the Borg Queen in the 21st Century. I’m still fully expecting an epilogue or coda to that story, though, so perhaps it wasn’t quite as conclusive as it appeared to be.
With that in mind, the season finale has a lot of heavy lifting to do if we’re to see all of the main narrative elements from Season 2 brought to a satisfactory conclusion. Even to conclude a simple majority of the remaining storylines and arcs feels like a pretty big ask, and while I’m sure we’ll be in for a feature-length extended episode to round out the season, I’m at least a little anxious as I look ahead. The possibility exists, though, that Season 3 will pick up any loose ends left behind – so there’s hope in that regard.
Pew! Pew!
This week the theory list has been trimmed quite significantly! In addition to one theory that’s been confirmed (or at least “close enough” to count as confirmed), we have one that’s been outright debunked. Then there are six theories that I’m choosing to retire! While not entirely “debunked” by anything that we saw on screen in Hide and Seek, with just one episode remaining the season’s story has clearly gone in a different direction making those theories feel impossible at this juncture.
So let’s get started, shall we? As always, we’ll take a look at the theories leaving the list first of all.
Debunked theory: Q and Picard will team up to stop the Borg Queen.
Q with Picard in Penance.
I have to confess that I rather liked this idea! Though I always caveat all of my theories by warning “don’t get too attached,” I was quite taken by the idea that something Q had started as a test or trial ended up going so far off the rails that he’d have no choice but to work with Picard in order to resolve it. In this case, I wondered whether the Borg Queen being on the loose on Earth in the 21st Century might’ve been so far outside of Q’s plans that, somehow, he and Picard would end up working together.
This theory felt like it could’ve brought together the main story threads: the Borg Queen assimilating Dr Jurati, Picard and the crew needing allies to defend La Sirena, and Q’s declining powers meaning that he couldn’t just snap his fingers and undo it all. There was scope, perhaps, for a more weak and vulnerable presentation of Q; for Picard and Q to need one another’s help equally. There was also the potential to show off Q’s knowledge of the Borg – and maybe even tie in some kind of Borg attack on the Q Continuum into the story to explain what’s happened to Q.
La Sirena’s crash site.
As it turned out, Q was entirely absent from Hide and Seek. Though his influence looms large over the season’s story, we haven’t actually spent that much time with him so far. His biggest role to date came in Penance – and that’s also the last time he had a run-in with Picard. We’ve seen Q deal with Dr Soong and Guinan in subsequent episodes, but I can’t be the only one longing to get Q and Picard back together – even if it isn’t for a team-up!
Of all the theories I’ve concocted about Season 2, this is probably the one I liked best. It seemed to be a genuinely good fit based on what we knew about the story at the end of Mercy, and had the season’s endgame been planned out differently, I think it could’ve worked really well. There’s still time for Q and Picard to reunite, and spend time together in a less-adversarial way… and it’s even possible, I suppose, that we could see Q return in Season 3. I’ve always felt that there’d be something poetic about Q bookending Picard’s story – he appeared in Encounter at Farpoint, so maybe he’ll appear in whichever episode marks Picard’s final end as a Star Trek character.
So that theory was debunked.
Next, we have six theories that I’m choosing to retire from the list. They now seem impossible based on where Hide and Seek ended.
Retired theory #1: The USS Stargazer will make an appearance.
Picard on the bridge of the USS Stargazer in The Next Generation Season 1 episode The Battle.
For a long time – too long, perhaps – I’d been hanging onto the idea that the mission to the 21st Century wouldn’t be all that Season 2 had to offer, and with time travel on the agenda I wondered if we might visit other eras or other moments from Picard’s past. When a brand-new USS Stargazer debuted at the start of the season, that felt like it could’ve been a hint; why bring it up otherwise, right? It also seemed possible, as Picard wrangled with past traumas, that something from his time in command of the Stargazer might’ve come up. As I mentioned in my review of Hide and Seek, the death of Jack Crusher (husband to Beverly and father to Wesley) was one significant event that was mentioned in The Next Generation but never expanded upon. I always inferred that Picard felt responsible for Jack’s death; there was scope, perhaps, to learn why.
With one episode remaining, this now seems impossible – at least in Season 2. If we get back to a ship named Stargazer before the credits roll, it’ll surely be the new vessel that Captain Rios commanded in the season premiere!
Retired theory #2: Seven of Nine will choose to remain in 2024.
Seven of Nine has been re-Borgified.
When Seven of Nine found herself in the Confederation timeline, she caught a glimpse of a life she’d never known and saw what it might’ve been like had she never been assimilated by the Borg. After arriving in 2024, it was clear that she was thoroughly enjoying the sense of freedom that not having any Borg implants gave her. I had speculated that, when faced with the prospect of returning to the prime timeline and her old body, Seven might choose not to.
That concept was shot down by Hide and Seek, as Seven was saved by the Borg Queen in a way that restored her implants. The technobabble side of how this worked and why she ended up looking exactly the same as before is something that the episode could’ve dedicated an extra couple of minutes to, but overall this side of the story worked well enough. Although the metaphor was perhaps buried a little deep, the idea of learning to accept oneself and one’s appearance is a good one. It’s also a story well-suited to the franchise, and one that was told in a very “Star Trek” way.
Retired theory #3: Picard and the crew will have to trigger World War III to save the future.
World War III saw the use of nuclear weapons.
This is one of the longest-running theories on the list! I came up with it months ago, when the concept of time travel to the 21st Century was first teased in one of the pre-season trailers. Even as the Europa Mission and other elements came into play I clung onto it – perhaps for a little too long, in retrospect. There’s been no mention of World War III all season, aside from a couple of very oblique references to the “years leading up to first contact,” so it had felt ever more like a long-shot.
With the Borg Queen having warped away to parts unknown, and World War III not being in any way part of Q’s plan, it now seems certain that triggering the conflict won’t be part of how Picard and the crew restore the timeline.
I stand by what I said when I first posited this theory, though: it would have been one heck of a moral dilemma.
Retired theory #4: Picard and/or the Federation will use information from the Confederation timeline to defeat the Borg.
The Magistrate – a senior Confederation official.
It seems increasingly likely that we’ll never learn how the Confederation was able to beat the Borg, nor what technological tricks or weapons they may have developed during their conquest of the Collective. I feel a pang of disappointment about that; it was perhaps the one thing from the Confederation timeline that I could’ve happily spent an episode exploring.
Now that the Borg Queen has taken La Sirena – complete with all of its Confederation technology and databanks – there’s no way for Picard and the crew to use anything that the Confederation developed to fight the Borg. And if, as Dr Jurati hopes, the Borg will be convinced to take a different path, there may not be a need to go to war with them in the first place. For those reasons I’m retiring this theory – but with the caveat that if the Borg somehow return as major antagonists in Season 3, I may reprise it!
Retired theory #5: Dr Adam Soong will create the Borg.
Dr Adam Soong.
I thought an interesting twist on the Borg side of the story could’ve come either from Q or the Borg Queen working with Dr Adam Soong to create the Borg. Although Dr Soong seems to have assisted the Borg Queen by giving her access to resources and a squad of soldiers, the story ultimately went in a very different direction.
Knowing that one of Data’s ancestors had a role in creating the Borg – one of the biggest threats that the Federation has ever faced – could’ve been a story worth exploring, and had it been handled well there was the potential to inform not only Borg stories, but also the characterisations of Data, Soji, and the whole Soong family.
Retired theory #6: The Federation created the Borg.
The first Borg drone ever seen in Star Trek.
As above, there’d be a delicious irony to learning that the Federation – and perhaps even Picard, inadvertently – had created their own worst nightmare in the Borg Collective. I even wondered if the story taking this route might’ve explained why Discovery Season 2 abruptly abandoned a story with the Control AI that could likewise have been a Borg origin story. However, it didn’t come to pass on this occasion.
The early history of the Borg could absolutely be worth exploring, and despite the fact that the Borg definitely began to feel stale and overused by the latter part of Voyager’s run, the faction still has more to contribute to Star Trek in the future – I’m certain of that. In addition to a story that could explore the Borg’s origins (regardless of whether or not there’s a Federation connection), I’ve also proposed a “Borg Invasion” concept for a Star Trek series, and I think something like that could work exceptionally well as a sci-fi-action-horror hybrid.
On this occasion, though, despite input from Dr Jurati to this incarnation of the Borg Queen, and despite this story taking place in the past, we didn’t get that elusive Borg origin story!
So those theories have been retired.
There was one confirmation this week – or at least a theory that I got “close enough” with that I’m going to call it confirmed. I can do that – it’s my list!
Confirmed theory: The Borg Queen departed aboard La Sirena, leaving Picard and the crew in the past.
The Borg Queen-Dr Jurati hybrid.
So the Borg Queen didn’t ultimately steal La Sirena as I’d proposed in my initial formulation of this theory! But I did correctly predict that the Borg Queen would successfully gain possession of the ship, and that she’d leave Picard and the rest of the crew stranded in 2024. We saw that play out in Hide and Seek thanks to the deal struck between Dr Jurati, the Borg Queen, Raffi, and Seven of Nine.
As I said in my review, I would’ve liked this sequence to have been expanded. I could’ve happily enjoyed an entire episode just on the negotiation, discussing and debating with the Borg Queen how changing her entire philosophy and guiding principles could be the solution she’s been missing. I would’ve also loved to see Picard himself included on this side of the story.
The Borg Queen took La Sirena and left Earth.
Despite those shortcomings, though, what we did get to see was outstanding, and everyone involved deserves a lot of credit for the way they handled this sequence. The concepts here are genuinely interesting, and the idea of a Borg Collective – or a Borg faction – that implements this new guiding principle could be worth exploring. If Picard picks up this story, I hope we get to see it for longer than just a single episode!
The way the Borg Queen departed raises a lot of questions, though. Setting aside the obvious ones like “will she actually keep her word,” we come to more immediate concerns for Picard and the crew. How will they make it home? Can they even make it home? Will someone need to rescue them? Read on, because I have a few ideas on that front…
So that theory was confirmed!
Now we’ll jump into the main theory list, beginning as always with theories that are either new or saw significant movement in Hide and Seek this week. Several of these theories are, I freely admit, looking less and less likely to pan out. But others feel quite plausible as we head into the season finale, and when the story is so unpredictable… who knows what could happen?
Theory #1: There will be a Borg civil war between a faction inspired by the Borg Queen-Dr Jurati hybrid and the rest of the Collective.
Could the Borg be fighting amongst themselves?
How do we connect the events that have just unfolded back to what we saw at the beginning of the season? In The Star Gazer, the Borg sent a message asking for Picard and the Federation to help them. If their message was genuine it suggests that the Borg who sent the message are in danger or under threat. One possibility is that the Borg are fighting a losing war against an external power – and that’s something we’ll consider momentarily. But another possibility, in light of what transpired this week, is that there’s a Borg civil war.
Dr Jurati (and the others) appear to have convinced the Borg Queen to entirely change her philosophy and guiding principles, and this could lead to the creation of a radically different Borg Collective. If the Jurati-Queen hybrid contacts the Borg Collective and tries to get them to join her, there’s a distinct possibility that some or all of them won’t. It might be possible to create a new Borg Collective, but even in the 21st or 22nd Centuries the existing Collective would be difficult to sway. Furthermore, the Borg Collective that already exists may see the Jurati-Queen hybrid as a threat, or may simply want to conquer and assimilate the faction. There are several routes to the same end point: a war between different factions of Borg.
The anomaly encountered in The Star Gazer was said to have some kind of “temporal” signature – so this could be a conflict that took place in the 21st or 22nd Century, almost directly after the Jurati-Queen left Earth.
Theory #2: Some or all of the main characters from The Next Generation will rescue Picard from 2024.
Acting Captain Riker to the rescue?
How will Picard and the crew make it home? That’s one of the biggest questions I have as we go into the season finale! One way to get Picard and the others home safely would be for someone from The Next Generation – or possibly everyone – to show up at the last minute to rescue Picard. Perhaps Picard was able to leave a message or clue hidden somewhere for them to find, so they’d know where and when to pick him up.
With Season 3 bringing back The Next Generation characters, I’m half-expecting to see some or all of them included toward the end of the Season 2 finale to set up the next chapter of the story. This could be a fun and exciting way to do it. It would also be quite a symmetrical ending to the season, as Acting Captain Riker (and his copy-paste fleet) saved the day in the Season 1 finale, too!
Theory #3: The “two Renées” comment refers to Picard’s nephew.
Could the Borg Queen be talking about this chap?
The character above is René Picard – not to be confused with Renée Picard! René was Picard’s nephew, the son of his brother Robert. In Generations, Picard learned that his brother and nephew had died in a fire at the vineyard, leaving him the sole surviving member of his family. Family became more important to Picard thereafter, and it seems like it was Robert and René’s deaths that led Picard to choose his family home for his self-imposed exile after the events of Children of Mars.
My theory is that the cryptic comment that the Jurati-Queen made about there being “two Renées” in Picard’s life actually refers not to Renée the astronaut somehow being cloned or copied or sent to an alternate reality, but simply to the existence of young René, Picard’s nephew, and the influence he had on his life.
Theory #4: Rios will choose to stay with Teresa and Ricardo in 2024.
Rios with Teresa in Hide and Seek.
As Teresa and Rios have progressed their romance, I think that now opens up the very real possibility that Rios might choose to remain behind in 2024 when Picard’s mission is complete. Some people are willing to make big sacrifices for the people that they love, and if Rios truly loves Teresa, maybe he’d be willing to abandon the 25th Century to stay with her – helping to build that future from his position in the past.
In Hide and Seek, Rios seemed to be seconds away from saying “I love you” to Teresa, and for her part she was pushing him to stay with her. I haven’t been enjoying Rios’ story this season for the most part, and the “love story” angle is a bit of a cliché, unfortunately. But in light of the decision to bring back the main cast of The Next Generation in Season 3, we’ve already seen Picard make efforts to slim down its cast and shuffle off main characters like Elnor and Dr Jurati. Rios could be next – and if he survives the season finale, he may choose not to head back to the 25th Century.
Theory #5: An alternate reality is about to be created.
“An alternate reality?”
With the Borg Collective potentially being pacified and a cryptic message about “two Renées,” I wonder if we might be on the cusp of a permanent divergence in the timeline. One path may lead to the Confederation timeline, the other to the prime timeline – and both may be able to coexist in much the same way as the prime timeline coexists with the Kelvin timeline.
As far as we know based on what Q told Picard in Penance, the Confederation timeline replaced the prime timeline. That seems to have come about by the sabotage or failure of the Europa Mission combined with Dr Soong’s inventions that saved the Earth from an ecological collapse – but is it possible that things aren’t what they seem? Could Q have lied, for example, about the Confederation timeline? Or could something that Picard and the crew are about to do end up creating another alternate reality?
If so, I hope it’ll be possible to revisit the Confederation timeline in future. Though it was very similar in many respects to the Mirror Universe, there were some differences. Having only spent a single episode in that setting, and with tantalising details like the Confederation’s defeat of the Borg remaining unexplained, there’s scope to go back and learn more about this very different timeline.
Theory #6: The loose ends from Season 1 will be tied up.
Initiates of the Zhat Vash on the planet Aia.
With only one episode left in which to conclude all of Season 2’s storylines, it feels less and less likely that we’ll get closure on all of the points that Season 1’s rushed finale left on the table. However, there’s still a glimmer of hope that we might get some inclusions, even if just by way of a line or two of dialogue.
Here are the main unresolved points as I see them:
What will become of the synths on Coppelius, and will they have to be relocated for safety?
Did Starfleet attempt to visit Aia and shut down the beacon at the centre of the Zhat Vash’s prophecy? Leaving it out in the open seems dangerous.
Will Starfleet contact the super-synths and attempt to make peace or convince them that they pose no threat?
Why did Bruce Maddox go to Freecloud?
The Artifact’s crash site on Coppelius.
With the Zhat Vash plot exposed, what will become of their crusade against synthetic life?
Did Federation-Romulan relations suffer as a result of the Zhat Vash’s attack on Mars and attempted attack on Coppelius?
What happened to Narek after he was captured by the Coppelius synths?
Who controls the Artifact and what will happen to the surviving ex-Borg?
Theory #7: Elnor will be restored to life when the crew make it back to the 25th Century.
Holo-Elnor in Hide and Seek.
After Raffi got a cathartic goodbye with holo-Elnor in Hide and Seek, I’m no longer convinced that this theory will pan out. If Elnor is alive again in the 25th Century, it would actually rob that emotional moment of much of its power. As above, with The Next Generation’s main characters returning in Season 3, it may turn out that Elnor was just another casualty of the need to make room for them.
However, as I said in my review of Hide and Seek, a big part of me hopes to see Elnor saved. Elnor’s story feels incomplete, and he’s a character that we never really had the chance to get to know all that well. Even in Season 1, his impact on the story was limited compared with other characters, and having just been given a new arc as a Starfleet cadet at the beginning of this season, there’s so much potential for him to develop into a wonderful Star Trek character. If the franchise is to survive in the longer-term it’ll need characters like Elnor to stick around.
Theory #8: The season will end on a cliffhanger.
I first propsed this theory before Season 2 had even premiered based in large part on the fact that Seasons 2 and 3 entered production back-to-back. However, as the season has worn on with many different story threads still in play, it’s seemed even more plausible to think that we won’t see everything neatly tied up by the time the credits roll. That feeling has been amplified by the events of Hide and Seek.
While Hide and Seek concluded the Dr Jurati-Borg Queen story – at least the parts set in the 21st Century – there’s still a heck of a lot left on the table. Even assuming that the season finale will be a feature-length outing, we still have to get through all of the stuff with Q, including finding out why he set Picard this puzzle and what may or may not be killing him, Teresa and Rios’ romance, Picard and Laris’ unresolved romance, the Europa Mission, stopping Dr Soong, explaining the whole “two Renées” thing, tying in recent events to Picard’s past and trauma, and connecting everything to the season premiere.
That might be too much to ask from a single episode – so some or all of it may be left open for Season 3 to pick up next year.
Theory #9: The masked, hooded figure from The Star Gazer is not the real Borg Queen.
The Borg Queen from the season premiere.
We can’t call this one “confirmed” just yet, but the assumption I’m sure a lot of folks have after the events of Mercy and Hide and Seek is that the masked, hooded Borg from the season premiere is, in fact, the Borg Queen-Dr Jurati hybrid. Even if the season ends on a cliffhanger, I would expect that this point will be clarified; it could even be the final scene of the season!
I had previously proposed other “Borg Queen” candidates, but unless there’s going to be some colossal twist in the story’s final act I think we can probably rule them out. Earlier in the season I suggested Admiral Janeway (from the Voyager finale), Renée Picard, and Soji as possibilities for this role – along with Dr Jurati.
So we’ll have to see what comes next. If Picard finds himself back on the bridge of the Stargazer, will the Borg Queen remove her mask?
Theory #10: Picard and the crew will “borrow” Renée’s Europa Mission spacecraft to get home.
Renée Picard.
Now that La Sirena is gone, Picard finds himself stranded – along with Seven, Raffi, and Rios – in 2024. It’s possible that Tallinn or Q could help them get home, but one way that they could do it independently would be to gain control of Renée Picard’s spacecraft. This could tie in with the “two Renées” comment that we’ve already discussed – perhaps with one version of Renée making it home and another being transported to the 25th Century.
Alternatively, this could tie into Picard’s comment earlier in the season that the details of Renée’s mission are lost to history. After making an important discovery, it seems that no one really knows what happened to Renée – so her disappearance from the 21st Century may not impact the history of the prime timeline at all.
If Picard and the crew could find a way to use Renée’s spacecraft to slingshot around the sun, just like they did with La Sirena earlier in the season, it could carry them home.
Theory #11: The Borg’s request for help from the Federation is genuine.
The USS Stargazer’s communications officer first received the garbled transmission.
If the Borg Queen-Dr Jurati hybrid stuck to her commitment and was successful at establishing a new Borg Collective, one with a fundamentally different guiding principle, then maybe that version of the Queen and Collective were genuinely asking for help. Whatever their problem may be, turning to Picard would make sense if the Borg Queen-Dr Jurati hybrid was in control.
This could also explain things like the Borg Queen stunning the Stargazer’s crew rather than killing them; preventing them from interfering but doing so in a non-lethal way. It could also explain what she was trying to accomplish by hacking into the Stargazer’s systems.
The Borg Queen’s mechanical tentacles hacked into the USS Stargazer.
The Borg Queen also seemed to accept what was about to happen in her final moments, playing Non, je ne regrette rien and speaking with familiarity to Picard, telling him to “look up.” If the Borg Queen’s plan was to reach Picard at just the right moment – perhaps to set off this whole time travel saga in the first place – that could explain why.
It does raise the very alarming question of what could possibly have the Borg running scared, though! As mentioned above it could be another Borg faction – the original Collective versus the upstarts. But it could also be someone else… maybe the Season 1 super-synths?
Theory #12: Q is not responsible for changing the timeline.
Q’s powers are failing.
Although Q was absent from Hide and Seek, we’ve seen enough from him earlier in the season to know that his powers are far more limited than we’ve ever seen before. That could mean that Q simply lacks the ability to make such a complete change to the timeline – even though he seems to have been scrambling around trying to do so.
This would certainly be a twist on the way we expect the remainder of the story to unfold! But with no explanation from Q so far as to why he might’ve wanted to change the entire timeline – save for an ambiguous comment to Guinan about “the escape” from traps being what matters – there’s definitely still scope to say that someone else intervened, and that Q was less involved that we’ve been led to believe all season long.
I have a longer article that goes into more detail about this theory that I wrote before the season premiere, and you can find it by clicking or tapping here.
Theory #13: Q shielded Picard and the crew of La Sirena from changes to the timeline.
Q in Mercy.
Regardless of who changed the timeline and why, it seems clear that Q is responsible for ensuring that Picard and the crew of La Sirena were the only ones unaffected by the change. If his goal was to change the timeline to punish Picard that makes sense – but it also leaves open the possibility that Picard will be able to figure out what happened and prevent it. That could be Q’s goal.
I’m not quite ready to call this one “confirmed,” though. I think we need to spend more time with Q to understand what he’s done, what he hopes to achieve by it, and why.
Theory #14: Who is responsible for damaging the timeline, then?
The Borg Queen-Dr Jurati hybrid.
Though I had proposed a number of suspects earlier in the season who could’ve potentially been responsible for setting up this whole time travel saga, at this stage it feels like there’s only one remaining realistic candidate: the Dr Jurati-Borg Queen hybrid. This would set up a kind of temporal paradox, but it could be one that has an escape hatch.
If the timeline splits and an alternate reality is created, perhaps the Borg Queen from that reality could be responsible for the attack on the USS Stargazer and for setting into motion the events of the season. The only thing she’d have to rely on Q to do would be to ensure that Picard, Dr Jurati, and the others would be aware that things had changed.
Theory #15: The Borg are fighting a war – and they’re losing.
Could the Borg be fighting a war against the super-synths?
As posited above, the creation of a Borg Queen-Dr Jurati hybrid, and the plans she had for establishing a new kind of Borg, could’ve led to a conflict with the rest of the Collective. That would be one potential explanation for why the Borg vessel in The Star Gazer was supposedly seeking help. Alternatively, however, the Borg could be fighting a war against someone else.
One way to connect the two seasons of the series would be for the Borg to be fighting against one of the antagonists from Season 1. The Zhat Vash could, perhaps, have taken the Romulans’ anti-synthetic crusade and targetted the Borg. Or the Borg could be facing off against the super-synths from the Season 1 finale. There are other options within Star Trek’s broader canon, of course, but it starts getting pretty speculative at that point!
Theory #16: Seven of Nine will join Starfleet.
Seven of Nine wearing a Starfleet uniform in the Voyager Season 7 episode Human Error.
Hide and Seek gave us some additional information about what happened to Seven of Nine in between Voyager and Picard. Apparently she applied to join Starfleet, but even with the backing of Captain Janeway, her application was denied. Seven believes that her Borg background is why the Federation rejected her, and that could explain some of her remarks in The Star Gazer about feeling uncomfortable and unwanted aboard a Starfleet vessel.
However, Hide and Seek also saw Raffi telling Seven that she would make an excellent Starfleet captain – so could that kind of role be in her future? If Seven survives the season (which it seems like she will after her brush with death this week), then maybe she’ll be permitted to join Starfleet at the second time of asking. She could even be assigned to serve under Admiral Picard’s command – potentially setting her up for a role next season. Or she could be given a ship of her own, perhaps with Raffi as a member of her crew. That could tee up an exciting spin-off series!
Theory #17: The Borg Collective was badly damaged in the Voyager episode Endgame and has been unable to recover.
Admiral Janeway and the Borg Queen.
This theory is certainly looking less and less likely. Aside from a single ambiguous reference to the Borg potentially being in a weakened state all the way back at the start of the season, there hasn’t been any mention of or reference to the events of Endgame all season long. Although Endgame was an important episode, the fact that it hasn’t been brought up could mean that it would feel like a bit of a bolt from the blue if a major revelation connected to this episode were to appear in the season finale. All that being said, this theory has been there in the background all season long and I’m not ready to drop it with just one episode remaining. There’s still time for a connection – even if the connection is smaller than I initially imagined it could be!
Endgame, the final episode of Voyager, depicted a time-travelling Admiral Janeway introducing a neurolytic pathogen – a type of virus – into the Borg Queen, seriously damaging her, her base of operations, and several Borg vessels in the vicinity. Because the Borg hadn’t been seen since – until The Star Gazer, that is – we never got to learn just how deadly Admiral Janeway’s actions were.
Admiral Janeway and Reg Barclay with a holographic Borg drone in Endgame.
I’ve always assumed that the Borg Collective is vast enough, powerful enough, clever enough, and most importantly adaptable enough that Admiral Janeway’s actions weren’t going to strike a fatal blow. Whatever damage she had done seemed like something the Borg could eventually fix – and their existence 25 years later during the events of The Star Gazer seems to prove that. The Borg’s technology and weapons are still streets ahead of anything Starfleet has at its disposal… but even so, it’s still possible that the Borg are on their last legs facing defeat.
If that’s the case, maybe we’ll discover that it was Admiral Janeway who’s responsible – that her actions in Endgame are either wholly or partly to blame for the Borg’s weakened state. Dr Jurati seemed to know that the Borg Collective isn’t as strong as it once was, so that could be another clue pointing to this theory.
So those theories are new or saw movement this week.
There are still several other big theories in play that Hide and Seek didn’t debunk, confirm, or advance in any significant way. To keep the theory list intact and all in one place, we can take a look at those now.
Theory #18: Kore Soong will team up with Picard and the crew of La Sirena.
Kore Soong.
I haven’t been thrilled with the depiction of Kore Soong so far. Her story feels like a bland repeat of Soji and Dahj’s from Season 1, and she appears to exist in Season 2 more for the purpose of informing us about Dr Adam Soong than to do anything meaningful in her own right. I’m hopeful that that will change, however!
Mercy saw Kore Soong take the antidote or cure for her genetic condition, granting her freedom from her father. She left Dr Soong’s house and struck out on her own for what seems to be the first time – and I wonder if she’ll either seek out Picard or if they’ll run into one another. Kore may know something about Dr Soong that could be useful to the crew of La Sirena… so watch this space. Her story may not be done yet.
Theory #19: The Q Continuum has been attacked.
Captain Janeway, Tuvok, Quinn, and Q in the Q Continuum.
Following Guinan’s chat with Q in Mercy, this theory feels a little less plausible. However, as we still don’t know what’s going on with Q, I’m keeping it on the table for now. Earlier in the season I felt increasingly sure that whatever had caused Q to lose his powers was something that wasn’t just affecting him personally, and there’s definitely been evidence to that end across the season so far – and beyond.
In Mercy, Guinan reminded us that members of the Q Continuum can kill one another, and that seemed like a very deliberate line to include. Was it just there to avoid nitpicking Trekkies saying “but what about the Q civil war in Voyager?!” or is there a hint there about something else? I don’t believe that the El-Aurians would be to blame if the Q Continuum has been attacked, but with the Borg in the story, they could certainly be a suspect.
Guinan and Q in Mercy.
In earlier episodes we had talk of a “cold war” between the Q and El-Aurians, a conflict that you’d imagine would be fantastically one-sided unless the El-Aurians know of some kind of weakness that the Q have. Then we had Guinan’s failed attempt to summon a Q – not the Q, but any Q. Q suggested that he basically had to walk from wherever he was to the FBI office because Guinan summoned him – but why didn’t another Q respond to the summons? Picard also suggested, after awakening from his coma, that Q may be weaker and more vulnerable than he had previously considered. And going back to Discovery Season 4, the episode The Examples told us that the Federation hadn’t seen any members of the Q Continuum in over 600 years as of the 32nd Century.
All of the pieces of evidence above could suggest that something is happening to the Q Continuum as a whole rather than just to Q himself. If the El-Aurians discovered a weakness, and then were assimilated by the Borg, perhaps the Borg came into possession of a way to harm the Q – attacking them and wiping them out.
In any case, if something that Picard did or didn’t do is connected to those events, that could explain why Q is so angry and why he felt the need to punish Picard. It could even explain Q’s desire to radically alter the timeline.
Theory #20: Q is angry with Picard for “giving up.”
Grumpy Q.
Over the course of The Next Generation, Q took a particular interest in Picard. More so than anyone else, Q seemed to see potential in Picard as a representative of the human race, someone who potentially showed him what humanity could be… with a little prompting and guidance. Q seemed fascinated by that idea, so seeing Picard’s fall from grace may have shocked him and left him feeling disappointed and bitter.
Picard spent more than a decade away from galactic affairs, retiring to his vineyard and seemingly just waiting around to die. Someone like Q might take that personally; he might feel that Picard was not living up to the potential he had. Perhaps Picard’s absence had some kind of unknown consequence, something that harmed Q or the Q Continuum. In any case, Q’s animosity to Picard seems to be personal – could disappointment at Picard’s attitude in the years prior to Season 1 be the cause?
Theory #21: At least one character from The Next Generation will make an appearance.
Picard with Dr Crusher in The Next Generation.
In a way, this theory was knocked off-course by the announcement a few weeks ago that Season 3 will be featuring the main characters from The Next Generation in a big way. I had wondered if Season 2 might’ve returned to Nepenthe to see Riker and Troi, for example, but for weeks that has felt very unlikely!
However, there are still ways that one or even all of these characters could be included. Above I suggested that they could rescue Picard from 2024, and that’s one possibility. It’s also possible that the final act of the season finale will begin the process of setting up the story of Season 3, in which case the final moments of the episode could see some or all of these characters return. Although time is running out, I’m keeping this one on the list as we head into the finale!
Theory #22: The Borg are aware that Picard is now a synth – and his synthetic status is part of the reason why they waited until now to make contact.
Picard awakened in a new synthetic body in Et in Arcadia Ego, Part 2.
The timing of the new Borg incursion is interesting, especially considering that they asked for Picard by name. Are they aware of his newfound synthetic status? And if so, could Picard’s transition to a new synthetic body be the reason why the Borg chose to launch their attack?
The Borg seek “perfection” through a synthesis of organic and synthetic components, and while Picard’s new synthetic body is a far cry from the Borg drones we’ve seen, the idea of an organic mind in a synthetic body isn’t a million miles away from that same basic idea. Although Picard’s body was said to be comparable in practically every way to his original one, synthetics can have enhanced abilities that allow them to easily overpower humans – and, as we’ve seen with Data on more than one occasion, they can outmatch individual Borg drones as well.
A Borg drone losing a fight against Data.
Perhaps the Borg want to re-assimilate Picard now that he’s synthetic. If the Collective is still reeling from the damage inflicted upon it by Admiral Janeway or if they’re on the losing side of a war, perhaps they hope to use fully-synthetic bodies like Picard’s to replace damaged or destroyed drones, or as cannon fodder on the front lines. There are many reasons why the Borg might be interested in synthetic technology, and that could explain their re-emergence.
Even if the Borg don’t plan to assimilate Picard or the Coppelius synths, the timing of their appearance is certainly interesting and there could be a connection.
Theory #23: The Borg ship from The Star Gazer crossed over from the Confederation timeline.
The Borg vessel identified as “Legion.”
As far as we know at this stage, the Confederation timeline replaced the prime timeline thanks to the past being changed. But timelines and parallel universes often go hand-in-hand in Star Trek, and after we learned about the Borg’s defeat in the Confederation timeline, I wonder if their ship from the season premiere might have found a way to punch through or cross over into the prime timeline.
If the Borg were facing defeat, as their message seemed to suggest, perhaps that could explain why. Also, the anomaly that the ship emerged from was not a typical transwarp conduit; we’d seen transwarp corridors as recently as Season 1. Finally, the Borg Queen of the Confederation timeline was aware of Picard and the history of the prime timeline. If the masked Borg Queen turns out to be the Dr Jurati hybrid, she would have known about the prime timeline and may have considered it her best chance for survival.
Theory #24: Rios will bring Teresa and Ricardo to the 25th Century.
Teresa and Rios at the clinic.
This is an inversion of the theory above about Rios potentially remaining in 2024. Rios has clearly abandoned the idea of making as little impact on the timeline as possible! Just like Kirk did for Dr Gillian Taylor in The Voyage Home, perhaps Rios will seek to bring Teresa and Ricardo forwards in time. Teresa may have her clinic to attend to – although its status is in doubt after it was raided by ICE earlier in the season – but she may want to leave the world of the 21st Century behind to head into a more optimistic future.
If Teresa and Rios continue to pursue a romantic relationship, and Rios begins to offer himself as a father figure to Ricardo, maybe the stage will be set for Teresa heading to the 25th Century. It wouldn’t be the weirdest or wildest possibility, especially not now that Teresa and Ricardo are both aware of Rios’ true identity and the existence of La Sirena.
Theory #25: Teresa and Ricardo are Rios’ ancestors.
Teresa with Rios in Mercy.
This could be a heartbreaking end to Rios and Teresa’s burgeoning romance! In true Back to the Future style, perhaps Rios will learn that Teresa and Ricardo are his distant ancestors, bringing their relationship to a screeching half and preventing either of them from taking things further.
We’ve seen Star Trek deal with time travel on many occasions, including fixed moments in time and people too important to be changed or killed. And in a story in which Picard has already met a distant ancestor of his own – Renée – there could be a kind of poetic symmetry if Rios were to discover a connection to Teresa and Ricardo. If this pans out, I hope Rios and Teresa discover the truth before they… y’know!
Theory #26: Rios will be killed and Picard will assume command of the new USS Stargazer.
Rios in the captain’s chair of the USS Stargazer.
One thing I can’t figure out at the moment is what sort of role the new cast will have in Season 3. If you somehow missed the cack-handed announcement, it’s been revealed that the main cast of The Next Generation (sans Wil Wheaton and Denise Crosby) will be reuniting in Season 3, and that they will have major roles to play. If that’s the case it seems all but certain that the main cast of Picard will be sidelined. We’ve already seen that happen this season with Elnor killed, Dr Jurati assimilated, and Soji missing in action, so that really only leaves Raffi, Seven, and Rios.
If the teases and hints about Season 3 that we’ve heard so far prove to be true, it seems as though Picard and the crew will need a ship… so could that ship be the new USS Stargazer?
New sets were built from scratch for the Stargazer, including a conference room, bridge, turbolift, and corridors, yet those sets were only used in a single episode at the start of the season. Even if the crew make it back to the 25th Century next time, that’s still a massive investment for relatively little screen time! So my theory is that the new sets will be used more extensively in Season 3 when Admiral Picard assumes command of the USS Stargazer. Why would there be a vacancy in the captain’s chair? Because Captain Rios is going to be one of the characters shuffled out of the way to make room for the returning crew of The Next Generation.
So that’s it!
Dr Jurati and the Borg Queen.
As we head into the season finale, a lot of questions remain unanswered. I won’t be upset if none of these theories pan out – but I could find myself saying that the season ended in disappointing fashion if questions about Q, Renée, the Europa Mission, and the Borg aren’t resolved satisfactorily. The only exception to that might be if the season ends on a cliffhanger, clearly establishing that Picard’s next outing will continue these storylines.
So it really is all to play for in the final episode of the season. The more I think about the events leading up to this point, the more convinced I am that some of the extraneous fluff should have been cut from several mid-season episodes. That would’ve allowed us to spend more time on things like the negotiation with the Borg Queen-Dr Jurati hybrid, as well as potentially more time with Q and Picard to explain what Q did, why he did it, and how whatever’s happened to him is related to Picard. It’s possible that the season finale and/or Season 3 will do justice to all of the narrative threads that remain in play – but I’m certainly a little nervous as the season runs out of track.
Los Angeles at night, circa 2024.
Despite that, I’m trying to stay optimistic! The season finale will likely be a feature-length outing, and there are some potentially exciting and explosive storylines that remain in play. Stopping Dr Soong is one of the big ones, and that could certainly be a source of drama and conflict, but there’s more. Seeing Q and Picard back together and getting a proper explanation for what’s been going on with him would be one of my big requests – and I think we’ll get that, even if it means that other story points will have to wait.
I always like to end these theory lists by saying that I do this just for fun. I enjoy writing, I enjoy Star Trek, and spending more time in this world is an escape and an enjoyable distraction. But for some folks, fan theories can be frustrating or unenjoyable, especially if they get very attached to a plausible-sounding theory that ultimately doesn’t pan out. I have no “insider information” and I’m not trying to claim that anything suggested above can, will, or must be part of Picard Season 2. I fully expect many of these theories to be debunked and for the season to go in wildly unpredictable directions!
Star Trek: Picard Season 2 is available to stream now on Paramount+ in the United States, Scandinavia, Latin America, and Australia, and on Amazon Prime Video in the United Kingdom and the rest of the world. The Star Trek franchise – including Picard and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for Star Trek: Picard Seasons 1-2. Spoilers are also present for the following Star Trek productions: The Next Generation, First Contact, and Voyager.
This review deals with the sensitive topics of mental health and suicide and may be uncomfortable for some readers.
If I’ve done my counting right, then I believe Hide and Seek is Jean-Luc Picard’s 200th Star Trek appearance. It gets a little fuzzy when we look at two-part episodes that are occasionally considered as feature-length outings, but if we go in broadcast order then I’m pretty sure that the character of Jean-Luc Picard has now appeared in 200 Star Trek productions (including four films). So that’s pretty neat!
Hide and Seek was an exciting episode that focused on the Borg side of the story in a big way. But it was also an episode that fell into the trap of some pretty clichéd storytelling, something that definitely detracted from some of the impact that the story had. There were some emotional highlights – including some wonderful performances from Alison Pill, Michelle Hurd, and Jeri Ryan – but overall, I’m left feeling that the season has taken a slow and meandering route to reach this point, and that more time could’ve been spent on some of these interesting storylines and powerful moments had some of the extraneous fluff been cut out from earlier episodes.
It was a dark and stormy night…
For the first time this season, I wasn’t wild about some of the cinematography in Hide and Seek. Parts of the episode were coloured with a dark blue hue – something not uncommon on television to indicate darkness – but I found that it gave those sequences a washed-out look. Though we aren’t anywhere close to the failures of something like The Long Night in Game of Thrones’ eighth season, the colour palette did not flatter the scenes set at Château Picard, and the episode suffered for this creative choice.
Hide and Seek doubled-down on exploring the trauma that Picard faced in his youth, and it was revealed that the memory he’s been repressing was his mother’s suicide and discovering her body. As in Monsters a couple of weeks ago, though, I’m struggling to see how this story connects with what’s happening in the rest of the season, and why the series has decided that this hitherto unknown chapter of Picard’s life warranted so much time dedicated to it.
Hide and Seek delved once again into Picard’s youth.
In a general sense, I’m not averse to the idea of taking an established character and fleshing them out, giving more detail to their background and history. And as stated earlier in the season, I can’t recall anything from Picard’s past Star Trek appearances that would’ve explicitly ruled out something like this happening to him in his youth. However, when dealing with a character who’s made as many appearances as Picard, these kinds of stories have to serve some greater purpose – and right now, this story of Picard’s youth and his mother’s death doesn’t appear to do that.
As I asked in my review of Monsters: what aspect of Picard’s character, personality, temperament, or personal philosophy does this revelation explain? How do we as the audience feel that we understand Picard any better in light of this season spending a significant chunk of its runtime on this story? We know more about Picard’s past in a factual sense – but the facts that have been brought to light don’t inform his characterisation in any way, neither here in Picard nor in The Next Generation. There’s no “aha!” moment where the way Picard has behaved, or his stance on life, suddenly seems to click.
It doesn’t feel like this moment informs Picard’s character in any significant way.
If the story itself had been handled differently, perhaps in a season with fewer other things going on, I think I could forgive it. But during two out of the season’s ten episodes now, a significant amount of time has been taken away from other, more interesting and engaging stories to flesh out an aspect of Picard’s backstory that feels unnecessary.
A character like Picard, who has made so many Star Trek appearances, has unexplored moments in his past that a story like this could’ve told. We could’ve learned, for example, that a similar trauma stems from his time in command of the USS Stargazer – the death of Jack Crusher springs to mind as an unexplained event that would be both traumatic and ripe for a deep dive. But this story shone a light on a part of Picard’s past that none of us could’ve anticipated – and when there are events in his past that feel like they could’ve been more interesting, I guess I’m left wondering what might’ve been.
Other events in Picard’s past could’ve taken us on a similar journey.
Picard’s story also had a very “20th Century” feel to it, and as I’ve said on more than one occasion, that doesn’t feel very Star Trek-y. We know from The Next Generation that Picard had an upbringing on a vineyard and that his family weren’t in favour of him joining Starfleet, so in that sense none of it is contradictory. But from the point of view of someone sitting down to watch Star Trek and not some other contemporary drama series, it’s a tad disappointing when the series spends so much time either in the modern-day or in a setting that feels also very much like the modern-day.
And again we come to the mental health side of the story. I was deeply disappointed with what we saw in Monsters, and while nothing in Hide and Seek sank to that level, Yvette’s mental health condition was again underdeveloped and fell into the trap of stereotyping. Continuing our theme of feeling like a story from contemporary times, not three centuries in the future, we saw no attempt made to use the technology of the early 24th Century to help Yvette. Did her husband do anything to help her? Locking away someone with mental health issues “for their own safety” is the kind of thing that the Victorians did – and although Picard seemed to get to a place in Monsters where he could understand the burden his father carried and forgive him, the way Maurice treated Yvette raises some seriously disturbing questions.
Maurice Picard.
As someone who is disabled and who has diagnosed mental health conditions, one of the things that I’ve always found inspirational about Star Trek’s future is this idea that many of the ailments people today have to live with will one day be curable. Medical technology that’s akin to magic has been present in the Star Trek franchise since the beginning, and while mental health hasn’t often been depicted in a particularly sympathetic way (look at episodes like Whom Gods Destroy or Statistical Probabilities, for example) I’ve always liked the concept Star Trek proposes: that one day, cures for many health issues – including mental health conditions – will be discovered.
Hide and Seek chose to ignore that, and if it had done so for a better reason, I might be able to overlook it, or at least reduce my negative feelings toward it. But because the story of Yvette’s suicide and its impact on Picard feels so disconnected from everything else going on this season, it just hammers home for me that many of the narrative decisions on this side of the story were, at best, odd. At worst I’d call the whole thing pretty poor.
Yvette Picard’s suicide.
One final note on this aspect of Hide and Seek: for the first time, I felt Star Trek: Picard fall into a storytelling trap that has tripped up sister show Discovery on multiple occasions. Picard and Tallinn were on an incredibly dangerous, time-sensitive mission, with half-assimilated Borg shooting at them, yet Picard allowed himself to become distracted by this event in his past. Being thrown into the room where something bad once happened is, of course, a trigger for post-traumatic stress, and I get that. But even with that understanding and that caveat, I found myself wanting to shout at the episode in frustration that there isn’t time for this right now!
This is something that Discovery does far too often – characters bringing their own personal issues to the fore in a way that clearly interferes with the missions at hand. Picard had never had this issue – not even in Monsters when Picard’s trauma was one of the main storylines – but because of the circumstances of the Borg attack on La Sirena this time, it really did feel that Picard didn’t have the time for such indulgent reminiscing. It’s only through sheer luck that he and Tallinn survived.
Picard allowed himself to become distracted in the middle of a very dangerous situation.
Despite being a relatively long episode at almost fifty minutes, there were a few points, especially as Hide and Seek drew to a close, where I felt some important scenes may have been left on the cutting-room floor. For example, how did Rios know exactly where to transport to save Picard and Tallinn? And how did Picard know that Seven and Raffi had let La Sirena escape when he reunited with them? These questions could’ve been answered, and while they may not feel hugely substantial in terms of the way things turned out, the fact that we didn’t see everything as it unfolded left the final part of the episode feeling rather cut-down and perhaps a little contrived.
I’m glad that Dr Jurati was able to not only wrestle some control back from the Borg Queen, but also talk her down from the most extreme version of her plan. This was Hide and Seek’s emotional high point, and Alison Pill put in an outstanding performance. It was nice to welcome back Annie Wersching as the Borg Queen, too.
Dr Jurati and the Borg Queen.
However, I’m left feeling that this sequence was shorter than it could’ve been, and more importantly that key characters were missing. This is the emotional crux of Dr Jurati’s story this season, and the end of the 21st Century side of the Borg’s story, at least. In a series called Star Trek: Picard, shouldn’t Picard himself have been present? He only showed up after this had happened, seemingly already aware of what had transpired even though we never saw him find out on screen.
After what Picard went through with the Borg from The Next Generation through to First Contact and Season 1 of Picard, there was scope for his inclusion here to wrap up his inner conflict with the Borg; to take the argument he expressed in The Star Gazer about wanting to hear out what the Borg had to say and going one step further. Picard could, in this moment, have come to forgive the Borg Queen and arrive at a place where he’d be willing to give her the opportunity to chart a new path and do things differently.
This sequence was undeniably well done. But it feels like Picard should’ve been involved.
In order for that to have happened, though, this episode – and realistically, much of the season leading up to it – would have needed to be structured very differently. This could even have become the “lesson” that Q had been pushing Picard to learn; that forgiving one’s greatest adversaries and giving them a chance to change is worth doing. Is that something Q might want to teach Picard? I don’t know, but it could’ve worked.
Instead it fell to Raffi, Seven of Nine, and Dr Jurati to strike a deal with the Borg Queen – and while this sequence was emotional and well-constructed, as it ended and the deal was honoured, I felt that, if I were in their shoes, I wouldn’t be convinced that the Borg Queen would stick to her commitments. She basically promised, over the span of a few short minutes, that she’d entirely change her philosophy and worldview, and would build a Borg Collective based on an entirely different guiding principle. Because we’ve seen the Borg on a number of previous occasions, I think this moment needed more to be convincing.
Can we feel certain that the Borg Queen will stick to the agreement she made?
Think back to episodes in Voyager such as Scorpion and Dark Frontier. We saw the Borg’s duplicity and deceitfulness on full display in those stories, and we saw how Captain Janeway and others were absolutely correct not to trust the Borg to uphold their end of whatever deal had been struck. Although Dr Jurati felt that she had extracted a solid commitment from the Borg Queen, and I could quite see Raffi being willing to go along with it in exchange for saving Seven’s life, looking in from the outside I have a lot of reservations that Hide and Seek simply didn’t do enough to placate.
The Borg Queen got what she wanted – and everything we know about her from all of her past appearances tells us that she’s the kind of single-minded, domineering character who would say and do whatever was necessary to get the right outcome. Dr Jurati was standing in her way; appearing to concede to her proposal and saving the life of one single individual would be a negligible price to pay – from the Queen’s perspective – if it meant gaining control of La Sirena and the possibility of reuniting with the Borg Collective in the Delta Quadrant.
The Borg Queen ended up getting what she wanted – control of La Sirena.
In short, this concept was an interesting one. The idea of Dr Jurati and the Borg Queen “merging,” rather than Dr Jurati losing her entire personality, is a clever twist on the way the story could’ve gone, and one that had been set up well in Mercy last week. The broader idea of a Dr Jurati-Borg Queen hybrid potentially taking the Borg Collective in a different and perhaps less aggressive direction is likewise a fascinating concept. But neither of these ideas, great as they are, feel complete. It’s true that there’s one more episode of the season remaining – but as the Borg Queen has now warped away in what felt like a pretty conclusive departure, and with a lot of other storylines still in play, it doesn’t seem as though Picard will be able to revisit these ideas right now.
There was potential in the idea of Dr Jurati pacifying the Borg Queen and lending her unique perspective to the Collective. There was potential in the idea of the Borg Queen listening to such a proposal and giving it some degree of consideration. And there was potential in the idea of a negotiated peace (of a sort) at the end of an episode that had these moments of battling and violence. But I don’t feel that Hide and Seek – and Season 2 as a whole – left enough time to really do justice to any of them, at least not as things currently stand.
A powerful moment as Dr Jurati and the Borg Queen discussed the fate of the Borg Collective… but it needed more.
Negotiations with the Borg Queen could’ve been an entire episode in itself – and I’d certainly be up for a story with that kind of diplomatic focus. We’ve seen Star Trek – and Jean-Luc Picard himself – do those kinds of stories exceptionally well, and it could’ve been an interesting coda to the Borg story that has been running this season. Maybe the season finale will bring more of that, but taken on its own, Hide and Seek had some clever concepts and lofty ambitions – but ultimately failed to fully deliver on them.
That isn’t to detract from some wonderfully evocative performances, though. Alison Pill deserves so much credit for the way she inhabited two very different roles in Hide and Seek, and in particular the way she managed to capture the mannerisms, style, and essence of Annie Wersching’s Borg Queen. That kind of acting challenge – playing a different character in someone else’s body – is a Star Trek trope going all the way back to The Original Series, and some actors are better at it than others! Alison Pill really managed to be convincing as the partially-assimilated Borg Queen, and the moment where she donned the iconic outfit was a special effects home run to boot.
The new Borg Queen looks down at her old body.
As mentioned, the idea of a Borg Queen-Jurati hybrid (Borgati? Jurorg?) is an interesting one, and everyone involved did their best to sell it. To me, the fact that this “negotiation” sequence was too short doesn’t negate those wonderful performances. However, the scene immediately afterward, in which Seven of Nine and Raffi agree to honour their deal felt just a little odd. One of Star Trek’s biggest ever villains just kind of… stood around on the bridge of La Sirena, and the way the ship was then turned over to her felt not only rushed, but also rather anticlimactic.
Dr Soong, who had seemed so interesting when we first met him in Fly Me To The Moon, had already lost all pretence of nuance or complexity prior to the events of Hide and Seek. Although the suitably over-the-top performance from Brent Spiner was absolutely delicious to watch – as his villainous performances always have been – I don’t really understand Dr Soong’s inclusion on this side of the story.
Dr Adam Soong.
Q wanted to shut down the Europa Mission to create the Confederation timeline, but to the Borg Queen that outcome isn’t a good one – it’s what she allied herself with Picard and came to the 21st Century to prevent. Despite the fairly weak protestation that the Borg are now “aware” of the danger the Confederation may pose, I don’t buy that she’d remain allied to Dr Soong – especially not after gaining access to several dozen goons that she partially assimilated.
I guess in that sense the Borg Queen acted out-of-character, not by allying herself to Dr Soong but by maintaining her end of the deal even after he’d served his purpose. Perhaps we could argue that it ties in with the merging of Dr Jurati and the Borg Queen; that the Queen’s personality was already showing signs of being altered. But why should the Borg Queen care about Dr Soong? And if Dr Jurati’s influence is present to excuse that contrivance… shouldn’t she be even more inclined to break their deal and stop him?
Dr Soong ultimately escaped to fight another day.
Despite a performance from Brent Spiner that I will unashamedly admit to having thoroughly enjoyed, I don’t find Dr Soong a particularly interesting villain, and when the story has to contort itself into knots to pull out contrived ways to keep him relevant and engaged, it just falls flat for me. Dr Soong may have been an interesting ally for Q, but the way in which he was included this week, and the way in which the Borg Queen stuck to her agreement with him, stretches credulity to breaking-point for me.
Jeri Ryan had some wonderfully emotional and insightful moments as Seven of Nine this week. We got to learn more of Seven’s post-Voyager history, including that she attempted to join Starfleet, but had her application denied. Seven ascribes this to her Borg past, but it raises the interesting question of why Starfleet permitted Icheb to join (as we saw in Season 1), but not her.
We got some interesting information about Seven of Nine’s life during the years in between Voyager and Picard.
Seven’s story this season has now come full-circle, and she’s regained her Borg implants and appearance thanks to the deal Raffi and Dr Jurati struck with the Borg Queen. It’s sad for Seven, who had been enjoying her newfound appearance, to be forced back to the way she had previously been. However, after what she’s been through over the past few episodes, perhaps Seven has reached a place where she can accept herself, despite what she sees as imperfections. There’s a metaphor there, perhaps, albeit one that’s buried quite deeply in the story.
I felt that there was the potential for this new presentation of Seven of Nine to have carried forward, and although it’s perhaps early days to be thinking about spin-offs and future Star Trek projects, one centred around Raffi and Seven of Nine would certainly find supporters! But if Seven of Nine isn’t going to be a huge part of the series in future – and spoiler alert for Season 3 if you missed the announcement, but with the main cast of The Next Generation set to reprise their roles next time around, there may not be as much of a place for her – then her story this season has a cyclical feel to it; she returns to where she began, albeit having been changed somewhat by the experience.
Has Seven’s story come full-circle?
Raffi got two very powerful emotional moments this week, and Michelle Hurd gave her best performance of the season to bring them to screen wonderfully. Dealing with the fatally-wounded Seven of Nine was the latter of the two, and I really felt the pain that she went through in that moment. But the more powerful moment had come a few minutes earlier as Raffi came face-to-face with the “ghost” of Elnor.
It wasn’t exactly made clear how the holographic version of Elnor worked, nor how it came to have the memories of his last moments, and that was something that could’ve been technobabbled a bit better. Again, we’re feeling the constraints of an episode – and a season – that has to make cuts and creative choices in order to fit into a limited timeslot. However, setting that minor gripe aside, the conversation between the two of them was one of the episode’s emotional highlights.
Raffi was able to get closure for Elnor’s death.
Both Michelle Hurd and Evan Evagora excelled as holo-Elnor provided Raffi with the closure and forgiveness that she needed, and the moment was sad but beautiful. Elnor’s death has been one of the things driving Raffi this season, and it felt for a time as if it was something that could be reversed. Raffi now seems ready to accept Elnor’s passing, however, and I think that’s a signal to us as the audience that Elnor’s death is indeed going to be permanent.
On this point – if indeed it comes to pass – I’m not so sure that Picard got it right. Spoiler alert again for Season 3, but as a point of practicality given the return of the main characters from The Next Generation, I can understand why the show is doing everything it can to shuffle its current crop of main characters out of the way. But as I said when that decision was announced, that in itself is something I have mixed feelings about, and Elnor in particular is a character that I feel we never really got the chance to know very well. Aside from his spotlight episode in Season 1 – Absolute Candor – Elnor’s impact on the story of both seasons has been, at best, limited. The decision to enrol him in Starfleet Academy and to give him a new parental figure in Raffi worked well, especially in light of the beautiful scene where Raffi comforted him at the end of Season 1. But there’s so much potential in a young character like Elnor – the first Romulan in Starfleet. If the Star Trek franchise is to survive long-term, characters like him need to stick around.
Is this the end of the road for Elnor?
Despite my great dislike of Rios’ story this season, and the way in which he has regressed as a character from the season premiere, his role in Hide and Seek was largely inoffensive. For the first time I felt that Picard genuinely cared about Rios – he told Tallinn to turn off the transporter to prevent Rios from returning to the battle after he was injured. If I was being cruel I might say that moment felt unearned given the lack of interaction between Rios and Picard for practically the entire season, but we know Picard as a character well enough to know that he does truly care about those under his command.
The Rios-Teresa romance progressed, getting him to a place where he was one transporter beam (or transporter puff) away from saying “I love you” to her. I had wondered, prior to Hide and Seek, if Rios was being groomed for an heroic death. That still could happen in the season finale, but the developing romance with Teresa, combined with Seven’s return to her Borg status, now has me wondering if Rios will choose to stay in 2024 if and when the moment comes to go home. Teresa seemed to be pushing him in that direction this week.
Rios told Teresa he had to go and save the future.
Having talked about everyone present in Hide and Seek, we now turn to one significant absence: Q. Q has been the season’s driving force, seemingly setting up the Confederation timeline and thus also the trip to the 21st Century. But as the story reaches what should be its endgame, Q was once again absent. There’s now just one episode left not only to put a stop to the next phase of Q’s plan, but also to explain what drove him to do all of this in the first place.
As mentioned, it might’ve been possible for Q to be included here – to say that one of his plans or part of his plan was to see how Picard would react to the merging of the Borg Queen with one of his friends. Though a story about mercy, forgiveness, and a willingness to move beyond animosity wouldn’t be as grand in scale as something like learning to perceive time in a non-linear way – as happened in All Good Things at the end of The Next Generation – in another way it’s kind of in line with what Q tried to show Picard in the episode Tapestry. In that story, Q showed Picard an alternate life that he might’ve led, and guided Picard through events in his past that led him to become the person he is. In this story, Q might’ve been showing Picard, in a similar way, that he can grow and learn to let go of the anger, hate, and fear he has toward the Borg and the Borg Queen.
All of this might’ve been part of Q’s grand plan.
But that doesn’t seem to be what this story is trying to say. With Q entirely absent from Hide and Seek, there isn’t much time left to wrap up his story and provide a satisfactory explanation not only for Q’s behaviour, but in a broader sense for the entire story of the season. Why Q did whatever he did, and what his goals and objectives are, are still concealed by the plot – and if they aren’t given a proper moment in the spotlight next week the entire season could fall apart.
As much as I enjoyed a tense story about a battle against modern-day semi-Borg, and as great as those emotional moments were with Raffi, Elnor, Seven, and Dr Jurati, Hide and Seek feels like it has a gaping hole due to the absence of Q. With Q’s henchman Dr Soong still at large and also needing to be stopped, and the Europa Mission still to save, the season finale has been left with a lot of work to do and a lot of story to wrap up – and that’s before we even consider getting Picard, Seven, Rios, and Raffi back to the 25th Century.
The eerie green glow of Borg transporter beams.
Hide and Seek raises a lot of questions – not least of which has to be what will become of the Borg if the new Borg Queen-Dr Jurati hybrid makes good on her promise to effectively restructure the entire Collective and implement a wholly new guiding philosophy. If such a change to the Borg were to happen in the 21st or 22nd Centuries, that could be transformative for the entire prime timeline. Guinan’s people may never have been attacked, Picard may never have been assimilated, the events of The Best of Both Worlds and First Contact may be erased, Captain Janeway’s run-ins with the Borg may have been averted or turned out completely differently, Seven of Nine may never have been assimilated… heck, even Captain Sisko would be affected, with his wife never dying at the Battle of Wolf 359. If Picard and the crew set out to preserve the timeline, then changing more the three centuries’ worth of Borg history means that they very definitely failed!
Setting those implications to one side for now, I think we’ll have to return to Hide and Seek when the season is over and reassess how some of these story points are ultimately borne out. There’s potential for some of them to become better in light of a successful finale – and likewise there’s the potential for some of them to seem disappointing if the season doesn’t wrap up in a neat way.
La Sirena takes flight.
So that was Hide and Seek. A complicated episode, all things considered, with some significant weaknesses and flaws, but one that managed to be exciting and action-packed with a focus on the Borg that I did appreciate.
The Star Trek franchise continues to try some very different ideas, but not all of them stick the landing. The mental health side of storytelling, not just in Hide and Seek, nor even just in Picard Season 2, but in a much broader sense across the franchise, remains an area of concern and disappointment. Star Trek can do mental health stories well, but the producers have to allow enough time to really do justice to big and complex topics. For me at least, Hide and Seek didn’t succeed at that.
I’m anxiously awaiting the season finale. Having seemingly concluded one of its big storylines – at least the part set in the 21st Century – Picard has left itself with two villains to defeat, a mission to save, a cryptic message about “two Renées” to explain, a return to the 25th Century to facilitate, potentially two love stories to bring closure to, and finding a way to connect the events of the past eight episodes to what we saw in the season premiere. There’s a lot of work to do… and I really hope that the season finale will be up to the task.
Star Trek: Picard Season 2 is available to stream now on Paramount+ in the United States, Scandinavia, Latin America, and Australia, and on Amazon Prime Video in the United Kingdom and the rest of the world. The Star Trek franchise – including Picard and all other properties mentioned above – is the copyright of Paramount Global. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
Spoiler Warning: There are spoilers ahead for the Star Wars franchise, including Obi-Wan Kenobi, The Book of Boba Fett, and recent films such as The Rise of Skywalker.
I’ve made no secret through my commentary here on the website that I’m not thrilled by many of the decisions and announcements that have come out of Disney and Lucasfilm lately. The Star Wars franchise as a whole feels stuck; bogged down by nostalgia and led by a team whose creativity is being stifled by a corporate board that is unwilling or unable to move on from successes that are now decades in the past. The divisiveness of the sequel trilogy will eventually abate, but for now the Star Wars franchise is intent on looking backwards.
This is why we have projects like Obi-Wan Kenobi in the first place. The very concept of the series is backwards-looking, and all it really offers, at a fundamental level, are more of the same nostalgia plays that tripped up projects like Solo: A Star Wars Story. As I said last time I took a look at the upcoming series – which is now less than a month away – if I were in charge over at Disney and Lucasfilm, a project like this would’ve never been greenlit!
Obi-Wan in a teaser for the upcoming series.
That isn’t all there is to say, of course. Another recent Star Wars project that I had relatively low expectations for was The Book of Boba Fett. Arbitrarily bringing back from the dead a relatively minor character and dedicating an entire spin-off project to him felt like it should’ve been the epitome of everything I’ve come to dislike about modern Star Wars. But as you’ll know if you read my review of the first season, I actually had a good time with The Book of Boba Fett. It was far from perfect, but it hid its imperfections in a story that was, for the most part anyway, just plain fun.
So as I look ahead to Obi-Wan Kenobi, there are reasons for optimism. Ewan McGregor’s performance as the titular Jedi Knight was one of the prequel trilogy’s highlights, and he did well to bring to life a younger version of the character we’d originally met in 1977. Though I’ve never been wild about the prequels – the first two parts in particular – McGregor inhabited the role of Obi-Wan Kenobi and showed us, at least in part through Kenobi’s eyes, the rise and fall of Anakin Skywalker, as well as the hubris that led to the demise of the Jedi Order itself.
Hello there!
My biggest concern when it comes to Obi-Wan Kenobi is how it will find a story to tell that fits into the existing saga of Star Wars. The series has to be very carefully-crafted to be able to slot neatly into place like the last piece of a jigsaw puzzle. Unlike The Book of Boba Fett, which could’ve gone in all kinds of different directions as an epilogue to Boba’s story, Obi-Wan Kenobi has to show us a chapter of the Jedi Master’s life that falls in between the parts we already know. It has the very difficult task of being interesting, exciting, and dramatic without overwriting anything we already know, nor robbing any of the other stories of their impact.
Between what we saw in the prequels and the original films, we know the story of Obi-Wan’s life. I’d argue that we’ve seen the most interesting parts already: how he rose from being a padawan apprentice to a master in his own right, the role he played in the Clone Wars, and how the Empire rose around him. We’ve seen him take on Luke Skywalker as his apprentice, and then sacrifice his life in a duel with Darth Vader. What can Obi-Wan Kenobi add to this story that we don’t already know or can’t infer from the parts we’ve already seen? How can it give its protagonist an arc that takes him from where we left him at the end of Revenge of the Sith to where we picked up his story in A New Hope? And how can it make that story something worth watching without feeling either incredibly tacked-on or like a bolt from the blue?
“Old Ben” Kenobi in A New Hope.
Those are just some of the narrative challenges that the new series faces, and they’re by no means small ones! Obi-Wan Kenobi has to thread the needle; it can’t stray too far from what we already know, but it also has to find a way to chart its own path despite that limitation. I guess another of my worries is that the story the new series ultimately tries to tell will ignore some or all of those points and blaze a trail that will take Obi-Wan on an adventure that undermines his arc in either the prequels, original films, or both.
For the show’s writers, it must be sorely tempting to pit Obi-Wan and Darth Vader against one another – but doing so would utterly ruin one of the most powerful sequences in A New Hope. As much fun as it might be for the writers and creative team to stage another duel between the former master and apprentice, these classic characters need to be treated more carefully than that. Star Wars is already in a strange place thanks to things like Palpatine’s survival after Return of the Jedi; to throw Obi-Wan and Vader into a conflict against one another a decade before A New Hope would take away one of the few significant moments that remain unaltered from the original trilogy.
Obi-Wan Kenobi mustn’t undermine the meeting between Obi-Wan and Vader in A New Hope.
In their rush to recapture the magic of Star Wars, the franchise’s current executives and producers have actually erased a good deal of what made the original films as meaningful as they were. The story of Anakin’s redemption and return to the light in Return of the Jedi, for example, is hideously twisted and undermined by the subsequent revelations that Palpatine was able to survive, live for another thirty years, start a new Sith Empire, and even corrupt Anakin’s own grandson. Obi-Wan Kenobi simply can’t repeat this kind of mistake. If it does, Star Wars will have very little left.
Part of what made the duel between Obi-Wan and Vader aboard the Death Star so powerful is that it was their first meeting in many years. Even when watching the original film years before the prequels came out, it was obvious that the hate Vader had for Obi-Wan had been building for a long time. Add into the mix the backstory that the prequels gave us and the moment takes on a different and even greater significance. For Vader, this was his opportunity to get revenge on the man who left him badly injured and dependent on his hated suit. It became one of the most powerful sequences in the film – and in the entire saga.
The iconic lightsaber duel.
A few months ago I took a look at a similar project over in the Star Trek franchise: Ceti Alpha V is a proposed miniseries that would revisit iconic villain Khan. Having already seen the two most interesting parts of Khan’s story – his awakening in the 23rd Century and his battle against Kirk in The Wrath of Khan, I argued that such a project is ultimately not necessary. What would we learn about Khan from that miniseries that hasn’t already been explored either by Space Seed or The Wrath of Khan? It’s almost certainly the least-interesting part of his story, one that would not only be kind of a waste of time, but if given too much leeway, one that could undermine one of the high points of the entire Star Trek franchise.
And it’s hard not to look at Obi-Wan Kenobi with a similar degree of scepticism. Since we clearly aren’t just going to watch Obi-Wan sit around in his desert hut for six episodes, the question of what exactly he’s going to do comes to the fore. What makes this chapter of his life worthy of a six-episode miniseries, and how will it balance the need to be exciting and entertaining with the constraints of a very definite beginning and end point?
An Imperial Inquisitor seen in the teaser.
All that being said, Disney+ has a pretty good track record with its original productions. Obi-Wan Kenobi will likely have a per-episode budget that fans of other franchises could only dream of, so on the technical side of things we can almost certainly look forward to a polished production that looks great and makes creative use of CGI and other visual effects. Recent Star Wars projects have brought back more of the puppets and practical effects that defined the franchise’s look in its original incarnation, and that’s something I’ve enjoyed seeing. And in terms of special effects, things like the de-ageing and digital character creation that we’ve seen employed in The Book of Boba Fett and The Mandalorian are nothing short of technological marvels.
Famed composer John Williams is returning to the Star Wars franchise yet again to compose the show’s theme, which is another neat inclusion. Just like The Mandalorian, Obi-Wan Kenobi will make use of an AR wall (similar to the one used in recent Star Trek productions), which should also look fantastic. In addition to Ewan McGregor, Hayden Christensen is reprising his role as Darth Vader, and the inclusion of actors like Rupert Friend rounds out what seems to be an excellent cast. Director Deborah Chow has a good track record, too, with directing credits in series as diverse as Turn: Washington’s Spies, Fear the Walking Dead, and The Man in the High Castle. She also directed two episodes of The Mandalorian, so she’s not a newcomer to the franchise.
A company of Stormtroopers in the teaser.
All of those things give me hope! There’s potential in Obi-Wan Kenobi, and there’s no denying that Disney and Lucasfilm have put together a great team, backed them up with a significant budget, and given the project a shot at success. For me, the biggest potential pitfall remains the premise of the series itself, and the limited storytelling directions it could reasonably take.
I’m trying to rein in both my scepticism and excitement on different sides of the project, and I guess I’ll wrap this up by saying I’m cautiously optimistic. The success of The Book of Boba Fett earlier in the year, which was similarly a series I had reservations about, has perhaps led me to feel a little more hopeful than I otherwise might about Obi-Wan Kenobi’s prospects.
One final note: it’s worth saying that Obi-Wan Kenobi exists, like several other recent and upcoming sci-fi and fantasy projects, largely because fans were asking for it. Fans who grew up with the prequel trilogy, viewing those films as “their” Star Wars, have generally reacted very positively to news about Obi-Wan Kenobi, and I’m happy for them that Disney and Lucasfilm have been listening. I hope they get the series they’ve been looking for – and with any luck it’ll be something that I can enjoy too!
Obi-Wan Kenobi is scheduled to premiere on Disney+ on the 27th of May 2022. The Star Wars franchise – including Obi-Wan Kenobi and all other properties mentioned above – is the copyright of Lucasfilm and The Walt Disney Company. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.
I held off writing this for a while, even as the prospect of Strange New Worlds getting an international broadcast slipped further and further away. I didn’t want to jump the gun and come across as being too aggressive or too critical of Paramount Global – the corporation that owns and mismanages Star Trek. But with only a week to go, it’s patently obvious that Paramount has no plans whatsoever to broadcast Strange New Worlds outside of the United States and the handful of other countries where Paramount+ is available.
At the time of the Discovery Season 4 mess last November, I felt hopeful that the backlash from fans might’ve prevented this. But I guess I should’ve known better – this isn’t the first time we’ve been in this situation, after all. Lower Decks Season 1 was the first casualty of the Paramount board’s ineptitude. That show’s lack of an international broadcast in the summer of 2020 hurt it immeasurably.
The lack of an international broadcast in Season 1 did serious harm to Lower Decks.
Then came Prodigy Season 1 in 2021, another series with real prospects to expand the Star Trek franchise far beyond its usual fanbase. That opportunity was squandered by Paramount’s decision to withhold the series from international broadcast. That decision was made so much worse by the fact that Prodigy is branded as a Nickelodeon co-production – and with Nickelodeon channels available in well over 100 countries, fans were rightly asking why they couldn’t watch the show along with their American friends.
Finally, only a few weeks after the Prodigy mess came the Discovery Season 4 calamity. Paramount literally paid Netflix money out of its own pocket to take the show away, preventing fans all across the world from watching it. They announced this “deal” with barely 48 hours’ notice, leading to a massive backlash from fans and even some of the actors and creative team. You’d think they’d have learned a thing or two from that mess, especially when it tanked their share price.
You’d think Paramount might’ve learned something from the mess surrounding Discovery Season 4…
But alas, it’s only April 2022 – less than six months later – and here we are again. Paramount has decided that it doesn’t want its international fans to pay for Strange New Worlds – it would rather we pirated the show instead. Fine by me.
It’s not like there weren’t options if Paramount wanted to make Strange New Worlds available to international viewers. Here in the UK, for example, Paramount Global owns the following: Channel 5 and its associated channels 5Select, 5Action, 5USA, 5Star, and the My5 catch-up service, Nickelodeon and its associated channels Nick Jr. and Nicktoons, Comedy Central, MTV and five MTV spin-offs, the Horror Channel, the Smithsonian Channel, CBS Drama, CBS Justice, and CBS Reality. Several of these are free-to-air, with the others being available on subscription via cable or satellite providers.
In addition, Paramount Global owns PlutoTV, the online television network where Discovery Season 4 was made available. And speaking of Discovery Season 4, Paramount was able to make deals with Amazon Video, Google Play, and even YouTube to allow viewers in some countries to pay to watch. In short, Paramount Global could have made Strange New Worlds available. They had every opportunity and numerous options for doing so.
Paramount owns PlutoTV, which broadcast Discovery Season 4 here in the UK.
On top of all that, the Star Trek franchise has been subjected to some truly pathetic scheduling decisions over the past few months, and these schedules now seem even worse in light of the lack of an international broadcast for Strange New Worlds. Compounding the decision to cut off international fans, Prodigy’s first season has been butchered, cleaved into small chunks of episodes that have made it harder than necessary for the show to gain any kind of traction.
But worse is the situation with Discovery, Picard, and Strange New Worlds. Why have these shows overlapped one another? Discovery and Picard ran concurrently for three weeks, and Picard’s season finale will be broadcast the same day as Strange New Worlds’ premiere. Why? If these three shows had been better-scheduled, split up by just a few weeks, then maybe there’d have been more time to get Paramount+ ready for the next phase of its international rollout. The UK and Europe have been promised Paramount+ by the end of Q2 – well that’s only a few weeks away, so if Picard Season 2 had been delayed by 4 weeks, and Strange New Worlds by another 3-4 weeks, maybe more fans would’ve been able to watch. How did this happen? And are the inept schedulers still making decisions? Seems like a firing offence to me.
Why wasn’t Picard Season 2 delayed?
By choosing not to take advantage of the global media empire that it literally owns, refusing to do deals with other corporations, and screwing up the scheduling of its own shows, Paramount has chosen to push fans toward piracy. Not only that, but the hurt and anger that has been generated by these decisions over the past couple of years will make it so much harder to convince fans to sign up for Paramount+ if the incompetently-managed service is ever ready to be rolled out.
Streaming platforms do not exist in a vacuum. The option fans have is not “pay for Paramount+ or don’t watch anything.” Piracy exists, and the only way that companies like Netflix and Disney have been able to make a success of the streaming model is by offering a good service at a low price. Paramount+ already fails the “good service” test – according to what I’m hearing from subscribers in the United States – so charging fans a higher price than Netflix, Amazon, or Disney for a worse product isn’t exactly going to incentivise folks to sign up.
Paramount+ is shit.
Despite that, when a film, television series, or video game is made available to watch, I’m firmly in the camp that says “pay for it.” I don’t want to be a pirate. From both a moral perspective and as a point of simple practicality, I believe that everyone from actors, writers, and directors to producers and executives should be paid for the work that they put into creating an entertainment product. But when a corporation takes that option away and piracy becomes the only way to access that content, then I’m all for it. In such cases as these, it is quite literally the only option.
That’s the position Paramount has placed fans in. They had options to broadcast Strange New Worlds on channels and networks that they owned from as far afield as Angola and Mozambique to the UK, Western Europe, and beyond… but they actively and willfully chose not to. They did so knowing that many fans wouldn’t wait for Paramount+… and if they didn’t realise that many of us would turn to piracy, then they’re even more incompetent and out of their depth than I thought.
The team in charge of Paramount+, apparently.
It’s become increasingly obvious that Paramount as a whole needs a good clear-out. 20th Century thinking is trying and failing to lead the corporation into the mid-21st Century, and executives and leaders clearly know nothing about a global media landscape that has been entirely transformed over the past couple of decades. Their attempt to launch their own streaming platform a decade too late in a massively competitive market was already a blunder all but certain to end in failure; the fact that Paramount+ is being handled so poorly is just hastening its demise. The anger and hurt caused to fans around the world – and not just fans of Star Trek, either, but fans of shows and franchises as diverse as Halo and iCarly – will be a weight around the corporation’s neck going forward. With inflation and other financial issues hitting hard in the short term, it’ll be ever more difficult to find subscribers for such a mediocre platform.
Paramount’s “America First” fetish would even make Donald Trump blush, and the corporation’s decision to gatekeep its own shows, segregating its audience geographically, is a colossal mistake. It’s one that Paramount+ may never recover from. And you know what? If a streaming platform with this level of ineptitude and mismanagement fails, it will deserve to fail. If a corporation with such a blinkered, short-sighted approach and an atrocious corporate attitude fails, it will deserve to fail too. My only concern as a fan of Star Trek is that Paramount+ may very well drag the Star Trek franchise down along with it.
Will Paramount+ drag Star Trek down the sewer?
The United States has been Paramount’s exclusive focus thus far, so much so that even when Paramount+ rolled out to countries like Australia, new episodes of shows like Prodigy weren’t broadcast there. Australian Trekkies who’d paid for Paramount+ were told that they’d have to wait for Discovery Season 4, and then Prodigy Season 1… so what exactly was the point of signing up? Did anyone at Paramount consider that question, or were they too fixated on America to care – or even notice?
I have tried my best to support Star Trek over the years. I signed up for Netflix in 2017 entirely because Discovery would be shown there, and I’ve likewise paid for Amazon Prime Video to watch Picard and Lower Decks. Over the span of more than thirty years I’ve bought Star Trek films and episodes on VHS, then the entire collection of every pre-2005 series on DVD, several on Blu-ray, and enough merchandise to sink a small boat. I’ve done my part to contribute financially to this franchise that I love… and even so, even with all the money I’ve already spent and all of the problems that I know Paramount+ has, I was ready to spend more. But Paramount saw fans like me offering up our cash and told us to fuck off.
Fans offered Paramount our cash… but they don’t want it.
The actors and the creative team who worked so hard to bring Strange New Worlds to life don’t deserve to find themselves in the middle of a stinking corporate mess, but in a way they’re caught in the crossfire. We should all be able to come together and celebrate the broadcast of a series that was only made possible because of Star Trek fans – many of whom are not American. But instead, we’re arguing about it. Strange New Worlds has become the latest in a line of own goals from Paramount, and there’s no way that the toxicity that they have created won’t spill over into criticisms of the show and everyone involved.
This mess could’ve been avoided. Paramount could have learned the lesson from just a few months ago, and spent the intervening time figuring out the best option for broadcasting Strange New Worlds in all of the different countries and territories around the globe. Instead they pissed away that time doing nothing of the sort, dragging the Star Trek fan community back to the same old arguments we had during the Discovery mess.
Paramount couldn’t possibly be doing more to encourage piracy of this new series.
Paramount has options to broadcast Strange New Worlds internationally, either on channels and platforms that it already owns or by agreeing licenses with other corporations. It has had more than enough time to figure out what to do, and should’ve been spurred into action by the clusterfuck surrounding Discovery Season 4. And failing all of that, Paramount has had weeks now in which to break the news to Trekkies; to tell us something and respond to the many questions that have been asked about the series. They’ve done none of that – and the explanation is simple. They don’t care about or respect any non-American fans or viewers.
So our recourse is piracy, as it always has been. When a corporation misbehaves like this, and treats its biggest fans and biggest supporters with such blatant disrespect, they haven’t just encouraged piracy, they deserve to have their shows pirated. They deserve the financial hit, the hit to viewing figures, and quite honestly, Strange New Worlds deserves to fail. Under this appalling team of corporate fuckwits, Star Trek as a whole will fail. And when we’re picking up the pieces in a few years’ time, asking where it all went wrong, we’ll be able to look back on these decisions and recognise that it was here that Paramount screwed up.
I constantly hope for better from Paramount – and I’m constantly let down. So I’m going to do what they clearly want me to do: I’m going to pirate Strange New Worlds. And you should too.
Piracy is probably against the rules where you live, so when you do pirate Strange New Worlds, do so carefully. Here’s where I’d usually tell you that the Star Trek franchise is someone’s copyright, but fuck it. This article contains the thoughts and opinions of one person only and is not intended to cause any offence.